<?xml version="1.0"?>
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	<id>http://www.atitd.org/wiki/t4w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shams</id>
	<title>A Tale in the Desert - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://www.atitd.org/wiki/t4w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shams"/>
	<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/tale4/Special:Contributions/Shams"/>
	<updated>2026-05-21T00:32:33Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Recognized_Empty_Hand_Puzzles_By_Region&amp;diff=11919</id>
		<title>Recognized Empty Hand Puzzles By Region</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Recognized_Empty_Hand_Puzzles_By_Region&amp;diff=11919"/>
		<updated>2008-12-24T06:49:00Z</updated>

		<summary type="html">&lt;p&gt;Shams: /* Meroe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Enter the coordinates of your puzzle and the date it passed.&lt;br /&gt;
&lt;br /&gt;
== Adn ==&lt;br /&gt;
&lt;br /&gt;
== Cat's Claw Ridge ==&lt;br /&gt;
&lt;br /&gt;
== Falcon Bay ==&lt;br /&gt;
&lt;br /&gt;
== Heaven's Gate ==&lt;br /&gt;
&lt;br /&gt;
== Khmun ==&lt;br /&gt;
&lt;br /&gt;
== Meroe ==&lt;br /&gt;
Shams' puzzle @ 820 -3617.  Dec. 21, 2008&lt;br /&gt;
&lt;br /&gt;
== Nomad's Paradise ==&lt;br /&gt;
&lt;br /&gt;
== Pyramid Lake ==&lt;br /&gt;
&lt;br /&gt;
== Queen's Retreat ==&lt;br /&gt;
&lt;br /&gt;
== Saqqarah ==&lt;br /&gt;
&lt;br /&gt;
== Shabbat Ab ==&lt;br /&gt;
&lt;br /&gt;
== Sinai ==&lt;br /&gt;
&lt;br /&gt;
== Stillwater ==&lt;/div&gt;</summary>
		<author><name>Shams</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Recognized_Empty_Hand_Puzzles_By_Region&amp;diff=11918</id>
		<title>Recognized Empty Hand Puzzles By Region</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Recognized_Empty_Hand_Puzzles_By_Region&amp;diff=11918"/>
		<updated>2008-12-24T06:48:29Z</updated>

		<summary type="html">&lt;p&gt;Shams: /* Meroe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Enter the coordinates of your puzzle and the date it passed.&lt;br /&gt;
&lt;br /&gt;
== Adn ==&lt;br /&gt;
&lt;br /&gt;
== Cat's Claw Ridge ==&lt;br /&gt;
&lt;br /&gt;
== Falcon Bay ==&lt;br /&gt;
&lt;br /&gt;
== Heaven's Gate ==&lt;br /&gt;
&lt;br /&gt;
== Khmun ==&lt;br /&gt;
&lt;br /&gt;
== Meroe ==&lt;br /&gt;
Shams' puzzle @ 820 -3617.&lt;br /&gt;
&lt;br /&gt;
== Nomad's Paradise ==&lt;br /&gt;
&lt;br /&gt;
== Pyramid Lake ==&lt;br /&gt;
&lt;br /&gt;
== Queen's Retreat ==&lt;br /&gt;
&lt;br /&gt;
== Saqqarah ==&lt;br /&gt;
&lt;br /&gt;
== Shabbat Ab ==&lt;br /&gt;
&lt;br /&gt;
== Sinai ==&lt;br /&gt;
&lt;br /&gt;
== Stillwater ==&lt;/div&gt;</summary>
		<author><name>Shams</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Shams&amp;diff=6614</id>
		<title>User:Shams</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Shams&amp;diff=6614"/>
		<updated>2008-12-19T07:47:02Z</updated>

		<summary type="html">&lt;p&gt;Shams: New page: Hello, I'm Shams.  I live in Meroe.  I have studied vegetable growing and am good at making macros for AutoHotKey.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I'm Shams.  I live in Meroe.  I have studied vegetable growing and am good at making macros for AutoHotKey.&lt;/div&gt;</summary>
		<author><name>Shams</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Onions&amp;diff=6612</id>
		<title>Onions</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Onions&amp;diff=6612"/>
		<updated>2008-12-19T07:45:13Z</updated>

		<summary type="html">&lt;p&gt;Shams: /* Uses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:ItemInfo|weight=1|bulk=1|image=Onions.png}} &lt;br /&gt;
&lt;br /&gt;
Grown on sand from [[Vegetable_Seeds|onion seeds]].&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
* Plant [[Vegetable_Seeds|onion seeds]] in a sandy area.  Water it immediately, and water it again each time it changes size.  Harvest once the option appears.&lt;br /&gt;
&lt;br /&gt;
If you are near Khmun or Meroe etc. you should know of The Magic Onion Patch located by Sonny. Coords are (-30, -1975). The yield per seed is 19. There is a public warehouse built there with jugs you can use to grow your onions. You may stash onions in the warehouse. The warehouse was built by Borian who lives near there. He plans to build a public kitchen for carry food nearby as well. Please be sure to return the jugs to the warehouse before leaving. Bring your seeds! -- Shams&lt;br /&gt;
&lt;br /&gt;
You appear to get a higher yield when there is no-one close to you, get a 4 yield with company and 9 yield when growing on my own.&lt;br /&gt;
&lt;br /&gt;
Note - I got 5:1 yield when I was west of the UArt in QR (-285, 6920)..I have traveled north along this line to (-285, 6420) with the same result. I am completely alone out here. :) At (-1285, 6420) it reverts back to 4:1 yield. Iwibara&lt;br /&gt;
&lt;br /&gt;
Note 2 - I repeatedly got 10 onions per seed at 798 7017, near my compound. There were no avatars within a 5-coord radius, possibly not within 10, but there were 2-5 name tags visible at the edges of my screen at all times. The point I grew at is within 2 coords of water and at least 6 coords from any dirt or grass. - [[User:Wadjet|Wadjet]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
* [[Cooking]]&lt;br /&gt;
* [[Sheep]] food&lt;br /&gt;
Note - Unlike the other vegetables, if you over water onions they do not die. Whether over-watering has any effect on seed generation or yield is unknown.  [Is this verified?! it was not true in Beta] [I accidentally overwatered a few onion plants today. Growth of the overwatered plants was noticeably delayed, and I think a couple of the plants shrunk. - [[User:Wadjet|Wadjet]]]&lt;br /&gt;
&lt;br /&gt;
Note on the above: I believe that watering onions resets their growth timer, making it take longer for the onion to reach the next stage of growth.  I watered a single onion at least 100 times with no harmful effect except for it taking forever to grow. -- [[User:Shams|Shams]]&lt;br /&gt;
&lt;br /&gt;
==Methods of, and observations on, seed production==&lt;br /&gt;
&lt;br /&gt;
No method confirmed for Tale 4&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
The general [[Vegetables|vegetables]] page, as well as [[Cabbage]], [[Carrots]], [[Cucumbers]], [[Eggplant]], [[Garlic]], [[Leeks]], [[Peppers]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Vegetables]]&lt;/div&gt;</summary>
		<author><name>Shams</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Onions&amp;diff=6609</id>
		<title>Onions</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Onions&amp;diff=6609"/>
		<updated>2008-12-19T07:43:08Z</updated>

		<summary type="html">&lt;p&gt;Shams: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:ItemInfo|weight=1|bulk=1|image=Onions.png}} &lt;br /&gt;
&lt;br /&gt;
Grown on sand from [[Vegetable_Seeds|onion seeds]].&lt;br /&gt;
&lt;br /&gt;
How to obtain:&lt;br /&gt;
* Plant [[Vegetable_Seeds|onion seeds]] in a sandy area.  Water it immediately, and water it again each time it changes size.  Harvest once the option appears.&lt;br /&gt;
&lt;br /&gt;
If you are near Khmun or Meroe etc. you should know of The Magic Onion Patch located by Sonny. Coords are (-30, -1975). The yield per seed is 19. There is a public warehouse built there with jugs you can use to grow your onions. You may stash onions in the warehouse. The warehouse was built by Borian who lives near there. He plans to build a public kitchen for carry food nearby as well. Please be sure to return the jugs to the warehouse before leaving. Bring your seeds! -- Shams&lt;br /&gt;
&lt;br /&gt;
You appear to get a higher yield when there is no-one close to you, get a 4 yield with company and 9 yield when growing on my own.&lt;br /&gt;
&lt;br /&gt;
Note - I got 5:1 yield when I was west of the UArt in QR (-285, 6920)..I have traveled north along this line to (-285, 6420) with the same result. I am completely alone out here. :) At (-1285, 6420) it reverts back to 4:1 yield. Iwibara&lt;br /&gt;
&lt;br /&gt;
Note 2 - I repeatedly got 10 onions per seed at 798 7017, near my compound. There were no avatars within a 5-coord radius, possibly not within 10, but there were 2-5 name tags visible at the edges of my screen at all times. The point I grew at is within 2 coords of water and at least 6 coords from any dirt or grass. - [[User:Wadjet|Wadjet]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
* [[Cooking]]&lt;br /&gt;
* [[Sheep]] food&lt;br /&gt;
Note - Unlike the other vegetables, if you over water onions they do not die. Whether over-watering has any effect on seed generation or yield is unknown.  [Is this verified?! it was not true in Beta] [I accidentally overwatered a few onion plants today. Growth of the overwatered plants was noticeably delayed, and I think a couple of the plants shrunk. - [[User:Wadjet|Wadjet]]]&lt;br /&gt;
&lt;br /&gt;
==Methods of, and observations on, seed production==&lt;br /&gt;
&lt;br /&gt;
No method confirmed for Tale 4&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
The general [[Vegetables|vegetables]] page, as well as [[Cabbage]], [[Carrots]], [[Cucumbers]], [[Eggplant]], [[Garlic]], [[Leeks]], [[Peppers]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Vegetables]]&lt;/div&gt;</summary>
		<author><name>Shams</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Vegetable&amp;diff=6607</id>
		<title>Vegetable</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Vegetable&amp;diff=6607"/>
		<updated>2008-12-19T07:41:23Z</updated>

		<summary type="html">&lt;p&gt;Shams: /* Onions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Disclaimer==&lt;br /&gt;
&lt;br /&gt;
These are THEORIES, they are crude, basic and most probably mainly wrong. But they serve the purpose of getting us started.&lt;br /&gt;
&lt;br /&gt;
== Vegetable Yields ==&lt;br /&gt;
&lt;br /&gt;
We are now able to grow every vegetable. Cabbages and leeks are the best so far, onions most understood.&lt;br /&gt;
&lt;br /&gt;
=== Carrots ===&lt;br /&gt;
Carrots have a yield that is time based. There is a carrot 'wave' that travels north/northeast/some combination of north and east. Yield of 14 has been found on the wave.&lt;br /&gt;
&lt;br /&gt;
My highest yield to date is 17 carrots. -- [[User:Shebi|Shebi]] 01:49, 17 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
I stood in one place and farmed carrots for about an hour and a half.  I saw a wave pass right over me but the top yield was only 3 carrots per seed.  It took about 30 minutes from the start (when I first noticed 1 carrot instead of zero) to the end (when I started getting 1 carrot again).  This implies two things to me.  1 - waves are of varying intensities, big and small. AND/OR 2 - your location determines how much the wave can affect you. -- [[User:Shams|Shams]]&lt;br /&gt;
&lt;br /&gt;
I got yields varying from 3 to 13 carrots all within a 30 coord area.  This was not a carrot wave as the results consistantly repeated themselves. - Spooner&lt;br /&gt;
&lt;br /&gt;
=== Onions ===&lt;br /&gt;
Close to the Nile the yield seems to be limited to 4.  As you move away from the river you may see base increases to 6-8.&lt;br /&gt;
&lt;br /&gt;
If you are near Khmun or Meroe etc. you should know of The Magic Onion Patch located by Sonny.  Coords are (-30, -1975).  The yield per seed is 19.  There is a public warehouse built there with jugs you can use to grow your onions.  You may stash onions in the warehouse.  The warehouse was built by Borian who lives near there.  He plans to build a public kitchen for carry food nearby as well.  Please be sure to return the jugs to the warehouse before leaving.  Bring your seeds! -- Shams&lt;br /&gt;
&lt;br /&gt;
Look in the deep desert for higher yields.  There seems to be a criss-crossing network of &amp;quot;veins&amp;quot; in the desert and I (Shams) believe that yields peak when these lines intersect.  Sonny found a 19 per seed site at (-24, -1981).  Strong (17-18 per seed) lines run north and west from that point for at least 300 coordinates in each direction from that point.&lt;br /&gt;
&lt;br /&gt;
At (-26, -1978) I was getting 19 per seed and then Borian showed up and stood next to me and I started getting 9 per seed.  Proximity reduces yield at least with two male avatars.  -- Shams&lt;br /&gt;
&lt;br /&gt;
+++&lt;br /&gt;
&lt;br /&gt;
Dead easy. There are strips which run in a certain direction (really can't be bothered to find it out) or maybe just a patchwork of 1 coord squares which yield over double up to triple the harvest. There's one west of (old) Kush, which starts at -2, XXXX generally. We found a 19 onion site found at -24, -1981 in Khmun.&lt;br /&gt;
&lt;br /&gt;
EDIT: They are diagonally running strips going in rush-weave style (ummm... I'm tired and been working on this all day. Basically there are patterns that run one direction and some that run in another. At the intersections something may happen, it's being worked on.)&lt;br /&gt;
&lt;br /&gt;
=== Garlic ===&lt;br /&gt;
Avatar dependent definitely, possibly time/location dependent. Same place, same time, different avatar different yield. General rule of thumb is desert, plant where onion grows well (10+).&lt;br /&gt;
&lt;br /&gt;
-Note:  I pull 15 garlic per plant at my cp on the northwest coast of Falcon Bay.  Desert is not necessary, you just need to find avatar sweet spot. Also, time is not a factor from what I can tell.  Same yield from 4 Pm - 11 pm teppy time.  Will test other times asap.  -Otox&lt;br /&gt;
&lt;br /&gt;
=== Leeks ===&lt;br /&gt;
Ok, leeks appear to do very well in the western desert of Meroe, south of the onion area.&lt;br /&gt;
&lt;br /&gt;
I was at -9, -4070 and got 3 leeks per seed&lt;br /&gt;
I moved to -56, -4099 and got 26 leeks per seed&lt;br /&gt;
&lt;br /&gt;
have not isolated the boundaries of the leek area - Hale&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Confirmed, so not avatar dependent. Will need to map area later. Someone said something about genetics, maybe mapping the area will help with genetics? Who knows. Something to try with onions first I think.&lt;br /&gt;
&lt;br /&gt;
=== Cabbages ===&lt;br /&gt;
27 per seed, -262, -4228 - Hale&lt;br /&gt;
 &lt;br /&gt;
26 per seed, -44, -4145 - Orrin&lt;br /&gt;
&lt;br /&gt;
Same idea as the onions? Diagonal yield lines? - Orrin&lt;br /&gt;
&lt;br /&gt;
== Things That Don't Work ==&lt;br /&gt;
We need to start pooling ideas and things that don't work so we can eliminate things when we find a decent yield.&lt;br /&gt;
&lt;br /&gt;
*Carrots not affected by:&lt;br /&gt;
** Height&lt;br /&gt;
** Crowding&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Cabbages not affected by:&lt;br /&gt;
** Height&lt;br /&gt;
**Crowding&lt;br /&gt;
&lt;br /&gt;
==Sami==&lt;br /&gt;
&lt;br /&gt;
I asked [[Sami]] whether he had any hints for us concerning cabbage yield. He gave a very cryptic response. Whether it's of use or whether it's just ravings is up to you. Here is the transcription:&lt;br /&gt;
&lt;br /&gt;
:Yes I do infact...&lt;br /&gt;
:As a boy, I much enjoyed some of the vegetable dishes that our chef would prepare...&lt;br /&gt;
:Huge platters of the very finest and freshest cuisine, presented beautifully...&lt;br /&gt;
:How often is it that children don't like vegetables...&lt;br /&gt;
:But when prepared by a master like the family chef, they are a delight, to the old and the young&lt;br /&gt;
&lt;br /&gt;
===Discussions on Sami===&lt;br /&gt;
&lt;br /&gt;
He mentions age quite a bit. Hint somewhere there?&lt;br /&gt;
&lt;br /&gt;
How about duplication having some relation to your cooking level? -- Saccia&lt;br /&gt;
&lt;br /&gt;
It sounds like yield might increase with level or cooking level ... or maybe legacy players can produce more?  --[[User:Absurddoctor|absurddoctor]] 01:49, 16 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
I think he was talking about cooking rather than cabbage yield. [[User:Elouamn|Elouamn]] 03:54, 16 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
Or production of Master Piece meals will increase yield [[Users:Seba|Seba]]&lt;br /&gt;
&lt;br /&gt;
Or eating a masterpiece meal leads to an extra seed next harvest, as for leeks in T3? -- [[User:Shebi|Shebi]] 18:49, 16 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
Friend spoke with Teppy, he mentioned all veggie yield may have something to do with your ecology skill... Any notices there? - --[[User:Tobel|Tobel]] 12:45, 17 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Research Guilds ==&lt;br /&gt;
* [[Guilds/EARS | EARS - Ecology and Agriculture Research Society]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Shams</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Vegetable&amp;diff=6605</id>
		<title>Vegetable</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Vegetable&amp;diff=6605"/>
		<updated>2008-12-19T07:39:35Z</updated>

		<summary type="html">&lt;p&gt;Shams: /* Onions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Disclaimer==&lt;br /&gt;
&lt;br /&gt;
These are THEORIES, they are crude, basic and most probably mainly wrong. But they serve the purpose of getting us started.&lt;br /&gt;
&lt;br /&gt;
== Vegetable Yields ==&lt;br /&gt;
&lt;br /&gt;
We are now able to grow every vegetable. Cabbages and leeks are the best so far, onions most understood.&lt;br /&gt;
&lt;br /&gt;
=== Carrots ===&lt;br /&gt;
Carrots have a yield that is time based. There is a carrot 'wave' that travels north/northeast/some combination of north and east. Yield of 14 has been found on the wave.&lt;br /&gt;
&lt;br /&gt;
My highest yield to date is 17 carrots. -- [[User:Shebi|Shebi]] 01:49, 17 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
I stood in one place and farmed carrots for about an hour and a half.  I saw a wave pass right over me but the top yield was only 3 carrots per seed.  It took about 30 minutes from the start (when I first noticed 1 carrot instead of zero) to the end (when I started getting 1 carrot again).  This implies two things to me.  1 - waves are of varying intensities, big and small. AND/OR 2 - your location determines how much the wave can affect you. -- [[User:Shams|Shams]]&lt;br /&gt;
&lt;br /&gt;
I got yields varying from 3 to 13 carrots all within a 30 coord area.  This was not a carrot wave as the results consistantly repeated themselves. - Spooner&lt;br /&gt;
&lt;br /&gt;
=== Onions ===&lt;br /&gt;
Close to the Nile the yield seems to be limited to 4.  As you move away from the river you may see base increases to 6-8.&lt;br /&gt;
&lt;br /&gt;
Look in the deep desert for higher yields.  There seems to be a criss-crossing network of &amp;quot;veins&amp;quot; in the desert and I (Shams) believe that yields peak when these lines intersect.  Sonny found a 19 per seed site at (-24, -1981).  Strong (17-18 per seed) lines run north and west from that point for at least 300 coordinates in each direction from that point.&lt;br /&gt;
&lt;br /&gt;
If you are near Khmun or Meroe etc. you should know of The Magic Onion Patch (-30, -1975).  The yield per seed is 19.  There is a public warehouse built there with jugs you can use to grow your onions.  You may stash onions in the warehouse.  The warehouse was built by Borian who lives near there.  He plans to build a public kitchen for carry food nearby as well.  Please be sure to return the jugs to the warehouse before leaving.  Bring your seeds! -- Shams&lt;br /&gt;
&lt;br /&gt;
At (-26, -1978) I was getting 19 per seed and then Borian showed up and stood next to me and I started getting 9 per seed.  Proximity reduces yield at least with two male avatars.  -- Shams&lt;br /&gt;
&lt;br /&gt;
+++&lt;br /&gt;
&lt;br /&gt;
Dead easy. There are strips which run in a certain direction (really can't be bothered to find it out) or maybe just a patchwork of 1 coord squares which yield over double up to triple the harvest. There's one west of (old) Kush, which starts at -2, XXXX generally. We found a 19 onion site found at -24, -1981 in Khmun.&lt;br /&gt;
&lt;br /&gt;
EDIT: They are diagonally running strips going in rush-weave style (ummm... I'm tired and been working on this all day. Basically there are patterns that run one direction and some that run in another. At the intersections something may happen, it's being worked on.)&lt;br /&gt;
&lt;br /&gt;
=== Garlic ===&lt;br /&gt;
Avatar dependent definitely, possibly time/location dependent. Same place, same time, different avatar different yield. General rule of thumb is desert, plant where onion grows well (10+).&lt;br /&gt;
&lt;br /&gt;
-Note:  I pull 15 garlic per plant at my cp on the northwest coast of Falcon Bay.  Desert is not necessary, you just need to find avatar sweet spot. Also, time is not a factor from what I can tell.  Same yield from 4 Pm - 11 pm teppy time.  Will test other times asap.  -Otox&lt;br /&gt;
&lt;br /&gt;
=== Leeks ===&lt;br /&gt;
Ok, leeks appear to do very well in the western desert of Meroe, south of the onion area.&lt;br /&gt;
&lt;br /&gt;
I was at -9, -4070 and got 3 leeks per seed&lt;br /&gt;
I moved to -56, -4099 and got 26 leeks per seed&lt;br /&gt;
&lt;br /&gt;
have not isolated the boundaries of the leek area - Hale&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Confirmed, so not avatar dependent. Will need to map area later. Someone said something about genetics, maybe mapping the area will help with genetics? Who knows. Something to try with onions first I think.&lt;br /&gt;
&lt;br /&gt;
=== Cabbages ===&lt;br /&gt;
27 per seed, -262, -4228 - Hale&lt;br /&gt;
 &lt;br /&gt;
26 per seed, -44, -4145 - Orrin&lt;br /&gt;
&lt;br /&gt;
Same idea as the onions? Diagonal yield lines? - Orrin&lt;br /&gt;
&lt;br /&gt;
== Things That Don't Work ==&lt;br /&gt;
We need to start pooling ideas and things that don't work so we can eliminate things when we find a decent yield.&lt;br /&gt;
&lt;br /&gt;
*Carrots not affected by:&lt;br /&gt;
** Height&lt;br /&gt;
** Crowding&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Cabbages not affected by:&lt;br /&gt;
** Height&lt;br /&gt;
**Crowding&lt;br /&gt;
&lt;br /&gt;
==Sami==&lt;br /&gt;
&lt;br /&gt;
I asked [[Sami]] whether he had any hints for us concerning cabbage yield. He gave a very cryptic response. Whether it's of use or whether it's just ravings is up to you. Here is the transcription:&lt;br /&gt;
&lt;br /&gt;
:Yes I do infact...&lt;br /&gt;
:As a boy, I much enjoyed some of the vegetable dishes that our chef would prepare...&lt;br /&gt;
:Huge platters of the very finest and freshest cuisine, presented beautifully...&lt;br /&gt;
:How often is it that children don't like vegetables...&lt;br /&gt;
:But when prepared by a master like the family chef, they are a delight, to the old and the young&lt;br /&gt;
&lt;br /&gt;
===Discussions on Sami===&lt;br /&gt;
&lt;br /&gt;
He mentions age quite a bit. Hint somewhere there?&lt;br /&gt;
&lt;br /&gt;
How about duplication having some relation to your cooking level? -- Saccia&lt;br /&gt;
&lt;br /&gt;
It sounds like yield might increase with level or cooking level ... or maybe legacy players can produce more?  --[[User:Absurddoctor|absurddoctor]] 01:49, 16 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
I think he was talking about cooking rather than cabbage yield. [[User:Elouamn|Elouamn]] 03:54, 16 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
Or production of Master Piece meals will increase yield [[Users:Seba|Seba]]&lt;br /&gt;
&lt;br /&gt;
Or eating a masterpiece meal leads to an extra seed next harvest, as for leeks in T3? -- [[User:Shebi|Shebi]] 18:49, 16 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
Friend spoke with Teppy, he mentioned all veggie yield may have something to do with your ecology skill... Any notices there? - --[[User:Tobel|Tobel]] 12:45, 17 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Research Guilds ==&lt;br /&gt;
* [[Guilds/EARS | EARS - Ecology and Agriculture Research Society]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Shams</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Vegetable&amp;diff=4929</id>
		<title>Vegetable</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Vegetable&amp;diff=4929"/>
		<updated>2008-12-17T16:04:21Z</updated>

		<summary type="html">&lt;p&gt;Shams: /* Carrots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Disclaimer==&lt;br /&gt;
&lt;br /&gt;
These are THEORIES, they are crude, basic and most probably mainly wrong. But they serve the purpose of getting us started.&lt;br /&gt;
&lt;br /&gt;
== Vegetable Yields ==&lt;br /&gt;
&lt;br /&gt;
We are now able to grow every vegetable. Cabbages and leeks are the best so far, onions most understood.&lt;br /&gt;
&lt;br /&gt;
=== Carrots ===&lt;br /&gt;
Carrots have a yield that is time based. There is a carrot 'wave' that travels north/northeast/some combination of north and east. Yield of 14 has been found on the wave.&lt;br /&gt;
&lt;br /&gt;
My highest yield to date is 17 carrots. -- [[User:Shebi|Shebi]] 01:49, 17 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
I stood in one place and farmed carrots for about an hour and a half.  I saw a wave pass right over me but the top yield was only 3 carrots per seed.  It took about 30 minutes from the start (when I first noticed 1 carrot instead of zero) to the end (when I started getting 1 carrot again).  This implies two things to me.  1 - waves are of varying intensities, big and small. AND/OR 2 - your location determines how much the wave can affect you. -- [[User:Shams|Shams]]&lt;br /&gt;
&lt;br /&gt;
=== Onions ===&lt;br /&gt;
Close to the Nile the yield seems to be limited to 4.  As you move away from the river you may see base increases to 6-8.&lt;br /&gt;
&lt;br /&gt;
Look in the deep desert for higher yields.  There seems to be a criss-crossing network of &amp;quot;veins&amp;quot; in the desert and I (Shams) believe that yields peak when these lines intersect.  Sonny found a 19 per seed site at (-24, -1981).  Strong (17-18 per seed) lines run north and west from that point for at least 300 coordinates in each direction from that point.&lt;br /&gt;
&lt;br /&gt;
At (-26, -1978) I was getting 19 per seed and then Borian showed up and stood next to me and I started getting 9 per seed.  Proximity reduces yield at least with two male avatars.  -- Shams&lt;br /&gt;
&lt;br /&gt;
+++&lt;br /&gt;
&lt;br /&gt;
Dead easy. There are strips which run in a certain direction (really can't be bothered to find it out) or maybe just a patchwork of 1 coord squares which yield over double up to triple the harvest. There's one west of (old) Kush, which starts at -2, XXXX generally. We found a 19 onion site found at -24, -1981 in Khmun.&lt;br /&gt;
&lt;br /&gt;
EDIT: They are diagonally running strips going in rush-weave style (ummm... I'm tired and been working on this all day. Basically there are patterns that run one direction and some that run in another. At the intersections something may happen, it's being worked on.)&lt;br /&gt;
&lt;br /&gt;
=== Garlic ===&lt;br /&gt;
Avatar dependent definitely, possibly time/location dependent. Same place, same time, different avatar different yield. General rule of thumb is desert, plant where onion grows well (10+).&lt;br /&gt;
&lt;br /&gt;
-Note:  I pull 15 garlic per plant at my cp on the northwest coast of Falcon Bay.  Desert is not necessary, you just need to find avatar sweet spot. Also, time is not a factor from what I can tell.  Same yield from 4 Pm - 11 pm teppy time.  Will test other times asap.  -Otox&lt;br /&gt;
&lt;br /&gt;
=== Leeks ===&lt;br /&gt;
Ok, leeks appear to do very well in the western desert of Meroe, south of the onion area.&lt;br /&gt;
&lt;br /&gt;
I was at -9, -4070 and got 3 leeks per seed&lt;br /&gt;
I moved to -56, -4099 and got 26 leeks per seed&lt;br /&gt;
&lt;br /&gt;
have not isolated the boundaries of the leek area - Hale&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Confirmed, so not avatar dependent. Will need to map area later. Someone said something about genetics, maybe mapping the area will help with genetics? Who knows. Something to try with onions first I think.&lt;br /&gt;
&lt;br /&gt;
=== Cabbages ===&lt;br /&gt;
27 per seed, -262, -4228 - Hale&lt;br /&gt;
&lt;br /&gt;
26 per seed, -44, -4145 - Orrin&lt;br /&gt;
&lt;br /&gt;
Same idea as the onions? Diagonal yield lines? - Orrin&lt;br /&gt;
&lt;br /&gt;
== Things That Don't Work ==&lt;br /&gt;
We need to start pooling ideas and things that don't work so we can eliminate things when we find a decent yield.&lt;br /&gt;
&lt;br /&gt;
*Carrots not affected by:&lt;br /&gt;
** Height&lt;br /&gt;
** Crowding&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Cabbages not affected by:&lt;br /&gt;
** Height&lt;br /&gt;
**Crowding&lt;br /&gt;
&lt;br /&gt;
==Sami==&lt;br /&gt;
&lt;br /&gt;
I asked [[Sami]] whether he had any hints for us concerning cabbage yield. He gave a very cryptic response. Whether it's of use or whether it's just ravings is up to you. Here is the transcription:&lt;br /&gt;
&lt;br /&gt;
:Yes I do infact...&lt;br /&gt;
:As a boy, I much enjoyed some of the vegetable dishes that our chef would prepare...&lt;br /&gt;
:Huge platters of the very finest and freshest cuisine, presented beautifully...&lt;br /&gt;
:How often is it that children don't like vegetables...&lt;br /&gt;
:But when prepared by a master like the family chef, they are a delight, to the old and the young&lt;br /&gt;
&lt;br /&gt;
===Discussions on Sami===&lt;br /&gt;
&lt;br /&gt;
He mentions age quite a bit. Hint somewhere there?&lt;br /&gt;
&lt;br /&gt;
How about duplication having some relation to your cooking level? -- Saccia&lt;br /&gt;
&lt;br /&gt;
It sounds like yield might increase with level or cooking level ... or maybe legacy players can produce more?  --[[User:Absurddoctor|absurddoctor]] 01:49, 16 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
I think he was talking about cooking rather than cabbage yield. [[User:Elouamn|Elouamn]] 03:54, 16 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
Or production of Master Piece meals will increase yield [[Users:Seba|Seba]]&lt;br /&gt;
&lt;br /&gt;
Or eating a masterpiece meal leads to an extra seed next harvest, as for leeks in T3? -- [[User:Shebi|Shebi]] 18:49, 16 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Research Guilds ==&lt;br /&gt;
* [[Guilds/EARS | EARS - Ecology and Agriculture Research Society]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Shams</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Vegetable&amp;diff=4926</id>
		<title>Vegetable</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Vegetable&amp;diff=4926"/>
		<updated>2008-12-17T16:00:19Z</updated>

		<summary type="html">&lt;p&gt;Shams: /* Carrots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Disclaimer==&lt;br /&gt;
&lt;br /&gt;
These are THEORIES, they are crude, basic and most probably mainly wrong. But they serve the purpose of getting us started.&lt;br /&gt;
&lt;br /&gt;
== Vegetable Yields ==&lt;br /&gt;
&lt;br /&gt;
We are now able to grow every vegetable. Cabbages and leeks are the best so far, onions most understood.&lt;br /&gt;
&lt;br /&gt;
=== Carrots ===&lt;br /&gt;
Carrots have a yield that is time based. There is a carrot 'wave' that travels north/northeast/some combination of north and east. Yield of 14 has been found on the wave.&lt;br /&gt;
&lt;br /&gt;
My highest yield to date is 17 carrots. -- [[User:Shebi|Shebi]] 01:49, 17 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
Okay for future reference you MUST include the following information when posting about carrots: The Yield, The Egyptian Time and your Coordinates.  Also good would be if you kepts farming carrots and waited to see how long it took for the yield to return to a low point.  Thank you. -- [[User:Shams|Shams]]&lt;br /&gt;
&lt;br /&gt;
=== Onions ===&lt;br /&gt;
Close to the Nile the yield seems to be limited to 4.  As you move away from the river you may see base increases to 6-8.&lt;br /&gt;
&lt;br /&gt;
Look in the deep desert for higher yields.  There seems to be a criss-crossing network of &amp;quot;veins&amp;quot; in the desert and I (Shams) believe that yields peak when these lines intersect.  Sonny found a 19 per seed site at (-24, -1981).  Strong (17-18 per seed) lines run north and west from that point for at least 300 coordinates in each direction from that point.&lt;br /&gt;
&lt;br /&gt;
At (-26, -1978) I was getting 19 per seed and then Borian showed up and stood next to me and I started getting 9 per seed.  Proximity reduces yield at least with two male avatars.  -- Shams&lt;br /&gt;
&lt;br /&gt;
+++&lt;br /&gt;
&lt;br /&gt;
Dead easy. There are strips which run in a certain direction (really can't be bothered to find it out) or maybe just a patchwork of 1 coord squares which yield over double up to triple the harvest. There's one west of (old) Kush, which starts at -2, XXXX generally. We found a 19 onion site found at -24, -1981 in Khmun.&lt;br /&gt;
&lt;br /&gt;
EDIT: They are diagonally running strips going in rush-weave style (ummm... I'm tired and been working on this all day. Basically there are patterns that run one direction and some that run in another. At the intersections something may happen, it's being worked on.)&lt;br /&gt;
&lt;br /&gt;
=== Garlic ===&lt;br /&gt;
Avatar dependent definitely, possibly time/location dependent. Same place, same time, different avatar different yield. General rule of thumb is desert, plant where onion grows well (10+).&lt;br /&gt;
&lt;br /&gt;
-Note:  I pull 15 garlic per plant at my cp on the northwest coast of Falcon Bay.  Desert is not necessary, you just need to find avatar sweet spot. Also, time is not a factor from what I can tell.  Same yield from 4 Pm - 11 pm teppy time.  Will test other times asap.  -Otox&lt;br /&gt;
&lt;br /&gt;
=== Leeks ===&lt;br /&gt;
Ok, leeks appear to do very well in the western desert of Meroe, south of the onion area.&lt;br /&gt;
&lt;br /&gt;
I was at -9, -4070 and got 3 leeks per seed&lt;br /&gt;
I moved to -56, -4099 and got 26 leeks per seed&lt;br /&gt;
&lt;br /&gt;
have not isolated the boundaries of the leek area - Hale&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Confirmed, so not avatar dependent. Will need to map area later. Someone said something about genetics, maybe mapping the area will help with genetics? Who knows. Something to try with onions first I think.&lt;br /&gt;
&lt;br /&gt;
=== Cabbages ===&lt;br /&gt;
27 per seed, -262, -4228 - Hale&lt;br /&gt;
&lt;br /&gt;
26 per seed, -44, -4145 - Orrin&lt;br /&gt;
&lt;br /&gt;
Same idea as the onions? Diagonal yield lines? - Orrin&lt;br /&gt;
&lt;br /&gt;
== Things That Don't Work ==&lt;br /&gt;
We need to start pooling ideas and things that don't work so we can eliminate things when we find a decent yield.&lt;br /&gt;
&lt;br /&gt;
*Carrots not affected by:&lt;br /&gt;
** Height&lt;br /&gt;
** Crowding&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Cabbages not affected by:&lt;br /&gt;
** Height&lt;br /&gt;
**Crowding&lt;br /&gt;
&lt;br /&gt;
==Sami==&lt;br /&gt;
&lt;br /&gt;
I asked [[Sami]] whether he had any hints for us concerning cabbage yield. He gave a very cryptic response. Whether it's of use or whether it's just ravings is up to you. Here is the transcription:&lt;br /&gt;
&lt;br /&gt;
:Yes I do infact...&lt;br /&gt;
:As a boy, I much enjoyed some of the vegetable dishes that our chef would prepare...&lt;br /&gt;
:Huge platters of the very finest and freshest cuisine, presented beautifully...&lt;br /&gt;
:How often is it that children don't like vegetables...&lt;br /&gt;
:But when prepared by a master like the family chef, they are a delight, to the old and the young&lt;br /&gt;
&lt;br /&gt;
===Discussions on Sami===&lt;br /&gt;
&lt;br /&gt;
He mentions age quite a bit. Hint somewhere there?&lt;br /&gt;
&lt;br /&gt;
How about duplication having some relation to your cooking level? -- Saccia&lt;br /&gt;
&lt;br /&gt;
It sounds like yield might increase with level or cooking level ... or maybe legacy players can produce more?  --[[User:Absurddoctor|absurddoctor]] 01:49, 16 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
I think he was talking about cooking rather than cabbage yield. [[User:Elouamn|Elouamn]] 03:54, 16 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
Or production of Master Piece meals will increase yield [[Users:Seba|Seba]]&lt;br /&gt;
&lt;br /&gt;
Or eating a masterpiece meal leads to an extra seed next harvest, as for leeks in T3? -- [[User:Shebi|Shebi]] 18:49, 16 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Research Guilds ==&lt;br /&gt;
* [[Guilds/EARS | EARS - Ecology and Agriculture Research Society]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Shams</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=White_Sand&amp;diff=3606</id>
		<title>White Sand</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=White_Sand&amp;diff=3606"/>
		<updated>2008-12-16T14:04:27Z</updated>

		<summary type="html">&lt;p&gt;Shams: /* Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Locations ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Heaven's Gate (-1478, 5720).&lt;br /&gt;
&lt;br /&gt;
Meroe (2379, -4630).&lt;/div&gt;</summary>
		<author><name>Shams</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=White_Sand&amp;diff=3605</id>
		<title>White Sand</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=White_Sand&amp;diff=3605"/>
		<updated>2008-12-16T14:04:08Z</updated>

		<summary type="html">&lt;p&gt;Shams: /* Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Locations ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Heaven's Gate (-1478, 5720).&lt;br /&gt;
Meroe (2379, -4630).&lt;/div&gt;</summary>
		<author><name>Shams</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Vegetable&amp;diff=3353</id>
		<title>Vegetable</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Vegetable&amp;diff=3353"/>
		<updated>2008-12-16T05:26:19Z</updated>

		<summary type="html">&lt;p&gt;Shams: /* Onions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Disclaimer==&lt;br /&gt;
&lt;br /&gt;
These are THEORIES, they are crude, basic and most probably mainly wrong. But they serve the purpose of getting us started.&lt;br /&gt;
&lt;br /&gt;
== Vegetable Yields ==&lt;br /&gt;
=== Carrots ===&lt;br /&gt;
Carrots have a yield that is time based. There is a carrot 'wave' that travels north/northeast/some combination of north and east. Yield of 14 has been found on the wave.&lt;br /&gt;
&lt;br /&gt;
=== Onions ===&lt;br /&gt;
Close to the Nile the yield seems to be limited to 4.  As you move away from the river you may see base increases to 6-8.&lt;br /&gt;
&lt;br /&gt;
Look in the deep desert for higher yields.  There seems to be a criss-crossing network of &amp;quot;veins&amp;quot; in the desert and I (Shams) believe that yields peak when these lines intersect.  Sonny found a 19 per seed site at (-24, -1981).  Strong (17-18 per seed) lines run north and west from that point for at least 300 coordinates in each direction from that point.&lt;br /&gt;
&lt;br /&gt;
At (-26, -1978) I was getting 19 per seed and then Borian showed up and stood next to me and I started getting 9 per seed.  Proximity reduces yield at least with two male avatars.  -- Shams&lt;br /&gt;
&lt;br /&gt;
+++&lt;br /&gt;
&lt;br /&gt;
Dead easy. There are strips which run in a certain direction (really can't be bothered to find it out) or maybe just a patchwork of 1 coord squares which yield over double up to triple the harvest. There's one west of (old) Kush, which starts at -2, XXXX generally. We found a 19 onion site found at -24, -1981 in Khmun.&lt;br /&gt;
&lt;br /&gt;
EDIT: They are diagonally running strips going in rush-weave style (ummm... I'm tired and been working on this all day. Basically there are patterns that run one direction and some that run in another. At the intersections something may happen, it's being worked on.)&lt;br /&gt;
&lt;br /&gt;
=== Garlic ===&lt;br /&gt;
Avatar dependent definitely, possibly time/location dependent. Same place, same time, different avatar different yield. General rule of thumb is desert, plant where onion grows well (10+).&lt;br /&gt;
&lt;br /&gt;
=== Leeks ===&lt;br /&gt;
Ok, leeks appear to do very well in the western desert of Meroe, south of the onion area.&lt;br /&gt;
&lt;br /&gt;
I was at -9, -4070 and got 3 leeks per seed&lt;br /&gt;
I moved to -56, -4099 and got 26 leeks per seed&lt;br /&gt;
&lt;br /&gt;
have not isolated the boundaries of the leek area - Hale&lt;br /&gt;
&lt;br /&gt;
=== Cabbages ===&lt;br /&gt;
Same. Not got a clue&lt;br /&gt;
&lt;br /&gt;
== Things That Don't Work ==&lt;br /&gt;
We need to start pooling ideas and things that don't work so we can eliminate things when we find a decent yield.&lt;br /&gt;
&lt;br /&gt;
*Carrots not affected by:&lt;br /&gt;
** Height&lt;br /&gt;
** Crowding&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Cabbages not affected by:&lt;br /&gt;
** Height&lt;br /&gt;
**Crowding&lt;br /&gt;
&lt;br /&gt;
==Sami==&lt;br /&gt;
&lt;br /&gt;
I asked Sami whether he had any hints for us concerning cabbage yield. He gave a very cryptic response. Whether it's of use or whether it's just ravings is up to you. Here is the transcription:&lt;br /&gt;
&lt;br /&gt;
:Yes I do infact...&lt;br /&gt;
:As a boy, I much enjoyed some of the vegetable dishes that our chef would prepare...&lt;br /&gt;
:Huge platters of the very finest and freshest cuisine, presented beautifully...&lt;br /&gt;
:How often is it that children don't like vegetables...&lt;br /&gt;
:But when prepared by a master like the family chef, they are a delight, to the old and the young&lt;br /&gt;
&lt;br /&gt;
===Discussions on Sami===&lt;br /&gt;
&lt;br /&gt;
He mentions age quite a bit. Hint somewhere there?&lt;br /&gt;
&lt;br /&gt;
How about duplication having some relation to your cooking level? -- Saccia&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Shams</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Vegetable&amp;diff=3352</id>
		<title>Vegetable</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Vegetable&amp;diff=3352"/>
		<updated>2008-12-16T05:25:26Z</updated>

		<summary type="html">&lt;p&gt;Shams: /* Onions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Disclaimer==&lt;br /&gt;
&lt;br /&gt;
These are THEORIES, they are crude, basic and most probably mainly wrong. But they serve the purpose of getting us started.&lt;br /&gt;
&lt;br /&gt;
== Vegetable Yields ==&lt;br /&gt;
=== Carrots ===&lt;br /&gt;
Carrots have a yield that is time based. There is a carrot 'wave' that travels north/northeast/some combination of north and east. Yield of 14 has been found on the wave.&lt;br /&gt;
&lt;br /&gt;
=== Onions ===&lt;br /&gt;
Close to the Nile the yield seems to be limited to 4.  As you move away from the river you may see base increases to 6-8.&lt;br /&gt;
&lt;br /&gt;
Look in the deep desert for higher yields.  There seems to be a criss-crossing network of &amp;quot;veins&amp;quot; in the desert and I (Shams) believe that yields peak when these lines intersect.  Sonny found a 19 per seed site at (-24, -1981).  Strong (17-18 per seed) lines run north and west from that point for at least 300 coordinates in each direction from that point.&lt;br /&gt;
&lt;br /&gt;
At (-26, -1978) I was getting 19 per seed and then Borian showed up and stood next to me and I started getting 9 per seed.  Proximity reduces yield.  -- Shams&lt;br /&gt;
&lt;br /&gt;
+++&lt;br /&gt;
&lt;br /&gt;
Dead easy. There are strips which run in a certain direction (really can't be bothered to find it out) or maybe just a patchwork of 1 coord squares which yield over double up to triple the harvest. There's one west of (old) Kush, which starts at -2, XXXX generally. We found a 19 onion site found at -24, -1981 in Khmun.&lt;br /&gt;
&lt;br /&gt;
EDIT: They are diagonally running strips going in rush-weave style (ummm... I'm tired and been working on this all day. Basically there are patterns that run one direction and some that run in another. At the intersections something may happen, it's being worked on.)&lt;br /&gt;
&lt;br /&gt;
=== Garlic ===&lt;br /&gt;
Avatar dependent definitely, possibly time/location dependent. Same place, same time, different avatar different yield. General rule of thumb is desert, plant where onion grows well (10+).&lt;br /&gt;
&lt;br /&gt;
=== Leeks ===&lt;br /&gt;
Ok, leeks appear to do very well in the western desert of Meroe, south of the onion area.&lt;br /&gt;
&lt;br /&gt;
I was at -9, -4070 and got 3 leeks per seed&lt;br /&gt;
I moved to -56, -4099 and got 26 leeks per seed&lt;br /&gt;
&lt;br /&gt;
have not isolated the boundaries of the leek area - Hale&lt;br /&gt;
&lt;br /&gt;
=== Cabbages ===&lt;br /&gt;
Same. Not got a clue&lt;br /&gt;
&lt;br /&gt;
== Things That Don't Work ==&lt;br /&gt;
We need to start pooling ideas and things that don't work so we can eliminate things when we find a decent yield.&lt;br /&gt;
&lt;br /&gt;
*Carrots not affected by:&lt;br /&gt;
** Height&lt;br /&gt;
** Crowding&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Cabbages not affected by:&lt;br /&gt;
** Height&lt;br /&gt;
**Crowding&lt;br /&gt;
&lt;br /&gt;
==Sami==&lt;br /&gt;
&lt;br /&gt;
I asked Sami whether he had any hints for us concerning cabbage yield. He gave a very cryptic response. Whether it's of use or whether it's just ravings is up to you. Here is the transcription:&lt;br /&gt;
&lt;br /&gt;
:Yes I do infact...&lt;br /&gt;
:As a boy, I much enjoyed some of the vegetable dishes that our chef would prepare...&lt;br /&gt;
:Huge platters of the very finest and freshest cuisine, presented beautifully...&lt;br /&gt;
:How often is it that children don't like vegetables...&lt;br /&gt;
:But when prepared by a master like the family chef, they are a delight, to the old and the young&lt;br /&gt;
&lt;br /&gt;
===Discussions on Sami===&lt;br /&gt;
&lt;br /&gt;
He mentions age quite a bit. Hint somewhere there?&lt;br /&gt;
&lt;br /&gt;
How about duplication having some relation to your cooking level? -- Saccia&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Shams</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Vegetable&amp;diff=3337</id>
		<title>Vegetable</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Vegetable&amp;diff=3337"/>
		<updated>2008-12-16T05:14:53Z</updated>

		<summary type="html">&lt;p&gt;Shams: /* Onions */ Sonny and Shams' work in Khmun&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Disclaimer==&lt;br /&gt;
&lt;br /&gt;
These are THEORIES, they are crude, basic and most probably mainly wrong. But they serve the purpose of getting us started.&lt;br /&gt;
&lt;br /&gt;
== Vegetable Yields ==&lt;br /&gt;
=== Carrots ===&lt;br /&gt;
Carrots have a yield that is time based. There is a carrot 'wave' that travels north/northeast/some combination of north and east. Yield of 14 has been found on the wave.&lt;br /&gt;
&lt;br /&gt;
=== Onions ===&lt;br /&gt;
Close to the Nile the yield seems to be limited to 4.  As you move away from the river you may see base increases to 6-8.&lt;br /&gt;
&lt;br /&gt;
Look in the deep desert for higher yields.  There seems to be a criss-crossing network of &amp;quot;veins&amp;quot; in the desert and I (Shams) believe that yields peak when these lines intersect.  Sonny found a 19 per seed site at (-24, -1981).  Strong (17-18 per seed) lines run north and west from that point for at least 300 coordinates in each direction from that point.&lt;br /&gt;
&lt;br /&gt;
+++&lt;br /&gt;
&lt;br /&gt;
Dead easy. There are strips which run in a certain direction (really can't be bothered to find it out) or maybe just a patchwork of 1 coord squares which yield over double up to triple the harvest. There's one west of (old) Kush, which starts at -2, XXXX generally. We found a 19 onion site found at -24, -1981 in Khmun.&lt;br /&gt;
&lt;br /&gt;
EDIT: They are diagonally running strips going in rush-weave style (ummm... I'm tired and been working on this all day. Basically there are patterns that run one direction and some that run in another. At the intersections something may happen, it's being worked on.)&lt;br /&gt;
&lt;br /&gt;
=== Garlic ===&lt;br /&gt;
Avatar dependent definitely, possibly time/location dependent. Same place, same time, different avatar different yield. General rule of thumb is desert, plant where onion grows well (10+).&lt;br /&gt;
&lt;br /&gt;
=== Leeks ===&lt;br /&gt;
Ok, leeks appear to do very well in the western desert of Meroe, south of the onion area.&lt;br /&gt;
&lt;br /&gt;
I was at -9, -4070 and got 3 leeks per seed&lt;br /&gt;
I moved to -56, -4099 and got 26 leeks per seed&lt;br /&gt;
&lt;br /&gt;
have not isolated the boundaries of the leek area - Hale&lt;br /&gt;
&lt;br /&gt;
=== Cabbages ===&lt;br /&gt;
Same. Not got a clue&lt;br /&gt;
&lt;br /&gt;
== Things That Don't Work ==&lt;br /&gt;
We need to start pooling ideas and things that don't work so we can eliminate things when we find a decent yield.&lt;br /&gt;
&lt;br /&gt;
*Carrots not affected by:&lt;br /&gt;
** Height&lt;br /&gt;
** Crowding&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Cabbages not affected by:&lt;br /&gt;
** Height&lt;br /&gt;
**Crowding&lt;br /&gt;
&lt;br /&gt;
==Sami==&lt;br /&gt;
&lt;br /&gt;
I asked Sami whether he had any hints for us concerning cabbage yield. He gave a very cryptic response. Whether it's of use or whether it's just ravings is up to you. Here is the transcription:&lt;br /&gt;
&lt;br /&gt;
:Yes I do infact...&lt;br /&gt;
:As a boy, I much enjoyed some of the vegetable dishes that our chef would prepare...&lt;br /&gt;
:Huge platters of the very finest and freshest cuisine, presented beautifully...&lt;br /&gt;
:How often is it that children don't like vegetables...&lt;br /&gt;
:But when prepared by a master like the family chef, they are a delight, to the old and the young&lt;br /&gt;
&lt;br /&gt;
===Discussions on Sami===&lt;br /&gt;
&lt;br /&gt;
He mentions age quite a bit. Hint somewhere there?&lt;br /&gt;
&lt;br /&gt;
How about duplication having some relation to your cooking level? -- Saccia&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Shams</name></author>
	</entry>
</feed>