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	<id>http://www.atitd.org/wiki/t4w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tryatris</id>
	<title>A Tale in the Desert - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://www.atitd.org/wiki/t4w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tryatris"/>
	<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/tale4/Special:Contributions/Tryatris"/>
	<updated>2026-04-07T03:42:47Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Chest&amp;diff=187151</id>
		<title>Chest</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Chest&amp;diff=187151"/>
		<updated>2010-03-02T02:24:47Z</updated>

		<summary type="html">&lt;p&gt;Tryatris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:BuildingInfo|image=Chest.png|size=3x5|where=[[where::Compound]]&lt;br /&gt;
|description=Storage (capacity 5000).&lt;br /&gt;
}}&lt;br /&gt;
== Cost ==&lt;br /&gt;
* 48 [[requires::Boards]]&lt;br /&gt;
* 400 [[requires::Bricks]]&lt;br /&gt;
&lt;br /&gt;
Built in a [[Compound]]. Uses 3x5 cells.&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
* Holds up to 5000 bulk.&lt;br /&gt;
&lt;br /&gt;
'''Options'''&lt;br /&gt;
* Utility &amp;gt; Label This Chest&lt;br /&gt;
* Ownership &amp;gt; Viewable by the Public&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
&lt;br /&gt;
{{Languages}}&lt;/div&gt;</summary>
		<author><name>Tryatris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Wood&amp;diff=187023</id>
		<title>Wood</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Wood&amp;diff=187023"/>
		<updated>2010-03-01T22:31:53Z</updated>

		<summary type="html">&lt;p&gt;Tryatris: Undo revision 187022 by Tryatris (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:ItemInfo|weight=1|bulk=1|image=Wood.png|description=Gathered from trees.}}&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
Wood is gathered from [[requires::trees]]. Different trees yield different base amounts, ranging from 1 to 5.&lt;br /&gt;
&lt;br /&gt;
The yield from each tree can be increased by carrying a [[Tools#Hatchet|hatchet]].  Also, with Perception above 0, there is a chance to get a higher yield.&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{FuelFor}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
{{Languages}}&lt;/div&gt;</summary>
		<author><name>Tryatris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Wood&amp;diff=187022</id>
		<title>Wood</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Wood&amp;diff=187022"/>
		<updated>2010-03-01T22:31:43Z</updated>

		<summary type="html">&lt;p&gt;Tryatris: /* Source */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:ItemInfo|weight=1|bulk=1|image=Wood.png|description=Gathered from trees.}}&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
Wood is gathered from [[requires::trees]]. Different trees yield different base amounts, ranging from 1 to 10.&lt;br /&gt;
&lt;br /&gt;
The yield from each tree can be increased by carrying a [[Tools#Hatchet|hatchet]].  Also, with Perception above 0, there is a chance to get a higher yield.&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{FuelFor}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
{{Languages}}&lt;/div&gt;</summary>
		<author><name>Tryatris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Test_of_the_Critic&amp;diff=186985</id>
		<title>Test of the Critic</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Test_of_the_Critic&amp;diff=186985"/>
		<updated>2010-03-01T20:29:34Z</updated>

		<summary type="html">&lt;p&gt;Tryatris: /* Scoring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You must be at least level 13 to start the Test of the Critic.&lt;br /&gt;
&lt;br /&gt;
== Principles ==&lt;br /&gt;
* Evaluate seven [[Raeli Gliderport]]s&lt;br /&gt;
* Evaluate seven [[Raeli Mosaic]]s&lt;br /&gt;
* Judge a Scarab Garden&lt;br /&gt;
* Register as a Pyrotechnics Judge at 3 Stadiums&lt;br /&gt;
* Meditate on Judgment Hints (after Test advances)&lt;br /&gt;
&lt;br /&gt;
'''Note:''' if all items show Done and you still don't have your level check judgement hints again&lt;br /&gt;
&lt;br /&gt;
=== Demonstrate the Principle ===&lt;br /&gt;
Be an Initiate of Harmony after Tests of Pyrotechnics, Khefre's Children and Raeli Mosaic have been unlocked.&lt;br /&gt;
 &lt;br /&gt;
''Demonstrated by Atheus in Queen's Retreat on 2009-03-31.''&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
This test is based on Art projects you judge, such as Beetle Gardens, Pyrotechnic Shows, and Mosaics. Similar to the [[Test of Reason]], you get a new test menu that will tell you your Critic score. Scoring is based on how many peer judges you have for each piece you judge, and scores update after Test advances (usually Sunday/Monday).&lt;br /&gt;
&lt;br /&gt;
 T3 scoring notes&lt;br /&gt;
&lt;br /&gt;
Scoring is based on a hash table (similar to petitions). Your score will be less than, or equal to, the total number of unique people who have voted on the same puzzles as you. You can get &amp;quot;rotated out&amp;quot; of a puzzle but your score will never decrease. In theory, the highest score possible is 1020 (255 per puzzle type) but this is highly unlikely to be achieved.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' You get credit for puzzles you've judged prior to starting the test (so all those puzzles you've played before the test opened weren't a waste). You do not, however, get credit for beetle garden judging.&lt;br /&gt;
&lt;br /&gt;
===Judging Hints===&lt;br /&gt;
&lt;br /&gt;
When you sign up for the test, you get a new option in your special menu, Meditate on Judgement Hints. These hints do not impact your score, they just give you an idea as to how well you're judging works. The only time you need to check this menu for the test is for principles. Beyond that, you don't need to check the hints unless you want to see how you're judging works in relation to the rest of Egypt.&lt;br /&gt;
&lt;br /&gt;
The requirement to check hints *after* test advances is again in effect, which means it is best to sign up for this test as soon as possible (or at least before the Sunday night passes for any given week). &lt;br /&gt;
&lt;br /&gt;
Checking your Judgment Hints is done in Self -&amp;gt; Special.&lt;br /&gt;
&lt;br /&gt;
If you have also started the Test of Reason, the Judgment Hints will list both Thought and Art pieces.&lt;br /&gt;
&lt;br /&gt;
=== Passing ===&lt;br /&gt;
The player with the highest score each week passes the test. If there is a tied score, the pass is retained to the following week.&lt;/div&gt;</summary>
		<author><name>Tryatris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Test_of_Pyrotechnics&amp;diff=186908</id>
		<title>Test of Pyrotechnics</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Test_of_Pyrotechnics&amp;diff=186908"/>
		<updated>2010-03-01T17:29:15Z</updated>

		<summary type="html">&lt;p&gt;Tryatris: /* Pyrotechnics Stadiums */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Principles ==&lt;br /&gt;
* Learn any Star Recipe from the University of Art &amp;amp; Music&lt;br /&gt;
* Make [[Gunpowder]]&lt;br /&gt;
* Grind [[Aluminum]] into [[Aluminum Powder|Powder]]&lt;br /&gt;
* Learn the [[Neutralization]] Tech from a University of Thought&lt;br /&gt;
* Build an [[Acid Bath]]&lt;br /&gt;
* Start a batch of [[Metal Salts|Salts]]&lt;br /&gt;
* Complete 21 Salts&lt;br /&gt;
* Build a [[Star Rack]]&lt;br /&gt;
* Make a Batch of Stars&lt;br /&gt;
* Build a [[Fireworks Mortar|Mortar]]&lt;br /&gt;
* Arm and Test-Fire a Mortar&lt;br /&gt;
* Register as an Exhibitor for a Legitimate Fireworks Show&lt;br /&gt;
* Exhibit your shell at a show &lt;br /&gt;
&lt;br /&gt;
=== Demonstrate the Principle ===&lt;br /&gt;
To open the Test of Pyrotechnics you require:&lt;br /&gt;
*250 [[Metal Salts | Salts Of Iron]]&lt;br /&gt;
*250 [[Metal Salts | Salts Of Copper]]&lt;br /&gt;
*250 [[Metal Salts | Salts Of Lithium]]&lt;br /&gt;
*250 [[Metal Salts | Salts Of Lead]]&lt;br /&gt;
*250 [[Metal Salts | Salts Of Tin]]&lt;br /&gt;
*250 [[Metal Salts | Salts Of Aluminum]]&lt;br /&gt;
*250 [[Metal Salts | Salts Of Magnesium]]&lt;br /&gt;
*250 [[Metal Salts | Salts Of Silver]]&lt;br /&gt;
*250 [[Metal Salts | Salts Of Gold]]&lt;br /&gt;
*250 [[Metal Salts | Salts Of Zinc]]&lt;br /&gt;
*250 [[Metal Salts | Salts Of Antimony]]&lt;br /&gt;
*250 [[Metal Salts | Salts Of Strontium]]&lt;br /&gt;
*250 [[Metal Salts | Salts Of Platinum]]&lt;br /&gt;
*250 [[Metal Salts | Salts Of Tungsten]]&lt;br /&gt;
*250 [[Metal Salts | Salts Of Titanium]]&lt;br /&gt;
&lt;br /&gt;
''Demonstrated by Sigil in Saqqarah on 2009-02-05.''&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
* [[Pyrotechnics Guides]]&lt;br /&gt;
* [[Star Recipes]]&lt;br /&gt;
&lt;br /&gt;
== Pyrotechnics Stadiums ==&lt;br /&gt;
 T3 Data to be verified&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Region !! Notes !! Verified&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 678, 7127 || Adn || North of UBody, very west of chariot||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| -301, 6552 || Cat's Claw Ridge || Just east of the chariot|| yes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 4376, -778 || Falcon Bay || South of SHarm|| yes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| -1618, -307 || Khmun || About 150 coords east of UHarm and 80 coords north||yes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 705, -3595 || Meroe || NW of chariot. go north, take 1st left.|| yes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| -1390, 2620 || Nomad's Paradise || South of the CS || yes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 4435, 7515 || Pyramid Lake ||southeast from the cs || yes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 573, -5917 || Queen's Retreat || Just east of SArt||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 1455, -630 || Saqqarah || NW of SLead|| yes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 1026, 1923 || Shabbat Ab || Just northwest of UWorship|| Yes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 3097, 4575 || Sinai || East of UArch||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 1542, 3767 || Stillwater || West of SHarm|| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pyrotechic Shows ==&lt;br /&gt;
NOTE: Don't go into a show expecting to be able to get a level off a shell that spurts out a single Squat Canary star, you may be voted as a fraud. On the other side of the contest, judges should rate shells that show no effort as frauds.&lt;br /&gt;
&lt;br /&gt;
* To start a contest, visit a School or University of Art and sign up as an exhibitor. Select all shows that you would possibly be able to attend.  If enough people sign up for the same date and time, then a Show will be announced in the Calendar.  Once a show is announced, any new folks to sign up can do so right before the show begins, by clicking on the stadium. Open enrollment usually starts right at the original scheduled time to start. &lt;br /&gt;
&lt;br /&gt;
* Contestants must be at the stadium on time!  You only have 5 minutes to click on the stadium and enter the contest before it starts. Even if you have not previously requested to be in a contest at the School or University, you can sign up at this time as a Walk On. &lt;br /&gt;
&lt;br /&gt;
* The system will call all judges that have signed up at this stadium, and are online at the time of the show. If you haven’t previously signed up at this stadium to be a judge, you may do so by clicking on the stadium and click on Judge, prior to the show starting. &lt;br /&gt;
&lt;br /&gt;
* All judges will be given a temporary waypoint directly to the stadium, so you don't have to try to run there. Call for judges is on a 10 minute timer. If these judges don't arrive in time, the contest will start without them.&lt;br /&gt;
&lt;br /&gt;
* The competition itself will typically last 20 to 60 minutes, depending mostly on the number of participants. &lt;br /&gt;
&lt;br /&gt;
* Once the contest has started, the first exhibitor to ARM their mortar will be given the chance to fire it. The message will show up in your Main chat tab to ARM. If you aren't the first to ARM your mortar, you can click ARM again at the next opportunity (you do not need to disarm your mortar). &lt;br /&gt;
&lt;br /&gt;
* When you do manage to arm your mortar when requested, you will get a popup in main clearing you for launch. Fire your mortar (which will require that you type in the word 'LAUNCH'). Judges get 20 seconds of time to get into a proper camera view and then the shell is fired. After it is complete, the judges can judge it (within a time limit). Directly after judging, the score for that particular mortar is shown. Please note that the name of the exhibitor who launched the mortar is anonymous and the judges will only know the name of your mortar. (Unless of course you use your own name in the name of your mortar)&lt;br /&gt;
&lt;br /&gt;
* There is 90 seconds given for someone to ARM their mortar.  If no one ARMs their mortar within this time, then the contest ends.&lt;br /&gt;
&lt;br /&gt;
* After all the contestants have fired their mortars all scores are shown in order from the highest to the lowest along with their rating. There are 3 possible ratings: 1/4, 1/3, and 1/2. You will earn the highest rating you are eligible for that you haven't already been awarded. For example, if you have already earned the top 1/4 rating and place in the top 1/4 a second time, you'll earn the top 1/3 rating instead. You need to earn all three ratings to pass the test.&lt;br /&gt;
&lt;br /&gt;
~ by Korrin&lt;br /&gt;
&lt;br /&gt;
= STARS =&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;3&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Stars Formula !!  Materials&lt;br /&gt;
|-&lt;br /&gt;
| Common || Flying Frog || 15 Cactus sap&amp;lt;br&amp;gt;5 Sulfur&amp;lt;br&amp;gt;10 CC&amp;lt;br&amp;gt;6 salts of Zinc&lt;br /&gt;
|-&lt;br /&gt;
| Common || Squat Canary|| 13 Cactus sap&amp;lt;br&amp;gt;3 Sulfur&amp;lt;br&amp;gt;15 CC&amp;lt;br&amp;gt;9 salts of Aluminum&lt;br /&gt;
|-&lt;br /&gt;
| Meroe || Purple Stardut || 7 Tar&amp;lt;br&amp;gt;22 Sulfur&amp;lt;br&amp;gt;30 CC&amp;lt;br&amp;gt;71 salts of Silver&amp;lt;br&amp;gt;30 Aluminum powder&lt;br /&gt;
|-&lt;br /&gt;
| Queen's Retreat || CU-ler than others || 13 Cactus sap&amp;lt;br&amp;gt;7 Sulfur&amp;lt;br&amp;gt;26 CC&amp;lt;br&amp;gt;12 salts of Copper&lt;br /&gt;
|-&lt;br /&gt;
| Queen's Retreat || Trail of Love || 19 Beeswax&amp;lt;br&amp;gt;21 Sulfur&amp;lt;br&amp;gt;16 CC&amp;lt;br&amp;gt;24 salts of Iron&lt;br /&gt;
|-&lt;br /&gt;
| Saqqarah || Borealis || 19 Beeswax&amp;lt;br&amp;gt;3 Sulfur&amp;lt;br&amp;gt;59 CC&amp;lt;br&amp;gt;9 salts of Platinum&amp;lt;br&amp;gt;13 salts of zinc&lt;br /&gt;
|-&lt;br /&gt;
| Saqqarah || Real Teal Deal || 13 Cactus sap&amp;lt;br&amp;gt;7 Sulfur&amp;lt;br&amp;gt;11 CC&amp;lt;br&amp;gt;16 salts of Titanium&lt;br /&gt;
|-&lt;br /&gt;
| Saqqarah || Sunrise Shimmer  || 11 Tar&amp;lt;br&amp;gt;19 sulfur&amp;lt;br&amp;gt;72 CC&amp;lt;br&amp;gt;17 salts of Aluminum&amp;lt;br&amp;gt;72 Aluminum powder&lt;br /&gt;
|-&lt;br /&gt;
| Saqqarah || Chelsis Violets || 19 Beeswax&amp;lt;br&amp;gt;5 Sulfur&amp;lt;br&amp;gt;39 Charcoal&amp;lt;br&amp;gt;75 salt of Gold&lt;br /&gt;
|-&lt;br /&gt;
| Sinan || Red Pulsar  || 12 Cactus sap&amp;lt;br&amp;gt;5 Sulfur&amp;lt;br&amp;gt;39 CC&amp;lt;br&amp;gt;12 salts of Copper&lt;br /&gt;
|-&lt;br /&gt;
| Pyramid Lake  || white popper  || 15 Clay&amp;lt;br&amp;gt;15 Sulfur&amp;lt;br&amp;gt;80 CC&amp;lt;br&amp;gt;15 salts of Magnesium&amp;lt;br&amp;gt;Aluminum powder&lt;br /&gt;
|-&lt;br /&gt;
| Adn || Blue Steamer || 6 Beeswax&amp;lt;br&amp;gt;3 Sulfur&amp;lt;br&amp;gt;99 CC&amp;lt;br&amp;gt;48 salts of Silver&lt;br /&gt;
|-&lt;br /&gt;
| Adn || Sun rising || 9 Beeswax&amp;lt;br&amp;gt;22 Sulfur&amp;lt;br&amp;gt;21 CC&amp;lt;br&amp;gt;25 salts of Aluminum&lt;br /&gt;
|-&lt;br /&gt;
| Adn || Tail  meanie  || 20 Beeswax&amp;lt;br&amp;gt;13 Sulfur&amp;lt;br&amp;gt;48 CC&amp;lt;br&amp;gt;46 salts of Titanium&lt;br /&gt;
|-&lt;br /&gt;
| Adn || White light  || 6 Cactus sap&amp;lt;br&amp;gt;4 Sulfur&amp;lt;br&amp;gt;24 CC&amp;lt;br&amp;gt;11 salts of Titanium&lt;br /&gt;
|-&lt;br /&gt;
| Heavens Gate || Akakios  || 8 Cacuts Sap&amp;lt;br&amp;gt;1 Sulfur&amp;lt;br&amp;gt;19 CC&amp;lt;br&amp;gt;17 salts of Gold&lt;br /&gt;
|-&lt;br /&gt;
| Shabbat Ab || Silver Trail || 14 Cactus sap&amp;lt;br&amp;gt;4 sulfur&amp;lt;br&amp;gt;48 CC&amp;lt;br&amp;gt;29 salts of silver&lt;br /&gt;
|-&lt;br /&gt;
| Shabbat Ab || The Tickler  || 5 Beeswax&amp;lt;br&amp;gt;1 sulfur&amp;lt;br&amp;gt;35 CC&amp;lt;br&amp;gt;6 salts of Tungste&lt;br /&gt;
|-&lt;br /&gt;
| Shabbat Ab || Yellow Streaker  || 6 Beeswax&amp;lt;br&amp;gt;21 Sulfur&amp;lt;br&amp;gt;70 CC&amp;lt;br&amp;gt;100 salts of Aluminum&lt;br /&gt;
|-&lt;br /&gt;
| Stillwater || Blue Wonder || 16 Cactus sap&amp;lt;br&amp;gt;7 Sulfur&amp;lt;br&amp;gt;35 CC&amp;lt;br&amp;gt;91 salts of Tungsten&lt;br /&gt;
|-&lt;br /&gt;
| Stillwater || Long Blue Tail || 11 Cactus sap&amp;lt;br&amp;gt;3 Sulfur&amp;lt;br&amp;gt;42 CC&amp;lt;br&amp;gt;24 salts of Tungsten&lt;br /&gt;
|-&lt;br /&gt;
| Cat's Claw Ridge || None || &lt;br /&gt;
|-&lt;br /&gt;
| Falcon Bay || None || &lt;br /&gt;
|-&lt;br /&gt;
| Khumn || None    || &lt;br /&gt;
|-&lt;br /&gt;
| Nomad's Paradise || None    || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= GUIDES and Player pages =&lt;br /&gt;
&lt;br /&gt;
[[User:Korrin/Pyro_Guide | Korrin's Fireworks Design Guide]] - Mainly from Helpmaboab's Tale 2 and Tale 3 guides.  This is a beginners guide to designing a shell. &amp;lt;BR&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tryatris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Glassblowing_Guide&amp;diff=185878</id>
		<title>Glassblowing Guide</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Glassblowing_Guide&amp;diff=185878"/>
		<updated>2010-02-27T19:57:15Z</updated>

		<summary type="html">&lt;p&gt;Tryatris: /* Quizzical */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide came from the T3 Wiki.  Please update!&lt;br /&gt;
&lt;br /&gt;
WARNING: The Push and Pull hotkeys are reversed on the menu from the way they actually operate. A is push (into the GH), S is pull (out of the GH). Also, like all buildings with hotkeys, your mouse cursor must be touching the actual building in order for the hotkeys to register. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Note: No fuel is required for the Glory Hole (No CC, Wood, etc)&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Basic Concepts==&lt;br /&gt;
Glassblowing is a timed craft, giving you approximately one minute from the time you start a project to heat and work the glass. To become a decent glassblower, plan on spending a great deal of time and glass familiarizing yourself with the glory hole and its quirks. A gloryhole in a low-lag area and a fast, stable connection to the game are highly recommended, if not outright required. Additionally, it's vital to learn and use the hotkeys. Menu-based glassblowing projects will give extremely poor results in almost every situation. &lt;br /&gt;
&lt;br /&gt;
Every 'tick' of the process, several things happen automatically. &lt;br /&gt;
&lt;br /&gt;
*Any part of the project that is within the heating plane (varies based on heat settings) will heat up &lt;br /&gt;
*Any part of the project that is outside of the heating plane will cool down &lt;br /&gt;
*Any part of the project that is heated will sag towards the ground &lt;br /&gt;
&lt;br /&gt;
Similarly, every 'tick' the user has a few options that affect the project &lt;br /&gt;
&lt;br /&gt;
*Move the project further into or out of the glory hole &lt;br /&gt;
*Rotate the project, typically to counter the sagging effect &lt;br /&gt;
*Blow the glass, which widens the project based on its heat level. Unheated glass will be unaffected. &lt;br /&gt;
&lt;br /&gt;
*Discard the project, destroying any materials in use &lt;br /&gt;
*Unload the project, receiving a finished item of whatever quality level you've currently acheived &lt;br /&gt;
&lt;br /&gt;
There are a couple things a user can do that won't directly affect the project &lt;br /&gt;
&lt;br /&gt;
*Check the goal display to get a reference point for what needs to be done &lt;br /&gt;
*Check the quality level for feedback on how well the project is going &lt;br /&gt;
&lt;br /&gt;
Notes: quality varies wildly based on the rotation orientation and changes every tick, fast fingers help. You want to spin constantly to keep the glass rotationally symmetric, rather than letting it droop off in some direction. Don't operate a glory hole near peak times, as it is very sensitive to lag. Keep the mouse pointer on the project itself rather than somewhere on the building to see the quality.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hotkeys==&lt;br /&gt;
&lt;br /&gt;
*G - Goal Display &lt;br /&gt;
*A - Moves the project into the glory hole &lt;br /&gt;
*S - Moves the project out of the glory hole &lt;br /&gt;
*Q - Check the current quality &lt;br /&gt;
*N - Rotate counterclockwise &lt;br /&gt;
*M - Rotate clockwise &lt;br /&gt;
*U - Unload (complete) the project &lt;br /&gt;
*D - Discard the project, destroying the materials &lt;br /&gt;
*B - Blow into the tube &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Wine Glass==&lt;br /&gt;
Requires: 1 [[Fine Glass Rod]] &lt;br /&gt;
&lt;br /&gt;
===Methods===&lt;br /&gt;
&lt;br /&gt;
* See the T2 [[http://www.atitd.org/wiki/tale2/Glassblowing Glassblowing Guide]]&lt;br /&gt;
&lt;br /&gt;
==Hookah Bowl==&lt;br /&gt;
Requires: 1 [[Fine Glass Rod]]&lt;br /&gt;
&lt;br /&gt;
===Methods===&lt;br /&gt;
* '''Pin Point Heat'''&lt;br /&gt;
&lt;br /&gt;
#Constantly spin to keep entire piece centered (there is a correct rhythm to spin it's not just spinning as fast as you can) &lt;br /&gt;
#Start the bowl shape at the bottom &lt;br /&gt;
#Move the glass in 2 times &lt;br /&gt;
#Move the glass in 3 times pausing between each &lt;br /&gt;
#blow 4 times &lt;br /&gt;
#Move the glass all the way inside the glory hole &lt;br /&gt;
#Make the mouth of the bowl &lt;br /&gt;
#Move the glass out 5 times &lt;br /&gt;
#blow 2 times &lt;br /&gt;
#Move the glass out 2 and then in 2 (turning the section just under the mouth brown/orange not yellow) &lt;br /&gt;
#blow 4 to 6 times &lt;br /&gt;
#Make the ridged middle body of the bowl &lt;br /&gt;
#Move the glass out 2 times &lt;br /&gt;
#Move the glass out 3 times (very quickly) (pause 'till this section is orange) &lt;br /&gt;
#Move the glass out 1 time (pause 'till orange) &lt;br /&gt;
#Move the glass out 3 times slowly pausing such that each segment just barely turns yellow (you want these 3 segments to heat up at the same time, so as you get better you can go back and forth over this area) &lt;br /&gt;
#Repeat over the next 3 segments &lt;br /&gt;
#Blow 2-3 times&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Thermometers==&lt;br /&gt;
Requires: 1 [[Glass Pipe]], 1 [[Quicksilver]]&lt;br /&gt;
&lt;br /&gt;
===Newbie Perspective===&lt;br /&gt;
&lt;br /&gt;
As a newbie, trying this for my first time, I was a little intimitated by all the different instructions.  I wanted to add my perspective.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*The whole process takes about 10-20 seconds to make.  Dont expect this long overdrawn process. No fuel is required!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I failed my first 2 thermometers trying the detailed instructions using Pinpoint (Heat Control).  My 3rd attempt, I decided to try Standard (Heat Control) and used oicurtis' method and it worked out.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Read oicurtis' Method, below, and study it.  Then come back up and continue reading my notes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Tap A button (push) as fast as possible until it stops going into the hole.  Then quickly tap S (pull) 7 times.&lt;br /&gt;
&lt;br /&gt;
*Then tap M (Rotate) about once every second or so.  As soon as you see the glass turn yellowish (about 4-6 seconds), then tap B (Blow) 4 times.  I was rotating (M) with one hand and hitting B (Blow) every second (with other hand), alternately.  But do not blow more than 4 times.  Now the tricky part.  Keep hitting M (every 1 second) with one hand, while hitting Q (Quality Check) with other hand over and over, (hit Q repeatedly over and over, very fast).  As soon as you see the quality number at 3500 or above, quickly hit the U (Unload Project) with other hand as fast as possible. I can't stress this point out enough.  Once the quality is above 3500, you have to hit the U key (Unload) as quickly as possible.  Just a one second delay (to Unload) can make 6000 quality go down to 500-2000 quality (unusable/loss of materials).  So I'm sure you will get the glass part (the rotating with M button and pushing B 4 times) down on first couple of tries like I did.  The trick to whether your thermometer is above 3500 and not fail, is how fast you can hit the U key, after hitting the Quality check (Q) key and seeing a 3500+ quality.  I was hitting 6000 quality easily and never done it before.  The most important thing I learned after my first two failures, is that I only failed because I waited two seconds to (U)nload it after I saw my quality above 3500.  If I had slammed the (U)nload button 1 second faster, I would not have failed ANY thermometers :)  If you fail, you lose your ingredients.  So I recommend trying this with two hands.  Use one hand for M and B, use other hand dedicated to slapping the Q (Quality) repeatedly.  I've seen it move from 424 quality to 5000 quality in literally one second and vice versa.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*I basically hit M over and over (spaced one second a part) and with other hand slap Q as fast as you can repeatedly (and find any spare finger you can to slap the U key when you see anything over 3500).&lt;br /&gt;
&lt;br /&gt;
===Methods===&lt;br /&gt;
&lt;br /&gt;
==== Ariella ====&lt;br /&gt;
*'''Pinpoint'''&lt;br /&gt;
&lt;br /&gt;
*aaaaaaaaaa sssssss mmmmmmmmm bbbb mmmmmmm q mmmm u  That's about it.&lt;br /&gt;
#'a' held down to push it in clear to the back.&lt;br /&gt;
#Hit 's' EXACTLY 7 times to pull it back out.&lt;br /&gt;
#Rotate hitting 'm' til you see the frontish part turn a bit yellow.&lt;br /&gt;
#Hit 'b' EXACTLY 4 times to blow the bulb.&lt;br /&gt;
#Rotate with 'm' again until your pinky can hit 'q' to check the quality.&lt;br /&gt;
&lt;br /&gt;
*''Keep checking until it's over 3500 and hit 'u' quick as you can after you see that.''&lt;br /&gt;
*TO REPAIR and bring less than 3500 quality up&lt;br /&gt;
**Rotate until droop of bulb is pointing up and stop rotating a couple clicks to let it droop back to normal while hitting 'q'.  You can often improve the quality enough to save it this way. ~Ariella~&lt;br /&gt;
&lt;br /&gt;
==== oicurtis ====&lt;br /&gt;
*'''Standard'''&lt;br /&gt;
&lt;br /&gt;
*Rush the pipe in, pull it out seven times, rotate while it heats. Blow three to four times while rotating, unload when the quality rises above 3500. Four blows should ensure this, while five will risk a ruined project. &lt;br /&gt;
&lt;br /&gt;
==== Quizzical====&lt;br /&gt;
*While making a thermometer (or anything else in a glory hole, for that matter), you want to spin constantly to keep the glass rotationally symmetric, rather than letting it droop off in some direction. I prefer to stand just behind the Glory Hole, and zoom in close enough to get a good look at what I'm doing. Set the heater control to Pinpoint. Don't operate a glory hole near peak times, as it is very sensitive to lag. &lt;br /&gt;
&lt;br /&gt;
*For purposes of making thermometers, let us define a &amp;quot;tick&amp;quot; as a unit of time equivalent to about 2/3 of a second real time. A &amp;quot;step&amp;quot; is a how far the pipe moves when you push or pull it once. &lt;br /&gt;
&lt;br /&gt;
*After starting a thermometer, start rotating, and then quickly push the thermometer all the way in. You don't want to heat any part of the pipe very much while pushing it in. You can tell that it's all the way in if you try to push it further in and it doesn't move. Once the pipe is all the way in, quickly pull it back out by 6 steps. If the pipe stays all the way in for several seconds, that's fine, but once you start pulling it back out, you need to get it out by 6 steps pretty fast. &lt;br /&gt;
&lt;br /&gt;
*Pause with the pipe 6 steps out, then pull it out one step per tick until it is 9 steps out. Pause there, and then push it back in at one step per tick until it is again only 6 steps out. Pause there as well, and then pull it back at one step per tick until it is 8 steps out. Once it gets to there, blow four times. Just to recap, at consecutive ticks, the number of steps out that you want the thermometer to be is 0, 6, 6, 7, 8, 9, 9, 8, 7, 6, 6, 7, 8 (blow 4x). &lt;br /&gt;
&lt;br /&gt;
*If the thermometer has visibly in one direction, rotate it so that the bulb is as high as possible, and let it fall back toward the center for a couple seconds before taking it. You don't have to pull it out of the heat to do this. &lt;br /&gt;
&lt;br /&gt;
*I broke the first thermometer I attempted, but the other 30-40 I've done have all worked. This method typically gives one of quality around 7k, and I've gotten over 8k several times. You only need 3500, of course, but it's better to try for 8k and end up with 5k than to try for 4k, mess up, and get a 2k that doesn't work. -Quizzical &lt;br /&gt;
&lt;br /&gt;
==== Matk ====&lt;br /&gt;
*'''Front Heavy Heat'''&lt;br /&gt;
&lt;br /&gt;
*Ram the thermo into the hole as fast as you can (hammering down the &amp;quot;a&amp;quot; key). Once it's all the way in, withdraw the pipe 7 steps &amp;quot;sssssss&amp;quot;. At this point rotate half a turn - I wait until the pipe sags and then hit &amp;quot;n&amp;quot; 7 times fast to straighten the pipe out. Wait several ticks, the section of the pipe just shy of the end will get yellow, I usually rotate a half turn 2 more times while waiting to keep the pipe reaonably straight (7x &amp;quot;n&amp;quot;). Blow 4 times &amp;quot;bbbb&amp;quot;. Rotate a half turn if necessary to center the bulb. Hit &amp;quot;q&amp;quot; to verify quality then unload. If quality isn't high enough, the worst you will have to do is rotate the pipe and let the bulb sag into place. 95 thermos and counting. - Matk&lt;br /&gt;
&lt;br /&gt;
==Distillation Coil==&lt;br /&gt;
[[Image:distillation_coil.jpg]]&lt;br /&gt;
* Requires 1 [[Glass_Pipe|Glass Pipe]]&lt;br /&gt;
* Use Pinpoint heat. Shove the pipe all the way into the glory hole, and then move it back out 6 steps. Keep rotating the glass to keep it even while the end heats up.&lt;br /&gt;
* Blow twice to make the bulb. &lt;br /&gt;
* Move the distillation coil out slowly one step at a time, allowing it to sag, then rotating it, then moving it out and repeating the process on the way out. If you have time, start sliding it back in again and adjust the sags to match the guide.&lt;br /&gt;
* With this one, always let the product finish changing and then test quality at each rotation of the piece before pulling it out. Orientation makes all the difference!&lt;br /&gt;
''zaarain'' - I find I can consistently get 5-6k with the occasional lucky 7k by moving inwards instead of out with the following pattern: &amp;lt;sag 2 ticks&amp;gt;a&amp;lt;sag 2 ticks&amp;gt;annn.  Don't do a bulb at all with this, it will expand the entire pipe since the whole thing is at least warm.&lt;br /&gt;
&lt;br /&gt;
==Barometric Sphere==&lt;br /&gt;
&lt;br /&gt;
Requires 1 glass rod to make. You must be signed up for Test of Life to get the option. &lt;br /&gt;
&lt;br /&gt;
*Push the rod in about 4 clicks to heat the spot where the middle of the first bulb will be. Leave it for a few seconds until the middle of the bulb location is yellow, then quickly push the rod in to heat the centre of the second bulb. As soon as it's yellow, blow 5-10 times (not counted yet) to get two rough bulbs. It seems to help to leave the first bulb to heat slightly longer than the second to counter the cool down time while you're heating the second. I got spheres of 5-6k with this method. &lt;br /&gt;
&lt;br /&gt;
You need 3 Barometric Spheres to make a Barometer. The ideal case is for the 3 spheres to be perfectly matched in quality (otherwise you lose quality on the barometer - see barometer page for the reason) and the easiest way to achieve that is to make lots of spheres, then pick the closest matched ones. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chemistry==&lt;br /&gt;
===Test Tube===&lt;br /&gt;
 &lt;br /&gt;
Requires: 1 glass rod &lt;br /&gt;
&lt;br /&gt;
*Similar to a beaker - heat evenly, but ideally let the tip (the end nearest the glory hole) be the coolest part and heat the lip (the far end) last.  Rotate constantly, trying to keep the heating even so there are as few sags as possible &lt;br /&gt;
blow only a couple of times (maybe 3), then check to see how close you are.  Don't focus on the size of the lip - get the majority of the body correct first.&lt;br /&gt;
&lt;br /&gt;
===Florence Flask===&lt;br /&gt;
[[Image:florence_flask.jpg]]&lt;br /&gt;
&lt;br /&gt;
Requires: 1 glass pipe &lt;br /&gt;
&lt;br /&gt;
*Set heat to gradual, constantly rotating, move the piece in eleven steps.  Once the heat radiates out close to the &amp;quot;front&amp;quot; of the piece, blow 12-14 times and check the quality. I average 6-7k at this point and simply unload.&lt;br /&gt;
&lt;br /&gt;
===Beaker===&lt;br /&gt;
[[Image:beaker.jpg]]&lt;br /&gt;
&lt;br /&gt;
Requires: 1 glass pipe &lt;br /&gt;
&lt;br /&gt;
*Beakers are short, so use whichever heating method you prefer. I get good results (7kish) with front heavy. &lt;br /&gt;
Rotating the piece to keep it as even and level as possible, heat the entire project. You'll need to move it back and forth through the heating plane repeatedly. Keeping the entire project as hot as possible, begin blowing. Go ahead and blow 9-10 times, you need to make the beaker wide. Check the quality at this point and blow as many more times as needed to raise the quality to appropriate levels. Rotate the project while checking the quality to find the &amp;quot;best&amp;quot; position, then unload. I ignore the &amp;quot;lip&amp;quot; as the time and effort required to try and nail it gives minimal payback.&lt;br /&gt;
&lt;br /&gt;
===Thistle Tube===&lt;br /&gt;
[[Image:thistle_tube.jpg]]&lt;br /&gt;
&lt;br /&gt;
Requires: 1 glass pipe &lt;br /&gt;
&lt;br /&gt;
*Set heat to pinpoint for this one.  Rotating constantly, move the project in once and allow the tip to heat up, then blow once. Move the project in one more time, allow it to heat again and blow twice. Move the project in so that the base can cool down to a deep red and heat up a few sections beyond that. When they're heated to yellow, blow a few times. Never stop spinning the project, and check the project.  Forming just the two chambers as described, mid to high-end 7k quality is acheived in 10-20 seconds&lt;br /&gt;
&lt;br /&gt;
==Bourbon's Macro==&lt;br /&gt;
:[[User:Bourbon/Macros/thermo|Thermometers]]&lt;/div&gt;</summary>
		<author><name>Tryatris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Hybrid_Vines&amp;diff=185197</id>
		<title>Hybrid Vines</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Hybrid_Vines&amp;diff=185197"/>
		<updated>2010-02-26T18:42:02Z</updated>

		<summary type="html">&lt;p&gt;Tryatris: /* Hybrid Vines and their Tending Tables */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[Wine | &amp;lt; Wine]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Work in progress...&lt;br /&gt;
&lt;br /&gt;
== Hybrid Vines and their Tending Tables ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;color:black;background-color:tan;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Vine !! Starting&amp;lt;br&amp;gt;Grapes !! Hue !! Pheno !! class=&amp;quot;unsortable&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Zaniac88|Zaniac #88]] ||align=&amp;quot;right&amp;quot;| 12 || White || GQV || Table Complete, Better than Zaniac#130&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Zaniac99|Zaniac #99]] ||align=&amp;quot;right&amp;quot;| 9 || Light Red || GQQ || Table Complete&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Zaniac130|Zaniac #130]] ||align=&amp;quot;right&amp;quot;| 11 || White || GQV || Table Complete, Zaniac#88 Has more starting grapes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Zaniac177|Zaniac #177]] ||align=&amp;quot;right&amp;quot;| 8 || Light Red || ACGK || Table Complete&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Zaniac178|Zaniac #178]] ||align=&amp;quot;right&amp;quot;| 11 || Light Red || CQKS || Table Complete&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Zaniac217|Zaniac #217]] ||align=&amp;quot;right&amp;quot;| 12 || White || QQQS || Table Complete, Appreciation with extra sugar mutation&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Zaniac218|Zaniac #218]] ||align=&amp;quot;right&amp;quot;| 12 || White || GV || Table Complete&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Zaniac219|Zaniac #219]] ||align=&amp;quot;right&amp;quot;| 8 || Light Red || GQ || Table Complete&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Zaniac220|Zaniac #220]] ||align=&amp;quot;right&amp;quot;| 8 || White || GQQ || Table Complete, Zaniac#99 has 1 more starting grape.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Zaniac221|Zaniac #221]] ||align=&amp;quot;right&amp;quot;| 9 || Light Red || GQQQ || Table Complete, Appreciation with extra grape mutation&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Zaniac271|Zaniac #271]] ||align=&amp;quot;right&amp;quot;| 12 || White || QQQS || Tend Table same as Zaniac#217&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Zaniac272|Zaniac #272]] ||align=&amp;quot;right&amp;quot;| 9 || White || QQQS || Tend Table same as Zaniac#217, Less starting grapes than Zaniac#271 and Zaniac#217.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Tedra69|Tedra #69]] ||align=&amp;quot;right&amp;quot;| 9 || White || ACGGV ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Tedra240|Tedra #240]] ||align=&amp;quot;right&amp;quot;| 12 || X || GQSVV ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Tedra264|Tedra #264]] ||align=&amp;quot;right&amp;quot;| 12 || X || QQQQQS ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Tedra'sPrime|Tedra's Prime]] ||align=&amp;quot;right&amp;quot;| 11 || Light Red || GGQQSV || Renamed, was Tedra's #266 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Tedra311|Tedra #311]] ||align=&amp;quot;right&amp;quot;| 9 || White || GQQQQQ ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Tedra320|Tedra #320]] ||align=&amp;quot;right&amp;quot;| 12 || X || GQQQQSV ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Tedra356|Tedra #356]] ||align=&amp;quot;right&amp;quot;| 10 || Red || ACCGKKKS || Testing to full harvests for Tannin&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Tedra'sHighQ|Tedra's High Q]] ||align=&amp;quot;right&amp;quot;| 12 || X || QQQQQSV || Renamed #388&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Tedra'sTannin|Tedra's Tannin]] ||align=&amp;quot;right&amp;quot;| 12 || Red || ACCKKKS ||High Tannin for some spirits&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Injeru/Vines/SouperGrrl1|SouperGrrl #1]] ||align=&amp;quot;right&amp;quot;| 10 || White || QQQQS || &lt;br /&gt;
Appreciation + Balance&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/SouperGrrl2|SouperGrrl #2]] ||align=&amp;quot;right&amp;quot;| 8 || X || GQSV || Appreciation + Contemplation&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/SouperGrrl4|SouperGrrl #4]] ||align=&amp;quot;right&amp;quot;| X || X || QQKS || Contemplation + Appreciation&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/SouperGrrl9|SouperGrrl #9]] ||align=&amp;quot;right&amp;quot;| X || X || QQQSSS? || SouperGrrl#1 + Injeru#8&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/merek12|merek #12]] ||align=&amp;quot;right&amp;quot;| 10 || X || GQQQS ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/merek17|merek #17]] ||align=&amp;quot;right&amp;quot;| 8 || X || GQQQSV ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/merek18|merek #18]] ||align=&amp;quot;right&amp;quot;| 11 || X || ACGGSV || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/merek19|merek #19]] ||align=&amp;quot;right&amp;quot;| 10 || X || ACGSSV || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/merek20|merek #20]] ||align=&amp;quot;right&amp;quot;| 10 || White || GGQQQV ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/merek23|merek #23]] ||align=&amp;quot;right&amp;quot;| 9 || X || GQQQSV || Same as merek#17, but with one more starting grape &lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/merek37|merek #37]] ||align=&amp;quot;right&amp;quot;| 12 || X || ACGQQSSV ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[User:Hepnezr/Wine/Hepnezr_1|Hepnezr#1]] ||align=&amp;quot;right&amp;quot;| 8 || X || GQQQ || Possibly same as Zaniac#221 with less staring grapes&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Hepnezr/Wine/Hepnezr_2|Hepnezr#2]] ||align=&amp;quot;right&amp;quot;| 12 || X || GGQQV || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Halana21|Halana#21]] ||align=&amp;quot;right&amp;quot;| 12 || X || CCKKKSSSS || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Forgiving3|Forgiving #3]] ||align=&amp;quot;right&amp;quot;| 9 || X || GVV || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Nunzia2|Nunzia #2]] ||align=&amp;quot;right&amp;quot;| 12 || X || QK ||&lt;br /&gt;
|- &lt;br /&gt;
| Kanara #5 ||align=&amp;quot;right&amp;quot;| 9 || X || GQQKSS ||&lt;br /&gt;
|-  &lt;br /&gt;
| Kanara #6 ||align=&amp;quot;right&amp;quot;| 8 || X || GGSSV|| &lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Nunzia1|Nunzia #1]] ||align=&amp;quot;right&amp;quot;| 12 || X || QQQKS? ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Brucette2|Brucette 2]] ||align=&amp;quot;right&amp;quot;| 12 || X || ggqv || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid_Vines/Zaniac535|Zaniac #535]] ||align=&amp;quot;right&amp;quot;| 12 || X || ACQQQ || &lt;br /&gt;
|-&lt;br /&gt;
| [[User:Injeru/Vines/Injeru8|Injeru#8]] ||align=&amp;quot;right&amp;quot;| 10 || Light Red || ACSSS || Genetic order seems to be SSSCA&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Spicy/Vines/Spicy2|Spicecate Nectar]] ||align=&amp;quot;right&amp;quot;| 8 ||  || ACQKSS || Balance with extra sugar&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Spicy/Vines/Spicy8|Spicecate Sunshine]] ||align=&amp;quot;right&amp;quot;| 9 ||  || GGQKSV || Plenty of grapes with quality and sugar&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Orcinus/Orcinus Vine10|Orcinus Vine10]] ||align=&amp;quot;right&amp;quot;| 12 || Light Red || QQQSSS || Table Complete - Doesn't line up the Q and S as well as QQSSS&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Orcinus/Orcinus Vine11|Orcinus Vine11]] ||align=&amp;quot;right&amp;quot;| 11 || White || GSSSSSS || Table Complete - Averaged 214 Sugar&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Orcinus/Orcinus Vine24|Orcinus Vine24]] ||align=&amp;quot;right&amp;quot;| 8 || Light Red || ACGQQSV || Table Complete - V lines up nicely, get a bunch of tends&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Orcinus/Orcinus Vine29|Orcinus Vine29]] ||align=&amp;quot;right&amp;quot;| 8 || White || ACQSSSV ||&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Orcinus/Orcinus Vine39|Orcinus Vine39]] ||align=&amp;quot;right&amp;quot;| 10 || White || GQSSSSSS ||&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Yamantalai/Vines/Y14|Sweet Mistress]]  ||align=&amp;quot;right&amp;quot;| 12 || White || CGQQSSSSVV? || Going by the tending table this is actually QQSSSS - Mortality&lt;br /&gt;
|-&lt;br /&gt;
| [[Wine/RosieRazor#1 | RosieRazor#1]] ||align=&amp;quot;right&amp;quot;| 12 || X || GQQQSV ||&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Almelkehdes/Almelkehdes_2|Almelkehdes #2]] ||align=&amp;quot;right&amp;quot;| 8 || ? || GQQQSSV || Table complete&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Almelkehdes/Almelkehdes_5|Almelkehdes #5]] ||align=&amp;quot;right&amp;quot;| 8 || ? || QQQQSSV || Table complete&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Almelkehdes/Almelkehdes_24|Almelkehdes #24]] ||align=&amp;quot;right&amp;quot;| 12 || White || GQQQQSSV || Table complete&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Almelkehdes/Almelkehdes_32  |Almelkehdes #32]] aka Almelkehdes Sugar Vine ||align=&amp;quot;right&amp;quot;| 12 || ? || GQQSSSSS || Table complete&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Mortality/My Hybrid Vines/Mortality49 | Mortality49]] AKA Mortalitys Merlot ||align=&amp;quot;right&amp;quot;| 12 || Red || ACGQKS || Table Complete (needs Checking).&lt;br /&gt;
|-&lt;br /&gt;
| [[User:AmonWil/wine/AmonWil8 | AmonWil #8]] ||align=&amp;quot;right&amp;quot;| 12 || White || CQQQQSSV || Table complete&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Aphenro/Vines/QBall| Aphenro's Q Ball]] ||align=&amp;quot;right&amp;quot;| 11 || White || ACGKQQSV || Well rounded with an extra Q. Table complete.&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Aphenro/Vines/Voyager| Aphenro's Voyager]] ||align=&amp;quot;right&amp;quot;| 10 || White || VGVGVG || Building block for crossbreeding.&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Aphenro/Vines/Tannin_Bomb| Aphenro's Tannin Bomb]] ||align=&amp;quot;right&amp;quot;| 11 || X || CKKVGVG || Huge numbers of grapes and tannin. &lt;br /&gt;
|-&lt;br /&gt;
| [[User:Sagen/Viticulture/Vines/Sagen13 |Sagen #13]] ||align=&amp;quot;right&amp;quot;| 9 || White || GQQQQSSSV || &lt;br /&gt;
|-&lt;br /&gt;
| [[User:Sagen/Viticulture/Vines/Sagen20 |Sagen's Star]] ||align=&amp;quot;right&amp;quot;| 9 || White || GGQQQSSSV || Was Sagen#20&lt;br /&gt;
|-&lt;br /&gt;
| [[User:IaruHetep/Vines/IaruHetep28 | IaruHetep's White Fire]] ||align=&amp;quot;right&amp;quot;| 12 || White || GQQQQSSV || was IaruHetep #28&lt;br /&gt;
|-&lt;br /&gt;
| [[Eigam_Apricot_Juice_Vine#Suggested_Tends | Eigam Apricot Juice]] ||align=&amp;quot;right&amp;quot;| 8 || X || GSSSSSSSS || &lt;br /&gt;
|-&lt;br /&gt;
| [[Eigam_Orange_Juice_Vine | Eigam Orange Juice]] ||align=&amp;quot;right&amp;quot;| 8 || X || GSSSSSSS || &lt;br /&gt;
|-&lt;br /&gt;
| [[Pascarella Honey Sweet]] ||align=&amp;quot;right&amp;quot;| 9 || X || SSSSSSSSSSSSSSSSSSSS || (Holly Shit +84 sugar-- Rags)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tryatris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Levels&amp;diff=184210</id>
		<title>Levels</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Levels&amp;diff=184210"/>
		<updated>2010-02-25T04:42:16Z</updated>

		<summary type="html">&lt;p&gt;Tryatris: /* Tests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Certain technologies, skills, tests and activities require that you have reached a minimum level in the game. In order to gain levels, you must pass Principles and [[Tests]].&lt;br /&gt;
&lt;br /&gt;
There is a maximum possible level of 70, which breaks down into the following:&lt;br /&gt;
&lt;br /&gt;
* 1 for [[Citizenship]]&lt;br /&gt;
* 1 for each of the seven Principles of the disciplines. (7)&lt;br /&gt;
* 1 for each Test principle (49)&lt;br /&gt;
* 1 for each Title prefix change (7) (Student of... through Oracle of...). ''Note that this does '''not''' mean one level per test pass.''&lt;br /&gt;
* 1 for each extra Oracleship you receive (6) &lt;br /&gt;
&lt;br /&gt;
Achieving level 70 would require you to be an Oracle of all seven disciplines. &lt;br /&gt;
There is no new skills/techs/tests or any other benefit past Level 42.&lt;br /&gt;
&lt;br /&gt;
You can check how you've reached your current level by clicking Self -&amp;gt; Special -&amp;gt; Show Details of my Level. &lt;br /&gt;
&lt;br /&gt;
You may also find out what was unlocked at each level you've achieved by clicking Self -&amp;gt; Special -&amp;gt; Show What Was Unlocked and choosing a level.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-variant: small-caps; font-family: Engravers MT; color: maroon;&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
'''Jump To:''' &amp;lt;br&amp;gt; [[#Level 0|Level&amp;amp;nbsp;0]] &amp;lt;br&amp;gt; [[#Level 1|Level&amp;amp;nbsp;1]] | [[#Level 2|Level&amp;amp;nbsp;2]] | [[#Level 3|Level&amp;amp;nbsp;3]] | [[#Level 4|Level&amp;amp;nbsp;4]] | [[#Level 5|Level&amp;amp;nbsp;5]] | [[#Level 6|Level&amp;amp;nbsp;6]] | [[#Level 7|Level&amp;amp;nbsp;7]] &amp;lt;br&amp;gt; [[#Level 8|Level&amp;amp;nbsp;8]] | [[#Level 9|Level&amp;amp;nbsp;9]] | [[#Level 10|Level&amp;amp;nbsp;10]] | [[#Level 11|Level&amp;amp;nbsp;11]] | [[#Level 12|Level&amp;amp;nbsp;12]] | [[#Level 13|Level&amp;amp;nbsp;13]] | [[#Level 14|Level&amp;amp;nbsp;14]] &amp;lt;br&amp;gt; [[#Level 15|Level&amp;amp;nbsp;15]] | [[#Level 16|Level&amp;amp;nbsp;16]] | [[#Level 17|Level&amp;amp;nbsp;17]] | [[#Level 18|Level&amp;amp;nbsp;18]] | [[#Level 19|Level&amp;amp;nbsp;19]] | [[#Level 20|Level&amp;amp;nbsp;20]] | [[#Level 21|Level&amp;amp;nbsp;21]] &amp;lt;br&amp;gt; [[#Level 22|Level&amp;amp;nbsp;22]] | [[#Level 23|Level&amp;amp;nbsp;23]] | [[#Level 24|Level&amp;amp;nbsp;24]] | [[#Level 25|Level&amp;amp;nbsp;25]] | [[#Level 26|Level&amp;amp;nbsp;26]] | [[#Level 27|Level&amp;amp;nbsp;27]] | [[#Level 28|Level&amp;amp;nbsp;28]] &amp;lt;br&amp;gt; [[#Level 29|Level&amp;amp;nbsp;29]] | [[#Level 30|Level&amp;amp;nbsp;30]] | [[#Level 31|Level&amp;amp;nbsp;31]] | [[#Level 32|Level&amp;amp;nbsp;32]] | [[#Level 33|Level&amp;amp;nbsp;33]] | [[#Level 34|Level&amp;amp;nbsp;34]] | [[#Level 35|Level&amp;amp;nbsp;35]] &amp;lt;br&amp;gt; [[#Level 36|Level&amp;amp;nbsp;36]] | [[#Level 37|Level&amp;amp;nbsp;37]] | [[#Level 38|Level&amp;amp;nbsp;38]] | [[#Level 39|Level&amp;amp;nbsp;39]] | [[#Level 40|Level&amp;amp;nbsp;40]] | [[#Level 41|Level&amp;amp;nbsp;41]] | [[#Level 42|Level&amp;amp;nbsp;42]]&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 0 (Peasant) ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Worship''' [ [[University of Worship|all]] ]&lt;br /&gt;
** [[Agriculture]]&lt;br /&gt;
&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Architecture'''&lt;br /&gt;
** [[Brick Rack Construction]] - 4 [[Boards]]&lt;br /&gt;
** [[Carpentry]] - 3 [[Stone Blades]]&lt;br /&gt;
** [[Stone Blade Fabrication]] - 7 [[Slate]]&lt;br /&gt;
** [[Rocks of the Ages]] - 10 [[Slate]] (Requires [[Perception]] +1, Can be repeated)&lt;br /&gt;
* '''School of Art and Music'''&lt;br /&gt;
** [[Clothwork]] - 20 [[Rotten Flax]]&lt;br /&gt;
** [[Ferry Construction]] - 4 [[Tar]]&lt;br /&gt;
** [[Flax Processing]] - 20 [[Flax]]&lt;br /&gt;
* '''School of Thought'''&lt;br /&gt;
** [[Pottery]] - 10 [[Clay]] (NOTE: Ask about it and the school gives you a jug.)&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
* [[Citizenship]]&lt;br /&gt;
&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Art and Music'''&lt;br /&gt;
** [[Ferry Construction 2|Ferry Construction (Second Degree)]]&lt;br /&gt;
** [[Glassblowing]]&lt;br /&gt;
** [[Pyramid Construction]]&lt;br /&gt;
** [[Taxidermy]] &lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Pyramid Construction]]&lt;br /&gt;
** [[Stonecutting]]&lt;br /&gt;
** [[Stonemasonry]] &lt;br /&gt;
* '''University of Harmony'''&lt;br /&gt;
** [[Chariot Repair]]&lt;br /&gt;
** [[Pyramid Construction]] &lt;br /&gt;
* '''University of the Human Body'''&lt;br /&gt;
** [[Pyramid Construction]] &lt;br /&gt;
* '''University of Leadership'''&lt;br /&gt;
** [[Pyramid Construction]] &lt;br /&gt;
** [[Sign Construction]]&lt;br /&gt;
* '''University of Thought'''&lt;br /&gt;
** [[Pyramid Construction]] &lt;br /&gt;
* '''University of Worship'''&lt;br /&gt;
** [[Animal Husbandry]]&lt;br /&gt;
** [[Pyramid Construction]] &lt;br /&gt;
'''NOTE:''' All 7 levels of [[Pyramid Construction]] can be learned at this level (one per university).&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Architecture'''&lt;br /&gt;
** [[Compound Construction]] - 100 [[Boards]], 200 [[Bricks]]&lt;br /&gt;
** [[Ore Extraction]] (First Degree) - 1 [[Leather]], 1 [[Pulley]], 1 [[Water in Jugs]]&lt;br /&gt;
** [[Salvage Techniques]] - 200 [[Firebricks]]&lt;br /&gt;
** [[Structure Maintenance]] - 20 [[Oil]] &lt;br /&gt;
* '''School of Art and Music'''&lt;br /&gt;
** [[Salvage Techniques]] - 100 [[Candle]]&lt;br /&gt;
** [[Structure Maintenance]] - 4 [[Thermometer]], 100 [[Sheet Glass]] &lt;br /&gt;
* '''School of Harmony'''&lt;br /&gt;
** [[Exploration Travel]] - 2 [[Leather]]&lt;br /&gt;
** [[Project Management]] (First Degree) - 2 [[Canvas]], 6 [[Rope]]&lt;br /&gt;
** [[Salvage Techniques]] - 4 [[Night Granite]], 4 [[Canary Granite]], 4 [[White Travertine]]&lt;br /&gt;
** [[Structure Maintenance]] - 500 [[Papyrus Paper]], 125 [[Glass Rods]] &lt;br /&gt;
* '''School of the Human Body'''&lt;br /&gt;
** [[Carving]] (First Degree) - 100 [[Wood]]&lt;br /&gt;
** [[Fishing]] - 1 [[Sharpened Stick]], 25 [[Twine]]&lt;br /&gt;
** [[Rhythmic Strength]] - 500 [[Grass]]&lt;br /&gt;
** [[Salvage Techniques]] - 1000 [[Charcoal]]&lt;br /&gt;
** [[Structure Maintenance]] - 300 [[Linen]], 300 [[Canvas]] &lt;br /&gt;
* '''School of Leadership'''&lt;br /&gt;
** [[Salvage Techniques]] - 200 [[Cut Stone]], 100 [[Clay]], 2 [[Oyster Shell Marble]]&lt;br /&gt;
** [[Structure Maintenance]] - 2 [[Large Gear]], 80 [[Leather]] &lt;br /&gt;
* '''School of Thought'''&lt;br /&gt;
** [[Kiln Construction]] - 20 [[Bricks]]&lt;br /&gt;
** [[Salvage Techniques]] - 20 [[Cuttable Garnet]], 20 [[Cuttable Turquoise]]&lt;br /&gt;
** [[Structure Maintenance]] - 300 [[Bricks]], 50 [[Oil]], 50 [[Beeswax]] &lt;br /&gt;
* '''School of Worship'''&lt;br /&gt;
** [[Salvage Techniques]] - 300 [[Leather]], 300 [[Papyrus Paper]], 300 [[Glass Rods]]&lt;br /&gt;
** [[Structure Maintenance ]]- 4 [[Mud Granite]], 4 [[Rose Alabaster]]&lt;br /&gt;
'''NOTE:''' The 7 levels of [[Salvage Techniques]] and [[Structure Maintenance]] are offered by multiple schools. Only 1 of each can be learned at this level.&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Principles of Architecture]] &lt;br /&gt;
* '''University of Harmony'''&lt;br /&gt;
** [[Principles of Harmony]]&lt;br /&gt;
* '''University of the Human Body'''&lt;br /&gt;
** [[Principles of the Human Body]]&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Mining]]&lt;br /&gt;
** [[Obelisk Construction|Obelisk Construction (First Degree)]]&lt;br /&gt;
* '''University of Harmony'''&lt;br /&gt;
** [[Metallurgy|Metallurgy (First Degree)]] &lt;br /&gt;
* '''University of the Human Body'''&lt;br /&gt;
** [[Controlled Burn]] &lt;br /&gt;
* '''University of Leadership'''&lt;br /&gt;
** [[Guild Construction]] &lt;br /&gt;
* '''University of Thought'''&lt;br /&gt;
** [[Hive Optimization]]&lt;br /&gt;
* '''University of Worship'''&lt;br /&gt;
** [[Beekeeping]]&lt;br /&gt;
** [[Entomology]]&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Architecture'''&lt;br /&gt;
** [[Ore Extraction]] (Second Degree) - 7 [[Copper Ore]], 7 [[Iron Ore]], 7 [[Tin Ore]]&lt;br /&gt;
** [[Rock Saw Construction]] - 10 [[Flint]] (requires [[Stonecutting]]) &lt;br /&gt;
* '''School of Leadership'''&lt;br /&gt;
** [[Firebuilding]] - 4 [[Tinder]] (requires [[Controlled Burn]])&lt;br /&gt;
* '''School of Worship'''&lt;br /&gt;
** [[Cooking]] (First Degree) - 100 [[Cabbage]], 100 [[Carrots]], 100 [[Onions]], 100 [[Leeks]], 100 [[Garlic]]&lt;br /&gt;
** [[Foraging]] - 300 [[Thorns]], 30 [[Cactus Sap]]&lt;br /&gt;
&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
* '''University of Art and Music'''&lt;br /&gt;
** [[Principles of Art and Music]]&lt;br /&gt;
* '''University of Worship'''&lt;br /&gt;
** [[Principles of Worship]]&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Improved Brick Rack Construction]]&lt;br /&gt;
* '''University of Art and Music'''&lt;br /&gt;
** [[Blacksmithing]]&lt;br /&gt;
** [[Mass Production of Color]]&lt;br /&gt;
** [[The Science of Color]]&lt;br /&gt;
* '''University of Harmony'''&lt;br /&gt;
** [[Casting]]&lt;br /&gt;
* '''University of Leadership'''&lt;br /&gt;
** [[Papyrus Paper Fabrication]]&lt;br /&gt;
* '''University of Thought'''&lt;br /&gt;
** [[Water Mining]]&lt;br /&gt;
* '''University of Worship'''&lt;br /&gt;
** [[Barley Cultivation]]&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Art and Music'''&lt;br /&gt;
** [[Desiccation]] - 5 [[Salt]], 1 [[Huge Topaz]] (requires [[Basic Chemistry]]) &lt;br /&gt;
* '''School of Architecture'''&lt;br /&gt;
** [[Ritual Item Construction]] (First Degree) - 10 [[Linen]], 200 [[Firebricks]], 100 [[Oil]] &lt;br /&gt;
* '''School of the Human Body'''&lt;br /&gt;
** [[Ecology]] (First Degree) - 10 [[Tadpoles]], 5 [[Flax]], 1 [[Papyrus]]&lt;br /&gt;
** [[Carving]] (Second Degree) - 10 [[Sharpened Stick]], 10 [[Tinder]] &lt;br /&gt;
* '''School of Thought'''&lt;br /&gt;
** [[Desiccation]] - 20 [[Sulphurous Water]], 1 [[Huge Quartz]] (requires [[Basic Chemistry]]) &lt;br /&gt;
* '''School of Worship'''&lt;br /&gt;
** [[Desiccation]] - 10 [[Coconut Water]], 1 [[Huge Ruby]] (requires [[Basic Chemistry]])&lt;br /&gt;
'''NOTE:''' Only one degree of [[Desiccation]] may be learned at this level.&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Test of the Obelisk]]&lt;br /&gt;
* '''University of Leadership'''&lt;br /&gt;
** [[Principles of Leadership]]&lt;br /&gt;
** [[Test of the Kingmaker]]&lt;br /&gt;
* '''University of Thought'''&lt;br /&gt;
** [[Principles of Thought]] &lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Obelisk Construction 2|Obelisk Construction (Second Degree)]]&lt;br /&gt;
* '''University of Art and Music'''&lt;br /&gt;
** [[Advanced Blacksmithing]]&lt;br /&gt;
* '''University of Harmony'''&lt;br /&gt;
** [[Advanced Metallurgy|Advanced Metallurgy (First Degree)]]&lt;br /&gt;
* '''University of the Human Body'''&lt;br /&gt;
** [[Basic Charcoal Production]]&lt;br /&gt;
** [[Dowsing]]&lt;br /&gt;
* '''University of Leadership'''&lt;br /&gt;
** [[Stellae Construction]]&lt;br /&gt;
* '''University of Thought'''&lt;br /&gt;
** [[Basic Chemistry]]&lt;br /&gt;
** [[Gem Cutting]]&lt;br /&gt;
* '''University of Worship'''&lt;br /&gt;
** [[Horticulture]]&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Architecture'''&lt;br /&gt;
** [[Structure Repair]] - 14 [[Pulley]] &lt;br /&gt;
* '''School of Art and Music'''&lt;br /&gt;
** [[Structure Repair]] - 60 [[Linen]] &lt;br /&gt;
* '''School of the Human Body'''&lt;br /&gt;
** [[Structure Repair]] - 200 [[Cut Stone]], 200 [[Beeswax]], 200 [[Charcoal]]&lt;br /&gt;
* '''School of Harmony'''&lt;br /&gt;
** [[Structure Repair]] - 300 [[Glass Rods]], 300 [[Leather]] &lt;br /&gt;
* '''School of Leadership'''&lt;br /&gt;
** [[Structure Repair]] - 300 [[Papyrus Paper]], 300 [[Flint]] &lt;br /&gt;
* '''School of Thought'''&lt;br /&gt;
** [[Structure Repair]] - 2 [[Oyster Shell Marble]], 20 [[Cuttable Jade]], 200 [[Bricks]] &lt;br /&gt;
* '''School of Worship'''&lt;br /&gt;
** [[Cooking]] (Second Degree) - 20 [[Foraging|Common Sage]], 20 [[Foraging|Thyme]], 20 [[Foraging|Common Rosemary]]&lt;br /&gt;
** [[Structure Repair]] - 1 [[Huge Emerald]], 1 [[Large Topaz]], 1 [[Medium Ruby]], 1 [[Small Sapphire]]&lt;br /&gt;
'''NOTE:''' [[Structure Repair]] is a multilevel skill. 7 schools offer the skill, the first degree may be learned at this level.&amp;lt;br&amp;gt;&lt;br /&gt;
'''NOTE:''' [[Salvage Techniques]] (Second Degree) and [[Structure Maintenance]] (Second Degree) may be learned at this level.&lt;br /&gt;
&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
* '''University of the Human Body'''&lt;br /&gt;
** [[Test of the Acrobat]]&lt;br /&gt;
&lt;br /&gt;
== Level 5 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Art and Music'''&lt;br /&gt;
** [[Advanced Glassblowing]]&lt;br /&gt;
** [[Pyrotechnic Mortar Construction]]&lt;br /&gt;
* '''University of Harmony'''&lt;br /&gt;
** [[Fine Casting]]&lt;br /&gt;
* '''University of the Human Body'''&lt;br /&gt;
** [[Aromatics]]&lt;br /&gt;
** [[Beer Brewing]]&lt;br /&gt;
* '''University of Thought'''&lt;br /&gt;
** [[Structural Pottery]]&lt;br /&gt;
* '''University of Worship'''&lt;br /&gt;
** [[Avian Selection]]&lt;br /&gt;
** [[Thistle Gardening]]&lt;br /&gt;
** [[Viticulture]]&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Art and Music'''&lt;br /&gt;
** [[The Art of the Pipe]] - 7 [[Fine Glass Rod]]s (requires [[Advanced Glassblowing]]&lt;br /&gt;
* '''School of the Human Body'''&lt;br /&gt;
** [[Cooperage]] - 2 [[Brass Plate]], 50 [[Copper Straps]], 100 [[Boards]]&lt;br /&gt;
* '''School of Worship'''&lt;br /&gt;
** [[Ritual Item Construction]] (Second Degree) - 14 [[Candle]]&lt;br /&gt;
'''NOTE:''' [[Desiccation]] (Second Degree) may be learned at this level.&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
* '''University of Harmony'''&lt;br /&gt;
** [[Test of the Prophet]]&lt;br /&gt;
* '''University of Worship'''&lt;br /&gt;
** [[Test of the Vigil]]&lt;br /&gt;
&lt;br /&gt;
== Level 6 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Gearbox Design]]&lt;br /&gt;
** [[Masonry]]&lt;br /&gt;
** [[Obelisk Construction 3|Obelisk Construction (Third Degree)]]&lt;br /&gt;
** [[Wood Treatment]]&lt;br /&gt;
* '''University of the Human Body'''&lt;br /&gt;
** [[Advanced Charcoal Production]]&lt;br /&gt;
* '''University of Leadership'''&lt;br /&gt;
** [[Basic Trade]]&lt;br /&gt;
** [[Seed Registry]]&lt;br /&gt;
* '''University of Worship'''&lt;br /&gt;
** [[Gardening]]&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Architecture'''&lt;br /&gt;
** [[Ore Extraction]] (Third Degree) - 10 [[Medium Stone]]&lt;br /&gt;
* '''School of the Human Body'''&lt;br /&gt;
** [[Carving]] (Third Degree) - 10 [[Glass Blade]], 10 [[Wooden Peg]]&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
* '''University of Art and Music'''&lt;br /&gt;
** [[Test of Khefre's Children]]&lt;br /&gt;
* '''University of Thought'''&lt;br /&gt;
** [[Test of the Pathmaker]] &lt;br /&gt;
&lt;br /&gt;
== Level 7 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Storage Improvements|Storage Improvements (First Degree)]]&lt;br /&gt;
* '''University of Art and Music'''&lt;br /&gt;
** [[Raeli Pottery]]&lt;br /&gt;
* '''University of Body'''&lt;br /&gt;
** [[Perfuming]]&lt;br /&gt;
* '''University of Thought'''&lt;br /&gt;
** [[Herpeculture]]&lt;br /&gt;
** [[Neutralization]]&lt;br /&gt;
* '''University of Worship'''&lt;br /&gt;
** [[Advanced Animal Husbandry]]&lt;br /&gt;
** [[Ambrosia Brewing]]&lt;br /&gt;
&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Harmony'''&lt;br /&gt;
** [[Conflict Shrine Construction]] - 1 [[Oyster Shell Marble]]&lt;br /&gt;
** [[Navigation]] (First Degree) - 50 [[Water in Jugs]]&lt;br /&gt;
* '''School of the Human Body'''&lt;br /&gt;
** [[Ecology]] (Second Degree) - 20 [[Cabbage Juice]]&lt;br /&gt;
* '''School of Leadership'''&lt;br /&gt;
** [[Project Management]] (Second Degree) - 4 [[Canvas]], 12 [[Rope]]&lt;br /&gt;
* '''School of Worship'''&lt;br /&gt;
** [[Cooking]] (Third Degree) - 49 [[Salt]]&lt;br /&gt;
'''NOTE:''' [[Salvage Techniques]] (Third Degree), [[Structure Maintenance]] (Third Degree) and [[Desiccation]] (Third Degree) may be learned at this level.&lt;br /&gt;
==== [[Tests]] ====&lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Test of the Funerary Temple]]&lt;br /&gt;
* '''University of Harmony'''&lt;br /&gt;
** [[Test of Marriage]]&lt;br /&gt;
&lt;br /&gt;
== Level 8 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Automation]]&lt;br /&gt;
** [[Obelisk Construction 4|Obelisk Construction (Fourth Degree)]]&lt;br /&gt;
* '''University of Art and Music'''&lt;br /&gt;
** [[Crystal Acoustics]]&lt;br /&gt;
* '''University of Harmony'''&lt;br /&gt;
** [[Chariot Repair 2|Chariot Repair (Second Degree)]]&lt;br /&gt;
* '''University of Thought'''&lt;br /&gt;
** [[Cross Breeding]]&lt;br /&gt;
** [[Distillation]]&lt;br /&gt;
* '''University of Worship'''&lt;br /&gt;
** [[Advanced Horticulture]]&lt;br /&gt;
** [[Herbiculture]]&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Architecture'''&lt;br /&gt;
** [[Mechanics]] - 400 [[Concrete]]&lt;br /&gt;
* '''School of Art and Music'''&lt;br /&gt;
** [[Camp Decoration]] (First Degree) - 7 [[Medium Ruby]], 7 [[Medium Emerald]], 7 [[Medium Sapphire]], 7 [[Medium Diamond]]&lt;br /&gt;
** [[Mechanics]] - 49 [[Acid]]&lt;br /&gt;
* '''School of Harmony'''&lt;br /&gt;
** [[Mechanics]] - 200 [[Rope]], 200 [[Slate]]&lt;br /&gt;
* '''School of the Human Body'''&lt;br /&gt;
** [[Botanical Identification]] (First Degree) - 10 [[Acorn's Cap Mushroom|Acorn's Cap]], 10 [[Bleeding Hand Mushroom|Bleeding Hand]], 10 [[Camels Mane Mushroom|Camel's Mane]], 10 [[Cobra Hood Mushroom|Cobra Hood]], 10 [[Dead Tongue Mushroom|Dead Tongue]], 10 [[Toad Skin Mushroom|Toad Skin]]&lt;br /&gt;
** [[Mechanics]] - 300 [[Malt (burnt)]], 300 [[Malt (raw)]]&lt;br /&gt;
* '''School of Leadership'''&lt;br /&gt;
** [[Mechanics]] - 1000 [[Gold Wire]]&lt;br /&gt;
* '''School of Thought'''&lt;br /&gt;
** [[Mechanics]] - 10 [[Cuttable Lapis]], 10 [[Cuttable Garnet]], 10 [[Cuttable Amethyst]], 10 [[Cuttable Turquoise]]&lt;br /&gt;
* '''School of Worship'''&lt;br /&gt;
** [[Mechanics]] - 1 [[Huge Sapphire]], 1 [[Large Emerald]], 1 [[Medium Diamond]], 1 [[Small Topaz]]&lt;br /&gt;
'''NOTE:''' [[Mechanics]] is a multi-level skill. All degrees may be learned at this level.&amp;lt;br&amp;gt;&lt;br /&gt;
'''NOTE:''' [[Structure Repair]] (Second Degree) may be learned at this level.&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
* '''University of the Human Body'''&lt;br /&gt;
** [[Test of the Singing Cicada]]&lt;br /&gt;
* '''University of Leadership'''&lt;br /&gt;
** [[Test of Mentorship]]&lt;br /&gt;
&lt;br /&gt;
== Level 9 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Brick Automation]]&lt;br /&gt;
* '''University of Harmony'''&lt;br /&gt;
** [[Advanced Marble Mechanics]]&lt;br /&gt;
** [[Advanced Metallurgy 2|Advanced Metallurgy (Second Degree)]]&lt;br /&gt;
** [[Marble Mechanics]]&lt;br /&gt;
** [[Metallurgy 2|Metallurgy (Second Degree)]] &lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Worship'''&lt;br /&gt;
** [[Botanist's Touch]] - 150 [[Flower Fertilizer]], 100 [[Sticky Sun Fertilizer]], 100 [[Liquid Sun Fertilizer]], 50 [[Harvest Elixir]], 1 [[Khefre's Essence]]&lt;br /&gt;
** [[Pilgrim Shrine Construction]] - 1 [[Oyster Shell Marble]], 1 [[Yellow Alabaster]], 1 [[Mud Granite]]&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
* '''University of Art and Music'''&lt;br /&gt;
** [[Test of the Raeli Mosaic]]&lt;br /&gt;
* '''University of Worship'''&lt;br /&gt;
** [[Path of the Pilgrim]]&lt;br /&gt;
&lt;br /&gt;
== Level 10 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Obelisk Construction 5|Obelisk Construction (Fifth Degree)]]&lt;br /&gt;
* '''University of Art and Music'''&lt;br /&gt;
** [[Chromatic Touch]]&lt;br /&gt;
** [[Flax Automation]]&lt;br /&gt;
&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Architecture'''&lt;br /&gt;
** [[Ore Extraction]] (Fourth Degree) - 7 [[Large Quartz]]&lt;br /&gt;
* '''School of Art and Music'''&lt;br /&gt;
** [[Camp Decoration]] (Second Degree) - 1 [[Large Diamond]], 1 [[Large Emerald]], 1 [[Large Ruby]], 1 [[Large Sapphire]]&lt;br /&gt;
* '''School of Harmony'''&lt;br /&gt;
** [[Navigation]] (Second Degree) - 20 [[Glass Rods]]&lt;br /&gt;
* '''School of the Human Body'''&lt;br /&gt;
** [[Botanical Identification]] (Second Degree) - 15 [[Earth Light Mushroom|Earth Light]], 15 [[Fish Hook Mushroom|Fish Hook]], 15 [[Hairy Tooth Mushroom|Hairy Tooth]], 15 [[Nefertari's Crown Mushroom|Nefertari's Crown]], 15 [[Ra's Awakening Mushroom|Ra's Awakening]], 15 [[Slave's Bread Mushroom|Slave's Bread]]&lt;br /&gt;
** [[Carving]] (Fourth Degree) - 10 [[Barrel Tap]], 10 [[Wooden Pestle]]&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
* '''University of Harmony'''&lt;br /&gt;
** [[Test of Reason]]&lt;br /&gt;
&lt;br /&gt;
== Level 11 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Worship'''&lt;br /&gt;
** [[Modern Sheep Farming]]&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Art and Music'''&lt;br /&gt;
** [[Advanced Tub Design]] (First Degree) - 200 [[Saltpeter]], 200 [[Sulfur]], 20 [[Tar]], 1 [[Tangerine Marble]]&lt;br /&gt;
* '''School of Worship'''&lt;br /&gt;
** [[Cooking]] (Fourth Degree) - 7 [[Camel's Mane Mushroom]], 7 [[Cobra Hood Mushroom]], 7 [[Dead Tongue Mushroom]], 7 [[Iron Knot Mushroom]], 7 [[Peasant's Foot Mushroom]], 7 [[Toad Skin Mushroom]], 7 [[Slave's Bread Mushroom]]&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Test of Towers]]&lt;br /&gt;
* '''University of Art and Music'''&lt;br /&gt;
** [[Test of Pyrotechnics]]&lt;br /&gt;
&lt;br /&gt;
== Level 12 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Obelisk Construction 6|Obelisk Construction (Sixth Degree)]]&lt;br /&gt;
** [[Structure Reinforcement|Structure Reinforcement (First Degree)]]&lt;br /&gt;
* '''University of Thought'''&lt;br /&gt;
** [[Fine Balance]]&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Art and Music'''&lt;br /&gt;
** [[Camp Decoration]] (Third Degree) - 7 [[Large Diamond]], 7 [[Large Emerald]], 7 [[Large Ruby]], 7 [[Large Sapphire]]&lt;br /&gt;
* '''School of the Human Body'''&lt;br /&gt;
** [[Botanical Identification]] (Third Degree) - 20 [[Cat Nip Mushroom|Catnip]], 20 [[Peasant's Foot Mushroom|Peasant's Foot]], 20 [[Scorpion's Brood Mushroom|Scorpion's Brood]], 20 [[Heart of Ash Mushroom|Heart of Ash]], 20 [[Colt's Foot Mushroom|Colt's Foot]], 20 [[Heaven's Torrent Mushroom|Heaven's Torrent]] &lt;br /&gt;
** [[Ecology]] (Third Degree) - 20 [[Dried Flax]]&lt;br /&gt;
'''NOTE:''' [[Structure Repair]] (Third Degree) may be learned at this level.&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
* '''University of the Human Body'''&lt;br /&gt;
** [[Test of the Safari]]&lt;br /&gt;
* '''University of Thought'''&lt;br /&gt;
** [[Test of the Venery]]&lt;br /&gt;
&lt;br /&gt;
== Level 13 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Harmony'''&lt;br /&gt;
**[[Metallurgy 3|Metallurgy (Third Degree)]]&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
* '''University of Harmony'''&lt;br /&gt;
**[[Test of the Critic]]&lt;br /&gt;
* '''University of Leadership'''&lt;br /&gt;
**[[Test of Retired Pirates]]&lt;br /&gt;
&lt;br /&gt;
== Level 14 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Obelisk Construction 7|Obelisk Construction (Seventh Degree)]]&lt;br /&gt;
** [[Storage Improvements 2|Storage Improvements (Second Degree)]]&lt;br /&gt;
* '''University of Art and Music'''&lt;br /&gt;
** [[Advanced Blacksmithing 2|Advanced Blacksmithing (Second Degree)]]&lt;br /&gt;
* '''University of Harmony'''&lt;br /&gt;
** [[Advanced Metallurgy 3|Advanced Metallurgy (Third Degree)]]&lt;br /&gt;
** [[Deep Well Construction]]&lt;br /&gt;
* '''University of Thought'''&lt;br /&gt;
** [[Advanced Chemistry]]&lt;br /&gt;
** [[Mutagenics]]&lt;br /&gt;
* '''University of Worship'''&lt;br /&gt;
** [[Myrmecology]]&lt;br /&gt;
** [[Xenobotany]]&lt;br /&gt;
&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Art and Music'''&lt;br /&gt;
** [[Advanced Tub Design]] (Second Degree) - 100 [[Iron Bar]], 10 [[Small Barrel]], 50 [[Fine Glass Pipe]], 20 [[Barrel Tap]]&lt;br /&gt;
** [[Camp Decoration]] (Fourth Degree) - 1 [[Huge Diamond]], 1 [[Huge Emerald]], 1 [[Huge Ruby]], 1 [[Huge Sapphire]] &lt;br /&gt;
* '''School of Harmony'''&lt;br /&gt;
** [[Navigation]] (Third Degree) - 25 [[Copper]]&lt;br /&gt;
* '''School of the Human Body'''&lt;br /&gt;
** [[Carving]] (Fifth Degree) - 10 [[Bottle Stopper]], 10 [[Cotter Pin]] &lt;br /&gt;
'''NOTE:''' [[Salvage Techniques]] (Fourth Degree) and [[Structure Maintenance]] (Fourth Degree) may be learned at this level.&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
* '''University of Harmony'''&lt;br /&gt;
**[[Test of the Freeman]]&lt;br /&gt;
* '''University of Worship'''&lt;br /&gt;
**[[Test of Festivals]]&lt;br /&gt;
&lt;br /&gt;
== Level 15 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Architecture'''&lt;br /&gt;
** [[Ore Extraction]] (Fifth Degree) - 1 [[Huge Quartz]]&lt;br /&gt;
* '''School of the Human Body'''&lt;br /&gt;
** [[Indonesian Bee Care]]  - 500 [[Honey]]&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
* '''University of Body'''&lt;br /&gt;
** [[Test of the Darkest Night]]&lt;br /&gt;
&lt;br /&gt;
== Level 16 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Advanced Automation]]&lt;br /&gt;
* '''University of Thought'''&lt;br /&gt;
** [[Toxin Extraction]]&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Worship'''&lt;br /&gt;
** [[Cooking]] (Fifth Degree) - 7 [[Foraging|Chukkah]], 7 [[Foraging|Crimson Lettuce]], 7 [[Foraging|Crumpled Leaf Basil]], 7 [[Foraging|Dwarf Wild Lettuce]], 7 [[Foraging|Jaivanti]], 7 [[Foraging|Royal Rosemary]], 7 [[Foraging|Wild Garlic]]&lt;br /&gt;
'''NOTE:''' [[Structure Repair]] (Fourth Degree) may be learned at this level.&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
* '''University of Thought'''&lt;br /&gt;
** [[Test of the Bijou]]&lt;br /&gt;
&lt;br /&gt;
== Level 17 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Test of Life]]&lt;br /&gt;
* '''University of Worship'''&lt;br /&gt;
** [[Test of Beacons]]&lt;br /&gt;
&lt;br /&gt;
== Level 18 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Basic Metal Treatment]]&lt;br /&gt;
** [[Stonemasonry 2|Stonemasonry (Second Degree)]]&lt;br /&gt;
** [[Structure Reinforcement 2|Structure Reinforcement (Second Degree)]]&lt;br /&gt;
* '''University of Thought'''&lt;br /&gt;
** [[Advanced Chemistry 2|Advanced Chemistry (Second Degree)]]&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 19 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Harmony'''&lt;br /&gt;
** [[Advanced Metallurgy 4|Advanced Metallurgy (Fourth Degree)]]&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Body'''&lt;br /&gt;
** [[Ecology]] (Fourth Degree) - 50 [[Cabbage]]&lt;br /&gt;
* '''School of Harmony'''&lt;br /&gt;
** [[Navigation]] (Fourth Degree) - 50 [[Papyrus Paper]]&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 20 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Thought'''&lt;br /&gt;
** [[Advanced Chemistry 3|Advanced Chemistry (Third Degree)]]&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
* '''University of Thought'''&lt;br /&gt;
** [[Test of the Hexaglyphs]]&lt;br /&gt;
&lt;br /&gt;
== Level 21 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Loom Automation]]&lt;br /&gt;
** [[Storage Improvements 3|Storage Improvements (Third Degree)]]&lt;br /&gt;
* '''University of Art and Music'''&lt;br /&gt;
** [[Airship Construction]]&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Art and Music'''&lt;br /&gt;
** [[Camp Decoration]] (Fifth Degree) - 7 [[Huge Ruby]], 7 [[Huge Emerald]], 7 [[Huge Sapphire]], 7 [[Huge Diamond]]&lt;br /&gt;
'''NOTE:''' [[Salvage Techniques]] (Fifth Degree) and [[Structure Maintenance]] (Fifth Degree) may be learned at this level.&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 22 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Carpentry Automation]]&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Worship'''&lt;br /&gt;
** [[Cooking]] (Sixth Level) - 100 [[Peppers]], 100 [[Cucumber]], 100 [[Eggplant]], 100 [[Coconut Meat]]&lt;br /&gt;
'''NOTE:''' [[Structure Repair]] (Fifth Degree) may be learned at this level.&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 23 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Art and Music'''&lt;br /&gt;
** [[Chemistry Recipe - Potash Ointment]]&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 24 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Mine Automation]]&lt;br /&gt;
* '''University of Harmony'''&lt;br /&gt;
** [[Advanced Metallurgy 5|Advanced Metallurgy (Fifth Degree)]]&lt;br /&gt;
** [[Chemistry Recipe - Gear Oil]]&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 25 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Thought'''&lt;br /&gt;
** [[Chemistry Recipe - Explosives]]&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Harmony'''&lt;br /&gt;
** [[Navigation]] (Fifth Degree) - 6 [[Silk Cloth]]&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 26 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Body'''&lt;br /&gt;
** [[Ecology]] (Fifth Degree) - 10 [[Papyrus Paper]], 20 [[Cactus Sap]]&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 27 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 28 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Art and Music'''&lt;br /&gt;
** [[Silkworm Farming]] - 500 [[Honey]]&lt;br /&gt;
* '''School of Thought'''&lt;br /&gt;
** [[Eastern Meditation]]&lt;br /&gt;
'''NOTE:''' [[Salvage Techniques]] (Sixth Degree) and [[Structure Maintenance]] (Sixth Degree) may be learned at this level.&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 29 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Worship'''&lt;br /&gt;
** [[Cooking]] (Seventh Degree)&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 30 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
'''NOTE:''' [[Structure Repair]] (Sixth Degree) may be learned at this level.&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 31 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 32 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Thought'''&lt;br /&gt;
** [[Detonation]]&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Harmony'''&lt;br /&gt;
** [[Navigation]] (Sixth Degree) - 1 [[Large Sapphire]]&lt;br /&gt;
'''NOTE:''' [[Eastern Meditation]] (Second Degree) may be learned at this level.&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 33 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
* '''University of Architecture'''&lt;br /&gt;
** [[Ancient Mechanics]]&lt;br /&gt;
&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 34 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 35 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
'''NOTE:''' [[Salvage Techniques]] (Seventh Degree) and [[Structure Maintenance]] (Seventh Degree) may be learned at this level.&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 36 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Thought'''&lt;br /&gt;
** [[Kiln Construction]] (Second Degree) - 200 [[Firebricks]], 10 [[Marble#Serpentine_Marble | Serpentine Marble]], 200 [[Cut Stone ]]&lt;br /&gt;
&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 37 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 38 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
'''NOTE:''' [[Structure Repair]] (Seventh Degree) may be learned at this level.&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 39 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 40 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Harmony'''&lt;br /&gt;
** [[Navigation]] (Seventh Degree) - 7 [[Huge Topaz]]&lt;br /&gt;
&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 41 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
=== [[Tests]] ===&lt;br /&gt;
&lt;br /&gt;
== Level 42 ==&lt;br /&gt;
=== [[Technologies]] ===&lt;br /&gt;
=== [[Skills]] ===&lt;br /&gt;
* '''School of Thought'''&lt;br /&gt;
** [[Eastern Meditation]] (Fourth Degree) - 800 [[Bricks]], 72 [[Cut Stone]], 120 [[Concrete]], 12 [[Cut Gems|Cut Citrine:Dalessi]], 7 [[Foraging|Orange Sweetgrass]]&lt;br /&gt;
&lt;br /&gt;
=== [[Tests]] ===&lt;/div&gt;</summary>
		<author><name>Tryatris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Test_of_Reason&amp;diff=182921</id>
		<title>Test of Reason</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Test_of_Reason&amp;diff=182921"/>
		<updated>2010-02-22T19:15:36Z</updated>

		<summary type="html">&lt;p&gt;Tryatris: /* Scoring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You must be at least level 10 to start the Test of Reason.&lt;br /&gt;
&lt;br /&gt;
== Principles ==&lt;br /&gt;
* Solve three [[Empty Hand Puzzle]]s and rate them&lt;br /&gt;
* Solve three [[Pathmaker]]s and rate them&lt;br /&gt;
* Solve three [[Scholar's Gem Cutting Table]]s and rate them&lt;br /&gt;
* Run three [[Test of the Venery|Venery]] puzzles and rate them&lt;br /&gt;
* Check your Judgment Hints (after Test advances)&lt;br /&gt;
&lt;br /&gt;
'''Note:''' if all items show Done and you still don't have your level check judgment hints again&lt;br /&gt;
&lt;br /&gt;
=== Demonstrate the Principle ===&lt;br /&gt;
Be an Initiate of Harmony after Tests of the Pathmaker, Venery and Bijou have been unlocked.&lt;br /&gt;
 &lt;br /&gt;
''Demonstrated by Nicole in Saqqarah on 2009-04-11.''&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
This test is based on Thought projects you judge, such as Pathmakers, Empty Hand puzzles, Bijous and Veneries. Similar to the [[Test of the Critic]], you get a new test menu that will tell you your Reason score. Scoring is based on how many peer judges you have for each piece you judge, and scores update after Test advances (usually Sunday/Monday).&lt;br /&gt;
&lt;br /&gt;
 T3 scoring notes&lt;br /&gt;
&lt;br /&gt;
Scoring is based on a hash table (similar to petitions). Your score will be less than, or equal to, the total number of unique people who have voted on the same puzzles as you. You can get &amp;quot;rotated out&amp;quot; of a puzzle but your score will never decrease. In theory, the highest score possible is 1020 (255 per puzzle type) but this is a highly unlikely to be achieved (no longer true in T4).&lt;br /&gt;
&lt;br /&gt;
'''Note:''' You get credit for puzzles you've judged prior to starting the test (so all those puzzles you've played before the test opened weren't a waste).&lt;br /&gt;
&lt;br /&gt;
===Judging Hints===&lt;br /&gt;
When you sign up for the test, you get a new option in your special menu, Meditate on Judgment Hints. These hints do not impact your score, they just give you an idea as to how well you're judging works. The only time you need to check this menu for the test is for principles. Beyond that, you don't need to check the hints unless you want to see how you're judging works in relation to the rest of Egypt.&lt;br /&gt;
&lt;br /&gt;
Checking your Judgment Hints is done in Self -&amp;gt; Special.&lt;br /&gt;
&lt;br /&gt;
If you have also started the Test of Reason, the Judgment Hints will list both Thought and Art pieces. ['''Needs confirmation for T4.''']&lt;br /&gt;
&lt;br /&gt;
=== Passing ===&lt;br /&gt;
The player with the highest score each week passes the test. If there is a tied score, the pass is retained to the following week.&lt;/div&gt;</summary>
		<author><name>Tryatris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Recognized_Puzzles&amp;diff=182721</id>
		<title>Recognized Puzzles</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Recognized_Puzzles&amp;diff=182721"/>
		<updated>2010-02-22T06:44:39Z</updated>

		<summary type="html">&lt;p&gt;Tryatris: Updating&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thus puzzles are used for various principles.&lt;br /&gt;
&lt;br /&gt;
'''Double-click on a map to zoom-in'''.&lt;br /&gt;
&lt;br /&gt;
=Empty Hand Puzzles=&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background:none&amp;quot;&lt;br /&gt;
|&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512 scrollwheel=nothing icon=&amp;quot;http://www.divineu.com/markers/marker.png&amp;quot; icons=&amp;quot;http://www.divineu.com/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9,Ball,Cir,Dot,DP,Pin,PP,bee,beetle,camel,cobra,drink,fire,fish,flower,GH,grape,plus,pyramid,sheep,star,tick&amp;quot;&amp;gt;&lt;br /&gt;
(camel)824,-3654,Meroe&lt;br /&gt;
(camel)4292,-633,Falcon Bay&lt;br /&gt;
(camel)592,-6170,Queen's Retreat&lt;br /&gt;
(camel)736,-761,Saqqarah&lt;br /&gt;
(camel)-2091,-480,Khmun&lt;br /&gt;
(camel)-1419,2769,Nomad's paradise&lt;br /&gt;
(camel)1418,1790,Shabbat Ab&lt;br /&gt;
(camel)1696,3716,Stillwater&lt;br /&gt;
(camel)3212,4375,Sinai&lt;br /&gt;
(camel)4286,7627,Pyramid Lake&lt;br /&gt;
(camel)1029,6956,Adn&lt;br /&gt;
(camel)-402,6576,Cat's Claw Ridge&lt;br /&gt;
(camel)-1683,6314,Heaven's Gate&lt;br /&gt;
(star)1161,6708,ZorbaTHut (1161,6708)&lt;br /&gt;
/Who\&lt;br /&gt;
ZorbaTHut (1161,6708)&lt;br /&gt;
/Where\&lt;br /&gt;
Adn&lt;br /&gt;
/When\&lt;br /&gt;
2010-02-22 02:12:20 ET&lt;br /&gt;
(star)985,6964,firegolem (985,6964)&lt;br /&gt;
/Who\&lt;br /&gt;
firegolem (985,6964)&lt;br /&gt;
/Where\&lt;br /&gt;
Adn&lt;br /&gt;
/When\&lt;br /&gt;
2010-02-15 02:09:06 ET&lt;br /&gt;
(star)2000,3658,Beladril (2000,3658)&lt;br /&gt;
/Who\&lt;br /&gt;
Beladril (2000,3658)&lt;br /&gt;
/Where\&lt;br /&gt;
Stillwater&lt;br /&gt;
/When\&lt;br /&gt;
2010-02-08 04:04:08 ET&lt;br /&gt;
(star)1407,1770,Sekhret (1407,1770)&lt;br /&gt;
/Who\&lt;br /&gt;
Sekhret (1407,1770)&lt;br /&gt;
/Where\&lt;br /&gt;
Shabbat Ab&lt;br /&gt;
/When\&lt;br /&gt;
2010-01-31 20:35:14 ET&lt;br /&gt;
(star)-1663,6298,manuekie (-1663,6298)&lt;br /&gt;
/Who\&lt;br /&gt;
manuekie (-1663,6298)&lt;br /&gt;
/Where\&lt;br /&gt;
Heaven's Gate&lt;br /&gt;
/When\&lt;br /&gt;
2010-01-25 02:43:38 ET&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+align=&amp;quot;bottom&amp;quot; |Showing 5 [[Principles of Thought|Empty Hand Puzzles]] recognized during the 60 days preceding this page update.&lt;br /&gt;
!Who and Where&lt;br /&gt;
!When&lt;br /&gt;
|-&lt;br /&gt;
|ZorbaTHut (1161,6708 - Adn)&lt;br /&gt;
|2010-02-22 02:12:20 ET&lt;br /&gt;
|-&lt;br /&gt;
|firegolem (985,6964 - Adn)&lt;br /&gt;
|2010-02-15 02:09:06 ET&lt;br /&gt;
|-&lt;br /&gt;
|Beladril (2000,3658 - Stillwater)&lt;br /&gt;
|2010-02-08 04:04:08 ET&lt;br /&gt;
|-&lt;br /&gt;
|Sekhret (1407,1770 - Shabbat Ab)&lt;br /&gt;
|2010-01-31 20:35:14 ET&lt;br /&gt;
|-&lt;br /&gt;
|manuekie (-1663,6298 - Heaven's Gate)&lt;br /&gt;
|2010-01-25 02:43:38 ET&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Pathmakers=&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background:none&amp;quot;&lt;br /&gt;
|&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512 scrollwheel=nothing icon=&amp;quot;http://www.divineu.com/markers/marker.png&amp;quot; icons=&amp;quot;http://www.divineu.com/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9,Ball,Cir,Dot,DP,Pin,PP,bee,beetle,camel,cobra,drink,fire,fish,flower,GH,grape,plus,pyramid,sheep,star,tick&amp;quot;&amp;gt;&lt;br /&gt;
(camel)824,-3654,Meroe&lt;br /&gt;
(camel)4292,-633,Falcon Bay&lt;br /&gt;
(camel)592,-6170,Queen's Retreat&lt;br /&gt;
(camel)736,-761,Saqqarah&lt;br /&gt;
(camel)-2091,-480,Khmun&lt;br /&gt;
(camel)-1419,2769,Nomad's paradise&lt;br /&gt;
(camel)1418,1790,Shabbat Ab&lt;br /&gt;
(camel)1696,3716,Stillwater&lt;br /&gt;
(camel)3212,4375,Sinai&lt;br /&gt;
(camel)4286,7627,Pyramid Lake&lt;br /&gt;
(camel)1029,6956,Adn&lt;br /&gt;
(camel)-402,6576,Cat's Claw Ridge&lt;br /&gt;
(camel)-1683,6314,Heaven's Gate&lt;br /&gt;
(star)1674,3706,BlueGrass (1674,3706)&lt;br /&gt;
/Who\&lt;br /&gt;
BlueGrass (1674,3706)&lt;br /&gt;
/Where\&lt;br /&gt;
Stillwater&lt;br /&gt;
/When\&lt;br /&gt;
2010-02-22 02:12:29 ET&lt;br /&gt;
(star)1478,1755,Ephemere (1478,1755)&lt;br /&gt;
/Who\&lt;br /&gt;
Ephemere (1478,1755)&lt;br /&gt;
/Where\&lt;br /&gt;
Shabbat Ab&lt;br /&gt;
/When\&lt;br /&gt;
2010-02-15 02:09:15 ET&lt;br /&gt;
(star)1475,1764,lulubelle (1475,1764)&lt;br /&gt;
/Who\&lt;br /&gt;
lulubelle (1475,1764)&lt;br /&gt;
/Where\&lt;br /&gt;
Shabbat Ab&lt;br /&gt;
/When\&lt;br /&gt;
2010-02-08 04:04:14 ET&lt;br /&gt;
(star)1475,1755,lilinou (1475,1755)&lt;br /&gt;
/Who\&lt;br /&gt;
lilinou (1475,1755)&lt;br /&gt;
/Where\&lt;br /&gt;
Shabbat Ab&lt;br /&gt;
/When\&lt;br /&gt;
2010-01-31 20:35:21 ET&lt;br /&gt;
(star)1463,2005,nourbese (1463,2005)&lt;br /&gt;
/Who\&lt;br /&gt;
nourbese (1463,2005)&lt;br /&gt;
/Where\&lt;br /&gt;
Shabbat Ab&lt;br /&gt;
/When\&lt;br /&gt;
2010-01-25 02:43:46 ET&lt;br /&gt;
(star)1376,1681,Lill (1376,1681)&lt;br /&gt;
/Who\&lt;br /&gt;
Lill (1376,1681)&lt;br /&gt;
/Where\&lt;br /&gt;
Shabbat Ab&lt;br /&gt;
/When\&lt;br /&gt;
2010-01-25 02:43:46 ET&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+align=&amp;quot;bottom&amp;quot; |Showing 6 [[Test of the Pathmaker|Pathmakers]] recognized during the 60 days preceding this page update.&lt;br /&gt;
!Who and Where&lt;br /&gt;
!When&lt;br /&gt;
|-&lt;br /&gt;
|BlueGrass (1674,3706 - Stillwater)&lt;br /&gt;
|2010-02-22 02:12:29 ET&lt;br /&gt;
|-&lt;br /&gt;
|Ephemere (1478,1755 - Shabbat Ab)&lt;br /&gt;
|2010-02-15 02:09:15 ET&lt;br /&gt;
|-&lt;br /&gt;
|lulubelle (1475,1764 - Shabbat Ab)&lt;br /&gt;
|2010-02-08 04:04:14 ET&lt;br /&gt;
|-&lt;br /&gt;
|lilinou (1475,1755 - Shabbat Ab)&lt;br /&gt;
|2010-01-31 20:35:21 ET&lt;br /&gt;
|-&lt;br /&gt;
|nourbese (1463,2005 - Shabbat Ab)&lt;br /&gt;
|2010-01-25 02:43:46 ET&lt;br /&gt;
|-&lt;br /&gt;
|Lill (1376,1681 - Shabbat Ab)&lt;br /&gt;
|2010-01-25 02:43:46 ET&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Veneries=&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background:none&amp;quot;&lt;br /&gt;
|&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512 scrollwheel=nothing icon=&amp;quot;http://www.divineu.com/markers/marker.png&amp;quot; icons=&amp;quot;http://www.divineu.com/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9,Ball,Cir,Dot,DP,Pin,PP,bee,beetle,camel,cobra,drink,fire,fish,flower,GH,grape,plus,pyramid,sheep,star,tick&amp;quot;&amp;gt;&lt;br /&gt;
(camel)824,-3654,Meroe&lt;br /&gt;
(camel)4292,-633,Falcon Bay&lt;br /&gt;
(camel)592,-6170,Queen's Retreat&lt;br /&gt;
(camel)736,-761,Saqqarah&lt;br /&gt;
(camel)-2091,-480,Khmun&lt;br /&gt;
(camel)-1419,2769,Nomad's paradise&lt;br /&gt;
(camel)1418,1790,Shabbat Ab&lt;br /&gt;
(camel)1696,3716,Stillwater&lt;br /&gt;
(camel)3212,4375,Sinai&lt;br /&gt;
(camel)4286,7627,Pyramid Lake&lt;br /&gt;
(camel)1029,6956,Adn&lt;br /&gt;
(camel)-402,6576,Cat's Claw Ridge&lt;br /&gt;
(camel)-1683,6314,Heaven's Gate&lt;br /&gt;
(star)1368,3912,Aghor (1368,3912)&lt;br /&gt;
/Who\&lt;br /&gt;
Aghor (1368,3912)&lt;br /&gt;
/Where\&lt;br /&gt;
Stillwater&lt;br /&gt;
/When\&lt;br /&gt;
2010-02-22 02:12:32 ET&lt;br /&gt;
(star)896,-3658,Tunnen (896,-3658)&lt;br /&gt;
/Who\&lt;br /&gt;
Tunnen (896,-3658)&lt;br /&gt;
/Where\&lt;br /&gt;
Meroe&lt;br /&gt;
/When\&lt;br /&gt;
2010-01-31 20:35:26 ET&lt;br /&gt;
(star)921,7189,Almelkehdes (921,7189)&lt;br /&gt;
/Who\&lt;br /&gt;
Almelkehdes (921,7189)&lt;br /&gt;
/Where\&lt;br /&gt;
Adn&lt;br /&gt;
/When\&lt;br /&gt;
2010-01-25 02:43:49 ET&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+align=&amp;quot;bottom&amp;quot; |Showing 3 [[Test of the Venery|Veneries]] recognized during the 60 days preceding this page update.&lt;br /&gt;
!Who and Where&lt;br /&gt;
!When&lt;br /&gt;
|-&lt;br /&gt;
|Aghor (1368,3912 - Stillwater)&lt;br /&gt;
|2010-02-22 02:12:32 ET&lt;br /&gt;
|-&lt;br /&gt;
|Tunnen (896,-3658 - Meroe)&lt;br /&gt;
|2010-01-31 20:35:26 ET&lt;br /&gt;
|-&lt;br /&gt;
|Almelkehdes (921,7189 - Adn)&lt;br /&gt;
|2010-01-25 02:43:49 ET&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bijous=&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background:none&amp;quot;&lt;br /&gt;
|&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512 scrollwheel=nothing icon=&amp;quot;http://www.divineu.com/markers/marker.png&amp;quot; icons=&amp;quot;http://www.divineu.com/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9,Ball,Cir,Dot,DP,Pin,PP,bee,beetle,camel,cobra,drink,fire,fish,flower,GH,grape,plus,pyramid,sheep,star,tick&amp;quot;&amp;gt;&lt;br /&gt;
(camel)824,-3654,Meroe&lt;br /&gt;
(camel)4292,-633,Falcon Bay&lt;br /&gt;
(camel)592,-6170,Queen's Retreat&lt;br /&gt;
(camel)736,-761,Saqqarah&lt;br /&gt;
(camel)-2091,-480,Khmun&lt;br /&gt;
(camel)-1419,2769,Nomad's paradise&lt;br /&gt;
(camel)1418,1790,Shabbat Ab&lt;br /&gt;
(camel)1696,3716,Stillwater&lt;br /&gt;
(camel)3212,4375,Sinai&lt;br /&gt;
(camel)4286,7627,Pyramid Lake&lt;br /&gt;
(camel)1029,6956,Adn&lt;br /&gt;
(camel)-402,6576,Cat's Claw Ridge&lt;br /&gt;
(camel)-1683,6314,Heaven's Gate&lt;br /&gt;
(star)781,-2967,kuupid (781,-2967)&lt;br /&gt;
/Who\&lt;br /&gt;
kuupid (781,-2967)&lt;br /&gt;
/Where\&lt;br /&gt;
Meroe&lt;br /&gt;
/When\&lt;br /&gt;
2010-02-22 02:12:13 ET&lt;br /&gt;
(star)-1425,2748,Salrilk (-1425,2748)&lt;br /&gt;
/Who\&lt;br /&gt;
Salrilk (-1425,2748)&lt;br /&gt;
/Where\&lt;br /&gt;
Nomad's paradise&lt;br /&gt;
/When\&lt;br /&gt;
2010-02-15 02:08:59 ET&lt;br /&gt;
(star)955,7675,Noreferti (955,7675)&lt;br /&gt;
/Who\&lt;br /&gt;
Noreferti (955,7675)&lt;br /&gt;
/Where\&lt;br /&gt;
Adn&lt;br /&gt;
/When\&lt;br /&gt;
2010-02-08 04:03:56 ET&lt;br /&gt;
(star)-420,6578,Zog (-420,6578)&lt;br /&gt;
/Who\&lt;br /&gt;
Zog (-420,6578)&lt;br /&gt;
/Where\&lt;br /&gt;
Cat's Claw Ridge&lt;br /&gt;
/When\&lt;br /&gt;
2010-01-31 20:35:08 ET&lt;br /&gt;
(star)1734,3712,Obol (1734,3712)&lt;br /&gt;
/Who\&lt;br /&gt;
Obol (1734,3712)&lt;br /&gt;
/Where\&lt;br /&gt;
Stillwater&lt;br /&gt;
/When\&lt;br /&gt;
2010-01-25 02:43:32 ET&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;8&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+align=&amp;quot;bottom&amp;quot; |Showing 5 [[Test of the Bijou|Bijous]] recognized during the 60 days preceding this page update.&lt;br /&gt;
!Who and Where&lt;br /&gt;
!When&lt;br /&gt;
|-&lt;br /&gt;
|kuupid (781,-2967 - Meroe)&lt;br /&gt;
|2010-02-22 02:12:13 ET&lt;br /&gt;
|-&lt;br /&gt;
|Salrilk (-1425,2748 - Nomad's paradise)&lt;br /&gt;
|2010-02-15 02:08:59 ET&lt;br /&gt;
|-&lt;br /&gt;
|Noreferti (955,7675 - Adn)&lt;br /&gt;
|2010-02-08 04:03:56 ET&lt;br /&gt;
|-&lt;br /&gt;
|Zog (-420,6578 - Cat's Claw Ridge)&lt;br /&gt;
|2010-01-31 20:35:08 ET&lt;br /&gt;
|-&lt;br /&gt;
|Obol (1734,3712 - Stillwater)&lt;br /&gt;
|2010-01-25 02:43:32 ET&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 The logs from System are used to generate this page, no need to update it by hand.&lt;br /&gt;
 Instead, update by cut'n'pasting the whole wiki code from [http://atitd.lespotos.net/tale4/analyze_thought.php this page] after weekly passes. Thanks. - [[User:Oujoule|Oujoule]]&lt;/div&gt;</summary>
		<author><name>Tryatris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Limestone&amp;diff=182588</id>
		<title>Limestone</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Limestone&amp;diff=182588"/>
		<updated>2010-02-21T23:07:20Z</updated>

		<summary type="html">&lt;p&gt;Tryatris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:ItemInfo|weight=1|bulk=1|image=Limestone.png|description=Dug from the ground and used to make lime.}} &lt;br /&gt;
&lt;br /&gt;
Limestone is a white sedimentary rock only available in certain regions of Egypt. It can be gathered with a [[Flint_Hammer|Flint Hammer]] and [[Flint_Chisel|Flint Chisel]] (producing one limestone per hit), or with a [[Heavy_Mallet|Heavy Mallet]] and a [[Lead_Chisel|Lead Chisel]] (producing three limestone per hit). Its main value is as a source of [[lime]]. Gathering limestone will give [[soda]] with a 25% chance. Flint chisels have a 5% chance of shattering on each pull. Flint hammers can also break so you may want to bring more than one. Lead chisels can &amp;quot;wear down to nothing&amp;quot; as well. Gathering limestone uses Endurance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&amp;gt; &lt;br /&gt;
(L) 270,6375, Limestone&lt;br /&gt;
Adn 270, 6375&lt;br /&gt;
(L) 1137,6970, Limestone&lt;br /&gt;
Adn 1137, 6970&lt;br /&gt;
(L) 1900,5615, Limestone&lt;br /&gt;
Adn 1900, 5615&lt;br /&gt;
(L) 377, 4937, Limestone&lt;br /&gt;
Adn 377, 4937&lt;br /&gt;
&lt;br /&gt;
(L) 4462,737, Limestone &lt;br /&gt;
Falcon Bay 4462, 737&lt;br /&gt;
(L) 4453,-746 Limestone&lt;br /&gt;
Falcon Bay 4453,-746&lt;br /&gt;
(L) 4349, -1128, Limestone&lt;br /&gt;
Falcon Bay 4349, -1128&lt;br /&gt;
(L) 3195, -2088, Limestone&lt;br /&gt;
Falcon Bay 3195, -2088&lt;br /&gt;
(L) 2849, -2188, Limestone&lt;br /&gt;
Falcon Bay 2849, -2188&lt;br /&gt;
(L) 3167, 332, Limestone&lt;br /&gt;
Falcon Bay 3167, 332&lt;br /&gt;
(L) 3219, -1486, Limestone&lt;br /&gt;
Falcon Bay 3219, -1486&lt;br /&gt;
(L)3170,360, Falcon Bay 3170, 360&lt;br /&gt;
&lt;br /&gt;
(L) -1657,6677, Limestone&lt;br /&gt;
Heaven's Gate -1657, 6677&lt;br /&gt;
(L) -2851, 7951, Limestone one spot top of land that looks like pyramid, need ferry to reach it&lt;br /&gt;
Heaven's Gate -2851, 7951&lt;br /&gt;
&lt;br /&gt;
(L) -178, -541, Limestone&lt;br /&gt;
Khmun -178, -541&lt;br /&gt;
(L) -940, -731, Limestone&lt;br /&gt;
Khmun -940, -731&lt;br /&gt;
(L) -1307, -2096, Limestone&lt;br /&gt;
Khmun -1307, -2096&lt;br /&gt;
(L) -1980,-1200, Limestone&lt;br /&gt;
Khmun -1980, -1200&lt;br /&gt;
(L) -2020,-2390, Limestone&lt;br /&gt;
Khmun -2020, -2390&lt;br /&gt;
(L) -1604,-896, Limestone&lt;br /&gt;
Khmun -1604, -896&lt;br /&gt;
(L) -2446, 297, Limestone&lt;br /&gt;
Khmun -2446, 297&lt;br /&gt;
&lt;br /&gt;
(L) -1235, 2718, Limestone&lt;br /&gt;
Nomad's Paradise -1235, 2718&lt;br /&gt;
(L) -1829, 3928, Limestone&lt;br /&gt;
Nomad's Paradise 1829, 3928&lt;br /&gt;
(L) -1732, 2000, Limestone&lt;br /&gt;
Nomad's Paradise -1732, 2000&lt;br /&gt;
(L) -1205, 3405, Limestone&lt;br /&gt;
Nomad's Paradise -1205, 3405&lt;br /&gt;
(L) -1205, 1910, Limestone&lt;br /&gt;
Nomad's Paradise -1205, 1910&lt;br /&gt;
(L) -1383, 1950, Limestone&lt;br /&gt;
Nomad's Paradise -1383, 1950&lt;br /&gt;
&lt;br /&gt;
(L) 4362,6478, Limestone&lt;br /&gt;
Pyramid Lake 4362, 6478&lt;br /&gt;
(L) 4134,6908, Limestone&lt;br /&gt;
Pyramid Lake 4134, 6908&lt;br /&gt;
(L) 2160,7140, Limestone&lt;br /&gt;
Pyramid Lake 2160, 7140&lt;br /&gt;
(L) 4368, 7745, Limestone&lt;br /&gt;
Pyramid Lake 4368, 7745&lt;br /&gt;
&lt;br /&gt;
(L) 1768, -835, Limestone &lt;br /&gt;
Saqqarah 1768, -835&lt;br /&gt;
(L) 2369, 758, Limestone &lt;br /&gt;
Saqqarah 2369, 758&lt;br /&gt;
(L) 913, 998, Limestone &lt;br /&gt;
Saqqarah 913, 998&lt;br /&gt;
(L) 400, 850, Limestone&lt;br /&gt;
Saqqarah 400, 850&lt;br /&gt;
(L) 2434,-1690 Limestone&lt;br /&gt;
Saqqarah 2434, -1690&lt;br /&gt;
(L) 1285 -465 Limestone&lt;br /&gt;
Saqqarah 1285 -465&lt;br /&gt;
&lt;br /&gt;
(L) 813, 1500, Limestone&lt;br /&gt;
Shabbat Ab 813, 1500&lt;br /&gt;
&lt;br /&gt;
(L) 3425,4259, Limestone&lt;br /&gt;
Sinai 3425, 4259&lt;br /&gt;
(L) 3987,3523, Limestone&lt;br /&gt;
Sinai 3987, 3523&lt;br /&gt;
(L) 4426, 3986, Limestone&lt;br /&gt;
Sinai 4426, 3986&lt;br /&gt;
(L) 3917, 2296, Limestone&lt;br /&gt;
Sinai 3917, 2296&lt;br /&gt;
&lt;br /&gt;
(L) 1000, -3000, Limestone&lt;br /&gt;
Meroe 1000, -3000&lt;br /&gt;
(L) 330, -3600, Limestone&lt;br /&gt;
Meroe 330, -3600&lt;br /&gt;
(L) -1970, -3230, Limestone&lt;br /&gt;
Meroe -1970, -3230&lt;br /&gt;
(L) 2551, -3042, Limestone&lt;br /&gt;
Meroe 2551, -3042&lt;br /&gt;
(L) 1362, -3912, Limestone&lt;br /&gt;
Meroe 1362, -3912&lt;br /&gt;
(L) 163, -3225, Limestone&lt;br /&gt;
Meroe 163, -3225&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(L) -178, -7021, Limestone, Queen's Retreat, -178, -7021&lt;br /&gt;
(L) 500, -6470, Limestone, Queen's Retreat, 500, -6470&lt;br /&gt;
(L) 1079, -7711, Limestone, Queen's Retreat, 1079, -7711&lt;br /&gt;
(L) 1801, -5015, Limestone, Queen's Retreat, 1801, -5015&lt;br /&gt;
(L) 277, -7955, Limestone, Queen's Retreat, 277, -7955&lt;br /&gt;
&lt;br /&gt;
(L) 1868, 3780, Limestone&lt;br /&gt;
Stillwater 1868, 3780&lt;br /&gt;
(L) 400, 4450, Limestone&lt;br /&gt;
Stillwater 400, 4450&lt;br /&gt;
(L) 1114, 3729, Limestone&lt;br /&gt;
Stillwater 1114, 3729 &lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
===Adn===&lt;br /&gt;
*Adn 270, 6375&lt;br /&gt;
*Adn 1137, 6970&lt;br /&gt;
&lt;br /&gt;
===Falcon Bay===&lt;br /&gt;
*Falcon Bay 4462, 737&lt;br /&gt;
*Falcon Bay 4483,-856&lt;br /&gt;
*Falcon Bay 4349, -1128&lt;br /&gt;
*Falcon Bay 3195, -2088&lt;br /&gt;
*Falcon Bay 2849, -2188&lt;br /&gt;
*Falcon Bay 3167, 332&lt;br /&gt;
*Falcon Bay 3219, -1486&lt;br /&gt;
&lt;br /&gt;
===Heaven's Gate===&lt;br /&gt;
*Heaven's Gate -1657, 6677&lt;br /&gt;
*Heaven's Gate -2668, 8150&lt;br /&gt;
*Heaven's Gate -2851, 7951 (need ferry)&lt;br /&gt;
&lt;br /&gt;
===Khmun===&lt;br /&gt;
*Khmun -178, -541&lt;br /&gt;
*Khmun -940, -731&lt;br /&gt;
*Khmun -1307, -2096&lt;br /&gt;
*Khmun -1980, -1200&lt;br /&gt;
*Khmun -2020, -2390&lt;br /&gt;
*Khmun -1604, -896&lt;br /&gt;
*Khmun -2446, 297&lt;br /&gt;
&lt;br /&gt;
===Nomad's Paradise===&lt;br /&gt;
*Nomad's Paradise -1829, 3928&lt;br /&gt;
*Nomad's Paradise -1732, 2000&lt;br /&gt;
*Nomad's Paradise -1205, 3405&lt;br /&gt;
*Nomad's Paradise -1205, 1910&lt;br /&gt;
*Nomad's Paradise -1240, 2713&lt;br /&gt;
*Nomad's Paradise -1383, 1950&lt;br /&gt;
&lt;br /&gt;
===Pyramid Lake===&lt;br /&gt;
*Pyramid Lake 4134, 6814&lt;br /&gt;
*Pyramid Lake 4362, 6478&lt;br /&gt;
*Pyramid Lake 2160, 7140&lt;br /&gt;
*Pyramid Lake 4368, 7745&lt;br /&gt;
&lt;br /&gt;
===Shabbat Ab===&lt;br /&gt;
*Shabbat Ab 813, 1500&lt;br /&gt;
&lt;br /&gt;
===Saqqarah===&lt;br /&gt;
*Saqqarah 913, 998&lt;br /&gt;
*Saqqarah 1294, -467&lt;br /&gt;
*Saqqarah 1768, -835&lt;br /&gt;
*Saqqarah 2369, 758&lt;br /&gt;
*Saqqarah 2434, -1690&lt;br /&gt;
&lt;br /&gt;
===Sinai===&lt;br /&gt;
*Sinai 3425, 4259&lt;br /&gt;
*Sinai 3987, 3523&lt;br /&gt;
*Sinai 4426, 3986&lt;br /&gt;
*Sinai 3917, 2296&lt;br /&gt;
&lt;br /&gt;
===Meroe===&lt;br /&gt;
*Meroe 1000, 3000&lt;br /&gt;
*Meroe 1010, -3665 (small patch)&lt;br /&gt;
*Meroe 330, -3600&lt;br /&gt;
*Meroe 2551, -3042&lt;br /&gt;
*Meroe 1362, -3912&lt;br /&gt;
*Meroe 163, -3225&lt;br /&gt;
&lt;br /&gt;
===Queen's Retreat===&lt;br /&gt;
*-178, -7021&lt;br /&gt;
*500, -6470&lt;br /&gt;
*1079, -7711&lt;br /&gt;
*1801, -5015&lt;br /&gt;
*277, -7955&lt;br /&gt;
*2888, -6835&lt;br /&gt;
&lt;br /&gt;
===Stillwater===&lt;br /&gt;
*Stillwater 1868, 3780&lt;br /&gt;
*Stillwater 1114, 3729&lt;br /&gt;
*Stillwater 400, 4450&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Tryatris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Shrine_of_Conflict&amp;diff=181916</id>
		<title>Shrine of Conflict</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Shrine_of_Conflict&amp;diff=181916"/>
		<updated>2010-02-20T22:19:18Z</updated>

		<summary type="html">&lt;p&gt;Tryatris: /* Conflict Shrine Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:BuildingInfo|image=Shrine_of_Conflict.png|size=N/A|where=[[where::Small Construction Site]]|description=For transportation to the Spirit Arena.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Used to access the Wepwawet Spirit Arena for various competitive games.  It is meant as a community project.&lt;br /&gt;
&lt;br /&gt;
==To Build ==&lt;br /&gt;
''' Built in a [[Small Construction Site]] once the skill [[Conflict Shrine Construction]] has been learned.&amp;lt;br&amp;gt; '' Skill tuition is 1 [[Oyster Shell Marble]] '' '''&lt;br /&gt;
*7000 [[Boards]]&lt;br /&gt;
*7000 [[Bricks]]&lt;br /&gt;
*700 [[Limestone]] &lt;br /&gt;
*70 [[Glass Rods]]&lt;br /&gt;
*70 [[Iron Bars]]&lt;br /&gt;
*70 [[Silver]]&lt;br /&gt;
*70 [[Cut Stone]]&lt;br /&gt;
*70 [[Linen]]&lt;br /&gt;
*70 [[Canvas]]&lt;br /&gt;
*70 [[Candle]]&lt;br /&gt;
*7 [[Oyster Shell Marble]]&lt;br /&gt;
*7 [[Medium Topaz]]&lt;br /&gt;
*7 [[Medium Ruby]]&lt;br /&gt;
*7 [[Medium Diamond]]&lt;br /&gt;
*7 [[Medium Sapphire]]&lt;br /&gt;
*7 [[Medium Emerald]]&lt;br /&gt;
*7 [[Medium Quartz]]	&lt;br /&gt;
&lt;br /&gt;
= Arena Games =&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; style=&amp;quot;background-color:wheat;&amp;quot;&lt;br /&gt;
| [[Image:Conflict.jpg]] ||''' '' A long time ago, our ancestors knew of a discipline known as 'Conflict'. '' '''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
-----------------------&amp;lt;br&amp;gt;&lt;br /&gt;
In this discipline, players would challenge each other to battles of skill and strategy. The winners would be rewarded with powers over their fellow man, and increased status within the community.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Recently, it appears that knowledge of these games has been rediscovered within the ancient Arenas on the spiritual plane of Wepawet. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Below is a repository of our knowledge of the ancient games of conflict, and more recent knowledge on the modern variations as found in the Arenas.&amp;lt;br&amp;gt;&lt;br /&gt;
------------------------&lt;br /&gt;
|}&lt;br /&gt;
= The Games =&lt;br /&gt;
&amp;lt;b&amp;gt;[[Shrine_of_Conflict/Reflection | Reflection]]&amp;lt;/b&amp;gt; : Challenge your opponent to a game of spacial awareness... Who'll make the last move?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;[[Shrine_of_Conflict/Telepathy | Telepathy ('Tug')]]&amp;lt;/b&amp;gt; : A game of bluffing and deception - decide how to best trick your opponent into spending his points first, or surprise him with a show of force.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;[[Shrine_of_Conflict/Hekets_Rake | Haket's Rake]]&amp;lt;/b&amp;gt; : A game of strategy - outthink and outmaneuver your opponent!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;[[Shrine_of_Conflict/Zhadu | Zhadu]]&amp;lt;/b&amp;gt; : Challenge your opponent to a strategic board game - but watch your flanks...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;[[Shrine_of_Conflict/Yokir | Yokir]]&amp;lt;/b&amp;gt; : Take part in a three-way card game of strategy and a big dose of luck.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;[[Shrine_of_Conflict/Sevenblade | Sevenblade]]&amp;lt;/b&amp;gt; : Use deadly weapons in a game of bluffing!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;[[Shrine_of_Conflict/Kanivan_Tak | Kanivan Tak]]&amp;lt;/b&amp;gt; : Checkers, but better!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;[[Shrine_of_Conflict/Witagog | Witagog]]&amp;lt;/b&amp;gt; : Breed an army of deadly beetles and go to war!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;[[Shrine_of_Conflict/Rite_Of_Command | Rite of Command]]&amp;lt;/b&amp;gt; : Array your troops and weapons to defeat your opponent!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conflict Shrine Locations=&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(W) 1210,4131&lt;br /&gt;
Stillwater 1210,4131&lt;br /&gt;
&lt;br /&gt;
(W) 1017,4019&lt;br /&gt;
Stillwater 1017,4019&lt;br /&gt;
&lt;br /&gt;
(S) 1382,1743&lt;br /&gt;
Shabbat Ab 1382,1743&lt;br /&gt;
&lt;br /&gt;
(S) 1987,-843&lt;br /&gt;
Saqqarah 1987,-843&lt;br /&gt;
&lt;br /&gt;
(S) 654,-796&lt;br /&gt;
Saqqarah 654,-796&lt;br /&gt;
&lt;br /&gt;
(S) 891,-815&lt;br /&gt;
Saqqarah 891,-815&lt;br /&gt;
&lt;br /&gt;
(A) 980,7645&lt;br /&gt;
Adn 980,7645&lt;br /&gt;
&lt;br /&gt;
(A) 922, 5941&lt;br /&gt;
Adn 922, 5941 at Hathor's Bowl&lt;br /&gt;
&lt;br /&gt;
(A) 941, 6597&lt;br /&gt;
Adn 941, 6597&lt;br /&gt;
&lt;br /&gt;
(M) 885,-3669&lt;br /&gt;
Meroe 885,-3669 east of cs over bridge&lt;br /&gt;
&lt;br /&gt;
(N) -1424,2808&lt;br /&gt;
Nomad's Paradise -1424,2808&lt;br /&gt;
&lt;br /&gt;
(S) 1358,3432&lt;br /&gt;
Stillwater 1358,3432&lt;br /&gt;
&lt;br /&gt;
(P) 4261,7644&lt;br /&gt;
Pyramid Lake 4261,7644&lt;br /&gt;
&lt;br /&gt;
(S) 3221,4356&lt;br /&gt;
Sinai 3221,4356&lt;br /&gt;
&lt;br /&gt;
(Q) 758,-7550&lt;br /&gt;
Queen's Retreat 758, -7550&lt;br /&gt;
&lt;br /&gt;
(Q) 330, -6152&lt;br /&gt;
Queen's Retreat 330, -6152&lt;br /&gt;
&lt;br /&gt;
(Q) 850, -5980&lt;br /&gt;
Queen's Retreat 850, -5980&lt;br /&gt;
&lt;br /&gt;
(Q) 759, -7751&lt;br /&gt;
Queen's Retreat 759, 7751&lt;br /&gt;
&lt;br /&gt;
(F) 4310, -560&lt;br /&gt;
Falcon's Bay 4310, -560&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</summary>
		<author><name>Tryatris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Find_A_Mentor/Mines&amp;diff=181624</id>
		<title>Guilds/Find A Mentor/Mines</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Find_A_Mentor/Mines&amp;diff=181624"/>
		<updated>2010-02-20T05:26:56Z</updated>

		<summary type="html">&lt;p&gt;Tryatris: Fixed loc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Guilds/Find A Mentor | Back to main page]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=1&lt;br /&gt;
! Metal !! Gem !! Coords !! Region !! Repairs !! Pull# !! Time/Date Last Updated!! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Copper || Quartz || 1067, 2399 || Stillwater || 2 || ? || 2/15/2010 || Technically in SW, but right on the northern border of Shabbat Ab, take the road from Uthought&lt;br /&gt;
|-&lt;br /&gt;
| Iron || Quartz || 981, 1899 || Shabbat Ab || 2 || 0 || 2:08AM (-5GMT) 2/12/2010 || NW of UWorship, on border of sand&lt;br /&gt;
|-&lt;br /&gt;
| Zinc || Ruby || 368, 2230 || Shabbat Ab || 0 || 5 || ? || New&lt;br /&gt;
|-&lt;br /&gt;
| Tin || Quartz || 1745, 2660 || Stillwater || 0 || ? || ? || ECA'd Added 2/15/2010, Thanks Barney!&lt;br /&gt;
|-&lt;br /&gt;
| Titanium || Quartz || 303, -2320 || Saqqarah || 0 || ? || ? || ECA'd Added 2/16/2010, Thanks Barney!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;B&amp;gt;ATTENTION:&amp;lt;/b&amp;gt; There is a warehouse beside the guild house (usable by Associates). Please check in there for ore before you use the mines.  We are trying to keep the [[Mines#Repair_Cost | repair costs]] down to a minimum and Elders with [[Ore Extraction | Ore Extraction]] 5 will occassionally use their skill (plus [[Mines#Increasing_your_yield:_the_mining_memory_game | memory game]]) to get the maximum yield (10 ore per pull) and take it to the warehouse.  Its a win win. You don't have to run all the way out to the mine and the mine repair costs stay low.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap zoom=1 width=410 height=512&amp;gt;&lt;br /&gt;
(Z) 360,2230, Zinc/Ruby 360, 2230&lt;br /&gt;
(I) 981, 1899, Iron/Quartz 989, 1908&lt;br /&gt;
(C) 1067, 2399, Copper/Quartz 1067, 2399&lt;br /&gt;
(T) 1745, 2660, Tin/Quartz 1745, 2660&lt;br /&gt;
(T) 303, -2320, Titanium/Quartz 303, -2320&lt;br /&gt;
(E)1430, 2353, Expedition Travel 1430, 2353&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tryatris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Find_A_Mentor/Mines&amp;diff=180671</id>
		<title>Guilds/Find A Mentor/Mines</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Find_A_Mentor/Mines&amp;diff=180671"/>
		<updated>2010-02-15T07:18:25Z</updated>

		<summary type="html">&lt;p&gt;Tryatris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Guilds/Find A Mentor | Back to main page]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=1&lt;br /&gt;
! Metal !! Gem !! Coords !! Region !! Repairs !! Pull# !! Repair/Pull Time !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Copper || Quartz || 1067, 2399 || Stillwater || 2 || ? || 2/15/2010 || Technically in SW, but right on the northern border of Shabbat Ab, take the road from Uthought&lt;br /&gt;
|-&lt;br /&gt;
| Iron || Quartz || 981, 1899 || Shabbat Ab || 2 || 0 || 2:08AM (-5GMT) 2/12/2010 || NW of UWorship, on border of sand&lt;br /&gt;
|-&lt;br /&gt;
| Zinc || Ruby || 360, 2230 || Shabbat Ab || 0 || 5 || ? || New&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;B&amp;gt;ATTENTION:&amp;lt;/b&amp;gt; There is a warehouse beside the guild house (usable by Associates). Please check in there for ore before you use the mines.  We are trying to keep the [[Mines#Repair_Cost | repair costs]] down to a minimum and Elders with [[Ore Extraction | Ore Extraction]] 5 will occassionally use their skill (plus [[Mines#Increasing_your_yield:_the_mining_memory_game | memory game]]) to get the maximum yield (10 ore per pull) and take it to the warehouse.  Its a win win. You don't have to run all the way out to the mine and the mine repair costs stay low.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap zoom=1 width=410 height=512&amp;gt;&lt;br /&gt;
(Z) 360,2230, Zinc/Ruby 360, 2230&lt;br /&gt;
(I) 981, 1899, Iron/Quartz 989, 1908&lt;br /&gt;
(C) 1067, 2399, Copper/Quartz 1067, 2399&lt;br /&gt;
(E)1430, 2353, Expedition Travel 1430, 2353&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tryatris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Kitchen&amp;diff=180169</id>
		<title>Kitchen</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Kitchen&amp;diff=180169"/>
		<updated>2010-02-13T20:31:11Z</updated>

		<summary type="html">&lt;p&gt;Tryatris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:BuildingInfo|size=15x15|image=Kitchen.jpg|where=[[where::Compound]]&lt;br /&gt;
|description=For cooking and other activities.&lt;br /&gt;
}}&lt;br /&gt;
The kitchen is a [[building]] that allows the processing of various food products. When upgraded with an [[Iron Cookpot|iron cookpot]], it can be used to cook meals using [[Recipes]] in a kitchen. &lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
This building becomes available after you learn the [[requires::cooking]] skill.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
* 20 [[requires::Boards]]&lt;br /&gt;
* 32 [[requires::Bricks]]&lt;br /&gt;
* 20 [[requires::Firebricks]]&lt;br /&gt;
* 1 [[requires::Clay Mortars]]&lt;br /&gt;
* 20 [[requires::Firebricks]]&lt;br /&gt;
&lt;br /&gt;
'''Upgrade:''' Install an [[requires::Iron Cookpot]]&lt;br /&gt;
&lt;br /&gt;
Built in a [[compound]]. Uses 15x15 cells.&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
==== Basic ====&lt;br /&gt;
* Convert 10 [[Flax Seeds]] to 1 [[produces::Oil]].&lt;br /&gt;
* Crush [[Cabbage]] into [[produces::Cabbage Juice]].&lt;br /&gt;
* Grate [[Carrots]] into [[produces::Carrot Juice]].&lt;br /&gt;
* Separate [[Coconuts]] into [[produces::Coconut Water]] and [[produces::Coconut Meat]] ('''[[Stat Timers|Timer]]:''' Strength)&lt;br /&gt;
* Create [[produces::Essential Extract]] from 1 [[carrot seed]], 100 [[carrots]], 100 [[cabbage]].&lt;br /&gt;
* Create [[Wheat Extract]] from 20,000 [[wheat]].&lt;br /&gt;
* Crush [[Eggs|Egg]] Shells&lt;br /&gt;
* Create [[produces::Fertility]] &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== With an [[Iron Cookpot]] ====&lt;br /&gt;
* Cooking [[Recipes]]&lt;br /&gt;
* Melt 2 [[Beeswax]] into 1 [[produces::Candle]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==== With the [[Advanced Horticulture]] Technology ====&lt;br /&gt;
Create [[Fertilization|Advanced Fertilizers]] for [[Sea Lilies]] as listed below&lt;br /&gt;
* [[produces::Black Syrup Fertilizer]] from 1 [[Flower Fertilizer]] and 1 [[Khefre's Essence]]&lt;br /&gt;
* [[produces::Harvest Elixir]] from 320 [[Flower Fertilizer]] and 1 [[Camels Mane Mushroom]]&lt;br /&gt;
* [[produces::Liquid Sun Fertilizer]] from 180 [[Flower Fertilizer]] and 1 [[Scorpion's Brood Mushroom]]&lt;br /&gt;
* [[produces::Sticky Sun Fertilizer]] from 49 [[Flower Fertilizer]] and 1 [[Cobra Skin]]&lt;br /&gt;
* [[produces::Dawn of Ra Fertilizer]] from 5 [[Flower Fertilizer]] and 1 [[Maat's Compound Extract]]&lt;br /&gt;
* [[produces::Geb's Bounty Fertilizer]] from 1 [[Flower Fertilizer]], 2 [[Compost]] and 1 [[Geb's Tears]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== With the [[Ambrosia Brewing]] Technology ====&lt;br /&gt;
* Create an [[produces::Ambrosia]] &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==== With [[Aromatics]] ====&lt;br /&gt;
* Create a [[produces::Simple Perfume]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== With [[Environmental Reclamation]] Technology ====&lt;br /&gt;
* Create a [[produces::Breath of Isis]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== With ?? ====&lt;br /&gt;
* Create [[Sheep Suplement]] from 200 [[Onions]], 200 [[Leeks]] and 200 [[Garlic]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
&lt;br /&gt;
{{Languages}}&lt;/div&gt;</summary>
		<author><name>Tryatris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Find_A_Mentor/Mines&amp;diff=180048</id>
		<title>Guilds/Find A Mentor/Mines</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Find_A_Mentor/Mines&amp;diff=180048"/>
		<updated>2010-02-13T04:44:46Z</updated>

		<summary type="html">&lt;p&gt;Tryatris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Guilds/Find A Mentor | Back to main page]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=1&lt;br /&gt;
! Metal !! Gem !! Coords !! Region !! Repairs !! Pull# !! Repair/Pull Time !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Copper || Quartz || 1067, 2399 || Stillwater || 1 || ? || 2/12/2010 || Technically in SW, but right on the northern border of Shabbat Ab, take the road from Uthought&lt;br /&gt;
|-&lt;br /&gt;
| Iron || Quartz || 981, 1899 || Shabbat Ab || 2 || 0 || 2:08AM (-5GMT) 2/12/2010 || NW of UWorship, on border of sand&lt;br /&gt;
|-&lt;br /&gt;
| Zinc || Ruby || 360, 2230 || Shabbat Ab || 0 || 5 || ? || New&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;B&amp;gt;ATTENTION:&amp;lt;/b&amp;gt; There is a warehouse beside the guild house (usable by Associates). Please check in there for ore before you use the mines.  We are trying to keep the [[Mines#Repair_Cost | repair costs]] down to a minimum and Elders with [[Ore Extraction | Ore Extraction]] 5 will occassionally use their skill (plus [[Mines#Increasing_your_yield:_the_mining_memory_game | memory game]]) to get the maximum yield (10 ore per pull) and take it to the warehouse.  Its a win win. You don't have to run all the way out to the mine and the mine repair costs stay low.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap zoom=1 width=410 height=512&amp;gt;&lt;br /&gt;
(Z) 360,2230, Zinc/Ruby 360, 2230&lt;br /&gt;
(I) 981, 1899, Iron/Quartz 989, 1908&lt;br /&gt;
(C) 1067, 2399, Copper/Quartz 1067, 2399&lt;br /&gt;
(E)1430, 2353, Expedition Travel 1430, 2353&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tryatris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Shabbat_Ab_Hardwood_Obelisk_Queue&amp;diff=179507</id>
		<title>Shabbat Ab Hardwood Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Shabbat_Ab_Hardwood_Obelisk_Queue&amp;diff=179507"/>
		<updated>2010-02-11T05:00:07Z</updated>

		<summary type="html">&lt;p&gt;Tryatris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hardwood Obelisk&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;3&amp;quot; cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!Cubits&lt;br /&gt;
!Name&lt;br /&gt;
!width=&amp;quot;20%&amp;quot; | Est. Build Date&lt;br /&gt;
!Have Materials Ready Now?&lt;br /&gt;
! Complete?&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|Ephemere&lt;br /&gt;
| -&lt;br /&gt;
|Have mats&lt;br /&gt;
| Passed&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|lilinou&lt;br /&gt;
| -&lt;br /&gt;
| Yes&lt;br /&gt;
| Passed&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|Bacheaven&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Passed&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| Eaglior&lt;br /&gt;
| Built on 08 April&lt;br /&gt;
| Yes&lt;br /&gt;
| Passed&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|Shunkaha&lt;br /&gt;
| Built on April 20, 3:30 PM GMT&lt;br /&gt;
| -&lt;br /&gt;
| Passed&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|Larynth&lt;br /&gt;
| Built May 3rd&lt;br /&gt;
| Yes&lt;br /&gt;
| Passed&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| Karriellyn&lt;br /&gt;
| Built Year 2, Akhet II-18, 12:12PM)&lt;br /&gt;
| Yes&lt;br /&gt;
| Passed&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| Inkoaten&lt;br /&gt;
| Built Year 2, Akhet IV-21, 11:25AM&amp;lt;br&amp;gt;Sat 6 June 2009 11:05AM UTC&lt;br /&gt;
| Yes&lt;br /&gt;
| Passed&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| Yes&lt;br /&gt;
| Passed&lt;br /&gt;
|  -&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| frezik&lt;br /&gt;
| Built Year 3, Peret I-23, 10:52AM&amp;lt;br&amp;gt;Sun Nov 1 2009 6:25AM UTC&lt;br /&gt;
| Yes&lt;br /&gt;
| Passed&lt;br /&gt;
|  -&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| Phalkar&lt;br /&gt;
| Built Nov 12 14:30 GMT&lt;br /&gt;
| Yes&lt;br /&gt;
| ?&lt;br /&gt;
|  -&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| Frouvlox&lt;br /&gt;
| Built Year 3, Shemu I-28, 10:45AM&amp;lt;br&amp;gt; Dec 18 2009 23:19&lt;br /&gt;
| Yes&lt;br /&gt;
| Passed&lt;br /&gt;
|  -&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| Tryatris&lt;br /&gt;
| Built Year 4, Akhet II-26, 5:58PM&amp;lt;br&amp;gt; Feb 10 2010 23:45 EST&lt;br /&gt;
| Yes&lt;br /&gt;
| Waiting&lt;br /&gt;
|  -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tryatris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Hardwood_Obelisk&amp;diff=178856</id>
		<title>Hardwood Obelisk</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Hardwood_Obelisk&amp;diff=178856"/>
		<updated>2010-02-08T01:07:03Z</updated>

		<summary type="html">&lt;p&gt;Tryatris: /* Material Requirements by Size */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:BuildingInfo|image=PinkBox.png|size=n/a|where=[[where::Small Construction Site]]|description=Fourth obelisk type}}&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
This building becomes available when you learn the [[Obelisk Construction 4]]* tech. You must also have started the [[Test of the Obelisk]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Note that this tech CANNOT be taught. You must learn it from the University.&lt;br /&gt;
&lt;br /&gt;
== Time Required To Hold Power ==&lt;br /&gt;
Once built your obelisk must be the tallest in the region for a number of days without anyone building a larger one in order to pass the test.&lt;br /&gt;
&lt;br /&gt;
28 Egyptian days = 9 days, 8 hours Teppy time&lt;br /&gt;
&lt;br /&gt;
==Material Requirements by Size==&lt;br /&gt;
Built in a [[Small Construction Site]].&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height !! [[requires::Treated Boards|Black, Rot-proof Boards]] !! [[Treated Boards|Soft, Termite-resistant Boards]] !! [[requires::Nails]] !! [[requires::Tar]] !! [[requires::Beeswax]] !! [[requires::Steel Sheeting]] !! [[requires::Candle]]s&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  7|| 63|| 63|| 16|| 7|| 154|| 7||21&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  8|| 80|| 80|| 19|| 8|| 177|| 9||24&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  9|| 99|| 99|| 21|| 9|| 200|| 10||27&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 10|| 120 || 120 || 24 || 11 || 224 || 12 || 30&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 11|| 143 || 143 || 27 || 12 || 248 || 13 || 33&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 13|| 195 || 195 || 34 || 14 || 297 || 16 || 39&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 15|| 255 || 255 || 40 || 17 || 347 || 19 || 45&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 18|| 360 || 360 || 51 || 21 || 424 || 24 || 54&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 20|| 440 || 440 || 59 || 24 || 477 || 28 || 60&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 30|| 960|| 960|| 102|| 39|| 758|| 48||90&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 31|| 1023|| 1023|| 107|| 40|| 788|| 50||93&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| n (drop fractions)|| n^2+2n|| n^2+2n|| n^2/21+2*n|| n^2/98+n|| n^2/7+21*n|| n^2/50+n||3*n&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:Obelisks]]&lt;/div&gt;</summary>
		<author><name>Tryatris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Hardwood_Obelisk&amp;diff=178855</id>
		<title>Hardwood Obelisk</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Hardwood_Obelisk&amp;diff=178855"/>
		<updated>2010-02-08T01:05:46Z</updated>

		<summary type="html">&lt;p&gt;Tryatris: /* Material Requirements by Size */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:BuildingInfo|image=PinkBox.png|size=n/a|where=[[where::Small Construction Site]]|description=Fourth obelisk type}}&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
This building becomes available when you learn the [[Obelisk Construction 4]]* tech. You must also have started the [[Test of the Obelisk]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Note that this tech CANNOT be taught. You must learn it from the University.&lt;br /&gt;
&lt;br /&gt;
== Time Required To Hold Power ==&lt;br /&gt;
Once built your obelisk must be the tallest in the region for a number of days without anyone building a larger one in order to pass the test.&lt;br /&gt;
&lt;br /&gt;
28 Egyptian days = 9 days, 8 hours Teppy time&lt;br /&gt;
&lt;br /&gt;
==Material Requirements by Size==&lt;br /&gt;
Built in a [[Small Construction Site]].&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height !! [[requires::Treated Boards|Black, Rot-proof Boards]] !! [[Treated Boards|Soft, Termite-resistant Boards]] !! [[requires::Nails]] !! [[requires::Tar]] !! [[requires::Beeswax]] !! [[requires::Steel Sheeting]] !! [[requires::Candle]]s&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  7|| 63|| 63|| 16|| 7|| 154|| 7||21&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  8|| 80|| 80|| 19|| 8|| 177|| 9||24&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  9|| 99|| 99|| 21|| 9|| 200|| 10||27&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 10|| 120 || 120 || 24 || 11 || 224 || 12 || 30&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 11|| 143 || 143 || 27 || 12 || 248 || 13 || 33&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 13|| 195 || 195 || 34 || 14 || 297 || 16 || 39&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 15|| 255 || 255 || 40 || 17 || 347 || 19 || 45&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 18|| 360 || 360 || 51 || 21 || 424 || 24 || 54&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 20|| 440 || 440 || 59 || 24 || 477 || 28 || 60&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 30|| 960|| 960|| 102|| 39|| 758|| 48||90&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 31|| 1023|| 1023|| 107|| 40|| 788|| 50||93&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| n (drop fractions)|| n^2+2n|| n^2+2n|| n^21+2*n|| n^2/98+n|| n^2/7+21*n|| n^2/49+n||3*n&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:Obelisks]]&lt;/div&gt;</summary>
		<author><name>Tryatris</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Hardwood_Obelisk&amp;diff=178808</id>
		<title>Hardwood Obelisk</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Hardwood_Obelisk&amp;diff=178808"/>
		<updated>2010-02-07T22:16:09Z</updated>

		<summary type="html">&lt;p&gt;Tryatris: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:BuildingInfo|image=PinkBox.png|size=n/a|where=[[where::Small Construction Site]]|description=Fourth obelisk type}}&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
This building becomes available when you learn the [[Obelisk Construction 4]]* tech. You must also have started the [[Test of the Obelisk]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Note that this tech CANNOT be taught. You must learn it from the University.&lt;br /&gt;
&lt;br /&gt;
== Time Required To Hold Power ==&lt;br /&gt;
Once built your obelisk must be the tallest in the region for a number of days without anyone building a larger one in order to pass the test.&lt;br /&gt;
&lt;br /&gt;
28 Egyptian days = 9 days, 8 hours Teppy time&lt;br /&gt;
&lt;br /&gt;
==Material Requirements by Size==&lt;br /&gt;
Built in a [[Small Construction Site]].&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height !! [[requires::Treated Boards|Black, Rot-proof Boards]] !! [[Treated Boards|Soft, Termite-resistant Boards]] !! [[requires::Nails]] !! [[requires::Tar]] !! [[requires::Beeswax]] !! [[requires::Steel Sheeting]] !! [[requires::Candle]]s&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  7|| 63|| 63|| 16|| 7|| 154|| 7||21&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  8|| 80|| 80|| 19|| 8|| 177|| 9||24&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  9|| 99|| 99|| 21|| 9|| 200|| 10||27&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 10|| 120 || 120 || 24 || 11 || 224 || 12 || 30&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 11|| 143 || 143 || 27 || 12 || 248 || 13 || 33&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 13|| 195 || 195 || 34 || 14 || 297 || 16 || 39&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 15|| 255 || 255 || 40 || 17 || 347 || 19 || 45&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 18|| 360 || 360 || 51 || 21 || 424 || 24 || 54&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 20|| 440 || 440 || 59 || 24 || 477 || 28 || 60&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 30|| 960|| 960|| 102|| 39|| 758|| 48||90&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| 31|| 1023|| 1023|| 107|| 40|| 788|| 50||93&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
| n|| n^2+2n|| n^2+2n|| 2*n^2/49+23/10*n-3|| n^2/98+n|| n^2/7+21*n|| n^2/49+n-1||3*n&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:Obelisks]]&lt;/div&gt;</summary>
		<author><name>Tryatris</name></author>
	</entry>
</feed>