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	<id>http://www.atitd.org/wiki/t4w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Myth</id>
	<title>A Tale in the Desert - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://www.atitd.org/wiki/t4w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Myth"/>
	<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/tale4/Special:Contributions/Myth"/>
	<updated>2026-04-06T15:49:03Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Research/Adn&amp;diff=54012</id>
		<title>Research/Adn</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Research/Adn&amp;diff=54012"/>
		<updated>2009-02-22T04:56:27Z</updated>

		<summary type="html">&lt;p&gt;Myth: /* Advanced Glassblowing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== University of Architecture ==&lt;br /&gt;
&lt;br /&gt;
===[[Researched::Improved Brick Rack Construction]] COMPLETE ===&lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
=== [[Researched::Mining]] COMPLETE===&lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
=== [[Researched::Obelisk Construction]] - COMPLETE ===&lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
=== [[researched::Stonecutting]] COMPLETE ===&lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
=== [[researched::Stonemasonry]] COMPLETE ===&lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
=== [[Masonry]] ===&lt;br /&gt;
*[[Bauxite]] 0/700&lt;br /&gt;
*[[Gypsum]] 515/700&lt;br /&gt;
*[[Cut Stone]] 18/2400&lt;br /&gt;
*[[Gravel]] 0/4800&lt;br /&gt;
*'''[[Clay]] 1000/1000'''&lt;br /&gt;
&lt;br /&gt;
=== [[Obelisk Construction 2]] of 7 ===&lt;br /&gt;
* 110/200 [[Iron]]&lt;br /&gt;
* 0/62 [[Platinum]]&lt;br /&gt;
* 0/16 [[Mirror]] &lt;br /&gt;
* 0/39 [[Pewter]]&lt;br /&gt;
* 0/110 [[Strontium]]&lt;br /&gt;
* 74/1900 [[Leeks]] &lt;br /&gt;
* '''100/100 [[Candle]]'''&lt;br /&gt;
&lt;br /&gt;
=== [[Pyramid Construction - Architecture | Pyramid Construction]] ===&lt;br /&gt;
*[[Linen]] 0/700&lt;br /&gt;
*[[Copper Wire]] 0/70&lt;br /&gt;
*[[Limestone]] 0/700&lt;br /&gt;
*[[Oyster Shell Marble]] 0/70&lt;br /&gt;
*[[Small Diamond]] 0/700&lt;br /&gt;
*[[Glass Rods]] 0/70&lt;br /&gt;
*[[Medium Stones]] 0/70&lt;br /&gt;
&lt;br /&gt;
== University of Art and Music ==&lt;br /&gt;
&lt;br /&gt;
=== [[Researched::Advanced Blacksmithing]] COMPLETE ===&lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
=== [[Researched::Blacksmithing]] COMPLETE===&lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
=== [[Researched::Glassblowing]] COMPLETE ===&lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
=== [[Advanced Glassblowing]] ===&lt;br /&gt;
*[[Fine Glass Pipe]] 58/250&lt;br /&gt;
*[[Glass Pipe]] 0/500&lt;br /&gt;
*[[Cut Stone]] 0/300&lt;br /&gt;
*'''[[Firebricks]] 5000/5000'''&lt;br /&gt;
*[[Steel Sheeting]] 0/200&lt;br /&gt;
*[[Copper Strap]] 0/50&lt;br /&gt;
*[[Iron Bars]] 0/20&lt;br /&gt;
&lt;br /&gt;
=== [[Airship Construction]] ===&lt;br /&gt;
*[[Silk Cloth]] 0/800&lt;br /&gt;
*[[Canvas]] 0/1600&lt;br /&gt;
*[[Linen]] 0/1600&lt;br /&gt;
*[[Water Metal Strap]] 0/100&lt;br /&gt;
*[[Aluminium Strap]] 0/400&lt;br /&gt;
*[[Rope]] 0/2000&lt;br /&gt;
*[[Pliable, Fireproof Blonde Boards]] 0/4000&lt;br /&gt;
&lt;br /&gt;
=== [[Pyramid Construction - Art | Pyramid Construction]] ===&lt;br /&gt;
* [[Linen]] 0/700&lt;br /&gt;
* [[Copper Wire]] 0/70&lt;br /&gt;
* [[Limestone]] 162/700&lt;br /&gt;
* [[Oyster Shell Marble]] 0/70&lt;br /&gt;
* [[Small Sapphire]] 0/700&lt;br /&gt;
* [[Glass Rod]] 0/70&lt;br /&gt;
* [[Large Quartz]] 0/70&lt;br /&gt;
&lt;br /&gt;
=== [[Taxidermy]] ===&lt;br /&gt;
* '''[[Carp Fish]] 2500/2500'''&lt;br /&gt;
* [[Perch Fish]] 510/2500&lt;br /&gt;
* [[Catfish]] 941/2500&lt;br /&gt;
* [[Tilapia Fish]] 950/2500&lt;br /&gt;
* [[Chromis Fish]] 1712/2500&lt;br /&gt;
* [[Oxyrynchus Fish]] 90/250&lt;br /&gt;
* '''[[Abdju Fish]] 250/250'''&lt;br /&gt;
* '''[[Phagrus Fish]] 250/250'''&lt;br /&gt;
&lt;br /&gt;
=== [[The Science of Color]] ===&lt;br /&gt;
*[[Cabbage Juice]] 0/2500&lt;br /&gt;
*[[Ash]] 122/1000&lt;br /&gt;
*[[Saltpeter]] 1876/2000&lt;br /&gt;
*'''[[Red Sand]] 500/500'''&lt;br /&gt;
*[[Sulfur]] 232/2000&lt;br /&gt;
&lt;br /&gt;
== University of Body ==&lt;br /&gt;
&lt;br /&gt;
=== [[Researched::Advanced Charcoal Production]] COMPLETE === &lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
=== [[Researched::Basic Charcoal Production]] COMPLETE ===&lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
=== [[researched::Controlled Burn]] COMPLETE ===&lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
=== [[researched::Dowsing]] COMPLETE ===&lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
===[[Aromatics]]===&lt;br /&gt;
http://armeagle.atitd.org/timer.php/48178102/teppy/img.png&lt;br /&gt;
* '''[[Cactus Sap]] - 4900/4900&lt;br /&gt;
* '''[[Charcoal]] - 700/700'''&lt;br /&gt;
* '''[[Delta Palm Resin]] - 100/100'''&lt;br /&gt;
* '''[[Towering Palm Resin]] - 100/100'''&lt;br /&gt;
* '''[[Monkey Palm Resin]] - 100/100&lt;br /&gt;
* '''[[Umbrella Palm Resin]] - 100/100'''&lt;br /&gt;
* '''[[Spindle Tree Resin]] - 100/100'''&lt;br /&gt;
* '''[[Cerulean Blue Resin]] - 100/100'''&lt;br /&gt;
* '''[[Cricklewood Resin]] - 100/100'''&lt;br /&gt;
* '''[[Hawthorn Resin]] - 100/100'''&lt;br /&gt;
&lt;br /&gt;
===[[Beer Brewing]]===&lt;br /&gt;
* [[Barley|Barley (raw)]] 5000/20000&lt;br /&gt;
* [[Malt|Malt (raw)]] 1200/20000&lt;br /&gt;
* [[Honey]] 3900/50000&lt;br /&gt;
&lt;br /&gt;
=== [[Pyramid Construction - Body | Pyramid Construction]] ===&lt;br /&gt;
*[[Linen]] 0/700&lt;br /&gt;
*[[Copper Wire]] 0/70&lt;br /&gt;
*[[Limestone]] 39/700&lt;br /&gt;
*[[Yellow Alabaster]] 0/70&lt;br /&gt;
*[[Small Emerald]] 0/700&lt;br /&gt;
*[[Glass Rods]] 0/70&lt;br /&gt;
*[[Large Ruby]] 0/70&lt;br /&gt;
&lt;br /&gt;
== University of Harmony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Researched::Casting]] COMPLETE ===&lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
=== [[Researched::Chariot Repair]] COMPLETE ===&lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
=== [[Researched::Metallurgy]] COMPLETE ===&lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
=== [[Advanced Metallurgy]] ===&lt;br /&gt;
*[[Iron]] 0/4000&lt;br /&gt;
*[[Copper]] 20/4000&lt;br /&gt;
*[[Aluminium]] 0/1000&lt;br /&gt;
*[[Tin]] 0/1000&lt;br /&gt;
*[[Zinc]] 0/1000&lt;br /&gt;
*[[Lead]] 0/1000&lt;br /&gt;
*[[Silver]] 0/600&lt;br /&gt;
*[[Platinum]] 0/200&lt;br /&gt;
*[[Tungsten]] 0/200&lt;br /&gt;
*[[Lithium]] 0/200&lt;br /&gt;
*[[Antimony]] 0/200&lt;br /&gt;
*[[Strontium]] 0/200&lt;br /&gt;
*[[Titanium]] 0/200&lt;br /&gt;
*[[Magnesium]] 0/200&lt;br /&gt;
&lt;br /&gt;
=== [[Chariot Repair 2]] ===&lt;br /&gt;
*[[Bricks]] 2699/2,000,000&lt;br /&gt;
*[[Boards]] 657/200,000&lt;br /&gt;
*[[Rope]] 0/100,000&lt;br /&gt;
*[[Canvas]] 0/25,000&lt;br /&gt;
*[[Linen]] 0/10,000&lt;br /&gt;
*[[Cut Stone]] 0/25,000&lt;br /&gt;
*[[Cable]] 0/1,000&lt;br /&gt;
&lt;br /&gt;
=== [[Fine Casting]] ===&lt;br /&gt;
*[[Iron]] 0/500&lt;br /&gt;
*[[Titanium]] 0/400&lt;br /&gt;
*[[Bronze]] 0/200&lt;br /&gt;
*[[Steel]] 0/200&lt;br /&gt;
*[[Powdered Sunstone]] 18/100&lt;br /&gt;
*'''[[Powdered Ruby]] 100/100'''&lt;br /&gt;
&lt;br /&gt;
=== [[Metallurgy 2]]  ===&lt;br /&gt;
*'''[[Tin Ore]] 5000/5000'''&lt;br /&gt;
*'''[[Aluminum Ore]] 5000/5000'''&lt;br /&gt;
*'''[[Steel]] 200/200'''&lt;br /&gt;
*'''[[Brass]] 100/100'''&lt;br /&gt;
*[[Bronze]] 0/50&lt;br /&gt;
*[[Pewter]] 0/50&lt;br /&gt;
*[[Crucibles]] 0/200&lt;br /&gt;
&lt;br /&gt;
=== [[Pyramid Construction - Harmony | Pyramid Construction]] ===&lt;br /&gt;
*[[Linen]] 0/700&lt;br /&gt;
*[[Copper Wire]] 0/70&lt;br /&gt;
*[[Limestone]] 0/700&lt;br /&gt;
*[[Yellow Alabaster Marble]] 0/70&lt;br /&gt;
*[[Small Topaz]] 0/700&lt;br /&gt;
*[[Glass Rods]] 0/70&lt;br /&gt;
*[[Large Topaz]] 0/70&lt;br /&gt;
&lt;br /&gt;
== University of Leadership ==&lt;br /&gt;
&lt;br /&gt;
=== [[researched::Guild Construction]] COMPLETE === &lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
=== [[Researched::Sign Construction]] COMPLETE ===&lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
=== [[Papyrus Paper Fabrication]] ===&lt;br /&gt;
&lt;br /&gt;
*[[Papyrus]] 886/4000&lt;br /&gt;
*[[Medium Gears]] 0/50&lt;br /&gt;
*[[Cut Stone]] 0/800&lt;br /&gt;
*[[Pinch Roller]] 0/12&lt;br /&gt;
*[[Linen]] 3/800&lt;br /&gt;
&lt;br /&gt;
=== [[Pyramid Construction - Leadership | Pyramid Construction]] ===&lt;br /&gt;
&lt;br /&gt;
*[[Linen]] 1/700&lt;br /&gt;
*[[Copper Wire]] 0/70&lt;br /&gt;
*[[Limestone]] 0/700&lt;br /&gt;
*[[Mud Granite]] 0/70&lt;br /&gt;
*[[Small Ruby]] 0/700&lt;br /&gt;
*[[Glass Rods]] 0/70&lt;br /&gt;
*[[Large Sapphire]] 0/70&lt;br /&gt;
&lt;br /&gt;
=== [[Stellae Construction]] ===&lt;br /&gt;
*[[Cut Stone]] 0/2000&lt;br /&gt;
*[[Dried Papyrus]] 0/5000&lt;br /&gt;
*[[Clay]] 5/10000&lt;br /&gt;
&lt;br /&gt;
== University of Thought ==&lt;br /&gt;
&lt;br /&gt;
=== [[researched::Basic Chemistry]] COMPLETE ===&lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
=== [[Hive Optimization]] ===&lt;br /&gt;
* '''[[Honey]] - 3000/3000'''&lt;br /&gt;
* [[Onions]] - 2198/3000&lt;br /&gt;
* [[Carrots]] - 0/1000&lt;br /&gt;
* [[Cabbage]] - 0/500&lt;br /&gt;
* [[Leeks]] - 0/500&lt;br /&gt;
* [[Garlic]] - 0/300&lt;br /&gt;
&lt;br /&gt;
=== [[Neutralization]] ===&lt;br /&gt;
* [[Oyster Shell Marble]] - 0/20&lt;br /&gt;
* [[Canvas]] - 0/100&lt;br /&gt;
* [[Acid]] - 0/100&lt;br /&gt;
* [[Potash]] - 0/100&lt;br /&gt;
* [[Aluminum]] - 0/20&lt;br /&gt;
* [[Antimony]] - 0/20&lt;br /&gt;
* [[Copper]] - 0/20&lt;br /&gt;
* [[Iron]] - 0/20&lt;br /&gt;
* [[Gold]] - 0/20&lt;br /&gt;
* [[Lead]] - 0/20&lt;br /&gt;
* [[Lithium]] - 0/20&lt;br /&gt;
* [[Platinum]] - 0/20&lt;br /&gt;
* [[Silver]] - 0/20&lt;br /&gt;
* [[Strontium]] - 0/20&lt;br /&gt;
* [[Tin]] - 0/20&lt;br /&gt;
* [[Titanium]] - 0/20&lt;br /&gt;
* [[Tungsten]] - 0/20&lt;br /&gt;
* [[Zinc]] - 0/20&lt;br /&gt;
&lt;br /&gt;
=== [[Pyramid Construction - Thought | Pyramid Construction]] ===&lt;br /&gt;
*[[Linen]] - 0/700&lt;br /&gt;
*[[Copper Wire]] - 0/70&lt;br /&gt;
*[[Limestone]] - 0/700&lt;br /&gt;
*[[White Travertine]] - 0/70&lt;br /&gt;
*[[Small Quartz]] - 527/700&lt;br /&gt;
*[[Glass Rods]] - 0/70&lt;br /&gt;
*[[Large Emerald]] - 0/70&lt;br /&gt;
&lt;br /&gt;
=== [[Toxin Extraction]] ===&lt;br /&gt;
*[[Dueling Serpents Mushrooms]] 2/40&lt;br /&gt;
*[[Scorpions Brood Mushrooms]] 0/600&lt;br /&gt;
*[[Brain Mushrooms]] 0/150&lt;br /&gt;
*[[Razor's Edge Mushrooms]] 83/200&lt;br /&gt;
*[[Ra's Awakening Mushrooms]] 0/80&lt;br /&gt;
*[[Heaven's Torrent Mushrooms]] 0/40&lt;br /&gt;
*[[Beer Kettle Kit]] 0/300&lt;br /&gt;
*[[Thermometer]] 0/25&lt;br /&gt;
*[[Oil]] 5155/30000&lt;br /&gt;
&lt;br /&gt;
=== [[Water Mining]] ===&lt;br /&gt;
*[[Glass Pipe]] - 1/400&lt;br /&gt;
*[[Large Gear]] - 0/20&lt;br /&gt;
*[[Copper Strap]] - 0/300&lt;br /&gt;
*'''[[Pulley]] - 150/150'''&lt;br /&gt;
&lt;br /&gt;
== University of Worship ==&lt;br /&gt;
&lt;br /&gt;
=== [[researched::Agriculture]] COMPLETE===&lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
=== [[researched::Animal Husbandry]] COMPLETE ===&lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
=== [[Researched::Barley Cultivation]] COMPLETE ===&lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
=== [[Researched::Beekeeping]] COMPLETE===&lt;br /&gt;
Unlocked&lt;br /&gt;
&lt;br /&gt;
=== [[researched::Horticulture]] COMPLETE===&lt;br /&gt;
Unlocked Bulb: Vampire&lt;br /&gt;
&lt;br /&gt;
=== [[Researched::Viticulture]] COMPLETE===&lt;br /&gt;
Unlocked Vine: Contemplation&lt;br /&gt;
&lt;br /&gt;
=== [[Advanced Animal Husbandry]] ===&lt;br /&gt;
*[[Onions]] 212/10000&lt;br /&gt;
*[[Garlic]] 855/5000&lt;br /&gt;
*'''[[Onion Seeds]] 100/100'''&lt;br /&gt;
*[[Leek Seeds]] 24/100&lt;br /&gt;
*[[Carrot Seeds]] 26/100&lt;br /&gt;
*'''[[Cabbage Seeds]] 100/100'''&lt;br /&gt;
*'''[[Garlic Seeds]] 100/100'''&lt;br /&gt;
&lt;br /&gt;
=== [[Advanced Horticulture]] ===&lt;br /&gt;
*[[Camels Mane Mushrooms]] 1029/1600&lt;br /&gt;
*[[Scorpions Brood Mushrooms]] 7/1200&lt;br /&gt;
*[[Cobra Skin]] 0/2000&lt;br /&gt;
*[[Khefre's Essence]] 0/50&lt;br /&gt;
&lt;br /&gt;
=== [[Avian Selection]] ===&lt;br /&gt;
*[[Cut Stone]] 0/2500&lt;br /&gt;
*[[Barley]] (Raw) 0/20000&lt;br /&gt;
*[[Dried Flax]] 300/2500&lt;br /&gt;
&lt;br /&gt;
=== [[Entomology]] ===&lt;br /&gt;
*[[Sheet Glass]] 0/150&lt;br /&gt;
*'''[[Dirt]] 2000/2000'''&lt;br /&gt;
*[[Linen]] 21/800&lt;br /&gt;
*'''[[Cabbage]] 4000/4000'''&lt;br /&gt;
*[[Thermometer]] 0/20&lt;br /&gt;
&lt;br /&gt;
=== [[Gardening]] ===&lt;br /&gt;
*[[Sheet Glass]] 20/300&lt;br /&gt;
*'''[[Saltpeter]] 1000/1000'''&lt;br /&gt;
*'''[[Dirt]] 10,000/10,000'''&lt;br /&gt;
*'''[[Water in Jugs]] 3000/3000'''&lt;br /&gt;
&lt;br /&gt;
=== [[Pyramid Construction - Worship | Pyramid Construction]] ===&lt;br /&gt;
*[[Canary Granite]] 0/70&lt;br /&gt;
*[[Copper Wire]] 0/70&lt;br /&gt;
*[[Cuttable Stone]] 0/700&lt;br /&gt;
*[[Glass Rods]] 0/70&lt;br /&gt;
*[[Large Diamond]] 0/70&lt;br /&gt;
*[[Limestone]] 0/700&lt;br /&gt;
*[[Linen]] 0/700&lt;br /&gt;
&lt;br /&gt;
[[Category:Research]]&lt;br /&gt;
{{DEFAULTSORT:Adn}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/PBPW&amp;diff=35666</id>
		<title>Guilds/PBPW</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/PBPW&amp;diff=35666"/>
		<updated>2009-01-22T18:03:21Z</updated>

		<summary type="html">&lt;p&gt;Myth: /* Current Equipment: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= PI Bridge Public Works Board =&lt;br /&gt;
&lt;br /&gt;
Located at 931 6563 in the Adn region.&lt;br /&gt;
&lt;br /&gt;
We are dedicated to a strong and modern public works compound for our use and the benefit of our neighbours, new players, and whoever wanders by. :)&lt;br /&gt;
&lt;br /&gt;
Adn Public Clinker Depository and Cement/Concrete Facility - Adn: 260,6354&lt;br /&gt;
&lt;br /&gt;
== Current Equipment: ==&lt;br /&gt;
* 2 Compounds (Cornerstoned)&lt;br /&gt;
* 1 Firepit&lt;br /&gt;
* 2 Camel Pen (1/3)&lt;br /&gt;
* 4 Sheep Pen (3/3)&lt;br /&gt;
* 12 Pottery Wheels&lt;br /&gt;
* 8 True Kilns&lt;br /&gt;
* 1 Carpentry Shop w/Vice&lt;br /&gt;
* 3 Unupgraded Carp Shops&lt;br /&gt;
* 2 Upgraded Kitchens&lt;br /&gt;
* 1 Soda Glazier's Bench&lt;br /&gt;
* 2 Charcoal Hearths&lt;br /&gt;
* 3 Small Distaffs&lt;br /&gt;
* 2 Rocksaws&lt;br /&gt;
* 2 Mason's Bench&lt;br /&gt;
* 1 Student's Forge w/extrusion plate &amp;amp; nail mold&lt;br /&gt;
* 1 Student's Forge w/ nail mold&lt;br /&gt;
* 1 Master's Forge w/extrusion plate &amp;amp; nail mold&lt;br /&gt;
* 2 Bullet Furnaces&lt;br /&gt;
* 2 Compression Furnace&lt;br /&gt;
* 1 Master's Casting Box&lt;br /&gt;
* 1 Fleet Furnace - See a member to access&lt;br /&gt;
* 1 Clinker Vat (Desert CP at Adn 260,6358)&lt;br /&gt;
* 1 Blast Furnace (Desert CP at Adn 260,6358)&lt;br /&gt;
&lt;br /&gt;
== Want: ==&lt;br /&gt;
* Mats for all kinds of equipment&lt;br /&gt;
* Mines for the good of the public&lt;br /&gt;
* Conflict Shrine&lt;br /&gt;
&lt;br /&gt;
= Mats to save up for future expansions =&lt;br /&gt;
&lt;br /&gt;
* 3 student casting boxes&lt;br /&gt;
	48 boards, 400 fb, 800 bricks, 2400 sand&lt;br /&gt;
12 kettles&lt;br /&gt;
	360 iron, 360 beeswax, 48 cop sheets (144 cop)&lt;br /&gt;
* 2 anvils&lt;br /&gt;
	2 anvil beds (16 iron, 16 beeswax), 240 fb, 8 jugs&lt;br /&gt;
* 6 cc ovens&lt;br /&gt;
	800 fb, 1600 b, 16 cop sheet (96 cop), 16 cop wire (1.6 cop), 120 leather&lt;br /&gt;
* 2 gem cutting tables&lt;br /&gt;
	48 cut stone, 28 white sand, 160 boards&lt;br /&gt;
* 3 watermines&lt;br /&gt;
	72 glass pipe (144 potash/soda, 72 lime), 3 large gears (360 iron), 12 cop straps (36 cop), 36 pulleys&lt;br /&gt;
&lt;br /&gt;
== Mines (Guild &amp;amp; research use) : ==&lt;br /&gt;
* Lead @ 688, 6822 (21 time repaired, broken?)&lt;br /&gt;
*Lead/Sapphire @ 684,6824&lt;br /&gt;
* Copper/topaz @ 886, 6126 (Repaired 4 times, 3 leather and other stuff to repair)&lt;br /&gt;
* Copper @ 904, 6137 (Unbroken, Repaired 7 times)&lt;br /&gt;
* Copper/Emerald @ 1561, 4629 (Unbroken)&lt;br /&gt;
* Copper/Emerald @ 1571, 4626 (Unbroken)&lt;br /&gt;
* Copper/Emerald @ 1580, 4225 (Unbroken)&lt;br /&gt;
* Copper/Emerald @ 1588, 4623 (Unbroken)&lt;br /&gt;
* Copper/Quartz @ 1538, 4632 (Unbroken)&lt;br /&gt;
* Copper/Quartz @ 1604, 4623 (Unbroken)&lt;br /&gt;
* Iron @ 929, 5339 (Repaired four times, 8 leather and others to repair)&lt;br /&gt;
* Iron/Ruby @ 891, 5269 (Unbroken)&lt;br /&gt;
* Iron/Ruby @ 883, 5261 (Repaired 3 times)&lt;br /&gt;
* Iron @ 150, 6090 (Unbroken)&lt;br /&gt;
* Iron @ 253, 5935 (Repaired two times, empty repair basket)&lt;br /&gt;
* Iron @ 290, 6386 (Unbroken)&lt;br /&gt;
* Tin @ 20, 6076 (Unbroken)&lt;br /&gt;
* Tin/Emerald @ 1596, 4623 (Unbroken)&lt;br /&gt;
* Tin/Emerald @ 1596, 4615 (Unbroken)&lt;br /&gt;
* Silver @ 1036, -4620 (Meroe)&lt;br /&gt;
* Silver @ 997, -4701 (Meroe)&lt;br /&gt;
* Antimony/quartz @ 1062, 7529 (Restricted till a need for Antimony is opened) - Thanks Spicy&lt;br /&gt;
* Titanium/quartz @ 1070, 7405 (Restricted till a need for Tutanium is opened) - Thanks Spicy&lt;br /&gt;
* Zinc @ 579, 6641 (Unbroken)&lt;br /&gt;
* Zinc @ 471, 6644 (Unbroken)&lt;br /&gt;
* Sand/Diamond @ 603, 6622 (Unbroken)&lt;br /&gt;
* Sand/Diamond @ 612, 6622 (Unbroken)&lt;br /&gt;
* Sand/Diamond @ 620, 6622 (Unbroken)&lt;br /&gt;
* Sand/Diamond @ 613, 6614 (Unbroken)&lt;br /&gt;
* Sand/Diamond @ 604, 6615 (Unbroken)&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale4/Mine   for repair costs&lt;br /&gt;
&lt;br /&gt;
== Mines (Public Use) : ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:PBPW}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/PBPW&amp;diff=34996</id>
		<title>Guilds/PBPW</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/PBPW&amp;diff=34996"/>
		<updated>2009-01-22T00:22:37Z</updated>

		<summary type="html">&lt;p&gt;Myth: /* Mines (Guild &amp;amp; research use) : */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= PI Bridge Public Works Board =&lt;br /&gt;
&lt;br /&gt;
Located at 931 6563 in the Adn region.&lt;br /&gt;
&lt;br /&gt;
We are dedicated to a strong and modern public works compound for our use and the benefit of our neighbours, new players, and whoever wanders by. :)&lt;br /&gt;
&lt;br /&gt;
Adn Public Clinker Depository and Cement/Concrete Facility - Adn: 260,6354&lt;br /&gt;
&lt;br /&gt;
== Current Equipment: ==&lt;br /&gt;
* 2 Compounds (Cornerstoned)&lt;br /&gt;
* 1 Firepit&lt;br /&gt;
* 2 Camel Pen (1/3)&lt;br /&gt;
* 4 Sheep Pen (3/3)&lt;br /&gt;
* 12 Pottery Wheels&lt;br /&gt;
* 8 True Kilns&lt;br /&gt;
* 1 Carpentry Shop w/Vice&lt;br /&gt;
* 3 Unupgraded Carp Shops&lt;br /&gt;
* 2 Upgraded Kitchens&lt;br /&gt;
* 1 Soda Glazier's Bench&lt;br /&gt;
* 2 Charcoal Hearths&lt;br /&gt;
* 3 Small Distaffs&lt;br /&gt;
* 2 Rocksaws&lt;br /&gt;
* 2 Mason's Bench&lt;br /&gt;
* 1 Student's Forge w/extrusion plate &amp;amp; nail mold&lt;br /&gt;
* 1 Student's Forge w/ nail mold&lt;br /&gt;
* 1 Master's Forge w/extrusion plate &amp;amp; nail mold&lt;br /&gt;
* 2 Bullet Furnaces&lt;br /&gt;
* 2 Compression Furnace&lt;br /&gt;
* 1 Master's Casting Box&lt;br /&gt;
* 1 Fleet Furnace - See a member to access&lt;br /&gt;
&lt;br /&gt;
== Want: ==&lt;br /&gt;
* Mats for all kinds of equipment&lt;br /&gt;
* Mines for the good of the public&lt;br /&gt;
* Conflict Shrine&lt;br /&gt;
&lt;br /&gt;
= Mats to save up for future expansions =&lt;br /&gt;
&lt;br /&gt;
* 3 student casting boxes&lt;br /&gt;
	48 boards, 400 fb, 800 bricks, 2400 sand&lt;br /&gt;
12 kettles&lt;br /&gt;
	360 iron, 360 beeswax, 48 cop sheets (144 cop)&lt;br /&gt;
* 2 anvils&lt;br /&gt;
	2 anvil beds (16 iron, 16 beeswax), 240 fb, 8 jugs&lt;br /&gt;
* 6 cc ovens&lt;br /&gt;
	800 fb, 1600 b, 16 cop sheet (96 cop), 16 cop wire (1.6 cop), 120 leather&lt;br /&gt;
* 2 gem cutting tables&lt;br /&gt;
	48 cut stone, 28 white sand, 160 boards&lt;br /&gt;
* 3 watermines&lt;br /&gt;
	72 glass pipe (144 potash/soda, 72 lime), 3 large gears (360 iron), 12 cop straps (36 cop), 36 pulleys&lt;br /&gt;
&lt;br /&gt;
== Mines (Guild &amp;amp; research use) : ==&lt;br /&gt;
* Lead @ 688, 6822 (21 time repaired, broken?)&lt;br /&gt;
*Lead/Sapphire @ 684,6824&lt;br /&gt;
* Copper/topaz @ 886, 6126 (Repaired 4 times, 3 leather and other stuff to repair)&lt;br /&gt;
* Copper @ 904, 6137 (Unbroken, Repaired 7 times)&lt;br /&gt;
* Copper/Emerald @ 1561, 4629 (Unbroken)&lt;br /&gt;
* Copper/Emerald @ 1571, 4626 (Unbroken)&lt;br /&gt;
* Copper/Emerald @ 1580, 4225 (Unbroken)&lt;br /&gt;
* Copper/Emerald @ 1588, 4623 (Unbroken)&lt;br /&gt;
* Copper/Quartz @ 1538, 4632 (Unbroken)&lt;br /&gt;
* Copper/Quartz @ 1604, 4623 (Unbroken)&lt;br /&gt;
* Iron @ 929, 5339 (Repaired four times, 8 leather and others to repair)&lt;br /&gt;
* Iron/Ruby @ 891, 5269 (Unbroken)&lt;br /&gt;
* Iron/Ruby @ 883, 5261 (Repaired 3 times)&lt;br /&gt;
* Iron @ 150, 6090 (Unbroken)&lt;br /&gt;
* Iron @ 253, 5935 (Repaired two times, empty repair basket)&lt;br /&gt;
* Iron @ 290, 6386 (Unbroken)&lt;br /&gt;
* Tin @ 20, 6076 (Unbroken)&lt;br /&gt;
* Tin/Emerald @ 1596, 4623 (Unbroken)&lt;br /&gt;
* Tin/Emerald @ 1596, 4615 (Unbroken)&lt;br /&gt;
* Silver @ 1036, -4620 (Meroe)&lt;br /&gt;
* Silver @ 997, -4701 (Meroe)&lt;br /&gt;
* Antimony/quartz @ 1062, 7529 (Restricted till a need for Antimony is opened) - Thanks Spicy&lt;br /&gt;
* Titanium/quartz @ 1070, 7405 (Restricted till a need for Tutanium is opened) - Thanks Spicy&lt;br /&gt;
* Zinc @ 579, 6641 (Unbroken)&lt;br /&gt;
* Zinc @ 471, 6644 (Unbroken)&lt;br /&gt;
* Sand/Diamond @ 603, 6622 (Unbroken)&lt;br /&gt;
* Sand/Diamond @ 612, 6622 (Unbroken)&lt;br /&gt;
* Sand/Diamond @ 620, 6622 (Unbroken)&lt;br /&gt;
* Sand/Diamond @ 613, 6614 (Unbroken)&lt;br /&gt;
* Sand/Diamond @ 604, 6615 (Unbroken)&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale4/Mine   for repair costs&lt;br /&gt;
&lt;br /&gt;
== Mines (Public Use) : ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:PBPW}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/PBPW&amp;diff=34995</id>
		<title>Guilds/PBPW</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/PBPW&amp;diff=34995"/>
		<updated>2009-01-22T00:22:09Z</updated>

		<summary type="html">&lt;p&gt;Myth: /* Mines (Guild &amp;amp; research use) : */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= PI Bridge Public Works Board =&lt;br /&gt;
&lt;br /&gt;
Located at 931 6563 in the Adn region.&lt;br /&gt;
&lt;br /&gt;
We are dedicated to a strong and modern public works compound for our use and the benefit of our neighbours, new players, and whoever wanders by. :)&lt;br /&gt;
&lt;br /&gt;
Adn Public Clinker Depository and Cement/Concrete Facility - Adn: 260,6354&lt;br /&gt;
&lt;br /&gt;
== Current Equipment: ==&lt;br /&gt;
* 2 Compounds (Cornerstoned)&lt;br /&gt;
* 1 Firepit&lt;br /&gt;
* 2 Camel Pen (1/3)&lt;br /&gt;
* 4 Sheep Pen (3/3)&lt;br /&gt;
* 12 Pottery Wheels&lt;br /&gt;
* 8 True Kilns&lt;br /&gt;
* 1 Carpentry Shop w/Vice&lt;br /&gt;
* 3 Unupgraded Carp Shops&lt;br /&gt;
* 2 Upgraded Kitchens&lt;br /&gt;
* 1 Soda Glazier's Bench&lt;br /&gt;
* 2 Charcoal Hearths&lt;br /&gt;
* 3 Small Distaffs&lt;br /&gt;
* 2 Rocksaws&lt;br /&gt;
* 2 Mason's Bench&lt;br /&gt;
* 1 Student's Forge w/extrusion plate &amp;amp; nail mold&lt;br /&gt;
* 1 Student's Forge w/ nail mold&lt;br /&gt;
* 1 Master's Forge w/extrusion plate &amp;amp; nail mold&lt;br /&gt;
* 2 Bullet Furnaces&lt;br /&gt;
* 2 Compression Furnace&lt;br /&gt;
* 1 Master's Casting Box&lt;br /&gt;
* 1 Fleet Furnace - See a member to access&lt;br /&gt;
&lt;br /&gt;
== Want: ==&lt;br /&gt;
* Mats for all kinds of equipment&lt;br /&gt;
* Mines for the good of the public&lt;br /&gt;
* Conflict Shrine&lt;br /&gt;
&lt;br /&gt;
= Mats to save up for future expansions =&lt;br /&gt;
&lt;br /&gt;
* 3 student casting boxes&lt;br /&gt;
	48 boards, 400 fb, 800 bricks, 2400 sand&lt;br /&gt;
12 kettles&lt;br /&gt;
	360 iron, 360 beeswax, 48 cop sheets (144 cop)&lt;br /&gt;
* 2 anvils&lt;br /&gt;
	2 anvil beds (16 iron, 16 beeswax), 240 fb, 8 jugs&lt;br /&gt;
* 6 cc ovens&lt;br /&gt;
	800 fb, 1600 b, 16 cop sheet (96 cop), 16 cop wire (1.6 cop), 120 leather&lt;br /&gt;
* 2 gem cutting tables&lt;br /&gt;
	48 cut stone, 28 white sand, 160 boards&lt;br /&gt;
* 3 watermines&lt;br /&gt;
	72 glass pipe (144 potash/soda, 72 lime), 3 large gears (360 iron), 12 cop straps (36 cop), 36 pulleys&lt;br /&gt;
&lt;br /&gt;
== Mines (Guild &amp;amp; research use) : ==&lt;br /&gt;
* Lead @ 688, 6822 (21 time repaired, broken?)&lt;br /&gt;
*Lead/Sapphire @ 684,6824&lt;br /&gt;
* Copper/topaz @ 886, 6126 (Repaired 4 times, 3 leather and other stuff to repair)&lt;br /&gt;
* Copper @ 904, 6137 (Repaired 7 times)&lt;br /&gt;
* Copper/Emerald @ 1561, 4629 (Unbroken)&lt;br /&gt;
* Copper/Emerald @ 1571, 4626 (Unbroken)&lt;br /&gt;
* Copper/Emerald @ 1580, 4225 (Unbroken)&lt;br /&gt;
* Copper/Emerald @ 1588, 4623 (Unbroken)&lt;br /&gt;
* Copper/Quartz @ 1538, 4632 (Unbroken)&lt;br /&gt;
* Copper/Quartz @ 1604, 4623 (Unbroken)&lt;br /&gt;
* Iron @ 929, 5339 (Repaired four times, 8 leather and others to repair)&lt;br /&gt;
* Iron/Ruby @ 891, 5269 (Unbroken)&lt;br /&gt;
* Iron/Ruby @ 883, 5261 (Repaired 3 times)&lt;br /&gt;
* Iron @ 150, 6090 (Unbroken)&lt;br /&gt;
* Iron @ 253, 5935 (Repaired two times, empty repair basket)&lt;br /&gt;
* Iron @ 290, 6386 (Unbroken)&lt;br /&gt;
* Tin @ 20, 6076 (Unbroken)&lt;br /&gt;
* Tin/Emerald @ 1596, 4623 (Unbroken)&lt;br /&gt;
* Tin/Emerald @ 1596, 4615 (Unbroken)&lt;br /&gt;
* Silver @ 1036, -4620 (Meroe)&lt;br /&gt;
* Silver @ 997, -4701 (Meroe)&lt;br /&gt;
* Antimony/quartz @ 1062, 7529 (Restricted till a need for Antimony is opened) - Thanks Spicy&lt;br /&gt;
* Titanium/quartz @ 1070, 7405 (Restricted till a need for Tutanium is opened) - Thanks Spicy&lt;br /&gt;
* Zinc @ 579, 6641 (Unbroken)&lt;br /&gt;
* Zinc @ 471, 6644 (Unbroken)&lt;br /&gt;
* Sand/Diamond @ 603, 6622 (Unbroken)&lt;br /&gt;
* Sand/Diamond @ 612, 6622 (Unbroken)&lt;br /&gt;
* Sand/Diamond @ 620, 6622 (Unbroken)&lt;br /&gt;
* Sand/Diamond @ 613, 6614 (Unbroken)&lt;br /&gt;
* Sand/Diamond @ 604, 6615 (Unbroken)&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale4/Mine   for repair costs&lt;br /&gt;
&lt;br /&gt;
== Mines (Public Use) : ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:PBPW}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Pollution&amp;diff=33728</id>
		<title>Pollution</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Pollution&amp;diff=33728"/>
		<updated>2009-01-19T22:11:42Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Clinker Disposal Facilities==&lt;br /&gt;
&lt;br /&gt;
{|-&lt;br /&gt;
|'''PBPW Adn Public Clinker Disposal Site'''(Open) and Public Cement/Concrete Facility(Open)&lt;br /&gt;
|-&lt;br /&gt;
|'''ADN 260,6354''' (Near the large limestone deposit in the western desert)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mining/Smelting pollution test results and remedies==&lt;br /&gt;
{|-&lt;br /&gt;
|Day 1:built a copper mine at the corner of my compound&lt;br /&gt;
|-&lt;br /&gt;
|Day 3: Noticed I could not grow flax, 6 out of 10 tadpoles die. Likely cause was either the smelting or mining.&lt;br /&gt;
|-&lt;br /&gt;
|Day 4: Did NOT use the mine but continued smelting. By the end of the day 3 out of 10 tadpoles died.&lt;br /&gt;
|-&lt;br /&gt;
|Day 5: Did NOT use the mine but continued to smelt at my compound. This morning 1 out of 10 tadpoles died, by the end of the day all tadpoles survived. I am still smelting as I write this post&lt;br /&gt;
|-&lt;br /&gt;
|Note: At 1 tadpole death flax was able to be grown.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|What we can conclude from this is that smelting has no effect on pollution at this early stage in the tale. Mines do NOT have any effect on pollution, but rather the USE of the mine does.&lt;br /&gt;
|-&lt;br /&gt;
|Possible remedies would be to plan flaxxing and plant flax days prior to mining days. Mine extensively on a mining day, then do not touch for 2 days and flaxxing will return to normal. &lt;br /&gt;
|-&lt;br /&gt;
|The pollution radius seems to be about 20 to 30 co-ordinates from the USED mine, therefore allowing flaxxing in that area beyond the radius.&lt;br /&gt;
|-&lt;br /&gt;
|Pollution does NOT affect the growth of vegetables only flax at this time, it is too early in the tale to know if it effects barley or wheat.&lt;br /&gt;
|-&lt;br /&gt;
|Animal reproduction does not seem to be affected by pollution either.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Submitted by Diania&lt;br /&gt;
&lt;br /&gt;
==Stillwater Tests==&lt;br /&gt;
&lt;br /&gt;
{|-&lt;br /&gt;
|We currently have a sheep pen and a camel pen right next to each other. Acidity test shows 8k+ directly on the sheep pen, slowly dropping off to zero roughly 40-50 co-ordinates awayin all directions.&lt;br /&gt;
|-&lt;br /&gt;
|Firepits - we placed 4 firepits and happily started grilled foods and charcoal making. ==TWO DAYS== (real life days) later our wood timers doubled on the nearby trees and flax growing said 'bad soil'. The area affected is roughly 20 coords in all directions.&lt;br /&gt;
|-&lt;br /&gt;
|We moved our firepits into the desert, and the area is slowly recovering naturally. Tree timers are dropping by roughly 10 seconds per real life day - roughly 1 game month to fully recover.&lt;br /&gt;
|-&lt;br /&gt;
|We tested our animal pens. Currently we have 1x camel pen and 1x sheep pen right next to each other. The soil in the area directly under the pens tested as 8k + acidity. ! This effected an area roughly 40-50 co-ords in all directions. At the 40 c-ord mark pollution was down to 300 acidity. We havn't had time to fully test the area to get the exact range, nor do we know if it is the sheep or camel pen causing the acidity.&lt;br /&gt;
|-&lt;br /&gt;
|My CP by UBody has around 18k+ acidity (23k last week and the highest acidity being located at my cp). At the time we noticed the acidity problem I had a soda bench (have made 40 items on), 2 student forges (used to make roughly 20 batches of nails), a master forge (not sure if it was ever used), 3 cc hearths (have generated more than 2k of cc), and 1 sheep pen. Mines are on the other side of the river so at least 20-40 coords away and the acidity drops as I cross the bridge going from my cp to the other side of the Nile. We have a metal cp nearby about 50-100 coords away inland. There is no water nearby nor sheep pens and acidity is 1. Master forges,student forges, casting boxes, master casting box, and multiple firepits have all been used heavily there along with cc hearths. - Darien&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;b&amp;gt;I have a few questions for everyone.&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; • Is everyone else that reports high acidity near water?&amp;lt;br&amp;gt; • Are there both forges and cc hearths being used (wondering if soot level has anything to do with it)?&amp;lt;br&amp;gt; • Are you keeping the dung cleaned out of the sheep/camel pen? &amp;lt;br&amp;gt;• Do you guys think the acidity level will affect greenhouses?  &amp;lt;br&amp;gt; • &amp;lt;b&amp;gt;Last question and it has to do with an observation.&amp;lt;/b&amp;gt; Would phosphorus (urine aka dung here) mixed with soot create an acid? - Darien (01/16/09)&lt;br /&gt;
|-&lt;br /&gt;
|More testing needed please - Baldanah&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Falcon Bay Tests==&lt;br /&gt;
&lt;br /&gt;
{|-&lt;br /&gt;
|Flax is no longer plantable at my CP. I have a copper vein and a tin vein on either side of my CP, both about 20 coords away. There is heavy metal pollution, but the acidity is still 0 around my CP. I have a firepit but it has only been fired a few times. I don't have to walk far to plant flax as of yet. Just outside the two ore veins.&lt;br /&gt;
|-&lt;br /&gt;
|I have a camel and a sheep pen right next to each other too, but the acidity under both of them is 0. Same with my firepit. &lt;br /&gt;
I'll keep checking the acidity to see if anything changes.&lt;br /&gt;
|-&lt;br /&gt;
|Just noticed that herbs aren't spawning in the area anymore. I used to find at least 1 a day by my CP.&lt;br /&gt;
|-&lt;br /&gt;
|Trees and thorns are still on the same timer aswell. -[[User:Theridion | Theridion]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Pollution&amp;diff=33727</id>
		<title>Pollution</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Pollution&amp;diff=33727"/>
		<updated>2009-01-19T22:11:30Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Clinker Disposal Facilities==&lt;br /&gt;
&lt;br /&gt;
{|-&lt;br /&gt;
|'''PBPW Adn Public Clinker Desposal Site'''(Open) and Public Cement/Concrete Facility(Open)&lt;br /&gt;
|-&lt;br /&gt;
|'''ADN 260,6354''' (Near the large limestone deposit in the western desert)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mining/Smelting pollution test results and remedies==&lt;br /&gt;
{|-&lt;br /&gt;
|Day 1:built a copper mine at the corner of my compound&lt;br /&gt;
|-&lt;br /&gt;
|Day 3: Noticed I could not grow flax, 6 out of 10 tadpoles die. Likely cause was either the smelting or mining.&lt;br /&gt;
|-&lt;br /&gt;
|Day 4: Did NOT use the mine but continued smelting. By the end of the day 3 out of 10 tadpoles died.&lt;br /&gt;
|-&lt;br /&gt;
|Day 5: Did NOT use the mine but continued to smelt at my compound. This morning 1 out of 10 tadpoles died, by the end of the day all tadpoles survived. I am still smelting as I write this post&lt;br /&gt;
|-&lt;br /&gt;
|Note: At 1 tadpole death flax was able to be grown.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|What we can conclude from this is that smelting has no effect on pollution at this early stage in the tale. Mines do NOT have any effect on pollution, but rather the USE of the mine does.&lt;br /&gt;
|-&lt;br /&gt;
|Possible remedies would be to plan flaxxing and plant flax days prior to mining days. Mine extensively on a mining day, then do not touch for 2 days and flaxxing will return to normal. &lt;br /&gt;
|-&lt;br /&gt;
|The pollution radius seems to be about 20 to 30 co-ordinates from the USED mine, therefore allowing flaxxing in that area beyond the radius.&lt;br /&gt;
|-&lt;br /&gt;
|Pollution does NOT affect the growth of vegetables only flax at this time, it is too early in the tale to know if it effects barley or wheat.&lt;br /&gt;
|-&lt;br /&gt;
|Animal reproduction does not seem to be affected by pollution either.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Submitted by Diania&lt;br /&gt;
&lt;br /&gt;
==Stillwater Tests==&lt;br /&gt;
&lt;br /&gt;
{|-&lt;br /&gt;
|We currently have a sheep pen and a camel pen right next to each other. Acidity test shows 8k+ directly on the sheep pen, slowly dropping off to zero roughly 40-50 co-ordinates awayin all directions.&lt;br /&gt;
|-&lt;br /&gt;
|Firepits - we placed 4 firepits and happily started grilled foods and charcoal making. ==TWO DAYS== (real life days) later our wood timers doubled on the nearby trees and flax growing said 'bad soil'. The area affected is roughly 20 coords in all directions.&lt;br /&gt;
|-&lt;br /&gt;
|We moved our firepits into the desert, and the area is slowly recovering naturally. Tree timers are dropping by roughly 10 seconds per real life day - roughly 1 game month to fully recover.&lt;br /&gt;
|-&lt;br /&gt;
|We tested our animal pens. Currently we have 1x camel pen and 1x sheep pen right next to each other. The soil in the area directly under the pens tested as 8k + acidity. ! This effected an area roughly 40-50 co-ords in all directions. At the 40 c-ord mark pollution was down to 300 acidity. We havn't had time to fully test the area to get the exact range, nor do we know if it is the sheep or camel pen causing the acidity.&lt;br /&gt;
|-&lt;br /&gt;
|My CP by UBody has around 18k+ acidity (23k last week and the highest acidity being located at my cp). At the time we noticed the acidity problem I had a soda bench (have made 40 items on), 2 student forges (used to make roughly 20 batches of nails), a master forge (not sure if it was ever used), 3 cc hearths (have generated more than 2k of cc), and 1 sheep pen. Mines are on the other side of the river so at least 20-40 coords away and the acidity drops as I cross the bridge going from my cp to the other side of the Nile. We have a metal cp nearby about 50-100 coords away inland. There is no water nearby nor sheep pens and acidity is 1. Master forges,student forges, casting boxes, master casting box, and multiple firepits have all been used heavily there along with cc hearths. - Darien&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;b&amp;gt;I have a few questions for everyone.&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; • Is everyone else that reports high acidity near water?&amp;lt;br&amp;gt; • Are there both forges and cc hearths being used (wondering if soot level has anything to do with it)?&amp;lt;br&amp;gt; • Are you keeping the dung cleaned out of the sheep/camel pen? &amp;lt;br&amp;gt;• Do you guys think the acidity level will affect greenhouses?  &amp;lt;br&amp;gt; • &amp;lt;b&amp;gt;Last question and it has to do with an observation.&amp;lt;/b&amp;gt; Would phosphorus (urine aka dung here) mixed with soot create an acid? - Darien (01/16/09)&lt;br /&gt;
|-&lt;br /&gt;
|More testing needed please - Baldanah&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Falcon Bay Tests==&lt;br /&gt;
&lt;br /&gt;
{|-&lt;br /&gt;
|Flax is no longer plantable at my CP. I have a copper vein and a tin vein on either side of my CP, both about 20 coords away. There is heavy metal pollution, but the acidity is still 0 around my CP. I have a firepit but it has only been fired a few times. I don't have to walk far to plant flax as of yet. Just outside the two ore veins.&lt;br /&gt;
|-&lt;br /&gt;
|I have a camel and a sheep pen right next to each other too, but the acidity under both of them is 0. Same with my firepit. &lt;br /&gt;
I'll keep checking the acidity to see if anything changes.&lt;br /&gt;
|-&lt;br /&gt;
|Just noticed that herbs aren't spawning in the area anymore. I used to find at least 1 a day by my CP.&lt;br /&gt;
|-&lt;br /&gt;
|Trees and thorns are still on the same timer aswell. -[[User:Theridion | Theridion]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Pollution&amp;diff=33726</id>
		<title>Pollution</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Pollution&amp;diff=33726"/>
		<updated>2009-01-19T22:10:58Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Clinker Disposal Facilities==&lt;br /&gt;
&lt;br /&gt;
{|-&lt;br /&gt;
|'''PBPW Adn Public Clinker Depository'''(Open) and Public Cement/Concrete Facility(Open)&lt;br /&gt;
|-&lt;br /&gt;
|'''ADN 260,6354''' (Near the large limestone deposit in the western desert)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mining/Smelting pollution test results and remedies==&lt;br /&gt;
{|-&lt;br /&gt;
|Day 1:built a copper mine at the corner of my compound&lt;br /&gt;
|-&lt;br /&gt;
|Day 3: Noticed I could not grow flax, 6 out of 10 tadpoles die. Likely cause was either the smelting or mining.&lt;br /&gt;
|-&lt;br /&gt;
|Day 4: Did NOT use the mine but continued smelting. By the end of the day 3 out of 10 tadpoles died.&lt;br /&gt;
|-&lt;br /&gt;
|Day 5: Did NOT use the mine but continued to smelt at my compound. This morning 1 out of 10 tadpoles died, by the end of the day all tadpoles survived. I am still smelting as I write this post&lt;br /&gt;
|-&lt;br /&gt;
|Note: At 1 tadpole death flax was able to be grown.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|What we can conclude from this is that smelting has no effect on pollution at this early stage in the tale. Mines do NOT have any effect on pollution, but rather the USE of the mine does.&lt;br /&gt;
|-&lt;br /&gt;
|Possible remedies would be to plan flaxxing and plant flax days prior to mining days. Mine extensively on a mining day, then do not touch for 2 days and flaxxing will return to normal. &lt;br /&gt;
|-&lt;br /&gt;
|The pollution radius seems to be about 20 to 30 co-ordinates from the USED mine, therefore allowing flaxxing in that area beyond the radius.&lt;br /&gt;
|-&lt;br /&gt;
|Pollution does NOT affect the growth of vegetables only flax at this time, it is too early in the tale to know if it effects barley or wheat.&lt;br /&gt;
|-&lt;br /&gt;
|Animal reproduction does not seem to be affected by pollution either.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Submitted by Diania&lt;br /&gt;
&lt;br /&gt;
==Stillwater Tests==&lt;br /&gt;
&lt;br /&gt;
{|-&lt;br /&gt;
|We currently have a sheep pen and a camel pen right next to each other. Acidity test shows 8k+ directly on the sheep pen, slowly dropping off to zero roughly 40-50 co-ordinates awayin all directions.&lt;br /&gt;
|-&lt;br /&gt;
|Firepits - we placed 4 firepits and happily started grilled foods and charcoal making. ==TWO DAYS== (real life days) later our wood timers doubled on the nearby trees and flax growing said 'bad soil'. The area affected is roughly 20 coords in all directions.&lt;br /&gt;
|-&lt;br /&gt;
|We moved our firepits into the desert, and the area is slowly recovering naturally. Tree timers are dropping by roughly 10 seconds per real life day - roughly 1 game month to fully recover.&lt;br /&gt;
|-&lt;br /&gt;
|We tested our animal pens. Currently we have 1x camel pen and 1x sheep pen right next to each other. The soil in the area directly under the pens tested as 8k + acidity. ! This effected an area roughly 40-50 co-ords in all directions. At the 40 c-ord mark pollution was down to 300 acidity. We havn't had time to fully test the area to get the exact range, nor do we know if it is the sheep or camel pen causing the acidity.&lt;br /&gt;
|-&lt;br /&gt;
|My CP by UBody has around 18k+ acidity (23k last week and the highest acidity being located at my cp). At the time we noticed the acidity problem I had a soda bench (have made 40 items on), 2 student forges (used to make roughly 20 batches of nails), a master forge (not sure if it was ever used), 3 cc hearths (have generated more than 2k of cc), and 1 sheep pen. Mines are on the other side of the river so at least 20-40 coords away and the acidity drops as I cross the bridge going from my cp to the other side of the Nile. We have a metal cp nearby about 50-100 coords away inland. There is no water nearby nor sheep pens and acidity is 1. Master forges,student forges, casting boxes, master casting box, and multiple firepits have all been used heavily there along with cc hearths. - Darien&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;b&amp;gt;I have a few questions for everyone.&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; • Is everyone else that reports high acidity near water?&amp;lt;br&amp;gt; • Are there both forges and cc hearths being used (wondering if soot level has anything to do with it)?&amp;lt;br&amp;gt; • Are you keeping the dung cleaned out of the sheep/camel pen? &amp;lt;br&amp;gt;• Do you guys think the acidity level will affect greenhouses?  &amp;lt;br&amp;gt; • &amp;lt;b&amp;gt;Last question and it has to do with an observation.&amp;lt;/b&amp;gt; Would phosphorus (urine aka dung here) mixed with soot create an acid? - Darien (01/16/09)&lt;br /&gt;
|-&lt;br /&gt;
|More testing needed please - Baldanah&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Falcon Bay Tests==&lt;br /&gt;
&lt;br /&gt;
{|-&lt;br /&gt;
|Flax is no longer plantable at my CP. I have a copper vein and a tin vein on either side of my CP, both about 20 coords away. There is heavy metal pollution, but the acidity is still 0 around my CP. I have a firepit but it has only been fired a few times. I don't have to walk far to plant flax as of yet. Just outside the two ore veins.&lt;br /&gt;
|-&lt;br /&gt;
|I have a camel and a sheep pen right next to each other too, but the acidity under both of them is 0. Same with my firepit. &lt;br /&gt;
I'll keep checking the acidity to see if anything changes.&lt;br /&gt;
|-&lt;br /&gt;
|Just noticed that herbs aren't spawning in the area anymore. I used to find at least 1 a day by my CP.&lt;br /&gt;
|-&lt;br /&gt;
|Trees and thorns are still on the same timer aswell. -[[User:Theridion | Theridion]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Pollution&amp;diff=33122</id>
		<title>Pollution</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Pollution&amp;diff=33122"/>
		<updated>2009-01-18T19:26:15Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Clinker Disposal Facilities==&lt;br /&gt;
&lt;br /&gt;
{|-&lt;br /&gt;
|'''PBPW Adn Public Clinker Depository'''(Open) and Public Cement/Concrete Facility(Coming Soon!)&lt;br /&gt;
|-&lt;br /&gt;
|'''ADN 260,6354''' (Near the large limestone deposit in the western desert)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mining/Smelting pollution test results and remedies==&lt;br /&gt;
{|-&lt;br /&gt;
|Day 1:built a copper mine at the corner of my compound&lt;br /&gt;
|-&lt;br /&gt;
|Day 3: Noticed I could not grow flax, 6 out of 10 tadpoles die. Likely cause was either the smelting or mining.&lt;br /&gt;
|-&lt;br /&gt;
|Day 4: Did NOT use the mine but continued smelting. By the end of the day 3 out of 10 tadpoles died.&lt;br /&gt;
|-&lt;br /&gt;
|Day 5: Did NOT use the mine but continued to smelt at my compound. This morning 1 out of 10 tadpoles died, by the end of the day all tadpoles survived. I am still smelting as I write this post&lt;br /&gt;
|-&lt;br /&gt;
|Note: At 1 tadpole death flax was able to be grown.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|What we can conclude from this is that smelting has no effect on pollution at this early stage in the tale. Mines do NOT have any effect on pollution, but rather the USE of the mine does.&lt;br /&gt;
|-&lt;br /&gt;
|Possible remedies would be to plan flaxxing and plant flax days prior to mining days. Mine extensively on a mining day, then do not touch for 2 days and flaxxing will return to normal. &lt;br /&gt;
|-&lt;br /&gt;
|The pollution radius seems to be about 20 to 30 co-ordinates from the USED mine, therefore allowing flaxxing in that area beyond the radius.&lt;br /&gt;
|-&lt;br /&gt;
|Pollution does NOT affect the growth of vegetables only flax at this time, it is too early in the tale to know if it effects barley or wheat.&lt;br /&gt;
|-&lt;br /&gt;
|Animal reproduction does not seem to be affected by pollution either.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Submitted by Diania&lt;br /&gt;
&lt;br /&gt;
==Stillwater Tests==&lt;br /&gt;
&lt;br /&gt;
{|-&lt;br /&gt;
|We currently have a sheep pen and a camel pen right next to each other. Acidity test shows 8k+ directly on the sheep pen, slowly dropping off to zero roughly 40-50 co-ordinates awayin all directions.&lt;br /&gt;
|-&lt;br /&gt;
|Firepits - we placed 4 firepits and happily started grilled foods and charcoal making. ==TWO DAYS== (real life days) later our wood timers doubled on the nearby trees and flax growing said 'bad soil'. The area affected is roughly 20 coords in all directions.&lt;br /&gt;
|-&lt;br /&gt;
|We moved our firepits into the desert, and the area is slowly recovering naturally. Tree timers are dropping by roughly 10 seconds per real life day - roughly 1 game month to fully recover.&lt;br /&gt;
|-&lt;br /&gt;
|We tested our animal pens. Currently we have 1x camel pen and 1x sheep pen right next to each other. The soil in the area directly under the pens tested as 8k + acidity. ! This effected an area roughly 40-50 co-ords in all directions. At the 40 c-ord mark pollution was down to 300 acidity. We havn't had time to fully test the area to get the exact range, nor do we know if it is the sheep or camel pen causing the acidity.&lt;br /&gt;
|-&lt;br /&gt;
|My CP by UBody has around 18k+ acidity (23k last week and the highest acidity being located at my cp). At the time we noticed the acidity problem I had a soda bench (have made 40 items on), 2 student forges (used to make roughly 20 batches of nails), a master forge (not sure if it was ever used), 3 cc hearths (have generated more than 2k of cc), and 1 sheep pen. Mines are on the other side of the river so at least 20-40 coords away and the acidity drops as I cross the bridge going from my cp to the other side of the Nile. We have a metal cp nearby about 50-100 coords away inland. There is no water nearby nor sheep pens and acidity is 1. Master forges,student forges, casting boxes, master casting box, and multiple firepits have all been used heavily there along with cc hearths. - Darien&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;b&amp;gt;I have a few questions for everyone.&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; • Is everyone else that reports high acidity near water?&amp;lt;br&amp;gt; • Are there both forges and cc hearths being used (wondering if soot level has anything to do with it)?&amp;lt;br&amp;gt; • Are you keeping the dung cleaned out of the sheep/camel pen? &amp;lt;br&amp;gt;• Do you guys think the acidity level will affect greenhouses?  &amp;lt;br&amp;gt; • &amp;lt;b&amp;gt;Last question and it has to do with an observation.&amp;lt;/b&amp;gt; Would phosphorus (urine aka dung here) mixed with soot create an acid? - Darien (01/16/09)&lt;br /&gt;
|-&lt;br /&gt;
|More testing needed please - Baldanah&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Falcon Bay Tests==&lt;br /&gt;
&lt;br /&gt;
{|-&lt;br /&gt;
|Flax is no longer plantable at my CP. I have a copper vein and a tin vein on either side of my CP, both about 20 coords away. There is heavy metal pollution, but the acidity is still 0 around my CP. I have a firepit but it has only been fired a few times. I don't have to walk far to plant flax as of yet. Just outside the two ore veins.&lt;br /&gt;
|-&lt;br /&gt;
|I have a camel and a sheep pen right next to each other too, but the acidity under both of them is 0. Same with my firepit. &lt;br /&gt;
I'll keep checking the acidity to see if anything changes.&lt;br /&gt;
|-&lt;br /&gt;
|Just noticed that herbs aren't spawning in the area anymore. I used to find at least 1 a day by my CP.&lt;br /&gt;
|-&lt;br /&gt;
|Trees and thorns are still on the same timer aswell. -[[User:Theridion | Theridion]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Pollution&amp;diff=33121</id>
		<title>Pollution</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Pollution&amp;diff=33121"/>
		<updated>2009-01-18T19:25:21Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Clinker Disposal Facilities==&lt;br /&gt;
&lt;br /&gt;
{|-&lt;br /&gt;
'''PBPW Adn Public Clinker Depository'''(Open) and Public Cement/Concrete Facility(Coming Soon!)&lt;br /&gt;
&lt;br /&gt;
'''ADN 260,6354''' (Near the large limestone deposit in the western desert)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mining/Smelting pollution test results and remedies==&lt;br /&gt;
{|-&lt;br /&gt;
|Day 1:built a copper mine at the corner of my compound&lt;br /&gt;
|-&lt;br /&gt;
|Day 3: Noticed I could not grow flax, 6 out of 10 tadpoles die. Likely cause was either the smelting or mining.&lt;br /&gt;
|-&lt;br /&gt;
|Day 4: Did NOT use the mine but continued smelting. By the end of the day 3 out of 10 tadpoles died.&lt;br /&gt;
|-&lt;br /&gt;
|Day 5: Did NOT use the mine but continued to smelt at my compound. This morning 1 out of 10 tadpoles died, by the end of the day all tadpoles survived. I am still smelting as I write this post&lt;br /&gt;
|-&lt;br /&gt;
|Note: At 1 tadpole death flax was able to be grown.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|What we can conclude from this is that smelting has no effect on pollution at this early stage in the tale. Mines do NOT have any effect on pollution, but rather the USE of the mine does.&lt;br /&gt;
|-&lt;br /&gt;
|Possible remedies would be to plan flaxxing and plant flax days prior to mining days. Mine extensively on a mining day, then do not touch for 2 days and flaxxing will return to normal. &lt;br /&gt;
|-&lt;br /&gt;
|The pollution radius seems to be about 20 to 30 co-ordinates from the USED mine, therefore allowing flaxxing in that area beyond the radius.&lt;br /&gt;
|-&lt;br /&gt;
|Pollution does NOT affect the growth of vegetables only flax at this time, it is too early in the tale to know if it effects barley or wheat.&lt;br /&gt;
|-&lt;br /&gt;
|Animal reproduction does not seem to be affected by pollution either.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Submitted by Diania&lt;br /&gt;
&lt;br /&gt;
==Stillwater Tests==&lt;br /&gt;
&lt;br /&gt;
{|-&lt;br /&gt;
|We currently have a sheep pen and a camel pen right next to each other. Acidity test shows 8k+ directly on the sheep pen, slowly dropping off to zero roughly 40-50 co-ordinates awayin all directions.&lt;br /&gt;
|-&lt;br /&gt;
|Firepits - we placed 4 firepits and happily started grilled foods and charcoal making. ==TWO DAYS== (real life days) later our wood timers doubled on the nearby trees and flax growing said 'bad soil'. The area affected is roughly 20 coords in all directions.&lt;br /&gt;
|-&lt;br /&gt;
|We moved our firepits into the desert, and the area is slowly recovering naturally. Tree timers are dropping by roughly 10 seconds per real life day - roughly 1 game month to fully recover.&lt;br /&gt;
|-&lt;br /&gt;
|We tested our animal pens. Currently we have 1x camel pen and 1x sheep pen right next to each other. The soil in the area directly under the pens tested as 8k + acidity. ! This effected an area roughly 40-50 co-ords in all directions. At the 40 c-ord mark pollution was down to 300 acidity. We havn't had time to fully test the area to get the exact range, nor do we know if it is the sheep or camel pen causing the acidity.&lt;br /&gt;
|-&lt;br /&gt;
|My CP by UBody has around 18k+ acidity (23k last week and the highest acidity being located at my cp). At the time we noticed the acidity problem I had a soda bench (have made 40 items on), 2 student forges (used to make roughly 20 batches of nails), a master forge (not sure if it was ever used), 3 cc hearths (have generated more than 2k of cc), and 1 sheep pen. Mines are on the other side of the river so at least 20-40 coords away and the acidity drops as I cross the bridge going from my cp to the other side of the Nile. We have a metal cp nearby about 50-100 coords away inland. There is no water nearby nor sheep pens and acidity is 1. Master forges,student forges, casting boxes, master casting box, and multiple firepits have all been used heavily there along with cc hearths. - Darien&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;b&amp;gt;I have a few questions for everyone.&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; • Is everyone else that reports high acidity near water?&amp;lt;br&amp;gt; • Are there both forges and cc hearths being used (wondering if soot level has anything to do with it)?&amp;lt;br&amp;gt; • Are you keeping the dung cleaned out of the sheep/camel pen? &amp;lt;br&amp;gt;• Do you guys think the acidity level will affect greenhouses?  &amp;lt;br&amp;gt; • &amp;lt;b&amp;gt;Last question and it has to do with an observation.&amp;lt;/b&amp;gt; Would phosphorus (urine aka dung here) mixed with soot create an acid? - Darien (01/16/09)&lt;br /&gt;
|-&lt;br /&gt;
|More testing needed please - Baldanah&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Falcon Bay Tests==&lt;br /&gt;
&lt;br /&gt;
{|-&lt;br /&gt;
|Flax is no longer plantable at my CP. I have a copper vein and a tin vein on either side of my CP, both about 20 coords away. There is heavy metal pollution, but the acidity is still 0 around my CP. I have a firepit but it has only been fired a few times. I don't have to walk far to plant flax as of yet. Just outside the two ore veins.&lt;br /&gt;
|-&lt;br /&gt;
|I have a camel and a sheep pen right next to each other too, but the acidity under both of them is 0. Same with my firepit. &lt;br /&gt;
I'll keep checking the acidity to see if anything changes.&lt;br /&gt;
|-&lt;br /&gt;
|Just noticed that herbs aren't spawning in the area anymore. I used to find at least 1 a day by my CP.&lt;br /&gt;
|-&lt;br /&gt;
|Trees and thorns are still on the same timer aswell. -[[User:Theridion | Theridion]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Pollution&amp;diff=33120</id>
		<title>Pollution</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Pollution&amp;diff=33120"/>
		<updated>2009-01-18T19:24:12Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Clinker Disposal Facilities==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''PBPW Adn Public Clinker Depository'''(Open) and Public Cement/Concrete Facility(Coming Soon!)&lt;br /&gt;
&lt;br /&gt;
'''ADN 260,6354''' (Near the large limestone deposit in the western desert)&lt;br /&gt;
&lt;br /&gt;
==Mining/Smelting pollution test results and remedies==&lt;br /&gt;
{|-&lt;br /&gt;
|Day 1:built a copper mine at the corner of my compound&lt;br /&gt;
|-&lt;br /&gt;
|Day 3: Noticed I could not grow flax, 6 out of 10 tadpoles die. Likely cause was either the smelting or mining.&lt;br /&gt;
|-&lt;br /&gt;
|Day 4: Did NOT use the mine but continued smelting. By the end of the day 3 out of 10 tadpoles died.&lt;br /&gt;
|-&lt;br /&gt;
|Day 5: Did NOT use the mine but continued to smelt at my compound. This morning 1 out of 10 tadpoles died, by the end of the day all tadpoles survived. I am still smelting as I write this post&lt;br /&gt;
|-&lt;br /&gt;
|Note: At 1 tadpole death flax was able to be grown.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|What we can conclude from this is that smelting has no effect on pollution at this early stage in the tale. Mines do NOT have any effect on pollution, but rather the USE of the mine does.&lt;br /&gt;
|-&lt;br /&gt;
|Possible remedies would be to plan flaxxing and plant flax days prior to mining days. Mine extensively on a mining day, then do not touch for 2 days and flaxxing will return to normal. &lt;br /&gt;
|-&lt;br /&gt;
|The pollution radius seems to be about 20 to 30 co-ordinates from the USED mine, therefore allowing flaxxing in that area beyond the radius.&lt;br /&gt;
|-&lt;br /&gt;
|Pollution does NOT affect the growth of vegetables only flax at this time, it is too early in the tale to know if it effects barley or wheat.&lt;br /&gt;
|-&lt;br /&gt;
|Animal reproduction does not seem to be affected by pollution either.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Submitted by Diania&lt;br /&gt;
&lt;br /&gt;
==Stillwater Tests==&lt;br /&gt;
&lt;br /&gt;
{|-&lt;br /&gt;
|We currently have a sheep pen and a camel pen right next to each other. Acidity test shows 8k+ directly on the sheep pen, slowly dropping off to zero roughly 40-50 co-ordinates awayin all directions.&lt;br /&gt;
|-&lt;br /&gt;
|Firepits - we placed 4 firepits and happily started grilled foods and charcoal making. ==TWO DAYS== (real life days) later our wood timers doubled on the nearby trees and flax growing said 'bad soil'. The area affected is roughly 20 coords in all directions.&lt;br /&gt;
|-&lt;br /&gt;
|We moved our firepits into the desert, and the area is slowly recovering naturally. Tree timers are dropping by roughly 10 seconds per real life day - roughly 1 game month to fully recover.&lt;br /&gt;
|-&lt;br /&gt;
|We tested our animal pens. Currently we have 1x camel pen and 1x sheep pen right next to each other. The soil in the area directly under the pens tested as 8k + acidity. ! This effected an area roughly 40-50 co-ords in all directions. At the 40 c-ord mark pollution was down to 300 acidity. We havn't had time to fully test the area to get the exact range, nor do we know if it is the sheep or camel pen causing the acidity.&lt;br /&gt;
|-&lt;br /&gt;
|My CP by UBody has around 18k+ acidity (23k last week and the highest acidity being located at my cp). At the time we noticed the acidity problem I had a soda bench (have made 40 items on), 2 student forges (used to make roughly 20 batches of nails), a master forge (not sure if it was ever used), 3 cc hearths (have generated more than 2k of cc), and 1 sheep pen. Mines are on the other side of the river so at least 20-40 coords away and the acidity drops as I cross the bridge going from my cp to the other side of the Nile. We have a metal cp nearby about 50-100 coords away inland. There is no water nearby nor sheep pens and acidity is 1. Master forges,student forges, casting boxes, master casting box, and multiple firepits have all been used heavily there along with cc hearths. - Darien&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;b&amp;gt;I have a few questions for everyone.&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; • Is everyone else that reports high acidity near water?&amp;lt;br&amp;gt; • Are there both forges and cc hearths being used (wondering if soot level has anything to do with it)?&amp;lt;br&amp;gt; • Are you keeping the dung cleaned out of the sheep/camel pen? &amp;lt;br&amp;gt;• Do you guys think the acidity level will affect greenhouses?  &amp;lt;br&amp;gt; • &amp;lt;b&amp;gt;Last question and it has to do with an observation.&amp;lt;/b&amp;gt; Would phosphorus (urine aka dung here) mixed with soot create an acid? - Darien (01/16/09)&lt;br /&gt;
|-&lt;br /&gt;
|More testing needed please - Baldanah&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Falcon Bay Tests==&lt;br /&gt;
&lt;br /&gt;
{|-&lt;br /&gt;
|Flax is no longer plantable at my CP. I have a copper vein and a tin vein on either side of my CP, both about 20 coords away. There is heavy metal pollution, but the acidity is still 0 around my CP. I have a firepit but it has only been fired a few times. I don't have to walk far to plant flax as of yet. Just outside the two ore veins.&lt;br /&gt;
|-&lt;br /&gt;
|I have a camel and a sheep pen right next to each other too, but the acidity under both of them is 0. Same with my firepit. &lt;br /&gt;
I'll keep checking the acidity to see if anything changes.&lt;br /&gt;
|-&lt;br /&gt;
|Just noticed that herbs aren't spawning in the area anymore. I used to find at least 1 a day by my CP.&lt;br /&gt;
|-&lt;br /&gt;
|Trees and thorns are still on the same timer aswell. -[[User:Theridion | Theridion]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Pollution&amp;diff=33119</id>
		<title>Pollution</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Pollution&amp;diff=33119"/>
		<updated>2009-01-18T19:23:27Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Clinker Disposal Facilities==&lt;br /&gt;
&lt;br /&gt;
'''PBPW Adn Public Clinker Depository'''(Open) and Public Cement/Concrete Facility(Coming Soon!)&lt;br /&gt;
'''ADN 260,6354''' (Near the large limestone deposit in the western desert)&lt;br /&gt;
&lt;br /&gt;
==Mining/Smelting pollution test results and remedies==&lt;br /&gt;
{|-&lt;br /&gt;
|Day 1:built a copper mine at the corner of my compound&lt;br /&gt;
|-&lt;br /&gt;
|Day 3: Noticed I could not grow flax, 6 out of 10 tadpoles die. Likely cause was either the smelting or mining.&lt;br /&gt;
|-&lt;br /&gt;
|Day 4: Did NOT use the mine but continued smelting. By the end of the day 3 out of 10 tadpoles died.&lt;br /&gt;
|-&lt;br /&gt;
|Day 5: Did NOT use the mine but continued to smelt at my compound. This morning 1 out of 10 tadpoles died, by the end of the day all tadpoles survived. I am still smelting as I write this post&lt;br /&gt;
|-&lt;br /&gt;
|Note: At 1 tadpole death flax was able to be grown.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|What we can conclude from this is that smelting has no effect on pollution at this early stage in the tale. Mines do NOT have any effect on pollution, but rather the USE of the mine does.&lt;br /&gt;
|-&lt;br /&gt;
|Possible remedies would be to plan flaxxing and plant flax days prior to mining days. Mine extensively on a mining day, then do not touch for 2 days and flaxxing will return to normal. &lt;br /&gt;
|-&lt;br /&gt;
|The pollution radius seems to be about 20 to 30 co-ordinates from the USED mine, therefore allowing flaxxing in that area beyond the radius.&lt;br /&gt;
|-&lt;br /&gt;
|Pollution does NOT affect the growth of vegetables only flax at this time, it is too early in the tale to know if it effects barley or wheat.&lt;br /&gt;
|-&lt;br /&gt;
|Animal reproduction does not seem to be affected by pollution either.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Submitted by Diania&lt;br /&gt;
&lt;br /&gt;
==Stillwater Tests==&lt;br /&gt;
&lt;br /&gt;
{|-&lt;br /&gt;
|We currently have a sheep pen and a camel pen right next to each other. Acidity test shows 8k+ directly on the sheep pen, slowly dropping off to zero roughly 40-50 co-ordinates awayin all directions.&lt;br /&gt;
|-&lt;br /&gt;
|Firepits - we placed 4 firepits and happily started grilled foods and charcoal making. ==TWO DAYS== (real life days) later our wood timers doubled on the nearby trees and flax growing said 'bad soil'. The area affected is roughly 20 coords in all directions.&lt;br /&gt;
|-&lt;br /&gt;
|We moved our firepits into the desert, and the area is slowly recovering naturally. Tree timers are dropping by roughly 10 seconds per real life day - roughly 1 game month to fully recover.&lt;br /&gt;
|-&lt;br /&gt;
|We tested our animal pens. Currently we have 1x camel pen and 1x sheep pen right next to each other. The soil in the area directly under the pens tested as 8k + acidity. ! This effected an area roughly 40-50 co-ords in all directions. At the 40 c-ord mark pollution was down to 300 acidity. We havn't had time to fully test the area to get the exact range, nor do we know if it is the sheep or camel pen causing the acidity.&lt;br /&gt;
|-&lt;br /&gt;
|My CP by UBody has around 18k+ acidity (23k last week and the highest acidity being located at my cp). At the time we noticed the acidity problem I had a soda bench (have made 40 items on), 2 student forges (used to make roughly 20 batches of nails), a master forge (not sure if it was ever used), 3 cc hearths (have generated more than 2k of cc), and 1 sheep pen. Mines are on the other side of the river so at least 20-40 coords away and the acidity drops as I cross the bridge going from my cp to the other side of the Nile. We have a metal cp nearby about 50-100 coords away inland. There is no water nearby nor sheep pens and acidity is 1. Master forges,student forges, casting boxes, master casting box, and multiple firepits have all been used heavily there along with cc hearths. - Darien&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;b&amp;gt;I have a few questions for everyone.&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; • Is everyone else that reports high acidity near water?&amp;lt;br&amp;gt; • Are there both forges and cc hearths being used (wondering if soot level has anything to do with it)?&amp;lt;br&amp;gt; • Are you keeping the dung cleaned out of the sheep/camel pen? &amp;lt;br&amp;gt;• Do you guys think the acidity level will affect greenhouses?  &amp;lt;br&amp;gt; • &amp;lt;b&amp;gt;Last question and it has to do with an observation.&amp;lt;/b&amp;gt; Would phosphorus (urine aka dung here) mixed with soot create an acid? - Darien (01/16/09)&lt;br /&gt;
|-&lt;br /&gt;
|More testing needed please - Baldanah&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Falcon Bay Tests==&lt;br /&gt;
&lt;br /&gt;
{|-&lt;br /&gt;
|Flax is no longer plantable at my CP. I have a copper vein and a tin vein on either side of my CP, both about 20 coords away. There is heavy metal pollution, but the acidity is still 0 around my CP. I have a firepit but it has only been fired a few times. I don't have to walk far to plant flax as of yet. Just outside the two ore veins.&lt;br /&gt;
|-&lt;br /&gt;
|I have a camel and a sheep pen right next to each other too, but the acidity under both of them is 0. Same with my firepit. &lt;br /&gt;
I'll keep checking the acidity to see if anything changes.&lt;br /&gt;
|-&lt;br /&gt;
|Just noticed that herbs aren't spawning in the area anymore. I used to find at least 1 a day by my CP.&lt;br /&gt;
|-&lt;br /&gt;
|Trees and thorns are still on the same timer aswell. -[[User:Theridion | Theridion]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Pollution&amp;diff=33118</id>
		<title>Pollution</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Pollution&amp;diff=33118"/>
		<updated>2009-01-18T19:22:23Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Clinker Disposal Facilities==&lt;br /&gt;
&lt;br /&gt;
PBPW Adn Public Clinker Depository(Open) and Public Cement/Concrete Facility(Coming Soon!)&lt;br /&gt;
ADN 260,6354 (Near the large limestone deposit in the western desert)&lt;br /&gt;
&lt;br /&gt;
==Mining/Smelting pollution test results and remedies==&lt;br /&gt;
{|-&lt;br /&gt;
|Day 1:built a copper mine at the corner of my compound&lt;br /&gt;
|-&lt;br /&gt;
|Day 3: Noticed I could not grow flax, 6 out of 10 tadpoles die. Likely cause was either the smelting or mining.&lt;br /&gt;
|-&lt;br /&gt;
|Day 4: Did NOT use the mine but continued smelting. By the end of the day 3 out of 10 tadpoles died.&lt;br /&gt;
|-&lt;br /&gt;
|Day 5: Did NOT use the mine but continued to smelt at my compound. This morning 1 out of 10 tadpoles died, by the end of the day all tadpoles survived. I am still smelting as I write this post&lt;br /&gt;
|-&lt;br /&gt;
|Note: At 1 tadpole death flax was able to be grown.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|What we can conclude from this is that smelting has no effect on pollution at this early stage in the tale. Mines do NOT have any effect on pollution, but rather the USE of the mine does.&lt;br /&gt;
|-&lt;br /&gt;
|Possible remedies would be to plan flaxxing and plant flax days prior to mining days. Mine extensively on a mining day, then do not touch for 2 days and flaxxing will return to normal. &lt;br /&gt;
|-&lt;br /&gt;
|The pollution radius seems to be about 20 to 30 co-ordinates from the USED mine, therefore allowing flaxxing in that area beyond the radius.&lt;br /&gt;
|-&lt;br /&gt;
|Pollution does NOT affect the growth of vegetables only flax at this time, it is too early in the tale to know if it effects barley or wheat.&lt;br /&gt;
|-&lt;br /&gt;
|Animal reproduction does not seem to be affected by pollution either.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Submitted by Diania&lt;br /&gt;
&lt;br /&gt;
==Stillwater Tests==&lt;br /&gt;
&lt;br /&gt;
{|-&lt;br /&gt;
|We currently have a sheep pen and a camel pen right next to each other. Acidity test shows 8k+ directly on the sheep pen, slowly dropping off to zero roughly 40-50 co-ordinates awayin all directions.&lt;br /&gt;
|-&lt;br /&gt;
|Firepits - we placed 4 firepits and happily started grilled foods and charcoal making. ==TWO DAYS== (real life days) later our wood timers doubled on the nearby trees and flax growing said 'bad soil'. The area affected is roughly 20 coords in all directions.&lt;br /&gt;
|-&lt;br /&gt;
|We moved our firepits into the desert, and the area is slowly recovering naturally. Tree timers are dropping by roughly 10 seconds per real life day - roughly 1 game month to fully recover.&lt;br /&gt;
|-&lt;br /&gt;
|We tested our animal pens. Currently we have 1x camel pen and 1x sheep pen right next to each other. The soil in the area directly under the pens tested as 8k + acidity. ! This effected an area roughly 40-50 co-ords in all directions. At the 40 c-ord mark pollution was down to 300 acidity. We havn't had time to fully test the area to get the exact range, nor do we know if it is the sheep or camel pen causing the acidity.&lt;br /&gt;
|-&lt;br /&gt;
|My CP by UBody has around 18k+ acidity (23k last week and the highest acidity being located at my cp). At the time we noticed the acidity problem I had a soda bench (have made 40 items on), 2 student forges (used to make roughly 20 batches of nails), a master forge (not sure if it was ever used), 3 cc hearths (have generated more than 2k of cc), and 1 sheep pen. Mines are on the other side of the river so at least 20-40 coords away and the acidity drops as I cross the bridge going from my cp to the other side of the Nile. We have a metal cp nearby about 50-100 coords away inland. There is no water nearby nor sheep pens and acidity is 1. Master forges,student forges, casting boxes, master casting box, and multiple firepits have all been used heavily there along with cc hearths. - Darien&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;b&amp;gt;I have a few questions for everyone.&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; • Is everyone else that reports high acidity near water?&amp;lt;br&amp;gt; • Are there both forges and cc hearths being used (wondering if soot level has anything to do with it)?&amp;lt;br&amp;gt; • Are you keeping the dung cleaned out of the sheep/camel pen? &amp;lt;br&amp;gt;• Do you guys think the acidity level will affect greenhouses?  &amp;lt;br&amp;gt; • &amp;lt;b&amp;gt;Last question and it has to do with an observation.&amp;lt;/b&amp;gt; Would phosphorus (urine aka dung here) mixed with soot create an acid? - Darien (01/16/09)&lt;br /&gt;
|-&lt;br /&gt;
|More testing needed please - Baldanah&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Falcon Bay Tests==&lt;br /&gt;
&lt;br /&gt;
{|-&lt;br /&gt;
|Flax is no longer plantable at my CP. I have a copper vein and a tin vein on either side of my CP, both about 20 coords away. There is heavy metal pollution, but the acidity is still 0 around my CP. I have a firepit but it has only been fired a few times. I don't have to walk far to plant flax as of yet. Just outside the two ore veins.&lt;br /&gt;
|-&lt;br /&gt;
|I have a camel and a sheep pen right next to each other too, but the acidity under both of them is 0. Same with my firepit. &lt;br /&gt;
I'll keep checking the acidity to see if anything changes.&lt;br /&gt;
|-&lt;br /&gt;
|Just noticed that herbs aren't spawning in the area anymore. I used to find at least 1 a day by my CP.&lt;br /&gt;
|-&lt;br /&gt;
|Trees and thorns are still on the same timer aswell. -[[User:Theridion | Theridion]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/PBPW&amp;diff=33115</id>
		<title>Guilds/PBPW</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/PBPW&amp;diff=33115"/>
		<updated>2009-01-18T19:18:40Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= PI Bridge Public Works Board =&lt;br /&gt;
&lt;br /&gt;
Located at 931 6563 in the Adn region.&lt;br /&gt;
&lt;br /&gt;
We are dedicated to a strong and modern public works compound for our use and the benefit of our neighbours, new players, and whoever wanders by. :)&lt;br /&gt;
&lt;br /&gt;
Adn Public Clinker Depository and Cement/Concrete Facility - Adn: 260,6354&lt;br /&gt;
&lt;br /&gt;
== Current Equipment: ==&lt;br /&gt;
* 1 Compound (Cornerstoned)&lt;br /&gt;
* 1 Firepit&lt;br /&gt;
* 2 Camel Pen (1/3)&lt;br /&gt;
* 4 Sheep Pen (3/3)&lt;br /&gt;
* 12 Pottery Wheels&lt;br /&gt;
* 8 True Kilns&lt;br /&gt;
* 1 Carpentry Shop w/Vice&lt;br /&gt;
* 3 Unupgraded Carp Shops&lt;br /&gt;
* 2 Upgraded Kitchens&lt;br /&gt;
* 1 Soda Glazier's Bench&lt;br /&gt;
* 2 Charcoal Hearths&lt;br /&gt;
* 3 Small Distaffs&lt;br /&gt;
* 2 Rocksaws&lt;br /&gt;
* 2 Mason's Bench&lt;br /&gt;
* 1 Student's Forge w/extrusion plate &amp;amp; nail mold&lt;br /&gt;
* 1 Student's Forge w/ nail mold&lt;br /&gt;
* 1 Master's Forge w/extrusion plate &amp;amp; nail mold&lt;br /&gt;
* 2 Bullet Furnaces&lt;br /&gt;
* 2 Compression Furnace&lt;br /&gt;
* 1 Master's Casting Box&lt;br /&gt;
* 1 Fleet Furnace - See a member to access&lt;br /&gt;
&lt;br /&gt;
== Want: ==&lt;br /&gt;
* Mats for all kinds of equipment&lt;br /&gt;
* Mines for the good of the public&lt;br /&gt;
* Conflict Shrine&lt;br /&gt;
&lt;br /&gt;
= Mats to save up for future expansions =&lt;br /&gt;
&lt;br /&gt;
* 3 student casting boxes&lt;br /&gt;
	48 boards, 400 fb, 800 bricks, 2400 sand&lt;br /&gt;
12 kettles&lt;br /&gt;
	360 iron, 360 beeswax, 48 cop sheets (144 cop)&lt;br /&gt;
* 2 anvils&lt;br /&gt;
	2 anvil beds (16 iron, 16 beeswax), 240 fb, 8 jugs&lt;br /&gt;
* 6 cc ovens&lt;br /&gt;
	800 fb, 1600 b, 16 cop sheet (96 cop), 16 cop wire (1.6 cop), 120 leather&lt;br /&gt;
* 2 gem cutting tables&lt;br /&gt;
	48 cut stone, 28 white sand, 160 boards&lt;br /&gt;
* 3 watermines&lt;br /&gt;
	72 glass pipe (144 potash/soda, 72 lime), 3 large gears (360 iron), 12 cop straps (36 cop), 36 pulleys&lt;br /&gt;
&lt;br /&gt;
== Mines (Guild &amp;amp; research use) : ==&lt;br /&gt;
* Lead @ 688, 6822 (21 time repaired, broken?)&lt;br /&gt;
*Lead/Sapphire @ 684,6824&lt;br /&gt;
* Copper/topaz @ 886, 6126 (Repaired 4 times, 3 leather and other stuff to repair)&lt;br /&gt;
* Copper @ 904, 6137 (Unbroken)&lt;br /&gt;
* Copper/Emerald @ 1561, 4629 (Unbroken)&lt;br /&gt;
* Copper/Emerald @ 1571, 4626 (Unbroken)&lt;br /&gt;
* Copper/Emerald @ 1580, 4225 (Unbroken)&lt;br /&gt;
* Copper/Emerald @ 1588, 4623 (Unbroken)&lt;br /&gt;
* Copper/Quartz @ 1538, 4632 (Unbroken)&lt;br /&gt;
* Copper/Quartz @ 1604, 4623 (Unbroken)&lt;br /&gt;
* Iron @ 929, 5339 (Repaired four times, 8 leather and others to repair)&lt;br /&gt;
* Iron/Ruby @ 891, 5269 (Unbroken&lt;br /&gt;
* Iron/Ruby @ 883, 5261 (Unbroken&lt;br /&gt;
* Iron @ 150, 6090 (Unbroken)&lt;br /&gt;
* Iron @ 253, 5935 (Repaired two times, empty repair basket)&lt;br /&gt;
* Iron @ 290, 6386 (Unbroken)&lt;br /&gt;
* Tin @ 20, 6076 (Unbroken)&lt;br /&gt;
* Tin/Emerald @ 1596, 4623 (Unbroken)&lt;br /&gt;
* Tin/Emerald @ 1596, 4615 (Unbroken)&lt;br /&gt;
* Silver @ 1036, -4620 (Meroe)&lt;br /&gt;
* Silver @ 997, -4701 (Meroe)&lt;br /&gt;
* Antimony/quartz @ 1062, 7529 (Restricted till a need for Antimony is opened) - Thanks Spicy&lt;br /&gt;
* Titanium/quartz @ 1070, 7405 (Restricted till a need for Tutanium is opened) - Thanks Spicy&lt;br /&gt;
* Zinc @ 579, 6641 (Unbroken)&lt;br /&gt;
* Zinc @ 471, 6644 (Unbroken)&lt;br /&gt;
&lt;br /&gt;
http://www.atitd.org/wiki/tale4/Mine   for repair costs&lt;br /&gt;
&lt;br /&gt;
== Mines (Public Use) : ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:PBPW}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Research_by_University&amp;diff=27257</id>
		<title>Research by University</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Research_by_University&amp;diff=27257"/>
		<updated>2009-01-09T21:49:48Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== University of Architecture ==&lt;br /&gt;
&lt;br /&gt;
* [[Improved Brick Rack Construction]]&lt;br /&gt;
**Complete - [[Research/Queen's Retreat | Queen's Retreat]], [[Research/Saqqarah | Saqqarah]]&lt;br /&gt;
**On Timer - &lt;br /&gt;
&lt;br /&gt;
* [[Masonry]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
* [[Mining]]&lt;br /&gt;
**Complete - [[Research/Adn | Adn]], [[Research/Meroe | Meroe]], [[Research/Queen's Retreat | Queen's Retreat]], [[Research/Saqqarah | Saqqarah]], [[Research/Shabbat Ab | Shabbat Ab]]&lt;br /&gt;
**On Timer - &lt;br /&gt;
&lt;br /&gt;
* [[Obelisk Construction]]&lt;br /&gt;
**Complete - [[Research/Queen's Retreat | Queen's Retreat]], [[Research/Saqqarah | Saqqarah]], [[Research/Stillwater | Stillwater]] , [[Research/Meroe | Meroe]]&lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
* [[Pyramid Construction]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
* [[Stonecutting]]&lt;br /&gt;
**Complete - [[Research/Adn | Adn]], [[Research/Falcon Bay | Falcon Bay]], [[Research/Meroe | Meroe]], [[Research/Pyramid Lake | Pyramid Lake]], [[Research/Queen's Retreat | Queen's Retreat]], [[Research/Saqqarah | Saqqarah]], [[Research/Shabbat Ab | Shabbat Ab]], [[Research/Sinai | Sinai]], [[Research/Stillwater | Stillwater]],[[Research/Khmun | Khmun]]&lt;br /&gt;
**On Timer - &lt;br /&gt;
&lt;br /&gt;
* [[Stonemasonry]]&lt;br /&gt;
**Complete - [[Research/Adn | Adn]], [[Research/Falcon Bay | Falcon Bay]], [[Research/Meroe | Meroe]], [[Research/Pyramid Lake | Pyramid Lake]], [[Research/Queen's Retreat | Queen's Retreat]],[[Research/Saqqarah | Saqqarah]], [[Research/Shabbat Ab | Shabbat Ab]]&lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
== University of Art &amp;amp; Music ==&lt;br /&gt;
* [[Advanced Blacksmithing]]&lt;br /&gt;
**Complete - [[Research/Saqqarah | Saqqarah]]&lt;br /&gt;
**On Timer - [[Research/Pyramid Lake | Pyramid Lake]] http://armeagle.atitd.org/timer.php/37050400/teppy/img.png&lt;br /&gt;
&lt;br /&gt;
* [[Advanced Glassblowing]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
* [[Airship Construction]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
* [[Blacksmithing]]&lt;br /&gt;
**Complete - [[Research/Queen's_Retreat | Queen's Retreat]], [[Research/Saqqarah | Saqqarah]], [[Research/Pyramid Lake | Pyramid Lake]] &lt;br /&gt;
**On Timer - &lt;br /&gt;
&lt;br /&gt;
* [[Glassblowing]]&lt;br /&gt;
**Complete - [[Research/Adn | Adn]], [[Research/Falcon Bay | Falcon Bay]], [[Research/Meroe|Meroe]], [[Research/Pyramid Lake|Pyramid Lake]], [[Research/Queen's_Retreat | Queen's Retreat]], [[Research/Saqqarah | Saqqarah]], [[Research/Shabbat Ab|Shabbat Ab]]&lt;br /&gt;
**On Timer - &lt;br /&gt;
* [[Pyramid Construction]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
* [[Taxidermy]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
* [[The Science of Color]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
== University of Harmony ==&lt;br /&gt;
&lt;br /&gt;
* [[Advanced Metallurgy]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
* [[Chariot Repair]]&lt;br /&gt;
**Complete - [[Research/Adn | Adn]],[[Research/Saqqarah | Saqqarah]]&lt;br /&gt;
**On Timer -  &lt;br /&gt;
&lt;br /&gt;
* [[Casting]]&lt;br /&gt;
**Complete - [[Research/Pyramid Lake | Pyramid Lake]], [[Research/Queen's Retreat | Queen's Retreat]], [[Research/Saqqarah | Saqqarah]]&lt;br /&gt;
**On Timer -  &lt;br /&gt;
&lt;br /&gt;
* [[Metallurgy]]&lt;br /&gt;
**Complete - [[Research/Adn | Adn]],[[Research/Meroe | Meroe]],[[Research/Queens Retreat | Queens Retreat]],[[Research/Saqqarah | Saqqarah]], [[Research/Shabbat Ab | Shabbat Ab]], [[Research/Pyramid Lake | Pyramid Lake]]&lt;br /&gt;
**On Timer - &lt;br /&gt;
&lt;br /&gt;
* [[Pyramid Construction]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
== University of Human Body ==&lt;br /&gt;
&lt;br /&gt;
* [[Advanced Charcoal Production]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
* [[Aromatics]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
* [[Basic Charcoal Production ]]&lt;br /&gt;
**Complete - [[Research/Adn | Adn]], [[Research/Meroe | Meroe]], [[Research/Queen's_Retreat | Queen's Retreat]], [[Research/Saqqarah | Saqqarah]], [[Research/Shabbat Ab | Shabbat Ab]], [[Research/Sinai | Sinai]]&lt;br /&gt;
**On Timer - &lt;br /&gt;
&lt;br /&gt;
* [[Beer Brewing]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
* [[Controlled Burn]]&lt;br /&gt;
**Complete - [[Research/Adn | Adn]], [[Research/Falcon Bay | Falcon Bay]], [[Research/Khmun | Khmun]], [[Research/Meroe | Meroe]], [[Research/Nomad's Paradise | Nomad's Paradise]], [[Research/Pyramid Lake | Pyramid Lake]], [[Research/Queen's_Retreat | Queen's Retreat]], [[Research/Saqqarah | Saqqarah]], [[Research/Shabbat Ab | Shabbat Ab]], [[Research/Stillwater | Stillwater]]&lt;br /&gt;
**On Timer - &lt;br /&gt;
&lt;br /&gt;
* [[Dowsing]]&lt;br /&gt;
**Complete -  [[Research/Adn | Adn]], [[Research/Cat's Claw Ridge | Cat's Claw Ridge]], [[Research/Falcon Bay | Falcon Bay]], [[Research/Khmun | Khmun]], [[Research/Meroe | Meroe]], [[Research/Nomad's Paradise | Nomad's Paradise]], [[Research/Pyramid Lake | Pyramid Lake]], [[Research/Queen's_Retreat | Queen's Retreat]], [[Research/Saqqarah | Saqqarah]], [[Research/Shabbat Ab | Shabbat Ab]], [[Research/Sinai | Sinai]], [[Research/Stillwater | Stillwater]]&lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
* [[Pyramid Construction]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
== University of Leadership ==&lt;br /&gt;
&lt;br /&gt;
* [[Guild Construction]]&lt;br /&gt;
**Complete - [[Research/Adn | Adn]], [[Research/Falcon Bay | Falcon Bay]], [[Research/Khmun | Khmun]], [[Research/Pyramid Lake | Pyramid Lake]], [[Research/Queen's_Retreat | Queen's Retreat]], [[Research/Saqqarah | Saqqarah]], [[Research/Shabbat Ab | Shabbat Ab]], [[Research/Sinai | Sinai]], [[Research/Stillwater | Stillwater]]&lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
* [[Papyrus Paper Fabrication]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
* [[Pyramid Construction]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
* [[Sign Construction]]&lt;br /&gt;
**Complete - [[Research/Adn | Adn]],[[Research/Meroe | Meroe]],[[Research/Khmun | Khmun]], [[Research/Queen's_Retreat | Queen's Retreat]], [[Research/Saqqarah | Saqqarah]], [[Research/Shabbat Ab | Shabbat Ab]], [[Research/Pyramid Lake | Pyramid Lake]], [[Research/Sinai | Sinai]]&lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
* [[Stellae Construction]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
== University of Thought ==&lt;br /&gt;
&lt;br /&gt;
* [[Basic Chemistry]]&lt;br /&gt;
**Complete - [[Research/Saqqarah | Saqqarah]]&lt;br /&gt;
**On Timer - &lt;br /&gt;
&lt;br /&gt;
* [[Pyramid Construction]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
* [[Toxin Extraction]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
== University of Worship  ==&lt;br /&gt;
&lt;br /&gt;
* [[Advanced Animal Husbandry]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
* [[Advanced Horticulture]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
* [[Agriculture]]&lt;br /&gt;
**Complete - [[Research/Adn | Adn]], [[Research/Falcon Bay | Falcon Bay]], [[Research/Heaven's_Gate | Heaven's Gate]], [[Research/Khmun | Khmun]], [[Research/Meroe | Meroe]], [[Research/Pyramid Lake | Pyramid Lake]], [[Research/Queen's_Retreat | Queen's Retreat]], [[Research/Saqqarah | Saqqarah]], [[Research/Shabbat Ab | Shabbat Ab]], [[Research/Sinai | Sinai]], [[Research/Stillwater | Stillwater]], [[Research/Cats Claw Ridge | Cats Claw Ridge]]&lt;br /&gt;
&lt;br /&gt;
* [[Animal Husbandry]]&lt;br /&gt;
**Complete - [[Research/Adn | Adn]], [[Research/Falcon Bay | Falcon Bay]], [[Research/Meroe | Meroe]], [[Research/Pyramid Lake | Pyramid Lake]], [[Research/Queen's_Retreat | Queen's Retreat]], [[Research/Saqqarah | Saqqarah]], [[Research/Shabbat Ab | Shabbat Ab]], [[Research/Sinai | Sinai]], [[Research/Stillwater | Stillwater]]&lt;br /&gt;
**On Timer - &lt;br /&gt;
&lt;br /&gt;
* [[Avian Selection]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
* [[Barley Cultivation]]&lt;br /&gt;
**Complete - [[Research/Falcon Bay | Falcon Bay]], [[Research/Meroe | Meroe]], [[Research/Queen's_Retreat | Queen's Retreat]],[[Research/Saqqarah | Saqqarah]]&lt;br /&gt;
**On Timer - &lt;br /&gt;
* [[Beekeeping]]&lt;br /&gt;
**Complete - [[Research/Falcon Bay | Falcon Bay]], [[Research/Meroe | Meroe]], [[Research/Queen's_Retreat | Queen's Retreat]], [[Research/Saqqarah | Saqqarah]], [[Research/Shabbat Ab | Shabbat Ab]]&lt;br /&gt;
**On Timer - &lt;br /&gt;
&lt;br /&gt;
* [[Entomology]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]]&lt;br /&gt;
**Complete - [[Research/Saqqarah | Saqqarah]]&lt;br /&gt;
**On Timer -  &lt;br /&gt;
&lt;br /&gt;
* [[Horticulture]]&lt;br /&gt;
**Complete - [[Research/Falcon Bay | Falcon Bay]], [[Research/Queen's_Retreat | Queen's Retreat]], [[Research/Meroe | Meroe]], [[Research/Saqqarah | Saqqarah]], [[Research/Shabbat Ab | Shabbat Ab]], [[Research/Pyramid Lake | Pyramid Lake]] &lt;br /&gt;
**On Timer - &lt;br /&gt;
* [[Pyramid Construction]]&lt;br /&gt;
**Complete - &lt;br /&gt;
**On Timer -&lt;br /&gt;
&lt;br /&gt;
[[Category:Research]]&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=25218</id>
		<title>Guilds/Old Timers Guild</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=25218"/>
		<updated>2009-01-07T18:40:12Z</updated>

		<summary type="html">&lt;p&gt;Myth: /* Guild Website */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Old Timers Guild=&lt;br /&gt;
The Old Timers Guild is a community of mature gamers, from all around the globe, looking to have fun and interact with other members in a casual and relaxed atmosphere. We believe that on-line gaming doesn't have to be solely about the game or the uber loot. We are not hardcore raiders and we are not power grinders. We believe that part of the allure comes in the camaraderie and social interaction one can only find in a group of like minded individuals.  OTG is a helpful and motivated group of gamers, looking to enjoy ourselves ''without the drama.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We strongly believe that real life is the most important thing. We know things will happen, and no guild or game should expect you to suffer for taking care of whatever matters most in your own life. We are about the journey and not the destination. Our community provides our members a place to escape from real life. A place to kick up your feet and enjoy gaming content in a friendly and fun environment. Some of us have children that are older than what many consider to be the “typical gamer”. Our roster ranges from students to graduates, Mothers and Fathers to yes even Grandparents (and a few Great Grandparents) all brought together to unite in one common goal that has become our motto:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laid Back, Not Too Serious, No Drama, All About The Fun'''&lt;br /&gt;
&lt;br /&gt;
====OTG Guild Hall====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Adn - 911,6379&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guild Website==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;OTG Home Page&amp;lt;/nowiki&amp;gt; http://www.oldtimersguild.com&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;OTG ATITD4 forum section&amp;lt;/nowiki&amp;gt; http://www.oldtimersguild.com/vb/forumdisplay.php?f=699&lt;br /&gt;
&lt;br /&gt;
===This Page Under Construction===&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Old Timers Guild}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=25216</id>
		<title>Guilds/Old Timers Guild</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=25216"/>
		<updated>2009-01-07T18:39:05Z</updated>

		<summary type="html">&lt;p&gt;Myth: /* OTG Guild Hall */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Old Timers Guild=&lt;br /&gt;
The Old Timers Guild is a community of mature gamers, from all around the globe, looking to have fun and interact with other members in a casual and relaxed atmosphere. We believe that on-line gaming doesn't have to be solely about the game or the uber loot. We are not hardcore raiders and we are not power grinders. We believe that part of the allure comes in the camaraderie and social interaction one can only find in a group of like minded individuals.  OTG is a helpful and motivated group of gamers, looking to enjoy ourselves ''without the drama.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We strongly believe that real life is the most important thing. We know things will happen, and no guild or game should expect you to suffer for taking care of whatever matters most in your own life. We are about the journey and not the destination. Our community provides our members a place to escape from real life. A place to kick up your feet and enjoy gaming content in a friendly and fun environment. Some of us have children that are older than what many consider to be the “typical gamer”. Our roster ranges from students to graduates, Mothers and Fathers to yes even Grandparents (and a few Great Grandparents) all brought together to unite in one common goal that has become our motto:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laid Back, Not Too Serious, No Drama, All About The Fun'''&lt;br /&gt;
&lt;br /&gt;
====OTG Guild Hall====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Adn - 911,6379&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guild Website==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;OTG Home Page&amp;lt;/nowiki&amp;gt; http://www.oldtimersguild.com&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;OTG ATITD4 forum section&amp;lt;/nowiki&amp;gt; http://www.oldtimersguild.com/vb/forumdisplay.php?f=699]&lt;br /&gt;
&lt;br /&gt;
===This Page Under Construction===&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Old Timers Guild}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=25215</id>
		<title>Guilds/Old Timers Guild</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=25215"/>
		<updated>2009-01-07T18:38:26Z</updated>

		<summary type="html">&lt;p&gt;Myth: /* Guild Website */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Old Timers Guild=&lt;br /&gt;
The Old Timers Guild is a community of mature gamers, from all around the globe, looking to have fun and interact with other members in a casual and relaxed atmosphere. We believe that on-line gaming doesn't have to be solely about the game or the uber loot. We are not hardcore raiders and we are not power grinders. We believe that part of the allure comes in the camaraderie and social interaction one can only find in a group of like minded individuals.  OTG is a helpful and motivated group of gamers, looking to enjoy ourselves ''without the drama.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We strongly believe that real life is the most important thing. We know things will happen, and no guild or game should expect you to suffer for taking care of whatever matters most in your own life. We are about the journey and not the destination. Our community provides our members a place to escape from real life. A place to kick up your feet and enjoy gaming content in a friendly and fun environment. Some of us have children that are older than what many consider to be the “typical gamer”. Our roster ranges from students to graduates, Mothers and Fathers to yes even Grandparents (and a few Great Grandparents) all brought together to unite in one common goal that has become our motto:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laid Back, Not Too Serious, No Drama, All About The Fun'''&lt;br /&gt;
&lt;br /&gt;
===OTG Guild Hall===&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Adn - 911,6379&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guild Website==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;OTG Home Page&amp;lt;/nowiki&amp;gt; http://www.oldtimersguild.com&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;OTG ATITD4 forum section&amp;lt;/nowiki&amp;gt; http://www.oldtimersguild.com/vb/forumdisplay.php?f=699]&lt;br /&gt;
&lt;br /&gt;
===This Page Under Construction===&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Old Timers Guild}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=25214</id>
		<title>Guilds/Old Timers Guild</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=25214"/>
		<updated>2009-01-07T18:38:11Z</updated>

		<summary type="html">&lt;p&gt;Myth: /* Guild Website */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Old Timers Guild=&lt;br /&gt;
The Old Timers Guild is a community of mature gamers, from all around the globe, looking to have fun and interact with other members in a casual and relaxed atmosphere. We believe that on-line gaming doesn't have to be solely about the game or the uber loot. We are not hardcore raiders and we are not power grinders. We believe that part of the allure comes in the camaraderie and social interaction one can only find in a group of like minded individuals.  OTG is a helpful and motivated group of gamers, looking to enjoy ourselves ''without the drama.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We strongly believe that real life is the most important thing. We know things will happen, and no guild or game should expect you to suffer for taking care of whatever matters most in your own life. We are about the journey and not the destination. Our community provides our members a place to escape from real life. A place to kick up your feet and enjoy gaming content in a friendly and fun environment. Some of us have children that are older than what many consider to be the “typical gamer”. Our roster ranges from students to graduates, Mothers and Fathers to yes even Grandparents (and a few Great Grandparents) all brought together to unite in one common goal that has become our motto:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laid Back, Not Too Serious, No Drama, All About The Fun'''&lt;br /&gt;
&lt;br /&gt;
===OTG Guild Hall===&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Adn - 911,6379&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guild Website==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;OTG Home Page&amp;lt;/nowiki&amp;gt;http://www.oldtimersguild.com&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;OTG ATITD4 forum section&amp;lt;/nowiki&amp;gt; http://www.oldtimersguild.com/vb/forumdisplay.php?f=699]&lt;br /&gt;
&lt;br /&gt;
===This Page Under Construction===&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Old Timers Guild}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=25211</id>
		<title>Guilds/Old Timers Guild</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=25211"/>
		<updated>2009-01-07T18:36:28Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Old Timers Guild=&lt;br /&gt;
The Old Timers Guild is a community of mature gamers, from all around the globe, looking to have fun and interact with other members in a casual and relaxed atmosphere. We believe that on-line gaming doesn't have to be solely about the game or the uber loot. We are not hardcore raiders and we are not power grinders. We believe that part of the allure comes in the camaraderie and social interaction one can only find in a group of like minded individuals.  OTG is a helpful and motivated group of gamers, looking to enjoy ourselves ''without the drama.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We strongly believe that real life is the most important thing. We know things will happen, and no guild or game should expect you to suffer for taking care of whatever matters most in your own life. We are about the journey and not the destination. Our community provides our members a place to escape from real life. A place to kick up your feet and enjoy gaming content in a friendly and fun environment. Some of us have children that are older than what many consider to be the “typical gamer”. Our roster ranges from students to graduates, Mothers and Fathers to yes even Grandparents (and a few Great Grandparents) all brought together to unite in one common goal that has become our motto:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laid Back, Not Too Serious, No Drama, All About The Fun'''&lt;br /&gt;
&lt;br /&gt;
===OTG Guild Hall===&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Adn - 911,6379&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guild Website==&lt;br /&gt;
http://www.oldtimersguild.com&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;OTG ATITD4 forum section&amp;lt;/nowiki&amp;gt; http://www.oldtimersguild.com/vb/forumdisplay.php?f=699]&lt;br /&gt;
&lt;br /&gt;
===This Page Under Construction===&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Old Timers Guild}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=25210</id>
		<title>Guilds/Old Timers Guild</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=25210"/>
		<updated>2009-01-07T18:35:33Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Old Timers Guild=&lt;br /&gt;
The Old Timers Guild is a community of mature gamers, from all around the globe, looking to have fun and interact with other members in a casual and relaxed atmosphere. We believe that on-line gaming doesn't have to be solely about the game or the uber loot. We are not hardcore raiders and we are not power grinders. We believe that part of the allure comes in the camaraderie and social interaction one can only find in a group of like minded individuals.  OTG is a helpful and motivated group of gamers, looking to enjoy ourselves ''without the drama.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We strongly believe that real life is the most important thing. We know things will happen, and no guild or game should expect you to suffer for taking care of whatever matters most in your own life. We are about the journey and not the destination. Our community provides our members a place to escape from real life. A place to kick up your feet and enjoy gaming content in a friendly and fun environment. Some of us have children that are older than what many consider to be the “typical gamer”. Our roster ranges from students to graduates, Mothers and Fathers to yes even Grandparents (and a few Great Grandparents) all brought together to unite in one common goal that has become our motto:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laid Back, Not Too Serious, No Drama, All About The Fun'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;'''OTG Guild Hall location''': Adn - 911,6379&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guild Website==&lt;br /&gt;
http://www.oldtimersguild.com&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;OTG ATITD4 forum section&amp;lt;/nowiki&amp;gt; http://www.oldtimersguild.com/vb/forumdisplay.php?f=699]&lt;br /&gt;
&lt;br /&gt;
===This Page Under Construction===&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Old Timers Guild}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Research/Meroe&amp;diff=25122</id>
		<title>Research/Meroe</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Research/Meroe&amp;diff=25122"/>
		<updated>2009-01-07T16:52:09Z</updated>

		<summary type="html">&lt;p&gt;Myth: /* Gardening */ missing '/' divider added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Current goals==&lt;br /&gt;
&lt;br /&gt;
* Basic Chemistry&lt;br /&gt;
* Gardening&lt;br /&gt;
* Viticulture (can do all but the barrels)&lt;br /&gt;
&lt;br /&gt;
We know we can't get all the glassware done yet, but we're going to be burning and stockpiling lime and ash.&lt;br /&gt;
&lt;br /&gt;
== University of Architecture ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Masonry]] ===&lt;br /&gt;
* [[Bauxite]] 8/700&lt;br /&gt;
* [[Gypsum]] 0/700&lt;br /&gt;
* [[Cut Stone]] 0/2400&lt;br /&gt;
* [[Gravel]] 0/4800&lt;br /&gt;
&lt;br /&gt;
=== [[Obelisk Construction]] - OPEN ===&lt;br /&gt;
&lt;br /&gt;
=== [[Pyramid Construction]] ===&lt;br /&gt;
* [[Linen]] 0/700&lt;br /&gt;
* [[Copper Wire]] 0/70&lt;br /&gt;
* [[Limestone]] 1/700&lt;br /&gt;
* [[Oyster Shell Marble]] 0/70&lt;br /&gt;
* [[Small Diamond]] 0/700&lt;br /&gt;
* [[Glass Rods]] 0/70&lt;br /&gt;
* [[Medium Stones]] 0/70&lt;br /&gt;
&lt;br /&gt;
=== [[Stonecutting]] - OPEN ===&lt;br /&gt;
&lt;br /&gt;
=== [[Stonemasonry]] - OPEN ===&lt;br /&gt;
&lt;br /&gt;
=== [[Mining]] - OPEN ===&lt;br /&gt;
&lt;br /&gt;
== University of Art and Music ==&lt;br /&gt;
&lt;br /&gt;
=== [[Airship Construction]] ===&lt;br /&gt;
* [[Silk Cloth]] 0/800&lt;br /&gt;
* [[Canvas]] 0/1600&lt;br /&gt;
* [[Linen]] 0/1600&lt;br /&gt;
* [[Water Metal Strap]] 0/100&lt;br /&gt;
* [[Aluminium Strap]] 0/400&lt;br /&gt;
* [[Rope]] 0/2000&lt;br /&gt;
* [[Pliable, Fireproof, Blonde Boards]] 0/4000&lt;br /&gt;
&lt;br /&gt;
===[[Blacksmithing]]===&lt;br /&gt;
*[[Iron]] 723/1000&lt;br /&gt;
*[[Copper]] 353/1000&lt;br /&gt;
*'''[[Firebricks]] 8000/8000'''&lt;br /&gt;
*'''[[Water in Jugs]] 2500/2500'''&lt;br /&gt;
&lt;br /&gt;
=== [[Pyramid Construction]] ===&lt;br /&gt;
* [[Linen]] 0/700&lt;br /&gt;
* [[Copper Wire]] 0/70&lt;br /&gt;
* [[Limestone]] 0/700&lt;br /&gt;
* [[Oyster Shell Marble]] 0/70&lt;br /&gt;
* [[Small Sapphire]] 0/700&lt;br /&gt;
* [[Glass Rods]] 0/70&lt;br /&gt;
* [[Large Quartz]] 0/70&lt;br /&gt;
&lt;br /&gt;
=== [[Taxidermy]] ===&lt;br /&gt;
* [[Carp Fish]] 9/2500&lt;br /&gt;
* [[Perch Fish]] 13/2500&lt;br /&gt;
* [[Catfish]] 17/2500&lt;br /&gt;
* [[Tilapia Fish]] 15/2500&lt;br /&gt;
* [[Chromis Fish]] 45/2500&lt;br /&gt;
* [[Oxyrynchus Fish]] 37/250&lt;br /&gt;
* [[Abdju Fish]] 17/250&lt;br /&gt;
* [[Phagrus Fish]] 12/250&lt;br /&gt;
&lt;br /&gt;
=== [[Glassblowing]] - OPEN ===&lt;br /&gt;
&lt;br /&gt;
== University of Body ==&lt;br /&gt;
&lt;br /&gt;
===[[Advanced Charcoal Production]]===&lt;br /&gt;
* [[Wood]] 1243/8000&lt;br /&gt;
* [[Leather]] 0/4000&lt;br /&gt;
* [[Copper Sheeting]] 0/800&lt;br /&gt;
* [[Firebricks]] 0/12000&lt;br /&gt;
* [[Charcoal]] 0/12000&lt;br /&gt;
&lt;br /&gt;
===[[Beer Brewing]]===&lt;br /&gt;
* [[Barley (raw)]] 0/20000&lt;br /&gt;
* [[Malt (raw)]] 0/20000&lt;br /&gt;
* [[Honey]] 1371/50000&lt;br /&gt;
&lt;br /&gt;
===[[Pyramid Construction]]===&lt;br /&gt;
* [[Linen]] 0/700&lt;br /&gt;
* [[Copper Wire]] 0/70&lt;br /&gt;
* [[Limestone]] 0/700&lt;br /&gt;
* [[Yellow Alabaster]] 0/70&lt;br /&gt;
* [[Small Emerald]] 0/700&lt;br /&gt;
* [[Glass Rods]] 0/70&lt;br /&gt;
* [[Large Ruby]] 0/70&lt;br /&gt;
&lt;br /&gt;
=== [[Basic Charcoal Production]] - OPEN ===&lt;br /&gt;
===[[Controlled Burn]] - OPEN===&lt;br /&gt;
===[[Dowsing]] - OPEN===&lt;br /&gt;
&lt;br /&gt;
== University of Harmony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Advanced Metallurgy]] ===&lt;br /&gt;
* [[Iron]] - 0/4000&lt;br /&gt;
* [[Copper]] - 0/4000&lt;br /&gt;
* [[Aluminum]] - 0/1000&lt;br /&gt;
* [[Tin]] - 0/1000&lt;br /&gt;
* [[Zinc]] - 0/1000&lt;br /&gt;
* [[Lead]] - 0/1000&lt;br /&gt;
* [[Silver]] - 0/600&lt;br /&gt;
* [[Platinum]] - 0/200&lt;br /&gt;
* [[Tungsten]] - 0/200&lt;br /&gt;
* [[Lithium]] - 0/200&lt;br /&gt;
* [[Antimony]] - 0/200&lt;br /&gt;
* [[Strontium]] - 0/200&lt;br /&gt;
* [[Titanium]] - 0/200&lt;br /&gt;
* [[Magnesium]] - 0/200&lt;br /&gt;
&lt;br /&gt;
=== [[Chariot Repair]] ===&lt;br /&gt;
* '''[[Bricks]] - 12000/12000'''&lt;br /&gt;
* [[Boards]] - 1030/6000&lt;br /&gt;
* [[Linen]] - 56/400&lt;br /&gt;
* [[Cut Stone]] - 0/800&lt;br /&gt;
&lt;br /&gt;
=== [[Casting]] - OPEN ===&lt;br /&gt;
&lt;br /&gt;
=== [[Fine Casting]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Iron]] 0/500&lt;br /&gt;
* [[Titanium]] 0/400&lt;br /&gt;
* [[Bronze]] 0/200&lt;br /&gt;
* [[Steel]] 0/200&lt;br /&gt;
* [[Powdered Sunstone]] 0/100&lt;br /&gt;
* [[Powdered Ruby]] 0/100&lt;br /&gt;
&lt;br /&gt;
=== [[Metallurgy]] - OPEN ===&lt;br /&gt;
&lt;br /&gt;
=== [[Pyramid Construction]] ===&lt;br /&gt;
* [[Linen]] 0/700&lt;br /&gt;
* [[Copper Wire]]  0/70&lt;br /&gt;
* [[Limestone]] - 0/700&lt;br /&gt;
* [[Yellow Alabaster Marble]] 0/70&lt;br /&gt;
* [[Small Topaz]] 0/700&lt;br /&gt;
* [[Glass Rods]] 0/70&lt;br /&gt;
* [[Large Topaz]] 0/70&lt;br /&gt;
&lt;br /&gt;
== University of Leadership ==&lt;br /&gt;
&lt;br /&gt;
=== [[Guild Construction]]=== &lt;br /&gt;
&lt;br /&gt;
* '''[[Bricks]]   4000/4000'''&lt;br /&gt;
* '''[[Boards]]   2000/2000'''&lt;br /&gt;
* [[Canvas]]   0/140&lt;br /&gt;
* [[Rope]]     234/800&lt;br /&gt;
&lt;br /&gt;
=== [[Papyrus Paper Fabrication]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Papyrus]] 16/4000&lt;br /&gt;
* [[Medium Gears]] 0/50&lt;br /&gt;
* [[Cut Stone]] 0/800&lt;br /&gt;
* [[Pinch Roller]] 0/12&lt;br /&gt;
* [[Linen]] 0/800&lt;br /&gt;
&lt;br /&gt;
=== [[Pyramid Construction]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Linen]] 0/700&lt;br /&gt;
* [[Copper Wire]] 0/70&lt;br /&gt;
* [[Limestone]] 0/700&lt;br /&gt;
* [[Mud Granite]] 0/70&lt;br /&gt;
* [[Small Ruby]] 0/700&lt;br /&gt;
* [[Glass Rods]] 0/70&lt;br /&gt;
* [[Large Sapphire]] 0/70&lt;br /&gt;
&lt;br /&gt;
=== [[Stellae Construction]] ===&lt;br /&gt;
* [[Cut Stone]] 0/2000&lt;br /&gt;
* [[Dried Papyrus]] 0/5000&lt;br /&gt;
* [[Clay]] 3871/10000&lt;br /&gt;
&lt;br /&gt;
=== [[Sign Construction]] - OPEN ===&lt;br /&gt;
&lt;br /&gt;
== University of Thought ==&lt;br /&gt;
&lt;br /&gt;
=== [[Basic Chemistry]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Glass Jars]] 0/100&lt;br /&gt;
* '''[[Glass Rods]] 50/50'''&lt;br /&gt;
* [[Glass Pipe]] 122/150&lt;br /&gt;
* [[Boards]] 2238/7000&lt;br /&gt;
* [[Nails]] 846/2000&lt;br /&gt;
* '''[[Rope]] 500/500'''&lt;br /&gt;
* '''[[Wooden Peg]] 200/200'''&lt;br /&gt;
* [[Copper Sheeting]] 0/200&lt;br /&gt;
* '''[[Wooden Pestle]] 200/200'''&lt;br /&gt;
* '''[[Clay Mortars]] 200/200'''&lt;br /&gt;
* '''[[Cut Stone]] 500/500'''&lt;br /&gt;
* '''[[Leather]] 200/200'''&lt;br /&gt;
* '''[[Firebricks]] 5000/5000'''&lt;br /&gt;
* '''[[Small Quartz]] 100/100'''&lt;br /&gt;
* [[Small Diamond]] 60/100&lt;br /&gt;
* '''[[Saltpeter]] 500/500'''&lt;br /&gt;
* '''[[Sulfur]] 500/500'''&lt;br /&gt;
* '''[[Red Sand]] 300/300'''&lt;br /&gt;
* '''[[Charcoal]] 1000/1000'''&lt;br /&gt;
&lt;br /&gt;
=== [[Pyramid Construction]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Linen]] 0/700&lt;br /&gt;
* [[Copper Wire]] 0/70&lt;br /&gt;
* [[Limestone]] 0/700&lt;br /&gt;
* [[White Travertine]] 0/70&lt;br /&gt;
* [[Small Quartz]] 0/700&lt;br /&gt;
* [[Glass Rods]] 0/70&lt;br /&gt;
* [[Large Emerald]] 0/70&lt;br /&gt;
&lt;br /&gt;
=== [[Toxin Extraction]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Dueling Serpents Mushrooms]] 0/40&lt;br /&gt;
* [[Scorpion's Brood Mushrooms]] 0/600&lt;br /&gt;
* [[Brain Mushrooms]] 0/150&lt;br /&gt;
* [[Razor's Edge Mushrooms]] 0/200&lt;br /&gt;
* [[Ra's Awakening Mushrooms]] 0/80&lt;br /&gt;
* [[Heaven's Torrent Mushrooms]] 0/40&lt;br /&gt;
* [[Beer Kettle Kit]] 0/300&lt;br /&gt;
* [[Thermometer]] 0/25&lt;br /&gt;
* [[Oil]] 0/30000&lt;br /&gt;
&lt;br /&gt;
=== [[Water Mining]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Glass Pipe]] 0/400&lt;br /&gt;
* [[Large Gear]] 0/20&lt;br /&gt;
* [[Copper Strap]] 0/300&lt;br /&gt;
* [[Pulley]] 0/150&lt;br /&gt;
&lt;br /&gt;
== University of Worship ==&lt;br /&gt;
&lt;br /&gt;
=== [[Advanced Animal Husbandry]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Onions]] 0/10000&lt;br /&gt;
* [[Garlic]] 0/5000&lt;br /&gt;
* [[Onion Seeds]] 0/100&lt;br /&gt;
* [[Leek Seeds]] 0/100&lt;br /&gt;
* [[Carrot Seeds]] 0/100&lt;br /&gt;
* '''[[Cabbage Seeds]] 100/100'''&lt;br /&gt;
* [[Garlic Seeds]] 0/100&lt;br /&gt;
&lt;br /&gt;
===[[Advanced Horticulture]]===&lt;br /&gt;
&lt;br /&gt;
*[[Camels Mane Mushroom]]s 186/1600&lt;br /&gt;
*[[Scorpion's Brood Mushroom]]s 0/1200&lt;br /&gt;
*[[Cobra Skin]] 0/2000&lt;br /&gt;
*[[Khefre's Essence]] 0/50&lt;br /&gt;
&lt;br /&gt;
=== [[Avian Selection]] ===&lt;br /&gt;
* [[Cut Stone]] 48/2500 &lt;br /&gt;
* [[Barley (raw)]] 113/20000&lt;br /&gt;
* [[Dried Flax]] 0/2500&lt;br /&gt;
&lt;br /&gt;
=== [[Barley Cultivation]] - OPEN ===&lt;br /&gt;
&lt;br /&gt;
=== [[Entomology]] ===&lt;br /&gt;
&lt;br /&gt;
* 0/150 [[Sheet Glass]]&lt;br /&gt;
* 34/2000 [[Dirt]]&lt;br /&gt;
* 4/800 [[Linen]]&lt;br /&gt;
* 0/4000 [[Cabbage]]&lt;br /&gt;
* 0/20 [[Thermometer]]&lt;br /&gt;
&lt;br /&gt;
=== [[Gardening]] ===&lt;br /&gt;
*0/300 Sheet Glass&lt;br /&gt;
*'''1000/1000 Saltpeter'''&lt;br /&gt;
*8911/10000 Dirt&lt;br /&gt;
* '''3000/3000 Water in jugs'''&lt;br /&gt;
&lt;br /&gt;
=== [[Pyramid Construction]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Linen]] 0/700&lt;br /&gt;
* [[Copper Wire]] 0/70&lt;br /&gt;
* [[Limestone]] 0/700&lt;br /&gt;
* [[Canary Granite]] 0/70&lt;br /&gt;
* [[Cuttable Stone]] 15/700&lt;br /&gt;
* [[Glass Rods]] 0/70&lt;br /&gt;
* [[Large Diamonds]] 0/70&lt;br /&gt;
&lt;br /&gt;
===[[Viticulture]]- NOT YET AVAILABLE ===&lt;br /&gt;
*[[Small Barrels]] 0/100&lt;br /&gt;
*[[Water in Jugs]] 0/1000&lt;br /&gt;
*[[Carp Fish]] 0/400&lt;br /&gt;
*[[Perch Fish]] 0/400&lt;br /&gt;
*[[Catfish]] 0/400&lt;br /&gt;
*[[Tilapia Fish]] 0/400&lt;br /&gt;
*[[Chromis Fish]] 0/400&lt;br /&gt;
*[[Oxyrynchus Fish]] 0/400&lt;br /&gt;
*[[Abdju Fish]] 0/400&lt;br /&gt;
*[[Phagrus Fish]] 0/400&lt;br /&gt;
&lt;br /&gt;
=== [[Animal Husbandry]] - OPEN ===&lt;br /&gt;
&lt;br /&gt;
=== [[Agriculture]] - OPEN===&lt;br /&gt;
&lt;br /&gt;
=== [[Beekeeping]] - OPEN ===&lt;br /&gt;
&lt;br /&gt;
=== [[Horticulture]] - OPEN===&lt;br /&gt;
Gives Sea Lily Bulb:Vampire&lt;br /&gt;
[[Category:Research|Meroe]]&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23412</id>
		<title>Guilds/Old Timers Guild</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23412"/>
		<updated>2009-01-05T20:14:38Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Old Timers Guild=&lt;br /&gt;
The Old Timers Guild is a community of mature gamers, from all around the globe, looking to have fun and interact with other members in a casual and relaxed atmosphere. We believe that on-line gaming doesn't have to be solely about the game or the uber loot. We are not hardcore raiders and we are not power grinders. We believe that part of the allure comes in the camaraderie and social interaction one can only find in a group of like minded individuals.  OTG is a helpful and motivated group of gamers, looking to enjoy ourselves ''without the drama.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We strongly believe that real life is the most important thing. We know things will happen, and no guild or game should expect you to suffer for taking care of whatever matters most in your own life. We are about the journey and not the destination. Our community provides our members a place to escape from real life. A place to kick up your feet and enjoy gaming content in a friendly and fun environment. Some of us have children that are older than what many consider to be the “typical gamer”. Our roster ranges from students to graduates, Mothers and Fathers to yes even Grandparents (and a few Great Grandparents) all brought together to unite in one common goal that has become our motto:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laid Back, Not Too Serious, No Drama, All About The Fun'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Website==&lt;br /&gt;
http://www.oldtimersguild.com&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;OTG ATITD4 forum section&amp;lt;/nowiki&amp;gt; http://www.oldtimersguild.com/vb/forumdisplay.php?f=699]&lt;br /&gt;
&lt;br /&gt;
===This Page Under Construction===&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Old Timers Guild}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23409</id>
		<title>Guilds/Old Timers Guild</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23409"/>
		<updated>2009-01-05T20:14:14Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Old Timers Guild=&lt;br /&gt;
The Old Timers Guild is a community of mature gamers, from all around the globe, looking to have fun and interact with other members in a casual and relaxed atmosphere. We believe that on-line gaming doesn't have to be solely about the game or the uber loot. We are not hardcore raiders and we are not power grinders. We believe that part of the allure comes in the camaraderie and social interaction one can only find in a group of like minded individuals.  OTG is a helpful and motivated group of gamers, looking to enjoy ourselves ''without the drama.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We strongly believe that real life is the most important thing. We know things will happen, and no guild or game should expect you to suffer for taking care of whatever matters most in your own life. We are about the journey and not the destination. Our community provides our members a place to escape from real life. A place to kick up your feet and enjoy gaming content in a friendly and fun environment. Some of us have children that are older than what many consider to be the “typical gamer”. Our roster ranges from students to graduates, Mothers and Fathers to yes even Grandparents (and a few Great Grandparents) all brought together to unite in one common goal that has become our motto:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laid Back, Not Too Serious, No Drama, All About The Fun'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Website==&lt;br /&gt;
http://www.oldtimersguild.com&lt;br /&gt;
===&amp;lt;nowiki&amp;gt;OTG ATITD4 forum section&amp;lt;/nowiki&amp;gt;=== http://www.oldtimersguild.com/vb/forumdisplay.php?f=699]&lt;br /&gt;
&lt;br /&gt;
===This Page Under Construction===&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Old Timers Guild}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23407</id>
		<title>Guilds/Old Timers Guild</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23407"/>
		<updated>2009-01-05T20:13:41Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Old Timers Guild=&lt;br /&gt;
The Old Timers Guild is a community of mature gamers, from all around the globe, looking to have fun and interact with other members in a casual and relaxed atmosphere. We believe that on-line gaming doesn't have to be solely about the game or the uber loot. We are not hardcore raiders and we are not power grinders. We believe that part of the allure comes in the camaraderie and social interaction one can only find in a group of like minded individuals.  OTG is a helpful and motivated group of gamers, looking to enjoy ourselves ''without the drama.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We strongly believe that real life is the most important thing. We know things will happen, and no guild or game should expect you to suffer for taking care of whatever matters most in your own life. We are about the journey and not the destination. Our community provides our members a place to escape from real life. A place to kick up your feet and enjoy gaming content in a friendly and fun environment. Some of us have children that are older than what many consider to be the “typical gamer”. Our roster ranges from students to graduates, Mothers and Fathers to yes even Grandparents (and a few Great Grandparents) all brought together to unite in one common goal that has become our motto:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laid Back, Not Too Serious, No Drama, All About The Fun'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Website==&lt;br /&gt;
http://www.oldtimersguild.com&lt;br /&gt;
&amp;lt;nowiki&amp;gt;OTG ATITD4 forum section&amp;lt;/nowiki&amp;gt; http://www.oldtimersguild.com/vb/forumdisplay.php?f=699]&lt;br /&gt;
&lt;br /&gt;
===This Page Under Construction===&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Old Timers Guild}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23403</id>
		<title>Guilds/Old Timers Guild</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23403"/>
		<updated>2009-01-05T20:11:58Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Old Timers Guild=&lt;br /&gt;
The Old Timers Guild is a community of mature gamers, from all around the globe, looking to have fun and interact with other members in a casual and relaxed atmosphere. We believe that on-line gaming doesn't have to be solely about the game or the uber loot. We are not hardcore raiders and we are not power grinders. We believe that part of the allure comes in the camaraderie and social interaction one can only find in a group of like minded individuals.  OTG is a helpful and motivated group of gamers, looking to enjoy ourselves ''without the drama.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We strongly believe that real life is the most important thing. We know things will happen, and no guild or game should expect you to suffer for taking care of whatever matters most in your own life. We are about the journey and not the destination. Our community provides our members a place to escape from real life. A place to kick up your feet and enjoy gaming content in a friendly and fun environment. Some of us have children that are older than what many consider to be the “typical gamer”. Our roster ranges from students to graduates, Mothers and Fathers to yes even Grandparents (and a few Great Grandparents) all brought together to unite in one common goal that has become our motto:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laid Back, Not Too Serious, No Drama, All About The Fun'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Website==&lt;br /&gt;
http://www.oldtimersguild.com&lt;br /&gt;
[OTG ATITD4 forum section=http://www.oldtimersguild.com/vb/forumdisplay.php?f=699]&lt;br /&gt;
&lt;br /&gt;
===This Page Under Construction===&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Old Timers Guild}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23399</id>
		<title>Guilds/Old Timers Guild</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23399"/>
		<updated>2009-01-05T20:09:41Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Old Timers Guild=&lt;br /&gt;
The Old Timers Guild is a community of mature gamers, from all around the globe, looking to have fun and interact with other members in a casual and relaxed atmosphere. We believe that on-line gaming doesn't have to be solely about the game or the uber loot. We are not hardcore raiders and we are not power grinders. We believe that part of the allure comes in the camaraderie and social interaction one can only find in a group of like minded individuals.  OTG is a helpful and motivated group of gamers, looking to enjoy ourselves ''without the drama.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We strongly believe that real life is the most important thing. We know things will happen, and no guild or game should expect you to suffer for taking care of whatever matters most in your own life. We are about the journey and not the destination. Our community provides our members a place to escape from real life. A place to kick up your feet and enjoy gaming content in a friendly and fun environment. Some of us have children that are older than what many consider to be the “typical gamer”. Our roster ranges from students to graduates, Mothers and Fathers to yes even Grandparents (and a few Great Grandparents) all brought together to unite in one common goal that has become our motto:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laid Back, Not Too Serious, No Drama, All About The Fun'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Website==&lt;br /&gt;
http://www.oldtimersguild.com&lt;br /&gt;
&lt;br /&gt;
===This Page Under Construction===&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Old Timers Guild}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23397</id>
		<title>Guilds/Old Timers Guild</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23397"/>
		<updated>2009-01-05T20:08:18Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Old Timers Guild=&lt;br /&gt;
The Old Timers Guild is a community of mature gamers, from all around the globe, looking to have fun and interact with other members in a casual and relaxed atmosphere. We believe that on-line gaming doesn't have to be solely about the game or the uber loot. We are not hardcore raiders and we are not power grinders. We believe that part of the allure comes in the camaraderie and social interaction one can only find in a group of like minded individuals.  OTG is a helpful and motivated group of gamers, looking to enjoy ourselves ''without the drama.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We strongly believe that real life is the most important thing. We know things will happen, and no guild or game should expect you to suffer for taking care of whatever matters most in your own life. We are about the journey and not the destination. Our community provides our members a place to escape from real life. A place to kick up your feet and enjoy gaming content in a friendly and fun environment. Some of us have kids that are older than what many consider to be the “typical gamer”. Our roster ranges from students to graduates, Mothers and Fathers to yes even Grandparents (and a few Great Grandparents) all brought together to unite in one common goal that has become our motto:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laid Back, Not Too Serious, No Drama, All About The Fun'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Website==&lt;br /&gt;
http://www.oldtimersguild.com&lt;br /&gt;
&lt;br /&gt;
===This Page Under Construction===&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Old Timers Guild}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23391</id>
		<title>Guilds/Old Timers Guild</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23391"/>
		<updated>2009-01-05T20:03:55Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Old Timers Guild=&lt;br /&gt;
The Old Timers Guild is a guild of older, mature gamers who have bonded together to seek out two things we are all passionate about...Fun and Gaming. &lt;br /&gt;
&lt;br /&gt;
The Old Timers Guild is a community of mature gamers, from all around the globe, looking to have fun and interact with other members in a casual and relaxed atmosphere. We believe that on-line gaming doesn't have to be solely about the game or the uber loot. We are not hardcore raiders and we are not power grinders. We believe that part of the allure comes in the camaraderie and social interaction one can only find in a group of like minded individuals.  OTG is a helpful and motivated group of gamers, looking to enjoy ourselves ''without the drama.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We strongly believe that real life is the most important thing. We know things will happen, and no guild or game should expect you to suffer for taking care of whatever matters most in your own life. We are about the journey and not the destination. Our community provides our members a place to escape from real life. A place to kick up your feet and enjoy gaming content in a friendly and fun environment. Some of us have kids that are older than what many consider to be the “typical gamer”. Our roster ranges from students to graduates, Mothers and Fathers to yes even Grandparents (and a few Great Grandparents) all brought together to unite in one common goal that has become our motto:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laid Back, Not Too Serious, No Drama, All About The Fun'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Website==&lt;br /&gt;
http://www.oldtimersguild.com&lt;br /&gt;
&lt;br /&gt;
===This Page Under Construction===&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Old Timers Guild}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23388</id>
		<title>Guilds/Old Timers Guild</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23388"/>
		<updated>2009-01-05T20:03:35Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Old Timers Guild=&lt;br /&gt;
The Old Timers Guild is a guild of older, mature gamers who have bonded together to seek out two things we are all passionate about...Fun and Gaming. &lt;br /&gt;
&lt;br /&gt;
The Old Timers Guild is a community of mature gamers, from all around the globe, looking to have fun and interact with other members in a casual and relaxed atmosphere. We believe that on-line gaming doesn't have to be solely about the game or the uber loot. We are not hardcore raiders and we are not power grinders. We believe that part of the allure comes in the camaraderie and social interaction one can only find in a group of like minded individuals.  OTG is a helpful and motivated group of gamers, looking to enjoy ourselves ''without the drama.''&lt;br /&gt;
&lt;br /&gt;
We strongly believe that real life is the most important thing. We know things will happen, and no guild or game should expect you to suffer for taking care of whatever matters most in your own life. We are about the journey and not the destination. Our community provides our members a place to escape from real life. A place to kick up your feet and enjoy gaming content in a friendly and fun environment. Some of us have kids that are older than what many consider to be the “typical gamer”. Our roster ranges from students to graduates, Mothers and Fathers to yes even Grandparents (and a few Great Grandparents) all brought together to unite in one common goal that has become our motto:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laid Back, Not Too Serious, No Drama, All About The Fun'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Website==&lt;br /&gt;
http://www.oldtimersguild.com&lt;br /&gt;
&lt;br /&gt;
===This Page Under Construction===&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Old Timers Guild}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23361</id>
		<title>Guilds/Old Timers Guild</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23361"/>
		<updated>2009-01-05T19:47:48Z</updated>

		<summary type="html">&lt;p&gt;Myth: /* Under Construction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Old Timers Guild=&lt;br /&gt;
The Old Timers Guild is a guild of older, mature gamers who have bonded together to seek out two things we are all passionate about...Fun and Gaming. We believe that on-line gaming doesn't have to be solely about the game or the uber loot. We are not hardcore raiders and we are not power grinders. We believe that part of the allure comes in the camaraderie and social interaction one can only find in a group of like minded individuals.&lt;br /&gt;
&lt;br /&gt;
The Old Timers Guild is a community of mature gamers, from all around the globe, looking to have fun and interact with other members in a casual and relaxed atmosphere. We strongly believe that real life is the most important thing. We know things will happen, and no guild or game should expect you to suffer for taking care of whatever matters most in your own life. We are about the journey and not the destination. Our community provides our members a place to escape from real life. A place to kick up your feet and enjoy gaming content in a friendly and fun environment. We are a helpful and motivated group of gamers, ''looking to enjoy ourselves without the drama.''&lt;br /&gt;
&lt;br /&gt;
Some of us have kids that are older than what many consider to be the “typical gamer”. Our roster ranges from students to graduates, Mothers and Fathers to yes even Grandparents (and a few Great Grandparents) all brought together to unite in one common goal that has become our motto:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laid Back, Not Too Serious, No Drama, All About The Fun'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Website==&lt;br /&gt;
http://www.oldtimersguild.com&lt;br /&gt;
&lt;br /&gt;
===This Page Under Construction===&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Old Timers Guild}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23358</id>
		<title>Guilds/Old Timers Guild</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23358"/>
		<updated>2009-01-05T19:46:05Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Old Timers Guild=&lt;br /&gt;
The Old Timers Guild is a guild of older, mature gamers who have bonded together to seek out two things we are all passionate about...Fun and Gaming. We believe that on-line gaming doesn't have to be solely about the game or the uber loot. We are not hardcore raiders and we are not power grinders. We believe that part of the allure comes in the camaraderie and social interaction one can only find in a group of like minded individuals.&lt;br /&gt;
&lt;br /&gt;
The Old Timers Guild is a community of mature gamers, from all around the globe, looking to have fun and interact with other members in a casual and relaxed atmosphere. We strongly believe that real life is the most important thing. We know things will happen, and no guild or game should expect you to suffer for taking care of whatever matters most in your own life. We are about the journey and not the destination. Our community provides our members a place to escape from real life. A place to kick up your feet and enjoy gaming content in a friendly and fun environment. We are a helpful and motivated group of gamers, ''looking to enjoy ourselves without the drama.''&lt;br /&gt;
&lt;br /&gt;
Some of us have kids that are older than what many consider to be the “typical gamer”. Our roster ranges from students to graduates, Mothers and Fathers to yes even Grandparents (and a few Great Grandparents) all brought together to unite in one common goal that has become our motto:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laid Back, Not Too Serious, No Drama, All About The Fun'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guild Website==&lt;br /&gt;
http://www.oldtimersguild.com&lt;br /&gt;
&lt;br /&gt;
===Under Construction===&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Old Timers Guild}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23355</id>
		<title>Guilds/Old Timers Guild</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23355"/>
		<updated>2009-01-05T19:45:11Z</updated>

		<summary type="html">&lt;p&gt;Myth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Old Timers Guild==&lt;br /&gt;
The Old Timers Guild is a guild of older, mature gamers who have bonded together to seek out two things we are all passionate about...Fun and Gaming. We believe that on-line gaming doesn't have to be solely about the game or the uber loot. We are not hardcore raiders and we are not power grinders. We believe that part of the allure comes in the camaraderie and social interaction one can only find in a group of like minded individuals.&lt;br /&gt;
&lt;br /&gt;
The Old Timers Guild is a community of mature gamers, from all around the globe, looking to have fun and interact with other members in a casual and relaxed atmosphere. We strongly believe that real life is the most important thing. We know things will happen, and no guild or game should expect you to suffer for taking care of whatever matters most in your own life. We are about the journey and not the destination. Our community provides our members a place to escape from real life. A place to kick up your feet and enjoy gaming content in a friendly and fun environment. We are a helpful and motivated group of gamers, ''looking to enjoy ourselves without the drama.''&lt;br /&gt;
&lt;br /&gt;
Some of us have kids that are older than what many consider to be the “typical gamer”. Our roster ranges from students to graduates, Mothers and Fathers to yes even Grandparents (and a few Great Grandparents) all brought together to unite in one common goal that has become our motto:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laid Back, Not Too Serious, No Drama, All About The Fun'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Guild Website=&lt;br /&gt;
http://www.oldtimersguild.com&lt;br /&gt;
&lt;br /&gt;
===Under Construction===&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Old Timers Guild}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23353</id>
		<title>Guilds/Old Timers Guild</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Old_Timers_Guild&amp;diff=23353"/>
		<updated>2009-01-05T19:43:41Z</updated>

		<summary type="html">&lt;p&gt;Myth: New page: ==The Old Timers Guild== The Old Timers Guild is a guild of older, mature gamers who have bonded together to seek out two things we are all passionate about...Fun and Gaming. We believe th...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Old Timers Guild==&lt;br /&gt;
The Old Timers Guild is a guild of older, mature gamers who have bonded together to seek out two things we are all passionate about...Fun and Gaming. We believe that on-line gaming doesn't have to be solely about the game or the uber loot. We are not hardcore raiders and we are not power grinders. We believe that part of the allure comes in the camaraderie and social interaction one can only find in a group of like minded individuals.&lt;br /&gt;
&lt;br /&gt;
The Old Timers Guild is a community of mature gamers, from all around the globe, looking to have fun and interact with other members in a casual and relaxed atmosphere. We strongly believe that real life is the most important thing. We know things will happen, and no guild or game should expect you to suffer for taking care of whatever matters most in your own life. We are about the journey and not the destination. Our community provides our members a place to escape from real life. A place to kick up your feet and enjoy gaming content in a friendly and fun environment. We are a helpful and motivated group of gamers, ''looking to enjoy ourselves without the drama.''&lt;br /&gt;
&lt;br /&gt;
Some of us have kids that are older than what many consider to be the “typical gamer”. Our roster ranges from students to graduates, Mothers and Fathers to yes even Grandparents (and a few Great Grandparents) all brought together to unite in one common goal that has become our motto:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laid Back, Not Too Serious, No Drama, All About The Fun'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Guild Website=&lt;br /&gt;
www.oldtimersguild.com&lt;br /&gt;
&lt;br /&gt;
===Under Construction===&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Old Timers Guild}}&lt;/div&gt;</summary>
		<author><name>Myth</name></author>
	</entry>
</feed>