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	<id>http://www.atitd.org/wiki/t4w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Numaris</id>
	<title>A Tale in the Desert - User contributions [en]</title>
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	<updated>2026-04-04T13:37:52Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>http://www.atitd.org/wiki/t4w/index.php?title=Test_of_Leavened_Bread&amp;diff=228944</id>
		<title>Test of Leavened Bread</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Test_of_Leavened_Bread&amp;diff=228944"/>
		<updated>2010-07-19T13:29:33Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Make one beer ahead of time (can be any flavor). */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShardBox}}&lt;br /&gt;
{{T3}}&lt;br /&gt;
&lt;br /&gt;
==Test Challenge==&lt;br /&gt;
Using an [[requires::Emir Mortar]] and a [[requires::bonfire]], bake [[requires::Holy Bread]] with up to four of your friends.  Please the Gods, and perform the proper devotions to bake the bread properly.  The more you can share the bread, the more points you gain.&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
The Test of The Leavened Bread is one in which a group of five people produces holy bread and shares it with specific types of other (usually rather new) players called Benefactors. During the ritual, the group learns which god they're celebrating and what sort of players they must feed their bread to - could be recently paid accounts or recent Initiates of Thought, for example. A point is awarded to the group for each person of the specified type who eats a loaf of the group's bread. Each week, the seven characters with the highest score pass the test. Unlike pilgrimage, you can dissolve and reform groups without losing points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you take the test from the UWorship, you will get the following message:&lt;br /&gt;
&lt;br /&gt;
''You begin the test of Leavened Bread.''&lt;br /&gt;
&lt;br /&gt;
''In this test, you must create an Emir Mortar, and using this, you must bake bread in a bonfire. First, your group makes the mortar holy by stating the proper payers. ''&lt;br /&gt;
&lt;br /&gt;
''The bread is special - it must be made holy by baking it properly with five others. You and your companions must perform the ritual of baking the bread, adding the proper ingredients, performing the correct absolutions, saying the proper prayers, and so on. Each member of your group will be given instructions - it is important to share and follow the instructions. It is even possible that the bread may not be suitable for your group, and will have to be given to another to consume. ''&lt;br /&gt;
&lt;br /&gt;
''The more people you can share bread with, the more points you gain. The individuals with the most points each week will pass.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Principles==&lt;br /&gt;
Principles of Leavened Bread requires you to complete the Ritual of Leavened Bread, and share holy bread with just three others.  The Test of Leavened Bread is competitive, based on how many you share bread with.&lt;br /&gt;
* Begin the Ritual&lt;br /&gt;
* Drink [[Beer]]&lt;br /&gt;
* Perform the Emotional Devotion&lt;br /&gt;
* Bless the chosen God&lt;br /&gt;
* Bake the Holy Bread&lt;br /&gt;
* Sacrifice some of the Bread&lt;br /&gt;
* Holy Bread consumed by a proper Benefactor&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preparing for the Ritual==&lt;br /&gt;
&lt;br /&gt;
===Grow your wheat ahead of time.===&lt;br /&gt;
&lt;br /&gt;
* You will need to have wheat from all three seasons (Akhet, Peret, Shemu) on hand or be ready to trade for it before you start the second part of the ritual. You won't know which season's wheat you need until after you've done the first part.&lt;br /&gt;
* The wheat must be raw (undried).&lt;br /&gt;
* Loaves cost 5000 wheat each, and one loaf will be used up during the ritual. Each extra loaf eaten by a proper Benefactor will gain your group one point. Decide how many points your group wants because that will tell you how much wheat you need to have ready.&lt;br /&gt;
* You may bake as many loaves as you want at once, but you can only load the mortar up and bake once during the ritual. One mortar will hold as many loaves as you want to make.&lt;br /&gt;
* Only one strain of wheat may be added to the mortar. If your ritual tells you to use Shemu wheat and you choose to use the Druze strain, the wheat you use must all be Shemu Druze.&lt;br /&gt;
&lt;br /&gt;
===Make one beer ahead of time (can be any flavor).===&lt;br /&gt;
This barrel will be partially consumed by the group at the start of the ritual. It can be any flavor/potency/etc. so long as it's good when the time comes to drink it. Spoiled beer probably will not work. You will need another barrel of beer - this time of a specific kind - during the ritual...see below.&lt;br /&gt;
&lt;br /&gt;
''You can probably use a beer that's already out, presumably as long as it hasn't spoiled (and there are at least 5 glasses left). We failed on our first ritual attempt after drinking the beer (at the emotes/blessing part), dissolved the ritual, restarted, and used the same beer for our second attempt. It worked. --[[User:Numaris|Numaris]]''&lt;br /&gt;
&lt;br /&gt;
===Familiarize yourself with making beer, or find a beermaker willing to work for your group the day of your ritual.===&lt;br /&gt;
During the ritual, you will have to make or trade for a single barrel of beer of a type to be named when your group has its visions. This second beer can include the new wheat beer flavors. If you plan to make the beer yourself, make sure you've got access to a good yeast map and are also familiar with making these wheat beers. The whole barrel of beer will be used up when you make the bread, but one barrel will make as many loaves as you want.&lt;br /&gt;
&lt;br /&gt;
===Choose a location for the ritual.===&lt;br /&gt;
You'll want to choose a camp with access to usual buildings and resources, because you might to need them. During the second part of the ritual, one player will need to do a couple of randomly assigned tasks (like digging a hole, feeding rabbits, cooking a meal). A few things you will definitely need: &lt;br /&gt;
&lt;br /&gt;
* A tasting table to drink the beer at the start of the ritual.&lt;br /&gt;
* Wood for bonfires and extra wood/jugs of water for bonfire stoking.&lt;br /&gt;
* A single Emir Mortar (empty) for baking the bread. (make this on the pottery wheel.&lt;br /&gt;
* Beermaking supplies if you're going to make your own.&lt;br /&gt;
&lt;br /&gt;
===Choose a date/time for the ritual.===&lt;br /&gt;
Choose a date/time when your group can be all together in your chosen location for several hours without having to worry about someone needing to leave. Best case scenario, don't expect a group new to the test to take less than two hours, and expect that it could easily take double that. I don't know if a ritual will ever expire, but you will be unable to use travel time/spousewarp until you've baked your bread, so it's easiest to get it done in one day if possible.&lt;br /&gt;
&lt;br /&gt;
===Choose four other people to do the ritual with you.===&lt;br /&gt;
Your group must have a total of five people. The hardest part of most Worship tests is always getting people in the same place at once and keeping tempers in check long enough to do the necessary tasks. Choose your group accordingly. &lt;br /&gt;
&lt;br /&gt;
===Decide beforehand who is going to perform each role.===&lt;br /&gt;
You will need to assign the members in your group a position in the lineup, and the order needs to stay the same throughout. If something in the text below says it needs doing by Player2, then it needs to be Player2. There will be tasks done by all members and also things done individually. You will need to read below to see the full sequence of events, but here is an overview of the tasks unique to each of the positions: &lt;br /&gt;
&lt;br /&gt;
* Player1 - Starts the ritual (via Test menu). Types (or pastes) several prayers into Main at the right time during the bread baking phase.&lt;br /&gt;
* Player2 - Builds/lights the bonfires. Handles the emir mortar. Loads the wheat and bread additive. Sacrifices the first loaf.&lt;br /&gt;
* Player3 - Adds the beer and other moistener to the mortar.&lt;br /&gt;
* Player4 - Performs two tasks (to be specified in the visions).&lt;br /&gt;
* Player5 - Should assist as needed (perhaps is elected to perform the bonfire stoking). &lt;br /&gt;
&lt;br /&gt;
===A few good ideas...===&lt;br /&gt;
&lt;br /&gt;
* Have a friend who is not participating standing by to do any traveling for you.&lt;br /&gt;
* Don't choose a location so crowded that you cannot drop things.&lt;br /&gt;
* Have a text file (or dedicated chat tab at least) prepared for each player that explains their role and gives them any text they need to paste in Main. If you're using the sentences suggested in the notes below, don't forget that quotation marks or brackets and such shouldn't be included.&lt;br /&gt;
* Plan on a means of communication (a shared guild, TeamSpeak) for use during the ritual. Main cannot be used.&lt;br /&gt;
* Have your group perform their emotes once prior to starting the ritual to make sure the animation has been patched to prevent confusion.&lt;br /&gt;
* Warn your group members ahead of time to schedule as much free time as possible the day of the ritual and that they should be ready to be patient if/when things go wrong.&lt;br /&gt;
* Have at least one member ready to run around and contact newbies the week after you do the ritual. All this is useless if your group isn't successful at feeding your bread to anyone. =) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Ritual, Part I (getting your visions)==&lt;br /&gt;
Gather your group together at your chosen location. Double check your materials before starting. If you have followed the steps above, you should be in pretty good shape. Remember, once you choose one of the numbered roles, you *must* stay with it and act in order. It's a good idea to stop any talk happening in Main at this point. Once the ritual is begun, no one in the group may use travel time or spousewarp until after the bread is baked successfully (free chariot travel is okay).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Emotional Devotion (visions ritual)===&lt;br /&gt;
&lt;br /&gt;
# Player1 chooses &amp;quot;Begin the Ritual of Leavened Bread&amp;quot; under his/her Tests/Test of Leavened Bread menu.&lt;br /&gt;
# Any player opens a barrel of beer.&lt;br /&gt;
# Players 1-5 drink a cup of beer in order from the tasting table. It does not matter which cups you use - only that the players drink in sequence, 1 through 5.&lt;br /&gt;
# Player1 does the &amp;quot;Command Me from Heaven&amp;quot; emote and says (in Main): &amp;quot;Bless us oh god as we humbly seek your wisdom&amp;quot;&lt;br /&gt;
# Player2 does the &amp;quot;Take My Blood&amp;quot; emote and says (in Main): &amp;quot;We ask for your blessings on this home and its generous proprietor&amp;quot;&lt;br /&gt;
# Player3 does the &amp;quot;Show Me Mercy&amp;quot; emote and says (in Main): &amp;quot;We ask that you bless us all your humble servants&amp;quot;&lt;br /&gt;
# Player4 does the &amp;quot;Enter My Soul&amp;quot; emote and says (in Main): &amp;quot;Reveal to us your spirit and wisdom and how we might please you&amp;quot;&lt;br /&gt;
# Player5 does the &amp;quot;Share My Joy&amp;quot; emote and says (in main): &amp;quot;Guide us in preparing our day's bread to fortify and enlighten us and our brethren and to earn your blessings&amp;quot; &lt;br /&gt;
&lt;br /&gt;
*For the ritual, do the EMOTE first, then say your phrase WITH quotes.&lt;br /&gt;
&lt;br /&gt;
If all has gone well, each player will receive a vision (a popup) giving information about things the group will need to do. Do not lose this information! Copy this information and share it with your group. If you have a requirement you can not meet, dissolve the ritual (via the Tests menu), wait two Teppyhours (unconfirmed that you actually need to wait), and try again from scratch. If your group did something wrong and did not receive these popups, you can dissolve the ritual and restart immediately. Your visions will turn out something like this:&lt;br /&gt;
&lt;br /&gt;
* Player1 learns the name of the God to whom the prayers in the second part of the ritual must be addressed.&lt;br /&gt;
* Player2 learns the additive (such as aromatic honey) that must be added to the bread. One of each (and 5000 wheat) is needed per loaf.&lt;br /&gt;
* Player3 learns the type of beer needed and the season of wheat needed and moistener (such as coconut milk). Only 1 barrel of this beer is needed.&lt;br /&gt;
* Player4 learns the activities to perform (such as cooking a meal or digging a hole). There should be two activities and the emotes to perform.&lt;br /&gt;
* Player5 learns the type of person (Benefactor) to give bread to after it is baked (this will be something like &amp;quot;Recent Initiates of Thought&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
You can talk in main once you have the visions.&lt;br /&gt;
&lt;br /&gt;
==The Ritual, Part II (baking the bread)==&lt;br /&gt;
You've just learned what new kind of beer your group needs. There is no time limit for making this beer, nor for trading for additional wheat, but you will not be able to use any navigation other than free chariot travel until the bread is baked or the ritual is dissolved. (Expedition travel seems to be okay to use right now, but this is probably a bug and could change.) Any player can make the beer, or you can trade for it. Send your runner to go make it/pick it up. ;)&lt;br /&gt;
&lt;br /&gt;
While the beer is being sorted out, Player1 should take a moment to prepare the text that s/he will paste into Main during the baking phase. This text must consist of five separate lines. Each line needs to mention one group member's name along with the name of the god mentioned during the vision. You can use this sentence: &amp;quot;Oh &amp;lt;god&amp;gt;, we ask you to bless &amp;lt;PlayerN&amp;gt;.&amp;quot; To be crystal clear, if your group members' names are Art, Bob, Charlie, Dave, and Ed, and your god's name was Buto, your sentences would look like this:&lt;br /&gt;
&lt;br /&gt;
* Oh Buto, we ask you to bless Art.&lt;br /&gt;
* Oh Buto, we ask you to bless Bob.&lt;br /&gt;
* Oh Buto, we ask you to bless Charlie.&lt;br /&gt;
* Oh Buto, we ask you to bless Dave.&lt;br /&gt;
* Oh Buto, we ask you to bless Ed.&lt;br /&gt;
&lt;br /&gt;
Just a note (added by HarvestStar): If the names of the players are mispelled the bread will not bake, this is case sensitive in my experience. If you do mispell the name or mess up with entering this part exact you WILL have to start the ritual over from step one. You can not just try baking the bread again.&lt;br /&gt;
&lt;br /&gt;
You should also take the time here to prepare any necessary materials for the tasks Player4 needs to do, get your moistener and additive ready, and make sure you've got jugs/wood/emir mortar nearby. Once your beer is back at camp with you, and you've got your stuff ready to go, it's time to move on to the next part of the ritual.&lt;br /&gt;
&lt;br /&gt;
The next steps need to be carefully coordinated, so read through them and be prepared before starting. Once you start this next phase, you won't be stopping until the bread is done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blessing the Chosen God, Baking the Holy Bread, and Sacrificing Bread (breadbaking ritual)&lt;br /&gt;
&lt;br /&gt;
# Player2 drops an emir mortar on the ground and builds a bonfire of exactly 105 wood near it.&lt;br /&gt;
# Player2 adds wheat (5000 per loaf) to this single mortar. All the wheat used goes into *one* mortar.&lt;br /&gt;
# Player3 adds moistener (1 per loaf) and beer (1 barrel total no matter how many loaves) to the mortar.&lt;br /&gt;
# Player2 adds the additive (1 per loaf) to the mortar.&lt;br /&gt;
# Player2 lights the bonfire.&lt;br /&gt;
# When the wood gets down to about 30, Player1 pastes the five prepared lines one by one into Main. The text must appear between 2 minutes and 0 minutes before the fire runs out of wood.&lt;br /&gt;
# When the fire reaches 0 wood, Player2 moves the emir mortar to the bonfire. This is a menu option on the mortar. The mortar will move visibly, although it may not actually reach into/under the fire.&lt;br /&gt;
# Once the mortar has been moved to the fire, one player (any) must perform stoking duty. Each time the fire reaches 0 wood, that player adds 1 wood and 1 water to the bonfire until the bread is baked.&lt;br /&gt;
# During the stoking phase, Player4 performs the common actions mentioned in the vision. Some of these activities may require the assistance of another group member who isn't otherwise occupied.&lt;br /&gt;
# Player2 will get a clear notice (popup) when the bread is ready. (This can actually happen before Player4 has completed his/her activities.) Player2 should remove the bread from the fire and double-check in inventory that it says &amp;quot;holy&amp;quot; bread.&lt;br /&gt;
# Player2 builds a second bonfire of 10 wood, lights it, and sacrifices one of the breads on the bonfire. &lt;br /&gt;
&lt;br /&gt;
Part II done! At this point you can safely use any form of navigation and talk in Main again.&lt;br /&gt;
&lt;br /&gt;
We started at 30 wood and our player #1 only copied the main blessing and tried to type each persons name in. This took too much time and we did not finish before the bread was ready. We had to start the ritual over from step one because of the error. We also had to start over because of a misspelling of a name. The blessings are so important you need to make sure you have someone who can copy and paste quickly. ~HarvestStar&lt;br /&gt;
&lt;br /&gt;
During step 10 above, our Player4 had finished one task and was running to perform the second when Player2 got the message that the bread was ready and removed it from the mortar. We had Player4 do the second task before we moved on to step 11 just in case, but Player2 already had the bread in inventory and said that it was &amp;quot;holy.&amp;quot; ~Calixes&lt;br /&gt;
&lt;br /&gt;
Player2 will have to make the Emir Mortar publicly accessible, so player3 can access it.&lt;br /&gt;
Our Emir Mortar actually moved to the other side of the bonfire. Looks like it moves one coordinate towards the fire.&lt;br /&gt;
The stoking part can take a while, so be patient, if you've followed the steps above, used the right ingredients, and done the chores. It will finish. -McArine&lt;br /&gt;
&lt;br /&gt;
==The Ritual, Part III (distributing the bread and scoring)==&lt;br /&gt;
The bread expires after 7 days. You should now track down Benefactors who meet the requirement you got in your vision. Please keep in mind that &amp;quot;recent&amp;quot; as applies to these categories seems to mean &amp;quot;within the last seven days.&amp;quot; There is nothing stopping you from giving bread to an inappropriate recipient.&lt;br /&gt;
&lt;br /&gt;
Ritual asked for &amp;quot;recent paid citizen.&amp;quot; Bread given to a person paid 8 days, [got the message] &amp;quot;bread not meant for them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In order to score points, you must give a loaf to a viable Benefactor, and the Benefactor must eat the bread using the Skills/Consume menu. As soon as a proper Benefactor has eaten the bread, you can check your score via the Tests menu...It will be updated with a new point. Any member (or multiple) of your group may hand out the bread. Any points earned will carry over even if the ritual is dissolved, and you form another one.&lt;br /&gt;
&lt;br /&gt;
It seems you will continue to see a brief popup window any time you use travel time until your ritual is dissolved (or possibly pass).&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Test_of_Leavened_Bread&amp;diff=228943</id>
		<title>Test of Leavened Bread</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Test_of_Leavened_Bread&amp;diff=228943"/>
		<updated>2010-07-19T13:28:49Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Make one beer ahead of time (can be any flavor). */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShardBox}}&lt;br /&gt;
{{T3}}&lt;br /&gt;
&lt;br /&gt;
==Test Challenge==&lt;br /&gt;
Using an [[requires::Emir Mortar]] and a [[requires::bonfire]], bake [[requires::Holy Bread]] with up to four of your friends.  Please the Gods, and perform the proper devotions to bake the bread properly.  The more you can share the bread, the more points you gain.&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
The Test of The Leavened Bread is one in which a group of five people produces holy bread and shares it with specific types of other (usually rather new) players called Benefactors. During the ritual, the group learns which god they're celebrating and what sort of players they must feed their bread to - could be recently paid accounts or recent Initiates of Thought, for example. A point is awarded to the group for each person of the specified type who eats a loaf of the group's bread. Each week, the seven characters with the highest score pass the test. Unlike pilgrimage, you can dissolve and reform groups without losing points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you take the test from the UWorship, you will get the following message:&lt;br /&gt;
&lt;br /&gt;
''You begin the test of Leavened Bread.''&lt;br /&gt;
&lt;br /&gt;
''In this test, you must create an Emir Mortar, and using this, you must bake bread in a bonfire. First, your group makes the mortar holy by stating the proper payers. ''&lt;br /&gt;
&lt;br /&gt;
''The bread is special - it must be made holy by baking it properly with five others. You and your companions must perform the ritual of baking the bread, adding the proper ingredients, performing the correct absolutions, saying the proper prayers, and so on. Each member of your group will be given instructions - it is important to share and follow the instructions. It is even possible that the bread may not be suitable for your group, and will have to be given to another to consume. ''&lt;br /&gt;
&lt;br /&gt;
''The more people you can share bread with, the more points you gain. The individuals with the most points each week will pass.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Principles==&lt;br /&gt;
Principles of Leavened Bread requires you to complete the Ritual of Leavened Bread, and share holy bread with just three others.  The Test of Leavened Bread is competitive, based on how many you share bread with.&lt;br /&gt;
* Begin the Ritual&lt;br /&gt;
* Drink [[Beer]]&lt;br /&gt;
* Perform the Emotional Devotion&lt;br /&gt;
* Bless the chosen God&lt;br /&gt;
* Bake the Holy Bread&lt;br /&gt;
* Sacrifice some of the Bread&lt;br /&gt;
* Holy Bread consumed by a proper Benefactor&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preparing for the Ritual==&lt;br /&gt;
&lt;br /&gt;
===Grow your wheat ahead of time.===&lt;br /&gt;
&lt;br /&gt;
* You will need to have wheat from all three seasons (Akhet, Peret, Shemu) on hand or be ready to trade for it before you start the second part of the ritual. You won't know which season's wheat you need until after you've done the first part.&lt;br /&gt;
* The wheat must be raw (undried).&lt;br /&gt;
* Loaves cost 5000 wheat each, and one loaf will be used up during the ritual. Each extra loaf eaten by a proper Benefactor will gain your group one point. Decide how many points your group wants because that will tell you how much wheat you need to have ready.&lt;br /&gt;
* You may bake as many loaves as you want at once, but you can only load the mortar up and bake once during the ritual. One mortar will hold as many loaves as you want to make.&lt;br /&gt;
* Only one strain of wheat may be added to the mortar. If your ritual tells you to use Shemu wheat and you choose to use the Druze strain, the wheat you use must all be Shemu Druze.&lt;br /&gt;
&lt;br /&gt;
===Make one beer ahead of time (can be any flavor).===&lt;br /&gt;
This barrel will be partially consumed by the group at the start of the ritual. It can be any flavor/potency/etc. so long as it's good when the time comes to drink it. Spoiled beer probably will not work. You will need another barrel of beer - this time of a specific kind - during the ritual...see below.&lt;br /&gt;
&lt;br /&gt;
''You can probably use a beer that's already out, presumably as long as it hasn't spoiled. We failed on our first ritual attempt after drinking the beer (at the emotes/blessing part), dissolved the ritual, restarted, and used the same beer for our second attempt. It worked. --[[User:Numaris|Numaris]]''&lt;br /&gt;
&lt;br /&gt;
===Familiarize yourself with making beer, or find a beermaker willing to work for your group the day of your ritual.===&lt;br /&gt;
During the ritual, you will have to make or trade for a single barrel of beer of a type to be named when your group has its visions. This second beer can include the new wheat beer flavors. If you plan to make the beer yourself, make sure you've got access to a good yeast map and are also familiar with making these wheat beers. The whole barrel of beer will be used up when you make the bread, but one barrel will make as many loaves as you want.&lt;br /&gt;
&lt;br /&gt;
===Choose a location for the ritual.===&lt;br /&gt;
You'll want to choose a camp with access to usual buildings and resources, because you might to need them. During the second part of the ritual, one player will need to do a couple of randomly assigned tasks (like digging a hole, feeding rabbits, cooking a meal). A few things you will definitely need: &lt;br /&gt;
&lt;br /&gt;
* A tasting table to drink the beer at the start of the ritual.&lt;br /&gt;
* Wood for bonfires and extra wood/jugs of water for bonfire stoking.&lt;br /&gt;
* A single Emir Mortar (empty) for baking the bread. (make this on the pottery wheel.&lt;br /&gt;
* Beermaking supplies if you're going to make your own.&lt;br /&gt;
&lt;br /&gt;
===Choose a date/time for the ritual.===&lt;br /&gt;
Choose a date/time when your group can be all together in your chosen location for several hours without having to worry about someone needing to leave. Best case scenario, don't expect a group new to the test to take less than two hours, and expect that it could easily take double that. I don't know if a ritual will ever expire, but you will be unable to use travel time/spousewarp until you've baked your bread, so it's easiest to get it done in one day if possible.&lt;br /&gt;
&lt;br /&gt;
===Choose four other people to do the ritual with you.===&lt;br /&gt;
Your group must have a total of five people. The hardest part of most Worship tests is always getting people in the same place at once and keeping tempers in check long enough to do the necessary tasks. Choose your group accordingly. &lt;br /&gt;
&lt;br /&gt;
===Decide beforehand who is going to perform each role.===&lt;br /&gt;
You will need to assign the members in your group a position in the lineup, and the order needs to stay the same throughout. If something in the text below says it needs doing by Player2, then it needs to be Player2. There will be tasks done by all members and also things done individually. You will need to read below to see the full sequence of events, but here is an overview of the tasks unique to each of the positions: &lt;br /&gt;
&lt;br /&gt;
* Player1 - Starts the ritual (via Test menu). Types (or pastes) several prayers into Main at the right time during the bread baking phase.&lt;br /&gt;
* Player2 - Builds/lights the bonfires. Handles the emir mortar. Loads the wheat and bread additive. Sacrifices the first loaf.&lt;br /&gt;
* Player3 - Adds the beer and other moistener to the mortar.&lt;br /&gt;
* Player4 - Performs two tasks (to be specified in the visions).&lt;br /&gt;
* Player5 - Should assist as needed (perhaps is elected to perform the bonfire stoking). &lt;br /&gt;
&lt;br /&gt;
===A few good ideas...===&lt;br /&gt;
&lt;br /&gt;
* Have a friend who is not participating standing by to do any traveling for you.&lt;br /&gt;
* Don't choose a location so crowded that you cannot drop things.&lt;br /&gt;
* Have a text file (or dedicated chat tab at least) prepared for each player that explains their role and gives them any text they need to paste in Main. If you're using the sentences suggested in the notes below, don't forget that quotation marks or brackets and such shouldn't be included.&lt;br /&gt;
* Plan on a means of communication (a shared guild, TeamSpeak) for use during the ritual. Main cannot be used.&lt;br /&gt;
* Have your group perform their emotes once prior to starting the ritual to make sure the animation has been patched to prevent confusion.&lt;br /&gt;
* Warn your group members ahead of time to schedule as much free time as possible the day of the ritual and that they should be ready to be patient if/when things go wrong.&lt;br /&gt;
* Have at least one member ready to run around and contact newbies the week after you do the ritual. All this is useless if your group isn't successful at feeding your bread to anyone. =) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Ritual, Part I (getting your visions)==&lt;br /&gt;
Gather your group together at your chosen location. Double check your materials before starting. If you have followed the steps above, you should be in pretty good shape. Remember, once you choose one of the numbered roles, you *must* stay with it and act in order. It's a good idea to stop any talk happening in Main at this point. Once the ritual is begun, no one in the group may use travel time or spousewarp until after the bread is baked successfully (free chariot travel is okay).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Emotional Devotion (visions ritual)===&lt;br /&gt;
&lt;br /&gt;
# Player1 chooses &amp;quot;Begin the Ritual of Leavened Bread&amp;quot; under his/her Tests/Test of Leavened Bread menu.&lt;br /&gt;
# Any player opens a barrel of beer.&lt;br /&gt;
# Players 1-5 drink a cup of beer in order from the tasting table. It does not matter which cups you use - only that the players drink in sequence, 1 through 5.&lt;br /&gt;
# Player1 does the &amp;quot;Command Me from Heaven&amp;quot; emote and says (in Main): &amp;quot;Bless us oh god as we humbly seek your wisdom&amp;quot;&lt;br /&gt;
# Player2 does the &amp;quot;Take My Blood&amp;quot; emote and says (in Main): &amp;quot;We ask for your blessings on this home and its generous proprietor&amp;quot;&lt;br /&gt;
# Player3 does the &amp;quot;Show Me Mercy&amp;quot; emote and says (in Main): &amp;quot;We ask that you bless us all your humble servants&amp;quot;&lt;br /&gt;
# Player4 does the &amp;quot;Enter My Soul&amp;quot; emote and says (in Main): &amp;quot;Reveal to us your spirit and wisdom and how we might please you&amp;quot;&lt;br /&gt;
# Player5 does the &amp;quot;Share My Joy&amp;quot; emote and says (in main): &amp;quot;Guide us in preparing our day's bread to fortify and enlighten us and our brethren and to earn your blessings&amp;quot; &lt;br /&gt;
&lt;br /&gt;
*For the ritual, do the EMOTE first, then say your phrase WITH quotes.&lt;br /&gt;
&lt;br /&gt;
If all has gone well, each player will receive a vision (a popup) giving information about things the group will need to do. Do not lose this information! Copy this information and share it with your group. If you have a requirement you can not meet, dissolve the ritual (via the Tests menu), wait two Teppyhours (unconfirmed that you actually need to wait), and try again from scratch. If your group did something wrong and did not receive these popups, you can dissolve the ritual and restart immediately. Your visions will turn out something like this:&lt;br /&gt;
&lt;br /&gt;
* Player1 learns the name of the God to whom the prayers in the second part of the ritual must be addressed.&lt;br /&gt;
* Player2 learns the additive (such as aromatic honey) that must be added to the bread. One of each (and 5000 wheat) is needed per loaf.&lt;br /&gt;
* Player3 learns the type of beer needed and the season of wheat needed and moistener (such as coconut milk). Only 1 barrel of this beer is needed.&lt;br /&gt;
* Player4 learns the activities to perform (such as cooking a meal or digging a hole). There should be two activities and the emotes to perform.&lt;br /&gt;
* Player5 learns the type of person (Benefactor) to give bread to after it is baked (this will be something like &amp;quot;Recent Initiates of Thought&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
You can talk in main once you have the visions.&lt;br /&gt;
&lt;br /&gt;
==The Ritual, Part II (baking the bread)==&lt;br /&gt;
You've just learned what new kind of beer your group needs. There is no time limit for making this beer, nor for trading for additional wheat, but you will not be able to use any navigation other than free chariot travel until the bread is baked or the ritual is dissolved. (Expedition travel seems to be okay to use right now, but this is probably a bug and could change.) Any player can make the beer, or you can trade for it. Send your runner to go make it/pick it up. ;)&lt;br /&gt;
&lt;br /&gt;
While the beer is being sorted out, Player1 should take a moment to prepare the text that s/he will paste into Main during the baking phase. This text must consist of five separate lines. Each line needs to mention one group member's name along with the name of the god mentioned during the vision. You can use this sentence: &amp;quot;Oh &amp;lt;god&amp;gt;, we ask you to bless &amp;lt;PlayerN&amp;gt;.&amp;quot; To be crystal clear, if your group members' names are Art, Bob, Charlie, Dave, and Ed, and your god's name was Buto, your sentences would look like this:&lt;br /&gt;
&lt;br /&gt;
* Oh Buto, we ask you to bless Art.&lt;br /&gt;
* Oh Buto, we ask you to bless Bob.&lt;br /&gt;
* Oh Buto, we ask you to bless Charlie.&lt;br /&gt;
* Oh Buto, we ask you to bless Dave.&lt;br /&gt;
* Oh Buto, we ask you to bless Ed.&lt;br /&gt;
&lt;br /&gt;
Just a note (added by HarvestStar): If the names of the players are mispelled the bread will not bake, this is case sensitive in my experience. If you do mispell the name or mess up with entering this part exact you WILL have to start the ritual over from step one. You can not just try baking the bread again.&lt;br /&gt;
&lt;br /&gt;
You should also take the time here to prepare any necessary materials for the tasks Player4 needs to do, get your moistener and additive ready, and make sure you've got jugs/wood/emir mortar nearby. Once your beer is back at camp with you, and you've got your stuff ready to go, it's time to move on to the next part of the ritual.&lt;br /&gt;
&lt;br /&gt;
The next steps need to be carefully coordinated, so read through them and be prepared before starting. Once you start this next phase, you won't be stopping until the bread is done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blessing the Chosen God, Baking the Holy Bread, and Sacrificing Bread (breadbaking ritual)&lt;br /&gt;
&lt;br /&gt;
# Player2 drops an emir mortar on the ground and builds a bonfire of exactly 105 wood near it.&lt;br /&gt;
# Player2 adds wheat (5000 per loaf) to this single mortar. All the wheat used goes into *one* mortar.&lt;br /&gt;
# Player3 adds moistener (1 per loaf) and beer (1 barrel total no matter how many loaves) to the mortar.&lt;br /&gt;
# Player2 adds the additive (1 per loaf) to the mortar.&lt;br /&gt;
# Player2 lights the bonfire.&lt;br /&gt;
# When the wood gets down to about 30, Player1 pastes the five prepared lines one by one into Main. The text must appear between 2 minutes and 0 minutes before the fire runs out of wood.&lt;br /&gt;
# When the fire reaches 0 wood, Player2 moves the emir mortar to the bonfire. This is a menu option on the mortar. The mortar will move visibly, although it may not actually reach into/under the fire.&lt;br /&gt;
# Once the mortar has been moved to the fire, one player (any) must perform stoking duty. Each time the fire reaches 0 wood, that player adds 1 wood and 1 water to the bonfire until the bread is baked.&lt;br /&gt;
# During the stoking phase, Player4 performs the common actions mentioned in the vision. Some of these activities may require the assistance of another group member who isn't otherwise occupied.&lt;br /&gt;
# Player2 will get a clear notice (popup) when the bread is ready. (This can actually happen before Player4 has completed his/her activities.) Player2 should remove the bread from the fire and double-check in inventory that it says &amp;quot;holy&amp;quot; bread.&lt;br /&gt;
# Player2 builds a second bonfire of 10 wood, lights it, and sacrifices one of the breads on the bonfire. &lt;br /&gt;
&lt;br /&gt;
Part II done! At this point you can safely use any form of navigation and talk in Main again.&lt;br /&gt;
&lt;br /&gt;
We started at 30 wood and our player #1 only copied the main blessing and tried to type each persons name in. This took too much time and we did not finish before the bread was ready. We had to start the ritual over from step one because of the error. We also had to start over because of a misspelling of a name. The blessings are so important you need to make sure you have someone who can copy and paste quickly. ~HarvestStar&lt;br /&gt;
&lt;br /&gt;
During step 10 above, our Player4 had finished one task and was running to perform the second when Player2 got the message that the bread was ready and removed it from the mortar. We had Player4 do the second task before we moved on to step 11 just in case, but Player2 already had the bread in inventory and said that it was &amp;quot;holy.&amp;quot; ~Calixes&lt;br /&gt;
&lt;br /&gt;
Player2 will have to make the Emir Mortar publicly accessible, so player3 can access it.&lt;br /&gt;
Our Emir Mortar actually moved to the other side of the bonfire. Looks like it moves one coordinate towards the fire.&lt;br /&gt;
The stoking part can take a while, so be patient, if you've followed the steps above, used the right ingredients, and done the chores. It will finish. -McArine&lt;br /&gt;
&lt;br /&gt;
==The Ritual, Part III (distributing the bread and scoring)==&lt;br /&gt;
The bread expires after 7 days. You should now track down Benefactors who meet the requirement you got in your vision. Please keep in mind that &amp;quot;recent&amp;quot; as applies to these categories seems to mean &amp;quot;within the last seven days.&amp;quot; There is nothing stopping you from giving bread to an inappropriate recipient.&lt;br /&gt;
&lt;br /&gt;
Ritual asked for &amp;quot;recent paid citizen.&amp;quot; Bread given to a person paid 8 days, [got the message] &amp;quot;bread not meant for them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In order to score points, you must give a loaf to a viable Benefactor, and the Benefactor must eat the bread using the Skills/Consume menu. As soon as a proper Benefactor has eaten the bread, you can check your score via the Tests menu...It will be updated with a new point. Any member (or multiple) of your group may hand out the bread. Any points earned will carry over even if the ritual is dissolved, and you form another one.&lt;br /&gt;
&lt;br /&gt;
It seems you will continue to see a brief popup window any time you use travel time until your ritual is dissolved (or possibly pass).&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Test_of_Leavened_Bread&amp;diff=228942</id>
		<title>Test of Leavened Bread</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Test_of_Leavened_Bread&amp;diff=228942"/>
		<updated>2010-07-19T13:26:26Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Make one beer ahead of time (can be any flavor). */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShardBox}}&lt;br /&gt;
{{T3}}&lt;br /&gt;
&lt;br /&gt;
==Test Challenge==&lt;br /&gt;
Using an [[requires::Emir Mortar]] and a [[requires::bonfire]], bake [[requires::Holy Bread]] with up to four of your friends.  Please the Gods, and perform the proper devotions to bake the bread properly.  The more you can share the bread, the more points you gain.&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
The Test of The Leavened Bread is one in which a group of five people produces holy bread and shares it with specific types of other (usually rather new) players called Benefactors. During the ritual, the group learns which god they're celebrating and what sort of players they must feed their bread to - could be recently paid accounts or recent Initiates of Thought, for example. A point is awarded to the group for each person of the specified type who eats a loaf of the group's bread. Each week, the seven characters with the highest score pass the test. Unlike pilgrimage, you can dissolve and reform groups without losing points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you take the test from the UWorship, you will get the following message:&lt;br /&gt;
&lt;br /&gt;
''You begin the test of Leavened Bread.''&lt;br /&gt;
&lt;br /&gt;
''In this test, you must create an Emir Mortar, and using this, you must bake bread in a bonfire. First, your group makes the mortar holy by stating the proper payers. ''&lt;br /&gt;
&lt;br /&gt;
''The bread is special - it must be made holy by baking it properly with five others. You and your companions must perform the ritual of baking the bread, adding the proper ingredients, performing the correct absolutions, saying the proper prayers, and so on. Each member of your group will be given instructions - it is important to share and follow the instructions. It is even possible that the bread may not be suitable for your group, and will have to be given to another to consume. ''&lt;br /&gt;
&lt;br /&gt;
''The more people you can share bread with, the more points you gain. The individuals with the most points each week will pass.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Principles==&lt;br /&gt;
Principles of Leavened Bread requires you to complete the Ritual of Leavened Bread, and share holy bread with just three others.  The Test of Leavened Bread is competitive, based on how many you share bread with.&lt;br /&gt;
* Begin the Ritual&lt;br /&gt;
* Drink [[Beer]]&lt;br /&gt;
* Perform the Emotional Devotion&lt;br /&gt;
* Bless the chosen God&lt;br /&gt;
* Bake the Holy Bread&lt;br /&gt;
* Sacrifice some of the Bread&lt;br /&gt;
* Holy Bread consumed by a proper Benefactor&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preparing for the Ritual==&lt;br /&gt;
&lt;br /&gt;
===Grow your wheat ahead of time.===&lt;br /&gt;
&lt;br /&gt;
* You will need to have wheat from all three seasons (Akhet, Peret, Shemu) on hand or be ready to trade for it before you start the second part of the ritual. You won't know which season's wheat you need until after you've done the first part.&lt;br /&gt;
* The wheat must be raw (undried).&lt;br /&gt;
* Loaves cost 5000 wheat each, and one loaf will be used up during the ritual. Each extra loaf eaten by a proper Benefactor will gain your group one point. Decide how many points your group wants because that will tell you how much wheat you need to have ready.&lt;br /&gt;
* You may bake as many loaves as you want at once, but you can only load the mortar up and bake once during the ritual. One mortar will hold as many loaves as you want to make.&lt;br /&gt;
* Only one strain of wheat may be added to the mortar. If your ritual tells you to use Shemu wheat and you choose to use the Druze strain, the wheat you use must all be Shemu Druze.&lt;br /&gt;
&lt;br /&gt;
===Make one beer ahead of time (can be any flavor).===&lt;br /&gt;
This barrel will be partially consumed by the group at the start of the ritual. It can be any flavor/potency/etc. so long as it's good when the time comes to drink it. Spoiled beer probably will not work. You will need another barrel of beer - this time of a specific kind - during the ritual...see below.&lt;br /&gt;
&lt;br /&gt;
''You can probably use a beer that's already out. We failed on our first ritual attempt after drinking the beer (at the emotes/blessing part), dissolved the ritual, restarted, and used the same beer for our second attempt. It worked. --[[User:Numaris|Numaris]]''&lt;br /&gt;
&lt;br /&gt;
===Familiarize yourself with making beer, or find a beermaker willing to work for your group the day of your ritual.===&lt;br /&gt;
During the ritual, you will have to make or trade for a single barrel of beer of a type to be named when your group has its visions. This second beer can include the new wheat beer flavors. If you plan to make the beer yourself, make sure you've got access to a good yeast map and are also familiar with making these wheat beers. The whole barrel of beer will be used up when you make the bread, but one barrel will make as many loaves as you want.&lt;br /&gt;
&lt;br /&gt;
===Choose a location for the ritual.===&lt;br /&gt;
You'll want to choose a camp with access to usual buildings and resources, because you might to need them. During the second part of the ritual, one player will need to do a couple of randomly assigned tasks (like digging a hole, feeding rabbits, cooking a meal). A few things you will definitely need: &lt;br /&gt;
&lt;br /&gt;
* A tasting table to drink the beer at the start of the ritual.&lt;br /&gt;
* Wood for bonfires and extra wood/jugs of water for bonfire stoking.&lt;br /&gt;
* A single Emir Mortar (empty) for baking the bread. (make this on the pottery wheel.&lt;br /&gt;
* Beermaking supplies if you're going to make your own.&lt;br /&gt;
&lt;br /&gt;
===Choose a date/time for the ritual.===&lt;br /&gt;
Choose a date/time when your group can be all together in your chosen location for several hours without having to worry about someone needing to leave. Best case scenario, don't expect a group new to the test to take less than two hours, and expect that it could easily take double that. I don't know if a ritual will ever expire, but you will be unable to use travel time/spousewarp until you've baked your bread, so it's easiest to get it done in one day if possible.&lt;br /&gt;
&lt;br /&gt;
===Choose four other people to do the ritual with you.===&lt;br /&gt;
Your group must have a total of five people. The hardest part of most Worship tests is always getting people in the same place at once and keeping tempers in check long enough to do the necessary tasks. Choose your group accordingly. &lt;br /&gt;
&lt;br /&gt;
===Decide beforehand who is going to perform each role.===&lt;br /&gt;
You will need to assign the members in your group a position in the lineup, and the order needs to stay the same throughout. If something in the text below says it needs doing by Player2, then it needs to be Player2. There will be tasks done by all members and also things done individually. You will need to read below to see the full sequence of events, but here is an overview of the tasks unique to each of the positions: &lt;br /&gt;
&lt;br /&gt;
* Player1 - Starts the ritual (via Test menu). Types (or pastes) several prayers into Main at the right time during the bread baking phase.&lt;br /&gt;
* Player2 - Builds/lights the bonfires. Handles the emir mortar. Loads the wheat and bread additive. Sacrifices the first loaf.&lt;br /&gt;
* Player3 - Adds the beer and other moistener to the mortar.&lt;br /&gt;
* Player4 - Performs two tasks (to be specified in the visions).&lt;br /&gt;
* Player5 - Should assist as needed (perhaps is elected to perform the bonfire stoking). &lt;br /&gt;
&lt;br /&gt;
===A few good ideas...===&lt;br /&gt;
&lt;br /&gt;
* Have a friend who is not participating standing by to do any traveling for you.&lt;br /&gt;
* Don't choose a location so crowded that you cannot drop things.&lt;br /&gt;
* Have a text file (or dedicated chat tab at least) prepared for each player that explains their role and gives them any text they need to paste in Main. If you're using the sentences suggested in the notes below, don't forget that quotation marks or brackets and such shouldn't be included.&lt;br /&gt;
* Plan on a means of communication (a shared guild, TeamSpeak) for use during the ritual. Main cannot be used.&lt;br /&gt;
* Have your group perform their emotes once prior to starting the ritual to make sure the animation has been patched to prevent confusion.&lt;br /&gt;
* Warn your group members ahead of time to schedule as much free time as possible the day of the ritual and that they should be ready to be patient if/when things go wrong.&lt;br /&gt;
* Have at least one member ready to run around and contact newbies the week after you do the ritual. All this is useless if your group isn't successful at feeding your bread to anyone. =) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Ritual, Part I (getting your visions)==&lt;br /&gt;
Gather your group together at your chosen location. Double check your materials before starting. If you have followed the steps above, you should be in pretty good shape. Remember, once you choose one of the numbered roles, you *must* stay with it and act in order. It's a good idea to stop any talk happening in Main at this point. Once the ritual is begun, no one in the group may use travel time or spousewarp until after the bread is baked successfully (free chariot travel is okay).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Emotional Devotion (visions ritual)===&lt;br /&gt;
&lt;br /&gt;
# Player1 chooses &amp;quot;Begin the Ritual of Leavened Bread&amp;quot; under his/her Tests/Test of Leavened Bread menu.&lt;br /&gt;
# Any player opens a barrel of beer.&lt;br /&gt;
# Players 1-5 drink a cup of beer in order from the tasting table. It does not matter which cups you use - only that the players drink in sequence, 1 through 5.&lt;br /&gt;
# Player1 does the &amp;quot;Command Me from Heaven&amp;quot; emote and says (in Main): &amp;quot;Bless us oh god as we humbly seek your wisdom&amp;quot;&lt;br /&gt;
# Player2 does the &amp;quot;Take My Blood&amp;quot; emote and says (in Main): &amp;quot;We ask for your blessings on this home and its generous proprietor&amp;quot;&lt;br /&gt;
# Player3 does the &amp;quot;Show Me Mercy&amp;quot; emote and says (in Main): &amp;quot;We ask that you bless us all your humble servants&amp;quot;&lt;br /&gt;
# Player4 does the &amp;quot;Enter My Soul&amp;quot; emote and says (in Main): &amp;quot;Reveal to us your spirit and wisdom and how we might please you&amp;quot;&lt;br /&gt;
# Player5 does the &amp;quot;Share My Joy&amp;quot; emote and says (in main): &amp;quot;Guide us in preparing our day's bread to fortify and enlighten us and our brethren and to earn your blessings&amp;quot; &lt;br /&gt;
&lt;br /&gt;
*For the ritual, do the EMOTE first, then say your phrase WITH quotes.&lt;br /&gt;
&lt;br /&gt;
If all has gone well, each player will receive a vision (a popup) giving information about things the group will need to do. Do not lose this information! Copy this information and share it with your group. If you have a requirement you can not meet, dissolve the ritual (via the Tests menu), wait two Teppyhours (unconfirmed that you actually need to wait), and try again from scratch. If your group did something wrong and did not receive these popups, you can dissolve the ritual and restart immediately. Your visions will turn out something like this:&lt;br /&gt;
&lt;br /&gt;
* Player1 learns the name of the God to whom the prayers in the second part of the ritual must be addressed.&lt;br /&gt;
* Player2 learns the additive (such as aromatic honey) that must be added to the bread. One of each (and 5000 wheat) is needed per loaf.&lt;br /&gt;
* Player3 learns the type of beer needed and the season of wheat needed and moistener (such as coconut milk). Only 1 barrel of this beer is needed.&lt;br /&gt;
* Player4 learns the activities to perform (such as cooking a meal or digging a hole). There should be two activities and the emotes to perform.&lt;br /&gt;
* Player5 learns the type of person (Benefactor) to give bread to after it is baked (this will be something like &amp;quot;Recent Initiates of Thought&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
You can talk in main once you have the visions.&lt;br /&gt;
&lt;br /&gt;
==The Ritual, Part II (baking the bread)==&lt;br /&gt;
You've just learned what new kind of beer your group needs. There is no time limit for making this beer, nor for trading for additional wheat, but you will not be able to use any navigation other than free chariot travel until the bread is baked or the ritual is dissolved. (Expedition travel seems to be okay to use right now, but this is probably a bug and could change.) Any player can make the beer, or you can trade for it. Send your runner to go make it/pick it up. ;)&lt;br /&gt;
&lt;br /&gt;
While the beer is being sorted out, Player1 should take a moment to prepare the text that s/he will paste into Main during the baking phase. This text must consist of five separate lines. Each line needs to mention one group member's name along with the name of the god mentioned during the vision. You can use this sentence: &amp;quot;Oh &amp;lt;god&amp;gt;, we ask you to bless &amp;lt;PlayerN&amp;gt;.&amp;quot; To be crystal clear, if your group members' names are Art, Bob, Charlie, Dave, and Ed, and your god's name was Buto, your sentences would look like this:&lt;br /&gt;
&lt;br /&gt;
* Oh Buto, we ask you to bless Art.&lt;br /&gt;
* Oh Buto, we ask you to bless Bob.&lt;br /&gt;
* Oh Buto, we ask you to bless Charlie.&lt;br /&gt;
* Oh Buto, we ask you to bless Dave.&lt;br /&gt;
* Oh Buto, we ask you to bless Ed.&lt;br /&gt;
&lt;br /&gt;
Just a note (added by HarvestStar): If the names of the players are mispelled the bread will not bake, this is case sensitive in my experience. If you do mispell the name or mess up with entering this part exact you WILL have to start the ritual over from step one. You can not just try baking the bread again.&lt;br /&gt;
&lt;br /&gt;
You should also take the time here to prepare any necessary materials for the tasks Player4 needs to do, get your moistener and additive ready, and make sure you've got jugs/wood/emir mortar nearby. Once your beer is back at camp with you, and you've got your stuff ready to go, it's time to move on to the next part of the ritual.&lt;br /&gt;
&lt;br /&gt;
The next steps need to be carefully coordinated, so read through them and be prepared before starting. Once you start this next phase, you won't be stopping until the bread is done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blessing the Chosen God, Baking the Holy Bread, and Sacrificing Bread (breadbaking ritual)&lt;br /&gt;
&lt;br /&gt;
# Player2 drops an emir mortar on the ground and builds a bonfire of exactly 105 wood near it.&lt;br /&gt;
# Player2 adds wheat (5000 per loaf) to this single mortar. All the wheat used goes into *one* mortar.&lt;br /&gt;
# Player3 adds moistener (1 per loaf) and beer (1 barrel total no matter how many loaves) to the mortar.&lt;br /&gt;
# Player2 adds the additive (1 per loaf) to the mortar.&lt;br /&gt;
# Player2 lights the bonfire.&lt;br /&gt;
# When the wood gets down to about 30, Player1 pastes the five prepared lines one by one into Main. The text must appear between 2 minutes and 0 minutes before the fire runs out of wood.&lt;br /&gt;
# When the fire reaches 0 wood, Player2 moves the emir mortar to the bonfire. This is a menu option on the mortar. The mortar will move visibly, although it may not actually reach into/under the fire.&lt;br /&gt;
# Once the mortar has been moved to the fire, one player (any) must perform stoking duty. Each time the fire reaches 0 wood, that player adds 1 wood and 1 water to the bonfire until the bread is baked.&lt;br /&gt;
# During the stoking phase, Player4 performs the common actions mentioned in the vision. Some of these activities may require the assistance of another group member who isn't otherwise occupied.&lt;br /&gt;
# Player2 will get a clear notice (popup) when the bread is ready. (This can actually happen before Player4 has completed his/her activities.) Player2 should remove the bread from the fire and double-check in inventory that it says &amp;quot;holy&amp;quot; bread.&lt;br /&gt;
# Player2 builds a second bonfire of 10 wood, lights it, and sacrifices one of the breads on the bonfire. &lt;br /&gt;
&lt;br /&gt;
Part II done! At this point you can safely use any form of navigation and talk in Main again.&lt;br /&gt;
&lt;br /&gt;
We started at 30 wood and our player #1 only copied the main blessing and tried to type each persons name in. This took too much time and we did not finish before the bread was ready. We had to start the ritual over from step one because of the error. We also had to start over because of a misspelling of a name. The blessings are so important you need to make sure you have someone who can copy and paste quickly. ~HarvestStar&lt;br /&gt;
&lt;br /&gt;
During step 10 above, our Player4 had finished one task and was running to perform the second when Player2 got the message that the bread was ready and removed it from the mortar. We had Player4 do the second task before we moved on to step 11 just in case, but Player2 already had the bread in inventory and said that it was &amp;quot;holy.&amp;quot; ~Calixes&lt;br /&gt;
&lt;br /&gt;
Player2 will have to make the Emir Mortar publicly accessible, so player3 can access it.&lt;br /&gt;
Our Emir Mortar actually moved to the other side of the bonfire. Looks like it moves one coordinate towards the fire.&lt;br /&gt;
The stoking part can take a while, so be patient, if you've followed the steps above, used the right ingredients, and done the chores. It will finish. -McArine&lt;br /&gt;
&lt;br /&gt;
==The Ritual, Part III (distributing the bread and scoring)==&lt;br /&gt;
The bread expires after 7 days. You should now track down Benefactors who meet the requirement you got in your vision. Please keep in mind that &amp;quot;recent&amp;quot; as applies to these categories seems to mean &amp;quot;within the last seven days.&amp;quot; There is nothing stopping you from giving bread to an inappropriate recipient.&lt;br /&gt;
&lt;br /&gt;
Ritual asked for &amp;quot;recent paid citizen.&amp;quot; Bread given to a person paid 8 days, [got the message] &amp;quot;bread not meant for them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In order to score points, you must give a loaf to a viable Benefactor, and the Benefactor must eat the bread using the Skills/Consume menu. As soon as a proper Benefactor has eaten the bread, you can check your score via the Tests menu...It will be updated with a new point. Any member (or multiple) of your group may hand out the bread. Any points earned will carry over even if the ritual is dissolved, and you form another one.&lt;br /&gt;
&lt;br /&gt;
It seems you will continue to see a brief popup window any time you use travel time until your ritual is dissolved (or possibly pass).&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Test_of_Leavened_Bread&amp;diff=228941</id>
		<title>Test of Leavened Bread</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Test_of_Leavened_Bread&amp;diff=228941"/>
		<updated>2010-07-19T13:25:33Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Make one beer ahead of time (can be any flavor). */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShardBox}}&lt;br /&gt;
{{T3}}&lt;br /&gt;
&lt;br /&gt;
==Test Challenge==&lt;br /&gt;
Using an [[requires::Emir Mortar]] and a [[requires::bonfire]], bake [[requires::Holy Bread]] with up to four of your friends.  Please the Gods, and perform the proper devotions to bake the bread properly.  The more you can share the bread, the more points you gain.&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
The Test of The Leavened Bread is one in which a group of five people produces holy bread and shares it with specific types of other (usually rather new) players called Benefactors. During the ritual, the group learns which god they're celebrating and what sort of players they must feed their bread to - could be recently paid accounts or recent Initiates of Thought, for example. A point is awarded to the group for each person of the specified type who eats a loaf of the group's bread. Each week, the seven characters with the highest score pass the test. Unlike pilgrimage, you can dissolve and reform groups without losing points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you take the test from the UWorship, you will get the following message:&lt;br /&gt;
&lt;br /&gt;
''You begin the test of Leavened Bread.''&lt;br /&gt;
&lt;br /&gt;
''In this test, you must create an Emir Mortar, and using this, you must bake bread in a bonfire. First, your group makes the mortar holy by stating the proper payers. ''&lt;br /&gt;
&lt;br /&gt;
''The bread is special - it must be made holy by baking it properly with five others. You and your companions must perform the ritual of baking the bread, adding the proper ingredients, performing the correct absolutions, saying the proper prayers, and so on. Each member of your group will be given instructions - it is important to share and follow the instructions. It is even possible that the bread may not be suitable for your group, and will have to be given to another to consume. ''&lt;br /&gt;
&lt;br /&gt;
''The more people you can share bread with, the more points you gain. The individuals with the most points each week will pass.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Principles==&lt;br /&gt;
Principles of Leavened Bread requires you to complete the Ritual of Leavened Bread, and share holy bread with just three others.  The Test of Leavened Bread is competitive, based on how many you share bread with.&lt;br /&gt;
* Begin the Ritual&lt;br /&gt;
* Drink [[Beer]]&lt;br /&gt;
* Perform the Emotional Devotion&lt;br /&gt;
* Bless the chosen God&lt;br /&gt;
* Bake the Holy Bread&lt;br /&gt;
* Sacrifice some of the Bread&lt;br /&gt;
* Holy Bread consumed by a proper Benefactor&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preparing for the Ritual==&lt;br /&gt;
&lt;br /&gt;
===Grow your wheat ahead of time.===&lt;br /&gt;
&lt;br /&gt;
* You will need to have wheat from all three seasons (Akhet, Peret, Shemu) on hand or be ready to trade for it before you start the second part of the ritual. You won't know which season's wheat you need until after you've done the first part.&lt;br /&gt;
* The wheat must be raw (undried).&lt;br /&gt;
* Loaves cost 5000 wheat each, and one loaf will be used up during the ritual. Each extra loaf eaten by a proper Benefactor will gain your group one point. Decide how many points your group wants because that will tell you how much wheat you need to have ready.&lt;br /&gt;
* You may bake as many loaves as you want at once, but you can only load the mortar up and bake once during the ritual. One mortar will hold as many loaves as you want to make.&lt;br /&gt;
* Only one strain of wheat may be added to the mortar. If your ritual tells you to use Shemu wheat and you choose to use the Druze strain, the wheat you use must all be Shemu Druze.&lt;br /&gt;
&lt;br /&gt;
===Make one beer ahead of time (can be any flavor).===&lt;br /&gt;
This barrel will be partially consumed by the group at the start of the ritual. It can be any flavor/potency/etc. so long as it's good when the time comes to drink it. Spoiled beer probably will not work. You will need another barrel of beer - this time of a specific kind - during the ritual...see below.&lt;br /&gt;
&lt;br /&gt;
''You can probably use a beer that's already out. We failed on our first ritual attempt after drinking the beer (at the emotes/blessing part), dissolved the ritual, restarted, and used the same beer for our second attempt. It worked. --[[User:Numaris|Numaris]])''&lt;br /&gt;
&lt;br /&gt;
===Familiarize yourself with making beer, or find a beermaker willing to work for your group the day of your ritual.===&lt;br /&gt;
During the ritual, you will have to make or trade for a single barrel of beer of a type to be named when your group has its visions. This second beer can include the new wheat beer flavors. If you plan to make the beer yourself, make sure you've got access to a good yeast map and are also familiar with making these wheat beers. The whole barrel of beer will be used up when you make the bread, but one barrel will make as many loaves as you want.&lt;br /&gt;
&lt;br /&gt;
===Choose a location for the ritual.===&lt;br /&gt;
You'll want to choose a camp with access to usual buildings and resources, because you might to need them. During the second part of the ritual, one player will need to do a couple of randomly assigned tasks (like digging a hole, feeding rabbits, cooking a meal). A few things you will definitely need: &lt;br /&gt;
&lt;br /&gt;
* A tasting table to drink the beer at the start of the ritual.&lt;br /&gt;
* Wood for bonfires and extra wood/jugs of water for bonfire stoking.&lt;br /&gt;
* A single Emir Mortar (empty) for baking the bread. (make this on the pottery wheel.&lt;br /&gt;
* Beermaking supplies if you're going to make your own.&lt;br /&gt;
&lt;br /&gt;
===Choose a date/time for the ritual.===&lt;br /&gt;
Choose a date/time when your group can be all together in your chosen location for several hours without having to worry about someone needing to leave. Best case scenario, don't expect a group new to the test to take less than two hours, and expect that it could easily take double that. I don't know if a ritual will ever expire, but you will be unable to use travel time/spousewarp until you've baked your bread, so it's easiest to get it done in one day if possible.&lt;br /&gt;
&lt;br /&gt;
===Choose four other people to do the ritual with you.===&lt;br /&gt;
Your group must have a total of five people. The hardest part of most Worship tests is always getting people in the same place at once and keeping tempers in check long enough to do the necessary tasks. Choose your group accordingly. &lt;br /&gt;
&lt;br /&gt;
===Decide beforehand who is going to perform each role.===&lt;br /&gt;
You will need to assign the members in your group a position in the lineup, and the order needs to stay the same throughout. If something in the text below says it needs doing by Player2, then it needs to be Player2. There will be tasks done by all members and also things done individually. You will need to read below to see the full sequence of events, but here is an overview of the tasks unique to each of the positions: &lt;br /&gt;
&lt;br /&gt;
* Player1 - Starts the ritual (via Test menu). Types (or pastes) several prayers into Main at the right time during the bread baking phase.&lt;br /&gt;
* Player2 - Builds/lights the bonfires. Handles the emir mortar. Loads the wheat and bread additive. Sacrifices the first loaf.&lt;br /&gt;
* Player3 - Adds the beer and other moistener to the mortar.&lt;br /&gt;
* Player4 - Performs two tasks (to be specified in the visions).&lt;br /&gt;
* Player5 - Should assist as needed (perhaps is elected to perform the bonfire stoking). &lt;br /&gt;
&lt;br /&gt;
===A few good ideas...===&lt;br /&gt;
&lt;br /&gt;
* Have a friend who is not participating standing by to do any traveling for you.&lt;br /&gt;
* Don't choose a location so crowded that you cannot drop things.&lt;br /&gt;
* Have a text file (or dedicated chat tab at least) prepared for each player that explains their role and gives them any text they need to paste in Main. If you're using the sentences suggested in the notes below, don't forget that quotation marks or brackets and such shouldn't be included.&lt;br /&gt;
* Plan on a means of communication (a shared guild, TeamSpeak) for use during the ritual. Main cannot be used.&lt;br /&gt;
* Have your group perform their emotes once prior to starting the ritual to make sure the animation has been patched to prevent confusion.&lt;br /&gt;
* Warn your group members ahead of time to schedule as much free time as possible the day of the ritual and that they should be ready to be patient if/when things go wrong.&lt;br /&gt;
* Have at least one member ready to run around and contact newbies the week after you do the ritual. All this is useless if your group isn't successful at feeding your bread to anyone. =) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Ritual, Part I (getting your visions)==&lt;br /&gt;
Gather your group together at your chosen location. Double check your materials before starting. If you have followed the steps above, you should be in pretty good shape. Remember, once you choose one of the numbered roles, you *must* stay with it and act in order. It's a good idea to stop any talk happening in Main at this point. Once the ritual is begun, no one in the group may use travel time or spousewarp until after the bread is baked successfully (free chariot travel is okay).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Emotional Devotion (visions ritual)===&lt;br /&gt;
&lt;br /&gt;
# Player1 chooses &amp;quot;Begin the Ritual of Leavened Bread&amp;quot; under his/her Tests/Test of Leavened Bread menu.&lt;br /&gt;
# Any player opens a barrel of beer.&lt;br /&gt;
# Players 1-5 drink a cup of beer in order from the tasting table. It does not matter which cups you use - only that the players drink in sequence, 1 through 5.&lt;br /&gt;
# Player1 does the &amp;quot;Command Me from Heaven&amp;quot; emote and says (in Main): &amp;quot;Bless us oh god as we humbly seek your wisdom&amp;quot;&lt;br /&gt;
# Player2 does the &amp;quot;Take My Blood&amp;quot; emote and says (in Main): &amp;quot;We ask for your blessings on this home and its generous proprietor&amp;quot;&lt;br /&gt;
# Player3 does the &amp;quot;Show Me Mercy&amp;quot; emote and says (in Main): &amp;quot;We ask that you bless us all your humble servants&amp;quot;&lt;br /&gt;
# Player4 does the &amp;quot;Enter My Soul&amp;quot; emote and says (in Main): &amp;quot;Reveal to us your spirit and wisdom and how we might please you&amp;quot;&lt;br /&gt;
# Player5 does the &amp;quot;Share My Joy&amp;quot; emote and says (in main): &amp;quot;Guide us in preparing our day's bread to fortify and enlighten us and our brethren and to earn your blessings&amp;quot; &lt;br /&gt;
&lt;br /&gt;
*For the ritual, do the EMOTE first, then say your phrase WITH quotes.&lt;br /&gt;
&lt;br /&gt;
If all has gone well, each player will receive a vision (a popup) giving information about things the group will need to do. Do not lose this information! Copy this information and share it with your group. If you have a requirement you can not meet, dissolve the ritual (via the Tests menu), wait two Teppyhours (unconfirmed that you actually need to wait), and try again from scratch. If your group did something wrong and did not receive these popups, you can dissolve the ritual and restart immediately. Your visions will turn out something like this:&lt;br /&gt;
&lt;br /&gt;
* Player1 learns the name of the God to whom the prayers in the second part of the ritual must be addressed.&lt;br /&gt;
* Player2 learns the additive (such as aromatic honey) that must be added to the bread. One of each (and 5000 wheat) is needed per loaf.&lt;br /&gt;
* Player3 learns the type of beer needed and the season of wheat needed and moistener (such as coconut milk). Only 1 barrel of this beer is needed.&lt;br /&gt;
* Player4 learns the activities to perform (such as cooking a meal or digging a hole). There should be two activities and the emotes to perform.&lt;br /&gt;
* Player5 learns the type of person (Benefactor) to give bread to after it is baked (this will be something like &amp;quot;Recent Initiates of Thought&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
You can talk in main once you have the visions.&lt;br /&gt;
&lt;br /&gt;
==The Ritual, Part II (baking the bread)==&lt;br /&gt;
You've just learned what new kind of beer your group needs. There is no time limit for making this beer, nor for trading for additional wheat, but you will not be able to use any navigation other than free chariot travel until the bread is baked or the ritual is dissolved. (Expedition travel seems to be okay to use right now, but this is probably a bug and could change.) Any player can make the beer, or you can trade for it. Send your runner to go make it/pick it up. ;)&lt;br /&gt;
&lt;br /&gt;
While the beer is being sorted out, Player1 should take a moment to prepare the text that s/he will paste into Main during the baking phase. This text must consist of five separate lines. Each line needs to mention one group member's name along with the name of the god mentioned during the vision. You can use this sentence: &amp;quot;Oh &amp;lt;god&amp;gt;, we ask you to bless &amp;lt;PlayerN&amp;gt;.&amp;quot; To be crystal clear, if your group members' names are Art, Bob, Charlie, Dave, and Ed, and your god's name was Buto, your sentences would look like this:&lt;br /&gt;
&lt;br /&gt;
* Oh Buto, we ask you to bless Art.&lt;br /&gt;
* Oh Buto, we ask you to bless Bob.&lt;br /&gt;
* Oh Buto, we ask you to bless Charlie.&lt;br /&gt;
* Oh Buto, we ask you to bless Dave.&lt;br /&gt;
* Oh Buto, we ask you to bless Ed.&lt;br /&gt;
&lt;br /&gt;
Just a note (added by HarvestStar): If the names of the players are mispelled the bread will not bake, this is case sensitive in my experience. If you do mispell the name or mess up with entering this part exact you WILL have to start the ritual over from step one. You can not just try baking the bread again.&lt;br /&gt;
&lt;br /&gt;
You should also take the time here to prepare any necessary materials for the tasks Player4 needs to do, get your moistener and additive ready, and make sure you've got jugs/wood/emir mortar nearby. Once your beer is back at camp with you, and you've got your stuff ready to go, it's time to move on to the next part of the ritual.&lt;br /&gt;
&lt;br /&gt;
The next steps need to be carefully coordinated, so read through them and be prepared before starting. Once you start this next phase, you won't be stopping until the bread is done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blessing the Chosen God, Baking the Holy Bread, and Sacrificing Bread (breadbaking ritual)&lt;br /&gt;
&lt;br /&gt;
# Player2 drops an emir mortar on the ground and builds a bonfire of exactly 105 wood near it.&lt;br /&gt;
# Player2 adds wheat (5000 per loaf) to this single mortar. All the wheat used goes into *one* mortar.&lt;br /&gt;
# Player3 adds moistener (1 per loaf) and beer (1 barrel total no matter how many loaves) to the mortar.&lt;br /&gt;
# Player2 adds the additive (1 per loaf) to the mortar.&lt;br /&gt;
# Player2 lights the bonfire.&lt;br /&gt;
# When the wood gets down to about 30, Player1 pastes the five prepared lines one by one into Main. The text must appear between 2 minutes and 0 minutes before the fire runs out of wood.&lt;br /&gt;
# When the fire reaches 0 wood, Player2 moves the emir mortar to the bonfire. This is a menu option on the mortar. The mortar will move visibly, although it may not actually reach into/under the fire.&lt;br /&gt;
# Once the mortar has been moved to the fire, one player (any) must perform stoking duty. Each time the fire reaches 0 wood, that player adds 1 wood and 1 water to the bonfire until the bread is baked.&lt;br /&gt;
# During the stoking phase, Player4 performs the common actions mentioned in the vision. Some of these activities may require the assistance of another group member who isn't otherwise occupied.&lt;br /&gt;
# Player2 will get a clear notice (popup) when the bread is ready. (This can actually happen before Player4 has completed his/her activities.) Player2 should remove the bread from the fire and double-check in inventory that it says &amp;quot;holy&amp;quot; bread.&lt;br /&gt;
# Player2 builds a second bonfire of 10 wood, lights it, and sacrifices one of the breads on the bonfire. &lt;br /&gt;
&lt;br /&gt;
Part II done! At this point you can safely use any form of navigation and talk in Main again.&lt;br /&gt;
&lt;br /&gt;
We started at 30 wood and our player #1 only copied the main blessing and tried to type each persons name in. This took too much time and we did not finish before the bread was ready. We had to start the ritual over from step one because of the error. We also had to start over because of a misspelling of a name. The blessings are so important you need to make sure you have someone who can copy and paste quickly. ~HarvestStar&lt;br /&gt;
&lt;br /&gt;
During step 10 above, our Player4 had finished one task and was running to perform the second when Player2 got the message that the bread was ready and removed it from the mortar. We had Player4 do the second task before we moved on to step 11 just in case, but Player2 already had the bread in inventory and said that it was &amp;quot;holy.&amp;quot; ~Calixes&lt;br /&gt;
&lt;br /&gt;
Player2 will have to make the Emir Mortar publicly accessible, so player3 can access it.&lt;br /&gt;
Our Emir Mortar actually moved to the other side of the bonfire. Looks like it moves one coordinate towards the fire.&lt;br /&gt;
The stoking part can take a while, so be patient, if you've followed the steps above, used the right ingredients, and done the chores. It will finish. -McArine&lt;br /&gt;
&lt;br /&gt;
==The Ritual, Part III (distributing the bread and scoring)==&lt;br /&gt;
The bread expires after 7 days. You should now track down Benefactors who meet the requirement you got in your vision. Please keep in mind that &amp;quot;recent&amp;quot; as applies to these categories seems to mean &amp;quot;within the last seven days.&amp;quot; There is nothing stopping you from giving bread to an inappropriate recipient.&lt;br /&gt;
&lt;br /&gt;
Ritual asked for &amp;quot;recent paid citizen.&amp;quot; Bread given to a person paid 8 days, [got the message] &amp;quot;bread not meant for them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In order to score points, you must give a loaf to a viable Benefactor, and the Benefactor must eat the bread using the Skills/Consume menu. As soon as a proper Benefactor has eaten the bread, you can check your score via the Tests menu...It will be updated with a new point. Any member (or multiple) of your group may hand out the bread. Any points earned will carry over even if the ritual is dissolved, and you form another one.&lt;br /&gt;
&lt;br /&gt;
It seems you will continue to see a brief popup window any time you use travel time until your ritual is dissolved (or possibly pass).&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Test_of_Leavened_Bread&amp;diff=228940</id>
		<title>Test of Leavened Bread</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Test_of_Leavened_Bread&amp;diff=228940"/>
		<updated>2010-07-19T13:24:33Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* The Emotional Devotion (visions ritual) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShardBox}}&lt;br /&gt;
{{T3}}&lt;br /&gt;
&lt;br /&gt;
==Test Challenge==&lt;br /&gt;
Using an [[requires::Emir Mortar]] and a [[requires::bonfire]], bake [[requires::Holy Bread]] with up to four of your friends.  Please the Gods, and perform the proper devotions to bake the bread properly.  The more you can share the bread, the more points you gain.&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
The Test of The Leavened Bread is one in which a group of five people produces holy bread and shares it with specific types of other (usually rather new) players called Benefactors. During the ritual, the group learns which god they're celebrating and what sort of players they must feed their bread to - could be recently paid accounts or recent Initiates of Thought, for example. A point is awarded to the group for each person of the specified type who eats a loaf of the group's bread. Each week, the seven characters with the highest score pass the test. Unlike pilgrimage, you can dissolve and reform groups without losing points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you take the test from the UWorship, you will get the following message:&lt;br /&gt;
&lt;br /&gt;
''You begin the test of Leavened Bread.''&lt;br /&gt;
&lt;br /&gt;
''In this test, you must create an Emir Mortar, and using this, you must bake bread in a bonfire. First, your group makes the mortar holy by stating the proper payers. ''&lt;br /&gt;
&lt;br /&gt;
''The bread is special - it must be made holy by baking it properly with five others. You and your companions must perform the ritual of baking the bread, adding the proper ingredients, performing the correct absolutions, saying the proper prayers, and so on. Each member of your group will be given instructions - it is important to share and follow the instructions. It is even possible that the bread may not be suitable for your group, and will have to be given to another to consume. ''&lt;br /&gt;
&lt;br /&gt;
''The more people you can share bread with, the more points you gain. The individuals with the most points each week will pass.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Principles==&lt;br /&gt;
Principles of Leavened Bread requires you to complete the Ritual of Leavened Bread, and share holy bread with just three others.  The Test of Leavened Bread is competitive, based on how many you share bread with.&lt;br /&gt;
* Begin the Ritual&lt;br /&gt;
* Drink [[Beer]]&lt;br /&gt;
* Perform the Emotional Devotion&lt;br /&gt;
* Bless the chosen God&lt;br /&gt;
* Bake the Holy Bread&lt;br /&gt;
* Sacrifice some of the Bread&lt;br /&gt;
* Holy Bread consumed by a proper Benefactor&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preparing for the Ritual==&lt;br /&gt;
&lt;br /&gt;
===Grow your wheat ahead of time.===&lt;br /&gt;
&lt;br /&gt;
* You will need to have wheat from all three seasons (Akhet, Peret, Shemu) on hand or be ready to trade for it before you start the second part of the ritual. You won't know which season's wheat you need until after you've done the first part.&lt;br /&gt;
* The wheat must be raw (undried).&lt;br /&gt;
* Loaves cost 5000 wheat each, and one loaf will be used up during the ritual. Each extra loaf eaten by a proper Benefactor will gain your group one point. Decide how many points your group wants because that will tell you how much wheat you need to have ready.&lt;br /&gt;
* You may bake as many loaves as you want at once, but you can only load the mortar up and bake once during the ritual. One mortar will hold as many loaves as you want to make.&lt;br /&gt;
* Only one strain of wheat may be added to the mortar. If your ritual tells you to use Shemu wheat and you choose to use the Druze strain, the wheat you use must all be Shemu Druze.&lt;br /&gt;
&lt;br /&gt;
===Make one beer ahead of time (can be any flavor).===&lt;br /&gt;
This barrel will be partially consumed by the group at the start of the ritual. It can be any flavor/potency/etc. so long as it's good when the time comes to drink it. Spoiled beer probably will not work. You will need another barrel of beer - this time of a specific kind - during the ritual...see below.&lt;br /&gt;
&lt;br /&gt;
===Familiarize yourself with making beer, or find a beermaker willing to work for your group the day of your ritual.===&lt;br /&gt;
During the ritual, you will have to make or trade for a single barrel of beer of a type to be named when your group has its visions. This second beer can include the new wheat beer flavors. If you plan to make the beer yourself, make sure you've got access to a good yeast map and are also familiar with making these wheat beers. The whole barrel of beer will be used up when you make the bread, but one barrel will make as many loaves as you want.&lt;br /&gt;
&lt;br /&gt;
===Choose a location for the ritual.===&lt;br /&gt;
You'll want to choose a camp with access to usual buildings and resources, because you might to need them. During the second part of the ritual, one player will need to do a couple of randomly assigned tasks (like digging a hole, feeding rabbits, cooking a meal). A few things you will definitely need: &lt;br /&gt;
&lt;br /&gt;
* A tasting table to drink the beer at the start of the ritual.&lt;br /&gt;
* Wood for bonfires and extra wood/jugs of water for bonfire stoking.&lt;br /&gt;
* A single Emir Mortar (empty) for baking the bread. (make this on the pottery wheel.&lt;br /&gt;
* Beermaking supplies if you're going to make your own.&lt;br /&gt;
&lt;br /&gt;
===Choose a date/time for the ritual.===&lt;br /&gt;
Choose a date/time when your group can be all together in your chosen location for several hours without having to worry about someone needing to leave. Best case scenario, don't expect a group new to the test to take less than two hours, and expect that it could easily take double that. I don't know if a ritual will ever expire, but you will be unable to use travel time/spousewarp until you've baked your bread, so it's easiest to get it done in one day if possible.&lt;br /&gt;
&lt;br /&gt;
===Choose four other people to do the ritual with you.===&lt;br /&gt;
Your group must have a total of five people. The hardest part of most Worship tests is always getting people in the same place at once and keeping tempers in check long enough to do the necessary tasks. Choose your group accordingly. &lt;br /&gt;
&lt;br /&gt;
===Decide beforehand who is going to perform each role.===&lt;br /&gt;
You will need to assign the members in your group a position in the lineup, and the order needs to stay the same throughout. If something in the text below says it needs doing by Player2, then it needs to be Player2. There will be tasks done by all members and also things done individually. You will need to read below to see the full sequence of events, but here is an overview of the tasks unique to each of the positions: &lt;br /&gt;
&lt;br /&gt;
* Player1 - Starts the ritual (via Test menu). Types (or pastes) several prayers into Main at the right time during the bread baking phase.&lt;br /&gt;
* Player2 - Builds/lights the bonfires. Handles the emir mortar. Loads the wheat and bread additive. Sacrifices the first loaf.&lt;br /&gt;
* Player3 - Adds the beer and other moistener to the mortar.&lt;br /&gt;
* Player4 - Performs two tasks (to be specified in the visions).&lt;br /&gt;
* Player5 - Should assist as needed (perhaps is elected to perform the bonfire stoking). &lt;br /&gt;
&lt;br /&gt;
===A few good ideas...===&lt;br /&gt;
&lt;br /&gt;
* Have a friend who is not participating standing by to do any traveling for you.&lt;br /&gt;
* Don't choose a location so crowded that you cannot drop things.&lt;br /&gt;
* Have a text file (or dedicated chat tab at least) prepared for each player that explains their role and gives them any text they need to paste in Main. If you're using the sentences suggested in the notes below, don't forget that quotation marks or brackets and such shouldn't be included.&lt;br /&gt;
* Plan on a means of communication (a shared guild, TeamSpeak) for use during the ritual. Main cannot be used.&lt;br /&gt;
* Have your group perform their emotes once prior to starting the ritual to make sure the animation has been patched to prevent confusion.&lt;br /&gt;
* Warn your group members ahead of time to schedule as much free time as possible the day of the ritual and that they should be ready to be patient if/when things go wrong.&lt;br /&gt;
* Have at least one member ready to run around and contact newbies the week after you do the ritual. All this is useless if your group isn't successful at feeding your bread to anyone. =) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Ritual, Part I (getting your visions)==&lt;br /&gt;
Gather your group together at your chosen location. Double check your materials before starting. If you have followed the steps above, you should be in pretty good shape. Remember, once you choose one of the numbered roles, you *must* stay with it and act in order. It's a good idea to stop any talk happening in Main at this point. Once the ritual is begun, no one in the group may use travel time or spousewarp until after the bread is baked successfully (free chariot travel is okay).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Emotional Devotion (visions ritual)===&lt;br /&gt;
&lt;br /&gt;
# Player1 chooses &amp;quot;Begin the Ritual of Leavened Bread&amp;quot; under his/her Tests/Test of Leavened Bread menu.&lt;br /&gt;
# Any player opens a barrel of beer.&lt;br /&gt;
# Players 1-5 drink a cup of beer in order from the tasting table. It does not matter which cups you use - only that the players drink in sequence, 1 through 5.&lt;br /&gt;
# Player1 does the &amp;quot;Command Me from Heaven&amp;quot; emote and says (in Main): &amp;quot;Bless us oh god as we humbly seek your wisdom&amp;quot;&lt;br /&gt;
# Player2 does the &amp;quot;Take My Blood&amp;quot; emote and says (in Main): &amp;quot;We ask for your blessings on this home and its generous proprietor&amp;quot;&lt;br /&gt;
# Player3 does the &amp;quot;Show Me Mercy&amp;quot; emote and says (in Main): &amp;quot;We ask that you bless us all your humble servants&amp;quot;&lt;br /&gt;
# Player4 does the &amp;quot;Enter My Soul&amp;quot; emote and says (in Main): &amp;quot;Reveal to us your spirit and wisdom and how we might please you&amp;quot;&lt;br /&gt;
# Player5 does the &amp;quot;Share My Joy&amp;quot; emote and says (in main): &amp;quot;Guide us in preparing our day's bread to fortify and enlighten us and our brethren and to earn your blessings&amp;quot; &lt;br /&gt;
&lt;br /&gt;
*For the ritual, do the EMOTE first, then say your phrase WITH quotes.&lt;br /&gt;
&lt;br /&gt;
If all has gone well, each player will receive a vision (a popup) giving information about things the group will need to do. Do not lose this information! Copy this information and share it with your group. If you have a requirement you can not meet, dissolve the ritual (via the Tests menu), wait two Teppyhours (unconfirmed that you actually need to wait), and try again from scratch. If your group did something wrong and did not receive these popups, you can dissolve the ritual and restart immediately. Your visions will turn out something like this:&lt;br /&gt;
&lt;br /&gt;
* Player1 learns the name of the God to whom the prayers in the second part of the ritual must be addressed.&lt;br /&gt;
* Player2 learns the additive (such as aromatic honey) that must be added to the bread. One of each (and 5000 wheat) is needed per loaf.&lt;br /&gt;
* Player3 learns the type of beer needed and the season of wheat needed and moistener (such as coconut milk). Only 1 barrel of this beer is needed.&lt;br /&gt;
* Player4 learns the activities to perform (such as cooking a meal or digging a hole). There should be two activities and the emotes to perform.&lt;br /&gt;
* Player5 learns the type of person (Benefactor) to give bread to after it is baked (this will be something like &amp;quot;Recent Initiates of Thought&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
You can talk in main once you have the visions.&lt;br /&gt;
&lt;br /&gt;
==The Ritual, Part II (baking the bread)==&lt;br /&gt;
You've just learned what new kind of beer your group needs. There is no time limit for making this beer, nor for trading for additional wheat, but you will not be able to use any navigation other than free chariot travel until the bread is baked or the ritual is dissolved. (Expedition travel seems to be okay to use right now, but this is probably a bug and could change.) Any player can make the beer, or you can trade for it. Send your runner to go make it/pick it up. ;)&lt;br /&gt;
&lt;br /&gt;
While the beer is being sorted out, Player1 should take a moment to prepare the text that s/he will paste into Main during the baking phase. This text must consist of five separate lines. Each line needs to mention one group member's name along with the name of the god mentioned during the vision. You can use this sentence: &amp;quot;Oh &amp;lt;god&amp;gt;, we ask you to bless &amp;lt;PlayerN&amp;gt;.&amp;quot; To be crystal clear, if your group members' names are Art, Bob, Charlie, Dave, and Ed, and your god's name was Buto, your sentences would look like this:&lt;br /&gt;
&lt;br /&gt;
* Oh Buto, we ask you to bless Art.&lt;br /&gt;
* Oh Buto, we ask you to bless Bob.&lt;br /&gt;
* Oh Buto, we ask you to bless Charlie.&lt;br /&gt;
* Oh Buto, we ask you to bless Dave.&lt;br /&gt;
* Oh Buto, we ask you to bless Ed.&lt;br /&gt;
&lt;br /&gt;
Just a note (added by HarvestStar): If the names of the players are mispelled the bread will not bake, this is case sensitive in my experience. If you do mispell the name or mess up with entering this part exact you WILL have to start the ritual over from step one. You can not just try baking the bread again.&lt;br /&gt;
&lt;br /&gt;
You should also take the time here to prepare any necessary materials for the tasks Player4 needs to do, get your moistener and additive ready, and make sure you've got jugs/wood/emir mortar nearby. Once your beer is back at camp with you, and you've got your stuff ready to go, it's time to move on to the next part of the ritual.&lt;br /&gt;
&lt;br /&gt;
The next steps need to be carefully coordinated, so read through them and be prepared before starting. Once you start this next phase, you won't be stopping until the bread is done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blessing the Chosen God, Baking the Holy Bread, and Sacrificing Bread (breadbaking ritual)&lt;br /&gt;
&lt;br /&gt;
# Player2 drops an emir mortar on the ground and builds a bonfire of exactly 105 wood near it.&lt;br /&gt;
# Player2 adds wheat (5000 per loaf) to this single mortar. All the wheat used goes into *one* mortar.&lt;br /&gt;
# Player3 adds moistener (1 per loaf) and beer (1 barrel total no matter how many loaves) to the mortar.&lt;br /&gt;
# Player2 adds the additive (1 per loaf) to the mortar.&lt;br /&gt;
# Player2 lights the bonfire.&lt;br /&gt;
# When the wood gets down to about 30, Player1 pastes the five prepared lines one by one into Main. The text must appear between 2 minutes and 0 minutes before the fire runs out of wood.&lt;br /&gt;
# When the fire reaches 0 wood, Player2 moves the emir mortar to the bonfire. This is a menu option on the mortar. The mortar will move visibly, although it may not actually reach into/under the fire.&lt;br /&gt;
# Once the mortar has been moved to the fire, one player (any) must perform stoking duty. Each time the fire reaches 0 wood, that player adds 1 wood and 1 water to the bonfire until the bread is baked.&lt;br /&gt;
# During the stoking phase, Player4 performs the common actions mentioned in the vision. Some of these activities may require the assistance of another group member who isn't otherwise occupied.&lt;br /&gt;
# Player2 will get a clear notice (popup) when the bread is ready. (This can actually happen before Player4 has completed his/her activities.) Player2 should remove the bread from the fire and double-check in inventory that it says &amp;quot;holy&amp;quot; bread.&lt;br /&gt;
# Player2 builds a second bonfire of 10 wood, lights it, and sacrifices one of the breads on the bonfire. &lt;br /&gt;
&lt;br /&gt;
Part II done! At this point you can safely use any form of navigation and talk in Main again.&lt;br /&gt;
&lt;br /&gt;
We started at 30 wood and our player #1 only copied the main blessing and tried to type each persons name in. This took too much time and we did not finish before the bread was ready. We had to start the ritual over from step one because of the error. We also had to start over because of a misspelling of a name. The blessings are so important you need to make sure you have someone who can copy and paste quickly. ~HarvestStar&lt;br /&gt;
&lt;br /&gt;
During step 10 above, our Player4 had finished one task and was running to perform the second when Player2 got the message that the bread was ready and removed it from the mortar. We had Player4 do the second task before we moved on to step 11 just in case, but Player2 already had the bread in inventory and said that it was &amp;quot;holy.&amp;quot; ~Calixes&lt;br /&gt;
&lt;br /&gt;
Player2 will have to make the Emir Mortar publicly accessible, so player3 can access it.&lt;br /&gt;
Our Emir Mortar actually moved to the other side of the bonfire. Looks like it moves one coordinate towards the fire.&lt;br /&gt;
The stoking part can take a while, so be patient, if you've followed the steps above, used the right ingredients, and done the chores. It will finish. -McArine&lt;br /&gt;
&lt;br /&gt;
==The Ritual, Part III (distributing the bread and scoring)==&lt;br /&gt;
The bread expires after 7 days. You should now track down Benefactors who meet the requirement you got in your vision. Please keep in mind that &amp;quot;recent&amp;quot; as applies to these categories seems to mean &amp;quot;within the last seven days.&amp;quot; There is nothing stopping you from giving bread to an inappropriate recipient.&lt;br /&gt;
&lt;br /&gt;
Ritual asked for &amp;quot;recent paid citizen.&amp;quot; Bread given to a person paid 8 days, [got the message] &amp;quot;bread not meant for them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In order to score points, you must give a loaf to a viable Benefactor, and the Benefactor must eat the bread using the Skills/Consume menu. As soon as a proper Benefactor has eaten the bread, you can check your score via the Tests menu...It will be updated with a new point. Any member (or multiple) of your group may hand out the bread. Any points earned will carry over even if the ritual is dissolved, and you form another one.&lt;br /&gt;
&lt;br /&gt;
It seems you will continue to see a brief popup window any time you use travel time until your ritual is dissolved (or possibly pass).&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Test_of_Leavened_Bread&amp;diff=228939</id>
		<title>Test of Leavened Bread</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Test_of_Leavened_Bread&amp;diff=228939"/>
		<updated>2010-07-19T13:20:27Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* The Emotional Devotion (visions ritual) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShardBox}}&lt;br /&gt;
{{T3}}&lt;br /&gt;
&lt;br /&gt;
==Test Challenge==&lt;br /&gt;
Using an [[requires::Emir Mortar]] and a [[requires::bonfire]], bake [[requires::Holy Bread]] with up to four of your friends.  Please the Gods, and perform the proper devotions to bake the bread properly.  The more you can share the bread, the more points you gain.&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
The Test of The Leavened Bread is one in which a group of five people produces holy bread and shares it with specific types of other (usually rather new) players called Benefactors. During the ritual, the group learns which god they're celebrating and what sort of players they must feed their bread to - could be recently paid accounts or recent Initiates of Thought, for example. A point is awarded to the group for each person of the specified type who eats a loaf of the group's bread. Each week, the seven characters with the highest score pass the test. Unlike pilgrimage, you can dissolve and reform groups without losing points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you take the test from the UWorship, you will get the following message:&lt;br /&gt;
&lt;br /&gt;
''You begin the test of Leavened Bread.''&lt;br /&gt;
&lt;br /&gt;
''In this test, you must create an Emir Mortar, and using this, you must bake bread in a bonfire. First, your group makes the mortar holy by stating the proper payers. ''&lt;br /&gt;
&lt;br /&gt;
''The bread is special - it must be made holy by baking it properly with five others. You and your companions must perform the ritual of baking the bread, adding the proper ingredients, performing the correct absolutions, saying the proper prayers, and so on. Each member of your group will be given instructions - it is important to share and follow the instructions. It is even possible that the bread may not be suitable for your group, and will have to be given to another to consume. ''&lt;br /&gt;
&lt;br /&gt;
''The more people you can share bread with, the more points you gain. The individuals with the most points each week will pass.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Principles==&lt;br /&gt;
Principles of Leavened Bread requires you to complete the Ritual of Leavened Bread, and share holy bread with just three others.  The Test of Leavened Bread is competitive, based on how many you share bread with.&lt;br /&gt;
* Begin the Ritual&lt;br /&gt;
* Drink [[Beer]]&lt;br /&gt;
* Perform the Emotional Devotion&lt;br /&gt;
* Bless the chosen God&lt;br /&gt;
* Bake the Holy Bread&lt;br /&gt;
* Sacrifice some of the Bread&lt;br /&gt;
* Holy Bread consumed by a proper Benefactor&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preparing for the Ritual==&lt;br /&gt;
&lt;br /&gt;
===Grow your wheat ahead of time.===&lt;br /&gt;
&lt;br /&gt;
* You will need to have wheat from all three seasons (Akhet, Peret, Shemu) on hand or be ready to trade for it before you start the second part of the ritual. You won't know which season's wheat you need until after you've done the first part.&lt;br /&gt;
* The wheat must be raw (undried).&lt;br /&gt;
* Loaves cost 5000 wheat each, and one loaf will be used up during the ritual. Each extra loaf eaten by a proper Benefactor will gain your group one point. Decide how many points your group wants because that will tell you how much wheat you need to have ready.&lt;br /&gt;
* You may bake as many loaves as you want at once, but you can only load the mortar up and bake once during the ritual. One mortar will hold as many loaves as you want to make.&lt;br /&gt;
* Only one strain of wheat may be added to the mortar. If your ritual tells you to use Shemu wheat and you choose to use the Druze strain, the wheat you use must all be Shemu Druze.&lt;br /&gt;
&lt;br /&gt;
===Make one beer ahead of time (can be any flavor).===&lt;br /&gt;
This barrel will be partially consumed by the group at the start of the ritual. It can be any flavor/potency/etc. so long as it's good when the time comes to drink it. Spoiled beer probably will not work. You will need another barrel of beer - this time of a specific kind - during the ritual...see below.&lt;br /&gt;
&lt;br /&gt;
===Familiarize yourself with making beer, or find a beermaker willing to work for your group the day of your ritual.===&lt;br /&gt;
During the ritual, you will have to make or trade for a single barrel of beer of a type to be named when your group has its visions. This second beer can include the new wheat beer flavors. If you plan to make the beer yourself, make sure you've got access to a good yeast map and are also familiar with making these wheat beers. The whole barrel of beer will be used up when you make the bread, but one barrel will make as many loaves as you want.&lt;br /&gt;
&lt;br /&gt;
===Choose a location for the ritual.===&lt;br /&gt;
You'll want to choose a camp with access to usual buildings and resources, because you might to need them. During the second part of the ritual, one player will need to do a couple of randomly assigned tasks (like digging a hole, feeding rabbits, cooking a meal). A few things you will definitely need: &lt;br /&gt;
&lt;br /&gt;
* A tasting table to drink the beer at the start of the ritual.&lt;br /&gt;
* Wood for bonfires and extra wood/jugs of water for bonfire stoking.&lt;br /&gt;
* A single Emir Mortar (empty) for baking the bread. (make this on the pottery wheel.&lt;br /&gt;
* Beermaking supplies if you're going to make your own.&lt;br /&gt;
&lt;br /&gt;
===Choose a date/time for the ritual.===&lt;br /&gt;
Choose a date/time when your group can be all together in your chosen location for several hours without having to worry about someone needing to leave. Best case scenario, don't expect a group new to the test to take less than two hours, and expect that it could easily take double that. I don't know if a ritual will ever expire, but you will be unable to use travel time/spousewarp until you've baked your bread, so it's easiest to get it done in one day if possible.&lt;br /&gt;
&lt;br /&gt;
===Choose four other people to do the ritual with you.===&lt;br /&gt;
Your group must have a total of five people. The hardest part of most Worship tests is always getting people in the same place at once and keeping tempers in check long enough to do the necessary tasks. Choose your group accordingly. &lt;br /&gt;
&lt;br /&gt;
===Decide beforehand who is going to perform each role.===&lt;br /&gt;
You will need to assign the members in your group a position in the lineup, and the order needs to stay the same throughout. If something in the text below says it needs doing by Player2, then it needs to be Player2. There will be tasks done by all members and also things done individually. You will need to read below to see the full sequence of events, but here is an overview of the tasks unique to each of the positions: &lt;br /&gt;
&lt;br /&gt;
* Player1 - Starts the ritual (via Test menu). Types (or pastes) several prayers into Main at the right time during the bread baking phase.&lt;br /&gt;
* Player2 - Builds/lights the bonfires. Handles the emir mortar. Loads the wheat and bread additive. Sacrifices the first loaf.&lt;br /&gt;
* Player3 - Adds the beer and other moistener to the mortar.&lt;br /&gt;
* Player4 - Performs two tasks (to be specified in the visions).&lt;br /&gt;
* Player5 - Should assist as needed (perhaps is elected to perform the bonfire stoking). &lt;br /&gt;
&lt;br /&gt;
===A few good ideas...===&lt;br /&gt;
&lt;br /&gt;
* Have a friend who is not participating standing by to do any traveling for you.&lt;br /&gt;
* Don't choose a location so crowded that you cannot drop things.&lt;br /&gt;
* Have a text file (or dedicated chat tab at least) prepared for each player that explains their role and gives them any text they need to paste in Main. If you're using the sentences suggested in the notes below, don't forget that quotation marks or brackets and such shouldn't be included.&lt;br /&gt;
* Plan on a means of communication (a shared guild, TeamSpeak) for use during the ritual. Main cannot be used.&lt;br /&gt;
* Have your group perform their emotes once prior to starting the ritual to make sure the animation has been patched to prevent confusion.&lt;br /&gt;
* Warn your group members ahead of time to schedule as much free time as possible the day of the ritual and that they should be ready to be patient if/when things go wrong.&lt;br /&gt;
* Have at least one member ready to run around and contact newbies the week after you do the ritual. All this is useless if your group isn't successful at feeding your bread to anyone. =) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Ritual, Part I (getting your visions)==&lt;br /&gt;
Gather your group together at your chosen location. Double check your materials before starting. If you have followed the steps above, you should be in pretty good shape. Remember, once you choose one of the numbered roles, you *must* stay with it and act in order. It's a good idea to stop any talk happening in Main at this point. Once the ritual is begun, no one in the group may use travel time or spousewarp until after the bread is baked successfully (free chariot travel is okay).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Emotional Devotion (visions ritual)===&lt;br /&gt;
&lt;br /&gt;
# Player1 chooses &amp;quot;Begin the Ritual of Leavened Bread&amp;quot; under his/her Tests/Test of Leavened Bread menu.&lt;br /&gt;
# Any player opens a barrel of beer. ''(You can probably use a beer that's already out. We failed on our first ritual attempt at the emotes/blessings, dissolved, restarted, and used the same beer that was already out. It worked. --[[User:Numaris|Numaris]]'')&lt;br /&gt;
# Players 1-5 drink a cup of beer in order from the tasting table. It does not matter which cups you use - only that the players drink in sequence, 1 through 5.&lt;br /&gt;
# Player1 does the &amp;quot;Command Me from Heaven&amp;quot; emote and says (in Main): &amp;quot;Bless us oh god as we humbly seek your wisdom&amp;quot;&lt;br /&gt;
# Player2 does the &amp;quot;Take My Blood&amp;quot; emote and says (in Main): &amp;quot;We ask for your blessings on this home and its generous proprietor&amp;quot;&lt;br /&gt;
# Player3 does the &amp;quot;Show Me Mercy&amp;quot; emote and says (in Main): &amp;quot;We ask that you bless us all your humble servants&amp;quot;&lt;br /&gt;
# Player4 does the &amp;quot;Enter My Soul&amp;quot; emote and says (in Main): &amp;quot;Reveal to us your spirit and wisdom and how we might please you&amp;quot;&lt;br /&gt;
# Player5 does the &amp;quot;Share My Joy&amp;quot; emote and says (in main): &amp;quot;Guide us in preparing our day's bread to fortify and enlighten us and our brethren and to earn your blessings&amp;quot; &lt;br /&gt;
&lt;br /&gt;
*For the ritual, do the EMOTE first, then say your phrase WITH quotes.&lt;br /&gt;
&lt;br /&gt;
If all has gone well, each player will receive a vision (a popup) giving information about things the group will need to do. Do not lose this information! Copy this information and share it with your group. If you have a requirement you can not meet, dissolve the ritual (via the Tests menu), wait two Teppyhours (unconfirmed that you actually need to wait), and try again from scratch. If your group did something wrong and did not receive these popups, you can dissolve the ritual and restart immediately. Your visions will turn out something like this:&lt;br /&gt;
&lt;br /&gt;
* Player1 learns the name of the God to whom the prayers in the second part of the ritual must be addressed.&lt;br /&gt;
* Player2 learns the additive (such as aromatic honey) that must be added to the bread. One of each (and 5000 wheat) is needed per loaf.&lt;br /&gt;
* Player3 learns the type of beer needed and the season of wheat needed and moistener (such as coconut milk). Only 1 barrel of this beer is needed.&lt;br /&gt;
* Player4 learns the activities to perform (such as cooking a meal or digging a hole). There should be two activities and the emotes to perform.&lt;br /&gt;
* Player5 learns the type of person (Benefactor) to give bread to after it is baked (this will be something like &amp;quot;Recent Initiates of Thought&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
You can talk in main once you have the visions.&lt;br /&gt;
&lt;br /&gt;
==The Ritual, Part II (baking the bread)==&lt;br /&gt;
You've just learned what new kind of beer your group needs. There is no time limit for making this beer, nor for trading for additional wheat, but you will not be able to use any navigation other than free chariot travel until the bread is baked or the ritual is dissolved. (Expedition travel seems to be okay to use right now, but this is probably a bug and could change.) Any player can make the beer, or you can trade for it. Send your runner to go make it/pick it up. ;)&lt;br /&gt;
&lt;br /&gt;
While the beer is being sorted out, Player1 should take a moment to prepare the text that s/he will paste into Main during the baking phase. This text must consist of five separate lines. Each line needs to mention one group member's name along with the name of the god mentioned during the vision. You can use this sentence: &amp;quot;Oh &amp;lt;god&amp;gt;, we ask you to bless &amp;lt;PlayerN&amp;gt;.&amp;quot; To be crystal clear, if your group members' names are Art, Bob, Charlie, Dave, and Ed, and your god's name was Buto, your sentences would look like this:&lt;br /&gt;
&lt;br /&gt;
* Oh Buto, we ask you to bless Art.&lt;br /&gt;
* Oh Buto, we ask you to bless Bob.&lt;br /&gt;
* Oh Buto, we ask you to bless Charlie.&lt;br /&gt;
* Oh Buto, we ask you to bless Dave.&lt;br /&gt;
* Oh Buto, we ask you to bless Ed.&lt;br /&gt;
&lt;br /&gt;
Just a note (added by HarvestStar): If the names of the players are mispelled the bread will not bake, this is case sensitive in my experience. If you do mispell the name or mess up with entering this part exact you WILL have to start the ritual over from step one. You can not just try baking the bread again.&lt;br /&gt;
&lt;br /&gt;
You should also take the time here to prepare any necessary materials for the tasks Player4 needs to do, get your moistener and additive ready, and make sure you've got jugs/wood/emir mortar nearby. Once your beer is back at camp with you, and you've got your stuff ready to go, it's time to move on to the next part of the ritual.&lt;br /&gt;
&lt;br /&gt;
The next steps need to be carefully coordinated, so read through them and be prepared before starting. Once you start this next phase, you won't be stopping until the bread is done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blessing the Chosen God, Baking the Holy Bread, and Sacrificing Bread (breadbaking ritual)&lt;br /&gt;
&lt;br /&gt;
# Player2 drops an emir mortar on the ground and builds a bonfire of exactly 105 wood near it.&lt;br /&gt;
# Player2 adds wheat (5000 per loaf) to this single mortar. All the wheat used goes into *one* mortar.&lt;br /&gt;
# Player3 adds moistener (1 per loaf) and beer (1 barrel total no matter how many loaves) to the mortar.&lt;br /&gt;
# Player2 adds the additive (1 per loaf) to the mortar.&lt;br /&gt;
# Player2 lights the bonfire.&lt;br /&gt;
# When the wood gets down to about 30, Player1 pastes the five prepared lines one by one into Main. The text must appear between 2 minutes and 0 minutes before the fire runs out of wood.&lt;br /&gt;
# When the fire reaches 0 wood, Player2 moves the emir mortar to the bonfire. This is a menu option on the mortar. The mortar will move visibly, although it may not actually reach into/under the fire.&lt;br /&gt;
# Once the mortar has been moved to the fire, one player (any) must perform stoking duty. Each time the fire reaches 0 wood, that player adds 1 wood and 1 water to the bonfire until the bread is baked.&lt;br /&gt;
# During the stoking phase, Player4 performs the common actions mentioned in the vision. Some of these activities may require the assistance of another group member who isn't otherwise occupied.&lt;br /&gt;
# Player2 will get a clear notice (popup) when the bread is ready. (This can actually happen before Player4 has completed his/her activities.) Player2 should remove the bread from the fire and double-check in inventory that it says &amp;quot;holy&amp;quot; bread.&lt;br /&gt;
# Player2 builds a second bonfire of 10 wood, lights it, and sacrifices one of the breads on the bonfire. &lt;br /&gt;
&lt;br /&gt;
Part II done! At this point you can safely use any form of navigation and talk in Main again.&lt;br /&gt;
&lt;br /&gt;
We started at 30 wood and our player #1 only copied the main blessing and tried to type each persons name in. This took too much time and we did not finish before the bread was ready. We had to start the ritual over from step one because of the error. We also had to start over because of a misspelling of a name. The blessings are so important you need to make sure you have someone who can copy and paste quickly. ~HarvestStar&lt;br /&gt;
&lt;br /&gt;
During step 10 above, our Player4 had finished one task and was running to perform the second when Player2 got the message that the bread was ready and removed it from the mortar. We had Player4 do the second task before we moved on to step 11 just in case, but Player2 already had the bread in inventory and said that it was &amp;quot;holy.&amp;quot; ~Calixes&lt;br /&gt;
&lt;br /&gt;
Player2 will have to make the Emir Mortar publicly accessible, so player3 can access it.&lt;br /&gt;
Our Emir Mortar actually moved to the other side of the bonfire. Looks like it moves one coordinate towards the fire.&lt;br /&gt;
The stoking part can take a while, so be patient, if you've followed the steps above, used the right ingredients, and done the chores. It will finish. -McArine&lt;br /&gt;
&lt;br /&gt;
==The Ritual, Part III (distributing the bread and scoring)==&lt;br /&gt;
The bread expires after 7 days. You should now track down Benefactors who meet the requirement you got in your vision. Please keep in mind that &amp;quot;recent&amp;quot; as applies to these categories seems to mean &amp;quot;within the last seven days.&amp;quot; There is nothing stopping you from giving bread to an inappropriate recipient.&lt;br /&gt;
&lt;br /&gt;
Ritual asked for &amp;quot;recent paid citizen.&amp;quot; Bread given to a person paid 8 days, [got the message] &amp;quot;bread not meant for them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In order to score points, you must give a loaf to a viable Benefactor, and the Benefactor must eat the bread using the Skills/Consume menu. As soon as a proper Benefactor has eaten the bread, you can check your score via the Tests menu...It will be updated with a new point. Any member (or multiple) of your group may hand out the bread. Any points earned will carry over even if the ritual is dissolved, and you form another one.&lt;br /&gt;
&lt;br /&gt;
It seems you will continue to see a brief popup window any time you use travel time until your ritual is dissolved (or possibly pass).&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227785</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227785"/>
		<updated>2010-07-12T20:55:04Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Donation Warehouses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
Please create a wiki page describing your test idea and link it from here. If you need assistance with wiki editing, contact Numaris. Get at least a summary up and linked so we know who's working on it, then add as much detail as you can.&lt;br /&gt;
&lt;br /&gt;
The decision on which test will be inscribed on the monument will be made on '''Friday, July 16''' (evening US Eastern time). Please be sure to have your idea detailed by then.&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
= Monument Location =&lt;br /&gt;
&lt;br /&gt;
The monument's location has not yet been determined. The site will be constructed after a test is chosen (since materials can't be loaded and support can't be offered until at least the Summary is finalized).&lt;br /&gt;
&lt;br /&gt;
''The former construction site in Saqqarah has been disassembled. No materials were lost.''&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
=== Donation Warehouses ===&lt;br /&gt;
&lt;br /&gt;
If you would like to donate materials to the monument, there are currently two donation warehouse locations. One is right next to the Disciples guild hall at 1447, 1764. The other is near the Saqqarah chariot, 780, -740. If you make a donation, please update the table below.&lt;br /&gt;
&lt;br /&gt;
''There is actually a third donation warehouse at the site of the former construction site in Saqqarah, for those who run out there not realizing the site is no longer up.''&lt;br /&gt;
&lt;br /&gt;
=== Required Materials ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Material !! Warehoused !! Pledges/Notes&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  || 10000 || 11k Rosie Casino 4k&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  || 2500 Maata 2500 Casino&lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 4320 || 3000 Casino&lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  || 30  || 60 Casino&lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || '''DONE'''  || (Saq)&lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || '''DONE''' || (Saq)&lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || 35 ||&lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || 181 ||&lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || 500 || 500 Maata&lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 44 || 5 Casino (done)&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 42 || 4 Casino&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 13 || 2 Casino&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 7 || 2 Casino&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 12 || 3 Casino&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 8 || 2 Casino&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 19 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || DONE ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    ||  5  || 2 Casino&lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank in Thought, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep ''(monument lead)''&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
* jazkar&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
* Yerbouti&lt;br /&gt;
* Nissim&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;br /&gt;
* Maata&lt;br /&gt;
* Ofalot&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227571</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227571"/>
		<updated>2010-07-11T17:58:27Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Monument Personnel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
Please create a wiki page describing your test idea and link it from here. If you need assistance with wiki editing, contact Numaris. Get at least a summary up and linked so we know who's working on it, then add as much detail as you can.&lt;br /&gt;
&lt;br /&gt;
The decision on which test will be inscribed on the monument will be made on '''Friday, July 16''' (evening US Eastern time). Please be sure to have your idea detailed by then.&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
= Monument Location =&lt;br /&gt;
&lt;br /&gt;
The monument's location has not yet been determined. The site will be constructed after a test is chosen (since materials can't be loaded and support can't be offered until at least the Summary is finalized).&lt;br /&gt;
&lt;br /&gt;
''The former construction site in Saqqarah has been disassembled. No materials were lost.''&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
=== Donation Warehouses ===&lt;br /&gt;
&lt;br /&gt;
If you would like to donate materials to the monument, there are currently two donation warehouse locations. One is right next to the Disciples guild hall at 1447, 1764. The other is near the Saqqarah chariot, 780, -740. If you make a donation (especially to the Saqq warehouse), please update the table below or notify Numaris.&lt;br /&gt;
&lt;br /&gt;
''There is actually a third donation warehouse at the site of the former construction site in Saqqarah, for those who run out there not realizing the site is no longer up.''&lt;br /&gt;
&lt;br /&gt;
=== Required Materials ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Material !! Warehoused !! Pledges/Notes&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  || 10000 || 11k Rosie&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  || 2500 Maata&lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 4320 ||&lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  || 30  ||&lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || '''DONE'''  || (Saq)&lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || '''DONE''' || (Saq)&lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || 35 ||&lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || 181 ||&lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || 500 || 500 Maata&lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 40 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 32 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 38 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 17 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || DONE ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    ||  5  ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank in Thought, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep ''(monument lead)''&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
* Yerbouti&lt;br /&gt;
* Nissim&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;br /&gt;
* Maata&lt;br /&gt;
* Ofalot&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227550</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227550"/>
		<updated>2010-07-11T14:47:34Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Required Materials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
Please create a wiki page describing your test idea and link it from here. If you need assistance with wiki editing, contact Numaris. Get at least a summary up and linked so we know who's working on it, then add as much detail as you can.&lt;br /&gt;
&lt;br /&gt;
The decision on which test will be inscribed on the monument will be made on '''Friday, July 16''' (evening US Eastern time). Please be sure to have your idea detailed by then.&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
= Monument Location =&lt;br /&gt;
&lt;br /&gt;
The monument's location has not yet been determined. The site will be constructed after a test is chosen (since materials can't be loaded and support can't be offered until at least the Summary is finalized).&lt;br /&gt;
&lt;br /&gt;
''The former construction site in Saqqarah has been disassembled. No materials were lost.''&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
=== Donation Warehouses ===&lt;br /&gt;
&lt;br /&gt;
If you would like to donate materials to the monument, there are currently two donation warehouse locations. One is right next to the Disciples guild hall at 1447, 1764. The other is near the Saqqarah chariot, 780, -740. If you make a donation (especially to the Saqq warehouse), please update the table below or notify Numaris.&lt;br /&gt;
&lt;br /&gt;
''There is actually a third donation warehouse at the site of the former construction site in Saqqarah, for those who run out there not realizing the site is no longer up.''&lt;br /&gt;
&lt;br /&gt;
=== Required Materials ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Material !! Warehoused !! Pledges/Notes&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  || 10000 ||&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  || 2500 Maata&lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 4320 ||&lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  || 30  ||&lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || '''DONE'''  || (Saq)&lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || '''DONE''' || (Saq)&lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || 35 ||&lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || 181 ||&lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || 500 || 500 Maata&lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 39 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 28 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 37 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 8 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 13 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 18 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    ||  3  ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank in Thought, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris ''(monument lead)''&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
* Yerbouti&lt;br /&gt;
* Nissim&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;br /&gt;
* Maata&lt;br /&gt;
* Ofalot&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227549</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227549"/>
		<updated>2010-07-11T14:45:49Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Required Materials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
Please create a wiki page describing your test idea and link it from here. If you need assistance with wiki editing, contact Numaris. Get at least a summary up and linked so we know who's working on it, then add as much detail as you can.&lt;br /&gt;
&lt;br /&gt;
The decision on which test will be inscribed on the monument will be made on '''Friday, July 16''' (evening US Eastern time). Please be sure to have your idea detailed by then.&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
= Monument Location =&lt;br /&gt;
&lt;br /&gt;
The monument's location has not yet been determined. The site will be constructed after a test is chosen (since materials can't be loaded and support can't be offered until at least the Summary is finalized).&lt;br /&gt;
&lt;br /&gt;
''The former construction site in Saqqarah has been disassembled. No materials were lost.''&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
=== Donation Warehouses ===&lt;br /&gt;
&lt;br /&gt;
If you would like to donate materials to the monument, there are currently two donation warehouse locations. One is right next to the Disciples guild hall at 1447, 1764. The other is near the Saqqarah chariot, 780, -740. If you make a donation (especially to the Saqq warehouse), please update the table below or notify Numaris.&lt;br /&gt;
&lt;br /&gt;
''There is actually a third donation warehouse at the site of the former construction site in Saqqarah, for those who run out there not realizing the site is no longer up.''&lt;br /&gt;
&lt;br /&gt;
=== Required Materials ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Material !! Warehoused !! Pledges/Notes&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  || 10000 ||&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  || 2500 Maata&lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 4320 ||&lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  || 30  ||&lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || '''DONE'''  || (Saq)&lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || '''DONE''' || (Saq)&lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || 22 ||&lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || 181 ||&lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || 500 || 500 Maata&lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 39 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 28 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 37 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 8 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 13 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 18 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    ||  3  ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank in Thought, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris ''(monument lead)''&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
* Yerbouti&lt;br /&gt;
* Nissim&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;br /&gt;
* Maata&lt;br /&gt;
* Ofalot&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227482</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227482"/>
		<updated>2010-07-11T02:06:51Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Required Materials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
Please create a wiki page describing your test idea and link it from here. If you need assistance with wiki editing, contact Numaris. Get at least a summary up and linked so we know who's working on it, then add as much detail as you can.&lt;br /&gt;
&lt;br /&gt;
The decision on which test will be inscribed on the monument will be made on '''Friday, July 16''' (evening US Eastern time). Please be sure to have your idea detailed by then.&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
= Monument Location =&lt;br /&gt;
&lt;br /&gt;
The monument's location has not yet been determined. The site will be constructed after a test is chosen (since materials can't be loaded and support can't be offered until at least the Summary is finalized).&lt;br /&gt;
&lt;br /&gt;
''The former construction site in Saqqarah has been disassembled. No materials were lost.''&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
=== Donation Warehouses ===&lt;br /&gt;
&lt;br /&gt;
If you would like to donate materials to the monument, there are currently two donation warehouse locations. One is right next to the Disciples guild hall at 1447, 1764. The other is near the Saqqarah chariot, 780, -740. If you make a donation (especially to the Saqq warehouse), please update the table below or notify Numaris.&lt;br /&gt;
&lt;br /&gt;
''There is actually a third donation warehouse at the site of the former construction site in Saqqarah, for those who run out there not realizing the site is no longer up.''&lt;br /&gt;
&lt;br /&gt;
=== Required Materials ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Material !! Warehoused !! Pledges/Notes&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  || 10000 ||&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  || 2500 Maata&lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 3320 ||&lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || '''DONE'''  || (Saq)&lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || '''DONE''' || (Saq)&lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || 21 ||&lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || 160 ||&lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || 500 || 500 Maata&lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 16 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 24 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || 37 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 26 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || 17 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || 17 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || 17 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || 18 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || 16 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 9 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank in Thought, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris ''(monument lead)''&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
* Yerbouti&lt;br /&gt;
* Nissim&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;br /&gt;
* Maata&lt;br /&gt;
* Ofalot&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Beer/Recipes&amp;diff=227466</id>
		<title>Beer/Recipes</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Beer/Recipes&amp;diff=227466"/>
		<updated>2010-07-10T23:21:43Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Orange */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''[[#Honey | Honey]]'''  - &lt;br /&gt;
'''[[#Barley | Barley]]'''  - &lt;br /&gt;
'''[[#Banana | Banana]]''' - &lt;br /&gt;
'''[[#Cherry | Cherry]]''' - &lt;br /&gt;
'''[[#Cinnamon | Cinnamon]]''' - &lt;br /&gt;
'''[[#Date | Date]]''' - &lt;br /&gt;
'''[[#Nutmeg | Nutmeg]]''' - &lt;br /&gt;
'''[[#Orange | Orange]]''' - &lt;br /&gt;
'''[[#Blackberry| Blackberry]]'''  - &lt;br /&gt;
'''[[#Pear | Pear]]'''  - &lt;br /&gt;
'''[[#Vanilla | Vanilla]]'''  - &lt;br /&gt;
'''[[#Jasmine | Jasmine]]''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Recipe Shorthand: the ingredients listed before the slash are added as soon as possible at the start (1180 seconds remaining) and the ingredients listed after the slash are added at the finish of brewing (approx. 20 seconds remaining). H= Honey, RM = Raw Malt, BM = Burnt Malt, etc).  Other add times should be specified. &lt;br /&gt;
&lt;br /&gt;
=== Honey ===&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Dry Beer - noticable honey flavor''' '''Y41''' Coords: 1281 1850 (Shabbat Ab) Start: Nothing Fin: 40 Honey, 40 Light Malt @6 Seal at 1100&lt;br /&gt;
&lt;br /&gt;
'''Potent Dry Beer - noticable honey flavor''' '''Y66'''  Coords: 1227 1930(Shabbat Ab) Start: 20 Dark Malt @1200 Fin: 40 Honey, 40 Medium Malt @6 Seal at 1400 ( i got Y-66 on a seal at 1400 on this spot , Shiva)&lt;br /&gt;
&lt;br /&gt;
'''Y41''' - 15LM 50MM/15LM 40MM 10H - '''VP Sweet Hint Barley'''&lt;br /&gt;
&lt;br /&gt;
'''Y41''' - 15LM 110H/10H - '''VP Dry Hint Honey''' (this came out as VP Fruity Hint Honey for me)&lt;br /&gt;
&lt;br /&gt;
'''Y41''' - 15LM  5OH/ 45LM 20H - '''VP Fruity Note Honey'''&lt;br /&gt;
&lt;br /&gt;
'''Y88''' - 20H @1176 / 26H @12 90DW @12 - '''Potent Fruity Spicy Dry Hint Clove Notice Honey''' -1488, 2711 Seal @ 940&lt;br /&gt;
&lt;br /&gt;
=== Barley ===&lt;br /&gt;
&lt;br /&gt;
'''Y41''' (coords 1281 1850 (Shabbat Ab). Seal 1100)&lt;br /&gt;
&lt;br /&gt;
'''Y41''' - 5RM 120MM 20BM/5H - '''Very Potent Sweet Black Note Barley'''&lt;br /&gt;
&lt;br /&gt;
'''Y41''' - 15LM 75MM 10H/15LM 15MM 5H - '''Very Potent Sweet Brown Note barley'''&lt;br /&gt;
&lt;br /&gt;
'''Yeast 1''' (coords 890 6816 seal @1200) '''seal time precise at this location, mold enters fast'''&lt;br /&gt;
&lt;br /&gt;
'''Y1''' - 15LM 45BM 30MM 70H/15LM - '''VP Fruity Black Hint Barley Hint Honey'''&lt;br /&gt;
&lt;br /&gt;
'''Y1''' - 15LM 70MM 10H/15LM 30MM - '''VP Fruity Brown Note Barley'''&lt;br /&gt;
&lt;br /&gt;
'''Y1''' - 5RM 100H 55MM '''VP Fruity Hint Barley Hint Honey'''&lt;br /&gt;
&lt;br /&gt;
'''Y1''' - 5RM 90H 65MM '''VP Fruity Sweet Note Barley Hint Honey'''&lt;br /&gt;
&lt;br /&gt;
'''Y43''' - 10MM, 50DM '''Spicy Sweet Brown Hint Nutmeg Hint Barley''' - Load ingredients immediately. Seal @ 1600 (Y43: 939, -496 SAQ or 1020, 7680 ADN)&lt;br /&gt;
&lt;br /&gt;
'''Y24''' (839 7093 ADN, seal @ 1200) 10H, 50MM, 25DM, 20BM @ 1176 '''Spicy Sweet Black Hint Cinnamon Hint Barley'''&lt;br /&gt;
&lt;br /&gt;
'''Y10''' 70H, 10LM, 25DM @ 1176 ; 10RM @12 (adn 1159 6874 y10 seal 1350) '''Potent Dry Beer. Hint of cherry flavor. Hint of barley flavor.'''&lt;br /&gt;
&lt;br /&gt;
'''Y88''' - 23H @1176 35DM @1176 100BW @1176 / 50DW @12 - '''Potent Spicy Dry Black Hint Clove Hint Barley''' -1488, 2711 Seal @ 940&lt;br /&gt;
&lt;br /&gt;
'''Y10''' - (coords: 1159 6874 seal 1350) - '''Pot Fruity Dry Note Cherry Hint Barley''' Start 40MM 60H / Fin 5RM 10MM 5H&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Y74: 1310, 1429 SA (Add ingredients at beginning, open kettle)&lt;br /&gt;
&lt;br /&gt;
Y74: VP Sweet (Hint of Barley): 120H 35LM (no seal)&lt;br /&gt;
Y74: VP Beer (Hint of Barley): 	110H 35LM  (no seal)&lt;br /&gt;
Y74: VP Beer (Muddled Flavors):	120H, 10LM, 10M (no seal)&lt;br /&gt;
Y74: VP Brown Beer:		120H, 15LM, 35D (no seal)&lt;br /&gt;
Y74: VP Black (Muddled Flavors):100H, 25LM, 80D (no seal)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Banana ===&lt;br /&gt;
&lt;br /&gt;
'''Potent Sweet Beer. Hint of barley flavor. Hint of banana flavor.'''-- '''Y8'''-- 80 honey (1194) 1 raw (1194) 50 light (1194) seal 1799 Coords:4416 -512&lt;br /&gt;
&lt;br /&gt;
'''Potent Sweet Beer. Noticeable barley flavor. Hint of banana flavor.''' - '''Y8''' - 80 honey (1194) 1 raw (1194) 50 light (1194) seal 1799 Coords:4416 -512&lt;br /&gt;
&lt;br /&gt;
''' Potent Sweet Beer. Noticeable barley flavor. Hint of banana flavor.''' Open Kettle @ coords 4416 -512 : 90 honey (1194) 40 light (1194) 30 medium (1194) open&lt;br /&gt;
&lt;br /&gt;
'''Pot Fruity Dry Hint Honey Hint Banana''' - 15LM 70H/15LM 10H&lt;br /&gt;
&lt;br /&gt;
'''Pot Fruity Dry Brown Hint Honey Hint Banana''' - 15LM 20BM 70H/15LM 10H&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Dry Black Beer. Hint of honey flavor. Hint of banana flavor''' 70H 15LM 50BM/10H15LM@12 Seal at 1799 4416 -512 Y8&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Sweet Hint Banana Hint Barley''' 6RM @ 1176, 70MM @ 840, 60H @ 360. Y8 only. (Seal at 1799)&lt;br /&gt;
&lt;br /&gt;
=== Cherry ===&lt;br /&gt;
&lt;br /&gt;
'''Potent Dry Beer Hint Cherry'''&lt;br /&gt;
Coords: 1153 6897 &lt;br /&gt;
Start: 100 Honey, 5 Raw Malt @1180&lt;br /&gt;
Fin: Nothing&lt;br /&gt;
Open Kettle&lt;br /&gt;
&lt;br /&gt;
'''Potent Dry Brown Beer Hint Cherry'''&lt;br /&gt;
Coords: 1153 6897 &lt;br /&gt;
Start: 100 Honey, 20 Burnt Malt, 3 Raw Malt @1180&lt;br /&gt;
Fin: Nothing&lt;br /&gt;
Open Kettle&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Dry Brown Beer Note honey Hint cherry'''&lt;br /&gt;
Coords: 1159 6874 (Y10)&lt;br /&gt;
Start: 30 Honey, 20 Burnt Malt, 5 Raw Malt, 20 Medium Malt @1180&lt;br /&gt;
Fin:  30 Honey 20 Med Malt @20&lt;br /&gt;
Seal @ 1332&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Dry Black Beer. Note honey flavor. Hint of cherry flavor.'''&lt;br /&gt;
coords 1159 6874 (Y10)&lt;br /&gt;
Start @1150: 30H, 5RM, 15MM, 40BM ;&lt;br /&gt;
End @12: 30H, 20MM&lt;br /&gt;
seal @1350&lt;br /&gt;
&lt;br /&gt;
'''VP Fruity Black Note cherry hint honey'''&lt;br /&gt;
Coords: 1159 6874 (Y10)&lt;br /&gt;
Start: 120 Honey, 45 Burnt Malt, 15 Light Malt @1180&lt;br /&gt;
Fin:  5 Honey 15 Light Malt @20&lt;br /&gt;
Seal @ 1350&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Fruity Brown Note cherry  Hint honey'''&lt;br /&gt;
Coords: 1159 6874 (Y10)&lt;br /&gt;
Start: 120 Honey, 20 Burnt Malt, 15 Light Malt @1180&lt;br /&gt;
Fin:  5 Honey 15 Light Malt @20&lt;br /&gt;
Seal @ 1350&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Fruity Spicy Sweet Beer. Hint cinnamon. Hint cherry'''&lt;br /&gt;
Coords: Adn: 786, 7118 Seal 850&lt;br /&gt;
160 Honey@1176 30 Med Malt @1176&lt;br /&gt;
Seal 850&lt;br /&gt;
&lt;br /&gt;
'''Y10''' - (coors: 1159 6874 seal 1350) - '''Pot Fruity Dry Note Cherry Hint Barley''' Start 40MM 60H / Fin 5RM 10MM 5H &lt;br /&gt;
&lt;br /&gt;
'''More Y10 recipes''' (all good at 1159 6874 seal 1350):&lt;br /&gt;
&lt;br /&gt;
* 115H/30LM - VP Fruity Dry Note Cherry&lt;br /&gt;
&lt;br /&gt;
* 115H/50LM - VP Fruity Sweet Note Cherry&lt;br /&gt;
&lt;br /&gt;
* 15LM 90H/15LM 30H - VP Fruity Note Honey Note Cherry&lt;br /&gt;
&lt;br /&gt;
* 15LM 20BM 90H/15LM 30H - VP Fruity Brown Note Honey Note Cherry&lt;br /&gt;
&lt;br /&gt;
=== Cinnamon === &lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Spicy Sweet Brown Bold honey flavor Bold cinnamon'''&lt;br /&gt;
Coords: 839 7093 (Y24)&lt;br /&gt;
Start: 60 Honey 20 Burnt Malt&lt;br /&gt;
Fin: 90 Honey&lt;br /&gt;
Seal @ 1200 '''(or Open Kettle for Note Cinnamon)'''&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Spicy Sweet Beer Bold honey Bold cinnamon'''&lt;br /&gt;
Coords: 839 7093 (Y24)&lt;br /&gt;
Start: 60 Honey  &lt;br /&gt;
Fin: 90 Honey 1 Medium Malt&lt;br /&gt;
Seal @ 1200 '''(or Open Kettle for Note Cinnamon)'''&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Spicy Sweet Black Beer. Bold honey flavor. Bold cinnamon flavor.'''&lt;br /&gt;
Coords 839 7093 (Y24)&lt;br /&gt;
Start 58 Honey 45 Burnt Malt&lt;br /&gt;
Fin: 90 Honey&lt;br /&gt;
Seal @ 1200&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Spicy Sweet Brown Notice Cinnamon Hint Bread'''&lt;br /&gt;
Coords 839, 7093 (Y24)&lt;br /&gt;
100 Honey, 25 Light Malt, 60 Medium Wheat @ 1176&lt;br /&gt;
Seal @ 1200 (Note: works unsealed- same result)&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Spicy Sweet Notice Cinnamon Hint Bread'''&lt;br /&gt;
Coords 839, 7093 (Y24)&lt;br /&gt;
100 Honey, 25 Light Malt, 20 Light Wheat, 40 Medium Wheat @ 1176&lt;br /&gt;
Seal @ 1200&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Spicy Dry Hint Cinnamon'''&lt;br /&gt;
Coords 839, 7093 (Y24)&lt;br /&gt;
145 Honey @ 1176, 3 Raw Malt @ 12, 10 Raw Wheat @ 12&lt;br /&gt;
Seal @ 1200&lt;br /&gt;
&lt;br /&gt;
'''Potent Spicy Dry Hint Cinnamon'''&lt;br /&gt;
Coords 839, 7093 (Y24)&lt;br /&gt;
100 Honey @ 1176, 5 Raw Malt @ 12, 20 Raw Wheat @ 12&lt;br /&gt;
Seal @ 1200 (NOTE: did not make Spicy for me - Yerbouti)&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Spicy Black Notice Cinnamon'''&lt;br /&gt;
Coords 640, 7040 (Y24)&lt;br /&gt;
Start: 100 Honey, 40 Burnt Malt @ 1176&lt;br /&gt;
&lt;br /&gt;
End: 60 Medium Wheat, 1 Raw Wheat @ 24&lt;br /&gt;
Seal @ 1800&lt;br /&gt;
&lt;br /&gt;
'''Y24''' 10H, 50MM, 25DM, 20BM @ 1176 '''Spicy Sweet Black Hint Cinnamon Hint Barley'''&lt;br /&gt;
&lt;br /&gt;
=== Date ===&lt;br /&gt;
'''Very Potent Fruity Black Beer. Bold date flavor.''' - Open Kettle@ 4351 -575 ; 120 honey (1194) 50 Burn (1194) 20 dark (20) open&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Fruity Brown Beer. Bold date flavor.''' - Open Kettle@ 4351 -575 ; 120 honey (1194) 20 Burn (1194) 20 dark (20) open&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Fruity Sweet Beer. Bold date flavor.''' - Open Kettle@ 4351 -575 ; 120 honey (1194) 30 light (1194) 10 medium (1194) open&lt;br /&gt;
&lt;br /&gt;
'''Fruity Dry Beer. Noticeable date flavor.''' -  Open Kettle @ 4351 -575 : 30 honey (1194) 3 raw (1194) open&lt;br /&gt;
&lt;br /&gt;
'''Fruity Dry Black Beer. Noticeable date flavor.''' -  Open Kettle @ 4351 -575 : 20 honey (1194) 7 raw (1194) 10 med (1194) 50 burnt (1194) open&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Dry. Bold Date.''' Open Kettel @ 4351, -575: 100 honey (1176) 20 Dark Matl (12).&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Fruity Dry. Bold Date.''' Open Kettel @ 4351, -575: 120 honey (1176) 20 Dark Matl (12).&lt;br /&gt;
&lt;br /&gt;
'''Potent black hint barley hint date''' Y49&lt;br /&gt;
(coords 821 7133 seal 1280 - &lt;br /&gt;
15LM 40MM 45BM 20H/15LM 10MM&lt;br /&gt;
 &lt;br /&gt;
'''Pot fruity dry hint honey hint date'''&lt;br /&gt;
Y49&lt;br /&gt;
(coords 821 7133 seal 1280 - &lt;br /&gt;
15LM 70H/15LM 10H&lt;br /&gt;
&lt;br /&gt;
''' Potent Brown Beer. Hint of barley flavor. Hint of date flavor.'''&lt;br /&gt;
Y49&lt;br /&gt;
(coords 821 7133 seal 1280 - &lt;br /&gt;
15LM 40MM 20BM 20H/15LM 10MM&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Beer. Bold date flavor''' Any Yeast 2 spot (1389, -1154 seal 1200) - 10LM 80H/10LM&lt;br /&gt;
&lt;br /&gt;
'''Fruity Spicy Dry Beer. Bold date flavor''' (1045 7250) Open Kettle, 71H @start + 10LM @120  (Time is important to get right vitamins)&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Spicy Dry Beer. Bold date flavor''' (1045 7250) Open Kettle, 80H@start + 10LM @130  (Time important for vitamins)&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Fruity Spicy Sweet Bold date Bold nutmeg''' Coords: 1045 7250 Adn Open Kettle Start 150 Honey/ Finish 10 Raw Malt&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Spicy Beer. Bold date flavor''' (1045 7250) Open Kettle, 90H@start + 10LM @140  5time important for vitamins)&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Spicy Sweet Beer. Bold date flavor.''' Coords: 1045 7250  Start: 140 Honey/ Finish 5 Raw Malt&lt;br /&gt;
&lt;br /&gt;
=== Nutmeg ===&lt;br /&gt;
&lt;br /&gt;
'''Potent Spicy Sweet Beer. Bold nutmeg flavor.''' Open Kettle @ 4351 -641 150 honey (1194) 20 light (1194) 40 medium (1194) open &lt;br /&gt;
&lt;br /&gt;
'''Potent Spicy Sweet. Noticeable nutmeg''' - (Y97) SA 1292, 1795 - 100H, 22LM (at beginning, open kettle)&lt;br /&gt;
&lt;br /&gt;
'''Potent Spicy Sweet Black Beer. Bold nutmeg flavor.''' Open Kettle @ 4351 -641 144 honey (1194) 20 light (1194) 40 medium (1194) 30 burnt (1194) open (I got brown - Yerbouti)&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Spicy Sweet Brown beer. Bold Honey, Bold Nutmeg.''' @ 4351 -641, 20 honey (1194) 40 DM (1194) / 90 honey (12) 4 RM (12); seal at 1600 &lt;br /&gt;
&lt;br /&gt;
'''Very Potent Spicy Sweet Brown Beer. Bold nutmeg flavor.''' -Open Kettle @ 4289 -641 150 honey (1194) 20 light (1194) 60 medium (1194) open&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Fruity Spicy Sweet Bold date Bold nutmeg''' Coords: 1045 7250 Adn Open Kettle Start 150 Honey/ Finish 10 Raw Malt&lt;br /&gt;
&lt;br /&gt;
'''Spicy Sweet Beer. Noticeable nutmeg flavor.''' 1020, 7680 Y43  seal 1600&lt;br /&gt;
100H/10RM&lt;br /&gt;
&lt;br /&gt;
'''Spicy Sweet Brown Beer. Noticeable nutmeg flavor.''' -  1020, 7680 Y43  seal 1600 - 98H 20BM/10RM&lt;br /&gt;
&lt;br /&gt;
'''Fruity Spicy Dry Beer. Noticeable honey flavor. Hint of nutmeg flavor.''' -  Saq 1133,-402 (seal @ 750 for Y43) - 74 Honey (add @ 144), 4 Malt(Raw) (add @ 144), 12 Wheat(Raw) (add @ 144)&amp;lt;br&amp;gt;&lt;br /&gt;
Note: The timing needs to be precise with the honey.  The malt/wheat has more leeway.  Also, this spot has a late Y43 that doesn't reach 821 alcohol... if you have a spot that does, try it with 84 honey instead of 74, and you can get Potent, too (that's untested, but should work).&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Spicy Sweet Beer. Noticeable nutmeg. Hint of Orange.''' - SA 1292, 1795 (Y97) - 90H, 20LM (at beginning, Open kettle)&lt;br /&gt;
&lt;br /&gt;
'''Potent Spicy. Noticeable nutmeg''' - (Y97) SA 1292, 1795 - 80H, 20LM (at beginning, open kettle)&lt;br /&gt;
&lt;br /&gt;
'''Potent Spicy. Hint nutmeg''' - (Y97) SA 1292, 1795 - 80H, 15LM (at beginning, open kettle)&lt;br /&gt;
&lt;br /&gt;
=== Orange ===&lt;br /&gt;
 &lt;br /&gt;
'''Fruity Beer. Noticeable Orange flavor.''' - (534,-8190) &amp;lt;br&amp;gt;&lt;br /&gt;
Start: 60 honey, 5 dark, End: 5 light, Seal @ 1400&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Dry Note Orange Hint Honey''' - Open Kettle 1247, 6507 (in front of U. Harmony Adn) &amp;lt;br&amp;gt;Start 105 Honey @1180  Finish 10 Honey 10 Raw @20 (borderline cloying - sometimes it works, sometimes not)&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Dry Black Beer. Noticeable orange flavor Hint of honey flavor''' - Open Kettle 1247, 6507 (in front of U. Harmony Adn) &amp;lt;br&amp;gt;95H 45BM/5RM 10H&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Dry Brown Beer. Noticeable orange flavor Hint of honey flavor''' - Open Kettle 1247, 6507 (in front of U. Harmony Adn) &amp;lt;br&amp;gt;100H 20BM/5RM 10H&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Fruity Dry Beer. Noticeable orange and hint of date''' - Open Kettle 2025,3140 (Stillwater, near El Amarna Camp, north of PP) Y80, Y83, Y26&amp;lt;br&amp;gt;10 LM @1196, 120H @950 &amp;lt;br&amp;gt; WARNING: TIMING IS VERY IMPORTANT as it relies on exact vitamins to cut off first yeast (but still allowing some alcohol from first yeast to produce very potent beer) &amp;lt;br&amp;gt; Light malt must be added within first tick, honey exactly at 950 seconds left ! Contact Amnhotep if you need more info.&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Sweet Beer. Noticable Orange flavor.''' Open Kettle 610, -6172. 100H 25MM @1176 and 25DM @12&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Spicy Sweet Beer. Noticable Orange Hint Cinnamon flavor.''' Open Kettle 607, -6172. 100H @1176 and 40DM @12&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Spicy Sweet Beer. Noticeable nutmeg. Hint of Orange.''' - SA 1292, 1795 (Y97) - 90H, 20LM (at beginning, Open kettle)&lt;br /&gt;
&lt;br /&gt;
'''Spicy Dry. Hint Nutmeg. Hint Orange.''' 1292, 1794 SA (public kettles available). 70H 4RM 12LM all at the beginning, open kettle.&lt;br /&gt;
&lt;br /&gt;
== Blackberry ==&lt;br /&gt;
&lt;br /&gt;
'''Dry Beer. Hint of blackberry flavor''' - 1209 6382 Adn (Y26) seal 1400: Start 30 Honey 21 Light Wheat/ Finish: Nothing.&lt;br /&gt;
&lt;br /&gt;
'''Potent Brown Beer. Hint of bread flavor. Hint of blackberry flavor.''' - Any Y50 spot (1409, 3791 SW seal 1300) - start 80H 30LW 20BW/ fin 20LW&lt;br /&gt;
&lt;br /&gt;
== Pear ==&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Fruity Dry Beer. Bold pear flavor''' - 1153 6927 Adn (Y41) seal 1300 Start 15 Light Wheat 110 Honey/ Finish: 10 Honey&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Vanilla ==&lt;br /&gt;
&lt;br /&gt;
1015 7060 Adn seal@1500 (Y11)&lt;br /&gt;
&lt;br /&gt;
'''Potent Dry Brown Hint Vanilla''' - Start: 100 Honey 20 Burnt Wheat /Finish: 10 Raw Wheat&lt;br /&gt;
&lt;br /&gt;
'''Potent Beer. Hint of vanilla flavor. Hint of bread flavor''' - Start: 70 Honey 30 Light Wheat/ Finish 30 Light Wheat&lt;br /&gt;
 &lt;br /&gt;
'''Potent Black Beer. Hint of vanilla flavor. Hint of bread flavor''' - Start 68 Honey 30 Light Wheat 40 Burnt Wheat/ Finish: 30 Light Wheat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Jasmine ==&lt;br /&gt;
&lt;br /&gt;
'''Y32  Y43  Y90 -383 6528 '''&lt;br /&gt;
&lt;br /&gt;
'''Dry Beer Hint of Jasmine''' - Y32 -  -383 6528 (CCR near cs) seal@2000 - Start 60 Honey Finish: 10 Raw Wheat&lt;br /&gt;
&lt;br /&gt;
'''Potent Dry Beer Hint of Jasmine''' - -383 6528 (CCR near cs) OPEN KETTLE - Start 100 Honey 15 Light Wheat/ Finish 15 Light Wheat&lt;br /&gt;
&lt;br /&gt;
'''Potent Dry Brown Beer. Hint of jasmine'''  -383 6528 (CCR near cs) OPEN KETTLE - Start 100 Honey 15 Light Wheat 20 Burnt Wheat/ Finish 15 Light Wheat&lt;br /&gt;
&lt;br /&gt;
== Herbal ==&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Sweet Brown Bold Herbal''' Y74 100H @1176 80MW @1176&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bread ==&lt;br /&gt;
&lt;br /&gt;
'''Y88''' - 100H @1176 30LW @1176 30MW @1176 30DW @1176 - '''Potent Spicy Sweet Brown Hint Clove Notice Bread''' -1488, 2711 Seal @ 940&lt;br /&gt;
&lt;br /&gt;
== Clove ==&lt;br /&gt;
&lt;br /&gt;
'''Y88''' - 100H @1176 30LW @1176 30MW @1176 30DW @1176 - '''Potent Spicy Sweet Brown Hint Clove Notice Bread''' -1488, 2711 Seal @ 940&lt;br /&gt;
&lt;br /&gt;
'''Y88''' - 20H @1176 / 26H @12 90DW @12 - '''Potent Fruity Spicy Dry Hint Clove Notice Honey''' -1488, 2711 Seal @ 940&lt;br /&gt;
&lt;br /&gt;
'''Y88''' - 23H @1176 35DM @1176 100BW @1176 / 50DW @12 - '''Potent Spicy Dry Black Hint Clove Hint Barley''' -1488, 2711 Seal @ 940&lt;br /&gt;
&lt;br /&gt;
'''Y88''' - 80H @1176 35LM @1176 / 150BW @12 - '''Potent Spicy Sweet Brown Hint Clove Hint Barley''' -1488, 2711 Seal @ 940&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Beer/Recipes&amp;diff=227465</id>
		<title>Beer/Recipes</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Beer/Recipes&amp;diff=227465"/>
		<updated>2010-07-10T23:21:27Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Orange */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''[[#Honey | Honey]]'''  - &lt;br /&gt;
'''[[#Barley | Barley]]'''  - &lt;br /&gt;
'''[[#Banana | Banana]]''' - &lt;br /&gt;
'''[[#Cherry | Cherry]]''' - &lt;br /&gt;
'''[[#Cinnamon | Cinnamon]]''' - &lt;br /&gt;
'''[[#Date | Date]]''' - &lt;br /&gt;
'''[[#Nutmeg | Nutmeg]]''' - &lt;br /&gt;
'''[[#Orange | Orange]]''' - &lt;br /&gt;
'''[[#Blackberry| Blackberry]]'''  - &lt;br /&gt;
'''[[#Pear | Pear]]'''  - &lt;br /&gt;
'''[[#Vanilla | Vanilla]]'''  - &lt;br /&gt;
'''[[#Jasmine | Jasmine]]''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Recipe Shorthand: the ingredients listed before the slash are added as soon as possible at the start (1180 seconds remaining) and the ingredients listed after the slash are added at the finish of brewing (approx. 20 seconds remaining). H= Honey, RM = Raw Malt, BM = Burnt Malt, etc).  Other add times should be specified. &lt;br /&gt;
&lt;br /&gt;
=== Honey ===&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Dry Beer - noticable honey flavor''' '''Y41''' Coords: 1281 1850 (Shabbat Ab) Start: Nothing Fin: 40 Honey, 40 Light Malt @6 Seal at 1100&lt;br /&gt;
&lt;br /&gt;
'''Potent Dry Beer - noticable honey flavor''' '''Y66'''  Coords: 1227 1930(Shabbat Ab) Start: 20 Dark Malt @1200 Fin: 40 Honey, 40 Medium Malt @6 Seal at 1400 ( i got Y-66 on a seal at 1400 on this spot , Shiva)&lt;br /&gt;
&lt;br /&gt;
'''Y41''' - 15LM 50MM/15LM 40MM 10H - '''VP Sweet Hint Barley'''&lt;br /&gt;
&lt;br /&gt;
'''Y41''' - 15LM 110H/10H - '''VP Dry Hint Honey''' (this came out as VP Fruity Hint Honey for me)&lt;br /&gt;
&lt;br /&gt;
'''Y41''' - 15LM  5OH/ 45LM 20H - '''VP Fruity Note Honey'''&lt;br /&gt;
&lt;br /&gt;
'''Y88''' - 20H @1176 / 26H @12 90DW @12 - '''Potent Fruity Spicy Dry Hint Clove Notice Honey''' -1488, 2711 Seal @ 940&lt;br /&gt;
&lt;br /&gt;
=== Barley ===&lt;br /&gt;
&lt;br /&gt;
'''Y41''' (coords 1281 1850 (Shabbat Ab). Seal 1100)&lt;br /&gt;
&lt;br /&gt;
'''Y41''' - 5RM 120MM 20BM/5H - '''Very Potent Sweet Black Note Barley'''&lt;br /&gt;
&lt;br /&gt;
'''Y41''' - 15LM 75MM 10H/15LM 15MM 5H - '''Very Potent Sweet Brown Note barley'''&lt;br /&gt;
&lt;br /&gt;
'''Yeast 1''' (coords 890 6816 seal @1200) '''seal time precise at this location, mold enters fast'''&lt;br /&gt;
&lt;br /&gt;
'''Y1''' - 15LM 45BM 30MM 70H/15LM - '''VP Fruity Black Hint Barley Hint Honey'''&lt;br /&gt;
&lt;br /&gt;
'''Y1''' - 15LM 70MM 10H/15LM 30MM - '''VP Fruity Brown Note Barley'''&lt;br /&gt;
&lt;br /&gt;
'''Y1''' - 5RM 100H 55MM '''VP Fruity Hint Barley Hint Honey'''&lt;br /&gt;
&lt;br /&gt;
'''Y1''' - 5RM 90H 65MM '''VP Fruity Sweet Note Barley Hint Honey'''&lt;br /&gt;
&lt;br /&gt;
'''Y43''' - 10MM, 50DM '''Spicy Sweet Brown Hint Nutmeg Hint Barley''' - Load ingredients immediately. Seal @ 1600 (Y43: 939, -496 SAQ or 1020, 7680 ADN)&lt;br /&gt;
&lt;br /&gt;
'''Y24''' (839 7093 ADN, seal @ 1200) 10H, 50MM, 25DM, 20BM @ 1176 '''Spicy Sweet Black Hint Cinnamon Hint Barley'''&lt;br /&gt;
&lt;br /&gt;
'''Y10''' 70H, 10LM, 25DM @ 1176 ; 10RM @12 (adn 1159 6874 y10 seal 1350) '''Potent Dry Beer. Hint of cherry flavor. Hint of barley flavor.'''&lt;br /&gt;
&lt;br /&gt;
'''Y88''' - 23H @1176 35DM @1176 100BW @1176 / 50DW @12 - '''Potent Spicy Dry Black Hint Clove Hint Barley''' -1488, 2711 Seal @ 940&lt;br /&gt;
&lt;br /&gt;
'''Y10''' - (coords: 1159 6874 seal 1350) - '''Pot Fruity Dry Note Cherry Hint Barley''' Start 40MM 60H / Fin 5RM 10MM 5H&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Y74: 1310, 1429 SA (Add ingredients at beginning, open kettle)&lt;br /&gt;
&lt;br /&gt;
Y74: VP Sweet (Hint of Barley): 120H 35LM (no seal)&lt;br /&gt;
Y74: VP Beer (Hint of Barley): 	110H 35LM  (no seal)&lt;br /&gt;
Y74: VP Beer (Muddled Flavors):	120H, 10LM, 10M (no seal)&lt;br /&gt;
Y74: VP Brown Beer:		120H, 15LM, 35D (no seal)&lt;br /&gt;
Y74: VP Black (Muddled Flavors):100H, 25LM, 80D (no seal)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Banana ===&lt;br /&gt;
&lt;br /&gt;
'''Potent Sweet Beer. Hint of barley flavor. Hint of banana flavor.'''-- '''Y8'''-- 80 honey (1194) 1 raw (1194) 50 light (1194) seal 1799 Coords:4416 -512&lt;br /&gt;
&lt;br /&gt;
'''Potent Sweet Beer. Noticeable barley flavor. Hint of banana flavor.''' - '''Y8''' - 80 honey (1194) 1 raw (1194) 50 light (1194) seal 1799 Coords:4416 -512&lt;br /&gt;
&lt;br /&gt;
''' Potent Sweet Beer. Noticeable barley flavor. Hint of banana flavor.''' Open Kettle @ coords 4416 -512 : 90 honey (1194) 40 light (1194) 30 medium (1194) open&lt;br /&gt;
&lt;br /&gt;
'''Pot Fruity Dry Hint Honey Hint Banana''' - 15LM 70H/15LM 10H&lt;br /&gt;
&lt;br /&gt;
'''Pot Fruity Dry Brown Hint Honey Hint Banana''' - 15LM 20BM 70H/15LM 10H&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Dry Black Beer. Hint of honey flavor. Hint of banana flavor''' 70H 15LM 50BM/10H15LM@12 Seal at 1799 4416 -512 Y8&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Sweet Hint Banana Hint Barley''' 6RM @ 1176, 70MM @ 840, 60H @ 360. Y8 only. (Seal at 1799)&lt;br /&gt;
&lt;br /&gt;
=== Cherry ===&lt;br /&gt;
&lt;br /&gt;
'''Potent Dry Beer Hint Cherry'''&lt;br /&gt;
Coords: 1153 6897 &lt;br /&gt;
Start: 100 Honey, 5 Raw Malt @1180&lt;br /&gt;
Fin: Nothing&lt;br /&gt;
Open Kettle&lt;br /&gt;
&lt;br /&gt;
'''Potent Dry Brown Beer Hint Cherry'''&lt;br /&gt;
Coords: 1153 6897 &lt;br /&gt;
Start: 100 Honey, 20 Burnt Malt, 3 Raw Malt @1180&lt;br /&gt;
Fin: Nothing&lt;br /&gt;
Open Kettle&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Dry Brown Beer Note honey Hint cherry'''&lt;br /&gt;
Coords: 1159 6874 (Y10)&lt;br /&gt;
Start: 30 Honey, 20 Burnt Malt, 5 Raw Malt, 20 Medium Malt @1180&lt;br /&gt;
Fin:  30 Honey 20 Med Malt @20&lt;br /&gt;
Seal @ 1332&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Dry Black Beer. Note honey flavor. Hint of cherry flavor.'''&lt;br /&gt;
coords 1159 6874 (Y10)&lt;br /&gt;
Start @1150: 30H, 5RM, 15MM, 40BM ;&lt;br /&gt;
End @12: 30H, 20MM&lt;br /&gt;
seal @1350&lt;br /&gt;
&lt;br /&gt;
'''VP Fruity Black Note cherry hint honey'''&lt;br /&gt;
Coords: 1159 6874 (Y10)&lt;br /&gt;
Start: 120 Honey, 45 Burnt Malt, 15 Light Malt @1180&lt;br /&gt;
Fin:  5 Honey 15 Light Malt @20&lt;br /&gt;
Seal @ 1350&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Fruity Brown Note cherry  Hint honey'''&lt;br /&gt;
Coords: 1159 6874 (Y10)&lt;br /&gt;
Start: 120 Honey, 20 Burnt Malt, 15 Light Malt @1180&lt;br /&gt;
Fin:  5 Honey 15 Light Malt @20&lt;br /&gt;
Seal @ 1350&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Fruity Spicy Sweet Beer. Hint cinnamon. Hint cherry'''&lt;br /&gt;
Coords: Adn: 786, 7118 Seal 850&lt;br /&gt;
160 Honey@1176 30 Med Malt @1176&lt;br /&gt;
Seal 850&lt;br /&gt;
&lt;br /&gt;
'''Y10''' - (coors: 1159 6874 seal 1350) - '''Pot Fruity Dry Note Cherry Hint Barley''' Start 40MM 60H / Fin 5RM 10MM 5H &lt;br /&gt;
&lt;br /&gt;
'''More Y10 recipes''' (all good at 1159 6874 seal 1350):&lt;br /&gt;
&lt;br /&gt;
* 115H/30LM - VP Fruity Dry Note Cherry&lt;br /&gt;
&lt;br /&gt;
* 115H/50LM - VP Fruity Sweet Note Cherry&lt;br /&gt;
&lt;br /&gt;
* 15LM 90H/15LM 30H - VP Fruity Note Honey Note Cherry&lt;br /&gt;
&lt;br /&gt;
* 15LM 20BM 90H/15LM 30H - VP Fruity Brown Note Honey Note Cherry&lt;br /&gt;
&lt;br /&gt;
=== Cinnamon === &lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Spicy Sweet Brown Bold honey flavor Bold cinnamon'''&lt;br /&gt;
Coords: 839 7093 (Y24)&lt;br /&gt;
Start: 60 Honey 20 Burnt Malt&lt;br /&gt;
Fin: 90 Honey&lt;br /&gt;
Seal @ 1200 '''(or Open Kettle for Note Cinnamon)'''&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Spicy Sweet Beer Bold honey Bold cinnamon'''&lt;br /&gt;
Coords: 839 7093 (Y24)&lt;br /&gt;
Start: 60 Honey  &lt;br /&gt;
Fin: 90 Honey 1 Medium Malt&lt;br /&gt;
Seal @ 1200 '''(or Open Kettle for Note Cinnamon)'''&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Spicy Sweet Black Beer. Bold honey flavor. Bold cinnamon flavor.'''&lt;br /&gt;
Coords 839 7093 (Y24)&lt;br /&gt;
Start 58 Honey 45 Burnt Malt&lt;br /&gt;
Fin: 90 Honey&lt;br /&gt;
Seal @ 1200&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Spicy Sweet Brown Notice Cinnamon Hint Bread'''&lt;br /&gt;
Coords 839, 7093 (Y24)&lt;br /&gt;
100 Honey, 25 Light Malt, 60 Medium Wheat @ 1176&lt;br /&gt;
Seal @ 1200 (Note: works unsealed- same result)&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Spicy Sweet Notice Cinnamon Hint Bread'''&lt;br /&gt;
Coords 839, 7093 (Y24)&lt;br /&gt;
100 Honey, 25 Light Malt, 20 Light Wheat, 40 Medium Wheat @ 1176&lt;br /&gt;
Seal @ 1200&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Spicy Dry Hint Cinnamon'''&lt;br /&gt;
Coords 839, 7093 (Y24)&lt;br /&gt;
145 Honey @ 1176, 3 Raw Malt @ 12, 10 Raw Wheat @ 12&lt;br /&gt;
Seal @ 1200&lt;br /&gt;
&lt;br /&gt;
'''Potent Spicy Dry Hint Cinnamon'''&lt;br /&gt;
Coords 839, 7093 (Y24)&lt;br /&gt;
100 Honey @ 1176, 5 Raw Malt @ 12, 20 Raw Wheat @ 12&lt;br /&gt;
Seal @ 1200 (NOTE: did not make Spicy for me - Yerbouti)&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Spicy Black Notice Cinnamon'''&lt;br /&gt;
Coords 640, 7040 (Y24)&lt;br /&gt;
Start: 100 Honey, 40 Burnt Malt @ 1176&lt;br /&gt;
&lt;br /&gt;
End: 60 Medium Wheat, 1 Raw Wheat @ 24&lt;br /&gt;
Seal @ 1800&lt;br /&gt;
&lt;br /&gt;
'''Y24''' 10H, 50MM, 25DM, 20BM @ 1176 '''Spicy Sweet Black Hint Cinnamon Hint Barley'''&lt;br /&gt;
&lt;br /&gt;
=== Date ===&lt;br /&gt;
'''Very Potent Fruity Black Beer. Bold date flavor.''' - Open Kettle@ 4351 -575 ; 120 honey (1194) 50 Burn (1194) 20 dark (20) open&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Fruity Brown Beer. Bold date flavor.''' - Open Kettle@ 4351 -575 ; 120 honey (1194) 20 Burn (1194) 20 dark (20) open&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Fruity Sweet Beer. Bold date flavor.''' - Open Kettle@ 4351 -575 ; 120 honey (1194) 30 light (1194) 10 medium (1194) open&lt;br /&gt;
&lt;br /&gt;
'''Fruity Dry Beer. Noticeable date flavor.''' -  Open Kettle @ 4351 -575 : 30 honey (1194) 3 raw (1194) open&lt;br /&gt;
&lt;br /&gt;
'''Fruity Dry Black Beer. Noticeable date flavor.''' -  Open Kettle @ 4351 -575 : 20 honey (1194) 7 raw (1194) 10 med (1194) 50 burnt (1194) open&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Dry. Bold Date.''' Open Kettel @ 4351, -575: 100 honey (1176) 20 Dark Matl (12).&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Fruity Dry. Bold Date.''' Open Kettel @ 4351, -575: 120 honey (1176) 20 Dark Matl (12).&lt;br /&gt;
&lt;br /&gt;
'''Potent black hint barley hint date''' Y49&lt;br /&gt;
(coords 821 7133 seal 1280 - &lt;br /&gt;
15LM 40MM 45BM 20H/15LM 10MM&lt;br /&gt;
 &lt;br /&gt;
'''Pot fruity dry hint honey hint date'''&lt;br /&gt;
Y49&lt;br /&gt;
(coords 821 7133 seal 1280 - &lt;br /&gt;
15LM 70H/15LM 10H&lt;br /&gt;
&lt;br /&gt;
''' Potent Brown Beer. Hint of barley flavor. Hint of date flavor.'''&lt;br /&gt;
Y49&lt;br /&gt;
(coords 821 7133 seal 1280 - &lt;br /&gt;
15LM 40MM 20BM 20H/15LM 10MM&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Beer. Bold date flavor''' Any Yeast 2 spot (1389, -1154 seal 1200) - 10LM 80H/10LM&lt;br /&gt;
&lt;br /&gt;
'''Fruity Spicy Dry Beer. Bold date flavor''' (1045 7250) Open Kettle, 71H @start + 10LM @120  (Time is important to get right vitamins)&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Spicy Dry Beer. Bold date flavor''' (1045 7250) Open Kettle, 80H@start + 10LM @130  (Time important for vitamins)&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Fruity Spicy Sweet Bold date Bold nutmeg''' Coords: 1045 7250 Adn Open Kettle Start 150 Honey/ Finish 10 Raw Malt&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Spicy Beer. Bold date flavor''' (1045 7250) Open Kettle, 90H@start + 10LM @140  5time important for vitamins)&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Spicy Sweet Beer. Bold date flavor.''' Coords: 1045 7250  Start: 140 Honey/ Finish 5 Raw Malt&lt;br /&gt;
&lt;br /&gt;
=== Nutmeg ===&lt;br /&gt;
&lt;br /&gt;
'''Potent Spicy Sweet Beer. Bold nutmeg flavor.''' Open Kettle @ 4351 -641 150 honey (1194) 20 light (1194) 40 medium (1194) open &lt;br /&gt;
&lt;br /&gt;
'''Potent Spicy Sweet. Noticeable nutmeg''' - (Y97) SA 1292, 1795 - 100H, 22LM (at beginning, open kettle)&lt;br /&gt;
&lt;br /&gt;
'''Potent Spicy Sweet Black Beer. Bold nutmeg flavor.''' Open Kettle @ 4351 -641 144 honey (1194) 20 light (1194) 40 medium (1194) 30 burnt (1194) open (I got brown - Yerbouti)&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Spicy Sweet Brown beer. Bold Honey, Bold Nutmeg.''' @ 4351 -641, 20 honey (1194) 40 DM (1194) / 90 honey (12) 4 RM (12); seal at 1600 &lt;br /&gt;
&lt;br /&gt;
'''Very Potent Spicy Sweet Brown Beer. Bold nutmeg flavor.''' -Open Kettle @ 4289 -641 150 honey (1194) 20 light (1194) 60 medium (1194) open&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Fruity Spicy Sweet Bold date Bold nutmeg''' Coords: 1045 7250 Adn Open Kettle Start 150 Honey/ Finish 10 Raw Malt&lt;br /&gt;
&lt;br /&gt;
'''Spicy Sweet Beer. Noticeable nutmeg flavor.''' 1020, 7680 Y43  seal 1600&lt;br /&gt;
100H/10RM&lt;br /&gt;
&lt;br /&gt;
'''Spicy Sweet Brown Beer. Noticeable nutmeg flavor.''' -  1020, 7680 Y43  seal 1600 - 98H 20BM/10RM&lt;br /&gt;
&lt;br /&gt;
'''Fruity Spicy Dry Beer. Noticeable honey flavor. Hint of nutmeg flavor.''' -  Saq 1133,-402 (seal @ 750 for Y43) - 74 Honey (add @ 144), 4 Malt(Raw) (add @ 144), 12 Wheat(Raw) (add @ 144)&amp;lt;br&amp;gt;&lt;br /&gt;
Note: The timing needs to be precise with the honey.  The malt/wheat has more leeway.  Also, this spot has a late Y43 that doesn't reach 821 alcohol... if you have a spot that does, try it with 84 honey instead of 74, and you can get Potent, too (that's untested, but should work).&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Spicy Sweet Beer. Noticeable nutmeg. Hint of Orange.''' - SA 1292, 1795 (Y97) - 90H, 20LM (at beginning, Open kettle)&lt;br /&gt;
&lt;br /&gt;
'''Potent Spicy. Noticeable nutmeg''' - (Y97) SA 1292, 1795 - 80H, 20LM (at beginning, open kettle)&lt;br /&gt;
&lt;br /&gt;
'''Potent Spicy. Hint nutmeg''' - (Y97) SA 1292, 1795 - 80H, 15LM (at beginning, open kettle)&lt;br /&gt;
&lt;br /&gt;
=== Orange ===&lt;br /&gt;
 &lt;br /&gt;
'''Fruity Beer. Noticeable Orange flavor.''' - (534,-8190) &amp;lt;br&amp;gt;&lt;br /&gt;
Start: 60 honey, 5 dark, End: 5 light, Seal @ 1400&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Dry Note Orange Hint Honey''' - Open Kettle 1247, 6507 (in front of U. Harmony Adn) &amp;lt;br&amp;gt;Start 105 Honey @1180  Finish 10 Honey 10 Raw @20 (borderline cloying - sometimes it works, sometimes not)&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Dry Black Beer. Noticeable orange flavor Hint of honey flavor''' - Open Kettle 1247, 6507 (in front of U. Harmony Adn) &amp;lt;br&amp;gt;95H 45BM/5RM 10H&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Dry Brown Beer. Noticeable orange flavor Hint of honey flavor''' - Open Kettle 1247, 6507 (in front of U. Harmony Adn) &amp;lt;br&amp;gt;100H 20BM/5RM 10H&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Fruity Dry Beer. Noticeable orange and hint of date''' - Open Kettle 2025,3140 (Stillwater, near El Amarna Camp, north of PP) Y80, Y83, Y26&amp;lt;br&amp;gt;10 LM @1196, 120H @950 &amp;lt;br&amp;gt; WARNING: TIMING IS VERY IMPORTANT as it relies on exact vitamins to cut off first yeast (but still allowing some alcohol from first yeast to produce very potent beer) &amp;lt;br&amp;gt; Light malt must be added within first tick, honey exactly at 950 seconds left ! Contact Amnhotep if you need more info.&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Sweet Beer. Noticable Orange flavor.''' Open Kettle 610, -6172. 100H 25MM @1176 and 25DM @12&lt;br /&gt;
&lt;br /&gt;
'''Spicy Dry. Hint Nutmeg. Hint Orange.''' 1292, 1794 SA (public kettles available). 70H 4RM 12LM all at the beginning, open kettle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Spicy Sweet Beer. Noticable Orange Hint Cinnamon flavor.''' Open Kettle 607, -6172. 100H @1176 and 40DM @12&lt;br /&gt;
&lt;br /&gt;
'''Potent Fruity Spicy Sweet Beer. Noticeable nutmeg. Hint of Orange.''' - SA 1292, 1795 (Y97) - 90H, 20LM (at beginning, Open kettle)&lt;br /&gt;
&lt;br /&gt;
== Blackberry ==&lt;br /&gt;
&lt;br /&gt;
'''Dry Beer. Hint of blackberry flavor''' - 1209 6382 Adn (Y26) seal 1400: Start 30 Honey 21 Light Wheat/ Finish: Nothing.&lt;br /&gt;
&lt;br /&gt;
'''Potent Brown Beer. Hint of bread flavor. Hint of blackberry flavor.''' - Any Y50 spot (1409, 3791 SW seal 1300) - start 80H 30LW 20BW/ fin 20LW&lt;br /&gt;
&lt;br /&gt;
== Pear ==&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Fruity Dry Beer. Bold pear flavor''' - 1153 6927 Adn (Y41) seal 1300 Start 15 Light Wheat 110 Honey/ Finish: 10 Honey&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Vanilla ==&lt;br /&gt;
&lt;br /&gt;
1015 7060 Adn seal@1500 (Y11)&lt;br /&gt;
&lt;br /&gt;
'''Potent Dry Brown Hint Vanilla''' - Start: 100 Honey 20 Burnt Wheat /Finish: 10 Raw Wheat&lt;br /&gt;
&lt;br /&gt;
'''Potent Beer. Hint of vanilla flavor. Hint of bread flavor''' - Start: 70 Honey 30 Light Wheat/ Finish 30 Light Wheat&lt;br /&gt;
 &lt;br /&gt;
'''Potent Black Beer. Hint of vanilla flavor. Hint of bread flavor''' - Start 68 Honey 30 Light Wheat 40 Burnt Wheat/ Finish: 30 Light Wheat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Jasmine ==&lt;br /&gt;
&lt;br /&gt;
'''Y32  Y43  Y90 -383 6528 '''&lt;br /&gt;
&lt;br /&gt;
'''Dry Beer Hint of Jasmine''' - Y32 -  -383 6528 (CCR near cs) seal@2000 - Start 60 Honey Finish: 10 Raw Wheat&lt;br /&gt;
&lt;br /&gt;
'''Potent Dry Beer Hint of Jasmine''' - -383 6528 (CCR near cs) OPEN KETTLE - Start 100 Honey 15 Light Wheat/ Finish 15 Light Wheat&lt;br /&gt;
&lt;br /&gt;
'''Potent Dry Brown Beer. Hint of jasmine'''  -383 6528 (CCR near cs) OPEN KETTLE - Start 100 Honey 15 Light Wheat 20 Burnt Wheat/ Finish 15 Light Wheat&lt;br /&gt;
&lt;br /&gt;
== Herbal ==&lt;br /&gt;
&lt;br /&gt;
'''Very Potent Sweet Brown Bold Herbal''' Y74 100H @1176 80MW @1176&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bread ==&lt;br /&gt;
&lt;br /&gt;
'''Y88''' - 100H @1176 30LW @1176 30MW @1176 30DW @1176 - '''Potent Spicy Sweet Brown Hint Clove Notice Bread''' -1488, 2711 Seal @ 940&lt;br /&gt;
&lt;br /&gt;
== Clove ==&lt;br /&gt;
&lt;br /&gt;
'''Y88''' - 100H @1176 30LW @1176 30MW @1176 30DW @1176 - '''Potent Spicy Sweet Brown Hint Clove Notice Bread''' -1488, 2711 Seal @ 940&lt;br /&gt;
&lt;br /&gt;
'''Y88''' - 20H @1176 / 26H @12 90DW @12 - '''Potent Fruity Spicy Dry Hint Clove Notice Honey''' -1488, 2711 Seal @ 940&lt;br /&gt;
&lt;br /&gt;
'''Y88''' - 23H @1176 35DM @1176 100BW @1176 / 50DW @12 - '''Potent Spicy Dry Black Hint Clove Hint Barley''' -1488, 2711 Seal @ 940&lt;br /&gt;
&lt;br /&gt;
'''Y88''' - 80H @1176 35LM @1176 / 150BW @12 - '''Potent Spicy Sweet Brown Hint Clove Hint Barley''' -1488, 2711 Seal @ 940&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227407</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227407"/>
		<updated>2010-07-10T16:38:17Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Monument Requirements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
Please create a wiki page describing your test idea and link it from here. If you need assistance with wiki editing, contact Numaris. Get at least a summary up and linked so we know who's working on it, then add as much detail as you can.&lt;br /&gt;
&lt;br /&gt;
The decision on which test will be inscribed on the monument will be made on '''Friday, July 16''' (evening US Eastern time). Please be sure to have your idea detailed by then.&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
= Monument Location =&lt;br /&gt;
&lt;br /&gt;
The monument's location has not yet been determined. The site will be constructed after a test is chosen (since materials can't be loaded and support can't be offered until at least the Summary is finalized).&lt;br /&gt;
&lt;br /&gt;
''The former construction site in Saqqarah has been disassembled. No materials were lost.''&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
=== Donation Warehouses ===&lt;br /&gt;
&lt;br /&gt;
If you would like to donate materials to the monument, there are currently two donation warehouse locations. One is right next to the Disciples guild hall at 1447, 1764. The other is near the Saqqarah chariot, 780, -740. If you make a donation (especially to the Saqq warehouse), please update the table below or notify Numaris.&lt;br /&gt;
&lt;br /&gt;
''There is actually a third donation warehouse at the site of the former construction site in Saqqarah, for those who run out there not realizing the site is no longer up.''&lt;br /&gt;
&lt;br /&gt;
=== Required Materials ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Material !! Warehoused !! Pledges/Notes&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  || 10000 ||&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 3320 ||&lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || '''DONE'''  || (Saq)&lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || '''DONE''' || (Saq)&lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || 21 ||&lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || 160 ||&lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || 500 || 500 Maata&lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 16 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 22 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || 42 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || 31 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 24 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || 47 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || 16 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || 15 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || 14 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || 18 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || 16 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank in Thought, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris ''(monument lead)''&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
* Yerbouti&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;br /&gt;
* Maata&lt;br /&gt;
* Ofalot&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227207</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227207"/>
		<updated>2010-07-10T02:22:19Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Required Materials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
Please create a wiki page describing your test idea and link it from here. If you need assistance with wiki editing, contact Numaris. Get at least a summary up and linked so we know who's working on it, then add as much detail as you can.&lt;br /&gt;
&lt;br /&gt;
The decision on which test will be inscribed on the monument will be made on '''Friday, July 16''' (evening US Eastern time). Please be sure to have your idea detailed by then.&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
= Monument Location =&lt;br /&gt;
&lt;br /&gt;
The monument's location has not yet been determined. The site will be constructed after a test is chosen (since materials can't be loaded and support can't be offered until at least the Summary is finalized).&lt;br /&gt;
&lt;br /&gt;
''The former construction site in Saqqarah has been disassembled. No materials were lost.''&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
=== Donation Warehouses ===&lt;br /&gt;
&lt;br /&gt;
If you would like to donate materials to the monument, there are currently two donation warehouse locations. One is right next to the Disciples guild hall at 1447, 1764. The other is near the Saqqarah chariot, 780, -740. If you make a donation (especially to the Saqq warehouse), please update the table below or notify Numaris.&lt;br /&gt;
&lt;br /&gt;
''There is actually a third donation warehouse at the site of the former construction site in Saqqarah, for those who run out there not realizing the site is no longer up.''&lt;br /&gt;
&lt;br /&gt;
=== Required Materials ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Material !! Warehoused !! Pledges/Notes&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  || 10000 ||&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 3320 ||&lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || 21 ||&lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || 160 ||&lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || 500 ||&lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 16 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 22 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || 22 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    || 44 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || 31 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 24 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || 46 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || 16 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || 20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || 13 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || 19 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || 14 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || 18 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yellow Paint Recipes ===&lt;br /&gt;
{| border=1&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Numaris || 8 Carrot, 1 Iron, 1 Lead, 1 Sulfur, 1 Saltpeter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Deep Sky Blue Paint Recipes ===&lt;br /&gt;
{| border=1&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Numaris || 1 Lead, 5 Copper, 1 SilverPowder, 1 Clay, 1 Saltpeter, 2 CabbageJuice&lt;br /&gt;
|-&lt;br /&gt;
| RosieRazor || 8 Copper, 1 Clay, 1 Silver, 1 Saltpeter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank in Thought, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris ''(monument lead)''&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;br /&gt;
* Maata&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227204</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227204"/>
		<updated>2010-07-10T01:59:05Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Required Materials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
Please create a wiki page describing your test idea and link it from here. If you need assistance with wiki editing, contact Numaris. Get at least a summary up and linked so we know who's working on it, then add as much detail as you can.&lt;br /&gt;
&lt;br /&gt;
The decision on which test will be inscribed on the monument will be made on '''Friday, July 16''' (evening US Eastern time). Please be sure to have your idea detailed by then.&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
= Monument Location =&lt;br /&gt;
&lt;br /&gt;
The monument's location has not yet been determined. The site will be constructed after a test is chosen (since materials can't be loaded and support can't be offered until at least the Summary is finalized).&lt;br /&gt;
&lt;br /&gt;
''The former construction site in Saqqarah has been disassembled. No materials were lost.''&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
=== Donation Warehouses ===&lt;br /&gt;
&lt;br /&gt;
If you would like to donate materials to the monument, there are currently two donation warehouse locations. One is right next to the Disciples guild hall at 1447, 1764. The other is near the Saqqarah chariot, 780, -740. If you make a donation (especially to the Saqq warehouse), please update the table below or notify Numaris.&lt;br /&gt;
&lt;br /&gt;
''There is actually a third donation warehouse at the site of the former construction site in Saqqarah, for those who run out there not realizing the site is no longer up.''&lt;br /&gt;
&lt;br /&gt;
=== Required Materials ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Material !! Warehoused !! Pledges/Notes&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  || 10000 ||&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 3320 ||&lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || 21 ||&lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || 160 ||&lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || 500 ||&lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 22+5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 15 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || 18+6 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 17+1 ||&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || 42 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || 19+2 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || 13 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || 20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE''' ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 6+2 ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    || 1  ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yellow Paint Recipes ===&lt;br /&gt;
{| border=1&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Numaris || 8 Carrot, 1 Iron, 1 Lead, 1 Sulfur, 1 Saltpeter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Deep Sky Blue Paint Recipes ===&lt;br /&gt;
{| border=1&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Numaris || 1 Lead, 5 Copper, 1 SilverPowder, 1 Clay, 1 Saltpeter, 2 CabbageJuice&lt;br /&gt;
|-&lt;br /&gt;
| RosieRazor || 8 Copper, 1 Clay, 1 Silver, 1 Saltpeter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank in Thought, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris ''(monument lead)''&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;br /&gt;
* Maata&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227202</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227202"/>
		<updated>2010-07-10T01:57:05Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Required Materials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
Please create a wiki page describing your test idea and link it from here. If you need assistance with wiki editing, contact Numaris. Get at least a summary up and linked so we know who's working on it, then add as much detail as you can.&lt;br /&gt;
&lt;br /&gt;
The decision on which test will be inscribed on the monument will be made on '''Friday, July 16''' (evening US Eastern time). Please be sure to have your idea detailed by then.&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
= Monument Location =&lt;br /&gt;
&lt;br /&gt;
The monument's location has not yet been determined. The site will be constructed after a test is chosen (since materials can't be loaded and support can't be offered until at least the Summary is finalized).&lt;br /&gt;
&lt;br /&gt;
''The former construction site in Saqqarah has been disassembled. No materials were lost.''&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
=== Donation Warehouses ===&lt;br /&gt;
&lt;br /&gt;
If you would like to donate materials to the monument, there are currently two donation warehouse locations. One is right next to the Disciples guild hall at 1447, 1764. The other is near the Saqqarah chariot, 780, -740. If you make a donation (especially to the Saqq warehouse), please update the table below or notify Numaris.&lt;br /&gt;
&lt;br /&gt;
''There is actually a third donation warehouse at the site of the former construction site in Saqqarah, for those who run out there not realizing the site is no longer up.''&lt;br /&gt;
&lt;br /&gt;
=== Required Materials ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Material !! Warehoused !! Pledges/Notes&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  ||  '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 2720 &lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || 21&lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || 160&lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || 500&lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 22+5&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 15&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    ||'''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || 18+6&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 17+1&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || 42&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || 12&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || 19+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 3&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || 13&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || 20&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 6+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yellow Paint Recipes ===&lt;br /&gt;
{| border=1&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Numaris || 8 Carrot, 1 Iron, 1 Lead, 1 Sulfur, 1 Saltpeter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Deep Sky Blue Paint Recipes ===&lt;br /&gt;
{| border=1&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Numaris || 1 Lead, 5 Copper, 1 SilverPowder, 1 Clay, 1 Saltpeter, 2 CabbageJuice&lt;br /&gt;
|-&lt;br /&gt;
| RosieRazor || 8 Copper, 1 Clay, 1 Silver, 1 Saltpeter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank in Thought, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris ''(monument lead)''&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;br /&gt;
* Maata&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227042</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227042"/>
		<updated>2010-07-09T13:47:00Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Donation Warehouses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
Please create a wiki page describing your test idea and link it from here. If you need assistance with wiki editing, contact Numaris. Get at least a summary up and linked so we know who's working on it, then add as much detail as you can.&lt;br /&gt;
&lt;br /&gt;
The decision on which test will be inscribed on the monument will be made on '''Friday, July 16''' (evening US Eastern time). Please be sure to have your idea detailed by then.&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
= Monument Location =&lt;br /&gt;
&lt;br /&gt;
The monument's location has not yet been determined. The site will be constructed after a test is chosen (since materials can't be loaded and support can't be offered until at least the Summary is finalized).&lt;br /&gt;
&lt;br /&gt;
''The former construction site in Saqqarah has been disassembled. No materials were lost.''&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
=== Donation Warehouses ===&lt;br /&gt;
&lt;br /&gt;
If you would like to donate materials to the monument, there are currently two donation warehouse locations. One is right next to the Disciples guild hall at 1447, 1764. The other is near the Saqqarah chariot, 780, -740. If you make a donation (especially to the Saqq warehouse), please update the table below or notify Numaris.&lt;br /&gt;
&lt;br /&gt;
''There is actually a third donation warehouse at the site of the former construction site in Saqqarah, for those who run out there not realizing the site is no longer up.''&lt;br /&gt;
&lt;br /&gt;
=== Required Materials ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|&amp;lt;b&amp;gt;Material&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;b&amp;gt;Have&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  ||  '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 2120 &lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || 21&lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || &lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || &lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 22+5&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 15&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    ||'''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || 18+6&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 17+1&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || 42&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || 12&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || 19+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 3&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || 13&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || 20&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 6+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yellow Paint Recipes ===&lt;br /&gt;
{| border=1&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Numaris || 8 Carrot, 1 Iron, 1 Lead, 1 Sulfur, 1 Saltpeter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Deep Sky Blue Paint Recipes ===&lt;br /&gt;
{| border=1&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Numaris || 1 Lead, 5 Copper, 1 SilverPowder, 1 Clay, 1 Saltpeter, 2 CabbageJuice&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank in Thought, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris ''(monument lead)''&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227041</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227041"/>
		<updated>2010-07-09T13:46:34Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Monument Requirements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
Please create a wiki page describing your test idea and link it from here. If you need assistance with wiki editing, contact Numaris. Get at least a summary up and linked so we know who's working on it, then add as much detail as you can.&lt;br /&gt;
&lt;br /&gt;
The decision on which test will be inscribed on the monument will be made on '''Friday, July 16''' (evening US Eastern time). Please be sure to have your idea detailed by then.&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
= Monument Location =&lt;br /&gt;
&lt;br /&gt;
The monument's location has not yet been determined. The site will be constructed after a test is chosen (since materials can't be loaded and support can't be offered until at least the Summary is finalized).&lt;br /&gt;
&lt;br /&gt;
''The former construction site in Saqqarah has been disassembled. No materials were lost.''&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
=== Donation Warehouses ===&lt;br /&gt;
&lt;br /&gt;
If you would like to donate materials to the monument, there are currently two donation warehouse locations. One is right next to the Disciples guild hall at 1447, 1764. The other is near the Saqqarah chariot, 780, -740. If you make a donation (especially to the Saqq warehouse), please update the table below or notify Numaris.&lt;br /&gt;
&lt;br /&gt;
''There is actually a third donation warehouse at the site of the former construction site in Saqqarah, for those who run out there not realizing the site is no longer up.''&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|&amp;lt;b&amp;gt;Material&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;b&amp;gt;Have&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  ||  '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 2120 &lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || 21&lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || &lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || &lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 22+5&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 15&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    ||'''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || 18+6&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 17+1&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || 42&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || 12&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || 19+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 3&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || 13&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || 20&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 6+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yellow Paint Recipes ===&lt;br /&gt;
{| border=1&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Numaris || 8 Carrot, 1 Iron, 1 Lead, 1 Sulfur, 1 Saltpeter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Deep Sky Blue Paint Recipes ===&lt;br /&gt;
{| border=1&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Numaris || 1 Lead, 5 Copper, 1 SilverPowder, 1 Clay, 1 Saltpeter, 2 CabbageJuice&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank in Thought, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris ''(monument lead)''&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227040</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227040"/>
		<updated>2010-07-09T13:46:25Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Disciples of Thought */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
Please create a wiki page describing your test idea and link it from here. If you need assistance with wiki editing, contact Numaris. Get at least a summary up and linked so we know who's working on it, then add as much detail as you can.&lt;br /&gt;
&lt;br /&gt;
The decision on which test will be inscribed on the monument will be made on '''Friday, July 16''' (evening US Eastern time). Please be sure to have your idea detailed by then.&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
= Monument Location =&lt;br /&gt;
&lt;br /&gt;
The monument's location has not yet been determined. The site will be constructed after a test is chosen (since materials can't be loaded and support can't be offered until at least the Summary is finalized).&lt;br /&gt;
&lt;br /&gt;
''The former construction site in Saqqarah has been disassembled. No materials were lost.''&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|&amp;lt;b&amp;gt;Material&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;b&amp;gt;Have&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  ||  '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 2120 &lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || 21&lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || &lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || &lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 22+5&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 15&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    ||'''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || 18+6&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 17+1&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || 42&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || 12&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || 19+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 3&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || 13&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || 20&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 6+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yellow Paint Recipes ===&lt;br /&gt;
{| border=1&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Numaris || 8 Carrot, 1 Iron, 1 Lead, 1 Sulfur, 1 Saltpeter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Deep Sky Blue Paint Recipes ===&lt;br /&gt;
{| border=1&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Numaris || 1 Lead, 5 Copper, 1 SilverPowder, 1 Clay, 1 Saltpeter, 2 CabbageJuice&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank in Thought, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris ''(monument lead)''&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227038</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227038"/>
		<updated>2010-07-09T13:46:09Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Donation Warehouses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
=== Donation Warehouses ===&lt;br /&gt;
&lt;br /&gt;
If you would like to donate materials to the monument, there are currently two donation warehouse locations. One is right next to the Disciples guild hall at 1447, 1764. The other is near the Saqqarah chariot, 780, -740. If you make a donation (especially to the Saqq warehouse), please update the table below or notify Numaris.&lt;br /&gt;
&lt;br /&gt;
''There is actually a third donation warehouse at the site of the former construction site in Saqqarah, for those who run out there not realizing the site is no longer up.''&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
Please create a wiki page describing your test idea and link it from here. If you need assistance with wiki editing, contact Numaris. Get at least a summary up and linked so we know who's working on it, then add as much detail as you can.&lt;br /&gt;
&lt;br /&gt;
The decision on which test will be inscribed on the monument will be made on '''Friday, July 16''' (evening US Eastern time). Please be sure to have your idea detailed by then.&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
= Monument Location =&lt;br /&gt;
&lt;br /&gt;
The monument's location has not yet been determined. The site will be constructed after a test is chosen (since materials can't be loaded and support can't be offered until at least the Summary is finalized).&lt;br /&gt;
&lt;br /&gt;
''The former construction site in Saqqarah has been disassembled. No materials were lost.''&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|&amp;lt;b&amp;gt;Material&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;b&amp;gt;Have&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  ||  '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 2120 &lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || 21&lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || &lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || &lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 22+5&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 15&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    ||'''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || 18+6&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 17+1&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || 42&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || 12&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || 19+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 3&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || 13&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || 20&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 6+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yellow Paint Recipes ===&lt;br /&gt;
{| border=1&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Numaris || 8 Carrot, 1 Iron, 1 Lead, 1 Sulfur, 1 Saltpeter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Deep Sky Blue Paint Recipes ===&lt;br /&gt;
{| border=1&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Numaris || 1 Lead, 5 Copper, 1 SilverPowder, 1 Clay, 1 Saltpeter, 2 CabbageJuice&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank in Thought, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris ''(monument lead)''&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227037</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227037"/>
		<updated>2010-07-09T13:41:25Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Monument Requirements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
== Donation Warehouses ==&lt;br /&gt;
&lt;br /&gt;
If you would like to donate materials to the monument, there are currently two donation warehouse locations. One is right next to the Disciples guild hall at 1447, 1764. The other is near the Saqqarah chariot, 780, -740. If you make a donation (especially to the Saqq warehouse), please update the table below or notify Numaris.&lt;br /&gt;
&lt;br /&gt;
''There is actually a third donation warehouse at the site of the former construction site in Saqqarah, for those who run out there not realizing the site is no longer up.''&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
Please create a wiki page describing your test idea and link it from here. If you need assistance with wiki editing, contact Numaris. Get at least a summary up and linked so we know who's working on it, then add as much detail as you can.&lt;br /&gt;
&lt;br /&gt;
The decision on which test will be inscribed on the monument will be made on '''Friday, July 16''' (evening US Eastern time). Please be sure to have your idea detailed by then.&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
= Monument Location =&lt;br /&gt;
&lt;br /&gt;
The monument's location has not yet been determined. The site will be constructed after a test is chosen (since materials can't be loaded and support can't be offered until at least the Summary is finalized).&lt;br /&gt;
&lt;br /&gt;
''The former construction site in Saqqarah has been disassembled. No materials were lost.''&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|&amp;lt;b&amp;gt;Material&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;b&amp;gt;Have&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  ||  '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 2120 &lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || 21&lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || &lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || &lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 22+5&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 15&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    ||'''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || 18+6&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 17+1&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || 42&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || 12&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || 19+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 3&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || 13&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || 20&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 6+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yellow Paint Recipes ===&lt;br /&gt;
{| border=1&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Numaris || 8 Carrot, 1 Iron, 1 Lead, 1 Sulfur, 1 Saltpeter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Deep Sky Blue Paint Recipes ===&lt;br /&gt;
{| border=1&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Numaris || 1 Lead, 5 Copper, 1 SilverPowder, 1 Clay, 1 Saltpeter, 2 CabbageJuice&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank in Thought, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris ''(monument lead)''&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227035</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227035"/>
		<updated>2010-07-09T13:34:38Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Monument Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
== Donation Warehouses ==&lt;br /&gt;
&lt;br /&gt;
If you would like to donate materials to the monument, there are currently two donation warehouse locations. One is right next to the Disciples guild hall at 1447, 1764. The other is near the Saqqarah chariot, 780, -740. If you make a donation (especially to the Saqq warehouse), please update the table below or notify Numaris.&lt;br /&gt;
&lt;br /&gt;
''There is actually a third donation warehouse at the site of the former construction site in Saqqarah, for those who run out there not realizing the site is no longer up.''&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
Please create a wiki page describing your test idea and link it from here. If you need assistance with wiki editing, contact Numaris. Get at least a summary up and linked so we know who's working on it, then add as much detail as you can.&lt;br /&gt;
&lt;br /&gt;
The decision on which test will be inscribed on the monument will be made on '''Friday, July 16''' (evening US Eastern time). Please be sure to have your idea detailed by then.&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
= Monument Location =&lt;br /&gt;
&lt;br /&gt;
The monument's location has not yet been determined. The site will be constructed after a test is chosen (since materials can't be loaded and support can't be offered until at least the Summary is finalized).&lt;br /&gt;
&lt;br /&gt;
''The former construction site in Saqqarah has been disassembled. No materials were lost.''&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|&amp;lt;b&amp;gt;Material&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;b&amp;gt;Have&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  ||  '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 2120 &lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || 21&lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || &lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || &lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 22+5&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 15&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    ||'''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || 18+6&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 17+1&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || 42&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || 12&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || 19+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 3&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || 13&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || 20&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 6+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank in Thought, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris ''(monument lead)''&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227034</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227034"/>
		<updated>2010-07-09T13:34:29Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Monument Test Ideas */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
== Donation Warehouses ==&lt;br /&gt;
&lt;br /&gt;
If you would like to donate materials to the monument, there are currently two donation warehouse locations. One is right next to the Disciples guild hall at 1447, 1764. The other is near the Saqqarah chariot, 780, -740. If you make a donation (especially to the Saqq warehouse), please update the table below or notify Numaris.&lt;br /&gt;
&lt;br /&gt;
''There is actually a third donation warehouse at the site of the former construction site in Saqqarah, for those who run out there not realizing the site is no longer up.''&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
Please create a wiki page describing your test idea and link it from here. If you need assistance with wiki editing, contact Numaris. Get at least a summary up and linked so we know who's working on it, then add as much detail as you can.&lt;br /&gt;
&lt;br /&gt;
The decision on which test will be inscribed on the monument will be made on '''Friday, July 16''' (evening US Eastern time). Please be sure to have your idea detailed by then.&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
== Monument Location ==&lt;br /&gt;
&lt;br /&gt;
The monument's location has not yet been determined. The site will be constructed after a test is chosen (since materials can't be loaded and support can't be offered until at least the Summary is finalized).&lt;br /&gt;
&lt;br /&gt;
''The former construction site in Saqqarah has been disassembled. No materials were lost.''&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|&amp;lt;b&amp;gt;Material&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;b&amp;gt;Have&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  ||  '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 2120 &lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || 21&lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || &lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || &lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 22+5&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 15&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    ||'''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || 18+6&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 17+1&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || 42&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || 12&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || 19+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 3&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || 13&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || 20&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 6+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank in Thought, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris ''(monument lead)''&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227033</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227033"/>
		<updated>2010-07-09T13:30:48Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Donation Warehouses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
== Donation Warehouses ==&lt;br /&gt;
&lt;br /&gt;
If you would like to donate materials to the monument, there are currently two donation warehouse locations. One is right next to the Disciples guild hall at 1447, 1764. The other is near the Saqqarah chariot, 780, -740. If you make a donation (especially to the Saqq warehouse), please update the table below or notify Numaris.&lt;br /&gt;
&lt;br /&gt;
''There is actually a third donation warehouse at the site of the former construction site in Saqqarah, for those who run out there not realizing the site is no longer up.''&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
== Monument Location ==&lt;br /&gt;
&lt;br /&gt;
The monument's location has not yet been determined. The site will be constructed after a test is chosen (since materials can't be loaded and support can't be offered until at least the Summary is finalized).&lt;br /&gt;
&lt;br /&gt;
''The former construction site in Saqqarah has been disassembled. No materials were lost.''&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|&amp;lt;b&amp;gt;Material&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;b&amp;gt;Have&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  ||  '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 2120 &lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || 21&lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || &lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || &lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 22+5&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 15&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    ||'''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || 18+6&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 17+1&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || 42&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || 12&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || 19+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 3&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || 13&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || 20&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 6+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank in Thought, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris ''(monument lead)''&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227032</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227032"/>
		<updated>2010-07-09T13:25:47Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Monument Personnel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
== Donation Warehouses ==&lt;br /&gt;
&lt;br /&gt;
If you would like to donate materials to the monument, there are currently two donation warehouse locations. One is right next to the Disciples guild hall at 1447, 1764. The other is near the Saqqarah chariot, 780, -740. If you make a donation (especially to the Saqq warehouse), please update the table below or notify Numaris.&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
== Monument Location ==&lt;br /&gt;
&lt;br /&gt;
The monument's location has not yet been determined. The site will be constructed after a test is chosen (since materials can't be loaded and support can't be offered until at least the Summary is finalized).&lt;br /&gt;
&lt;br /&gt;
''The former construction site in Saqqarah has been disassembled. No materials were lost.''&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|&amp;lt;b&amp;gt;Material&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;b&amp;gt;Have&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  ||  '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 2120 &lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || 21&lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || &lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || &lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 22+5&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 15&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    ||'''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || 18+6&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 17+1&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || 42&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || 12&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || 19+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 3&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || 13&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || 20&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 6+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank in Thought, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris ''(monument lead)''&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227031</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227031"/>
		<updated>2010-07-09T13:24:29Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Monument Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
== Donation Warehouses ==&lt;br /&gt;
&lt;br /&gt;
If you would like to donate materials to the monument, there are currently two donation warehouse locations. One is right next to the Disciples guild hall at 1447, 1764. The other is near the Saqqarah chariot, 780, -740. If you make a donation (especially to the Saqq warehouse), please update the table below or notify Numaris.&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
== Monument Location ==&lt;br /&gt;
&lt;br /&gt;
The monument's location has not yet been determined. The site will be constructed after a test is chosen (since materials can't be loaded and support can't be offered until at least the Summary is finalized).&lt;br /&gt;
&lt;br /&gt;
''The former construction site in Saqqarah has been disassembled. No materials were lost.''&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|&amp;lt;b&amp;gt;Material&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;b&amp;gt;Have&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  ||  '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 2120 &lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || 21&lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || &lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || &lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 22+5&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 15&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    ||'''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || 18+6&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 17+1&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || 42&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || 12&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || 19+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 3&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || 13&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || 20&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 6+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris ''(monument lead)''&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227030</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=227030"/>
		<updated>2010-07-09T13:21:37Z</updated>

		<summary type="html">&lt;p&gt;Numaris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
== Donation Warehouses ==&lt;br /&gt;
&lt;br /&gt;
If you would like to donate materials to the monument, there are currently two donation warehouse locations. One is right next to the Disciples guild hall at 1447, 1764. The other is near the Saqqarah chariot, 780, -740. If you make a donation (especially to the Saqq warehouse), please update the table below or notify Numaris.&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
== Monument Location ==&lt;br /&gt;
&lt;br /&gt;
The Monument of Thought construction site has been built at 824, -585 in Saq. &lt;br /&gt;
&lt;br /&gt;
Please offer your support, and contribute to the discussion of Test proposals on the forums! &lt;br /&gt;
&lt;br /&gt;
Monument construction site is public so you can stash contributions directly there.&lt;br /&gt;
&lt;br /&gt;
(I started this project to win time and make a Monument of Thought possible, because the tale will end soon, monuments take time and I didn't know when a 2nd Oracle of Thought would show. - Sabuli)&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|&amp;lt;b&amp;gt;Material&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;b&amp;gt;Have&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  ||  '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 2120 &lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || 21&lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || &lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || &lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 22+5&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 15&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    ||'''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || 18+6&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 17+1&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || 42&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || 12&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || 19+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 3&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || 13&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || 20&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 6+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris ''(monument lead)''&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=226890</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=226890"/>
		<updated>2010-07-09T03:01:31Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Disciples of Thought */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
== Donation Warehouses ==&lt;br /&gt;
&lt;br /&gt;
If you would like to donate materials to the monument, there are currently two donation warehouse locations. One is right next to the Disciples guild hall at 1447, 1764. The other is near the Saqqarah chariot, 780, -740. If you make a donation (especially to the Saqq warehouse), please update the table below or notify Numaris.&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
== Monument Location ==&lt;br /&gt;
&lt;br /&gt;
The Monument of Thought construction site has been built at 824, -585 in Saq. &lt;br /&gt;
&lt;br /&gt;
Please offer your support, and contribute to the discussion of Test proposals on the forums! &lt;br /&gt;
&lt;br /&gt;
Monument construction site is public so you can stash contributions directly there.&lt;br /&gt;
&lt;br /&gt;
(I started this project to win time and make a Monument of Thought possible, because the tale will end soon, monuments take time and I didn't know when a 2nd Oracle of Thought would show. - Sabuli)&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|&amp;lt;b&amp;gt;Material&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;b&amp;gt;Have&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  ||  '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 2120 &lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || &lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || &lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || &lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 22+5&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 15&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    ||'''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || 18+6&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 17+1&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || 42&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || 12&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || 19+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 3&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || 13&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || 20&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 6+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris ''(monument lead)''&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=226884</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=226884"/>
		<updated>2010-07-09T02:50:20Z</updated>

		<summary type="html">&lt;p&gt;Numaris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Disciples of Thought =&lt;br /&gt;
&lt;br /&gt;
Disciples of Thought is a guild dedicated to organizing the effort for the Monument of Thought, at least until the test has been decided and the construction site built. The Guild Hall is located near the Shabbat Ab chariot at 1450, 1765. All who want to contribute are welcome.&lt;br /&gt;
&lt;br /&gt;
== Donation Warehouses ==&lt;br /&gt;
&lt;br /&gt;
If you would like to donate materials to the monument, there are currently two donation warehouse locations. One is right next to the Disciples guild hall at 1447, 1764.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
== Monument Location ==&lt;br /&gt;
&lt;br /&gt;
The Monument of Thought construction site has been built at 824, -585 in Saq. &lt;br /&gt;
&lt;br /&gt;
Please offer your support, and contribute to the discussion of Test proposals on the forums! &lt;br /&gt;
&lt;br /&gt;
Monument construction site is public so you can stash contributions directly there.&lt;br /&gt;
&lt;br /&gt;
(I started this project to win time and make a Monument of Thought possible, because the tale will end soon, monuments take time and I didn't know when a 2nd Oracle of Thought would show. - Sabuli)&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|&amp;lt;b&amp;gt;Material&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;b&amp;gt;Have&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  ||  '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 2120 &lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || &lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || &lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || &lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 22+5&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 15&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    ||'''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || 18+6&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 17+1&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || 42&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || 12&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || 19+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 3&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || 13&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || 20&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 6+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris ''(monument lead)''&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=226823</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=226823"/>
		<updated>2010-07-08T22:56:31Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Monument Personnel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
== Monument Location ==&lt;br /&gt;
&lt;br /&gt;
The Monument of Thought construction site has been built at 824, -585 in Saq. &lt;br /&gt;
&lt;br /&gt;
Please offer your support, and contribute to the discussion of Test proposals on the forums! &lt;br /&gt;
&lt;br /&gt;
Monument construction site is public so you can stash contributions directly there.&lt;br /&gt;
&lt;br /&gt;
(I started this project to win time and make a Monument of Thought possible, because the tale will end soon, monuments take time and I didn't know when a 2nd Oracle of Thought would show. - Sabuli)&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|&amp;lt;b&amp;gt;Material&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;b&amp;gt;Have&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  ||  '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 2120 &lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || &lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || &lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || &lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 22+5&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 15&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    ||'''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || 18+6&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 17+1&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || 42&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || 12&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || 19+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 3&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || 13&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || 20&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 6+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
If the personnel requirements don't change, it will be all but impossible to fill the monument. Therefore, until we get word from Teppy on whether/how it will change (there is a pending devcall), we'll operate on the assumption that it will.&lt;br /&gt;
&lt;br /&gt;
Please enter yourself in as your '''actual''' rank, regardless of how many people are already signed up there.&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Numaris ''(monument lead)''&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages ==&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen ==&lt;br /&gt;
* RosieRazor&lt;br /&gt;
* ruby&lt;br /&gt;
* Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices ==&lt;br /&gt;
* KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
&lt;br /&gt;
== Students ==&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=226812</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=226812"/>
		<updated>2010-07-08T22:34:31Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Monument Requirements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
== Monument Location ==&lt;br /&gt;
&lt;br /&gt;
The Monument of Thought construction site has been built at 824, -585 in Saq. &lt;br /&gt;
&lt;br /&gt;
Please offer your support, and contribute to the discussion of Test proposals on the forums! &lt;br /&gt;
&lt;br /&gt;
Monument construction site is public so you can stash contributions directly there.&lt;br /&gt;
&lt;br /&gt;
(I started this project to win time and make a Monument of Thought possible, because the tale will end soon, monuments take time and I didn't know when a 2nd Oracle of Thought would show. - Sabuli)&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|&amp;lt;b&amp;gt;Material&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;b&amp;gt;Have&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  ||  '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 2120 &lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || &lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || &lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || &lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 22+5&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 15&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    ||'''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || 18+6&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 17+1&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || 42&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || 12&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || 19+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 3&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || 13&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || 20&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 6+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages (2) ==&lt;br /&gt;
* Numaris&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters (4) ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes (8) ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen (16) ==&lt;br /&gt;
*RosieRazor&lt;br /&gt;
*ruby&lt;br /&gt;
*Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices (32) ==&lt;br /&gt;
*KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
&lt;br /&gt;
== Students (64) ==&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226640</id>
		<title>User:Numaris/Thought Monument Test</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226640"/>
		<updated>2010-07-08T13:00:01Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Test of the Hastened Harvest ==&lt;br /&gt;
&lt;br /&gt;
 This is a description of a test to consider for inclusion on the&lt;br /&gt;
 Tale 4 Monument of Thought. Suggestions and general discussion are&lt;br /&gt;
 encouraged. Please use the [[User_talk:Numaris/Thought_Monument_Test|Discussion]] page, rather than directly&lt;br /&gt;
 editing this page.&lt;br /&gt;
&lt;br /&gt;
=== Summary ===&lt;br /&gt;
&lt;br /&gt;
Hapi has been displeased!&lt;br /&gt;
&lt;br /&gt;
The Nile is flooding rapidly under the god's wrath. Though the crops have been harvested, they have not yet been hauled in off the banks of the river. It's up to the estate owner to direct his itinerant workers to get the grain off the flood plain before it washes away.&lt;br /&gt;
&lt;br /&gt;
The game board consists of a 2-dimensional square (or rectangular) grid filled with blocks representing workers. The top of the board represents the open land, and the bottom represents the encroaching water. Each worker block has two traits: role (represented by a hieroglyph on the block) and tribe (represented by the color of the hieroglyph). There are three roles (foreman, loader, hauler), and three tribes (red, blue, green). The object is to remove all blocks from the board in sets of three. Three blocks can be removed only if all of the following are true:&lt;br /&gt;
&lt;br /&gt;
* The blocks are adjacent and aligned horizontally or vertically (in a line, no L-shapes).&lt;br /&gt;
* At least one of the blocks touches the top of the board.&lt;br /&gt;
* All three blocks are either all the same tribe, or all different tribes. If two are from one tribe, and the third from another, the two will conspire against the third to keep a larger share of the pay.&lt;br /&gt;
* All three blocks are either all the same role, or all different roles. Three of the same role can agree amongst themselves to share the duties, but two will simply bicker incessantly.&lt;br /&gt;
&lt;br /&gt;
If all of these conditions hold true, the estate owner (player) may remove them from the board, and the rising waters will force the blocks in the affected columns to move up to fill the vacated space. If a column in the middle of the board is left empty, all the blocks on one side or the other move over to close the gap.&lt;br /&gt;
&lt;br /&gt;
The game is won when all blocks are removed from the board, and lost if the board is left in a state in which no legal moves remain.&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Harvestexample.png]]&lt;br /&gt;
&lt;br /&gt;
In this example, numbers are used in place of hieroglyphs. The vertical group outlined in black on the left would *not* be a valid grouping, since 2 blocks are of the blue tribe, and the third is red. The horizontal group outlined in black is also not valid, since it does not touch the top of the board. Either of the two groups outlined in yellow would be valid moves.&lt;br /&gt;
&lt;br /&gt;
=== Technical Notes ===&lt;br /&gt;
&lt;br /&gt;
* Recommended board size is 7x7. A minimum number of blocks (maybe 21?) should be required, but the board need not be full (and in fact can not be, since there must be a multiple of three blocks.&lt;br /&gt;
&lt;br /&gt;
* Since a block may be part of more than one possible grouping, there must be a way to unambiguously select the line of three blocks.&lt;br /&gt;
&lt;br /&gt;
* It can be designed like most other Thought puzzles, which is to say that once the layout is finalized, the designer must solve it before it can be opened for general play.&lt;br /&gt;
&lt;br /&gt;
* In the design interface, it would be very useful if the designer could push rows/columns of blocks around so that they can work backwards.&lt;br /&gt;
&lt;br /&gt;
* Since there are only 9 different possible blocks, there will be duplicates.&lt;br /&gt;
&lt;br /&gt;
* I am far from an expert in hieroglyphics... picking something appropriate to the roles would be ideal, but the most important thing is that they're fairly easily distinguishable from each other.&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226639</id>
		<title>User:Numaris/Thought Monument Test</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226639"/>
		<updated>2010-07-08T12:59:47Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Test of the Hastened Harvest ==&lt;br /&gt;
&lt;br /&gt;
 This is a description of a test to consider for inclusion on the&lt;br /&gt;
 Tale 4 Monument of Thought. Suggestions and general discussion are&lt;br /&gt;
 encouraged. Please use the [[User_talk:Numaris/Thought_Monument_Test|Discussion]] page, rather than directly&lt;br /&gt;
 editing this page.&lt;br /&gt;
&lt;br /&gt;
=== Summary ===&lt;br /&gt;
&lt;br /&gt;
Hapi has been displeased!&lt;br /&gt;
&lt;br /&gt;
The Nile is flooding rapidly under the god's wrath. Though the crops have been harvested, they have not yet been hauled in off the banks of the river. It's up to the estate owner to direct his itinerant workers to get the grain off the flood plain before it washes away.&lt;br /&gt;
&lt;br /&gt;
The game board consists of a 2-dimensional square (or rectangular) grid filled with blocks representing workers. The top of the board represents the open land, and the bottom represents the encroaching water. Each worker block has two traits: role (represented by a heiroglyph on the block) and tribe (represented by the color of the hieroglyph). There are three roles (foreman, loader, hauler), and three tribes (red, blue, green). The object is to remove all blocks from the board in sets of three. Three blocks can be removed only if all of the following are true:&lt;br /&gt;
&lt;br /&gt;
* The blocks are adjacent and aligned horizontally or vertically (in a line, no L-shapes).&lt;br /&gt;
* At least one of the blocks touches the top of the board.&lt;br /&gt;
* All three blocks are either all the same tribe, or all different tribes. If two are from one tribe, and the third from another, the two will conspire against the third to keep a larger share of the pay.&lt;br /&gt;
* All three blocks are either all the same role, or all different roles. Three of the same role can agree amongst themselves to share the duties, but two will simply bicker incessantly.&lt;br /&gt;
&lt;br /&gt;
If all of these conditions hold true, the estate owner (player) may remove them from the board, and the rising waters will force the blocks in the affected columns to move up to fill the vacated space. If a column in the middle of the board is left empty, all the blocks on one side or the other move over to close the gap.&lt;br /&gt;
&lt;br /&gt;
The game is won when all blocks are removed from the board, and lost if the board is left in a state in which no legal moves remain.&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Harvestexample.png]]&lt;br /&gt;
&lt;br /&gt;
In this example, numbers are used in place of hieroglyphs. The vertical group outlined in black on the left would *not* be a valid grouping, since 2 blocks are of the blue tribe, and the third is red. The horizontal group outlined in black is also not valid, since it does not touch the top of the board. Either of the two groups outlined in yellow would be valid moves.&lt;br /&gt;
&lt;br /&gt;
=== Technical Notes ===&lt;br /&gt;
&lt;br /&gt;
* Recommended board size is 7x7. A minimum number of blocks (maybe 21?) should be required, but the board need not be full (and in fact can not be, since there must be a multiple of three blocks.&lt;br /&gt;
&lt;br /&gt;
* Since a block may be part of more than one possible grouping, there must be a way to unambiguously select the line of three blocks.&lt;br /&gt;
&lt;br /&gt;
* It can be designed like most other Thought puzzles, which is to say that once the layout is finalized, the designer must solve it before it can be opened for general play.&lt;br /&gt;
&lt;br /&gt;
* In the design interface, it would be very useful if the designer could push rows/columns of blocks around so that they can work backwards.&lt;br /&gt;
&lt;br /&gt;
* Since there are only 9 different possible blocks, there will be duplicates.&lt;br /&gt;
&lt;br /&gt;
* I am far from an expert in hieroglyphics... picking something appropriate to the roles would be ideal, but the most important thing is that they're fairly easily distinguishable from each other.&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226638</id>
		<title>User:Numaris/Thought Monument Test</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226638"/>
		<updated>2010-07-08T12:59:33Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Technical Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Test of the Hastened Harvest ==&lt;br /&gt;
&lt;br /&gt;
 This is a description of a test to consider for inclusion on the&lt;br /&gt;
 Tale 4 Monument of Thought. Suggestions and general discussion are&lt;br /&gt;
 encouraged. Please use the [[User_talk:Numaris/Thought_Monument_Test|Discussion]] page, rather than directly&lt;br /&gt;
 editing this page.&lt;br /&gt;
&lt;br /&gt;
=== Summary ===&lt;br /&gt;
&lt;br /&gt;
Hapi has been displeased!&lt;br /&gt;
&lt;br /&gt;
The Nile is flooding rapidly under the god's wrath. Though the crops have been harvested, they have not yet been hauled in off the banks of the river. It's up to the estate owner to direct his itinerant workers to get the grain off the flood plain before it washes away.&lt;br /&gt;
&lt;br /&gt;
The game board consists of a 2-dimensional square (or rectangular) grid filled with blocks representing workers. The top of the board represents the open land, and the bottom represents the encroaching water. Each worker block has two traits: role (represented by a heiroglyph on the block) and tribe (represented by the color of the heiroglyph). There are three roles (foreman, loader, hauler), and three tribes (red, blue, green). The object is to remove all blocks from the board in sets of three. Three blocks can be removed only if all of the following are true:&lt;br /&gt;
&lt;br /&gt;
* The blocks are adjacent and aligned horizontally or vertically (in a line, no L-shapes).&lt;br /&gt;
* At least one of the blocks touches the top of the board.&lt;br /&gt;
* All three blocks are either all the same tribe, or all different tribes. If two are from one tribe, and the third from another, the two will conspire against the third to keep a larger share of the pay.&lt;br /&gt;
* All three blocks are either all the same role, or all different roles. Three of the same role can agree amongst themselves to share the duties, but two will simply bicker incessantly.&lt;br /&gt;
&lt;br /&gt;
If all of these conditions hold true, the estate owner (player) may remove them from the board, and the rising waters will force the blocks in the affected columns to move up to fill the vacated space. If a column in the middle of the board is left empty, all the blocks on one side or the other move over to close the gap.&lt;br /&gt;
&lt;br /&gt;
The game is won when all blocks are removed from the board, and lost if the board is left in a state in which no legal moves remain.&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Harvestexample.png]]&lt;br /&gt;
&lt;br /&gt;
In this example, numbers are used in place of hieroglyphs. The vertical group outlined in black on the left would *not* be a valid grouping, since 2 blocks are of the blue tribe, and the third is red. The horizontal group outlined in black is also not valid, since it does not touch the top of the board. Either of the two groups outlined in yellow would be valid moves.&lt;br /&gt;
&lt;br /&gt;
=== Technical Notes ===&lt;br /&gt;
&lt;br /&gt;
* Recommended board size is 7x7. A minimum number of blocks (maybe 21?) should be required, but the board need not be full (and in fact can not be, since there must be a multiple of three blocks.&lt;br /&gt;
&lt;br /&gt;
* Since a block may be part of more than one possible grouping, there must be a way to unambiguously select the line of three blocks.&lt;br /&gt;
&lt;br /&gt;
* It can be designed like most other Thought puzzles, which is to say that once the layout is finalized, the designer must solve it before it can be opened for general play.&lt;br /&gt;
&lt;br /&gt;
* In the design interface, it would be very useful if the designer could push rows/columns of blocks around so that they can work backwards.&lt;br /&gt;
&lt;br /&gt;
* Since there are only 9 different possible blocks, there will be duplicates.&lt;br /&gt;
&lt;br /&gt;
* I am far from an expert in hieroglyphics... picking something appropriate to the roles would be ideal, but the most important thing is that they're fairly easily distinguishable from each other.&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226584</id>
		<title>User:Numaris/Thought Monument Test</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226584"/>
		<updated>2010-07-08T02:15:49Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Test of the Hastened Harvest ==&lt;br /&gt;
&lt;br /&gt;
 This is a description of a test to consider for inclusion on the&lt;br /&gt;
 Tale 4 Monument of Thought. Suggestions and general discussion are&lt;br /&gt;
 encouraged. Please use the [[User_talk:Numaris/Thought_Monument_Test|Discussion]] page, rather than directly&lt;br /&gt;
 editing this page.&lt;br /&gt;
&lt;br /&gt;
=== Summary ===&lt;br /&gt;
&lt;br /&gt;
Hapi has been displeased!&lt;br /&gt;
&lt;br /&gt;
The Nile is flooding rapidly under the god's wrath. Though the crops have been harvested, they have not yet been hauled in off the banks of the river. It's up to the estate owner to direct his itinerant workers to get the grain off the flood plain before it washes away.&lt;br /&gt;
&lt;br /&gt;
The game board consists of a 2-dimensional square (or rectangular) grid filled with blocks representing workers. The top of the board represents the open land, and the bottom represents the encroaching water. Each worker block has two traits: role (represented by a heiroglyph on the block) and tribe (represented by the color of the heiroglyph). There are three roles (foreman, loader, hauler), and three tribes (red, blue, green). The object is to remove all blocks from the board in sets of three. Three blocks can be removed only if all of the following are true:&lt;br /&gt;
&lt;br /&gt;
* The blocks are adjacent and aligned horizontally or vertically (in a line, no L-shapes).&lt;br /&gt;
* At least one of the blocks touches the top of the board.&lt;br /&gt;
* All three blocks are either all the same tribe, or all different tribes. If two are from one tribe, and the third from another, the two will conspire against the third to keep a larger share of the pay.&lt;br /&gt;
* All three blocks are either all the same role, or all different roles. Three of the same role can agree amongst themselves to share the duties, but two will simply bicker incessantly.&lt;br /&gt;
&lt;br /&gt;
If all of these conditions hold true, the estate owner (player) may remove them from the board, and the rising waters will force the blocks in the affected columns to move up to fill the vacated space. If a column in the middle of the board is left empty, all the blocks on one side or the other move over to close the gap.&lt;br /&gt;
&lt;br /&gt;
The game is won when all blocks are removed from the board, and lost if the board is left in a state in which no legal moves remain.&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Harvestexample.png]]&lt;br /&gt;
&lt;br /&gt;
In this example, numbers are used in place of hieroglyphs. The vertical group outlined in black on the left would *not* be a valid grouping, since 2 blocks are of the blue tribe, and the third is red. The horizontal group outlined in black is also not valid, since it does not touch the top of the board. Either of the two groups outlined in yellow would be valid moves.&lt;br /&gt;
&lt;br /&gt;
=== Technical Notes ===&lt;br /&gt;
&lt;br /&gt;
* Recommended board size is 7x7. A minimum number of blocks (maybe 21?) should be required, but the board need not be full (and in fact can not be, since there must be a multiple of three blocks.&lt;br /&gt;
&lt;br /&gt;
* Since a block may be part of more than one possible grouping, there must be a way to unambiguously select the line of three blocks.&lt;br /&gt;
&lt;br /&gt;
* It can be designed like most other Thought puzzles, which is to say that once the layout is finalized, the designer must solve it before it can be opened for general play.&lt;br /&gt;
&lt;br /&gt;
* In the design interface, it would be very useful if the designer could push rows/columns of blocks around so that they can work backwards.&lt;br /&gt;
&lt;br /&gt;
* Since there are only 9 different possible blocks, there will be duplicates.&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226583</id>
		<title>User:Numaris/Thought Monument Test</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226583"/>
		<updated>2010-07-08T02:12:32Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Technical Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Test of the Hastened Harvest ==&lt;br /&gt;
&lt;br /&gt;
 This is a description of a test to consider for inclusion on the&lt;br /&gt;
 Tale 4 Monument of Thought. Suggestions and general discussion are&lt;br /&gt;
 encouraged. Please use the [[User_talk:Numaris/Thought_Monument_Test|Discussion]] page, rather than directly&lt;br /&gt;
 editing this page.&lt;br /&gt;
&lt;br /&gt;
=== Summary ===&lt;br /&gt;
&lt;br /&gt;
Hapi has been displeased!&lt;br /&gt;
&lt;br /&gt;
The Nile is flooding rapidly under the god's wrath. Though the crops have been harvested, they have not yet been hauled in off the banks of the river. It's up to the estate owner to direct his itinerant workers to get the grain off the flood plain before it washes away.&lt;br /&gt;
&lt;br /&gt;
The game board consists of a 2-dimensional square (or rectangular) grid filled with blocks representing workers. The top of the board represents the open land, and the bottom represents the encroaching water. Each worker block has two traits: role (represented by a heiroglyph on the block) and tribe (represented by the color of the heiroglyph). There are three roles (foreman, loader, hauler), and three tribes (red, blue, green). The object is to remove all blocks from the board in sets of three. Three blocks can be removed only if all of the following are true:&lt;br /&gt;
&lt;br /&gt;
* The blocks are adjacent and aligned horizontally or vertically (in a line, no L-shapes).&lt;br /&gt;
* At least one of the blocks touches the top of the board.&lt;br /&gt;
* All three blocks are either all the same tribe, or all different tribes. If two are from one tribe, and the third from another, the two will conspire against the third to keep a larger share of the pay.&lt;br /&gt;
* All three blocks are either all the same role, or all different roles. Three of the same role can agree amongst themselves to share the duties, but two will simply bicker incessantly.&lt;br /&gt;
&lt;br /&gt;
If all of these conditions hold true, the estate owner (player) may remove them from the board, and the rising waters will force the blocks in the affected columns to move up to fill the vacated space. If a column in the middle of the board is left empty, all the blocks on one side or the other move over to close the gap.&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Harvestexample.png]]&lt;br /&gt;
&lt;br /&gt;
In this example, numbers are used in place of hieroglyphs. The vertical group outlined in black on the left would *not* be a valid grouping, since 2 blocks are of the blue tribe, and the third is red. The horizontal group outlined in black is also not valid, since it does not touch the top of the board. Either of the two groups outlined in yellow would be valid moves.&lt;br /&gt;
&lt;br /&gt;
=== Technical Notes ===&lt;br /&gt;
&lt;br /&gt;
* Recommended board size is 7x7. A minimum number of blocks (maybe 21?) should be required, but the board need not be full (and in fact can not be, since there must be a multiple of three blocks.&lt;br /&gt;
&lt;br /&gt;
* Since a block may be part of more than one possible grouping, there must be a way to unambiguously select the line of three blocks.&lt;br /&gt;
&lt;br /&gt;
* It can be designed like most other Thought puzzles, which is to say that once the layout is finalized, the designer must solve it before it can be opened for general play.&lt;br /&gt;
&lt;br /&gt;
* In the design interface, it would be very useful if the designer could push rows/columns of blocks around so that they can work backwards.&lt;br /&gt;
&lt;br /&gt;
* Since there are only 9 different possible blocks, there will be duplicates.&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris&amp;diff=226572</id>
		<title>User:Numaris</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris&amp;diff=226572"/>
		<updated>2010-07-08T01:40:16Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Personal notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Trade Information ==&lt;br /&gt;
I am a &amp;quot;serious casual&amp;quot; player. I can make a variety of products, but only in smallish quantities. I'm not set up to do bulk orders.&lt;br /&gt;
&lt;br /&gt;
I'm currently looking to acquire a large number (800ish) of [[Glass Rods]]. I can trade a variety of items, including [[/Mines|Mines]] and Chemical Goods ([[Gear Oil]], [[Lime Emulsion]], [[Potash Ointment]], etc).&lt;br /&gt;
&lt;br /&gt;
== [[User:Numaris/Notes|Personal notes]] ==&lt;br /&gt;
&lt;br /&gt;
=== [[/Paint|Paint Recipes]] ===&lt;br /&gt;
=== [[/Quarry|Quarries and Gearboxes]] ===&lt;br /&gt;
=== [[/Raeli|Raeli Ovens and Tiles]] ===&lt;br /&gt;
=== [[/Treatment|Wood and Metal Treatment]] ===&lt;br /&gt;
=== [[/Moss|Moss Data]] ===&lt;br /&gt;
=== [[/Thistle|Thistle Recipes]] ===&lt;br /&gt;
=== [[/Essence|Essence Test Data]] ===&lt;br /&gt;
=== [[/Practical Chemist|The Practical Chemist]] ===&lt;br /&gt;
=== [[:Image:Findextract.zip|Experimental Compound Extract Finder Script]] ===&lt;br /&gt;
=== [[/Thistle Notes|Thistle Notes]] ===&lt;br /&gt;
=== [[/Genetics|Crossbreeds and Mutations]] ===&lt;br /&gt;
=== [[/Grass Spirits|Grass Spirits Guide]] ===&lt;br /&gt;
=== [[/Thought Monument Test|Test of the Hastened Harvest (proposed Thought test)]] ===&lt;br /&gt;
&lt;br /&gt;
[[Category:Shabbat Ab Residents|Numaris]]&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=226571</id>
		<title>Monuments/Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Monuments/Thought&amp;diff=226571"/>
		<updated>2010-07-08T01:39:38Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Monument Test Ideas */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Monuments | &amp;lt; Monuments]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px blue solid;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;margin:10px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:15pt&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;/span&amp;gt;&lt;br /&gt;
		&amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span style=&amp;quot;font-size:10pt&amp;quot;&amp;gt;&lt;br /&gt;
If it turns out that there is more than one Thought monument, please create it as a subpage of this page; i.e. create a page '''Monuments/Thought/OracleName''' where OracleName is the name of the person leading that monument. If you need help creating a new page, please ask a wikiadmin for help. 		&amp;lt;/span&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Monument Test Ideas =&lt;br /&gt;
&lt;br /&gt;
* Design a Tangram puzzle [[http://en.wikipedia.org/wiki/Tangram | Tangram ]]&lt;br /&gt;
* [[User:Numaris/Thought_Monument_Test|Test of the Hastened Harvest]]&lt;br /&gt;
&lt;br /&gt;
== Monument Location ==&lt;br /&gt;
&lt;br /&gt;
The Monument of Thought construction site has been built at 824, -585 in Saq. &lt;br /&gt;
&lt;br /&gt;
Please offer your support, and contribute to the discussion of Test proposals on the forums! &lt;br /&gt;
&lt;br /&gt;
Monument construction site is public so you can stash contributions directly there.&lt;br /&gt;
&lt;br /&gt;
(I started this project to win time and make a Monument of Thought possible, because the tale will end soon, monuments take time and I didn't know when a 2nd Oracle of Thought would show. - Sabuli)&lt;br /&gt;
&lt;br /&gt;
= Monument Requirements =&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|&amp;lt;b&amp;gt;Material&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;b&amp;gt;Have&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 75000 Clay Bricks  ||  '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 25000 Cut Stone  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 15000 Slate  || 2117 &lt;br /&gt;
|-&lt;br /&gt;
| 200 Mud Granite  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 2500 Yellow Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 2000 Deep Sky Blue Paint    || &lt;br /&gt;
|-&lt;br /&gt;
| 100 Large Gears    || &lt;br /&gt;
|-&lt;br /&gt;
| 500 Medium Gears    || &lt;br /&gt;
|-&lt;br /&gt;
| 1000 Small Gears   || &lt;br /&gt;
|-&lt;br /&gt;
| 98 Eyelet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 98 Lens cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Thistle cut Any Gem    || 22+5&lt;br /&gt;
|-&lt;br /&gt;
| 49 Choronzon cut Any Gem    || 15&lt;br /&gt;
|-&lt;br /&gt;
| 49 Queen's Tomb cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Full Eye cut Any Gem    ||'''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 49 Corner Heart cut Any Gem    || 18+6&lt;br /&gt;
|-&lt;br /&gt;
| 49 Dalessi cut Any Gem    || 17+1&lt;br /&gt;
|-&lt;br /&gt;
| 49 Hexas Plate cut Any Gem    || 42&lt;br /&gt;
|-&lt;br /&gt;
| 21 Aidenn Mask cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Amanti cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bastet cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Cat's Eye cut Any Gem    || 12&lt;br /&gt;
|-&lt;br /&gt;
| 21 Unity cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Reflection cut Any Gem    || 6&lt;br /&gt;
|-&lt;br /&gt;
| 21 Appolonia cut Any Gem    || 19+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Bridge cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ring cut Any Gem    || 3&lt;br /&gt;
|-&lt;br /&gt;
| 21 Dragyn's Eye cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Looking Glass cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Symmetry cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Lotus cut Any Gem    || 4&lt;br /&gt;
|-&lt;br /&gt;
| 21 Khufu's Ship cut Any Gem    || 13&lt;br /&gt;
|-&lt;br /&gt;
| 21 Sprocket cut Any Gem    || 20&lt;br /&gt;
|-&lt;br /&gt;
| 21 Hile's Chevrons cut Any Gem    || '''DONE'''&lt;br /&gt;
|-&lt;br /&gt;
| 21 Ra's Lantern cut Any Gem    || 6+2&lt;br /&gt;
|-&lt;br /&gt;
| 21 Full Aidenn Mask cut Any Gem    || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 21 King's Tomb cut Any Gem    || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Monument Personnel =&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
* Sabuli&lt;br /&gt;
&lt;br /&gt;
== Sages (2) ==&lt;br /&gt;
* Numaris&lt;br /&gt;
* Stevehotep&lt;br /&gt;
&lt;br /&gt;
== Masters (4) ==&lt;br /&gt;
* McArine&lt;br /&gt;
&lt;br /&gt;
== Scribes (8) ==&lt;br /&gt;
* Antilia&lt;br /&gt;
&lt;br /&gt;
== Journeymen (16) ==&lt;br /&gt;
*RosieRazor&lt;br /&gt;
*ruby&lt;br /&gt;
*Ninfa&lt;br /&gt;
&lt;br /&gt;
== Prentices (32) ==&lt;br /&gt;
*KebiRoz&lt;br /&gt;
* Sesnut&lt;br /&gt;
&lt;br /&gt;
== Students (64) ==&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226570</id>
		<title>User:Numaris/Thought Monument Test</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226570"/>
		<updated>2010-07-08T01:38:52Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Technical Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Test of the Hastened Harvest ==&lt;br /&gt;
&lt;br /&gt;
 This is a description of a test to consider for inclusion on the&lt;br /&gt;
 Tale 4 Monument of Thought. Suggestions and general discussion are&lt;br /&gt;
 encouraged. Please use the [[User_talk:Numaris/Thought_Monument_Test|Discussion]] page, rather than directly&lt;br /&gt;
 editing this page.&lt;br /&gt;
&lt;br /&gt;
=== Summary ===&lt;br /&gt;
&lt;br /&gt;
Hapi has been displeased!&lt;br /&gt;
&lt;br /&gt;
The Nile is flooding rapidly under the god's wrath. Though the crops have been harvested, they have not yet been hauled in off the banks of the river. It's up to the estate owner to direct his itinerant workers to get the grain off the flood plain before it washes away.&lt;br /&gt;
&lt;br /&gt;
The game board consists of a 2-dimensional square (or rectangular) grid filled with blocks representing workers. The top of the board represents the open land, and the bottom represents the encroaching water. Each worker block has two traits: role (represented by a heiroglyph on the block) and tribe (represented by the color of the heiroglyph). There are three roles (foreman, loader, hauler), and three tribes (red, blue, green). The object is to remove all blocks from the board in sets of three. Three blocks can be removed only if all of the following are true:&lt;br /&gt;
&lt;br /&gt;
* The blocks are adjacent and aligned horizontally or vertically (in a line, no L-shapes).&lt;br /&gt;
* At least one of the blocks touches the top of the board.&lt;br /&gt;
* All three blocks are either all the same tribe, or all different tribes. If two are from one tribe, and the third from another, the two will conspire against the third to keep a larger share of the pay.&lt;br /&gt;
* All three blocks are either all the same role, or all different roles. Three of the same role can agree amongst themselves to share the duties, but two will simply bicker incessantly.&lt;br /&gt;
&lt;br /&gt;
If all of these conditions hold true, the estate owner (player) may remove them from the board, and the rising waters will force the blocks in the affected columns to move up to fill the vacated space. If a column in the middle of the board is left empty, all the blocks on one side or the other move over to close the gap.&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Harvestexample.png]]&lt;br /&gt;
&lt;br /&gt;
In this example, numbers are used in place of hieroglyphs. The vertical group outlined in black on the left would *not* be a valid grouping, since 2 blocks are of the blue tribe, and the third is red. The horizontal group outlined in black is also not valid, since it does not touch the top of the board. Either of the two groups outlined in yellow would be valid moves.&lt;br /&gt;
&lt;br /&gt;
=== Technical Notes ===&lt;br /&gt;
&lt;br /&gt;
* Recommended board size is 7x7. A minimum number of blocks (maybe 21?) should be required, but the board need not be full (and in fact can not be, since there must be a multiple of three blocks.&lt;br /&gt;
&lt;br /&gt;
* Since a block may be part of more than one possible grouping, there must be a way to unambiguously select the line of three blocks.&lt;br /&gt;
&lt;br /&gt;
* It can be designed like most other Thought puzzles, which is to say that once the layout is finalized, the designer must solve it before it can be opened for general play.&lt;br /&gt;
&lt;br /&gt;
* In the design interface, it would be very useful if the designer could push rows/columns of blocks around so that they can work backwards.&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226569</id>
		<title>User:Numaris/Thought Monument Test</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226569"/>
		<updated>2010-07-08T01:37:22Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Technical Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Test of the Hastened Harvest ==&lt;br /&gt;
&lt;br /&gt;
 This is a description of a test to consider for inclusion on the&lt;br /&gt;
 Tale 4 Monument of Thought. Suggestions and general discussion are&lt;br /&gt;
 encouraged. Please use the [[User_talk:Numaris/Thought_Monument_Test|Discussion]] page, rather than directly&lt;br /&gt;
 editing this page.&lt;br /&gt;
&lt;br /&gt;
=== Summary ===&lt;br /&gt;
&lt;br /&gt;
Hapi has been displeased!&lt;br /&gt;
&lt;br /&gt;
The Nile is flooding rapidly under the god's wrath. Though the crops have been harvested, they have not yet been hauled in off the banks of the river. It's up to the estate owner to direct his itinerant workers to get the grain off the flood plain before it washes away.&lt;br /&gt;
&lt;br /&gt;
The game board consists of a 2-dimensional square (or rectangular) grid filled with blocks representing workers. The top of the board represents the open land, and the bottom represents the encroaching water. Each worker block has two traits: role (represented by a heiroglyph on the block) and tribe (represented by the color of the heiroglyph). There are three roles (foreman, loader, hauler), and three tribes (red, blue, green). The object is to remove all blocks from the board in sets of three. Three blocks can be removed only if all of the following are true:&lt;br /&gt;
&lt;br /&gt;
* The blocks are adjacent and aligned horizontally or vertically (in a line, no L-shapes).&lt;br /&gt;
* At least one of the blocks touches the top of the board.&lt;br /&gt;
* All three blocks are either all the same tribe, or all different tribes. If two are from one tribe, and the third from another, the two will conspire against the third to keep a larger share of the pay.&lt;br /&gt;
* All three blocks are either all the same role, or all different roles. Three of the same role can agree amongst themselves to share the duties, but two will simply bicker incessantly.&lt;br /&gt;
&lt;br /&gt;
If all of these conditions hold true, the estate owner (player) may remove them from the board, and the rising waters will force the blocks in the affected columns to move up to fill the vacated space. If a column in the middle of the board is left empty, all the blocks on one side or the other move over to close the gap.&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Harvestexample.png]]&lt;br /&gt;
&lt;br /&gt;
In this example, numbers are used in place of hieroglyphs. The vertical group outlined in black on the left would *not* be a valid grouping, since 2 blocks are of the blue tribe, and the third is red. The horizontal group outlined in black is also not valid, since it does not touch the top of the board. Either of the two groups outlined in yellow would be valid moves.&lt;br /&gt;
&lt;br /&gt;
=== Technical Notes ===&lt;br /&gt;
&lt;br /&gt;
* Recommended board size is 7x7. A minimum number of blocks (maybe 21?) should be required, but the board need not be full (and in fact can not be, since there must be a multiple of three blocks.&lt;br /&gt;
&lt;br /&gt;
* Since a block may be part of more than one possible grouping, there must be a way to unambiguously select the line of three blocks.&lt;br /&gt;
&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226568</id>
		<title>User:Numaris/Thought Monument Test</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226568"/>
		<updated>2010-07-08T01:35:33Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Test of the Hastened Harvest ==&lt;br /&gt;
&lt;br /&gt;
 This is a description of a test to consider for inclusion on the&lt;br /&gt;
 Tale 4 Monument of Thought. Suggestions and general discussion are&lt;br /&gt;
 encouraged. Please use the [[User_talk:Numaris/Thought_Monument_Test|Discussion]] page, rather than directly&lt;br /&gt;
 editing this page.&lt;br /&gt;
&lt;br /&gt;
=== Summary ===&lt;br /&gt;
&lt;br /&gt;
Hapi has been displeased!&lt;br /&gt;
&lt;br /&gt;
The Nile is flooding rapidly under the god's wrath. Though the crops have been harvested, they have not yet been hauled in off the banks of the river. It's up to the estate owner to direct his itinerant workers to get the grain off the flood plain before it washes away.&lt;br /&gt;
&lt;br /&gt;
The game board consists of a 2-dimensional square (or rectangular) grid filled with blocks representing workers. The top of the board represents the open land, and the bottom represents the encroaching water. Each worker block has two traits: role (represented by a heiroglyph on the block) and tribe (represented by the color of the heiroglyph). There are three roles (foreman, loader, hauler), and three tribes (red, blue, green). The object is to remove all blocks from the board in sets of three. Three blocks can be removed only if all of the following are true:&lt;br /&gt;
&lt;br /&gt;
* The blocks are adjacent and aligned horizontally or vertically (in a line, no L-shapes).&lt;br /&gt;
* At least one of the blocks touches the top of the board.&lt;br /&gt;
* All three blocks are either all the same tribe, or all different tribes. If two are from one tribe, and the third from another, the two will conspire against the third to keep a larger share of the pay.&lt;br /&gt;
* All three blocks are either all the same role, or all different roles. Three of the same role can agree amongst themselves to share the duties, but two will simply bicker incessantly.&lt;br /&gt;
&lt;br /&gt;
If all of these conditions hold true, the estate owner (player) may remove them from the board, and the rising waters will force the blocks in the affected columns to move up to fill the vacated space. If a column in the middle of the board is left empty, all the blocks on one side or the other move over to close the gap.&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Harvestexample.png]]&lt;br /&gt;
&lt;br /&gt;
In this example, numbers are used in place of hieroglyphs. The vertical group outlined in black on the left would *not* be a valid grouping, since 2 blocks are of the blue tribe, and the third is red. The horizontal group outlined in black is also not valid, since it does not touch the top of the board. Either of the two groups outlined in yellow would be valid moves.&lt;br /&gt;
&lt;br /&gt;
=== Technical Notes ===&lt;br /&gt;
&lt;br /&gt;
Recommended board size is 7x7. A minimum number of blocks (maybe 21?) should be required, but the board need not be full (and in fact can not be, since there must be a multiple of three blocks.&lt;br /&gt;
&lt;br /&gt;
Since a block may be part of more than one possible grouping, there must be a way to unambiguously select the line of three blocks.&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226567</id>
		<title>User:Numaris/Thought Monument Test</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226567"/>
		<updated>2010-07-08T01:33:59Z</updated>

		<summary type="html">&lt;p&gt;Numaris: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Test of the Hastened Harvest ==&lt;br /&gt;
&lt;br /&gt;
 This is a description of a test to consider for inclusion on the&lt;br /&gt;
 Tale 4 Monument of Thought. Suggestions and general discussion are&lt;br /&gt;
 encouraged. Please use the [[User_talk:Numaris/Thought_Monument_Test|Discussion]] page, rather than directly&lt;br /&gt;
 editing this page.&lt;br /&gt;
&lt;br /&gt;
=== Summary ===&lt;br /&gt;
&lt;br /&gt;
Hapi has been displeased!&lt;br /&gt;
&lt;br /&gt;
The Nile is flooding rapidly under the god's wrath. Though the crops have been harvested, they have not yet been hauled in off the banks of the river. It's up to the estate owner to direct his itinerant workers to get the grain off the flood plain before it washes away.&lt;br /&gt;
&lt;br /&gt;
The game board consists of a 2-dimensional square (or rectangular) grid filled with blocks representing workers. The top of the board represents the open land, and the bottom represents the encroaching water. Each worker block has two traits: role (represented by a heiroglyph on the block) and tribe (represented by the color of the heiroglyph). There are three roles (foreman, loader, hauler), and three tribes (red, blue, green). The object is to remove all blocks from the board in sets of three. Three blocks can be removed only if all of the following are true:&lt;br /&gt;
&lt;br /&gt;
* The blocks are adjacent and aligned horizontally or vertically (in a line, no L-shapes).&lt;br /&gt;
* At least one of the blocks touches the top of the board.&lt;br /&gt;
* All three blocks are either all the same tribe, or all different tribes. If two are from one tribe, and the third from another, the two will conspire against the third to keep a larger share of the pay.&lt;br /&gt;
* All three blocks are either all the same role, or all different roles. Three of the same role can agree amongst themselves to share the duties, but two will simply bicker incessantly.&lt;br /&gt;
&lt;br /&gt;
If all of these conditions hold true, the estate owner (player) may remove them from the board, and the rising waters will force the blocks in the affected columns to move up to fill the vacated space.&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Harvestexample.png]]&lt;br /&gt;
&lt;br /&gt;
In this example, numbers are used in place of hieroglyphs. The vertical group outlined in black on the left would *not* be a valid grouping, since 2 blocks are of the blue tribe, and the third is red. The horizontal group outlined in black is also not valid, since it does not touch the top of the board. Either of the two groups outlined in yellow would be valid moves.&lt;br /&gt;
&lt;br /&gt;
=== Technical Notes ===&lt;br /&gt;
&lt;br /&gt;
Recommended board size is 7x7. A minimum number of blocks (maybe 21?) should be required, but the board need not be full (and in fact can not be, since there must be a multiple of three blocks.&lt;br /&gt;
&lt;br /&gt;
Since a block may be part of more than one possible grouping, there must be a way to unambiguously select the line of three blocks.&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=File:Harvestexample.png&amp;diff=226566</id>
		<title>File:Harvestexample.png</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=File:Harvestexample.png&amp;diff=226566"/>
		<updated>2010-07-08T01:30:38Z</updated>

		<summary type="html">&lt;p&gt;Numaris: Example used to illustrate Test of the Hastened Harvest.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Example used to illustrate Test of the Hastened Harvest.&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226563</id>
		<title>User:Numaris/Thought Monument Test</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226563"/>
		<updated>2010-07-08T01:12:45Z</updated>

		<summary type="html">&lt;p&gt;Numaris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Test of the Hastened Harvest ==&lt;br /&gt;
&lt;br /&gt;
 This is a description of a test to consider for inclusion on the&lt;br /&gt;
 Tale 4 Monument of Thought. Suggestions and general discussion are&lt;br /&gt;
 encouraged. Please use the [[User_talk:Numaris/Thought_Monument_Test|Discussion]] page, rather than directly&lt;br /&gt;
 editing this page.&lt;br /&gt;
&lt;br /&gt;
=== Summary ===&lt;br /&gt;
&lt;br /&gt;
Hapi has been displeased!&lt;br /&gt;
&lt;br /&gt;
The Nile is flooding rapidly under the god's wrath. Though the crops have been harvested, they have not yet been hauled in off the banks of the river. It's up to the estate owner to direct his itinerant workers to get the grain off the flood plain before it washes away.&lt;br /&gt;
&lt;br /&gt;
The game board consists of a 2-dimensional square (or rectangular) grid filled with blocks representing workers. The top of the board represents the open land, and the bottom represents the encroaching water. Each worker block has two traits: role (represented by a heiroglyph on the block) and tribe (represented by the color of the heiroglyph). There are three roles (foreman, loader, hauler), and three tribes (red, blue, green). The object is to remove all blocks from the board in sets of three. Three blocks can be removed only if all of the following are true:&lt;br /&gt;
&lt;br /&gt;
* The blocks are adjacent and aligned horizontally or vertically (in a line, no L-shapes).&lt;br /&gt;
* At least one of the blocks touches the top of the board.&lt;br /&gt;
* All three blocks are either all the same tribe, or all different tribes. If two are from one tribe, and the third from another, the two will conspire against the third to keep a larger share of the pay.&lt;br /&gt;
* All three blocks are either all the same role, or all different roles. Three of the same role can agree amongst themselves to share the duties, but two will simply bicker incessantly.&lt;br /&gt;
&lt;br /&gt;
If all of these conditions hold true, the estate owner (player) may remove them from the board, and the rising waters will force the blocks in the affected columns to move up to fill the vacated space.&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
&lt;br /&gt;
=== Technical Notes ===&lt;br /&gt;
&lt;br /&gt;
Recommended board size is 7x7. A minimum number of blocks (maybe 21?) should be required, but the board need not be full (and in fact can not be, since there must be a multiple of three blocks.&lt;br /&gt;
&lt;br /&gt;
Since a block may be part of more than one possible grouping, there must be a way to unambiguously select the line of three blocks.&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226556</id>
		<title>User:Numaris/Thought Monument Test</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226556"/>
		<updated>2010-07-08T00:37:58Z</updated>

		<summary type="html">&lt;p&gt;Numaris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Test of the Name Pending ==&lt;br /&gt;
&lt;br /&gt;
 This is a description of a test to consider for inclusion on the&lt;br /&gt;
 Tale 4 Monument of Thought. Suggestions and general discussion are&lt;br /&gt;
 encouraged. Please use the [[User_talk:Numaris/Thought_Monument_Test|Discussion]] page, rather than directly&lt;br /&gt;
 editing this page.&lt;br /&gt;
&lt;br /&gt;
Hapi has been displeased!&lt;br /&gt;
&lt;br /&gt;
The Nile is flooding rapidly under the god's wrath. Though the crops have been harvested, they have not yet been hauled in off the banks of the river. It's up to the estate owner to direct his itinerant workers to get the grain off the flood plain before it washes away.&lt;br /&gt;
&lt;br /&gt;
The game board consists of a 2-dimensional square (or rectangular) grid filled with blocks representing workers. The top of the board represents the open land, and the bottom represents the encroaching water. Each worker block has two traits: role (represented by a heiroglyph on the block) and tribe (represented by the color of the heiroglyph). There are three roles (foreman, loader, hauler), and three tribes (red, blue, green). The object is to remove all blocks from the board in sets of three. Three blocks can be removed only if all of the following are true:&lt;br /&gt;
&lt;br /&gt;
* The blocks are adjacent and aligned horizontally or vertically (in a line, no L-shapes).&lt;br /&gt;
* At least one of the blocks touches the top of the board.&lt;br /&gt;
* All three blocks are either all the same tribe, or all different tribes. If two are from one tribe, and the third from another, the two will conspire against the third to keep a larger share of the pay.&lt;br /&gt;
* All three blocks are either all the same role, or all different roles. Three of the same role can agree amongst themselves to share the duties, but two will simply bicker incessantly.&lt;br /&gt;
&lt;br /&gt;
If all of these conditions hold true, the estate owner (player) may remove them from the board, and the rising waters will force the blocks in the affected columns to move up to fill the vacated space.&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226548</id>
		<title>User:Numaris/Thought Monument Test</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226548"/>
		<updated>2010-07-07T23:05:55Z</updated>

		<summary type="html">&lt;p&gt;Numaris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Test of the Name Pending ==&lt;br /&gt;
&lt;br /&gt;
 This is a description of a test to consider for inclusion on the&lt;br /&gt;
 Tale 4 Monument of Thought. Suggestions and general discussion are&lt;br /&gt;
 encouraged. Please use the [[User_talk:Numaris/Thought_Monument_Test|Discussion]] page, rather than directly&lt;br /&gt;
 editing this page.&lt;br /&gt;
&lt;br /&gt;
Hapi has been displeased!&lt;br /&gt;
&lt;br /&gt;
The Nile is flooding rapidly under the god's wrath. Though the crops have been harvested, they have not yet been hauled in off the banks of the river. It's up to&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226547</id>
		<title>User:Numaris/Thought Monument Test</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226547"/>
		<updated>2010-07-07T22:34:31Z</updated>

		<summary type="html">&lt;p&gt;Numaris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Test of the Name Pending ==&lt;br /&gt;
&lt;br /&gt;
 This is a description of a test to consider for inclusion on the&lt;br /&gt;
 Tale 4 Monument of Thought. Suggestions and general discussion are&lt;br /&gt;
 encouraged. Please use the [[User_talk:Numaris/Thought_Monument_Test|Discussion]] page, rather than directly&lt;br /&gt;
 editing this page.&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User_talk:Numaris/Thought_Monument_Test&amp;diff=226546</id>
		<title>User talk:Numaris/Thought Monument Test</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User_talk:Numaris/Thought_Monument_Test&amp;diff=226546"/>
		<updated>2010-07-07T22:34:08Z</updated>

		<summary type="html">&lt;p&gt;Numaris: New page: Please discuss the test idea here.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please discuss the [[User:Numaris/Thought_Monument_Test|test idea]] here.&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226544</id>
		<title>User:Numaris/Thought Monument Test</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Numaris/Thought_Monument_Test&amp;diff=226544"/>
		<updated>2010-07-07T22:33:18Z</updated>

		<summary type="html">&lt;p&gt;Numaris: New page: == Test of the Name Pending ==   This is a description of a test to consider for inclusion on the  Tale 4 Monument of Thought. Suggestions and general discussion are  encouraged. Please us...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Test of the Name Pending ==&lt;br /&gt;
&lt;br /&gt;
 This is a description of a test to consider for inclusion on the&lt;br /&gt;
 Tale 4 Monument of Thought. Suggestions and general discussion are&lt;br /&gt;
 encouraged. Please use the Discussion page, rather than directly&lt;br /&gt;
 editing this page.&lt;/div&gt;</summary>
		<author><name>Numaris</name></author>
	</entry>
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