<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://www.atitd.org/wiki/t4w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Meryt</id>
	<title>A Tale in the Desert - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://www.atitd.org/wiki/t4w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Meryt"/>
	<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/tale4/Special:Contributions/Meryt"/>
	<updated>2026-05-22T13:13:17Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Test_of_the_Singing_Cicada&amp;diff=97905</id>
		<title>Test of the Singing Cicada</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Test_of_the_Singing_Cicada&amp;diff=97905"/>
		<updated>2009-05-16T23:29:17Z</updated>

		<summary type="html">&lt;p&gt;Meryt: /* Placing Cages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
''Find cicada cages placed around Egypt by other players, then place your own for a stream of points.''&lt;br /&gt;
&lt;br /&gt;
The Test of the Singing Cicada is one of the 7 [[Tests#Body|Tests of the Human Body]], and is also the way to permanently increase one's [[Speed]] attribute. The test focuses on exploration, particularly of remote or hard-to-reach areas in Egypt.&lt;br /&gt;
&lt;br /&gt;
Hidden across the Egyptian landscape are dozens of cicada cages, detectable mainly through the continuous chirping sounds they emit. A player who comes across a cicada cage is allowed to take a cicada from it (provided the player has signed up for the Cicada test). When a player has collected enough cicadas, he may build and place a cicada cage of his own. Cages disappear after 7 players have discovered them.&lt;br /&gt;
&lt;br /&gt;
Cicada points are earned both by finding other players' cages (a single bonus for each cage found) and by building your own (points earned continuously for as long as your cages survive). Every 3 Egypt days, the 21 players with the highest scores receive 1 permanent Speed point. They then all lose cicada points equal to the 21st player's score. &lt;br /&gt;
&lt;br /&gt;
To pass the test, a player must achieve a permanent Speed of 7. Players may continue to gain Speed points through this test even after passing.&lt;br /&gt;
&lt;br /&gt;
'''Unlike the locations of mushrooms and otters, the locations of cicada cages should not be shared.  Doing so is considered rude and ruins the test for other players.'''&lt;br /&gt;
&lt;br /&gt;
== Principles ==&lt;br /&gt;
* Find your first Cicada Cage&lt;br /&gt;
* Check Status using your Tests Menu&lt;br /&gt;
* Accumulate 1000 Cicada Points (Check Status)&lt;br /&gt;
* Turn in enough (4-9) Cicadas to build a cage (see [[Cage Costs]] for up-to-date requirements)&lt;br /&gt;
* Place your Cage (requires 1 [[Linen]] and 4 [[Boards]]) &lt;br /&gt;
&lt;br /&gt;
=== Demonstrating the Principle ===&lt;br /&gt;
1 Linen, 4 Boards&lt;br /&gt;
&lt;br /&gt;
''Demonstrated by Malard in Meroe on 2009-01-09.''&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
This Test has two components: hunting cicada cages placed by other players and placing your own cages. As a Body Test, it involves a lot of running and exploration of Egypt. The better you know the land and the people, the better you will be able to hide or find cages.&lt;br /&gt;
&lt;br /&gt;
=== Finding Cages ===&lt;br /&gt;
Cicadas make a continuous chirruping/buzzing sound (see below), which is directional and gets louder as you get closer. It can be heard to a distance of about 62 coordinates from the cage. Having any sound option active will activate the cicada sounds -- pick whichever is least annoying if you want minimal audio. (NOTE: Music DOES NOT count for this -- having only Music enabled will not let you hear the chirp. I found this out the hard way.) Even if you haven't yet registered for the Test of the Singing Cicada you will still be able to hear them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
:''For best results, maximize the Wildlife Audio, and mute everything else!''&lt;br /&gt;
The different required sounds are a common misconception (&amp;quot;Because sound X worked for me, it must be the correct one&amp;quot;). Any sound (possibly other than music) will work. Pick whatever is most tolerable to you. And please don't tell others that they require a certain sound, and don't re-add it to the wiki. -- [[User:Tlanthil|tlanthil]] &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''[[Media:Cicadas.mp3|Cicada Chirp]]''' - mp3 file&lt;br /&gt;
&lt;br /&gt;
When you find someone's cage, you can take a single cicada from it. You will gain a point for every minute since the last time a cicada was taken, or since the cage was built if you are the first to find it. &lt;br /&gt;
&lt;br /&gt;
A cage initially has 7 cicadas in it -- when the last one is taken, the cage crumbles. As a matter of courtesy, it is polite to /chat the owner of a cage you've crumbled and tell them where it was. This helps him know which of his cages were well or badly hidden. Players receive no automatic notice when one of their cages crumbles, and can only manually check how many cages they have in total, not their specific locations.&lt;br /&gt;
&lt;br /&gt;
=== Placing Cages ===&lt;br /&gt;
When you have enough cicadas, you can trade them in at any University of Body for a cicada cage. You may carry a maximum of 21 cicadas in your inventory, and may only make 1 cage every 5 RL hours. &lt;br /&gt;
&lt;br /&gt;
Once you received your cage, 1 [[Linen]] and 4 [[Boards]] are required to actually place your cage on the ground. Once you place a cage, you will receive one point per minute from it until the last cicada is taken from it and it crumbles. You cannot take a cicada from your own cage, nor can you pick up your cage once placed.&lt;br /&gt;
&lt;br /&gt;
The number of cicadas required by the UBody for a cage varies automatically with the number of cages that exist in the world. It can drop to as low as 4 or, on rare occasions, even rise above 7. Regardless, the cages they hand out will always contain 7 cicadas.&lt;br /&gt;
&lt;br /&gt;
=== Moving Cages ===&lt;br /&gt;
Even though a cicada cage cannot be picked up, it can be moved after it has been placed. You must be standing fairly close to the cage (within 1 coordinate or so), and then an option will appear under your &amp;quot;Tests-&amp;gt;Test of the Cicada&amp;quot; menu to &amp;quot;move nearby cage&amp;quot;. This will move all nearby cages to a point more or less close to where you are standing. This works on all cages, even other players', and is very useful for extracting cages deliberately hidden inside other objects or land features, as well as separating stacked cages. You can only do this once per minute.&lt;br /&gt;
&lt;br /&gt;
=== Speed Points ===&lt;br /&gt;
The top 21 scorers receive 1 speed point per day, with the cost of the point being automatically deducted. The cost is the lowest score of top 21 scores. You can see how many points and active cages you have (and when/whether you got a speed point recently) from your Tests-&amp;gt;Test of the Singing Cicada menu. &lt;br /&gt;
&lt;br /&gt;
The maximum speed a person can have is 21 ['''confirm for T4'''] (after that, they are no longer counted in the scoring), though you only need 7 speed to pass the Test.&lt;br /&gt;
&lt;br /&gt;
The way you advance up from speed 8 has changed now.  In order to get speed 9 you must advance in points more then 1 time now.  Below is the info Teppy gave to me in a dev call now.&lt;br /&gt;
&lt;br /&gt;
'''Teppy: Cicada speed is based on the number of times you advance. It goes like this.'''&lt;br /&gt;
&amp;lt;pre&amp;gt;TestCicadaLog 0 0 &lt;br /&gt;
TestCicadaLog 1 1&lt;br /&gt;
TestCicadaLog 2 2 &lt;br /&gt;
TestCicadaLog 3 3 &lt;br /&gt;
TestCicadaLog 4 4&lt;br /&gt;
TestCicadaLog 5 5 &lt;br /&gt;
TestCicadaLog 6 6 &lt;br /&gt;
TestCicadaLog 7 7 &lt;br /&gt;
TestCicadaLog 8 8&lt;br /&gt;
TestCicadaLog 9 8 &lt;br /&gt;
TestCicadaLog 10 9&lt;br /&gt;
TestCicadaLog 11 9&lt;br /&gt;
TestCicadaLog 12 9&lt;br /&gt;
TestCicadaLog 13 9&lt;br /&gt;
TestCicadaLog 14 10&lt;br /&gt;
TestCicadaLog 15 10 &lt;br /&gt;
TestCicadaLog 16 10 &lt;br /&gt;
TestCicadaLog 17 10 &lt;br /&gt;
TestCicadaLog 18 10 &lt;br /&gt;
TestCicadaLog 19 10 &lt;br /&gt;
TestCicadaLog 20 10 &lt;br /&gt;
TestCicadaLog 21 10&lt;br /&gt;
TestCicadaLog 22 11 &lt;br /&gt;
TestCicadaLog 23 11&amp;lt;/pre&amp;gt;&lt;br /&gt;
'''Teppy: So it goes 1-for-1 up to 8..Teppy: Then you need one extra advance to get to 9. Teppy: And a total of 4 advanced to get to 10&lt;br /&gt;
'''&lt;br /&gt;
&lt;br /&gt;
:If it doubles for each additional speed, then speed 21 will cost (assuming my maths is correct) 16390 'passes' (starting from speed 0).&amp;lt;br /&amp;gt;1-7 (up to test pass) costs 1 each (2^0), 8+ cost 2^(speed-8).&amp;lt;br /&amp;gt;Hence 7-8 would cost 1, and 20-21 would cost 2^13=8,192 -- [[User:Tlanthil|tlanthil]]&lt;br /&gt;
Update: Teppy confirmed that 21 perm speed is meant to be impossible to get, making it a sort of soft level cap (the higher you go, the more effort to get higher, but you'll never get to the stage where you can't keep working on it) -- [[User:Tlanthil|tlanthil]] (it was a chat on channel ENN, 2009-02-15)&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
* [[Who Got Speed]]&lt;br /&gt;
* [[Cage Costs]]&lt;br /&gt;
* [[Test of the Singing Cicada - Guide]]&lt;/div&gt;</summary>
		<author><name>Meryt</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Who_Got_Speed&amp;diff=96739</id>
		<title>Who Got Speed</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Who_Got_Speed&amp;diff=96739"/>
		<updated>2009-05-13T18:42:44Z</updated>

		<summary type="html">&lt;p&gt;Meryt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Test of the Singing Cicada | &amp;lt; Test of the Singing Cicada]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Reminder: Speed is awarded once per Teppyday.  It is normal that some days are skipped as a result.   &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
! Date !! Point Cost !! Person (Speed) !! Person (Speed) !! Person (Speed) !! Person (Speed) !! Person (Speed) !! Person (Speed) !! Person (Speed) &lt;br /&gt;
|-&lt;br /&gt;
|2009-05-01 || 56668|| [[User:Rami|Rami]](5) ||Kabuga (6) ||  ||  || || || &lt;br /&gt;
|-&lt;br /&gt;
|2009-05-02 || 58085|| [[User:Inkoaten|Inkoaten]](6) || [[User:Ping|Ping]] (1) || || || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|2009-05-03 || 57121|| [[User:BlueGrass|BlueGrass]](6)   || [[User:Ptahiah|Ptahiah]] (2)|| [[User:spy|spy]](4)  || Ankhala(5) || || || &lt;br /&gt;
|-&lt;br /&gt;
|2009-05-04 || 56406|| [[User:Nkuku|Nkuku]](2) || Niut(2) || '''Tulyen(7)''' || Soth(2) || '''Rosenfeuer(7)''' || [[User:CelAmun|CelAmun]](3) || &lt;br /&gt;
|-&lt;br /&gt;
|2009-05-05 || 59134|| TheMazeEcho(9) || Duncan(3) || [[User:Shunkaha |Shunkaha]](3) ||  || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|2009-05-06 || 58307|| Duncan(4) || Salrilk(1) || alexdiii (4)  ||  || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|2009-05-07 || 58831|| [[User:Shunkaha |Shunkaha]] (4) ||  ||  ||  || || ||&lt;br /&gt;
|-&lt;br /&gt;
|2009-05-08 || 57390|| '''DustyDude(7)''' || '''Kabuga(7)''' ||  || || || &lt;br /&gt;
|-&lt;br /&gt;
|2009-05-10 || 61383|| [[User:Shunkaha |Shunkaha]] (5) || TheMazeEcho (9+1) || Dagny(4) || Ankhala (6) || || ||&lt;br /&gt;
|-&lt;br /&gt;
|2009-05-11 || 59132|| Bastia(2) || Ammut (3) || [[User:Chrido|Chrido]](1) || '''Ankhala(7)''' || || ||&lt;br /&gt;
|-&lt;br /&gt;
|2009-05-12 || 60487|| evelyna(4) || [[User:Shunkaha |Shunkaha]] (6) || Qiuyue (2) || Misty (8+1) ||  || ||&lt;br /&gt;
|-&lt;br /&gt;
|2009-05-13 || 61357|| '''Mebala (7)''' || Meryt (1)  ||  ||  ||  || ||&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Bold''' names indicate a test pass.&lt;br /&gt;
&lt;br /&gt;
'''Hint:''' Great for Prophet Test.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Previous Months ==&lt;br /&gt;
[[Who_Got_Speed/January_09|January 2009]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Who_Got_Speed/February_09|February 2009]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Who_Got_Speed/March_09|March 2009]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Who_Got_Speed/April_09|April 2009]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:cage_cost.jpg|100px|thumb|left|T2, 3 and 4 costs]]&lt;/div&gt;</summary>
		<author><name>Meryt</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Egyptian_Life/Mines&amp;diff=95088</id>
		<title>Guilds/Egyptian Life/Mines</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Egyptian_Life/Mines&amp;diff=95088"/>
		<updated>2009-05-09T10:38:11Z</updated>

		<summary type="html">&lt;p&gt;Meryt: /* Antimony Mines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Map by Metal Type ==&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&amp;gt; &lt;br /&gt;
&lt;br /&gt;
(A) 1513, 1870, Aluminium/Quartz, Shabbat Ab, 1513, 1870&lt;br /&gt;
&lt;br /&gt;
(C) 622, 633, Copper/Quartz, Saqqarah, 622, 633&lt;br /&gt;
(C) 2323, 2384, Copper/Quartz, Shabbat Ab, 2323, 2384&lt;br /&gt;
(C) 1669, 2371, Copper/Quartz, Shabbat Ab, 1669, 2371&lt;br /&gt;
(C) 1662, 2364, Copper/Quartz, Shabbat Ab, 1662, 2364&lt;br /&gt;
(C) 1660, 2356, Copper/Quartz, Shabbat Ab, 1660, 2356&lt;br /&gt;
(C) 1638, 2390, Copper/Ruby, Shabbat Ab, 1638, 2390&lt;br /&gt;
(C) 896, 869, Copper/Quartz, Saqqarah, 896, 869&lt;br /&gt;
(C) 908, 859, Copper/Quartz, Saqqarah, 908, 859&lt;br /&gt;
(C) 929, 836, Copper/Quartz, Saqqarah, 929, 836&lt;br /&gt;
(C) 940, 829, Copper/Quartz, Saqqarah, 940, 829&lt;br /&gt;
(C) 949, 820, Copper/Quartz, Saqqarah, 949, 820&lt;br /&gt;
(C) 965, 798, Copper/Quartz, Saqqarah, 965, 798&lt;br /&gt;
(C) 974, 790, Copper/Quartz, Saqqarah, 974, 790&lt;br /&gt;
(C) 500, -180, Copper/Quartz, Saqqarah, 500, -180&lt;br /&gt;
(C) 983, 781, Copper/Quartz, Saqqarah, 983, 781&lt;br /&gt;
(C) 1233, -3074, Copper/Quartz, Meroe, 1233, -3074&lt;br /&gt;
(C) 1235, -3032, Copper/Quartz, Meroe, 1235, -3032&lt;br /&gt;
&lt;br /&gt;
(D) 1045, -4505, Sand/Topaz, Meroe, 1045, -4505&lt;br /&gt;
(D) 1047,-2700, Sand/Ruby, Meroe, 1047,-2700&lt;br /&gt;
(D) 941,-2452, Sand/Sapphire, Meroe, 941,-2452&lt;br /&gt;
&lt;br /&gt;
(G) 1170, -3995, Tungsten/Quartz, Meroe, 1170, -3995&lt;br /&gt;
&lt;br /&gt;
(H) -267, -2311, Lithium/Quartz, Khmun, -267, -2311&lt;br /&gt;
&lt;br /&gt;
(I) 1273, 1485, Iron/Quartz, Shabbat Ab, 1273, 1485&lt;br /&gt;
(I) 1249, 1445, Iron/Quartz, Shabbat Ab, 1249, 1445&lt;br /&gt;
(I) 1254, 1453, Iron/Quartz, Shabbat Ab, 1254, 1453&lt;br /&gt;
(I) 1258, 1463, Iron/Quartz, Shabbat Ab, 1258, 1463&lt;br /&gt;
(I) 1241, 1428, Iron/Ruby, Shabbat Ab, 1241, 1428&lt;br /&gt;
(I) 1215, 1364, Iron/Quartz, Shabbat Ab, 1215, 1364&lt;br /&gt;
(I) 1134, 1161, Iron/Ruby, Shabbat Ab, 1134, 1161&lt;br /&gt;
(I) 1129, 1148, Iron/Quartz, Shabbat Ab, 1129, 1148&lt;br /&gt;
(I) 1140, 1179, Iron/Ruby, Shabbat Ab, 1140, 1179&lt;br /&gt;
(I) 1136, 1171, Iron/Ruby, Shabbat Ab, 1136, 1171&lt;br /&gt;
(I) 1123, 1129, Iron/Quartz, Shabbat Ab, 1123, 1129&lt;br /&gt;
(I) 1121, 1120, Iron/Quartz, Shabbat Ab, 1121, 1120&lt;br /&gt;
(I) 1377, -3291, Iron/Quartz, Meroe, 1377, -3291&lt;br /&gt;
(I) 1368, -3287, Iron/Quartz, Meroe, 1368, -3287&lt;br /&gt;
&lt;br /&gt;
(L) 1268, -4832, Lead/Quartz, Meroe, 1268, -4832&lt;br /&gt;
(L) 668, 500, Lead/Quartz, Saqqarah, 668, 500&lt;br /&gt;
(L) 1888, 2147, Lead/Quartz, Shabbat Ab, 1888, 2147&lt;br /&gt;
(L) 1255, -4858, Lead/Quartz, Meroe, 1255, -4858&lt;br /&gt;
&lt;br /&gt;
(M) 1135, -3954, Magnesium/Quartz, Meroe, 1135, -3954&lt;br /&gt;
&lt;br /&gt;
(N) 1027, 837, Antimony/Quartz, Saqqarah, 1027, 837&lt;br /&gt;
(N) 1029, 853, Antimony/Quartz, Saqqarah, 1029, 853&lt;br /&gt;
&lt;br /&gt;
(R) -999, -7120, Strontium/Quartz, Queen's Retreat, -999, -7120&lt;br /&gt;
(R) -1055, -7120, Strontium/Quartz, Queen's Retreat, -1055, -7120&lt;br /&gt;
&lt;br /&gt;
(S) 1062, -4510, Silver/Topaz, Meroe, 1062, -4510&lt;br /&gt;
(S) 1063, -4502, Silver/Topaz, Meroe, 1063, -4502&lt;br /&gt;
(S) 1079, -4513, Silver/Topaz, Meroe, 1079, -4513&lt;br /&gt;
(S) 1083, -4476, Silver/Quartz, Meroe, 1083, -4476&lt;br /&gt;
&lt;br /&gt;
(T) 1114, 1888, Tin/Quartz, Shabbat Ab, 1114, 1888&lt;br /&gt;
(T) 4250, -500, Tin/Quartz, Falcon Bay, 4250, -500&lt;br /&gt;
(T) 4261, -490, Tin/Quartz, Falcon Bay, 4261, -490&lt;br /&gt;
(T) 877, -2232, Tin/Quartz, Saqqarah, 877, -2232&lt;br /&gt;
(T) 195, -180, Tin/Quartz, Saqqarah, 195, -180&lt;br /&gt;
&lt;br /&gt;
(U) 1019, 820, Titanium/Quartz, Saqqarah, 1019, 820&lt;br /&gt;
(U) 1007, 776, Titanium/Quartz, Saqqarah, 1007, 776&lt;br /&gt;
&lt;br /&gt;
(Z) 648, 6685, Zinc/Diamond, Adn, 648, 6685&lt;br /&gt;
(Z) 1125, 2175, Zinc/??, Shabbat Ab, 1125, 2175&lt;br /&gt;
(Z) 1115, 2185, Zinc/??, Shabbat Ab, 1115, 2185&lt;br /&gt;
(Z) 4384, -1052, Zinc/Quartz, Falcon Bay, 4384, -1052&lt;br /&gt;
(Z) 4249, -1042, Zinc/Quartz, Falcon Bay, 4249, -1042&lt;br /&gt;
(Z) 1865, 201, Zinc/Quartz, Saqqarah, 1865, 201&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Map by Gem Type ==&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
Please update information about repairs as you receive it.&lt;br /&gt;
&lt;br /&gt;
==== Aluminum Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Aluminum|Aluminium]]&lt;br /&gt;
| 1513, 1870&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Aluminum|Aluminium]]&lt;br /&gt;
| 1863, 1049&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Antimony Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Antimony|Antimony]]&lt;br /&gt;
| 1027, 837&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz&lt;br /&gt;
| Repaired 7 (needs repair)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Antimony|Antimony]]&lt;br /&gt;
| 1029, 853&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz&lt;br /&gt;
| Repaired 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Copper Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 622, 633&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz&lt;br /&gt;
| Repair 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 2323, 2384&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 1669, 2371&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 1662, 2364&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 4&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 1660, 2356&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 1638, 2390&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Ruby&lt;br /&gt;
| Repair 8 (broken)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 896, 869&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 908, 859&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repair 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 929, 836&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
| broken kinsman needed&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 940, 829&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 949, 820&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 965, 798&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 974, 790&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 500, -180&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 983, 781&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 1233, -3074&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
|Repaired 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 1235, -3032&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
|Repaired 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Iron Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1273, 1485&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz&lt;br /&gt;
| Repaired 9&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1249, 1445&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1254, 1453&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1258, 1463&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| NEW&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1241, 1428&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Ruby &lt;br /&gt;
| Repaired 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1215, 1364&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1134, 1161&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Ruby&lt;br /&gt;
|Repaired 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1129, 1148&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz&lt;br /&gt;
| Repaired 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1140, 1179&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Ruby&lt;br /&gt;
| Repaired 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1136, 1171&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Ruby&lt;br /&gt;
| Repaired 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1123, 1129&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1121, 1120&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1377, -3291&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1368, -3287&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Lead Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Lead|Lead]]&lt;br /&gt;
| 1268, -4832&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 1&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Lead|Lead]]&lt;br /&gt;
| 668, 500&lt;br /&gt;
| Saqq&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Lead|Lead]]&lt;br /&gt;
| 1888,2147&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Lead|Lead]]&lt;br /&gt;
| 1255,-4858&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Lithium Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Lithium|Lithium]]&lt;br /&gt;
| -267,-2311&lt;br /&gt;
| Khmun&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Magnesium Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Magnesium|Magnesium]]&lt;br /&gt;
| 1135, -3954 &lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Silver Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Silver|Silver]]&lt;br /&gt;
| 1062, -4510&lt;br /&gt;
| Meroe&lt;br /&gt;
| Topaz&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Silver|Silver]]&lt;br /&gt;
| 1063, -4502&lt;br /&gt;
| Meroe&lt;br /&gt;
| Topaz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Silver|Silver]]&lt;br /&gt;
| 1079, -4513&lt;br /&gt;
| Meroe&lt;br /&gt;
| Topaz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Silver|Silver]]&lt;br /&gt;
| 1083, -4476&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Silver|Silver]]&lt;br /&gt;
| 1249, 621&lt;br /&gt;
| Saqq&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Strontium Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Strontium|Strontium]]&lt;br /&gt;
| -999, -7120&lt;br /&gt;
| QR&lt;br /&gt;
| Quartz&lt;br /&gt;
| I could not find this mine at this loc.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Strontium|Strontium]]&lt;br /&gt;
| -1055, -7120&lt;br /&gt;
| QR&lt;br /&gt;
| Quartz&lt;br /&gt;
| Confirmed this mine at this loc - circut for me was 1-7-4-7-5-3-2-6 May be different per player repaired 7 times 1114 1888&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tin Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| [[Mine#Tin|Tin]]&lt;br /&gt;
| 1114, 1888&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 14&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| [[Mine#Tin|Tin]]&lt;br /&gt;
| 4250, -500&lt;br /&gt;
| Falcon Bay&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| [[Mine#Tin|Tin]]&lt;br /&gt;
| 4261, -490&lt;br /&gt;
| Falcon Bay&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| [[Mine#Tin|Tin]]&lt;br /&gt;
| 877, -2232&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
| Broken 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| [[Mine#Tin|Tin]]&lt;br /&gt;
| 195, -180&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
| Broken 0 - no mine at this location&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Titanium Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Titanium|Titanium]]&lt;br /&gt;
| 1019, 820 &lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Titanium|Titanium]]&lt;br /&gt;
| 1007, 776 &lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tungsten Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Tungsten|Tungsten]]&lt;br /&gt;
| 1170, -3995&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Zinc Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Zinc|Zinc]]&lt;br /&gt;
| 648, 6685&lt;br /&gt;
| Adn&lt;br /&gt;
| Diamond/Coal&lt;br /&gt;
| Repaired 10x&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Zinc|Zinc]]&lt;br /&gt;
| 1125, 2175&lt;br /&gt;
| Shabat Ab&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Zinc|Zinc]]&lt;br /&gt;
| 1115, 2185&lt;br /&gt;
| Shabat Ab&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Zinc|Zinc]]&lt;br /&gt;
| 4384, -1052&lt;br /&gt;
| Falcon Bay&lt;br /&gt;
| Quartz&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Zinc|Zinc]]&lt;br /&gt;
| 4249, -1042&lt;br /&gt;
| Falcon Bay&lt;br /&gt;
| Quartz&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Zinc|Zinc]]&lt;br /&gt;
| 1865, 201&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sand Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Sand|Sand]]&lt;br /&gt;
| 1045, -4505&lt;br /&gt;
| Meroe&lt;br /&gt;
| Topaz&lt;br /&gt;
| Repaired 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Sand|Sand]]&lt;br /&gt;
| 1047,-2700&lt;br /&gt;
| Meroe&lt;br /&gt;
| Ruby&lt;br /&gt;
| Broken 0 &amp;amp; Low Output&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Sand|Sand]]&lt;br /&gt;
| 941,-2452&lt;br /&gt;
| Meroe&lt;br /&gt;
| Emerald&lt;br /&gt;
| Repaired 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Sand|Sand]]&lt;br /&gt;
| 144,1640&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Diamond&lt;br /&gt;
| Repaired 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Sand|Sand]]&lt;br /&gt;
| 88,1599&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Emerald&lt;br /&gt;
| Repaired 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Sand|Sand]]&lt;br /&gt;
| 121,1666&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Diamond&lt;br /&gt;
| Repaired 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Sand|Sand]]&lt;br /&gt;
| 139,1665 &lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Diamond&lt;br /&gt;
| Repaired 0&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Meryt</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Mine&amp;diff=95087</id>
		<title>Mine</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Mine&amp;diff=95087"/>
		<updated>2009-05-09T10:30:49Z</updated>

		<summary type="html">&lt;p&gt;Meryt: /* Antimony */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mines are constructed on ore veins to extract metal ores such as [[Iron Ore]], [[Copper Ore]] and [[Tin Ore]] from ore veins, as well as various [[Gems]] and sometimes [[Coal]]. Ore veins are discovered using the [[Dowsing]] skill with a [[Dowsing Rod]]. Working the mine will produce ore upon success, and occasionally yield a gem of a set type or some coal if the mine is deep enough.&lt;br /&gt;
&lt;br /&gt;
As not all methods of ore extraction are completely resolved, there is more information and theories on the [[Talk:Mine|discussion]] page.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
*50 [[requires::Boards]]&lt;br /&gt;
*75 [[requires::Bricks]]&lt;br /&gt;
*20 [[requires::Leather]]&lt;br /&gt;
*4 [[requires::Pulley]]&lt;br /&gt;
*10 [[requires::Rope]]&lt;br /&gt;
&lt;br /&gt;
== Repair Cost ==&lt;br /&gt;
* Each repair of an ore mine lasts approximately 1000 pulls on average&lt;br /&gt;
* Each repair of a sand mine lasts approximately 500 pulls on average&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Repair Level  !! Boards !! Bricks !! Water in jugs !! Leather !! Slate !! Rope&lt;br /&gt;
|- &lt;br /&gt;
| 1  &lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|- &lt;br /&gt;
| 2  &lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|- &lt;br /&gt;
| 3  &lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 4&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 5&lt;br /&gt;
| 8&lt;br /&gt;
| 3&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 7&lt;br /&gt;
| 12&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 9&lt;br /&gt;
| 16&lt;br /&gt;
| 3&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 11&lt;br /&gt;
| 21&lt;br /&gt;
| 3&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 13&lt;br /&gt;
| 27&lt;br /&gt;
| 3&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|16&lt;br /&gt;
|33&lt;br /&gt;
|3&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|19&lt;br /&gt;
|40&lt;br /&gt;
|3&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|22&lt;br /&gt;
|48&lt;br /&gt;
|3&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|26&lt;br /&gt;
|56&lt;br /&gt;
|3&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|30&lt;br /&gt;
|65&lt;br /&gt;
|3&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|34&lt;br /&gt;
|75&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|??&lt;br /&gt;
|85&lt;br /&gt;
|3&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|43&lt;br /&gt;
|96&lt;br /&gt;
|3&lt;br /&gt;
|17&lt;br /&gt;
|-&lt;br /&gt;
|18&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|??&lt;br /&gt;
|108&lt;br /&gt;
|3&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|??&lt;br /&gt;
|120&lt;br /&gt;
|3&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|??&lt;br /&gt;
|133&lt;br /&gt;
|3&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|65&lt;br /&gt;
|147&lt;br /&gt;
|3&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|71&lt;br /&gt;
|161&lt;br /&gt;
|3&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|77&lt;br /&gt;
|176&lt;br /&gt;
|3&lt;br /&gt;
|23&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Formulas===&lt;br /&gt;
*Water in Jugs: ( level^2 / 7 ) + 2&lt;br /&gt;
*Leather: level^2 / 3&lt;br /&gt;
*Rope: level&lt;br /&gt;
&lt;br /&gt;
== (Re-)Construction ==&lt;br /&gt;
&lt;br /&gt;
Mines are built on open ground using Projects &amp;gt; Build a Mine. You must have the [[Mining]] skill.&lt;br /&gt;
&lt;br /&gt;
Mines cannot be built closer than 8 coordinates to an existing mine or torn-down mine.&lt;br /&gt;
&lt;br /&gt;
Ore mines can be torn down, but you do not recover any materials. The mine continues to exist underground, and can be rebuilt using Projects &amp;gt; Rebuild a nearby mine while near the original mine location. Rebuilding the mine costs the same as repairing the original mine would have cost. Ownership of the mine transfers to whoever rebuilds it, but the other characteristics of the mine (position, ore and gem type, repair status) don't change.&lt;br /&gt;
&lt;br /&gt;
Sand mines can be torn down normally; you will recover some materials based on your Salvage skill. After being torn down, they do not continue to exist underground like ore mines; instead, they are completely removed. To rebuild, you must build a completely new mine.&lt;br /&gt;
&lt;br /&gt;
== Operation ==&lt;br /&gt;
&lt;br /&gt;
To work a mine, you must first learn the skill [[Ore Extraction]] from the School of Architecture.&lt;br /&gt;
&lt;br /&gt;
An ore mine shows 7 crystals of different colors in the dirt pile by the mine. Select one of these and you will have an option to &amp;quot;Work this Mine [W]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Each mine type has a different method of operation in order to properly identify which crystal to pick in order to get the ore out. If you correctly identify the crystal, you'll get some base amount of ore (e.g. iron gives you 3 ore, copper gives 3, tin gives 1, etc). If you pick the wrong crystal, you get no ore. In both cases, the crystals will then change colors.&lt;br /&gt;
&lt;br /&gt;
Yields are increased either by picking the correct crystal multiple times in a row (to a max of 7 ore/pull) for some ores (for example Antimony and Lead) or for playing the memory game for +1 ore/pull for each time step back you play the memory game for ores like Copper, Iron, Tin, etc. The memory game can be played out to 6 time steps for 7 ore/pull for most metals, but can only be played out to your [[Ore Extraction]] level minus one for Copper and Iron (note ore extraction level only matters for Iron and Copper).&lt;br /&gt;
&lt;br /&gt;
== Extraction Methods ==&lt;br /&gt;
&lt;br /&gt;
===Aluminum===&lt;br /&gt;
The best way I can describe it is that you want the most emissive crystal, the most... luminescent.&amp;lt;br&amp;gt;&lt;br /&gt;
I've gotten very good return on working the crystal with the highest brightness. ~McArine&amp;lt;br&amp;gt;&lt;br /&gt;
I've gotten very good returns using the crystal with the highest max(r,g,b) value. -Eldrad&amp;lt;br&amp;gt; &lt;br /&gt;
You can play the memory game for up to 6 time steps ago for 7 ore/pull (ore extraction level doesn't matter).&lt;br /&gt;
&lt;br /&gt;
===Antimony===&lt;br /&gt;
There are two crystals of the 7 that share have similar color, but different brightness/intensity.  Click the slightly more saturated of the matched pair.  It can be difficult at times to spot the correct pair.  Successive correct clicks will build a chain to 7.&lt;br /&gt;
&lt;br /&gt;
I can find 3 crystals of the same hue, a pair, and 2 odd ones. Anyone else find them?&lt;br /&gt;
I've had most luck with pairing the two with the same hue(closest to each other hue) and choosing the most saturated. ~McArine&lt;br /&gt;
&lt;br /&gt;
I've had the best luck doing as McArine, selecting the most saturated crystal from the pair that is closest in hue.  I have NO luck trying to select the proper one by my own judgment.  I use the Pixie color tool.   - Tamb&lt;br /&gt;
&lt;br /&gt;
===Copper===&lt;br /&gt;
Copper ore is extracted by clicking on the crystal with the highest color saturation (i.e. the &amp;quot;least gray&amp;quot;). Success yields 3 ore/pull. Each level of ore extraction allows you to play the memory game with one more time step for +1 ore/pull.&lt;br /&gt;
&lt;br /&gt;
=== Gold ===&lt;br /&gt;
At every round there is a yellowish crystal. At odd round pick the yellowish one. At even round, check which one is yellow and pick his &amp;quot;linked&amp;quot; one. For examples, these are the rules working for the mine i have access, maybe rules are different for each mine(method confirmed, and each mine is different):&lt;br /&gt;
# Top Left -&amp;gt; Bottom Left&lt;br /&gt;
# Bottom Left -&amp;gt; Back Bottom&lt;br /&gt;
# Middle -&amp;gt; Back Top&lt;br /&gt;
# Back Bottom -&amp;gt; Middle&lt;br /&gt;
# Back Top -&amp;gt; Top Right&lt;br /&gt;
# Bottom Right -&amp;gt; Top Left&lt;br /&gt;
# Top Right -&amp;gt; Bottom Right&lt;br /&gt;
&lt;br /&gt;
See also [[Mine\Crystal Pair Identification|Linked Pair Identification Guide]]&lt;br /&gt;
&lt;br /&gt;
===Iron===&lt;br /&gt;
To extract iron ore, click on the mismatched color crystal. Success yields 3 at Ore Extraction levels 1 and 2. Success yields 3 ore/pull. Each level of ore extraction allows you to play the memory game with one more time step for +1 ore/pull.&lt;br /&gt;
&lt;br /&gt;
===Lead===&lt;br /&gt;
&lt;br /&gt;
Six crystals will be one color, and the last crystal is a different color (the &amp;quot;odd one out&amp;quot;). The correct crystal is the crystal that was the odd one out the ''least'' number of times in the last 14 pulls, including the current one. In the case of a tie, pick the lowest-numbered crystal out of those that tie (number the crystals 1-3 left-to-right across the top and 4-7 left-to-right across the bottom).&lt;br /&gt;
:(Previously, this said to pick the highest-numbered crystal in the case of a tie, but my experience is that it is the lowest-numbered crystal that is correct. --[[User:Inkoaten|Inkoaten]] 05:00, 3 April 2009 (EST))&lt;br /&gt;
:: Perhaps it varies with the mine. Highest seems to work for me. --[[User:Numaris|Numaris]] 12:54, 8 April 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
For example, if the previous 14 &amp;quot;odd&amp;quot; crystals out were 3-6-7-2-1-3-7-1-6-5-2-4-2-1, then the correct crystal is 4. 4 and 5 both occur only once each - a tie - and 4 is the lower-numbered crystal of the two tied crystals.&lt;br /&gt;
&lt;br /&gt;
The first successful pull will yield 1 ore. For each consecutive pull with the right crystal, the yield increases by 1, up to a maximum of 7 per pull. Choosing the wrong crystal yields no ore and resets the yield count back to 1. There is no additional memory game (beyond what you need to know to pick the odd crystal out)&lt;br /&gt;
&lt;br /&gt;
===Lithium===&lt;br /&gt;
&lt;br /&gt;
Lithium mines have the same visual appearance as Iron and Lead mines; that is, 6 crystals of one color, and one odd crystal. The proper crystal to pick (referred to hereafter as the &amp;quot;active crystal&amp;quot;) is the one that has been the odd crystal the most times over the last 7 pulls, plus the current pull (an 8 pull history in total).&lt;br /&gt;
&lt;br /&gt;
In case of a tie, the previous pull's active crystal will remain active if it is still at least tied for the lead. In other words, the active crystal doesn't change until another crystal's count surpasses it, or until its count drops below another. In case of a tie where the previous active crystal is no longer eligible, the new active crystal will be the one among the count leaders whose ''oldest'' entry in the 8-pull history is ''most recent''. (I need to verify that again... I thought that's what it was, but it doesn't sound right. --[[User:Numaris|Numaris]])&lt;br /&gt;
&lt;br /&gt;
Yield starts at 1 ore for the first correct pull, and increases by 1 per subsequent correct pull up to a maximum of 7 per pull. An incorrect pull resets the count.&lt;br /&gt;
&lt;br /&gt;
===Magnesium===&lt;br /&gt;
Click the blue crystal, or one with greatest blue component.&lt;br /&gt;
&lt;br /&gt;
You can play the memory game for up to 6 time steps ago for 7 ore/pull (ore extraction level doesn't matter).&lt;br /&gt;
&lt;br /&gt;
===Platinum===&lt;br /&gt;
Like Gold, each crystal has a corresponding crystal. This can even be it self. When a crystal is the odd crystal, work it's corresponding crystal. This can be done with the memory game, to gain 7 pr pull. The corresponding crystals are different from mine to mine. ~McArine&lt;br /&gt;
&lt;br /&gt;
My experience is that the colors can at times be very close, so it's hard to distinguish the odd one. I don't know if there, like gold, is a specific color where the rules are different. This might be the reason why I couldn't keep a steady run of 7. ~McArine&lt;br /&gt;
&lt;br /&gt;
the 'link' seems to vary from person to person - Elfus&lt;br /&gt;
&lt;br /&gt;
I found the above information to somewhat confusing. Every pull on a platinum mine is on the odd colored crystals linked pair. Once you know the linked pairs for your particular mine, determine which crystal is the odd colored one then work its linked pair.  To determine the linked pairs see [[Mine\Crystal Pair Identification|Linked Pair Identification Guide]].  -  Akmenotep&lt;br /&gt;
&lt;br /&gt;
===Silver===&lt;br /&gt;
Similar to copper: rate the crystals in order of saturation and pick the second from most saturated crystal. Using the memory-game to increase yield works in the same way as tin to provide up to a 7-silver yield (depending on length of sequence being repeated). The result of mining is &amp;quot;silver&amp;quot;, and not &amp;quot;silver ore&amp;quot;, i.e. it's ready to use and does not need smelting.&lt;br /&gt;
&lt;br /&gt;
===Strontium===&lt;br /&gt;
Each mine has a different circuit, click on crystals in that order. one crystal can be present in the circuit multiple times. I have seen circuit with 7 to 10 crystals. Yield come from 1 to 7, then stays at 7. Color doesn't seem to matter in any fashion.&lt;br /&gt;
&lt;br /&gt;
===Tin===&lt;br /&gt;
The correct crystal is usually most colors of green, red and yellow and grey even the washed colors (careful though they shades look similar). Also described as &amp;quot;Most brownish&amp;quot;. Also described as lowest blue in the RGB palette or Highest green in the RGB palette. All of these interpretations give the right result. The exact answer isn't quite known.&amp;lt;br&amp;gt;  &lt;br /&gt;
Using colour cop program lowest blue on rgb scale is working reliably. Most obvious colours are brown orange red but very dark blue is sometimes the answer which can throw off the pattern unless checking with something other than sight alone.&lt;br /&gt;
&lt;br /&gt;
You can play the memory game for up to 6 time steps ago for 7 ore/pull (ore extraction level doesn't matter).&lt;br /&gt;
&lt;br /&gt;
===Titanium===&lt;br /&gt;
Mine the crystal that has remained the same the longest. You will receive ore in proportion to how many times you are correct, up to 7 ore after 7 correct pulls in a row. As long as you maintain correct pulls you will continue to receive 7 ore.  OE level appears to have no impact.&lt;br /&gt;
&lt;br /&gt;
===Tungsten===&lt;br /&gt;
Click on the odd one out, there are 3 pairs and a crystal that doesn't have an equal pair.  The crystals are paired by hue, so if you're using a screen pixel reader as an aid, look for the hue without a similar crystal among the rest.&lt;br /&gt;
&lt;br /&gt;
You can play the memory game for up to 6 time steps ago for 7 ore/pull (ore extraction level doesn't matter).&lt;br /&gt;
&lt;br /&gt;
===Zinc===&lt;br /&gt;
Active crystal is the one with the most different saturation. If you have 6 crystals with high saturation and 1 with low it's the crystal with low saturation. If you have 6 with low saturation it's the one with high saturation.&lt;br /&gt;
&lt;br /&gt;
You can play the memory game for up to 6 time steps ago for 7 ore/pull (ore extraction level doesn't matter).&lt;br /&gt;
&lt;br /&gt;
== Increasing your yield: the mining memory game==&lt;br /&gt;
&lt;br /&gt;
If you continually click on the correct crystal, you'll always get the base amount. If however you remember what's gone before and start clicking on the crystal that came up *previously*, then you'll get extra ore yield for as long as you can keep up the correct sequence. For example, if you perform a run consistently working the from a history of 3 crystal ago, then each pull will give you 4 extra ore. As soon as you hit an error in your sequence (because you guessed the wrong crystal) then the run stops and you need to restart your memory.  It's easiest with iron where the correct crystal is most obvious, but the technique has been tested ([[User:Nicodemus|Nicodemus]]) with copper, iron and tin.&lt;br /&gt;
&lt;br /&gt;
As an example: label each crystal with a number. If it's the first crystal that's correct then write down &amp;quot;1&amp;quot; in your sequence. If it's the second crystal, write down &amp;quot;2&amp;quot;, etc. When you've got the desired history length (e.g. 3 numbers written down), then keep writing down the correct crystal, but don't click on it. Instead, click on the crystal 3 back in your history. So, if a mine is giving a sequence of 1, 2, 3, 4, 5, 6, then select the first 3 crystals as normal (and you'll get 1 ore each time if this is tin) by clicking 1, then clicking 2, then clicking 3. On the next pull you start using your history instead of the current correct crystal and select 1 and then 2. Both of those pulls will say &amp;quot;no ore&amp;quot; because you haven't yet hit the correct sequence, but from then on (when you select 3, 4, 5, 6, etc) you'll get 4 ore every time so long as you keep the sequence correct (i.e. as long as you click on the correct crystal 3 pulls ago). The bonus pull seems to vary. With tin (i.e. a base pull of 1 ore), then you get a bonus ore per run-length of your sequence. That means that a sequence of 2 will give 3 ore. A sequence of 3 will give 4 ore, etc. For copper and iron I've only ever got a bonus of 1 no matter the length of the sequence. Whereas for tin and silver you can get up to a pull of 7. The 7 sequence appears to be the limit.&lt;br /&gt;
&lt;br /&gt;
Note that if you're just mining normally and a sequence comes up &amp;quot;naturally&amp;quot; (e.g. the same crystal is correct 3 pulls in a row), then on the third pull you'll get the sequence bonus.&lt;br /&gt;
&lt;br /&gt;
==Saturation, Colour==&lt;br /&gt;
&lt;br /&gt;
Some mines require you to determine which crystal has the most saturation, or the second-most saturation (e.g. silver). Some ask you to pick &amp;quot;the most blue&amp;quot;. Sometimes it's not easy to tell which one this is (especially if you have colour blindness!). The most important thing to do is to turn off the &amp;quot;time-of-day&amp;quot; lighting, since it really makes things harder to differentiate. If you've done that and you still can't tell, then try using some magnifying software that shows you colours. For example, on the Mac(confirmed : works on windows), you can run &amp;quot;Pixie&amp;quot; (a developer toolkit application) that magnifies a portion of the screen and provides information about where the cursor is pointing. If you enable the Pixie preferences &amp;quot;Float window&amp;quot; and &amp;quot;Show colour values&amp;quot;, then you can easily wave the mouse over the crystals to quickly see which crystal is correct. Note that &amp;quot;most blue&amp;quot; would be the highest &amp;quot;B&amp;quot; value in the R/G/B section, whereas &amp;quot;most saturated&amp;quot; would be the highest &amp;quot;S&amp;quot; value in the H/S/B section of the information. &lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</summary>
		<author><name>Meryt</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Mine&amp;diff=95078</id>
		<title>Mine</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Mine&amp;diff=95078"/>
		<updated>2009-05-09T10:01:32Z</updated>

		<summary type="html">&lt;p&gt;Meryt: /* Antimony */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mines are constructed on ore veins to extract metal ores such as [[Iron Ore]], [[Copper Ore]] and [[Tin Ore]] from ore veins, as well as various [[Gems]] and sometimes [[Coal]]. Ore veins are discovered using the [[Dowsing]] skill with a [[Dowsing Rod]]. Working the mine will produce ore upon success, and occasionally yield a gem of a set type or some coal if the mine is deep enough.&lt;br /&gt;
&lt;br /&gt;
As not all methods of ore extraction are completely resolved, there is more information and theories on the [[Talk:Mine|discussion]] page.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
*50 [[requires::Boards]]&lt;br /&gt;
*75 [[requires::Bricks]]&lt;br /&gt;
*20 [[requires::Leather]]&lt;br /&gt;
*4 [[requires::Pulley]]&lt;br /&gt;
*10 [[requires::Rope]]&lt;br /&gt;
&lt;br /&gt;
== Repair Cost ==&lt;br /&gt;
* Each repair of an ore mine lasts approximately 1000 pulls on average&lt;br /&gt;
* Each repair of a sand mine lasts approximately 500 pulls on average&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Repair Level  !! Boards !! Bricks !! Water in jugs !! Leather !! Slate !! Rope&lt;br /&gt;
|- &lt;br /&gt;
| 1  &lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|- &lt;br /&gt;
| 2  &lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|- &lt;br /&gt;
| 3  &lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 4&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 5&lt;br /&gt;
| 8&lt;br /&gt;
| 3&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 7&lt;br /&gt;
| 12&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 9&lt;br /&gt;
| 16&lt;br /&gt;
| 3&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 11&lt;br /&gt;
| 21&lt;br /&gt;
| 3&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 13&lt;br /&gt;
| 27&lt;br /&gt;
| 3&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|16&lt;br /&gt;
|33&lt;br /&gt;
|3&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|19&lt;br /&gt;
|40&lt;br /&gt;
|3&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|22&lt;br /&gt;
|48&lt;br /&gt;
|3&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|26&lt;br /&gt;
|56&lt;br /&gt;
|3&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|30&lt;br /&gt;
|65&lt;br /&gt;
|3&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|34&lt;br /&gt;
|75&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|??&lt;br /&gt;
|85&lt;br /&gt;
|3&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|43&lt;br /&gt;
|96&lt;br /&gt;
|3&lt;br /&gt;
|17&lt;br /&gt;
|-&lt;br /&gt;
|18&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|??&lt;br /&gt;
|108&lt;br /&gt;
|3&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|??&lt;br /&gt;
|120&lt;br /&gt;
|3&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|??&lt;br /&gt;
|133&lt;br /&gt;
|3&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|65&lt;br /&gt;
|147&lt;br /&gt;
|3&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|71&lt;br /&gt;
|161&lt;br /&gt;
|3&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|77&lt;br /&gt;
|176&lt;br /&gt;
|3&lt;br /&gt;
|23&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Formulas===&lt;br /&gt;
*Water in Jugs: ( level^2 / 7 ) + 2&lt;br /&gt;
*Leather: level^2 / 3&lt;br /&gt;
*Rope: level&lt;br /&gt;
&lt;br /&gt;
== (Re-)Construction ==&lt;br /&gt;
&lt;br /&gt;
Mines are built on open ground using Projects &amp;gt; Build a Mine. You must have the [[Mining]] skill.&lt;br /&gt;
&lt;br /&gt;
Mines cannot be built closer than 8 coordinates to an existing mine or torn-down mine.&lt;br /&gt;
&lt;br /&gt;
Ore mines can be torn down, but you do not recover any materials. The mine continues to exist underground, and can be rebuilt using Projects &amp;gt; Rebuild a nearby mine while near the original mine location. Rebuilding the mine costs the same as repairing the original mine would have cost. Ownership of the mine transfers to whoever rebuilds it, but the other characteristics of the mine (position, ore and gem type, repair status) don't change.&lt;br /&gt;
&lt;br /&gt;
Sand mines can be torn down normally; you will recover some materials based on your Salvage skill. After being torn down, they do not continue to exist underground like ore mines; instead, they are completely removed. To rebuild, you must build a completely new mine.&lt;br /&gt;
&lt;br /&gt;
== Operation ==&lt;br /&gt;
&lt;br /&gt;
To work a mine, you must first learn the skill [[Ore Extraction]] from the School of Architecture.&lt;br /&gt;
&lt;br /&gt;
An ore mine shows 7 crystals of different colors in the dirt pile by the mine. Select one of these and you will have an option to &amp;quot;Work this Mine [W]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Each mine type has a different method of operation in order to properly identify which crystal to pick in order to get the ore out. If you correctly identify the crystal, you'll get some base amount of ore (e.g. iron gives you 3 ore, copper gives 3, tin gives 1, etc). If you pick the wrong crystal, you get no ore. In both cases, the crystals will then change colors.&lt;br /&gt;
&lt;br /&gt;
Yields are increased either by picking the correct crystal multiple times in a row (to a max of 7 ore/pull) for some ores (for example Antimony and Lead) or for playing the memory game for +1 ore/pull for each time step back you play the memory game for ores like Copper, Iron, Tin, etc. The memory game can be played out to 6 time steps for 7 ore/pull for most metals, but can only be played out to your [[Ore Extraction]] level minus one for Copper and Iron (note ore extraction level only matters for Iron and Copper).&lt;br /&gt;
&lt;br /&gt;
== Extraction Methods ==&lt;br /&gt;
&lt;br /&gt;
===Aluminum===&lt;br /&gt;
The best way I can describe it is that you want the most emissive crystal, the most... luminescent.&amp;lt;br&amp;gt;&lt;br /&gt;
I've gotten very good return on working the crystal with the highest brightness. ~McArine&amp;lt;br&amp;gt;&lt;br /&gt;
I've gotten very good returns using the crystal with the highest max(r,g,b) value. -Eldrad&amp;lt;br&amp;gt; &lt;br /&gt;
You can play the memory game for up to 6 time steps ago for 7 ore/pull (ore extraction level doesn't matter).&lt;br /&gt;
&lt;br /&gt;
===Antimony===&lt;br /&gt;
There are two crystals of the 7 that share have similar color, but different brightness/intensity.  Click the slightly more saturated of the matched pair.  It can be difficult at times to spot the correct pair.  Successive correct clicks will build a chain to 7.&lt;br /&gt;
&lt;br /&gt;
I can find 3 crystals of the same hue, a pair, and 2 odd ones. Anyone else find them?&lt;br /&gt;
I've had most luck with pairing the two with the same hue(closest to each other hue) and choosing the most saturated. ~McArine&lt;br /&gt;
&lt;br /&gt;
I've had the best luck doing as McArine, selecting the most saturated crystal from the pair that is closest in hue.  I have NO luck trying to select the proper one by my own judgment.  I use the Pixie color tool.   - Tamb&lt;br /&gt;
&lt;br /&gt;
I've had more luck by just watching for the colour that is most prominent across all 7 colours and then selecting the darkest of them. So if i get 4 greens and 3 browns (in varying shades) I go for the darkest green. I seem to be getting a lot more antimony this way. This is generating about double the successful pulls of the correct method for me   -Meryt&lt;br /&gt;
&lt;br /&gt;
===Copper===&lt;br /&gt;
Copper ore is extracted by clicking on the crystal with the highest color saturation (i.e. the &amp;quot;least gray&amp;quot;). Success yields 3 ore/pull. Each level of ore extraction allows you to play the memory game with one more time step for +1 ore/pull.&lt;br /&gt;
&lt;br /&gt;
=== Gold ===&lt;br /&gt;
At every round there is a yellowish crystal. At odd round pick the yellowish one. At even round, check which one is yellow and pick his &amp;quot;linked&amp;quot; one. For examples, these are the rules working for the mine i have access, maybe rules are different for each mine(method confirmed, and each mine is different):&lt;br /&gt;
# Top Left -&amp;gt; Bottom Left&lt;br /&gt;
# Bottom Left -&amp;gt; Back Bottom&lt;br /&gt;
# Middle -&amp;gt; Back Top&lt;br /&gt;
# Back Bottom -&amp;gt; Middle&lt;br /&gt;
# Back Top -&amp;gt; Top Right&lt;br /&gt;
# Bottom Right -&amp;gt; Top Left&lt;br /&gt;
# Top Right -&amp;gt; Bottom Right&lt;br /&gt;
&lt;br /&gt;
See also [[Mine\Crystal Pair Identification|Linked Pair Identification Guide]]&lt;br /&gt;
&lt;br /&gt;
===Iron===&lt;br /&gt;
To extract iron ore, click on the mismatched color crystal. Success yields 3 at Ore Extraction levels 1 and 2. Success yields 3 ore/pull. Each level of ore extraction allows you to play the memory game with one more time step for +1 ore/pull.&lt;br /&gt;
&lt;br /&gt;
===Lead===&lt;br /&gt;
&lt;br /&gt;
Six crystals will be one color, and the last crystal is a different color (the &amp;quot;odd one out&amp;quot;). The correct crystal is the crystal that was the odd one out the ''least'' number of times in the last 14 pulls, including the current one. In the case of a tie, pick the lowest-numbered crystal out of those that tie (number the crystals 1-3 left-to-right across the top and 4-7 left-to-right across the bottom).&lt;br /&gt;
:(Previously, this said to pick the highest-numbered crystal in the case of a tie, but my experience is that it is the lowest-numbered crystal that is correct. --[[User:Inkoaten|Inkoaten]] 05:00, 3 April 2009 (EST))&lt;br /&gt;
:: Perhaps it varies with the mine. Highest seems to work for me. --[[User:Numaris|Numaris]] 12:54, 8 April 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
For example, if the previous 14 &amp;quot;odd&amp;quot; crystals out were 3-6-7-2-1-3-7-1-6-5-2-4-2-1, then the correct crystal is 4. 4 and 5 both occur only once each - a tie - and 4 is the lower-numbered crystal of the two tied crystals.&lt;br /&gt;
&lt;br /&gt;
The first successful pull will yield 1 ore. For each consecutive pull with the right crystal, the yield increases by 1, up to a maximum of 7 per pull. Choosing the wrong crystal yields no ore and resets the yield count back to 1. There is no additional memory game (beyond what you need to know to pick the odd crystal out)&lt;br /&gt;
&lt;br /&gt;
===Lithium===&lt;br /&gt;
&lt;br /&gt;
Lithium mines have the same visual appearance as Iron and Lead mines; that is, 6 crystals of one color, and one odd crystal. The proper crystal to pick (referred to hereafter as the &amp;quot;active crystal&amp;quot;) is the one that has been the odd crystal the most times over the last 7 pulls, plus the current pull (an 8 pull history in total).&lt;br /&gt;
&lt;br /&gt;
In case of a tie, the previous pull's active crystal will remain active if it is still at least tied for the lead. In other words, the active crystal doesn't change until another crystal's count surpasses it, or until its count drops below another. In case of a tie where the previous active crystal is no longer eligible, the new active crystal will be the one among the count leaders whose ''oldest'' entry in the 8-pull history is ''most recent''. (I need to verify that again... I thought that's what it was, but it doesn't sound right. --[[User:Numaris|Numaris]])&lt;br /&gt;
&lt;br /&gt;
Yield starts at 1 ore for the first correct pull, and increases by 1 per subsequent correct pull up to a maximum of 7 per pull. An incorrect pull resets the count.&lt;br /&gt;
&lt;br /&gt;
===Magnesium===&lt;br /&gt;
Click the blue crystal, or one with greatest blue component.&lt;br /&gt;
&lt;br /&gt;
You can play the memory game for up to 6 time steps ago for 7 ore/pull (ore extraction level doesn't matter).&lt;br /&gt;
&lt;br /&gt;
===Platinum===&lt;br /&gt;
Like Gold, each crystal has a corresponding crystal. This can even be it self. When a crystal is the odd crystal, work it's corresponding crystal. This can be done with the memory game, to gain 7 pr pull. The corresponding crystals are different from mine to mine. ~McArine&lt;br /&gt;
&lt;br /&gt;
My experience is that the colors can at times be very close, so it's hard to distinguish the odd one. I don't know if there, like gold, is a specific color where the rules are different. This might be the reason why I couldn't keep a steady run of 7. ~McArine&lt;br /&gt;
&lt;br /&gt;
the 'link' seems to vary from person to person - Elfus&lt;br /&gt;
&lt;br /&gt;
I found the above information to somewhat confusing. Every pull on a platinum mine is on the odd colored crystals linked pair. Once you know the linked pairs for your particular mine, determine which crystal is the odd colored one then work its linked pair.  To determine the linked pairs see [[Mine\Crystal Pair Identification|Linked Pair Identification Guide]].  -  Akmenotep&lt;br /&gt;
&lt;br /&gt;
===Silver===&lt;br /&gt;
Similar to copper: rate the crystals in order of saturation and pick the second from most saturated crystal. Using the memory-game to increase yield works in the same way as tin to provide up to a 7-silver yield (depending on length of sequence being repeated). The result of mining is &amp;quot;silver&amp;quot;, and not &amp;quot;silver ore&amp;quot;, i.e. it's ready to use and does not need smelting.&lt;br /&gt;
&lt;br /&gt;
===Strontium===&lt;br /&gt;
Each mine has a different circuit, click on crystals in that order. one crystal can be present in the circuit multiple times. I have seen circuit with 7 to 10 crystals. Yield come from 1 to 7, then stays at 7. Color doesn't seem to matter in any fashion.&lt;br /&gt;
&lt;br /&gt;
===Tin===&lt;br /&gt;
The correct crystal is usually most colors of green, red and yellow and grey even the washed colors (careful though they shades look similar). Also described as &amp;quot;Most brownish&amp;quot;. Also described as lowest blue in the RGB palette or Highest green in the RGB palette. All of these interpretations give the right result. The exact answer isn't quite known.&amp;lt;br&amp;gt;  &lt;br /&gt;
Using colour cop program lowest blue on rgb scale is working reliably. Most obvious colours are brown orange red but very dark blue is sometimes the answer which can throw off the pattern unless checking with something other than sight alone.&lt;br /&gt;
&lt;br /&gt;
You can play the memory game for up to 6 time steps ago for 7 ore/pull (ore extraction level doesn't matter).&lt;br /&gt;
&lt;br /&gt;
===Titanium===&lt;br /&gt;
Mine the crystal that has remained the same the longest. You will receive ore in proportion to how many times you are correct, up to 7 ore after 7 correct pulls in a row. As long as you maintain correct pulls you will continue to receive 7 ore.  OE level appears to have no impact.&lt;br /&gt;
&lt;br /&gt;
===Tungsten===&lt;br /&gt;
Click on the odd one out, there are 3 pairs and a crystal that doesn't have an equal pair.  The crystals are paired by hue, so if you're using a screen pixel reader as an aid, look for the hue without a similar crystal among the rest.&lt;br /&gt;
&lt;br /&gt;
You can play the memory game for up to 6 time steps ago for 7 ore/pull (ore extraction level doesn't matter).&lt;br /&gt;
&lt;br /&gt;
===Zinc===&lt;br /&gt;
Active crystal is the one with the most different saturation. If you have 6 crystals with high saturation and 1 with low it's the crystal with low saturation. If you have 6 with low saturation it's the one with high saturation.&lt;br /&gt;
&lt;br /&gt;
You can play the memory game for up to 6 time steps ago for 7 ore/pull (ore extraction level doesn't matter).&lt;br /&gt;
&lt;br /&gt;
== Increasing your yield: the mining memory game==&lt;br /&gt;
&lt;br /&gt;
If you continually click on the correct crystal, you'll always get the base amount. If however you remember what's gone before and start clicking on the crystal that came up *previously*, then you'll get extra ore yield for as long as you can keep up the correct sequence. For example, if you perform a run consistently working the from a history of 3 crystal ago, then each pull will give you 4 extra ore. As soon as you hit an error in your sequence (because you guessed the wrong crystal) then the run stops and you need to restart your memory.  It's easiest with iron where the correct crystal is most obvious, but the technique has been tested ([[User:Nicodemus|Nicodemus]]) with copper, iron and tin.&lt;br /&gt;
&lt;br /&gt;
As an example: label each crystal with a number. If it's the first crystal that's correct then write down &amp;quot;1&amp;quot; in your sequence. If it's the second crystal, write down &amp;quot;2&amp;quot;, etc. When you've got the desired history length (e.g. 3 numbers written down), then keep writing down the correct crystal, but don't click on it. Instead, click on the crystal 3 back in your history. So, if a mine is giving a sequence of 1, 2, 3, 4, 5, 6, then select the first 3 crystals as normal (and you'll get 1 ore each time if this is tin) by clicking 1, then clicking 2, then clicking 3. On the next pull you start using your history instead of the current correct crystal and select 1 and then 2. Both of those pulls will say &amp;quot;no ore&amp;quot; because you haven't yet hit the correct sequence, but from then on (when you select 3, 4, 5, 6, etc) you'll get 4 ore every time so long as you keep the sequence correct (i.e. as long as you click on the correct crystal 3 pulls ago). The bonus pull seems to vary. With tin (i.e. a base pull of 1 ore), then you get a bonus ore per run-length of your sequence. That means that a sequence of 2 will give 3 ore. A sequence of 3 will give 4 ore, etc. For copper and iron I've only ever got a bonus of 1 no matter the length of the sequence. Whereas for tin and silver you can get up to a pull of 7. The 7 sequence appears to be the limit.&lt;br /&gt;
&lt;br /&gt;
Note that if you're just mining normally and a sequence comes up &amp;quot;naturally&amp;quot; (e.g. the same crystal is correct 3 pulls in a row), then on the third pull you'll get the sequence bonus.&lt;br /&gt;
&lt;br /&gt;
==Saturation, Colour==&lt;br /&gt;
&lt;br /&gt;
Some mines require you to determine which crystal has the most saturation, or the second-most saturation (e.g. silver). Some ask you to pick &amp;quot;the most blue&amp;quot;. Sometimes it's not easy to tell which one this is (especially if you have colour blindness!). The most important thing to do is to turn off the &amp;quot;time-of-day&amp;quot; lighting, since it really makes things harder to differentiate. If you've done that and you still can't tell, then try using some magnifying software that shows you colours. For example, on the Mac(confirmed : works on windows), you can run &amp;quot;Pixie&amp;quot; (a developer toolkit application) that magnifies a portion of the screen and provides information about where the cursor is pointing. If you enable the Pixie preferences &amp;quot;Float window&amp;quot; and &amp;quot;Show colour values&amp;quot;, then you can easily wave the mouse over the crystals to quickly see which crystal is correct. Note that &amp;quot;most blue&amp;quot; would be the highest &amp;quot;B&amp;quot; value in the R/G/B section, whereas &amp;quot;most saturated&amp;quot; would be the highest &amp;quot;S&amp;quot; value in the H/S/B section of the information. &lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</summary>
		<author><name>Meryt</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Egyptian_Life/Mines&amp;diff=91776</id>
		<title>Guilds/Egyptian Life/Mines</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Egyptian_Life/Mines&amp;diff=91776"/>
		<updated>2009-05-01T19:16:13Z</updated>

		<summary type="html">&lt;p&gt;Meryt: /* Tin Mines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Map by Metal Type ==&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&amp;gt; &lt;br /&gt;
&lt;br /&gt;
(A) 1513, 1870, Aluminium/Quartz, Shabbat Ab, 1513, 1870&lt;br /&gt;
&lt;br /&gt;
(C) 622, 633, Copper/Quartz, Saqqarah, 622, 633&lt;br /&gt;
(C) 2323, 2384, Copper/Quartz, Shabbat Ab, 2323, 2384&lt;br /&gt;
(C) 1669, 2371, Copper/Quartz, Shabbat Ab, 1669, 2371&lt;br /&gt;
(C) 1662, 2364, Copper/Quartz, Shabbat Ab, 1662, 2364&lt;br /&gt;
(C) 1660, 2356, Copper/Quartz, Shabbat Ab, 1660, 2356&lt;br /&gt;
(C) 1638, 2390, Copper/Ruby, Shabbat Ab, 1638, 2390&lt;br /&gt;
(C) 896, 869, Copper/Quartz, Saqqarah, 896, 869&lt;br /&gt;
(C) 908, 859, Copper/Quartz, Saqqarah, 908, 859&lt;br /&gt;
(C) 929, 836, Copper/Quartz, Saqqarah, 929, 836&lt;br /&gt;
(C) 940, 829, Copper/Quartz, Saqqarah, 940, 829&lt;br /&gt;
(C) 949, 820, Copper/Quartz, Saqqarah, 949, 820&lt;br /&gt;
(C) 965, 798, Copper/Quartz, Saqqarah, 965, 798&lt;br /&gt;
(C) 974, 790, Copper/Quartz, Saqqarah, 974, 790&lt;br /&gt;
(C) 500, -180, Copper/Quartz, Saqqarah, 500, -180&lt;br /&gt;
(C) 983, 781, Copper/Quartz, Saqqarah, 983, 781&lt;br /&gt;
(C) 1233, -3074, Copper/Quartz, Meroe, 1233, -3074&lt;br /&gt;
(C) 1235, -3032, Copper/Quartz, Meroe, 1235, -3032&lt;br /&gt;
&lt;br /&gt;
(D) 1045, -4505, Sand/Topaz, Meroe, 1045, -4505&lt;br /&gt;
(D) 1047,-2700, Sand/Ruby, Meroe, 1047,-2700&lt;br /&gt;
(D) 941,-2452, Sand/Sapphire, Meroe, 941,-2452&lt;br /&gt;
&lt;br /&gt;
(G) 1170, -3995, Tungsten/Quartz, Meroe, 1170, -3995&lt;br /&gt;
&lt;br /&gt;
(H) -267, -2311, Lithium/Quartz, Khmun, -267, -2311&lt;br /&gt;
&lt;br /&gt;
(I) 1273, 1485, Iron/Quartz, Shabbat Ab, 1273, 1485&lt;br /&gt;
(I) 1249, 1445, Iron/Quartz, Shabbat Ab, 1249, 1445&lt;br /&gt;
(I) 1254, 1453, Iron/Quartz, Shabbat Ab, 1254, 1453&lt;br /&gt;
(I) 1258, 1463, Iron/Quartz, Shabbat Ab, 1258, 1463&lt;br /&gt;
(I) 1241, 1428, Iron/Ruby, Shabbat Ab, 1241, 1428&lt;br /&gt;
(I) 1215, 1364, Iron/Quartz, Shabbat Ab, 1215, 1364&lt;br /&gt;
(I) 1134, 1161, Iron/Ruby, Shabbat Ab, 1134, 1161&lt;br /&gt;
(I) 1129, 1148, Iron/Quartz, Shabbat Ab, 1129, 1148&lt;br /&gt;
(I) 1140, 1179, Iron/Ruby, Shabbat Ab, 1140, 1179&lt;br /&gt;
(I) 1136, 1171, Iron/Ruby, Shabbat Ab, 1136, 1171&lt;br /&gt;
(I) 1123, 1129, Iron/Quartz, Shabbat Ab, 1123, 1129&lt;br /&gt;
(I) 1121, 1120, Iron/Quartz, Shabbat Ab, 1121, 1120&lt;br /&gt;
(I) 1377, -3291, Iron/Quartz, Meroe, 1377, -3291&lt;br /&gt;
(I) 1368, -3287, Iron/Quartz, Meroe, 1368, -3287&lt;br /&gt;
&lt;br /&gt;
(L) 1268, -4832, Lead/Quartz, Meroe, 1268, -4832&lt;br /&gt;
(L) 668, 500, Lead/Quartz, Saqqarah, 668, 500&lt;br /&gt;
(L) 1888, 2147, Lead/Quartz, Shabbat Ab, 1888, 2147&lt;br /&gt;
(L) 1255, -4858, Lead/Quartz, Meroe, 1255, -4858&lt;br /&gt;
&lt;br /&gt;
(M) 1135, -3954, Magnesium/Quartz, Meroe, 1135, -3954&lt;br /&gt;
&lt;br /&gt;
(N) 1027, 837, Antimony/Quartz, Saqqarah, 1027, 837&lt;br /&gt;
(N) 1029, 853, Antimony/Quartz, Saqqarah, 1029, 853&lt;br /&gt;
&lt;br /&gt;
(R) -999, -7120, Strontium/Quartz, Queen's Retreat, -999, -7120&lt;br /&gt;
(R) -1055, -7120, Strontium/Quartz, Queen's Retreat, -1055, -7120&lt;br /&gt;
&lt;br /&gt;
(S) 1062, -4510, Silver/Topaz, Meroe, 1062, -4510&lt;br /&gt;
(S) 1063, -4502, Silver/Topaz, Meroe, 1063, -4502&lt;br /&gt;
(S) 1079, -4513, Silver/Topaz, Meroe, 1079, -4513&lt;br /&gt;
(S) 1083, -4476, Silver/Quartz, Meroe, 1083, -4476&lt;br /&gt;
&lt;br /&gt;
(T) 1114, 1888, Tin/Quartz, Shabbat Ab, 1114, 1888&lt;br /&gt;
(T) 4250, -500, Tin/Quartz, Falcon Bay, 4250, -500&lt;br /&gt;
(T) 4261, -490, Tin/Quartz, Falcon Bay, 4261, -490&lt;br /&gt;
(T) 877, -2232, Tin/Quartz, Saqqarah, 877, -2232&lt;br /&gt;
(T) 195, -180, Tin/Quartz, Saqqarah, 195, -180&lt;br /&gt;
&lt;br /&gt;
(U) 1019, 820, Titanium/Quartz, Saqqarah, 1019, 820&lt;br /&gt;
(U) 1007, 776, Titanium/Quartz, Saqqarah, 1007, 776&lt;br /&gt;
&lt;br /&gt;
(Z) 648, 6685, Zinc/Diamond, Adn, 648, 6685&lt;br /&gt;
(Z) 1125, 2175, Zinc/??, Shabbat Ab, 1125, 2175&lt;br /&gt;
(Z) 1115, 2185, Zinc/??, Shabbat Ab, 1115, 2185&lt;br /&gt;
(Z) 4384, -1052, Zinc/Quartz, Falcon Bay, 4384, -1052&lt;br /&gt;
(Z) 4249, -1042, Zinc/Quartz, Falcon Bay, 4249, -1042&lt;br /&gt;
(Z) 1865, 201, Zinc/Quartz, Saqqarah, 1865, 201&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Map by Gem Type ==&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
Please update information about repairs as you receive it.&lt;br /&gt;
&lt;br /&gt;
==== Aluminum Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Aluminum|Aluminium]]&lt;br /&gt;
| 1513, 1870&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Aluminum|Aluminium]]&lt;br /&gt;
| 1863, 1049&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Antimony Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Antimony|Antimony]]&lt;br /&gt;
| 1027, 837&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz&lt;br /&gt;
| Repaired 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Antimony|Antimony]]&lt;br /&gt;
| 1029, 853&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz&lt;br /&gt;
| Repaired 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Copper Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 622, 633&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz&lt;br /&gt;
| Repair 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 2323, 2384&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 1669, 2371&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 1662, 2364&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 1660, 2356&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 1638, 2390&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Ruby&lt;br /&gt;
| Repair 8 (broken)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 896, 869&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 908, 859&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repair 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 929, 836&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
| broken kinsman needed&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 940, 829&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 949, 820&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 965, 798&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 974, 790&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 500, -180&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 983, 781&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 1233, -3074&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
|Repaired 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 1235, -3032&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
|Repaired 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Iron Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1273, 1485&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz&lt;br /&gt;
| Repaired 9&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1249, 1445&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1254, 1453&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1258, 1463&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| NEW&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1241, 1428&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Ruby &lt;br /&gt;
| Repaired 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1215, 1364&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1134, 1161&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Ruby&lt;br /&gt;
|Repaired 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1129, 1148&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz&lt;br /&gt;
| Repaired 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1140, 1179&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Ruby&lt;br /&gt;
| Repaired 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1136, 1171&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Ruby&lt;br /&gt;
| Repaired 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1123, 1129&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1121, 1120&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1377, -3291&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1368, -3287&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Lead Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Lead|Lead]]&lt;br /&gt;
| 1268, -4832&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 1&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Lead|Lead]]&lt;br /&gt;
| 668, 500&lt;br /&gt;
| Saqq&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Lead|Lead]]&lt;br /&gt;
| 1888,2147&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Lead|Lead]]&lt;br /&gt;
| 1255,-4858&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Lithium Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Lithium|Lithium]]&lt;br /&gt;
| -267,-2311&lt;br /&gt;
| Khmun&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Magnesium Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Magnesium|Magnesium]]&lt;br /&gt;
| 1135, -3954 &lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Silver Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Silver|Silver]]&lt;br /&gt;
| 1062, -4510&lt;br /&gt;
| Meroe&lt;br /&gt;
| Topaz&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Silver|Silver]]&lt;br /&gt;
| 1063, -4502&lt;br /&gt;
| Meroe&lt;br /&gt;
| Topaz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Silver|Silver]]&lt;br /&gt;
| 1079, -4513&lt;br /&gt;
| Meroe&lt;br /&gt;
| Topaz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Silver|Silver]]&lt;br /&gt;
| 1083, -4476&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Silver|Silver]]&lt;br /&gt;
| 1249, 621&lt;br /&gt;
| Saqq&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Strontium Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Strontium|Strontium]]&lt;br /&gt;
| -999, -7120&lt;br /&gt;
| QR&lt;br /&gt;
| Quartz&lt;br /&gt;
| I could not find this mine at this loc.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Strontium|Strontium]]&lt;br /&gt;
| -1055, -7120&lt;br /&gt;
| QR&lt;br /&gt;
| Quartz&lt;br /&gt;
| Confirmed this mine at this loc - circut for me was 1-7-4-7-5-3-2-6 May be different per player repaired 7 times 1114 1888&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tin Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| [[Mine#Tin|Tin]]&lt;br /&gt;
| 1114, 1888&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 14&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| [[Mine#Tin|Tin]]&lt;br /&gt;
| 4250, -500&lt;br /&gt;
| Falcon Bay&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| [[Mine#Tin|Tin]]&lt;br /&gt;
| 4261, -490&lt;br /&gt;
| Falcon Bay&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| [[Mine#Tin|Tin]]&lt;br /&gt;
| 877, -2232&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
| Broken 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| [[Mine#Tin|Tin]]&lt;br /&gt;
| 195, -180&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
| Broken 0 - no mine at this location&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Titanium Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Titanium|Titanium]]&lt;br /&gt;
| 1019, 820 &lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Titanium|Titanium]]&lt;br /&gt;
| 1007, 776 &lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tungsten Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Tungsten|Tungsten]]&lt;br /&gt;
| 1170, -3995&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Zinc Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Zinc|Zinc]]&lt;br /&gt;
| 648, 6685&lt;br /&gt;
| Adn&lt;br /&gt;
| Diamond/Coal&lt;br /&gt;
| Repaired 10x&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Zinc|Zinc]]&lt;br /&gt;
| 1125, 2175&lt;br /&gt;
| Shabat Ab&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Zinc|Zinc]]&lt;br /&gt;
| 1115, 2185&lt;br /&gt;
| Shabat Ab&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Zinc|Zinc]]&lt;br /&gt;
| 4384, -1052&lt;br /&gt;
| Falcon Bay&lt;br /&gt;
| Quartz&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Zinc|Zinc]]&lt;br /&gt;
| 4249, -1042&lt;br /&gt;
| Falcon Bay&lt;br /&gt;
| Quartz&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Zinc|Zinc]]&lt;br /&gt;
| 1865, 201&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sand Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Sand|Sand]]&lt;br /&gt;
| 1045, -4505&lt;br /&gt;
| Meroe&lt;br /&gt;
| Topaz&lt;br /&gt;
| Repaired 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Sand|Sand]]&lt;br /&gt;
| 1047,-2700&lt;br /&gt;
| Meroe&lt;br /&gt;
| Ruby&lt;br /&gt;
| Broken 0 &amp;amp; Low Output&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Sand|Sand]]&lt;br /&gt;
| 941,-2452&lt;br /&gt;
| Meroe&lt;br /&gt;
| Emerald&lt;br /&gt;
| Repaired 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Sand|Sand]]&lt;br /&gt;
| 144,1640&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Diamond&lt;br /&gt;
| Repaired 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Sand|Sand]]&lt;br /&gt;
| 88,1599&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Emerald&lt;br /&gt;
| Repaired 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Sand|Sand]]&lt;br /&gt;
| 121,1666&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Diamond&lt;br /&gt;
| Repaired 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Sand|Sand]]&lt;br /&gt;
| 139,1665 &lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Diamond&lt;br /&gt;
| Repaired 0&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Meryt</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Egyptian_Life/Mines&amp;diff=80969</id>
		<title>Guilds/Egyptian Life/Mines</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Egyptian_Life/Mines&amp;diff=80969"/>
		<updated>2009-04-12T11:28:16Z</updated>

		<summary type="html">&lt;p&gt;Meryt: /* Iron Mines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Map by Metal Type ==&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&amp;gt; &lt;br /&gt;
&lt;br /&gt;
(A) 1513, 1870, Aluminium/Quartz, Shabbat Ab, 1513, 1870&lt;br /&gt;
&lt;br /&gt;
(C) 622, 633, Copper/Quartz, Saqqarah, 622, 633&lt;br /&gt;
(C) 2323, 2384, Copper/Quartz, Shabbat Ab, 2323, 2384&lt;br /&gt;
(C) 1669, 2371, Copper/Quartz, Shabbat Ab, 1669, 2371&lt;br /&gt;
(C) 1662, 2364, Copper/Quartz, Shabbat Ab, 1662, 2364&lt;br /&gt;
(C) 1660, 2356, Copper/Quartz, Shabbat Ab, 1660, 2356&lt;br /&gt;
(C) 1638, 2390, Copper/Ruby, Shabbat Ab, 1638, 2390&lt;br /&gt;
(C) 896, 869, Copper/Quartz, Saqqarah, 896, 869&lt;br /&gt;
(C) 908, 859, Copper/Quartz, Saqqarah, 908, 859&lt;br /&gt;
(C) 929, 836, Copper/Quartz, Saqqarah, 929, 836&lt;br /&gt;
(C) 940, 829, Copper/Quartz, Saqqarah, 940, 829&lt;br /&gt;
(C) 949, 820, Copper/Quartz, Saqqarah, 949, 820&lt;br /&gt;
(C) 965, 798, Copper/Quartz, Saqqarah, 965, 798&lt;br /&gt;
(C) 974, 790, Copper/Quartz, Saqqarah, 974, 790&lt;br /&gt;
(C) 500, -180, Copper/Quartz, Saqqarah, 500, -180&lt;br /&gt;
(C) 983, 781, Copper/Quartz, Saqqarah, 983, 781&lt;br /&gt;
(C) 1233, -3074, Copper/Quartz, Meroe, 1233, -3074&lt;br /&gt;
(C) 1235, -3032, Copper/Quartz, Meroe, 1235, -3032&lt;br /&gt;
&lt;br /&gt;
(D) 1045, -4505, Sand/Topaz, Meroe, 1045, -4505&lt;br /&gt;
(D) 1047,-2700, Sand/Ruby, Meroe, 1047,-2700&lt;br /&gt;
(D) 941,-2452, Sand/Sapphire, Meroe, 941,-2452&lt;br /&gt;
&lt;br /&gt;
(G) 1170, -3995, Tungsten/Quartz, Meroe, 1170, -3995&lt;br /&gt;
&lt;br /&gt;
(H) -267, -2311, Lithium/Quartz, Khmun, -267, -2311&lt;br /&gt;
&lt;br /&gt;
(I) 1273, 1485, Iron/Quartz, Shabbat Ab, 1273, 1485&lt;br /&gt;
(I) 1249, 1445, Iron/Quartz, Shabbat Ab, 1249, 1445&lt;br /&gt;
(I) 1254, 1453, Iron/Quartz, Shabbat Ab, 1254, 1453&lt;br /&gt;
(I) 1258, 1463, Iron/Quartz, Shabbat Ab, 1258, 1463&lt;br /&gt;
(I) 1241, 1428, Iron/Ruby, Shabbat Ab, 1241, 1428&lt;br /&gt;
(I) 1215, 1364, Iron/Quartz, Shabbat Ab, 1215, 1364&lt;br /&gt;
(I) 1134, 1161, Iron/Ruby, Shabbat Ab, 1134, 1161&lt;br /&gt;
(I) 1129, 1148, Iron/Quartz, Shabbat Ab, 1129, 1148&lt;br /&gt;
(I) 1140, 1179, Iron/Ruby, Shabbat Ab, 1140, 1179&lt;br /&gt;
(I) 1136, 1171, Iron/Ruby, Shabbat Ab, 1136, 1171&lt;br /&gt;
(I) 1123, 1129, Iron/Quartz, Shabbat Ab, 1123, 1129&lt;br /&gt;
(I) 1121, 1120, Iron/Quartz, Shabbat Ab, 1121, 1120&lt;br /&gt;
(I) 1377, -3291, Iron/Quartz, Meroe, 1377, -3291&lt;br /&gt;
(I) 1368, -3287, Iron/Quartz, Meroe, 1368, -3287&lt;br /&gt;
&lt;br /&gt;
(L) 1268, -4832, Lead/Quartz, Meroe, 1268, -4832&lt;br /&gt;
(L) 668, 500, Lead/Quartz, Saqqarah, 668, 500&lt;br /&gt;
(L) 1888, 2147, Lead/Quartz, Shabbat Ab, 1888, 2147&lt;br /&gt;
(L) 1255, -4858, Lead/Quartz, Meroe, 1255, -4858&lt;br /&gt;
&lt;br /&gt;
(M) 1135, -3954, Magnesium/Quartz, Meroe, 1135, -3954&lt;br /&gt;
&lt;br /&gt;
(N) 1027, 837, Antimony/Quartz, Saqqarah, 1027, 837&lt;br /&gt;
(N) 1029, 853, Antimony/Quartz, Saqqarah, 1029, 853&lt;br /&gt;
&lt;br /&gt;
(R) -999, -7120, Strontium/Quartz, Queen's Retreat, -999, -7120&lt;br /&gt;
(R) -1055, -7120, Strontium/Quartz, Queen's Retreat, -1055, -7120&lt;br /&gt;
&lt;br /&gt;
(S) 1062, -4510, Silver/Topaz, Meroe, 1062, -4510&lt;br /&gt;
(S) 1063, -4502, Silver/Topaz, Meroe, 1063, -4502&lt;br /&gt;
(S) 1079, -4513, Silver/Topaz, Meroe, 1079, -4513&lt;br /&gt;
(S) 1083, -4476, Silver/Quartz, Meroe, 1083, -4476&lt;br /&gt;
&lt;br /&gt;
(T) 1114, 1888, Tin/Quartz, Shabbat Ab, 1114, 1888&lt;br /&gt;
(T) 4250, -500, Tin/Quartz, Falcon Bay, 4250, -500&lt;br /&gt;
(T) 4261, -490, Tin/Quartz, Falcon Bay, 4261, -490&lt;br /&gt;
(T) 877, -2232, Tin/Quartz, Saqqarah, 877, -2232&lt;br /&gt;
(T) 195, -180, Tin/Quartz, Saqqarah, 195, -180&lt;br /&gt;
&lt;br /&gt;
(U) 1019, 820, Titanium/Quartz, Saqqarah, 1019, 820&lt;br /&gt;
(U) 1007, 776, Titanium/Quartz, Saqqarah, 1007, 776&lt;br /&gt;
&lt;br /&gt;
(Z) 648, 6685, Zinc/Diamond, Adn, 648, 6685&lt;br /&gt;
(Z) 1125, 2175, Zinc/??, Shabbat Ab, 1125, 2175&lt;br /&gt;
(Z) 1115, 2185, Zinc/??, Shabbat Ab, 1115, 2185&lt;br /&gt;
(Z) 4384, -1052, Zinc/Quartz, Falcon Bay, 4384, -1052&lt;br /&gt;
(Z) 4249, -1042, Zinc/Quartz, Falcon Bay, 4249, -1042&lt;br /&gt;
(Z) 1865, 201, Zinc/Quartz, Saqqarah, 1865, 201&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Map by Gem Type ==&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
Please update information about repairs as you receive it.&lt;br /&gt;
&lt;br /&gt;
==== Aluminum Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Aluminum|Aluminium]]&lt;br /&gt;
| 1513, 1870&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Aluminum|Aluminium]]&lt;br /&gt;
| 1863, 1049&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Antimony Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Antimony|Antimony]]&lt;br /&gt;
| 1027, 837&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz&lt;br /&gt;
| Repaired 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Antimony|Antimony]]&lt;br /&gt;
| 1029, 853&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz&lt;br /&gt;
| Repaired 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Copper Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 622, 633&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz&lt;br /&gt;
| Repair 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 2323, 2384&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 1669, 2371&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 1662, 2364&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 1660, 2356&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 1638, 2390&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Ruby&lt;br /&gt;
| Repair 8 (broken)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 896, 869&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 908, 859&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repair 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 929, 836&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
| broken kinsman needed&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 940, 829&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 949, 820&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 965, 798&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 974, 790&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 500, -180&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 983, 781&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 1233, -3074&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
|Repaired 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Copper|Copper]]&lt;br /&gt;
| 1235, -3032&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
|Repaired 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Iron Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1273, 1485&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz&lt;br /&gt;
| Repaired 9&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1249, 1445&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1254, 1453&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1258, 1463&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| NEW&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1241, 1428&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Ruby &lt;br /&gt;
| Repaired 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1215, 1364&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1134, 1161&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Ruby&lt;br /&gt;
|Repaired 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1129, 1148&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz&lt;br /&gt;
| Repaired 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1140, 1179&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Ruby&lt;br /&gt;
| Repaired 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1136, 1171&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Ruby&lt;br /&gt;
| Repaired 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1123, 1129&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1121, 1120&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1377, -3291&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Iron|Iron]]&lt;br /&gt;
| 1368, -3287&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Lead Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Lead|Lead]]&lt;br /&gt;
| 1268, -4832&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 1&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Lead|Lead]]&lt;br /&gt;
| 668, 500&lt;br /&gt;
| Saqq&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Lead|Lead]]&lt;br /&gt;
| 1888,2147&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| Broken 4 will try to get back soon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Lead|Lead]]&lt;br /&gt;
| 1255,-4858&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Lithium Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Lithium|Lithium]]&lt;br /&gt;
| -267,-2311&lt;br /&gt;
| Khmun&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Magnesium Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Magnesium|Magnesium]]&lt;br /&gt;
| 1135, -3954 &lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Silver Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Silver|Silver]]&lt;br /&gt;
| 1062, -4510&lt;br /&gt;
| Meroe&lt;br /&gt;
| Topaz&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Silver|Silver]]&lt;br /&gt;
| 1063, -4502&lt;br /&gt;
| Meroe&lt;br /&gt;
| Topaz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Silver|Silver]]&lt;br /&gt;
| 1079, -4513&lt;br /&gt;
| Meroe&lt;br /&gt;
| Topaz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Silver|Silver]]&lt;br /&gt;
| 1083, -4476&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Silver|Silver]]&lt;br /&gt;
| 1249, 621&lt;br /&gt;
| Saqq&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Strontium Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Strontium|Strontium]]&lt;br /&gt;
| -999, -7120&lt;br /&gt;
| QR&lt;br /&gt;
| Quartz&lt;br /&gt;
| I could not find this mine at this loc.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Strontium|Strontium]]&lt;br /&gt;
| -1055, -7120&lt;br /&gt;
| QR&lt;br /&gt;
| Quartz&lt;br /&gt;
| Confirmed this mine at this loc - circut for me was 1-7-4-7-5-3-2-6 May be different per player repaired 7 times 1114 1888&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tin Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| [[Mine#Tin|Tin]]&lt;br /&gt;
| 1114, 1888&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Quartz &lt;br /&gt;
| Repaired 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| [[Mine#Tin|Tin]]&lt;br /&gt;
| 4250, -500&lt;br /&gt;
| Falcon Bay&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| [[Mine#Tin|Tin]]&lt;br /&gt;
| 4261, -490&lt;br /&gt;
| Falcon Bay&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| [[Mine#Tin|Tin]]&lt;br /&gt;
| 877, -2232&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
| Broken 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| [[Mine#Tin|Tin]]&lt;br /&gt;
| 195, -180&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
| Broken 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Titanium Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Titanium|Titanium]]&lt;br /&gt;
| 1019, 820 &lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Titanium|Titanium]]&lt;br /&gt;
| 1007, 776 &lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tungsten Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Tungsten|Tungsten]]&lt;br /&gt;
| 1170, -3995&lt;br /&gt;
| Meroe&lt;br /&gt;
| Quartz &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Zinc Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Zinc|Zinc]]&lt;br /&gt;
| 648, 6685&lt;br /&gt;
| Adn&lt;br /&gt;
| Diamond&lt;br /&gt;
| Fixed - Repair 8&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Zinc|Zinc]]&lt;br /&gt;
| 1125, 2175&lt;br /&gt;
| Shabat Ab&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Zinc|Zinc]]&lt;br /&gt;
| 1115, 2185&lt;br /&gt;
| Shabat Ab&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Zinc|Zinc]]&lt;br /&gt;
| 4384, -1052&lt;br /&gt;
| Falcon Bay&lt;br /&gt;
| Quartz&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Zinc|Zinc]]&lt;br /&gt;
| 4249, -1042&lt;br /&gt;
| Falcon Bay&lt;br /&gt;
| Quartz&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Zinc|Zinc]]&lt;br /&gt;
| 1865, 201&lt;br /&gt;
| Saqqarah&lt;br /&gt;
| Quartz&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sand Mines ====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
! Metal   !! Coordinates !! Region !! Gem !! Repair #&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Sand|Sand]]&lt;br /&gt;
| 1045, -4505&lt;br /&gt;
| Meroe&lt;br /&gt;
| Topaz&lt;br /&gt;
| Repaired 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Sand|Sand]]&lt;br /&gt;
| 1047,-2700&lt;br /&gt;
| Meroe&lt;br /&gt;
| Ruby&lt;br /&gt;
| Broken 0 &amp;amp; Low Output&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Sand|Sand]]&lt;br /&gt;
| 941,-2452&lt;br /&gt;
| Meroe&lt;br /&gt;
| Emerald&lt;br /&gt;
| Repaired 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mine#Sand|Sand]]&lt;br /&gt;
| 144,1640&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Diamond&lt;br /&gt;
| Repaired 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Mine#Sand|Sand]]&lt;br /&gt;
| 88,1599&lt;br /&gt;
| Shabbat Ab&lt;br /&gt;
| Emerald&lt;br /&gt;
| Repaired 0&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Meryt</name></author>
	</entry>
</feed>