<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://www.atitd.org/wiki/t4w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Xyrrus</id>
	<title>A Tale in the Desert - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://www.atitd.org/wiki/t4w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Xyrrus"/>
	<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/tale4/Special:Contributions/Xyrrus"/>
	<updated>2026-06-01T02:26:22Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Khmun_Obelisk_Queue&amp;diff=30187</id>
		<title>Khmun Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Khmun_Obelisk_Queue&amp;diff=30187"/>
		<updated>2009-01-13T05:29:04Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Obelisk Queue-By Zezima ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is the queue for the initial obelisk rush in Khmun. Since we aren't totally sure of anything required yet, this page will not initially list the height required -- simply the position in line.&lt;br /&gt;
&lt;br /&gt;
I've added a column for size of the obelisk.  Please make an additional note detailing the offending player(s) if you get jumped so that we can keep track of players violating the queue.  -Shulpan&lt;br /&gt;
&lt;br /&gt;
'''You must be ready to build within 15 minutes of your turn''' in the queue, or you get jumped. Keeping track of the queue is your responsibility, but it'd be real neighborly of you to notify the next person when you pass. Make a note after your name on this page to let people know you've passed, just to help keep things organized.&lt;br /&gt;
Please do NOT jump the queue we ALL lose.&lt;br /&gt;
&lt;br /&gt;
== '''Here is the list:''' ==&lt;br /&gt;
{| border=&amp;quot;3&amp;quot;  cellpadding=&amp;quot;20&amp;quot; cellspacing=&amp;quot;0&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Status&lt;br /&gt;
!Ready?&lt;br /&gt;
!Size?&lt;br /&gt;
!Complete?&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
|Jingle&lt;br /&gt;
|Built&lt;br /&gt;
|Yes&lt;br /&gt;
|50&lt;br /&gt;
|Yes&lt;br /&gt;
|passed Akhet II-27&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Belfalas&lt;br /&gt;
|Built&lt;br /&gt;
|Yes&lt;br /&gt;
|66&lt;br /&gt;
|Yes&lt;br /&gt;
|passed&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|proserpina&lt;br /&gt;
|Built&lt;br /&gt;
|Yes&lt;br /&gt;
|67&lt;br /&gt;
|Yes&lt;br /&gt;
|passed&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Panahasi&lt;br /&gt;
|Waiting&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|No&lt;br /&gt;
|on vacation?&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Nelander&lt;br /&gt;
|Waiting&lt;br /&gt;
|Yes&lt;br /&gt;
|?&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Tekayfotuwan&lt;br /&gt;
|Waiting&lt;br /&gt;
|Yes&lt;br /&gt;
|?&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Bunnita&lt;br /&gt;
|Waiting&lt;br /&gt;
|Yes&lt;br /&gt;
|?&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Raff&lt;br /&gt;
|Waiting&lt;br /&gt;
|Yes&lt;br /&gt;
|?&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Sonny&lt;br /&gt;
|Waiting&lt;br /&gt;
|Yes&lt;br /&gt;
|?&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Zowch&lt;br /&gt;
|Waiting&lt;br /&gt;
|Yes&lt;br /&gt;
|?&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Terg&lt;br /&gt;
|Waiting&lt;br /&gt;
|Yes&lt;br /&gt;
|?&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Kiera&lt;br /&gt;
|Waiting&lt;br /&gt;
|Yes&lt;br /&gt;
|?&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Keydra&lt;br /&gt;
|Waiting&lt;br /&gt;
|Yes&lt;br /&gt;
|?&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Gabrielnight&lt;br /&gt;
|Waiting&lt;br /&gt;
|Yes&lt;br /&gt;
|?&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|argo&lt;br /&gt;
|Waiting&lt;br /&gt;
|Yes&lt;br /&gt;
|?&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Sissue&lt;br /&gt;
|Waiting&lt;br /&gt;
|Yes&lt;br /&gt;
|?&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|Shulpan&lt;br /&gt;
|Waiting&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Tartham&lt;br /&gt;
|Waiting&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Styxx&lt;br /&gt;
|Waiting&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Pageot&lt;br /&gt;
|Waiting&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|Anqetamunet&lt;br /&gt;
|Waiting&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|No&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
Contact a member of the Khmunity ingame to be added to the list.&lt;br /&gt;
&lt;br /&gt;
Thanks.&lt;br /&gt;
&lt;br /&gt;
[http://www.atitd.org/wiki/tale4/Guilds/Khmunity Khmunity]&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Mine&amp;diff=28518</id>
		<title>Mine</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Mine&amp;diff=28518"/>
		<updated>2009-01-11T02:33:46Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mines are constructed on ore veins to extract [[Iron Ore|Iron]], [[Copper Ore|Copper]], and [[Tin Ore|Tin]], as well as various [[Gems]]. Ore veins are discovered using the [[Dowsing]] skill with a [[Dowsing Rod]]. Working the mine will produce ore upon success, and occasionally yield a gem of a set type.&lt;br /&gt;
&lt;br /&gt;
As not all methods of ore extraction are completely resolved, there is more information and theories on the [[Talk:Mine|discussion]] page.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
*50 [[Boards]]&lt;br /&gt;
*75 [[Bricks]]&lt;br /&gt;
*20 [[Leather]]&lt;br /&gt;
*4 [[Pulley]]&lt;br /&gt;
*10 [[Rope]]&lt;br /&gt;
&lt;br /&gt;
== Repair Cost ==&lt;br /&gt;
*Each repair lasts approximately 1000 pulls on average&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Repair Level  !! Boards !! Bricks !! Water in jugs !! Leather !! Slate !! Rope&lt;br /&gt;
|- &lt;br /&gt;
| 1  &lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|- &lt;br /&gt;
| 2  &lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|- &lt;br /&gt;
| 3  &lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 4&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 5&lt;br /&gt;
| 8&lt;br /&gt;
| 3&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 7&lt;br /&gt;
| 12&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 9&lt;br /&gt;
| 16&lt;br /&gt;
| 3&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 11&lt;br /&gt;
| 21&lt;br /&gt;
| 3&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 13&lt;br /&gt;
| 27&lt;br /&gt;
| 3&lt;br /&gt;
| 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation ==&lt;br /&gt;
&lt;br /&gt;
To work a mine, you must learn the skill [[Ore Extraction]] from the School of Architecture. To further increase your yield per mining attempt, you may learn the second level of ore extraction (7 tin ore, 7 copper ore, 7 iron ore). Each mine type has a different method of operation in order to properly identify which crystal to pick in order to get the ore out. If you correctly identify the crystal, you'll get some base amount of ore (e.g. iron gives you 3 ore, copper gives 3, tin gives 1, etc).&lt;br /&gt;
&lt;br /&gt;
===Aluminum===&lt;br /&gt;
The best way I can describe it is that you want the most emissive crystal, the most... luminescent.&lt;br /&gt;
&lt;br /&gt;
===Copper===&lt;br /&gt;
Copper ore is extracted by clicking on the crystal with the highest color saturation (i.e. the &amp;quot;least gray&amp;quot;). Success yields 3 at extraction levels 1 and 2.&lt;br /&gt;
&lt;br /&gt;
'''Memory Game for 4 per pull:'''  Just as with Iron, once you get one correct, follow one behind on the most saturated.&lt;br /&gt;
&lt;br /&gt;
=== Gold ===&lt;br /&gt;
At evry round there is a yellowish crystal. At odd round pick the yellowish one. At even round, check which one is yellow and pick is &amp;quot;linked&amp;quot; one. For examples, these are the rules working for the mine i have access, maybe rules are different for each mine(method confirmed, and each mine is different):&lt;br /&gt;
# Top Left -&amp;gt; Bottom Left&lt;br /&gt;
# Bottom Left -&amp;gt; Back Bottom&lt;br /&gt;
# Middle -&amp;gt; Back Top&lt;br /&gt;
# Back Bottom -&amp;gt; Middle&lt;br /&gt;
# Back Top -&amp;gt; Top Right&lt;br /&gt;
# Bottom Right -&amp;gt; Top Left&lt;br /&gt;
# Top Right -&amp;gt; Bottom Right&lt;br /&gt;
&lt;br /&gt;
===Iron===&lt;br /&gt;
To extract iron ore, click on the mismatched color crystal. Success yields 3 at Ore Extraction levels 1 and 2. &lt;br /&gt;
&lt;br /&gt;
'''Memory Game for 4 per pull:'''  By clicking on where the odd gem was one turn later. (Requires OE 2)~Zreyas&lt;br /&gt;
&lt;br /&gt;
'''Memory Game for 5 per pull:'''  By clicking on where the odd gem was two turns later. (Requires OE 3)~BillHicks&lt;br /&gt;
&lt;br /&gt;
===Lead===&lt;br /&gt;
Figure out which crystal has gone the longest without being the odd crystal out, and click that one.  When you find that crystal, keep clicking it until it is the odd crystal out.  As long as you keep clicking the crystal that hasn't been the odd-one out for the longest time, you will build a chain up to 7 ore per pull at Ore Extraction 2.&lt;br /&gt;
&lt;br /&gt;
This method is undoubtably the best, but it can be frustrating if you don't have good memory.  In that case, try clicking on crystals until you find one that yields ore, and keep clicking on it until it doesn't, and repeat.  If you have noticed a crystal change color recently, then it won't be the right crystal.  [[User:JulianJaynes|JulianJaynes]] 15:28, 9 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
Also worth noting, with OE 1 my max yield has been seven.  Does OE 2 buy you anything with lead? [[User:JulianJaynes|JulianJaynes]] 15:28, 9 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
===Lithium===&lt;br /&gt;
Lithium appears visually as the &amp;quot;six crystals of one color, one of another color&amp;quot; system most commonly seen in iron mines.  However, the simplest way to mine it ignores the visual appearance entirely.  Simply mine each crystal once until one of them gives you 1 ore instead of 0.  As soon as that happens, keep mining that crystal, and it will count up 1 ore each time until it gives 7 per iteration (due to the increasing sequence length of the memory game).  At some point, the pattern breaks, it drops to 0, and at that point you cycle through the other six crystals until you find the one that gives 1 ore again.  Rinse, repeat.  For more advanced mining, you can usually predict what crystal is the new ore crystal, by which crystal was &amp;quot;lit&amp;quot; right before the pattern broke.  If that doesn't work, try the first crystal that was lit after the pattern broke.  That works about 95% of the time, but it requires dramatically more attention and only saves about 1-2 mining attempts per cycle.&lt;br /&gt;
&lt;br /&gt;
: Is there a way to predict when the pattern will break? --[[User:Xyrrus|Xyrrus]] 21:33, 10 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
===Magnesium===&lt;br /&gt;
Click the blue crystal, or one with greatest blue component.&lt;br /&gt;
&lt;br /&gt;
===Silver===&lt;br /&gt;
Similar to copper: rate the crystals in order of saturation and pick the second from most saturated crystal. Using the memory-game to increase yield works in the same way as tin to provide up to a 7-silver yield (depending on length of sequence being repeated). The result of mining is &amp;quot;silver&amp;quot;, and not &amp;quot;silver ore&amp;quot;. I.e. it's ready to use and does not need smelting.&lt;br /&gt;
&lt;br /&gt;
===Strontium===&lt;br /&gt;
Each mine has a different circuit, click on crystals in that order. one crystal can be present in the circuit multiple times. I have seen circuit with 7 to 10 crystals. Yield come from 1 to 7, then stays at 7. Color doesn't seem to matter in any fashion.&lt;br /&gt;
&lt;br /&gt;
===Tin===&lt;br /&gt;
The correct crystal is usually most colors of green, red and yellow and grey even the washed colors (careful though they shades look similar). Also described as &amp;quot;Most brownish&amp;quot;. Also described as lowest blue in the RGB palette or Highest green in the RGB palette. All of these interpretations give the right result. The exact answer isn't quite known.&amp;lt;br&amp;gt;  &lt;br /&gt;
Using colour cop program lowest blue on rgb scale is working reliably. Most obvious colours are brown orange red but very dark blue is sometimes the answer which can throw off the pattern unless checking with something other than sight alone.&lt;br /&gt;
Possible to sustain 7 ore per pull using memory game- have not tried higher.&amp;lt;br&amp;gt;&lt;br /&gt;
See [[Talk:Mine|discussion]] for more discussion (and history of the memory effect on mines).&lt;br /&gt;
&lt;br /&gt;
===Titanium===&lt;br /&gt;
At OE2 You must click the crystal that has remained the same for 3 or 4 turns. For each consecutive successful pull the titanium output increases by one because of the increased-yield effect of the increasing sequence length. I hope that makes sense. ~ [[User:cory0210|Cory0210]]&lt;br /&gt;
&lt;br /&gt;
===Tungsten===&lt;br /&gt;
Click on the odd one out, there are 3 pairs and a crystal that doesn't have an equal pair.&lt;br /&gt;
&lt;br /&gt;
===Zinc===&lt;br /&gt;
Active crystal appears to be the lightest/whitest&lt;br /&gt;
 &lt;br /&gt;
I haven't found that the lightest/whitest works, i got a very low success rate using that method. I had much better results going for the 'strongest' colour, similar to copper mining, for example if there is a particularly vibrant purple colour this usually works to obtain ore. However there seem to be a lot of these 'vibrant' colours so i found it hard to tell which one is the right one, my success rate was still only around 60% so i may well have the wrong idea.&lt;br /&gt;
&lt;br /&gt;
*From my testing it appears to me that Zinc is the odd saturation out. If you have 6 cyrstals that are vibrant and 1 that is dull, the correct is the dull one. If you have 6 that are dull and one that is vibrant, the correct is the vibrant one. -Kiya&lt;br /&gt;
&lt;br /&gt;
*Ive been mining Zinc while getting diamonds and i confirm that the most dark or with the most odd saturation (similar to copper) gives me zinc ore. -Zezima&lt;br /&gt;
&lt;br /&gt;
== Increasing your yield: the mining memory game==&lt;br /&gt;
&lt;br /&gt;
If you continually click on the correct crystal, you'll always get the base amount. If however you remember what's gone before and start clicking on the crystal that came up *previously*, then you'll get extra ore yield for as long as you can keep up the correct sequence. For example, if you perform a run consistently working the from a history of 3 crystal ago, then each pull will give you 4 extra ore. As soon as you hit an error in your sequence (because you guessed the wrong crystal) then the run stops and you need to restart your memory.  It's easiest with iron where the correct crystal is most obvious, but the technique has been tested ([[User:Nicodemus|Nicodemus]]) with copper, iron and tin.&lt;br /&gt;
&lt;br /&gt;
As an example: label each crystal with a number. If it's the first crystal that's correct then write down &amp;quot;1&amp;quot; in your sequence. If it's the second crystal, write down &amp;quot;2&amp;quot;, etc. When you've got the desired history length (e.g. 3 numbers written down), then keep writing down the correct crystal, but don't click on it. Instead, click on the crystal 3 back in your history. So, if a mine is giving a sequence of 1, 2, 3, 4, 5, 6, then select the first 3 crystals as normal (and you'll get 1 ore each time if this is tin) by clicking 1, then clicking 2, then clicking 3. On the next pull you start using your history instead of the current correct crystal and select 1 and then 2. Both of those pulls will say &amp;quot;no ore&amp;quot; because you haven't yet hit the correct sequence, but from then on (when you select 3, 4, 5, 6, etc) you'll get 4 ore every time so long as you keep the sequence correct (i.e. as long as you click on the correct crystal 3 pulls ago). The bonus pull seems to vary. With tin (i.e. a base pull of 1 ore), then you get a bonus ore per run-length of your sequence. That means that a sequence of 2 will give 3 ore. A sequence of 3 will give 4 ore, etc. For copper and iron I've only ever got a bonus of 1 no matter the length of the sequence. Whereas for tin and silver you can get up to a pull of 7. The 7 sequence appears to be the limit.&lt;br /&gt;
&lt;br /&gt;
Note that if you're just mining normally and a sequence comes up &amp;quot;naturally&amp;quot; (e.g. the same crystal is correct 3 pulls in a row), then on the third pull you'll get the sequence bonus.&lt;br /&gt;
&lt;br /&gt;
==Saturation, Colour==&lt;br /&gt;
&lt;br /&gt;
Some mines require you to determine which crystal has the most saturation, or the second-most saturation (e.g. silver). Some ask you to pick &amp;quot;the most blue&amp;quot;. Sometimes it's not easy to tell which one this is (especially if you have colour blindness!). The most important thing to do is to turn off the &amp;quot;time-of-day&amp;quot; lighting, since it really makes things harder to differentiate. If you've done that and you still can't tell, then try using some magnifying software that shows you colours. For example, on the Mac(confirmed : works on windows), you can run &amp;quot;Pixie&amp;quot; (a developer toolkit application) that magnifies a portion of the screen and provides information about where the cursor is pointing. If you enable the Pixie preferences &amp;quot;Float window&amp;quot; and &amp;quot;Show colour values&amp;quot;, then you can easily wave the mouse over the crystals to quickly see which crystal is correct. Note that &amp;quot;most blue&amp;quot; would be the highest &amp;quot;B&amp;quot; value in the R/G/B section, whereas &amp;quot;most saturated&amp;quot; would be the highest &amp;quot;S&amp;quot; value in the H/S/B section of the information. &lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/The_River_Garden&amp;diff=28319</id>
		<title>Guilds/The River Garden</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/The_River_Garden&amp;diff=28319"/>
		<updated>2009-01-10T20:36:40Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ore Map==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512 icons=&amp;quot;http://www.darkumber.com/markers/marker{label}.png&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
// Garai's vein&lt;br /&gt;
(C)-1928, -1409, Coper ore - Khmun - Garai has a mine&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// vax lead mines&lt;br /&gt;
(L)-964, 835&lt;br /&gt;
&lt;br /&gt;
// UThought Iron&lt;br /&gt;
(I)-2271, 29, Iron ore - Khmun&lt;br /&gt;
(I)-2282, 38, Iron ore - Khmun&lt;br /&gt;
(I)-2298, 52, Iron ore - Khmun&lt;br /&gt;
(I)-2301, 62, Iron ore - Khmun&lt;br /&gt;
(I)-2314, 79, Iron ore - Khmun&lt;br /&gt;
(I)-2319, 97, Iron ore - Khmun&lt;br /&gt;
(I)-2318, 116, Iron ore - Khmun&lt;br /&gt;
(I)-2319, 129, Iron ore - Khmun&lt;br /&gt;
(I)-2319, 144, Iron ore - Khmun&lt;br /&gt;
(I)-2317, 159, Iron ore - Khmun&lt;br /&gt;
(I)-2316, 166, Iron ore - Khmun&lt;br /&gt;
(I)-2310, 183, Iron ore - Khmun&lt;br /&gt;
(I)-2304, 194, Iron ore - Khmun&lt;br /&gt;
(I)-2296, 204, Iron ore - Khmun&lt;br /&gt;
(I)-2284, 221, Iron ore - Khmun&lt;br /&gt;
(I)-2274, 234, Iron ore - Khmun&lt;br /&gt;
(I)-2265, 245, Iron ore - Khmun&lt;br /&gt;
(I)-2248, 258, Iron ore - Khmun&lt;br /&gt;
(I)-2235, 264, Iron ore - Khmun&lt;br /&gt;
(I)-2224, 272, Iron ore - Khmun&lt;br /&gt;
(I)-2204, 284, Iron ore - Khmun&lt;br /&gt;
(I)-2184, 295, Iron ore - Khmun&lt;br /&gt;
(I)-2176, 297, Iron ore - Khmun&lt;br /&gt;
(I)-2153, 303, Iron ore - Khmun&lt;br /&gt;
(I)-2135, 311, Iron ore - Khmun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(T)-2131, 326, Tin ore - Khmun - Owned by Khmun Cooperative &lt;br /&gt;
(T)-2122, 323, Tin ore - Khmun - Owned by Khmun Cooperative &lt;br /&gt;
(T)-2139, 323, Tin ore - Khmun - Owned by Khmun Cooperative &lt;br /&gt;
&lt;br /&gt;
(I)-2113, 321, Iron ore - Khmun&lt;br /&gt;
(I)-2105, 324, Iron ore - Khmun&lt;br /&gt;
&lt;br /&gt;
// SThought copper vein&lt;br /&gt;
(C)-1980, -152, Copper ore - Khmun&lt;br /&gt;
(C)-1970, -165, Copper ore - Khmun&lt;br /&gt;
(C)-1961, -181, Copper ore - Khmun&lt;br /&gt;
(C)-1951, -197, Copper ore - Khmun&lt;br /&gt;
(C)-1942, -214, Copper ore - Khmun&lt;br /&gt;
(C)-1930, -236, Copper ore - Khmun&lt;br /&gt;
(C)-1925, -253, Copper ore - Khmun&lt;br /&gt;
(C)-1919, -271, Copper ore - Khmun&lt;br /&gt;
(C)-1915, -286, Copper ore - Khmun&lt;br /&gt;
(C)-1911, -314, Copper ore - Khmun&lt;br /&gt;
(C)-1910, -335, Copper ore - Khmun&lt;br /&gt;
(C)-1993, -137, Copper ore - Khmun&lt;br /&gt;
(C)-2008, -123, Copper ore - Khmun&lt;br /&gt;
(C)-2022, -110, Copper ore - Khmun&lt;br /&gt;
(C)-2032, -101, Copper ore - Khmun&lt;br /&gt;
(C)-2042, -92, Copper ore - Khmun&lt;br /&gt;
(C)-2050, -87, Copper ore - Khmun&lt;br /&gt;
(C)-2070, -71, Copper ore - Khmun&lt;br /&gt;
(C)-2081, -62, Copper ore - Khmun&lt;br /&gt;
(C)-2093, -55, Copper ore - Khmun&lt;br /&gt;
(C)-2115, -42, Copper ore - Khmun&lt;br /&gt;
(C)-2142, -28, Copper ore - Khmun&lt;br /&gt;
(C)-2157, -20, Copper ore - Khmun&lt;br /&gt;
(C)-2178, -8, Copper ore - Khmun&lt;br /&gt;
(C)-2189, -2, Copper ore - Khmun&lt;br /&gt;
(C)-2216, 8, Copper ore - Khmun&lt;br /&gt;
(C)-2238, 16, Copper ore - Khmun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// Hobart's Zinc&lt;br /&gt;
(Z) -2218, -398&lt;br /&gt;
(Z) -2209, -404&lt;br /&gt;
(Z) -2188, -409&lt;br /&gt;
(Z) -2230, -391&lt;br /&gt;
(Z) -2245, -375&lt;br /&gt;
(Z) -2245, -358&lt;br /&gt;
(Z) -2245, -324&lt;br /&gt;
(Z) -2177, -410&lt;br /&gt;
(Z) -2163, -412&lt;br /&gt;
(Z) -2148, -405&lt;br /&gt;
(Z) -2112, -368&lt;br /&gt;
(Z) -2115, -376&lt;br /&gt;
(Z) -2129, -390&lt;br /&gt;
(Z) -2109, -335&lt;br /&gt;
(Z) -2109, -347&lt;br /&gt;
(Z) -2153, -279&lt;br /&gt;
(Z) -2130, -293&lt;br /&gt;
(Z) -2122, -300&lt;br /&gt;
(Z) -2113, -315&lt;br /&gt;
(Z) -2235, -305&lt;br /&gt;
(Z) -2225, -293&lt;br /&gt;
(Z) -2213, -282&lt;br /&gt;
(Z) -2188, -274&lt;br /&gt;
(Z) -2176, -274&lt;br /&gt;
(Z) -2153, -279&lt;br /&gt;
&lt;br /&gt;
(L) -2177, -338&lt;br /&gt;
(L) -2177, -346&lt;br /&gt;
(L) -2184, -342&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(L) -2071, -230&lt;br /&gt;
(L) -2080, -242&lt;br /&gt;
(L) -2086, -251&lt;br /&gt;
(L) -2067, -253&lt;br /&gt;
(L) -2091, -233&lt;br /&gt;
// Vein next to Slate's compound&lt;br /&gt;
(C)-2202, 849, Coper ore - Khmun&lt;br /&gt;
(C)-2192, 874, Coper ore - Khmun&lt;br /&gt;
(C)-2181, 897, Coper ore - Khmun&lt;br /&gt;
(C)-2163, 929, Coper ore - Khmun&lt;br /&gt;
(C)-2155, 942, Coper ore - Khmun&lt;br /&gt;
(C)-2146, 954, Coper ore - Khmun&lt;br /&gt;
(C)-2129, 977, Coper ore - Khmun&lt;br /&gt;
(C)-2119, 991, Coper ore - Khmun&lt;br /&gt;
(C)-2115, 999, Coper ore - Khmun&lt;br /&gt;
&lt;br /&gt;
// ULead copper vein&lt;br /&gt;
&lt;br /&gt;
(C)-2527, -509, Coper ore - Khmun&lt;br /&gt;
(C)-2529, -496, Coper ore - Khmun&lt;br /&gt;
(C)-2535, -471, Coper ore - Khmun&lt;br /&gt;
(C)-2541, -454, Coper ore - Khmun&lt;br /&gt;
(C)-2546, -439, Coper ore - Khmun&lt;br /&gt;
(C)-2552, -423, Coper ore - Khmun&lt;br /&gt;
(C)-2562, -406, Coper ore - Khmun&lt;br /&gt;
(C)-2571, -388, Coper ore - Khmun&lt;br /&gt;
(C)-2581, -369, Coper ore - Khmun&lt;br /&gt;
(C)-2588, -356, Coper ore - Khmun&lt;br /&gt;
(C)-2604, -334, Coper ore - Khmun&lt;br /&gt;
(C)-2614, -322, Coper ore - Khmun&lt;br /&gt;
(C)-2624, -309, Coper ore - Khmun&lt;br /&gt;
(C)-2646, -288, Coper ore - Khmun&lt;br /&gt;
(C)-2658, -277, Coper ore - Khmun&lt;br /&gt;
(C)-2668, -270, Coper ore - Khmun&lt;br /&gt;
(C)-2688, -257, Coper ore - Khmun&lt;br /&gt;
(C)-2696, -253, Coper ore - Khmun&lt;br /&gt;
(C)-2707, -247, Coper ore - Khmun&lt;br /&gt;
(C)-2722, -240, Coper ore - Khmun&lt;br /&gt;
(C)-2736, -236, Coper ore - Khmun&lt;br /&gt;
(C)-2751, -228, Coper ore - Khmun&lt;br /&gt;
(C)-2760, -227, Coper ore - Khmun&lt;br /&gt;
(C)-2787, -224, Coper ore - Khmun&lt;br /&gt;
(C)-2807, -221, Coper ore - Khmun&lt;br /&gt;
(C)-2822, -221, Coper ore - Khmun&lt;br /&gt;
(C)-2838, -221, Coper ore - Khmun&lt;br /&gt;
(C)-2854, -224, Coper ore - Khmun&lt;br /&gt;
&lt;br /&gt;
(C)-2474, -335, Coper ore - Khmun&lt;br /&gt;
(C)-2539, -314, Coper ore - Khmun&lt;br /&gt;
(C)-2528, -315, Coper ore - Khmun&lt;br /&gt;
(C)-2510, -318, Coper ore - Khmun&lt;br /&gt;
(C)-2503, -320, Coper ore - Khmun&lt;br /&gt;
(C)-2494, -324, Coper ore - Khmun&lt;br /&gt;
(C)-2485, -329, Coper ore - Khmun&lt;br /&gt;
(C)-2453, -354, Coper ore - Khmun&lt;br /&gt;
(C)-2446, -362, Coper ore - Khmun&lt;br /&gt;
(C)-2430, -388, Coper ore - Khmun&lt;br /&gt;
(C)-2424, -401, Coper ore - Khmun&lt;br /&gt;
(C)-2421, -413, Coper ore - Khmun&lt;br /&gt;
(C)-2413, -432, Coper ore - Khmun  - Styxx&lt;br /&gt;
(C)-2411, -444, Coper ore - Khmun  - The River Garden&lt;br /&gt;
(C)-2410, -459, Coper ore - Khmun  - Vax owned&lt;br /&gt;
(C)-2409, -467, Coper ore - Khmun  - Khmunity&lt;br /&gt;
(C)-2410, -476, Coper ore - Khmun  - Sphinx de&lt;br /&gt;
(C)-2410, -486, Coper ore - Khmun  - Khmunity&lt;br /&gt;
(C)-2410, -495, Coper ore - Khmun  - Khmunity&lt;br /&gt;
(C)-2412, -505, Coper ore - Khmun  - Styxx&lt;br /&gt;
(C)-2412, -522, Coper ore - Khmun  - Jingle&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// Random point&lt;br /&gt;
(C)-671, 173, Copper Ore- Khmun&lt;br /&gt;
&lt;br /&gt;
(C)-1553, -132, Copper Ore- Khmun&lt;br /&gt;
(C)-1545, -129, Copper Ore- Khmun&lt;br /&gt;
(C)-1527, -118, Copper Ore- Khmun&lt;br /&gt;
(C)-1518, -111, Copper Ore- Khmun&lt;br /&gt;
(C)-1500, -102, Copper Ore- Khmun&lt;br /&gt;
(C)-1513, -110, Copper Ore- Khmun - Zoltec mine location&lt;br /&gt;
(C)-1493, -99, Copper Ore- Khmun&lt;br /&gt;
(C)-1472, -85, Copper Ore- Khmun&lt;br /&gt;
(C)-1463, -80, Copper Ore- Khmun&lt;br /&gt;
(C)-1455, -75, Copper Ore- Khmun&lt;br /&gt;
(C)-1441, -68, Copper Ore- Khmun&lt;br /&gt;
(C)-1427, -60, Copper Ore- Khmun&lt;br /&gt;
(C)-1413, -52, Copper Ore- Khmun&lt;br /&gt;
(C)-2402, 1157, Copper Ore- Khmun - Mine owned by  CLan of Tahp-Ra-Mahn&lt;br /&gt;
(C)-2404, 1154, Copper Ore- Khmun&lt;br /&gt;
(C)-2410, 1151, Copper Ore- Khmun&lt;br /&gt;
(C)-2416, 1151, Copper Ore- Khmun&lt;br /&gt;
(C)-2419, 1149, Copper Ore- Khmun&lt;br /&gt;
(C)-2431, 1146, Copper Ore- Khmun&lt;br /&gt;
(C)-2438, 1143, Copper Ore- Khmun&lt;br /&gt;
(C)-2443, 1140, Copper Ore- Khmun&lt;br /&gt;
(C)-2448, 1136, Copper Ore- Khmun&lt;br /&gt;
(C)-2457, 1130, Copper Ore- Khmun&lt;br /&gt;
(C)-2465, 1125, Copper Ore- Khmun&lt;br /&gt;
(C)-2472, 1120, Copper Ore- Khmun&lt;br /&gt;
(C)-2479, 1114, Copper Ore- Khmun&lt;br /&gt;
&lt;br /&gt;
(C)-2274, 1140, Coper ore - Khmun&lt;br /&gt;
(C)-2297, 1149, Coper ore - Khmun&lt;br /&gt;
(C)-2336, 1157, Coper ore - Khmun&lt;br /&gt;
(C)-2360, 1159, Coper ore - Khmun&lt;br /&gt;
(C)-2218, 1106, Coper ore - Khmun&lt;br /&gt;
(C)-2244, 1124, Coper ore - Khmun&lt;br /&gt;
(C)-2152, 1055, Coper ore - Khmun&lt;br /&gt;
(C)-2180, 1081, Coper ore - Khmun&lt;br /&gt;
(C)-2134, 1036, Coper ore - Khmun&lt;br /&gt;
(C)-2143, 1045, Coper ore - Khmun&lt;br /&gt;
(C)-2119, 1025, Coper ore - Khmun&lt;br /&gt;
(C)-2128, 1031, Coper ore - Khmun&lt;br /&gt;
(C)-2113, 1002, Coper ore - Khmun&lt;br /&gt;
(C)-2502, -692, Copper ore - Khmun - Owned by Lake of Dreams&lt;br /&gt;
(C)-2503, -703, Copper ore - Khmun - Owned by Khmun Cooperative Mines&lt;br /&gt;
(T)-2503, -716, Tin ore - Khmun - Owned by Telocrec'ca&lt;br /&gt;
(T)-2511, -716, Tin ore - Khmun - Owned by Khmun Cooperative Mines&lt;br /&gt;
(T)-2100, 1014, Tin ore - Khmun&lt;br /&gt;
(T)-2101, 1025, Tin ore - Khmun&lt;br /&gt;
(T)-2113, 1021, Tin ore - Khmun&lt;br /&gt;
(T)-2117, 1014, Tin ore - Khmun&lt;br /&gt;
(T)-2115, 1004, Tin ore - Khmun&lt;br /&gt;
(T)-2494, -712, Tin ore - Khmun - Owned by Lake of Dreams&lt;br /&gt;
(T)-2491, -705, Tin ore - Khmun&lt;br /&gt;
&lt;br /&gt;
(S)-2392, 188, Strontium - Owned by Gumby&lt;br /&gt;
(S)-2367, 163, Strontium - Owned by Gumby&lt;br /&gt;
(S)-2392, 138, Strontium - Owned by Gumby&lt;br /&gt;
(S)-2417, 163, Strontium - Owned by Gumby&lt;br /&gt;
&lt;br /&gt;
(I)-1179, -28, Iron ore - Khmun&lt;br /&gt;
(I)-1194, -36, Iron ore - Khmun&lt;br /&gt;
(I)-1209, -45, Iron ore - Khmun&lt;br /&gt;
(I)-1223, -53, Iron ore - Khmun&lt;br /&gt;
(I)-1238, -61, Iron ore - Khmun&lt;br /&gt;
(I)-1252, -69, Iron ore - Khmun&lt;br /&gt;
(I)-1266, -76, Iron ore - Khmun&lt;br /&gt;
(I)-1279, -76, Iron ore - Khmun&lt;br /&gt;
(I)-1294, -80, Iron ore - Khmun&lt;br /&gt;
(I)-1305, -91, Iron ore - Khmun&lt;br /&gt;
(I)-1318, -102, Iron ore - Khmun&lt;br /&gt;
(I)-1334, -107, Iron ore - Khmun&lt;br /&gt;
(I)-1349, -113, Iron ore - Khmun&lt;br /&gt;
(I)-1365, -118, Iron ore - Khmun&lt;br /&gt;
(I)-1377, -129, Iron ore - Khmun&lt;br /&gt;
(I)-1389, -141, Iron ore - Khmun&lt;br /&gt;
(I)-1404, -146, Iron ore - Khmun&lt;br /&gt;
(I)-1470, -182, Iron ore - Khmun&lt;br /&gt;
(I)-1419. -150, Iron ore - Khmun&lt;br /&gt;
(I)-1428, -164, Iron ore - Khmun&lt;br /&gt;
(I)-1455, -164, Iron ore - Khmun&lt;br /&gt;
(I)-1455, -171, Iron ore - Khmun&lt;br /&gt;
(I)-1510, -201, Iron ore - Khmun&lt;br /&gt;
(I)-1531, -215, Iron ore - Khmun&lt;br /&gt;
(I)-1563, -222, Iron ore - Khmun&lt;br /&gt;
(I)-1586, -230, Iron ore - Khmun - Terg's accidental mine&lt;br /&gt;
(I)-1615, -240, Iron ore - Khmun&lt;br /&gt;
(I)-1654, -269, Iron ore - Khmun&lt;br /&gt;
(I)-1674, -301, Iron ore - Khmun&lt;br /&gt;
(I)-1689, -328, Iron ore - Khmun&lt;br /&gt;
(I)-1705, -354, Iron ore - Khmun&lt;br /&gt;
(I)-1722, -381, Iron ore - Khmun&lt;br /&gt;
(I)-1738, -407, Iron ore - Khmun&lt;br /&gt;
(I)-1753, -427, Iron ore - Khmun&lt;br /&gt;
(I)-1763, -453, Iron ore - Khmun&lt;br /&gt;
(I)-1774, -480, Iron ore - Khmun&lt;br /&gt;
(I)-1784, -504, Iron ore - Khmun&lt;br /&gt;
(I)-1794, -521, Iron ore - Khmun&lt;br /&gt;
(I)-1802, -537, Iron ore - Khmun&lt;br /&gt;
(I)-1810, -544, Iron ore - Khmun&lt;br /&gt;
(I)-1817, -556, Iron ore - Khmun&lt;br /&gt;
(I)-1817, -558, Iron ore - Khmun&lt;br /&gt;
(I)-1817, -557, Iron ore - Khmun&lt;br /&gt;
(I)-1816, -555, Iron ore - Khmun&lt;br /&gt;
(I)-1826, -592, Iron ore - Khmun&lt;br /&gt;
(I)-1838, -618, Iron ore - Khmun&lt;br /&gt;
(I)-1853, -646, Iron ore - Khmun&lt;br /&gt;
(I)-1885, -683, Iron ore - Khmun - Emeralds&lt;br /&gt;
(I)-1898, -716, Iron ore - Khmun - Emeralds&lt;br /&gt;
(I)-1922, -745, Iron ore - Khmun&lt;br /&gt;
(I)-1933, -761, Iron ore - Khmun - Quartz&lt;br /&gt;
(I)-2277, -920, Iron ore - Khmun - &lt;br /&gt;
(I)-2311, -919, Iron ore - Khmun - &lt;br /&gt;
(I)-2329, -918, Iron ore - Khmun - &lt;br /&gt;
(I)-2333, -914, Iron ore - Khmun - &lt;br /&gt;
(I)-1600, -239, Iron ore - Khmun - &lt;br /&gt;
(I)-2513, -766, Iron ore - Khmun -&lt;br /&gt;
(I)-2508, -769, Iron ore - Khmun -&lt;br /&gt;
(I)-2512, -780, Iron ore - Khmun -&lt;br /&gt;
(I)-2509, -792, Iron ore - Khmun -&lt;br /&gt;
(I)-2506, -803, Iron ore - Khmun -&lt;br /&gt;
(I)-2501, -814, Iron ore - Khmun -&lt;br /&gt;
(I)-2494, -826, Iron ore - Khmun -&lt;br /&gt;
(I)-2482, -840, Iron ore - Khmun -&lt;br /&gt;
(I)-2510, -735, Iron ore - Khmun - Owned by Pageot&lt;br /&gt;
(I)-2513, -755, Iron ore - Khmun - Owned by Lake of Dreams&lt;br /&gt;
&lt;br /&gt;
(P)-1631, -243, Platinium ore - Khmun - Mine cluster owned by Khmun cooperative mines&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==NOTICE==&lt;br /&gt;
Please do not change the marker letters.  It's not a matter of if they make sense to you, it's a matter of how they were coded before.&lt;br /&gt;
&lt;br /&gt;
Please use the following tags to indicate ore on the map:&lt;br /&gt;
*(U) tag for [[Aluminum Ore]] [[Image:MarkerU.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(A) tag for [[Antimony Ore]] [[Image:MarkerA.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(C) tag for [[Copper Ore]] [[Image:MarkerC.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(G) tag for [[Gold Ore]] [[Image:MarkerG.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(I) tag for [[Iron Ore]] [[Image:MarkerI.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(L) tag for [[Lead Ore]] [[Image:MarkerL.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(M) tag for [[Magnesium Ore]] [[Image:MarkerM.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(P) tag for [[Platinum Ore]] [[Image:MarkerP.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(V) tag for [[Silver Ore]] [[Image:MarkerV.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(T) tag for [[Tin Ore]] [[Image:MarkerT.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(N) tag for [[Titanium Ore]]  [[Image:MarkerN.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(W) tag for [[Tungsten Ore]] [[Image:MarkerW.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(Z) tag for [[Zinc Ore]] [[Image:MarkerZ.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mine Key Order==&lt;br /&gt;
Some mines are labeled with a key, which require ordering of gems to be known. For mines that Xyrrus has labeled (Denoted with the format 'Key: 1234567 (Xy)'), this is the order:&lt;br /&gt;
&lt;br /&gt;
[[Image:Gem-order-xyrrus.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Casting Prep==&lt;br /&gt;
We now have the resources for:&lt;br /&gt;
1 Master's Casting Box, 1 Student's Casting Box, 1 Anvil, Cookpot for one Kitchen, 1 Kettle&lt;br /&gt;
&lt;br /&gt;
==VEGETABLE MAP==&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&amp;gt;&lt;br /&gt;
(L) -496, 4, 24 Leek Yield -496, 4&lt;br /&gt;
(L) -561, 0, 21 Leek Yield -561, 0&lt;br /&gt;
(C) -434, 883, 20+ Cabbage -434, 883&lt;br /&gt;
(F) 319, 1253, Carp 319, 1253&lt;br /&gt;
(F) 427, 1263, Abdju, Perch, Catfish 427, 1263&lt;br /&gt;
(F) 1460, 2344, Perch, Carp, Oxyrynchus 1460, 2344&lt;br /&gt;
(F) 1377, 2997, Chromis Tilapia 10+ Debens 1377, 2997&lt;br /&gt;
(F) -2099, -317, Carp, Perch, Oxyrynchus -2099, -317&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:The River Garden}}&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/The_River_Garden&amp;diff=28316</id>
		<title>Guilds/The River Garden</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/The_River_Garden&amp;diff=28316"/>
		<updated>2009-01-10T20:36:03Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ore Map==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512 icons=&amp;quot;http://www.darkumber.com/markers/marker{label}.png&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
// Garai's vein&lt;br /&gt;
(C)-1928, -1409, Coper ore - Khmun - Garai has a mine&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// vax lead mines&lt;br /&gt;
(L)-964, 835&lt;br /&gt;
&lt;br /&gt;
// UThought Iron&lt;br /&gt;
(I)-2271, 29, Iron ore - Khmun&lt;br /&gt;
(I)-2282, 38, Iron ore - Khmun&lt;br /&gt;
(I)-2298, 52, Iron ore - Khmun&lt;br /&gt;
(I)-2301, 62, Iron ore - Khmun&lt;br /&gt;
(I)-2314, 79, Iron ore - Khmun&lt;br /&gt;
(I)-2319, 97, Iron ore - Khmun&lt;br /&gt;
(I)-2318, 116, Iron ore - Khmun&lt;br /&gt;
(I)-2319, 129, Iron ore - Khmun&lt;br /&gt;
(I)-2319, 144, Iron ore - Khmun&lt;br /&gt;
(I)-2317, 159, Iron ore - Khmun&lt;br /&gt;
(I)-2316, 166, Iron ore - Khmun&lt;br /&gt;
(I)-2310, 183, Iron ore - Khmun&lt;br /&gt;
(I)-2304, 194, Iron ore - Khmun&lt;br /&gt;
(I)-2296, 204, Iron ore - Khmun&lt;br /&gt;
(I)-2284, 221, Iron ore - Khmun&lt;br /&gt;
(I)-2274, 234, Iron ore - Khmun&lt;br /&gt;
(I)-2265, 245, Iron ore - Khmun&lt;br /&gt;
(I)-2248, 258, Iron ore - Khmun&lt;br /&gt;
(I)-2235, 264, Iron ore - Khmun&lt;br /&gt;
(I)-2224, 272, Iron ore - Khmun&lt;br /&gt;
(I)-2204, 284, Iron ore - Khmun&lt;br /&gt;
(I)-2184, 295, Iron ore - Khmun&lt;br /&gt;
(I)-2176, 297, Iron ore - Khmun&lt;br /&gt;
(I)-2153, 303, Iron ore - Khmun&lt;br /&gt;
(I)-2135, 311, Iron ore - Khmun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(T)-2131, 326, Tin ore - Khmun - Owned by Khmun Cooperative &lt;br /&gt;
(T)-2122, 323, Tin ore - Khmun - Owned by Khmun Cooperative &lt;br /&gt;
(T)-2139, 323, Tin ore - Khmun - Owned by Khmun Cooperative &lt;br /&gt;
&lt;br /&gt;
(I)-2113, 321, Iron ore - Khmun&lt;br /&gt;
(I)-2105, 324, Iron ore - Khmun&lt;br /&gt;
&lt;br /&gt;
// SThought copper vein&lt;br /&gt;
(C)-1980, -152, Copper ore - Khmun&lt;br /&gt;
(C)-1970, -165, Copper ore - Khmun&lt;br /&gt;
(C)-1961, -181, Copper ore - Khmun&lt;br /&gt;
(C)-1951, -197, Copper ore - Khmun&lt;br /&gt;
(C)-1942, -214, Copper ore - Khmun&lt;br /&gt;
(C)-1930, -236, Copper ore - Khmun&lt;br /&gt;
(C)-1925, -253, Copper ore - Khmun&lt;br /&gt;
(C)-1919, -271, Copper ore - Khmun&lt;br /&gt;
(C)-1915, -286, Copper ore - Khmun&lt;br /&gt;
(C)-1911, -314, Copper ore - Khmun&lt;br /&gt;
(C)-1910, -335, Copper ore - Khmun&lt;br /&gt;
(C)-1993, -137, Copper ore - Khmun&lt;br /&gt;
(C)-2008, -123, Copper ore - Khmun&lt;br /&gt;
(C)-2022, -110, Copper ore - Khmun&lt;br /&gt;
(C)-2032, -101, Copper ore - Khmun&lt;br /&gt;
(C)-2042, -92, Copper ore - Khmun&lt;br /&gt;
(C)-2050, -87, Copper ore - Khmun&lt;br /&gt;
(C)-2070, -71, Copper ore - Khmun&lt;br /&gt;
(C)-2081, -62, Copper ore - Khmun&lt;br /&gt;
(C)-2093, -55, Copper ore - Khmun&lt;br /&gt;
(C)-2115, -42, Copper ore - Khmun&lt;br /&gt;
(C)-2142, -28, Copper ore - Khmun&lt;br /&gt;
(C)-2157, -20, Copper ore - Khmun&lt;br /&gt;
(C)-2178, -8, Copper ore - Khmun&lt;br /&gt;
(C)-2189, -2, Copper ore - Khmun&lt;br /&gt;
(C)-2216, 8, Copper ore - Khmun&lt;br /&gt;
(C)-2238, 16, Copper ore - Khmun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// Hobart's Zinc&lt;br /&gt;
(Z) -2218, -398&lt;br /&gt;
(Z) -2209, -404&lt;br /&gt;
(Z) -2188, -409&lt;br /&gt;
(Z) -2230, -391&lt;br /&gt;
(Z) -2245, -375&lt;br /&gt;
(Z) -2245, -358&lt;br /&gt;
(Z) -2245, -324&lt;br /&gt;
(Z) -2177, -410&lt;br /&gt;
(Z) -2163, -412&lt;br /&gt;
(Z) -2148, -405&lt;br /&gt;
(Z) -2112, -368&lt;br /&gt;
(Z) -2115, -376&lt;br /&gt;
(Z) -2129, -390&lt;br /&gt;
(Z) -2109, -335&lt;br /&gt;
(Z) -2109, -347&lt;br /&gt;
(Z) -2153, -279&lt;br /&gt;
(Z) -2130, -293&lt;br /&gt;
(Z) -2122, -300&lt;br /&gt;
(Z) -2113, -315&lt;br /&gt;
(Z) -2235, -305&lt;br /&gt;
(Z) -2225, -293&lt;br /&gt;
(Z) -2213, -282&lt;br /&gt;
(Z) -2188, -274&lt;br /&gt;
(Z) -2176, -274&lt;br /&gt;
(Z) -2153, -279&lt;br /&gt;
&lt;br /&gt;
(L) -2177, -338&lt;br /&gt;
(L) -2177, -346&lt;br /&gt;
(L) -2184, -342&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(L) -2071, -230&lt;br /&gt;
(L) -2080, -242&lt;br /&gt;
(L) -2086, -251&lt;br /&gt;
(L) -2067, -253&lt;br /&gt;
(L) -2091, -233&lt;br /&gt;
// Vein next to Slate's compound&lt;br /&gt;
(C)-2202, 849, Coper ore - Khmun&lt;br /&gt;
(C)-2192, 874, Coper ore - Khmun&lt;br /&gt;
(C)-2181, 897, Coper ore - Khmun&lt;br /&gt;
(C)-2163, 929, Coper ore - Khmun&lt;br /&gt;
(C)-2155, 942, Coper ore - Khmun&lt;br /&gt;
(C)-2146, 954, Coper ore - Khmun&lt;br /&gt;
(C)-2129, 977, Coper ore - Khmun&lt;br /&gt;
(C)-2119, 991, Coper ore - Khmun&lt;br /&gt;
(C)-2115, 999, Coper ore - Khmun&lt;br /&gt;
&lt;br /&gt;
// ULead copper vein&lt;br /&gt;
&lt;br /&gt;
(C)-2527, -509, Coper ore - Khmun&lt;br /&gt;
(C)-2529, -496, Coper ore - Khmun&lt;br /&gt;
(C)-2535, -471, Coper ore - Khmun&lt;br /&gt;
(C)-2541, -454, Coper ore - Khmun&lt;br /&gt;
(C)-2546, -439, Coper ore - Khmun&lt;br /&gt;
(C)-2552, -423, Coper ore - Khmun&lt;br /&gt;
(C)-2562, -406, Coper ore - Khmun&lt;br /&gt;
(C)-2571, -388, Coper ore - Khmun&lt;br /&gt;
(C)-2581, -369, Coper ore - Khmun&lt;br /&gt;
(C)-2588, -356, Coper ore - Khmun&lt;br /&gt;
(C)-2604, -334, Coper ore - Khmun&lt;br /&gt;
(C)-2614, -322, Coper ore - Khmun&lt;br /&gt;
(C)-2624, -309, Coper ore - Khmun&lt;br /&gt;
(C)-2646, -288, Coper ore - Khmun&lt;br /&gt;
(C)-2658, -277, Coper ore - Khmun&lt;br /&gt;
(C)-2668, -270, Coper ore - Khmun&lt;br /&gt;
(C)-2688, -257, Coper ore - Khmun&lt;br /&gt;
(C)-2696, -253, Coper ore - Khmun&lt;br /&gt;
(C)-2707, -247, Coper ore - Khmun&lt;br /&gt;
(C)-2722, -240, Coper ore - Khmun&lt;br /&gt;
(C)-2736, -236, Coper ore - Khmun&lt;br /&gt;
(C)-2751, -228, Coper ore - Khmun&lt;br /&gt;
(C)-2760, -227, Coper ore - Khmun&lt;br /&gt;
(C)-2787, -224, Coper ore - Khmun&lt;br /&gt;
(C)-2807, -221, Coper ore - Khmun&lt;br /&gt;
(C)-2822, -221, Coper ore - Khmun&lt;br /&gt;
(C)-2838, -221, Coper ore - Khmun&lt;br /&gt;
(C)-2854, -224, Coper ore - Khmun&lt;br /&gt;
&lt;br /&gt;
(C)-2474, -335, Coper ore - Khmun&lt;br /&gt;
(C)-2539, -314, Coper ore - Khmun&lt;br /&gt;
(C)-2528, -315, Coper ore - Khmun&lt;br /&gt;
(C)-2510, -318, Coper ore - Khmun&lt;br /&gt;
(C)-2503, -320, Coper ore - Khmun&lt;br /&gt;
(C)-2494, -324, Coper ore - Khmun&lt;br /&gt;
(C)-2485, -329, Coper ore - Khmun&lt;br /&gt;
(C)-2453, -354, Coper ore - Khmun&lt;br /&gt;
(C)-2446, -362, Coper ore - Khmun&lt;br /&gt;
(C)-2430, -388, Coper ore - Khmun&lt;br /&gt;
(C)-2424, -401, Coper ore - Khmun&lt;br /&gt;
(C)-2421, -413, Coper ore - Khmun&lt;br /&gt;
(C)-2413, -432, Coper ore - Khmun  - Styxx&lt;br /&gt;
(C)-2411, -444, Coper ore - Khmun  - The River Garden&lt;br /&gt;
(C)-2410, -459, Coper ore - Khmun  - Vax owned&lt;br /&gt;
(C)-2409, -467, Coper ore - Khmun  - Khmunity&lt;br /&gt;
(C)-2410, -476, Coper ore - Khmun  - Sphinx de&lt;br /&gt;
(C)-2410, -486, Coper ore - Khmun  - Khmunity&lt;br /&gt;
(C)-2410, -495, Coper ore - Khmun  - Khmunity&lt;br /&gt;
(C)-2412, -505, Coper ore - Khmun  - Styxx&lt;br /&gt;
(C)-2412, -522, Coper ore - Khmun  - Jingle&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// Random point&lt;br /&gt;
(C)-671, 173, Copper Ore- Khmun&lt;br /&gt;
&lt;br /&gt;
(C)-1553, -132, Copper Ore- Khmun&lt;br /&gt;
(C)-1545, -129, Copper Ore- Khmun&lt;br /&gt;
(C)-1527, -118, Copper Ore- Khmun&lt;br /&gt;
(C)-1518, -111, Copper Ore- Khmun&lt;br /&gt;
(C)-1500, -102, Copper Ore- Khmun&lt;br /&gt;
(C)-1513, -110, Copper Ore- Khmun - Zoltec mine location&lt;br /&gt;
(C)-1493, -99, Copper Ore- Khmun&lt;br /&gt;
(C)-1472, -85, Copper Ore- Khmun&lt;br /&gt;
(C)-1463, -80, Copper Ore- Khmun&lt;br /&gt;
(C)-1455, -75, Copper Ore- Khmun&lt;br /&gt;
(C)-1441, -68, Copper Ore- Khmun&lt;br /&gt;
(C)-1427, -60, Copper Ore- Khmun&lt;br /&gt;
(C)-1413, -52, Copper Ore- Khmun&lt;br /&gt;
(C)-2402, 1157, Copper Ore- Khmun - Mine owned by  CLan of Tahp-Ra-Mahn&lt;br /&gt;
(C)-2404, 1154, Copper Ore- Khmun&lt;br /&gt;
(C)-2410, 1151, Copper Ore- Khmun&lt;br /&gt;
(C)-2416, 1151, Copper Ore- Khmun&lt;br /&gt;
(C)-2419, 1149, Copper Ore- Khmun&lt;br /&gt;
(C)-2431, 1146, Copper Ore- Khmun&lt;br /&gt;
(C)-2438, 1143, Copper Ore- Khmun&lt;br /&gt;
(C)-2443, 1140, Copper Ore- Khmun&lt;br /&gt;
(C)-2448, 1136, Copper Ore- Khmun&lt;br /&gt;
(C)-2457, 1130, Copper Ore- Khmun&lt;br /&gt;
(C)-2465, 1125, Copper Ore- Khmun&lt;br /&gt;
(C)-2472, 1120, Copper Ore- Khmun&lt;br /&gt;
(C)-2479, 1114, Copper Ore- Khmun&lt;br /&gt;
&lt;br /&gt;
(C)-2274, 1140, Coper ore - Khmun&lt;br /&gt;
(C)-2297, 1149, Coper ore - Khmun&lt;br /&gt;
(C)-2336, 1157, Coper ore - Khmun&lt;br /&gt;
(C)-2360, 1159, Coper ore - Khmun&lt;br /&gt;
(C)-2218, 1106, Coper ore - Khmun&lt;br /&gt;
(C)-2244, 1124, Coper ore - Khmun&lt;br /&gt;
(C)-2152, 1055, Coper ore - Khmun&lt;br /&gt;
(C)-2180, 1081, Coper ore - Khmun&lt;br /&gt;
(C)-2134, 1036, Coper ore - Khmun&lt;br /&gt;
(C)-2143, 1045, Coper ore - Khmun&lt;br /&gt;
(C)-2119, 1025, Coper ore - Khmun&lt;br /&gt;
(C)-2128, 1031, Coper ore - Khmun&lt;br /&gt;
(C)-2113, 1002, Coper ore - Khmun&lt;br /&gt;
(C)-2502, -692, Copper ore - Khmun - Owned by Lake of Dreams&lt;br /&gt;
(C)-2503, -703, Copper ore - Khmun - Owned by Khmun Cooperative Mines&lt;br /&gt;
(T)-2503, -716, Tin ore - Khmun - Owned by Telocrec'ca&lt;br /&gt;
(T)-2511, -716, Tin ore - Khmun - Owned by Khmun Cooperative Mines&lt;br /&gt;
(T)-2100, 1014, Tin ore - Khmun&lt;br /&gt;
(T)-2101, 1025, Tin ore - Khmun&lt;br /&gt;
(T)-2113, 1021, Tin ore - Khmun&lt;br /&gt;
(T)-2117, 1014, Tin ore - Khmun&lt;br /&gt;
(T)-2115, 1004, Tin ore - Khmun&lt;br /&gt;
(T)-2494, -712, Tin ore - Khmun - Owned by Lake of Dreams&lt;br /&gt;
(T)-2491, -705, Tin ore - Khmun&lt;br /&gt;
&lt;br /&gt;
(S)-2392, 188, Strontium - Owned by Gumby&lt;br /&gt;
(S)-2367, 163, Strontium - Owned by Gumby&lt;br /&gt;
(S)-2392, 138, Strontium - Owned by Gumby&lt;br /&gt;
(S)-2417, 163, Strontium - Owned by Gumby&lt;br /&gt;
&lt;br /&gt;
(I)-1179, -28, Iron ore - Khmun&lt;br /&gt;
(I)-1194, -36, Iron ore - Khmun&lt;br /&gt;
(I)-1209, -45, Iron ore - Khmun&lt;br /&gt;
(I)-1223, -53, Iron ore - Khmun&lt;br /&gt;
(I)-1238, -61, Iron ore - Khmun&lt;br /&gt;
(I)-1252, -69, Iron ore - Khmun&lt;br /&gt;
(I)-1266, -76, Iron ore - Khmun&lt;br /&gt;
(I)-1279, -76, Iron ore - Khmun&lt;br /&gt;
(I)-1294, -80, Iron ore - Khmun&lt;br /&gt;
(I)-1305, -91, Iron ore - Khmun&lt;br /&gt;
(I)-1318, -102, Iron ore - Khmun&lt;br /&gt;
(I)-1334, -107, Iron ore - Khmun&lt;br /&gt;
(I)-1349, -113, Iron ore - Khmun&lt;br /&gt;
(I)-1365, -118, Iron ore - Khmun&lt;br /&gt;
(I)-1377, -129, Iron ore - Khmun&lt;br /&gt;
(I)-1389, -141, Iron ore - Khmun&lt;br /&gt;
(I)-1404, -146, Iron ore - Khmun&lt;br /&gt;
(I)-1470, -182, Iron ore - Khmun&lt;br /&gt;
(I)-1419. -150, Iron ore - Khmun&lt;br /&gt;
(I)-1428, -164, Iron ore - Khmun&lt;br /&gt;
(I)-1455, -164, Iron ore - Khmun&lt;br /&gt;
(I)-1455, -171, Iron ore - Khmun&lt;br /&gt;
(I)-1510, -201, Iron ore - Khmun&lt;br /&gt;
(I)-1531, -215, Iron ore - Khmun&lt;br /&gt;
(I)-1563, -222, Iron ore - Khmun&lt;br /&gt;
(I)-1586, -230, Iron ore - Khmun - Terg's accidental mine&lt;br /&gt;
(I)-1615, -240, Iron ore - Khmun&lt;br /&gt;
(I)-1654, -269, Iron ore - Khmun&lt;br /&gt;
(I)-1674, -301, Iron ore - Khmun&lt;br /&gt;
(I)-1689, -328, Iron ore - Khmun&lt;br /&gt;
(I)-1705, -354, Iron ore - Khmun&lt;br /&gt;
(I)-1722, -381, Iron ore - Khmun&lt;br /&gt;
(I)-1738, -407, Iron ore - Khmun&lt;br /&gt;
(I)-1753, -427, Iron ore - Khmun&lt;br /&gt;
(I)-1763, -453, Iron ore - Khmun&lt;br /&gt;
(I)-1774, -480, Iron ore - Khmun&lt;br /&gt;
(I)-1784, -504, Iron ore - Khmun&lt;br /&gt;
(I)-1794, -521, Iron ore - Khmun&lt;br /&gt;
(I)-1802, -537, Iron ore - Khmun&lt;br /&gt;
(I)-1810, -544, Iron ore - Khmun&lt;br /&gt;
(I)-1817, -556, Iron ore - Khmun&lt;br /&gt;
(I)-1817, -558, Iron ore - Khmun&lt;br /&gt;
(I)-1817, -557, Iron ore - Khmun&lt;br /&gt;
(I)-1816, -555, Iron ore - Khmun&lt;br /&gt;
(I)-1826, -592, Iron ore - Khmun&lt;br /&gt;
(I)-1838, -618, Iron ore - Khmun&lt;br /&gt;
(I)-1853, -646, Iron ore - Khmun&lt;br /&gt;
(I)-1885, -683, Iron ore - Khmun - Emeralds&lt;br /&gt;
(I)-1898, -716, Iron ore - Khmun - Emeralds&lt;br /&gt;
(I)-1922, -745, Iron ore - Khmun&lt;br /&gt;
(I)-1933, -761, Iron ore - Khmun - Quartz&lt;br /&gt;
(I)-2277, -920, Iron ore - Khmun - &lt;br /&gt;
(I)-2311, -919, Iron ore - Khmun - &lt;br /&gt;
(I)-2329, -918, Iron ore - Khmun - &lt;br /&gt;
(I)-2333, -914, Iron ore - Khmun - &lt;br /&gt;
(I)-1600, -239, Iron ore - Khmun - &lt;br /&gt;
(I)-2513, -766, Iron ore - Khmun -&lt;br /&gt;
(I)-2508, -769, Iron ore - Khmun -&lt;br /&gt;
(I)-2512, -780, Iron ore - Khmun -&lt;br /&gt;
(I)-2509, -792, Iron ore - Khmun -&lt;br /&gt;
(I)-2506, -803, Iron ore - Khmun -&lt;br /&gt;
(I)-2501, -814, Iron ore - Khmun -&lt;br /&gt;
(I)-2494, -826, Iron ore - Khmun -&lt;br /&gt;
(I)-2482, -840, Iron ore - Khmun -&lt;br /&gt;
(I)-2510, -735, Iron ore - Khmun - Owned by Pageot&lt;br /&gt;
(I)-2513, -755, Iron ore - Khmun - Owned by Lake of Dreams&lt;br /&gt;
&lt;br /&gt;
(P)-1631, -243, Platinium ore - Khmun - Mine cluster owned by Khmun cooperative mines&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==NOTICE==&lt;br /&gt;
Please do not change the marker letters.  It's not a matter of if they make sense to you, it's a matter of how they were coded before.&lt;br /&gt;
&lt;br /&gt;
Please use the following tags to indicate ore on the map:&lt;br /&gt;
*(U) tag for [[Aluminum Ore]] [[Image:MarkerU.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(A) tag for [[Antimony Ore]] [[Image:MarkerA.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(C) tag for [[Copper Ore]] [[Image:MarkerC.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(G) tag for [[Gold Ore]] [[Image:MarkerG.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(I) tag for [[Iron Ore]] [[Image:MarkerI.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(L) tag for [[Lead Ore]] [[Image:MarkerL.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(M) tag for [[Magnesium Ore]] [[Image:MarkerM.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(P) tag for [[Platinum Ore]] [[Image:MarkerP.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(V) tag for [[Silver Ore]] [[Image:MarkerV.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(T) tag for [[Tin Ore]] [[Image:MarkerT.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(N) tag for [[Titanium Ore]]  [[Image:MarkerN.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(W) tag for [[Tungsten Ore]] [[Image:MarkerW.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(Z) tag for [[Zinc Ore]] [[Image:MarkerZ.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mine Key Order==&lt;br /&gt;
Some mines are labeled with a key, which require ordering of gems to be known. For mines that Xyrrus has labeled (Denoted with the format 'Key: 1234567 (Xy)'), this is the order:&lt;br /&gt;
&lt;br /&gt;
[Image:Gem-order-xyrrus.jpg]&lt;br /&gt;
&lt;br /&gt;
==Casting Prep==&lt;br /&gt;
We now have the resources for:&lt;br /&gt;
1 Master's Casting Box, 1 Student's Casting Box, 1 Anvil, Cookpot for one Kitchen, 1 Kettle&lt;br /&gt;
&lt;br /&gt;
==VEGETABLE MAP==&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&amp;gt;&lt;br /&gt;
(L) -496, 4, 24 Leek Yield -496, 4&lt;br /&gt;
(L) -561, 0, 21 Leek Yield -561, 0&lt;br /&gt;
(C) -434, 883, 20+ Cabbage -434, 883&lt;br /&gt;
(F) 319, 1253, Carp 319, 1253&lt;br /&gt;
(F) 427, 1263, Abdju, Perch, Catfish 427, 1263&lt;br /&gt;
(F) 1460, 2344, Perch, Carp, Oxyrynchus 1460, 2344&lt;br /&gt;
(F) 1377, 2997, Chromis Tilapia 10+ Debens 1377, 2997&lt;br /&gt;
(F) -2099, -317, Carp, Perch, Oxyrynchus -2099, -317&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:The River Garden}}&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=File:Gem-order-xyrrus.jpg&amp;diff=28314</id>
		<title>File:Gem-order-xyrrus.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=File:Gem-order-xyrrus.jpg&amp;diff=28314"/>
		<updated>2009-01-10T20:33:53Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Xyrrus&amp;diff=27747</id>
		<title>User:Xyrrus</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Xyrrus&amp;diff=27747"/>
		<updated>2009-01-10T07:32:31Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm from Khmun&lt;br /&gt;
&lt;br /&gt;
I'm active in the guilds Khmunity and EARS.&lt;br /&gt;
&lt;br /&gt;
I'm intested in agricultural and food sciences:&lt;br /&gt;
* vegetable growth and ecology&lt;br /&gt;
* cooking&lt;br /&gt;
* beekeeping&lt;br /&gt;
* brewing&lt;br /&gt;
* viticulture&lt;br /&gt;
* herbology and foraging&lt;br /&gt;
&lt;br /&gt;
Feel free to contact me in game or email me using my user name at xyrrus.com&lt;br /&gt;
&lt;br /&gt;
=== Macros ===&lt;br /&gt;
I've been working on adapting some existing macros for new mines:&lt;br /&gt;
* [[Tin macro]]&lt;br /&gt;
* [[Titanium Macro]]&lt;br /&gt;
* [[Zinc macro]]&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=ACtool_Macros&amp;diff=27720</id>
		<title>ACtool Macros</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=ACtool_Macros&amp;diff=27720"/>
		<updated>2009-01-10T07:09:39Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Coyan's Macro List:==&lt;br /&gt;
&lt;br /&gt;
Both of these are Flax Macros:&lt;br /&gt;
&lt;br /&gt;
*[[Seed Macro]]&lt;br /&gt;
&lt;br /&gt;
*[[Harvest Macro]]&lt;br /&gt;
&lt;br /&gt;
Mining macros:&lt;br /&gt;
&lt;br /&gt;
*[[Copper macro]] (see updated version below)&lt;br /&gt;
&lt;br /&gt;
*[[Iron macro]] This is a new version, added on 8 Jan 2009. It uses hue to determine the crystal&lt;br /&gt;
&lt;br /&gt;
*[[Silver Macro]]&lt;br /&gt;
&lt;br /&gt;
*[[Lead Macro]]&lt;br /&gt;
&lt;br /&gt;
Back to Mosaic guild page: [[http://www.atitd.org/wiki/tale4/Guilds/Mosaic Mosaic Guild]]&lt;br /&gt;
&lt;br /&gt;
==Other Macro's==&lt;br /&gt;
&lt;br /&gt;
*[[Copper_macroOE|Copper Macro w/OE support]] - [[User:Quin|Quin]]&lt;br /&gt;
&lt;br /&gt;
==[[User:Xyrrus|Xyrrus']] Macros==&lt;br /&gt;
Most all are based off Coyan's Original Macros&lt;br /&gt;
*[[Zinc macro]]&lt;br /&gt;
*[[Titanium Macro]]&lt;br /&gt;
*[[Tin macro]]&lt;br /&gt;
&lt;br /&gt;
If you post here, please take credit and sign your name! =)&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Macros&amp;diff=27718</id>
		<title>Macros</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Macros&amp;diff=27718"/>
		<updated>2009-01-10T07:07:15Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
Well, I see some people are discussing/sharing macros, and I think that's a good thing. Nobody likes the tedium of clicking, and not everyone has the ability to write good macros/scripts to handle that while they are there.&lt;br /&gt;
&lt;br /&gt;
REMEMBER - it is ILLEGAL to go afk while macroing. If a eGenesis staff member catches you, you could be banned for breaking the terms of service.&lt;br /&gt;
&lt;br /&gt;
With that in mind, let's make this a normal page of the wiki.&lt;br /&gt;
&lt;br /&gt;
===Corran's Macros===&lt;br /&gt;
:[[User:Corrans/macros|Corrans AC Tool Macros]]&lt;br /&gt;
&lt;br /&gt;
===eNTi's Macros===&lt;br /&gt;
:[[ENTi/Linux macros (xautomation)]]&lt;br /&gt;
&lt;br /&gt;
===Galagah's Macros===&lt;br /&gt;
:[[User:Galagah| ACTool Macro - Grass]]&lt;br /&gt;
&lt;br /&gt;
===Iggy's Macros===&lt;br /&gt;
:[[Macros/Iggys|Iggy's AutoHotKey Macros]]&lt;br /&gt;
::[[Macros/Iggys/Gather|Clay, Grass &amp;amp; Slate Macro]] &lt;br /&gt;
::[[Macros/Iggys/Flax|Flax Macro]] &lt;br /&gt;
::[[Macros/Iggys/Misc/Clicker|Clicking Macro]]&lt;br /&gt;
&lt;br /&gt;
===Lucasdo's Macros===&lt;br /&gt;
:[[Macro/Lucasdo/Slate|Slate Macro]]&lt;br /&gt;
:[[Macro/Lucasdo/Flax|Flax Macro]]&lt;br /&gt;
:[[Macro/Lucasdo/Grass|Grass Macro]]&lt;br /&gt;
:[[Macro/Lucasdo/Timer|Timer Click]]&lt;br /&gt;
&lt;br /&gt;
===Mosaic Guilds' Macros===&lt;br /&gt;
::Uses AC Tool&lt;br /&gt;
:[[Iron_macro|Iron Macro]]&lt;br /&gt;
:[[Copper_macroOE|Copper Macro]]&lt;br /&gt;
:[[Silver_Macro|Silver Macro]]&lt;br /&gt;
:[[Tin_macro|Tin Macro]]&lt;br /&gt;
:[[Lead_Macro|Lead Macro]]&lt;br /&gt;
:[[Titanium Macro]]&lt;br /&gt;
:[[Zinc_macro|Zinc Macro]]&lt;br /&gt;
&lt;br /&gt;
===Oni's Macros===&lt;br /&gt;
*&amp;quot;Macroing for Dummies&amp;quot; guide using ACTool&lt;br /&gt;
*Carpentry Blade Macro&lt;br /&gt;
:[[User:Oni]]&lt;br /&gt;
&lt;br /&gt;
===Pazifist's Macros===&lt;br /&gt;
:[[User:Pazifist|Charcoal Hearth Macro]]&lt;br /&gt;
&lt;br /&gt;
===Selune's Macros===&lt;br /&gt;
:[[User:Selune/Macros|Selune's Mining &amp;amp; Flax Macros]]&lt;br /&gt;
&lt;br /&gt;
===Sithid's Macros===&lt;br /&gt;
:[[User:Sithid/Macros/AutoIT| Sithid's AutoIT Macros]]&lt;br /&gt;
&lt;br /&gt;
===Viscis' ACTools Macros===&lt;br /&gt;
:[[User:Viscis#Flint|Flint]]&lt;br /&gt;
:[[User:Viscis#Grass|Grass]]&lt;br /&gt;
:[[User:Viscis#Wood|Wood]]&lt;br /&gt;
:[[User:Viscis#Limestone|Limestone]]&lt;br /&gt;
:[[User:Viscis#Flax|Flax (Plating/Seeding/Harvesting)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Additional Information lifted from Tale 3 Wiki'''&lt;br /&gt;
&lt;br /&gt;
Information on Distances&lt;br /&gt;
&lt;br /&gt;
This is a distance chart for mouse locations for items. All locations are in cartographer mode, zoomed in, on Windows. Your mileage may vary depending on OS. Please contribute!&lt;br /&gt;
&lt;br /&gt;
    * Brick Rack: Horizontal 32px, Vertical 32px&lt;br /&gt;
    * One line of text in a box: 16px&lt;br /&gt;
    * Large Buttons&lt;br /&gt;
          o The Level button is 128px&lt;br /&gt;
          o Other buttons are 64px ea &lt;br /&gt;
    * Small Buttons&lt;br /&gt;
          o The Level button is 64px&lt;br /&gt;
          o Other buttons are 32px ea&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Macro Programs==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF8C6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Program Name   !! Web Address  !! Operating System(s) Supported !! Cost&lt;br /&gt;
|- &lt;br /&gt;
|  Macro Express&lt;br /&gt;
|  http://www.macros.com&lt;br /&gt;
|  Windows XP, 2000, ME, 9x, NT 4; Pentium or higher CPU; 32 MB RAM; 20 MB hard disk space&lt;br /&gt;
|  $39.95 / 30 day trial&lt;br /&gt;
|-&lt;br /&gt;
|  ACTool (Asheron's Call Tool)&lt;br /&gt;
|  http://www.actool.net&lt;br /&gt;
|  Windows&lt;br /&gt;
|  Free and open source&lt;br /&gt;
|-&lt;br /&gt;
|  AutoHotkey&lt;br /&gt;
|  http://www.autohotkey.com/&lt;br /&gt;
|  Windows&lt;br /&gt;
|  Free and open source&lt;br /&gt;
|-&lt;br /&gt;
|  AutoIt 3.0&lt;br /&gt;
|  http://www.hiddensoft.com/autoit3/&lt;br /&gt;
|  Windows - no libs added&lt;br /&gt;
|  Free and open source&lt;br /&gt;
|-&lt;br /&gt;
|  LTool-0.3 (Linux)&lt;br /&gt;
|  http://ltool.sourceforge.net&lt;br /&gt;
|  Linux&lt;br /&gt;
|  Free and open source (Python script)&lt;br /&gt;
|-&lt;br /&gt;
|  xautomation&lt;br /&gt;
|  http://hoopajoo.net/projects/xautomation.html &lt;br /&gt;
|  Linux (You Compile, gcc c++)&lt;br /&gt;
|  Free, Open Source, GPL&lt;br /&gt;
|-&lt;br /&gt;
|  xnee&lt;br /&gt;
|  http://www.sandklef.com/xnee/&lt;br /&gt;
|  Linux, Mac&lt;br /&gt;
|  Free, Open Source, GPL&lt;br /&gt;
|}&lt;br /&gt;
Personally I like autohotkey because it's freeware and is still being updated - Blogot&lt;br /&gt;
&lt;br /&gt;
I second the Autohotkey recommendation, it has some extremely powerful features but is still fast and lightweight, and new features are being added all the time. - Dragyn&lt;br /&gt;
&lt;br /&gt;
Personally I like AutoIt 3.0 it is freeware updated alot and it is very powerful allows macroing of almost anything windows - Ledeanna&lt;br /&gt;
&lt;br /&gt;
I second the AutoIt recommendation, it is very powerful as well, easy to code and allows compiling the scripts for use by people who want to macro but feel not competent enough to write their own or who dont want to install the scripting software. ~Anguz&lt;br /&gt;
&lt;br /&gt;
I love actool because it's the best out of all of them. - Soak&lt;br /&gt;
&lt;br /&gt;
Actool does not seem to work on vista 32 bit - goes mad... - daninicholls&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Xyrrus&amp;diff=27716</id>
		<title>User:Xyrrus</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Xyrrus&amp;diff=27716"/>
		<updated>2009-01-10T07:06:31Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm from Khmun&lt;br /&gt;
&lt;br /&gt;
I'm active in the guilds Khmunity and EARS.&lt;br /&gt;
&lt;br /&gt;
I'm intested in agricultural and food sciences:&lt;br /&gt;
* vegetable growth and ecology&lt;br /&gt;
* cooking&lt;br /&gt;
* beekeeping&lt;br /&gt;
* brewing&lt;br /&gt;
* viticulture&lt;br /&gt;
* herbology and foraging&lt;br /&gt;
&lt;br /&gt;
Feel free to contact me in game!&lt;br /&gt;
&lt;br /&gt;
=== Macros ===&lt;br /&gt;
I've been working on adapting some existing macros for new mines:&lt;br /&gt;
* [[Tin macro]]&lt;br /&gt;
* [[Titanium Macro]]&lt;br /&gt;
* [[Zinc macro]]&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Xyrrus&amp;diff=27715</id>
		<title>User:Xyrrus</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Xyrrus&amp;diff=27715"/>
		<updated>2009-01-10T07:06:19Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm from Khmun&lt;br /&gt;
&lt;br /&gt;
I'm active in the guilds Khmunity and EARS.&lt;br /&gt;
&lt;br /&gt;
I'm intested in agricultural and food sciences:&lt;br /&gt;
* vegetable growth and ecology&lt;br /&gt;
* cooking&lt;br /&gt;
* beekeeping&lt;br /&gt;
* brewing&lt;br /&gt;
* viticulture&lt;br /&gt;
* herbology and foraging&lt;br /&gt;
&lt;br /&gt;
Feel free to contact me in game!&lt;br /&gt;
&lt;br /&gt;
=== Macros ===&lt;br /&gt;
I've been working on adapting some existing macros for new mines:&lt;br /&gt;
* [[Tin macro]]&lt;br /&gt;
* [[Titanium Macro]]&lt;br /&gt;
* [[Zinc Macro]]&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Zinc_macro&amp;diff=27714</id>
		<title>Zinc macro</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Zinc_macro&amp;diff=27714"/>
		<updated>2009-01-10T07:05:28Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: New page: Contact Xyrrus with questions/comments  &amp;lt;pre&amp;gt; // Zinc Mining Macro for ACTool // Release Jan-9-2009 // Adapted for Zinc by Xyrrus // Original Macro by Coyan // // This is what I suggest fo...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contact Xyrrus with questions/comments&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// Zinc Mining Macro for ACTool&lt;br /&gt;
// Release Jan-9-2009&lt;br /&gt;
// Adapted for Zinc by Xyrrus&lt;br /&gt;
// Original Macro by Coyan&lt;br /&gt;
//&lt;br /&gt;
// This is what I suggest for setting up for this macro&lt;br /&gt;
// First align your view so you can see all 7 crystals clearly&lt;br /&gt;
// second use Alt-L to lock your camera angle&lt;br /&gt;
// Third before starting this, I suggest you have your mouse sitting over&lt;br /&gt;
//  the first crystal.&lt;br /&gt;
// You will have 3 seconds between the recording of each crystal's location&lt;br /&gt;
// place your mouse over a spot of average gem color for each crystal in turn&lt;br /&gt;
// Once it has identified the 7 crystals, it will run the mine&lt;br /&gt;
//&lt;br /&gt;
// ** FOR ZINC ** position your mouse at an &amp;quot;average&amp;quot; color - in the middle of a gem face, away from edges.&lt;br /&gt;
// Method:&lt;br /&gt;
// Zinc is an &amp;quot;odd man out&amp;quot; game, like  iron. However, instead of the hue/color being different for the odd gem, its the saturation.&lt;br /&gt;
//&lt;br /&gt;
// Accuracy:&lt;br /&gt;
// 100% (117 pulls, no errors) - Xyrrus Jan-9-2009&lt;br /&gt;
&lt;br /&gt;
Constructs&lt;br /&gt;
	MouseX=List // this is an array of mouse X coords for gem sample points&lt;br /&gt;
	MouseY=List // this is an array of mouse X coords for gem sample points&lt;br /&gt;
	CrysSat=List&lt;br /&gt;
	OEOffset=List&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Constants&lt;br /&gt;
	OELevel = 3  // change this to your Ore Extraction level&lt;br /&gt;
	totalpulls = 500 // How many times do you want it to pull the mine&lt;br /&gt;
	colordiff = 30 // this is used to find a base for comparison, shouldn't need adjusting&lt;br /&gt;
	CDiff = 0&lt;br /&gt;
	CurrHigh = 0&lt;br /&gt;
	Compare = 0&lt;br /&gt;
	Currcrys = 0&lt;br /&gt;
	DIFFFOUND = 0&lt;br /&gt;
	Minval = 0&lt;br /&gt;
	Maxval = 0&lt;br /&gt;
	Delta = 0&lt;br /&gt;
	Tmpval = 0&lt;br /&gt;
	loopcnt = 1 &lt;br /&gt;
	Mousecnt = 1&lt;br /&gt;
	MouseXN = 0&lt;br /&gt;
	MouseYN = 0&lt;br /&gt;
	ColorHS = 0&lt;br /&gt;
	OElistcnt = 0&lt;br /&gt;
	OELvlset = 1&lt;br /&gt;
	CurrCrysSat = 0&lt;br /&gt;
	currentR = 0&lt;br /&gt;
	currentG = 0&lt;br /&gt;
	currentB = 0&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
// First part that requires a detailed explanation&lt;br /&gt;
// this loop will pause for 3 seconds then grab the current mouse location&lt;br /&gt;
// its purpose is to identify the 7 sampling locations for the crystals&lt;br /&gt;
// when it grabs the sampling spot, it will then echo a . to the chat window&lt;br /&gt;
// make sure you are in your main chat tab.&lt;br /&gt;
Loop 7&lt;br /&gt;
	Delay 3000&lt;br /&gt;
	Listadd MouseX, {MouseX}&lt;br /&gt;
	Listadd MouseY, {MouseY}&lt;br /&gt;
	SayPaste .&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
ListClear OEOffset&lt;br /&gt;
&lt;br /&gt;
loop $totalpulls&lt;br /&gt;
	Compute loopcnt = 1&lt;br /&gt;
	ListClear CrysSat&lt;br /&gt;
	loop 7&lt;br /&gt;
		mousepos MouseX[$loopcnt], MouseY[$loopcnt]&lt;br /&gt;
		LoadRGB MouseX[$loopcnt], MouseY[$loopcnt]&lt;br /&gt;
&lt;br /&gt;
		Call calcSaturation&lt;br /&gt;
		//SayPaste {RGBRed} {RGBGreen} {RGBBlue} CrysHue[$loopcnt] $Tmpval for testing&lt;br /&gt;
		Compute loopcnt = $loopcnt + 1&lt;br /&gt;
		Delay 100&lt;br /&gt;
	END&lt;br /&gt;
	//Delay 100000 for testing&lt;br /&gt;
	CALL FindtheOdd&lt;br /&gt;
	&lt;br /&gt;
	CALL OreExtractionstore&lt;br /&gt;
		&lt;br /&gt;
	ListCount OEOffset, $OElistcnt&lt;br /&gt;
	IF $OELevel &amp;gt;= $OElistcnt&lt;br /&gt;
		Compute OELvlset = OEOffset[1] // work the current crystal until we are at our OE Level&lt;br /&gt;
	ELSE&lt;br /&gt;
		Compute OELvlset = OEOffset[$OELevel]&lt;br /&gt;
	END&lt;br /&gt;
	//Saypaste $OELevel $OElistcnt $OELvlset&lt;br /&gt;
	&lt;br /&gt;
	mousepos MouseX[$OELvlset], MouseY[$OELvlset]&lt;br /&gt;
	Delay 200 //200&lt;br /&gt;
	leftclick&lt;br /&gt;
	Compute MouseXN = MouseX[$OELvlset] + 15 // adjust this if you need to for the menu click&lt;br /&gt;
	Compute MouseYN = MouseY[$OELvlset] - 15 // adjust this if you need to for the menu click&lt;br /&gt;
	Mousepos $MouseXN, $MouseYN&lt;br /&gt;
	Delay 200&lt;br /&gt;
	Leftclick&lt;br /&gt;
	&lt;br /&gt;
	Delay 4300 // Delay to manage the str/perc timer on mining, adjust as needed&lt;br /&gt;
	&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
Procedure calcSaturation // This procedure calculates the Hue of the crystal&lt;br /&gt;
	compute currentR = {RGBRed} / 255&lt;br /&gt;
	compute currentG = {RGBRed} / 255&lt;br /&gt;
	compute currentB = {RGBRed} / 255&lt;br /&gt;
&lt;br /&gt;
Compute Minval = 0&lt;br /&gt;
	Compute Maxval = 255&lt;br /&gt;
	IF {RGBRed} &amp;gt; {RGBGreen}&lt;br /&gt;
		Compute Minval = {RGBGreen}&lt;br /&gt;
		Compute Maxval = {RGBRed}&lt;br /&gt;
	Else&lt;br /&gt;
		Compute Maxval = {RGBGreen}&lt;br /&gt;
		Compute Minval = {RGBRed}&lt;br /&gt;
	END&lt;br /&gt;
	IF {RGBBlue} &amp;lt; $Minval&lt;br /&gt;
		Compute Minval = {RGBBlue}&lt;br /&gt;
	ELSE&lt;br /&gt;
		IF {RGBBlue} &amp;gt; $Maxval&lt;br /&gt;
			Compute Maxval = {RGBBlue}&lt;br /&gt;
		END&lt;br /&gt;
	END&lt;br /&gt;
&lt;br /&gt;
	Compute Delta = $Maxval - $Minval&lt;br /&gt;
&lt;br /&gt;
	compute Tmpval = $maxval + $minval&lt;br /&gt;
	compute Tmpval = $tmpval / 2&lt;br /&gt;
&lt;br /&gt;
if $delta = 0                     //This is a gray, no chroma...&lt;br /&gt;
   compute CurrCrysSat = 0&lt;br /&gt;
else                                    //Chromatic data...&lt;br /&gt;
   if $tmpval &amp;lt; 0.5&lt;br /&gt;
   		compute currcryssat = $maxval + $minval&lt;br /&gt;
   		compute currCrysSat = $delta / $currCrysSat &lt;br /&gt;
   else&lt;br /&gt;
   		compute currcryssat = 2 - $maxval&lt;br /&gt;
   		compute currcryssat = $currCrysSat - $minval&lt;br /&gt;
   		compute currCrysSat = $delta / $currCrysSat &lt;br /&gt;
   end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
	Compute CurrCrysSat = $CurrCrysSat * 100&lt;br /&gt;
	Listadd CrysSat, $CurrCrysSat&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Procedure FindtheOdd&lt;br /&gt;
	Call Findcompare&lt;br /&gt;
	Compute CDiff = 0&lt;br /&gt;
	Compute CurrHigh = 0&lt;br /&gt;
	&lt;br /&gt;
	Compute Currcrys = 1&lt;br /&gt;
	loop 7 &lt;br /&gt;
		IF $Currcrys &amp;lt;&amp;gt; $Compare&lt;br /&gt;
			Compute ColorHS = CrysSat[$Currcrys] - CrysSat[$Compare]&lt;br /&gt;
			IF $ColorHS &amp;lt; 0&lt;br /&gt;
				Compute ColorHS = 0 - $ColorHS&lt;br /&gt;
			END&lt;br /&gt;
			&lt;br /&gt;
			IF $ColorHS &amp;gt; $CDiff&lt;br /&gt;
				Compute CDiff = $ColorHS&lt;br /&gt;
				Compute CurrHigh = $Currcrys&lt;br /&gt;
			END&lt;br /&gt;
		END&lt;br /&gt;
		&lt;br /&gt;
		Compute Currcrys = $Currcrys + 1&lt;br /&gt;
	END&lt;br /&gt;
	&lt;br /&gt;
	Compute Mousecnt = $CurrHigh&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Procedure OreExtractionstore&lt;br /&gt;
	ListCount OEOffset, $OElistcnt&lt;br /&gt;
	IF $OElistcnt = 0&lt;br /&gt;
		Listadd OEOffset, $Mousecnt&lt;br /&gt;
	ELSE&lt;br /&gt;
		IF $OElistcnt = 1&lt;br /&gt;
			Listadd OEOffset, OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 2&lt;br /&gt;
			Listadd OEOffset, OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 3&lt;br /&gt;
			Listadd OEOffset, OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 4&lt;br /&gt;
			Listadd OEOffset, OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 5&lt;br /&gt;
			Listadd OEOffset, OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 6&lt;br /&gt;
			Listadd OEOffset, OEOffset[6]&lt;br /&gt;
			Compute OEOffset[6] = OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 7&lt;br /&gt;
			Compute OEOffset[7] = OEOffset[6]&lt;br /&gt;
			Compute OEOffset[6] = OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
&lt;br /&gt;
		Compute OEOffset[1] = $Mousecnt&lt;br /&gt;
	END&lt;br /&gt;
&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Procedure FindCompare // For Iron we need to find the common crystals in the first 3&lt;br /&gt;
	&lt;br /&gt;
	Compute ColorHS = CrysSat[1] - CrysSat[2]&lt;br /&gt;
	IF $ColorHS &amp;lt; 0&lt;br /&gt;
		Compute ColorHS = 0 - $ColorHS&lt;br /&gt;
	END&lt;br /&gt;
	&lt;br /&gt;
	IF $ColorHS &amp;lt; $colordiff&lt;br /&gt;
		Compute Compare = 1&lt;br /&gt;
	ELSE&lt;br /&gt;
		Compute ColorHS = CrysSat[1] - CrysSat[3]&lt;br /&gt;
		IF $ColorHS &amp;lt; 0&lt;br /&gt;
			Compute ColorHS = 0 - $ColorHS&lt;br /&gt;
		END&lt;br /&gt;
			&lt;br /&gt;
		IF $ColorHS &amp;lt; $colordiff&lt;br /&gt;
			Compute Compare = 1&lt;br /&gt;
		ELSE&lt;br /&gt;
			Compute Compare = 2&lt;br /&gt;
		END&lt;br /&gt;
	END&lt;br /&gt;
&lt;br /&gt;
END&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Macros&amp;diff=27655</id>
		<title>Macros</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Macros&amp;diff=27655"/>
		<updated>2009-01-10T05:41:57Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
Well, I see some people are discussing/sharing macros, and I think that's a good thing. Nobody likes the tedium of clicking, and not everyone has the ability to write good macros/scripts to handle that while they are there.&lt;br /&gt;
&lt;br /&gt;
REMEMBER - it is ILLEGAL to go afk while macroing. If a eGenesis staff member catches you, you could be banned for breaking the terms of service.&lt;br /&gt;
&lt;br /&gt;
With that in mind, let's make this a normal page of the wiki.&lt;br /&gt;
&lt;br /&gt;
===Corran's Macros===&lt;br /&gt;
:[[User:Corrans/macros|Corrans AC Tool Macros]]&lt;br /&gt;
&lt;br /&gt;
===eNTi's Macros===&lt;br /&gt;
:[[ENTi/Linux macros (xautomation)]]&lt;br /&gt;
&lt;br /&gt;
===Galagah's Macros===&lt;br /&gt;
:[[User:Galagah| ACTool Macro - Grass]]&lt;br /&gt;
&lt;br /&gt;
===Iggy's Macros===&lt;br /&gt;
:[[Macros/Iggys|Iggy's AutoHotKey Macros]]&lt;br /&gt;
::[[Macros/Iggys/Gather|Clay, Grass &amp;amp; Slate Macro]] &lt;br /&gt;
::[[Macros/Iggys/Flax|Flax Macro]] &lt;br /&gt;
::[[Macros/Iggys/Misc/Clicker|Clicking Macro]]&lt;br /&gt;
&lt;br /&gt;
===Lucasdo's Macros===&lt;br /&gt;
:[[Macro/Lucasdo/Slate|Slate Macro]]&lt;br /&gt;
:[[Macro/Lucasdo/Flax|Flax Macro]]&lt;br /&gt;
:[[Macro/Lucasdo/Grass|Grass Macro]]&lt;br /&gt;
:[[Macro/Lucasdo/Timer|Timer Click]]&lt;br /&gt;
&lt;br /&gt;
===Mosaic Guilds' Macros===&lt;br /&gt;
::Uses AC Tool&lt;br /&gt;
:[[Iron_macro|Iron Macro]]&lt;br /&gt;
:[[Copper_macroOE|Copper Macro]]&lt;br /&gt;
:[[Silver_Macro|Silver Macro]]&lt;br /&gt;
:[[Tin_macro|Tin Macro]]&lt;br /&gt;
:[[Lead_Macro|Lead Macro]]&lt;br /&gt;
:[[Titanium Macro]]&lt;br /&gt;
&lt;br /&gt;
===Oni's Macros===&lt;br /&gt;
*&amp;quot;Macroing for Dummies&amp;quot; guide using ACTool&lt;br /&gt;
*Carpentry Blade Macro&lt;br /&gt;
:[[User:Oni]]&lt;br /&gt;
&lt;br /&gt;
===Pazifist's Macros===&lt;br /&gt;
:[[User:Pazifist|Charcoal Hearth Macro]]&lt;br /&gt;
&lt;br /&gt;
===Selune's Macros===&lt;br /&gt;
:[[User:Selune/Macros|Selune's Mining &amp;amp; Flax Macros]]&lt;br /&gt;
&lt;br /&gt;
===Sithid's Macros===&lt;br /&gt;
:[[User:Sithid/Macros/AutoIT| Sithid's AutoIT Macros]]&lt;br /&gt;
&lt;br /&gt;
===Viscis' ACTools Macros===&lt;br /&gt;
:[[User:Viscis#Flint|Flint]]&lt;br /&gt;
:[[User:Viscis#Grass|Grass]]&lt;br /&gt;
:[[User:Viscis#Wood|Wood]]&lt;br /&gt;
:[[User:Viscis#Limestone|Limestone]]&lt;br /&gt;
:[[User:Viscis#Flax|Flax (Plating/Seeding/Harvesting)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Additional Information lifted from Tale 3 Wiki'''&lt;br /&gt;
&lt;br /&gt;
Information on Distances&lt;br /&gt;
&lt;br /&gt;
This is a distance chart for mouse locations for items. All locations are in cartographer mode, zoomed in, on Windows. Your mileage may vary depending on OS. Please contribute!&lt;br /&gt;
&lt;br /&gt;
    * Brick Rack: Horizontal 32px, Vertical 32px&lt;br /&gt;
    * One line of text in a box: 16px&lt;br /&gt;
    * Large Buttons&lt;br /&gt;
          o The Level button is 128px&lt;br /&gt;
          o Other buttons are 64px ea &lt;br /&gt;
    * Small Buttons&lt;br /&gt;
          o The Level button is 64px&lt;br /&gt;
          o Other buttons are 32px ea&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Macro Programs==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF8C6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Program Name   !! Web Address  !! Operating System(s) Supported !! Cost&lt;br /&gt;
|- &lt;br /&gt;
|  Macro Express&lt;br /&gt;
|  http://www.macros.com&lt;br /&gt;
|  Windows XP, 2000, ME, 9x, NT 4; Pentium or higher CPU; 32 MB RAM; 20 MB hard disk space&lt;br /&gt;
|  $39.95 / 30 day trial&lt;br /&gt;
|-&lt;br /&gt;
|  ACTool (Asheron's Call Tool)&lt;br /&gt;
|  http://www.actool.net&lt;br /&gt;
|  Windows&lt;br /&gt;
|  Free and open source&lt;br /&gt;
|-&lt;br /&gt;
|  AutoHotkey&lt;br /&gt;
|  http://www.autohotkey.com/&lt;br /&gt;
|  Windows&lt;br /&gt;
|  Free and open source&lt;br /&gt;
|-&lt;br /&gt;
|  AutoIt 3.0&lt;br /&gt;
|  http://www.hiddensoft.com/autoit3/&lt;br /&gt;
|  Windows - no libs added&lt;br /&gt;
|  Free and open source&lt;br /&gt;
|-&lt;br /&gt;
|  LTool-0.3 (Linux)&lt;br /&gt;
|  http://ltool.sourceforge.net&lt;br /&gt;
|  Linux&lt;br /&gt;
|  Free and open source (Python script)&lt;br /&gt;
|-&lt;br /&gt;
|  xautomation&lt;br /&gt;
|  http://hoopajoo.net/projects/xautomation.html &lt;br /&gt;
|  Linux (You Compile, gcc c++)&lt;br /&gt;
|  Free, Open Source, GPL&lt;br /&gt;
|-&lt;br /&gt;
|  xnee&lt;br /&gt;
|  http://www.sandklef.com/xnee/&lt;br /&gt;
|  Linux, Mac&lt;br /&gt;
|  Free, Open Source, GPL&lt;br /&gt;
|}&lt;br /&gt;
Personally I like autohotkey because it's freeware and is still being updated - Blogot&lt;br /&gt;
&lt;br /&gt;
I second the Autohotkey recommendation, it has some extremely powerful features but is still fast and lightweight, and new features are being added all the time. - Dragyn&lt;br /&gt;
&lt;br /&gt;
Personally I like AutoIt 3.0 it is freeware updated alot and it is very powerful allows macroing of almost anything windows - Ledeanna&lt;br /&gt;
&lt;br /&gt;
I second the AutoIt recommendation, it is very powerful as well, easy to code and allows compiling the scripts for use by people who want to macro but feel not competent enough to write their own or who dont want to install the scripting software. ~Anguz&lt;br /&gt;
&lt;br /&gt;
I love actool because it's the best out of all of them. - Soak&lt;br /&gt;
&lt;br /&gt;
Actool does not seem to work on vista 32 bit - goes mad... - daninicholls&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Titanium_Macro&amp;diff=27650</id>
		<title>Titanium Macro</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Titanium_Macro&amp;diff=27650"/>
		<updated>2009-01-10T05:41:07Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: New page: &amp;lt;pre&amp;gt; // ATITD Titanium Ore Mining Macro for ACTool // RELEASE: Jan-9-2009 // Script Adapted for Titanium by Xyrrus // Original Mining Script by Coyan // // Setup: // // First align your v...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
// ATITD Titanium Ore Mining Macro for ACTool&lt;br /&gt;
// RELEASE: Jan-9-2009&lt;br /&gt;
// Script Adapted for Titanium by Xyrrus&lt;br /&gt;
// Original Mining Script by Coyan&lt;br /&gt;
//&lt;br /&gt;
// Setup:&lt;br /&gt;
//&lt;br /&gt;
// First align your view so you can see all 7 crystals clearly&lt;br /&gt;
// second use Alt-L to lock your camera angle&lt;br /&gt;
//&lt;br /&gt;
// You will have 3 seconds between the recording of each crystal's location&lt;br /&gt;
// place your mouse over a spot of average gem color for each crystal in turn&lt;br /&gt;
// Once it has identified the 7 crystals, it will run the mine&lt;br /&gt;
//&lt;br /&gt;
// ** FOR TITANIUM **&lt;br /&gt;
// Place your cursor over an 'average' color for the gem. The titanium macro is quite forgiving about misplaced clicks.&lt;br /&gt;
//&lt;br /&gt;
// Method:&lt;br /&gt;
// The goal is to click the gem which has been the same for the longest. Macro stores the previous and current RGB values for each gem. When a match is found, the gem's streak is updated. The macro clicks on the gem with the longest streak.&lt;br /&gt;
// Attempted to compare hex values for more efficient storage, but it resulted in floating point errors (?)&lt;br /&gt;
//&lt;br /&gt;
// Accuracy:&lt;br /&gt;
// Appears 95%+&lt;br /&gt;
// Tested Jan-9-2008 Xyrrus&lt;br /&gt;
// Every so often it fails for no apparant reason. If you can figure out why, please chat or email me - Xyrrus&lt;br /&gt;
&lt;br /&gt;
Constructs&lt;br /&gt;
	MouseX=List // this is an array of mouse X coords for gem sample points&lt;br /&gt;
	MouseY=List // this is an array of mouse X coords for gem sample points&lt;br /&gt;
	&lt;br /&gt;
	previousRValues=List&lt;br /&gt;
	currentRValues=List&lt;br /&gt;
	&lt;br /&gt;
	previousGValues=List&lt;br /&gt;
	currentGValues=List&lt;br /&gt;
	&lt;br /&gt;
	previousBValues=List&lt;br /&gt;
	currentBValues=List&lt;br /&gt;
	&lt;br /&gt;
	previousStreaks=List&lt;br /&gt;
	currentStreaks=List&lt;br /&gt;
	&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Constants&lt;br /&gt;
	// ** User Settable Constants **&lt;br /&gt;
	totalpulls = 100 	// How many times do you want it to pull the mine.&lt;br /&gt;
	RepairAdjust = 15 	// Adjust the vertical positining of the mouse, used when &lt;br /&gt;
&lt;br /&gt;
	// ** Other Variable **&lt;br /&gt;
	currentR = 0&lt;br /&gt;
	currentG = 0&lt;br /&gt;
	currentB = 0&lt;br /&gt;
	previousR = 0&lt;br /&gt;
	previousG = 0&lt;br /&gt;
	previousB = 0&lt;br /&gt;
	&lt;br /&gt;
	longestGem = 1 // Set this to 1, because we have no idea which is the correct gem to select the first time around.&lt;br /&gt;
	longestStreak = 0&lt;br /&gt;
	&lt;br /&gt;
	currentGem = 0&lt;br /&gt;
	&lt;br /&gt;
	Mousecnt = 1&lt;br /&gt;
	MouseX = 0&lt;br /&gt;
	MouseY = 0&lt;br /&gt;
	&lt;br /&gt;
	//trash variables&lt;br /&gt;
	temp1 = 0&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
// First part that requires a detailed explanation&lt;br /&gt;
// this loop will pause for 3 seconds then grab the current mouse location&lt;br /&gt;
// its purpose is to identify the 7 sampling locations for the crystals&lt;br /&gt;
// when it grabs the sampling spot, it will then echo a . to the chat window&lt;br /&gt;
// make sure you are in your main chat tab.&lt;br /&gt;
&lt;br /&gt;
Loop 7&lt;br /&gt;
	Delay 3000&lt;br /&gt;
	Listadd MouseX, {MouseX}&lt;br /&gt;
	Listadd MouseY, {MouseY}&lt;br /&gt;
	SayPaste .&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
// Need to setup the previous values&lt;br /&gt;
Loop 7&lt;br /&gt;
	listAdd previousRValues, 0&lt;br /&gt;
	listAdd previousGValues, 0&lt;br /&gt;
	listAdd previousBValues, 0&lt;br /&gt;
	listAdd previousStreaks, 0&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
// Main Gathering Loop&lt;br /&gt;
&lt;br /&gt;
loop $totalpulls&lt;br /&gt;
	&lt;br /&gt;
	Compute currentGem = 1&lt;br /&gt;
	Compute longestStreak = 0&lt;br /&gt;
	&lt;br /&gt;
	// Clear the Current List&lt;br /&gt;
	ListClear currentRValues&lt;br /&gt;
	ListClear currentGValues&lt;br /&gt;
	ListClear currentBValues&lt;br /&gt;
	ListClear currentStreaks&lt;br /&gt;
	&lt;br /&gt;
	loop 7&lt;br /&gt;
		mousepos MouseX[$currentGem], MouseY[$currentGem]&lt;br /&gt;
		LoadRGB MouseX[$currentGem], MouseY[$currentGem]&lt;br /&gt;
&lt;br /&gt;
		// Setup the List&lt;br /&gt;
		CALL UpdateGemInfo&lt;br /&gt;
&lt;br /&gt;
		Compute currentGem = $currentGem + 1&lt;br /&gt;
		Delay 100&lt;br /&gt;
	END&lt;br /&gt;
	//Delay 100000 for testing&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	// Set the Old List to the Current List&lt;br /&gt;
	ListAssign currentRValues, previousRValues&lt;br /&gt;
	ListAssign currentGValues, previousGValues&lt;br /&gt;
	ListAssign currentBValues, previousBValues&lt;br /&gt;
	ListAssign currentStreaks, previousStreaks&lt;br /&gt;
&lt;br /&gt;
	//keys {RETURN}&lt;br /&gt;
	//say mining $longestgem&lt;br /&gt;
&lt;br /&gt;
	mousepos MouseX[$longestGem], MouseY[$longestGem]&lt;br /&gt;
	Delay 200 //200&lt;br /&gt;
	leftclick&lt;br /&gt;
	Compute MouseX = MouseX[$longestGem] + 15 // adjust this if you need to for the menu click&lt;br /&gt;
	Compute MouseY = MouseY[$longestGem] - $repairadjust // adjust this if you need to for the menu click&lt;br /&gt;
	Mousepos $MouseX, $MouseY&lt;br /&gt;
	Delay 200&lt;br /&gt;
	Leftclick&lt;br /&gt;
	&lt;br /&gt;
	Delay 4300 // Delay to manage the str/perc timer on mining, adjust as needed	&lt;br /&gt;
end // Main Loop&lt;br /&gt;
&lt;br /&gt;
// UpdateGemInfo&lt;br /&gt;
&lt;br /&gt;
Procedure UpdateGemInfo&lt;br /&gt;
	// Get the RGB Values for Each Gem&lt;br /&gt;
	Compute currentR = {RGBRed}&lt;br /&gt;
	Compute currentG = {RGBGreen}&lt;br /&gt;
	Compute currentB = {RGBBlue}&lt;br /&gt;
	&lt;br /&gt;
	listAdd currentRValues, $currentR&lt;br /&gt;
	listAdd currentGValues, $currentG&lt;br /&gt;
	listAdd currentBValues, $currentB&lt;br /&gt;
	&lt;br /&gt;
	setConst previousR = previousRValues[$currentGem]&lt;br /&gt;
	setConst previousG = previousGValues[$currentGem]&lt;br /&gt;
	setConst previousB = previousBValues[$currentGem]&lt;br /&gt;
	&lt;br /&gt;
	if $currentR = $previousR AND $currentG = $previousG AND $currentB = $previousB&lt;br /&gt;
		compute temp1 = previousStreaks[$currentGem] + 1&lt;br /&gt;
		listAdd currentStreaks, $temp1&lt;br /&gt;
	else&lt;br /&gt;
		listAdd currentStreaks, 0&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
	if currentStreaks[$currentGem] &amp;gt; $longestStreak&lt;br /&gt;
		compute longestStreak = currentStreaks[$currentGem]&lt;br /&gt;
		compute longestGem = $currentGem&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
END // Update Gem Info&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Xyrrus&amp;diff=27649</id>
		<title>User:Xyrrus</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Xyrrus&amp;diff=27649"/>
		<updated>2009-01-10T05:40:47Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm from Khmun&lt;br /&gt;
&lt;br /&gt;
I'm active in the guilds Khmunity and EARS.&lt;br /&gt;
&lt;br /&gt;
I'm intested in agricultural and food sciences:&lt;br /&gt;
* vegetable growth and ecology&lt;br /&gt;
* cooking&lt;br /&gt;
* beekeeping&lt;br /&gt;
* brewing&lt;br /&gt;
* viticulture&lt;br /&gt;
* herbology and foraging&lt;br /&gt;
&lt;br /&gt;
Feel free to contact me in game!&lt;br /&gt;
&lt;br /&gt;
=== Macros ===&lt;br /&gt;
I've been working on adapting some existing macros for new mines:&lt;br /&gt;
* [[Tin macro]]&lt;br /&gt;
* [[Titanium Macro]]&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Xyrrus&amp;diff=27377</id>
		<title>User:Xyrrus</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Xyrrus&amp;diff=27377"/>
		<updated>2009-01-10T00:42:51Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm from Khmun&lt;br /&gt;
&lt;br /&gt;
I'm active in the guilds Khmunity and EARS.&lt;br /&gt;
&lt;br /&gt;
I'm intested in agricultural and food sciences:&lt;br /&gt;
* vegetable growth and ecology&lt;br /&gt;
* cooking&lt;br /&gt;
* beekeeping&lt;br /&gt;
* brewing&lt;br /&gt;
* viticulture&lt;br /&gt;
* herbology and foraging&lt;br /&gt;
&lt;br /&gt;
Feel free to contact me in game!&lt;br /&gt;
&lt;br /&gt;
=== Macros ===&lt;br /&gt;
I've been working on adapting some existing macros for new mines:&lt;br /&gt;
* [[Tin macro]]&lt;br /&gt;
* Titanium Macro - I am working on this currently, it is not yet functional&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Xyrrus&amp;diff=27365</id>
		<title>User:Xyrrus</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Xyrrus&amp;diff=27365"/>
		<updated>2009-01-10T00:30:01Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm from Khmun&lt;br /&gt;
&lt;br /&gt;
I'm active in the guilds Khmunity and EARS.&lt;br /&gt;
&lt;br /&gt;
I'm intested in agricultural and food sciences:&lt;br /&gt;
* vegetable growth and ecology&lt;br /&gt;
* cooking&lt;br /&gt;
* beekeeping&lt;br /&gt;
* brewing&lt;br /&gt;
* viticulture&lt;br /&gt;
* herbology and foraging&lt;br /&gt;
&lt;br /&gt;
Feel free to contact me in game!&lt;br /&gt;
&lt;br /&gt;
=== Macros ===&lt;br /&gt;
I've been working on adapting some existing macros for new mines:&lt;br /&gt;
* [[Tin macro]]&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Xyrrus&amp;diff=27364</id>
		<title>User:Xyrrus</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Xyrrus&amp;diff=27364"/>
		<updated>2009-01-10T00:29:50Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm from Khmun&lt;br /&gt;
&lt;br /&gt;
I'm active in the guilds Khmunity and EARS.&lt;br /&gt;
&lt;br /&gt;
I'm intested in agricultural and food sciences:&lt;br /&gt;
* vegetable growth and ecology&lt;br /&gt;
* cooking&lt;br /&gt;
* beekeeping&lt;br /&gt;
* brewing&lt;br /&gt;
* viticulture&lt;br /&gt;
* herbology and foraging&lt;br /&gt;
&lt;br /&gt;
Feel free to contact me in game!&lt;br /&gt;
&lt;br /&gt;
=== Macros ===&lt;br /&gt;
I've been working on adapting some existing macros for new mines:&lt;br /&gt;
* [Tin macro]&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Talk:Mine&amp;diff=27362</id>
		<title>Talk:Mine</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Talk:Mine&amp;diff=27362"/>
		<updated>2009-01-10T00:28:41Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Moved from [[Mine]] Page ==&lt;br /&gt;
For copper mines i have found so far its not the color rather the shade that gives [[Copper Ore]]. &lt;br /&gt;
example: bright and dark green,pink,brown,red,purple,blue give [[Copper Ore]] but light or pastel of those don't.&lt;br /&gt;
&lt;br /&gt;
for tin mines i have found most colors of green, red and yellow and grey even the washed colors (careful though they shades look simular) will give you [[Tin Ore]].&lt;br /&gt;
also seem to pull just 1 tin at a time even with [[Ore Extraction]] lv2. except the dark grey ones give 3 tin [although this might be memory: see the section below on Tin]&lt;br /&gt;
&lt;br /&gt;
i have been able to successfully click the right one 23 times in a row on tin mine... it get difficult on the grey/pink/purple. i have noticed, atleast on the one im working, there is only one correct color each time. pick the right color and you get ore. pick the wrong one and you have a chance at a gem. i have retrieved both small and medium quartz.&lt;br /&gt;
&lt;br /&gt;
== Copied from Mining Guide Page ==&lt;br /&gt;
This page will contain methods for extracting ore as well as any other theories on mining.&lt;br /&gt;
&lt;br /&gt;
===Iron===&lt;br /&gt;
*Click the color cystal that doesn't belong and then work the mine. Success yields 3 ore at level 1 and 2 [[Ore Extraction]] skill. At OE level 2, Clicking the odd crystal one cycle later results in 4 ore.&lt;br /&gt;
&lt;br /&gt;
Extra ore doesn't all the time.  Looks like it comes afater clicking the same crystal 2 or more times successfully, then clicking the same crystal when the correct pattern cycles off.&lt;br /&gt;
&lt;br /&gt;
good combo is click a odd crystal and remember where the right one is at. this will result in a 0 ore then next one click the right one from the step before. this will give you 4 and just keep working one behind on the crystal you will get 4 ore everytime.&lt;br /&gt;
&lt;br /&gt;
===Copper===&lt;br /&gt;
&lt;br /&gt;
*To get a normal yield, click the most saturated color. Saturated = Fullest, deepest, richest color. To get extra yield, click where that saturated color was 1 turn later. For example, if you see a very deep blue gem, click where it was in the next round (after it changes) to get the extra yield (4 with OE2). (Combined from Zreyas' info)&lt;br /&gt;
&lt;br /&gt;
: something Pacer told me: &amp;quot;more of the most true color with no grey in it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If you're finding it impossible to tell which is the most saturated crystal, try changing your video settings. I changed mine to time of day lighting to far left option and light intensity to far left option too. Now I can see which crystal to pick about 90% of the time and can usually mine 4 ore instead of 0 or 1 - Spicy&lt;br /&gt;
&lt;br /&gt;
===Tin===&lt;br /&gt;
I am reliably getting 7 per pull using colour cop program to choose crystal with lowest blue on rgb scale and using pinned menus to keep track of which crystal is next in the pattern, its slightly easier than writing down but still a macro would be lovely as is painstaking and tedious method though good for decreasing mine breakages with the high output over fewer pulls if the pattern can be sustained for a length of time. Only lost the count once whilst pulling 490 ore. Note if obvious which crystal to pull, once your used to ascertaining which is lowest blue, then colour cop not needed though at times it's surprising which crsytal does have the lowest blue but is good way to learn - I was very bad at choosing from sight alone and have improved a bit using the colour program!--[[User:Trillian|Trillian]] 04:37, 4 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
I was able to use the following approach to get up to 6 ore per pull from a tin mine with OE2.  I did not try this with OE1 so I’m not sure if that makes a difference.  This test was run on a new mine that had not yet been repaired so I’m not sure if repairs will affect the results.&lt;br /&gt;
&lt;br /&gt;
The first part of the process is to be able to identify which of the 7 crystal groups is the “active” crystal for each pull.  As others have stated if there is a brown or tan crystal that should be the active one, if not the active crystal could be red or green or black.  It is generally not any of the shades of blue.  I’m still not totally clear on how to pick the active crystal every time so additional research into this would be useful.&lt;br /&gt;
&lt;br /&gt;
If you are able to click the active crystal on each pull you will get 1 ore per pull consistently.&lt;br /&gt;
&lt;br /&gt;
In order to get more than 1 ore per pull you need to “lag behind” the active crystal by one or more cycles.&lt;br /&gt;
&lt;br /&gt;
To get 2 ore per pull do the following.&lt;br /&gt;
&lt;br /&gt;
#Identify the active crystal in the mine.&lt;br /&gt;
#Click a different crystal (not the active one) and work the mine, but remember where the active one was.  This should yield 0 ore.&lt;br /&gt;
#Click the crystal that was active in the prior cycle and work the mine.  Remember where the new active crystal is.  '''This should yield 2 ore.'''&lt;br /&gt;
#Repeat step 3 to continue getting 2 ore per pull&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To get 3 ore per pull do the following.&lt;br /&gt;
&lt;br /&gt;
#Identify the active crystal in the mine.&lt;br /&gt;
#Click a different crystal (not the active one) and work the mine, but remember where the active one was.  This should yield 0 ore.&lt;br /&gt;
#Select an inactive crystal again and work the mine, but remember where the new active one was.  This should yield 0 ore.  At this point you should remember where the active crystal was on the first cycle as well as on the second cycle.&lt;br /&gt;
#Click the crystal that was active in the first cycle and work the mine.  Remember where the new active crystal is.  This should yield 0 ore.  At this point you should remember where the active crystal was on the second cycle as well as on the third cycle.&lt;br /&gt;
#Click the crystal that was active in the second cycle and work the mine.  Remember where the new active crystal is.  '''This should yield 3 ore.'''  At this point you should remember where the active crystal was on the third cycle as well as on the fourth cycle.&lt;br /&gt;
#Continue working the crystal that was active two cycles ago and you should consistently pull 3 ore.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I’ve successfully tested this method using a lag of up to 6 cycles to get 6 ore per pull.  I’ve found that once I go beyond 4 it is easier to start writing down the sequence rather than trying to remember it.&lt;br /&gt;
&lt;br /&gt;
Going beyond a 4 or 5 cycle lag becomes problematic because if you mis-identify the active crystal on any given pull it will ruin the whole sequence and you will need to start over.  If you are using a 5 cycle lag this means you will incur 5 pulls with no ore until you get back into a full sequence.&lt;br /&gt;
&lt;br /&gt;
Can someone please use this method and confirm my results.&lt;br /&gt;
&lt;br /&gt;
-Eldar&lt;br /&gt;
&lt;br /&gt;
: I adapted a macro for [[Tin macro|tin]] based on the &amp;quot;lowest blue&amp;quot; value and it operates at 90% efficiency or so. Also, I've gotten up to 6 pulls regularly using the memory game w/ the macro. This info therefore seems to be correct. --[[User:Xyrrus|Xyrrus]] 19:28, 9 January 2009 (EST)&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
It looks like mining the most brownish crystal results in a constant 1 tin ore revenue. There's no difference between the ore extraction levels as far as I can tell. It is said to be possible to get up to 3 tin ore from the mine, but this is not (yet) repeatable. ''Macbeth'' &lt;br /&gt;
&lt;br /&gt;
I Was able to get 4 per pull at OE 2, no clue why. ''cory0210''&lt;br /&gt;
&lt;br /&gt;
I was able to partially reproduce getting more per pull, when I get it dialed down I'll post the details.  But it looks like there are times if you don't see a clear target in a crystal set if you click on the same one again, it will yield more.  If you do this a few times in a row the yield goes up one, or down one, depending on if you get it right or not.  There may be some type of other formula for this but that is what I have come up with so far.  I'll get back on it when the holidays are over. ''~Zryeas''&lt;br /&gt;
&lt;br /&gt;
I got 4 tin ore woth OE lvl 1 from a mine. No idea how. [[User:Sariel|Sariel]]&lt;br /&gt;
&lt;br /&gt;
I consitantly and repeatably got 2 &amp;amp; 3 Tin ore using the above method at OE lvl 1 [[User:Ostyleless|Ostyleless]]&lt;br /&gt;
&lt;br /&gt;
===Lead===&lt;br /&gt;
&lt;br /&gt;
Click randomly until you get one lead ore, avoiding the odd colored crystal. Continue click on the crystal you got one with until it becomes the odd one. Rinse and repeat. With OE2 I have gotten up to 7 ore a pull.&lt;br /&gt;
&lt;br /&gt;
Theory- If you keep track of the location of the odd colored crystal, when the odd colored crystal becomes the one you are pulling ore from, go to the crystal that the odd colored crystal was at 7 pulls ago. Not counting the current location of the odd crystal as one of the 7. [[User:Ichigo|Ichigo]]&lt;br /&gt;
&lt;br /&gt;
When working the public lead mine I was getting 7 ore a pull on a crystal even though it twice became the odd colored one and after it was no longer the odd colored one.  It also stopped generated ore even though it was not the odd colored crystal at the time. [[User:Rahu|Rahu]]&lt;br /&gt;
&lt;br /&gt;
Is hard to explain but it felt to me like it was an overall average of how often the active crystal had not appeared as odd one out for. For example after clicking the right crystal for sometime it became odd but it still had only appeared once in a long while of other randoms so kept clicking it and it still worked however once another crystal had equally not shown in a long time the one being clicked stopped working - quite often it happened that it would be the second time the right crystal changed that would tip the balance, but not always, in favour for the other 'non odd appearing' crystal IF you can predict at what point to change you can keep the 7 ore pulling up over different crystal changes. Keeping a note of the odd crsytals helps obviously with this but its more an educated guess I was making at when to change but surprisingly it worked several times and got long run of 7 ore pulls - am sure there is some mathematical format to it but not one I'd even try to work out;) Overall is easy enough to get a fair amount of ore even without trying to predict and change on time so may not be worth narrowing down how it works exactly or keeping track of changing crsytals. --[[User:Trillian|Trillian]] 12:53, 5 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
===Aluminum===&lt;br /&gt;
Early tests for me inidicated that the crystal with the most Pink or Red in it would yeild one 1 per pull with OE2. &lt;br /&gt;
That is the Pinkish Crystals would yeild ore while deep red ones may or may not yeild ore. This method also only works on what seems to be an average of 4/7 or less. Its not the best info but I hope that its enough to get someone more qualified to run more exacting tests [[User:KARTAL|Kartal]].&lt;br /&gt;
&lt;br /&gt;
:I thought it was the most &amp;quot;luminous&amp;quot; one myself. Got up to 4 on a pull with OE1 doing the &amp;quot;three steps back&amp;quot; chain. -- [[User:Shebi|Shebi]] 18:44, 2 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
== Mining mini-game ==&lt;br /&gt;
From my experience, it is a memory game. For now, I can only get up to 4 consistently on copper/iron (and 2 on tin) can't seem to get any higher. You simply have to select the correct crystal but 1 move late.&lt;br /&gt;
&lt;br /&gt;
== Ore Extraction 3 Improvements ==&lt;br /&gt;
&lt;br /&gt;
Any theories please post here so we can confirm&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Tin_macro&amp;diff=27353</id>
		<title>Tin macro</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Tin_macro&amp;diff=27353"/>
		<updated>2009-01-10T00:19:55Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please talk to Coyan or Xyrrus if you have a change or addition to make.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// ATITD Tin Ore Mining Macro for ACTool&lt;br /&gt;
// RELEASE: Jan-9-2009&lt;br /&gt;
// Original Mining Script by Coyan&lt;br /&gt;
// Adapted for Tin by Xyrrus&lt;br /&gt;
//&lt;br /&gt;
// SETUP&lt;br /&gt;
//&lt;br /&gt;
// First align your view so you can see all 7 crystals clearly&lt;br /&gt;
// second use Alt-L to lock your camera angle&lt;br /&gt;
//&lt;br /&gt;
// You will have 3 seconds between the recording of each crystal's location&lt;br /&gt;
// place your mouse over a spot of average gem color for each crystal in turn&lt;br /&gt;
// Once it has identified the 7 crystals, it will run the mine&lt;br /&gt;
//&lt;br /&gt;
// ** FOR TIN ** Place your cursor over the **DARKEST PART* of each particular gem or you will experience higher failure rates.&lt;br /&gt;
// This is often the base/corner of the crystal.&lt;br /&gt;
//&lt;br /&gt;
// Method:&lt;br /&gt;
// Script mines the gem with the lowest blue component value.&lt;br /&gt;
//&lt;br /&gt;
// Accuracy:&lt;br /&gt;
// Tested 50 pulls, 3 errors. - Xyrrus Jan-9-2009&lt;br /&gt;
// Incidently, this is better than many players report by hand.&lt;br /&gt;
&lt;br /&gt;
Constructs&lt;br /&gt;
	MouseX=List // this is an array of mouse X coords for gem sample points&lt;br /&gt;
	MouseY=List // this is an array of mouse X coords for gem sample points&lt;br /&gt;
	CrysBlue=List&lt;br /&gt;
	OEOffset=List&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Constants&lt;br /&gt;
	OELevel = 3	// ** SET THIS ** to the 'depth' you want the memory game to play. A higher number will mean that you will achieve higher quantities per pull. However, a failure means that the sequence is reset and you will get &amp;quot;failed&amp;quot; messages equal to this number. Set this higher if you're very confident in your ability to place the cursor on the darkest part of each gem. Set it lower if you're less accurate. 3 is a good starting number. If you consistently see low-error performance, set it higher. Note that this number *for tin ore* does not appear to rely on ore extraction skill level (?)&lt;br /&gt;
	totalpulls = 100 // How many times do you want it to pull the mine.&lt;br /&gt;
	//colordiff = 10 // this is used to find a base for comparison, shouldn't need adjusting&lt;br /&gt;
	//CDiff = 0&lt;br /&gt;
	RepairAdjust = 15 	// ** SET THIS ** to adjust the vertical positining of the mouse if the mine is not being worked. Increase / decrease by 15 per line as needed. &amp;quot;This mine has been repaired&amp;quot; text and custom mine labels will result in adjustments being required:&lt;br /&gt;
// 15 - No Repairs or Text&lt;br /&gt;
// 0 - Repair or Text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Compare = 0&lt;br /&gt;
	Currcrys = 0&lt;br /&gt;
	LowestCrystal = 0&lt;br /&gt;
	CurrentLow = 0&lt;br /&gt;
	//DIFFFOUND = 0&lt;br /&gt;
	//Minval = 0&lt;br /&gt;
	//Maxval = 0&lt;br /&gt;
	Tmpval = 0&lt;br /&gt;
	loopcnt = 1 &lt;br /&gt;
	Mousecnt = 1&lt;br /&gt;
	MouseXN = 0&lt;br /&gt;
	MouseYN = 0&lt;br /&gt;
	//ColorHS = 0&lt;br /&gt;
	OElistcnt = 0&lt;br /&gt;
	OELvlset = 1&lt;br /&gt;
	CurrCrysBlue = 0&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compute LowestCrystal = 0&lt;br /&gt;
Compute CurrentLow = 255&lt;br /&gt;
&lt;br /&gt;
// First part that requires a detailed explanation&lt;br /&gt;
// this loop will pause for 3 seconds then grab the current mouse location&lt;br /&gt;
// its purpose is to identify the 7 sampling locations for the crystals&lt;br /&gt;
// when it grabs the sampling spot, it will then echo a . to the chat window&lt;br /&gt;
// make sure you are in your main chat tab.&lt;br /&gt;
&lt;br /&gt;
Loop 7&lt;br /&gt;
	Delay 3000&lt;br /&gt;
	Listadd MouseX, {MouseX}&lt;br /&gt;
	Listadd MouseY, {MouseY}&lt;br /&gt;
	SayPaste .&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
ListClear OEOffset&lt;br /&gt;
&lt;br /&gt;
loop $totalpulls&lt;br /&gt;
	Compute loopcnt = 1&lt;br /&gt;
	ListClear CrysBlue&lt;br /&gt;
	loop 7&lt;br /&gt;
		mousepos MouseX[$loopcnt], MouseY[$loopcnt]&lt;br /&gt;
		LoadRGB MouseX[$loopcnt], MouseY[$loopcnt]&lt;br /&gt;
&lt;br /&gt;
		// Setup the List&lt;br /&gt;
		Call GetBlueValues&lt;br /&gt;
&lt;br /&gt;
		Compute loopcnt = $loopcnt + 1&lt;br /&gt;
		Delay 100&lt;br /&gt;
	END&lt;br /&gt;
	//Delay 100000 for testing&lt;br /&gt;
	CALL FindTinOre&lt;br /&gt;
	&lt;br /&gt;
	CALL OreExtractionstore&lt;br /&gt;
		&lt;br /&gt;
	ListCount OEOffset, $OElistcnt&lt;br /&gt;
	IF $OELevel &amp;gt;= $OElistcnt&lt;br /&gt;
		Compute OELvlset = OEOffset[1] // work the current crystal until we are at our OE Level&lt;br /&gt;
	ELSE&lt;br /&gt;
		Compute OELvlset = OEOffset[$OELevel]&lt;br /&gt;
	END&lt;br /&gt;
	//Saypaste $OELevel $OElistcnt $OELvlset&lt;br /&gt;
	&lt;br /&gt;
	mousepos MouseX[$OELvlset], MouseY[$OELvlset]&lt;br /&gt;
	Delay 200 //200&lt;br /&gt;
	leftclick&lt;br /&gt;
	Compute MouseXN = MouseX[$OELvlset] + 15 // adjust this if you need to for the menu click&lt;br /&gt;
	Compute MouseYN = MouseY[$OELvlset] - $repairadjust // adjust this if you need to for the menu click&lt;br /&gt;
	Mousepos $MouseXN, $MouseYN&lt;br /&gt;
	Delay 200&lt;br /&gt;
	Leftclick&lt;br /&gt;
	&lt;br /&gt;
	Delay 4300 // Delay to manage the str/perc timer on mining, adjust as needed&lt;br /&gt;
	&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
Procedure GetBlueValues&lt;br /&gt;
	// Find the 'blueness' of each crystal, add it to the list. The gem with tin is the gem with the lowest blue component.&lt;br /&gt;
	Compute CurrCrysBlue = {RGBBlue}&lt;br /&gt;
	Listadd CrysBlue, $CurrCrysBlue&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Procedure FindTinOre&lt;br /&gt;
  // Find which element in the list has the least amount of blue in it.&lt;br /&gt;
	Compute LowestCrystal = 0&lt;br /&gt;
	Compute CurrentLow = 255&lt;br /&gt;
	Compute Currcrys = 1&lt;br /&gt;
	loop 7 &lt;br /&gt;
		If CrysBlue[$CurrCrys] &amp;lt; $CurrentLow&lt;br /&gt;
			compute lowestCrystal = $currCrys&lt;br /&gt;
			compute currentLow = crysblue[$currcrys]&lt;br /&gt;
		END&lt;br /&gt;
	&lt;br /&gt;
		Compute Currcrys = $Currcrys + 1&lt;br /&gt;
	END //loop&lt;br /&gt;
	&lt;br /&gt;
	Compute Mousecnt = $LowestCrystal&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Procedure OreExtractionstore&lt;br /&gt;
	// Memory game storage&lt;br /&gt;
	ListCount OEOffset, $OElistcnt&lt;br /&gt;
	IF $OElistcnt = 0&lt;br /&gt;
		Listadd OEOffset, $Mousecnt&lt;br /&gt;
	ELSE&lt;br /&gt;
		IF $OElistcnt = 1&lt;br /&gt;
			Listadd OEOffset, OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 2&lt;br /&gt;
			Listadd OEOffset, OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 3&lt;br /&gt;
			Listadd OEOffset, OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 4&lt;br /&gt;
			Listadd OEOffset, OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 5&lt;br /&gt;
			Listadd OEOffset, OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 6&lt;br /&gt;
			Listadd OEOffset, OEOffset[6]&lt;br /&gt;
			Compute OEOffset[6] = OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 7&lt;br /&gt;
			Compute OEOffset[7] = OEOffset[6]&lt;br /&gt;
			Compute OEOffset[6] = OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
&lt;br /&gt;
		Compute OEOffset[1] = $Mousecnt&lt;br /&gt;
	END&lt;br /&gt;
&lt;br /&gt;
END&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Tin_macro&amp;diff=27352</id>
		<title>Tin macro</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Tin_macro&amp;diff=27352"/>
		<updated>2009-01-10T00:18:34Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
// ATITD Tin Ore Mining Macro for ACTool&lt;br /&gt;
// RELEASE: Jan-9-2009&lt;br /&gt;
// Original Mining Script by Coyan&lt;br /&gt;
// Adapted for Tin by Xyrrus&lt;br /&gt;
//&lt;br /&gt;
// SETUP&lt;br /&gt;
//&lt;br /&gt;
// First align your view so you can see all 7 crystals clearly&lt;br /&gt;
// second use Alt-L to lock your camera angle&lt;br /&gt;
//&lt;br /&gt;
// You will have 3 seconds between the recording of each crystal's location&lt;br /&gt;
// place your mouse over a spot of average gem color for each crystal in turn&lt;br /&gt;
// Once it has identified the 7 crystals, it will run the mine&lt;br /&gt;
//&lt;br /&gt;
// ** FOR TIN ** Place your cursor over the **DARKEST PART* of each particular gem or you will experience higher failure rates.&lt;br /&gt;
// This is often the base/corner of the crystal.&lt;br /&gt;
//&lt;br /&gt;
// Method:&lt;br /&gt;
// Script mines the gem with the lowest blue component value.&lt;br /&gt;
//&lt;br /&gt;
// Accuracy:&lt;br /&gt;
// Tested 50 pulls, 3 errors. - Xyrrus Jan-9-2009&lt;br /&gt;
// Incidently, this is better than many players report by hand.&lt;br /&gt;
&lt;br /&gt;
Constructs&lt;br /&gt;
	MouseX=List // this is an array of mouse X coords for gem sample points&lt;br /&gt;
	MouseY=List // this is an array of mouse X coords for gem sample points&lt;br /&gt;
	CrysBlue=List&lt;br /&gt;
	OEOffset=List&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Constants&lt;br /&gt;
	OELevel = 3	// ** SET THIS ** to the 'depth' you want the memory game to play. A higher number will mean that you will achieve higher quantities per pull. However, a failure means that the sequence is reset and you will get &amp;quot;failed&amp;quot; messages equal to this number. Set this higher if you're very confident in your ability to place the cursor on the darkest part of each gem. Set it lower if you're less accurate. 3 is a good starting number. If you consistently see low-error performance, set it higher. Note that this number *for tin ore* does not appear to rely on ore extraction skill level (?)&lt;br /&gt;
	totalpulls = 100 // How many times do you want it to pull the mine.&lt;br /&gt;
	//colordiff = 10 // this is used to find a base for comparison, shouldn't need adjusting&lt;br /&gt;
	//CDiff = 0&lt;br /&gt;
	RepairAdjust = 15 	// ** SET THIS ** to adjust the vertical positining of the mouse if the mine is not being worked. Increase / decrease by 15 per line as needed. &amp;quot;This mine has been repaired&amp;quot; text and custom mine labels will result in adjustments being required:&lt;br /&gt;
// 15 - No Repairs or Text&lt;br /&gt;
// 0 - Repair or Text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Compare = 0&lt;br /&gt;
	Currcrys = 0&lt;br /&gt;
	LowestCrystal = 0&lt;br /&gt;
	CurrentLow = 0&lt;br /&gt;
	//DIFFFOUND = 0&lt;br /&gt;
	//Minval = 0&lt;br /&gt;
	//Maxval = 0&lt;br /&gt;
	Tmpval = 0&lt;br /&gt;
	loopcnt = 1 &lt;br /&gt;
	Mousecnt = 1&lt;br /&gt;
	MouseXN = 0&lt;br /&gt;
	MouseYN = 0&lt;br /&gt;
	//ColorHS = 0&lt;br /&gt;
	OElistcnt = 0&lt;br /&gt;
	OELvlset = 1&lt;br /&gt;
	CurrCrysBlue = 0&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compute LowestCrystal = 0&lt;br /&gt;
Compute CurrentLow = 255&lt;br /&gt;
&lt;br /&gt;
// First part that requires a detailed explanation&lt;br /&gt;
// this loop will pause for 3 seconds then grab the current mouse location&lt;br /&gt;
// its purpose is to identify the 7 sampling locations for the crystals&lt;br /&gt;
// when it grabs the sampling spot, it will then echo a . to the chat window&lt;br /&gt;
// make sure you are in your main chat tab.&lt;br /&gt;
&lt;br /&gt;
Loop 7&lt;br /&gt;
	Delay 3000&lt;br /&gt;
	Listadd MouseX, {MouseX}&lt;br /&gt;
	Listadd MouseY, {MouseY}&lt;br /&gt;
	SayPaste .&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
ListClear OEOffset&lt;br /&gt;
&lt;br /&gt;
loop $totalpulls&lt;br /&gt;
	Compute loopcnt = 1&lt;br /&gt;
	ListClear CrysBlue&lt;br /&gt;
	loop 7&lt;br /&gt;
		mousepos MouseX[$loopcnt], MouseY[$loopcnt]&lt;br /&gt;
		LoadRGB MouseX[$loopcnt], MouseY[$loopcnt]&lt;br /&gt;
&lt;br /&gt;
		// Setup the List&lt;br /&gt;
		Call GetBlueValues&lt;br /&gt;
&lt;br /&gt;
		Compute loopcnt = $loopcnt + 1&lt;br /&gt;
		Delay 100&lt;br /&gt;
	END&lt;br /&gt;
	//Delay 100000 for testing&lt;br /&gt;
	CALL FindTinOre&lt;br /&gt;
	&lt;br /&gt;
	CALL OreExtractionstore&lt;br /&gt;
		&lt;br /&gt;
	ListCount OEOffset, $OElistcnt&lt;br /&gt;
	IF $OELevel &amp;gt;= $OElistcnt&lt;br /&gt;
		Compute OELvlset = OEOffset[1] // work the current crystal until we are at our OE Level&lt;br /&gt;
	ELSE&lt;br /&gt;
		Compute OELvlset = OEOffset[$OELevel]&lt;br /&gt;
	END&lt;br /&gt;
	//Saypaste $OELevel $OElistcnt $OELvlset&lt;br /&gt;
	&lt;br /&gt;
	mousepos MouseX[$OELvlset], MouseY[$OELvlset]&lt;br /&gt;
	Delay 200 //200&lt;br /&gt;
	leftclick&lt;br /&gt;
	Compute MouseXN = MouseX[$OELvlset] + 15 // adjust this if you need to for the menu click&lt;br /&gt;
	Compute MouseYN = MouseY[$OELvlset] - $repairadjust // adjust this if you need to for the menu click&lt;br /&gt;
	Mousepos $MouseXN, $MouseYN&lt;br /&gt;
	Delay 200&lt;br /&gt;
	Leftclick&lt;br /&gt;
	&lt;br /&gt;
	Delay 4300 // Delay to manage the str/perc timer on mining, adjust as needed&lt;br /&gt;
	&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
Procedure GetBlueValues&lt;br /&gt;
	// Find the 'blueness' of each crystal, add it to the list. The gem with tin is the gem with the lowest blue component.&lt;br /&gt;
	Compute CurrCrysBlue = {RGBBlue}&lt;br /&gt;
	Listadd CrysBlue, $CurrCrysBlue&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Procedure FindTinOre&lt;br /&gt;
  // Find which element in the list has the least amount of blue in it.&lt;br /&gt;
	Compute LowestCrystal = 0&lt;br /&gt;
	Compute CurrentLow = 255&lt;br /&gt;
	Compute Currcrys = 1&lt;br /&gt;
	loop 7 &lt;br /&gt;
		If CrysBlue[$CurrCrys] &amp;lt; $CurrentLow&lt;br /&gt;
			compute lowestCrystal = $currCrys&lt;br /&gt;
			compute currentLow = crysblue[$currcrys]&lt;br /&gt;
		END&lt;br /&gt;
	&lt;br /&gt;
		Compute Currcrys = $Currcrys + 1&lt;br /&gt;
	END //loop&lt;br /&gt;
	&lt;br /&gt;
	Compute Mousecnt = $LowestCrystal&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Procedure OreExtractionstore&lt;br /&gt;
	// Memory game storage&lt;br /&gt;
	ListCount OEOffset, $OElistcnt&lt;br /&gt;
	IF $OElistcnt = 0&lt;br /&gt;
		Listadd OEOffset, $Mousecnt&lt;br /&gt;
	ELSE&lt;br /&gt;
		IF $OElistcnt = 1&lt;br /&gt;
			Listadd OEOffset, OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 2&lt;br /&gt;
			Listadd OEOffset, OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 3&lt;br /&gt;
			Listadd OEOffset, OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 4&lt;br /&gt;
			Listadd OEOffset, OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 5&lt;br /&gt;
			Listadd OEOffset, OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 6&lt;br /&gt;
			Listadd OEOffset, OEOffset[6]&lt;br /&gt;
			Compute OEOffset[6] = OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 7&lt;br /&gt;
			Compute OEOffset[7] = OEOffset[6]&lt;br /&gt;
			Compute OEOffset[6] = OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
&lt;br /&gt;
		Compute OEOffset[1] = $Mousecnt&lt;br /&gt;
	END&lt;br /&gt;
&lt;br /&gt;
END&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Tin_macro&amp;diff=27351</id>
		<title>Tin macro</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Tin_macro&amp;diff=27351"/>
		<updated>2009-01-10T00:17:36Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
// ATITD Tin Ore Mining Macro for ACTool&lt;br /&gt;
// RELEASE: Jan-9-2009&lt;br /&gt;
// Original Mining Script by Coyan&lt;br /&gt;
// Adapted for Tin by Xyrrus&lt;br /&gt;
//&lt;br /&gt;
// SETUP&lt;br /&gt;
//&lt;br /&gt;
// First align your view so you can see all 7 crystals clearly&lt;br /&gt;
// second use Alt-L to lock your camera angle&lt;br /&gt;
//&lt;br /&gt;
// You will have 3 seconds between the recording of each crystal's location&lt;br /&gt;
// place your mouse over a spot of average gem color for each crystal in turn&lt;br /&gt;
// Once it has identified the 7 crystals, it will run the mine&lt;br /&gt;
//&lt;br /&gt;
// ** FOR TIN ** Place your cursor over the **DARKEST PART* of each particular gem or you will experience higher failure rates.&lt;br /&gt;
// This is often the base/corner of the crystal.&lt;br /&gt;
//&lt;br /&gt;
// Method:&lt;br /&gt;
// Script mines the gem with the lowest blue component value.&lt;br /&gt;
//&lt;br /&gt;
// Accuracy:&lt;br /&gt;
// Tested 50 pulls, 3 errors. - Xyrrus Jan-9-2009&lt;br /&gt;
// Incidently, this is better than many players report by hand.&lt;br /&gt;
&lt;br /&gt;
Constructs&lt;br /&gt;
	MouseX=List // this is an array of mouse X coords for gem sample points&lt;br /&gt;
	MouseY=List // this is an array of mouse X coords for gem sample points&lt;br /&gt;
	CrysBlue=List&lt;br /&gt;
	OEOffset=List&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Constants&lt;br /&gt;
	OELevel = 4	// ** SET THIS ** to the 'depth' you want the memory game to play. A higher number will mean that you will achieve higher quantities per pull. However, a failure means that the sequence is reset and you will get &amp;quot;failed&amp;quot; messages equal to this number. Set this higher if you're very confident in your ability to place the cursor on the darkest part of each gem. Set it lower if you're less accurate. 3 is a good starting number. If you consistently see low-error performance, set it higher.&lt;br /&gt;
	totalpulls = 100 // How many times do you want it to pull the mine.&lt;br /&gt;
	//colordiff = 10 // this is used to find a base for comparison, shouldn't need adjusting&lt;br /&gt;
	//CDiff = 0&lt;br /&gt;
	RepairAdjust = 15 	// ** SET THIS ** to adjust the vertical positining of the mouse if the mine is not being worked. Increase / decrease by 15 per line as needed. &amp;quot;This mine has been repaired&amp;quot; text and custom mine labels will result in adjustments being required:&lt;br /&gt;
// 15 - No Repairs or Text&lt;br /&gt;
// 0 - Repair or Text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Compare = 0&lt;br /&gt;
	Currcrys = 0&lt;br /&gt;
	LowestCrystal = 0&lt;br /&gt;
	CurrentLow = 0&lt;br /&gt;
	//DIFFFOUND = 0&lt;br /&gt;
	//Minval = 0&lt;br /&gt;
	//Maxval = 0&lt;br /&gt;
	Tmpval = 0&lt;br /&gt;
	loopcnt = 1 &lt;br /&gt;
	Mousecnt = 1&lt;br /&gt;
	MouseXN = 0&lt;br /&gt;
	MouseYN = 0&lt;br /&gt;
	//ColorHS = 0&lt;br /&gt;
	OElistcnt = 0&lt;br /&gt;
	OELvlset = 1&lt;br /&gt;
	CurrCrysBlue = 0&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compute LowestCrystal = 0&lt;br /&gt;
Compute CurrentLow = 255&lt;br /&gt;
&lt;br /&gt;
// First part that requires a detailed explanation&lt;br /&gt;
// this loop will pause for 3 seconds then grab the current mouse location&lt;br /&gt;
// its purpose is to identify the 7 sampling locations for the crystals&lt;br /&gt;
// when it grabs the sampling spot, it will then echo a . to the chat window&lt;br /&gt;
// make sure you are in your main chat tab.&lt;br /&gt;
&lt;br /&gt;
Loop 7&lt;br /&gt;
	Delay 3000&lt;br /&gt;
	Listadd MouseX, {MouseX}&lt;br /&gt;
	Listadd MouseY, {MouseY}&lt;br /&gt;
	SayPaste .&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
ListClear OEOffset&lt;br /&gt;
&lt;br /&gt;
loop $totalpulls&lt;br /&gt;
	Compute loopcnt = 1&lt;br /&gt;
	ListClear CrysBlue&lt;br /&gt;
	loop 7&lt;br /&gt;
		mousepos MouseX[$loopcnt], MouseY[$loopcnt]&lt;br /&gt;
		LoadRGB MouseX[$loopcnt], MouseY[$loopcnt]&lt;br /&gt;
&lt;br /&gt;
		// Setup the List&lt;br /&gt;
		Call GetBlueValues&lt;br /&gt;
&lt;br /&gt;
		Compute loopcnt = $loopcnt + 1&lt;br /&gt;
		Delay 100&lt;br /&gt;
	END&lt;br /&gt;
	//Delay 100000 for testing&lt;br /&gt;
	CALL FindTinOre&lt;br /&gt;
	&lt;br /&gt;
	CALL OreExtractionstore&lt;br /&gt;
		&lt;br /&gt;
	ListCount OEOffset, $OElistcnt&lt;br /&gt;
	IF $OELevel &amp;gt;= $OElistcnt&lt;br /&gt;
		Compute OELvlset = OEOffset[1] // work the current crystal until we are at our OE Level&lt;br /&gt;
	ELSE&lt;br /&gt;
		Compute OELvlset = OEOffset[$OELevel]&lt;br /&gt;
	END&lt;br /&gt;
	//Saypaste $OELevel $OElistcnt $OELvlset&lt;br /&gt;
	&lt;br /&gt;
	mousepos MouseX[$OELvlset], MouseY[$OELvlset]&lt;br /&gt;
	Delay 200 //200&lt;br /&gt;
	leftclick&lt;br /&gt;
	Compute MouseXN = MouseX[$OELvlset] + 15 // adjust this if you need to for the menu click&lt;br /&gt;
	Compute MouseYN = MouseY[$OELvlset] - $repairadjust // adjust this if you need to for the menu click&lt;br /&gt;
	Mousepos $MouseXN, $MouseYN&lt;br /&gt;
	Delay 200&lt;br /&gt;
	Leftclick&lt;br /&gt;
	&lt;br /&gt;
	Delay 4300 // Delay to manage the str/perc timer on mining, adjust as needed&lt;br /&gt;
	&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
Procedure GetBlueValues&lt;br /&gt;
	// Find the 'blueness' of each crystal, add it to the list. The gem with tin is the gem with the lowest blue component.&lt;br /&gt;
	Compute CurrCrysBlue = {RGBBlue}&lt;br /&gt;
	Listadd CrysBlue, $CurrCrysBlue&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Procedure FindTinOre&lt;br /&gt;
  // Find which element in the list has the least amount of blue in it.&lt;br /&gt;
	Compute LowestCrystal = 0&lt;br /&gt;
	Compute CurrentLow = 255&lt;br /&gt;
	Compute Currcrys = 1&lt;br /&gt;
	loop 7 &lt;br /&gt;
		If CrysBlue[$CurrCrys] &amp;lt; $CurrentLow&lt;br /&gt;
			compute lowestCrystal = $currCrys&lt;br /&gt;
			compute currentLow = crysblue[$currcrys]&lt;br /&gt;
		END&lt;br /&gt;
	&lt;br /&gt;
		Compute Currcrys = $Currcrys + 1&lt;br /&gt;
	END //loop&lt;br /&gt;
	&lt;br /&gt;
	Compute Mousecnt = $LowestCrystal&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Procedure OreExtractionstore&lt;br /&gt;
	// Memory game storage&lt;br /&gt;
	ListCount OEOffset, $OElistcnt&lt;br /&gt;
	IF $OElistcnt = 0&lt;br /&gt;
		Listadd OEOffset, $Mousecnt&lt;br /&gt;
	ELSE&lt;br /&gt;
		IF $OElistcnt = 1&lt;br /&gt;
			Listadd OEOffset, OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 2&lt;br /&gt;
			Listadd OEOffset, OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 3&lt;br /&gt;
			Listadd OEOffset, OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 4&lt;br /&gt;
			Listadd OEOffset, OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 5&lt;br /&gt;
			Listadd OEOffset, OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 6&lt;br /&gt;
			Listadd OEOffset, OEOffset[6]&lt;br /&gt;
			Compute OEOffset[6] = OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 7&lt;br /&gt;
			Compute OEOffset[7] = OEOffset[6]&lt;br /&gt;
			Compute OEOffset[6] = OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
&lt;br /&gt;
		Compute OEOffset[1] = $Mousecnt&lt;br /&gt;
	END&lt;br /&gt;
&lt;br /&gt;
END&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Tin_macro&amp;diff=27339</id>
		<title>Tin macro</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Tin_macro&amp;diff=27339"/>
		<updated>2009-01-10T00:01:00Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
// ATITD Tin Ore Mining Macro for ACTool&lt;br /&gt;
// RELEASE: Jan-9-2009&lt;br /&gt;
// Original Mining Script by Coyan&lt;br /&gt;
// Adapted for Tin by Xyrrus&lt;br /&gt;
//&lt;br /&gt;
// SETUP&lt;br /&gt;
//&lt;br /&gt;
// First align your view so you can see all 7 crystals clearly&lt;br /&gt;
// second use Alt-L to lock your camera angle&lt;br /&gt;
//&lt;br /&gt;
// You will have 3 seconds between the recording of each crystal's location&lt;br /&gt;
// place your mouse over a spot of average gem color for each crystal in turn&lt;br /&gt;
// Once it has identified the 7 crystals, it will run the mine&lt;br /&gt;
//&lt;br /&gt;
// ** FOR TIN ** Place your cursor over the **DARKEST PART* of each particular gem or you will experience higher failure rates.&lt;br /&gt;
// This is often the base/corner of the crystal.&lt;br /&gt;
//&lt;br /&gt;
// Method:&lt;br /&gt;
// Script mines the gem with the lowest blue component value.&lt;br /&gt;
//&lt;br /&gt;
// Accuracy:&lt;br /&gt;
// Tested 50 pulls, 3 errors. - Xyrrus Jan-9-2009&lt;br /&gt;
// Incidently, this is better than many players report by hand.&lt;br /&gt;
&lt;br /&gt;
Constructs&lt;br /&gt;
	MouseX=List // this is an array of mouse X coords for gem sample points&lt;br /&gt;
	MouseY=List // this is an array of mouse X coords for gem sample points&lt;br /&gt;
	CrysBlue=List&lt;br /&gt;
	OEOffset=List&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Constants&lt;br /&gt;
	OELevel = 3	// ** SET THIS ** to your Ore Extraction level&lt;br /&gt;
							// Note: When the macro fails, you will receive a 'you failed' message a number of times&lt;br /&gt;
	totalpulls = 100 // How many times do you want it to pull the mine.&lt;br /&gt;
	//colordiff = 10 // this is used to find a base for comparison, shouldn't need adjusting&lt;br /&gt;
	//CDiff = 0&lt;br /&gt;
	RepairAdjust = 15 	// ** SET THIS ** to adjust the vertical positining of the mouse if the mine is not being worked. Increase / decrease by 15 per line as needed. &amp;quot;This mine has been repaired&amp;quot; text and custom mine labels will result in adjustments being required:&lt;br /&gt;
// 15 - No Repairs or Text&lt;br /&gt;
// 0 - Repair or Text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Compare = 0&lt;br /&gt;
	Currcrys = 0&lt;br /&gt;
	LowestCrystal = 0&lt;br /&gt;
	CurrentLow = 0&lt;br /&gt;
	//DIFFFOUND = 0&lt;br /&gt;
	//Minval = 0&lt;br /&gt;
	//Maxval = 0&lt;br /&gt;
	Tmpval = 0&lt;br /&gt;
	loopcnt = 1 &lt;br /&gt;
	Mousecnt = 1&lt;br /&gt;
	MouseXN = 0&lt;br /&gt;
	MouseYN = 0&lt;br /&gt;
	//ColorHS = 0&lt;br /&gt;
	OElistcnt = 0&lt;br /&gt;
	OELvlset = 1&lt;br /&gt;
	CurrCrysBlue = 0&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compute LowestCrystal = 0&lt;br /&gt;
Compute CurrentLow = 255&lt;br /&gt;
&lt;br /&gt;
// First part that requires a detailed explanation&lt;br /&gt;
// this loop will pause for 3 seconds then grab the current mouse location&lt;br /&gt;
// its purpose is to identify the 7 sampling locations for the crystals&lt;br /&gt;
// when it grabs the sampling spot, it will then echo a . to the chat window&lt;br /&gt;
// make sure you are in your main chat tab.&lt;br /&gt;
&lt;br /&gt;
Loop 7&lt;br /&gt;
	Delay 3000&lt;br /&gt;
	Listadd MouseX, {MouseX}&lt;br /&gt;
	Listadd MouseY, {MouseY}&lt;br /&gt;
	SayPaste .&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
ListClear OEOffset&lt;br /&gt;
&lt;br /&gt;
loop $totalpulls&lt;br /&gt;
	Compute loopcnt = 1&lt;br /&gt;
	ListClear CrysBlue&lt;br /&gt;
	loop 7&lt;br /&gt;
		mousepos MouseX[$loopcnt], MouseY[$loopcnt]&lt;br /&gt;
		LoadRGB MouseX[$loopcnt], MouseY[$loopcnt]&lt;br /&gt;
&lt;br /&gt;
		// Setup the List&lt;br /&gt;
		Call GetBlueValues&lt;br /&gt;
&lt;br /&gt;
		Compute loopcnt = $loopcnt + 1&lt;br /&gt;
		Delay 100&lt;br /&gt;
	END&lt;br /&gt;
	//Delay 100000 for testing&lt;br /&gt;
	CALL FindTinOre&lt;br /&gt;
	&lt;br /&gt;
	CALL OreExtractionstore&lt;br /&gt;
		&lt;br /&gt;
	ListCount OEOffset, $OElistcnt&lt;br /&gt;
	IF $OELevel &amp;gt;= $OElistcnt&lt;br /&gt;
		Compute OELvlset = OEOffset[1] // work the current crystal until we are at our OE Level&lt;br /&gt;
	ELSE&lt;br /&gt;
		Compute OELvlset = OEOffset[$OELevel]&lt;br /&gt;
	END&lt;br /&gt;
	//Saypaste $OELevel $OElistcnt $OELvlset&lt;br /&gt;
	&lt;br /&gt;
	mousepos MouseX[$OELvlset], MouseY[$OELvlset]&lt;br /&gt;
	Delay 200 //200&lt;br /&gt;
	leftclick&lt;br /&gt;
	Compute MouseXN = MouseX[$OELvlset] + 15 // adjust this if you need to for the menu click&lt;br /&gt;
	Compute MouseYN = MouseY[$OELvlset] - $repairadjust // adjust this if you need to for the menu click&lt;br /&gt;
	Mousepos $MouseXN, $MouseYN&lt;br /&gt;
	Delay 200&lt;br /&gt;
	Leftclick&lt;br /&gt;
	&lt;br /&gt;
	Delay 4300 // Delay to manage the str/perc timer on mining, adjust as needed&lt;br /&gt;
	&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
Procedure GetBlueValues&lt;br /&gt;
	// Find the 'blueness' of each crystal, add it to the list. The gem with tin is the gem with the lowest blue component.&lt;br /&gt;
	Compute CurrCrysBlue = {RGBBlue}&lt;br /&gt;
	Listadd CrysBlue, $CurrCrysBlue&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Procedure FindTinOre&lt;br /&gt;
  // Find which element in the list has the least amount of blue in it.&lt;br /&gt;
	Compute LowestCrystal = 0&lt;br /&gt;
	Compute CurrentLow = 255&lt;br /&gt;
	Compute Currcrys = 1&lt;br /&gt;
	loop 7 &lt;br /&gt;
		If CrysBlue[$CurrCrys] &amp;lt; $CurrentLow&lt;br /&gt;
			compute lowestCrystal = $currCrys&lt;br /&gt;
			compute currentLow = crysblue[$currcrys]&lt;br /&gt;
		END&lt;br /&gt;
	&lt;br /&gt;
		Compute Currcrys = $Currcrys + 1&lt;br /&gt;
	END //loop&lt;br /&gt;
	&lt;br /&gt;
	Compute Mousecnt = $LowestCrystal&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Procedure OreExtractionstore&lt;br /&gt;
	// Memory game storage&lt;br /&gt;
	ListCount OEOffset, $OElistcnt&lt;br /&gt;
	IF $OElistcnt = 0&lt;br /&gt;
		Listadd OEOffset, $Mousecnt&lt;br /&gt;
	ELSE&lt;br /&gt;
		IF $OElistcnt = 1&lt;br /&gt;
			Listadd OEOffset, OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 2&lt;br /&gt;
			Listadd OEOffset, OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 3&lt;br /&gt;
			Listadd OEOffset, OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 4&lt;br /&gt;
			Listadd OEOffset, OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 5&lt;br /&gt;
			Listadd OEOffset, OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 6&lt;br /&gt;
			Listadd OEOffset, OEOffset[6]&lt;br /&gt;
			Compute OEOffset[6] = OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 7&lt;br /&gt;
			Compute OEOffset[7] = OEOffset[6]&lt;br /&gt;
			Compute OEOffset[6] = OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
&lt;br /&gt;
		Compute OEOffset[1] = $Mousecnt&lt;br /&gt;
	END&lt;br /&gt;
&lt;br /&gt;
END&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Tin_macro&amp;diff=27337</id>
		<title>Tin macro</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Tin_macro&amp;diff=27337"/>
		<updated>2009-01-09T23:58:53Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
// ATITD Tin Ore Mining Macro for ACTool&lt;br /&gt;
// RELEASE: Jan-9-2009&lt;br /&gt;
// Original Mining Script by Coyan&lt;br /&gt;
// Adapted for Tin by Xyrrus&lt;br /&gt;
//&lt;br /&gt;
// SETUP&lt;br /&gt;
//&lt;br /&gt;
// First align your view so you can see all 7 crystals clearly&lt;br /&gt;
// second use Alt-L to lock your camera angle&lt;br /&gt;
//&lt;br /&gt;
// You will have 3 seconds between the recording of each crystal's location&lt;br /&gt;
// place your mouse over a spot of average gem color for each crystal in turn&lt;br /&gt;
// Once it has identified the 7 crystals, it will run the mine&lt;br /&gt;
//&lt;br /&gt;
// ** FOR TIN ** Place your cursor over the **DARKEST PART* of each particular gem or you will experience higher failure rates.&lt;br /&gt;
// This is often the base/corner of the crystal.&lt;br /&gt;
//&lt;br /&gt;
// Method:&lt;br /&gt;
// Script mines the gem with the lowest blue component value.&lt;br /&gt;
//&lt;br /&gt;
// Accuracy:&lt;br /&gt;
// Tested 50 pulls, 3 errors. - Xyrrus Jan-9-2009&lt;br /&gt;
// Incidently, this is better than many players report by hand.&lt;br /&gt;
&lt;br /&gt;
Constructs&lt;br /&gt;
	MouseX=List // this is an array of mouse X coords for gem sample points&lt;br /&gt;
	MouseY=List // this is an array of mouse X coords for gem sample points&lt;br /&gt;
	CrysBlue=List&lt;br /&gt;
	OEOffset=List&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Constants&lt;br /&gt;
	OELevel = 3	// ** SET THIS ** to your Ore Extraction level&lt;br /&gt;
							// Note: When the macro fails, you will receive a 'you failed' message a number of times&lt;br /&gt;
	totalpulls = 100 // How many times do you want it to pull the mine.&lt;br /&gt;
	//colordiff = 10 // this is used to find a base for comparison, shouldn't need adjusting&lt;br /&gt;
	//CDiff = 0&lt;br /&gt;
	RepairAdjust = 0 	// ** SET THIS ** to adjust the vertical positining of the mouse if the mine is not being worked. Increase / decrease by 15 per line as needed. &amp;quot;This mine has been repaired&amp;quot; text and custom mine labels will result in adjustments being required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Compare = 0&lt;br /&gt;
	Currcrys = 0&lt;br /&gt;
	LowestCrystal = 0&lt;br /&gt;
	CurrentLow = 0&lt;br /&gt;
	//DIFFFOUND = 0&lt;br /&gt;
	//Minval = 0&lt;br /&gt;
	//Maxval = 0&lt;br /&gt;
	Tmpval = 0&lt;br /&gt;
	loopcnt = 1 &lt;br /&gt;
	Mousecnt = 1&lt;br /&gt;
	MouseXN = 0&lt;br /&gt;
	MouseYN = 0&lt;br /&gt;
	//ColorHS = 0&lt;br /&gt;
	OElistcnt = 0&lt;br /&gt;
	OELvlset = 1&lt;br /&gt;
	CurrCrysBlue = 0&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compute LowestCrystal = 0&lt;br /&gt;
Compute CurrentLow = 255&lt;br /&gt;
&lt;br /&gt;
// First part that requires a detailed explanation&lt;br /&gt;
// this loop will pause for 3 seconds then grab the current mouse location&lt;br /&gt;
// its purpose is to identify the 7 sampling locations for the crystals&lt;br /&gt;
// when it grabs the sampling spot, it will then echo a . to the chat window&lt;br /&gt;
// make sure you are in your main chat tab.&lt;br /&gt;
&lt;br /&gt;
Loop 7&lt;br /&gt;
	Delay 3000&lt;br /&gt;
	Listadd MouseX, {MouseX}&lt;br /&gt;
	Listadd MouseY, {MouseY}&lt;br /&gt;
	SayPaste .&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
ListClear OEOffset&lt;br /&gt;
&lt;br /&gt;
loop $totalpulls&lt;br /&gt;
	Compute loopcnt = 1&lt;br /&gt;
	ListClear CrysBlue&lt;br /&gt;
	loop 7&lt;br /&gt;
		mousepos MouseX[$loopcnt], MouseY[$loopcnt]&lt;br /&gt;
		LoadRGB MouseX[$loopcnt], MouseY[$loopcnt]&lt;br /&gt;
&lt;br /&gt;
		// Setup the List&lt;br /&gt;
		Call GetBlueValues&lt;br /&gt;
&lt;br /&gt;
		Compute loopcnt = $loopcnt + 1&lt;br /&gt;
		Delay 100&lt;br /&gt;
	END&lt;br /&gt;
	//Delay 100000 for testing&lt;br /&gt;
	CALL FindTinOre&lt;br /&gt;
	&lt;br /&gt;
	CALL OreExtractionstore&lt;br /&gt;
		&lt;br /&gt;
	ListCount OEOffset, $OElistcnt&lt;br /&gt;
	IF $OELevel &amp;gt;= $OElistcnt&lt;br /&gt;
		Compute OELvlset = OEOffset[1] // work the current crystal until we are at our OE Level&lt;br /&gt;
	ELSE&lt;br /&gt;
		Compute OELvlset = OEOffset[$OELevel]&lt;br /&gt;
	END&lt;br /&gt;
	//Saypaste $OELevel $OElistcnt $OELvlset&lt;br /&gt;
	&lt;br /&gt;
	mousepos MouseX[$OELvlset], MouseY[$OELvlset]&lt;br /&gt;
	Delay 200 //200&lt;br /&gt;
	leftclick&lt;br /&gt;
	Compute MouseXN = MouseX[$OELvlset] + 15 // adjust this if you need to for the menu click&lt;br /&gt;
	Compute MouseYN = MouseY[$OELvlset] - $repairadjust // adjust this if you need to for the menu click&lt;br /&gt;
	Mousepos $MouseXN, $MouseYN&lt;br /&gt;
	Delay 200&lt;br /&gt;
	Leftclick&lt;br /&gt;
	&lt;br /&gt;
	Delay 4300 // Delay to manage the str/perc timer on mining, adjust as needed&lt;br /&gt;
	&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
Procedure GetBlueValues&lt;br /&gt;
	// Find the 'blueness' of each crystal, add it to the list. The gem with tin is the gem with the lowest blue component.&lt;br /&gt;
	Compute CurrCrysBlue = {RGBBlue}&lt;br /&gt;
	Listadd CrysBlue, $CurrCrysBlue&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Procedure FindTinOre&lt;br /&gt;
  // Find which element in the list has the least amount of blue in it.&lt;br /&gt;
	Compute LowestCrystal = 0&lt;br /&gt;
	Compute CurrentLow = 255&lt;br /&gt;
	Compute Currcrys = 1&lt;br /&gt;
	loop 7 &lt;br /&gt;
		If CrysBlue[$CurrCrys] &amp;lt; $CurrentLow&lt;br /&gt;
			compute lowestCrystal = $currCrys&lt;br /&gt;
			compute currentLow = crysblue[$currcrys]&lt;br /&gt;
		END&lt;br /&gt;
	&lt;br /&gt;
		Compute Currcrys = $Currcrys + 1&lt;br /&gt;
	END //loop&lt;br /&gt;
	&lt;br /&gt;
	Compute Mousecnt = $LowestCrystal&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Procedure OreExtractionstore&lt;br /&gt;
	// Memory game storage&lt;br /&gt;
	ListCount OEOffset, $OElistcnt&lt;br /&gt;
	IF $OElistcnt = 0&lt;br /&gt;
		Listadd OEOffset, $Mousecnt&lt;br /&gt;
	ELSE&lt;br /&gt;
		IF $OElistcnt = 1&lt;br /&gt;
			Listadd OEOffset, OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 2&lt;br /&gt;
			Listadd OEOffset, OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 3&lt;br /&gt;
			Listadd OEOffset, OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 4&lt;br /&gt;
			Listadd OEOffset, OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 5&lt;br /&gt;
			Listadd OEOffset, OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 6&lt;br /&gt;
			Listadd OEOffset, OEOffset[6]&lt;br /&gt;
			Compute OEOffset[6] = OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 7&lt;br /&gt;
			Compute OEOffset[7] = OEOffset[6]&lt;br /&gt;
			Compute OEOffset[6] = OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
&lt;br /&gt;
		Compute OEOffset[1] = $Mousecnt&lt;br /&gt;
	END&lt;br /&gt;
&lt;br /&gt;
END&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Macros&amp;diff=27331</id>
		<title>Macros</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Macros&amp;diff=27331"/>
		<updated>2009-01-09T23:49:11Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
Well, I see some people are discussing/sharing macros, and I think that's a good thing. Nobody likes the tedium of clicking, and not everyone has the ability to write good macros/scripts to handle that while they are there.&lt;br /&gt;
&lt;br /&gt;
REMEMBER - it is ILLEGAL to go afk while macroing. If a eGenesis staff member catches you, you could be banned for breaking the terms of service.&lt;br /&gt;
&lt;br /&gt;
With that in mind, let's make this a normal page of the wiki.&lt;br /&gt;
&lt;br /&gt;
===Corran's Macros===&lt;br /&gt;
:[[User:Corrans/macros|Corrans AC Tool Macros]]&lt;br /&gt;
&lt;br /&gt;
===eNTi's Macros===&lt;br /&gt;
:[[ENTi/Linux macros (xautomation)]]&lt;br /&gt;
&lt;br /&gt;
===Galagah's Macros===&lt;br /&gt;
:[[User:Galagah| ACTool Macro - Grass]]&lt;br /&gt;
&lt;br /&gt;
===Iggy's Macros===&lt;br /&gt;
:[[Macros/Iggys|Iggy's AutoHotKey Macros]]&lt;br /&gt;
::[[Macros/Iggys/Gather|Clay, Grass &amp;amp; Slate Macro]] &lt;br /&gt;
::[[Macros/Iggys/Flax|Flax Macro]] &lt;br /&gt;
::[[Macros/Iggys/Misc/Clicker|Clicking Macro]]&lt;br /&gt;
&lt;br /&gt;
===Lucasdo's Macros===&lt;br /&gt;
:[[Macro/Lucasdo/Slate|Slate Macro]]&lt;br /&gt;
:[[Macro/Lucasdo/Flax|Flax Macro]]&lt;br /&gt;
:[[Macro/Lucasdo/Grass|Grass Macro]]&lt;br /&gt;
:[[Macro/Lucasdo/Timer|Timer Click]]&lt;br /&gt;
&lt;br /&gt;
===Mosaic Guilds' Macros===&lt;br /&gt;
::Uses AC Tool&lt;br /&gt;
:[[Iron_macro|Iron Macro]]&lt;br /&gt;
:[[Copper_macro|Copper Macro]]&lt;br /&gt;
:[[Silver_Macro|Silver Macro]]&lt;br /&gt;
:[[Tin_macro|Tin Macro]]&lt;br /&gt;
&lt;br /&gt;
===Oni's Macros===&lt;br /&gt;
*&amp;quot;Macroing for Dummies&amp;quot; guide using ACTool&lt;br /&gt;
*Carpentry Blade Macro&lt;br /&gt;
:[[User:Oni]]&lt;br /&gt;
&lt;br /&gt;
===Pazifist's Macros===&lt;br /&gt;
:[[User:Pazifist|Charcoal Hearth Macro]]&lt;br /&gt;
&lt;br /&gt;
===Selune's Macros===&lt;br /&gt;
:[[User:Selune/Macros|Selune's Mining &amp;amp; Flax Macros]]&lt;br /&gt;
&lt;br /&gt;
===Sithid's Macros===&lt;br /&gt;
:[[User:Sithid/Macros/AutoIT| Sithid's AutoIT Macros]]&lt;br /&gt;
&lt;br /&gt;
===Viscis' ACTools Macros===&lt;br /&gt;
:[[User:Viscis#Flint|Flint]]&lt;br /&gt;
:[[User:Viscis#Grass|Grass]]&lt;br /&gt;
:[[User:Viscis#Wood|Wood]]&lt;br /&gt;
:[[User:Viscis#Limestone|Limestone]]&lt;br /&gt;
:[[User:Viscis#Flax|Flax (Plating/Seeding/Harvesting)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Additional Information lifted from Tale 3 Wiki'''&lt;br /&gt;
&lt;br /&gt;
Information on Distances&lt;br /&gt;
&lt;br /&gt;
This is a distance chart for mouse locations for items. All locations are in cartographer mode, zoomed in, on Windows. Your mileage may vary depending on OS. Please contribute!&lt;br /&gt;
&lt;br /&gt;
    * Brick Rack: Horizontal 32px, Vertical 32px&lt;br /&gt;
    * One line of text in a box: 16px&lt;br /&gt;
    * Large Buttons&lt;br /&gt;
          o The Level button is 128px&lt;br /&gt;
          o Other buttons are 64px ea &lt;br /&gt;
    * Small Buttons&lt;br /&gt;
          o The Level button is 64px&lt;br /&gt;
          o Other buttons are 32px ea&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Macro Programs==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF8C6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Program Name   !! Web Address  !! Operating System(s) Supported !! Cost&lt;br /&gt;
|- &lt;br /&gt;
|  Macro Express&lt;br /&gt;
|  http://www.macros.com&lt;br /&gt;
|  Windows XP, 2000, ME, 9x, NT 4; Pentium or higher CPU; 32 MB RAM; 20 MB hard disk space&lt;br /&gt;
|  $39.95 / 30 day trial&lt;br /&gt;
|-&lt;br /&gt;
|  ACTool (Asheron's Call Tool)&lt;br /&gt;
|  http://www.actool.net&lt;br /&gt;
|  Windows&lt;br /&gt;
|  Free and open source&lt;br /&gt;
|-&lt;br /&gt;
|  AutoHotkey&lt;br /&gt;
|  http://www.autohotkey.com/&lt;br /&gt;
|  Windows&lt;br /&gt;
|  Free and open source&lt;br /&gt;
|-&lt;br /&gt;
|  AutoIt 3.0&lt;br /&gt;
|  http://www.hiddensoft.com/autoit3/&lt;br /&gt;
|  Windows - no libs added&lt;br /&gt;
|  Free and open source&lt;br /&gt;
|-&lt;br /&gt;
|  LTool-0.3 (Linux)&lt;br /&gt;
|  http://ltool.sourceforge.net&lt;br /&gt;
|  Linux&lt;br /&gt;
|  Free and open source (Python script)&lt;br /&gt;
|-&lt;br /&gt;
|  xautomation&lt;br /&gt;
|  http://hoopajoo.net/projects/xautomation.html &lt;br /&gt;
|  Linux (You Compile, gcc c++)&lt;br /&gt;
|  Free, Open Source, GPL&lt;br /&gt;
|-&lt;br /&gt;
|  xnee&lt;br /&gt;
|  http://www.sandklef.com/xnee/&lt;br /&gt;
|  Linux, Mac&lt;br /&gt;
|  Free, Open Source, GPL&lt;br /&gt;
|}&lt;br /&gt;
Personally I like autohotkey because it's freeware and is still being updated - Blogot&lt;br /&gt;
&lt;br /&gt;
I second the Autohotkey recommendation, it has some extremely powerful features but is still fast and lightweight, and new features are being added all the time. - Dragyn&lt;br /&gt;
&lt;br /&gt;
Personally I like AutoIt 3.0 it is freeware updated alot and it is very powerful allows macroing of almost anything windows - Ledeanna&lt;br /&gt;
&lt;br /&gt;
I second the AutoIt recommendation, it is very powerful as well, easy to code and allows compiling the scripts for use by people who want to macro but feel not competent enough to write their own or who dont want to install the scripting software. ~Anguz&lt;br /&gt;
&lt;br /&gt;
I love actool because it's the best out of all of them. - Soak&lt;br /&gt;
&lt;br /&gt;
Actool does not seem to work on vista 32 bit - goes mad... - daninicholls&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Tin_macro&amp;diff=27330</id>
		<title>Tin macro</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Tin_macro&amp;diff=27330"/>
		<updated>2009-01-09T23:48:20Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: New page: &amp;lt;pre&amp;gt; // ATITD Tin Ore Mining Macro for ACTool // RELEASE: Jan-9-2009 // Original Mining Script by Coyan // Adapted for Tin by Xyrrus // // SETUP // // First align your view so you can see...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
// ATITD Tin Ore Mining Macro for ACTool&lt;br /&gt;
// RELEASE: Jan-9-2009&lt;br /&gt;
// Original Mining Script by Coyan&lt;br /&gt;
// Adapted for Tin by Xyrrus&lt;br /&gt;
//&lt;br /&gt;
// SETUP&lt;br /&gt;
//&lt;br /&gt;
// First align your view so you can see all 7 crystals clearly&lt;br /&gt;
// second use Alt-L to lock your camera angle&lt;br /&gt;
//&lt;br /&gt;
// You will have 3 seconds between the recording of each crystal's location&lt;br /&gt;
// place your mouse over a spot of average gem color for each crystal in turn&lt;br /&gt;
// Once it has identified the 7 crystals, it will run the mine&lt;br /&gt;
//&lt;br /&gt;
// ** FOR TIN ** Place your cursor over the **DARKEST PART* of each particular gem or you will experience higher failure rates.&lt;br /&gt;
// This is often the base/corner of the crystal.&lt;br /&gt;
//&lt;br /&gt;
// Method:&lt;br /&gt;
// Script mines the gem with the lowest blue component value.&lt;br /&gt;
//&lt;br /&gt;
// Accuracy:&lt;br /&gt;
// Tested 50 pulls, 3 errors. - Xyrrus Jan-9-2009&lt;br /&gt;
// Incidently, this is better than many players report by hand.&lt;br /&gt;
&lt;br /&gt;
Constructs&lt;br /&gt;
	MouseX=List // this is an array of mouse X coords for gem sample points&lt;br /&gt;
	MouseY=List // this is an array of mouse X coords for gem sample points&lt;br /&gt;
	CrysBlue=List&lt;br /&gt;
	OEOffset=List&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Constants&lt;br /&gt;
	OELevel = 3	// ** SET THIS ** to your Ore Extraction level&lt;br /&gt;
							// Note: When the macro fails, you will receive a 'you failed' message a number of times&lt;br /&gt;
	totalpulls = 100 // How many times do you want it to pull the mine.&lt;br /&gt;
	//colordiff = 10 // this is used to find a base for comparison, shouldn't need adjusting&lt;br /&gt;
	//CDiff = 0&lt;br /&gt;
	RepairAdjust = 0 	// ** SET THIS ** to adjust the vertical positining of the mouse,&lt;br /&gt;
										//needed to offeset the 'this mine has been repair x times' text&lt;br /&gt;
										// 15 is a good number if it's been repaired once.&lt;br /&gt;
	Compare = 0&lt;br /&gt;
	Currcrys = 0&lt;br /&gt;
	LowestCrystal = 0&lt;br /&gt;
	CurrentLow = 0&lt;br /&gt;
	//DIFFFOUND = 0&lt;br /&gt;
	//Minval = 0&lt;br /&gt;
	//Maxval = 0&lt;br /&gt;
	Tmpval = 0&lt;br /&gt;
	loopcnt = 1 &lt;br /&gt;
	Mousecnt = 1&lt;br /&gt;
	MouseXN = 0&lt;br /&gt;
	MouseYN = 0&lt;br /&gt;
	//ColorHS = 0&lt;br /&gt;
	OElistcnt = 0&lt;br /&gt;
	OELvlset = 1&lt;br /&gt;
	CurrCrysBlue = 0&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compute LowestCrystal = 0&lt;br /&gt;
Compute CurrentLow = 255&lt;br /&gt;
&lt;br /&gt;
// First part that requires a detailed explanation&lt;br /&gt;
// this loop will pause for 3 seconds then grab the current mouse location&lt;br /&gt;
// its purpose is to identify the 7 sampling locations for the crystals&lt;br /&gt;
// when it grabs the sampling spot, it will then echo a . to the chat window&lt;br /&gt;
// make sure you are in your main chat tab.&lt;br /&gt;
&lt;br /&gt;
Loop 7&lt;br /&gt;
	Delay 3000&lt;br /&gt;
	Listadd MouseX, {MouseX}&lt;br /&gt;
	Listadd MouseY, {MouseY}&lt;br /&gt;
	SayPaste .&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
ListClear OEOffset&lt;br /&gt;
&lt;br /&gt;
loop $totalpulls&lt;br /&gt;
	Compute loopcnt = 1&lt;br /&gt;
	ListClear CrysBlue&lt;br /&gt;
	loop 7&lt;br /&gt;
		mousepos MouseX[$loopcnt], MouseY[$loopcnt]&lt;br /&gt;
		LoadRGB MouseX[$loopcnt], MouseY[$loopcnt]&lt;br /&gt;
&lt;br /&gt;
		// Setup the List&lt;br /&gt;
		Call GetBlueValues&lt;br /&gt;
&lt;br /&gt;
		Compute loopcnt = $loopcnt + 1&lt;br /&gt;
		Delay 100&lt;br /&gt;
	END&lt;br /&gt;
	//Delay 100000 for testing&lt;br /&gt;
	CALL FindTinOre&lt;br /&gt;
	&lt;br /&gt;
	CALL OreExtractionstore&lt;br /&gt;
		&lt;br /&gt;
	ListCount OEOffset, $OElistcnt&lt;br /&gt;
	IF $OELevel &amp;gt;= $OElistcnt&lt;br /&gt;
		Compute OELvlset = OEOffset[1] // work the current crystal until we are at our OE Level&lt;br /&gt;
	ELSE&lt;br /&gt;
		Compute OELvlset = OEOffset[$OELevel]&lt;br /&gt;
	END&lt;br /&gt;
	//Saypaste $OELevel $OElistcnt $OELvlset&lt;br /&gt;
	&lt;br /&gt;
	mousepos MouseX[$OELvlset], MouseY[$OELvlset]&lt;br /&gt;
	Delay 200 //200&lt;br /&gt;
	leftclick&lt;br /&gt;
	Compute MouseXN = MouseX[$OELvlset] + 15 // adjust this if you need to for the menu click&lt;br /&gt;
	Compute MouseYN = MouseY[$OELvlset] - $repairadjust // adjust this if you need to for the menu click&lt;br /&gt;
	Mousepos $MouseXN, $MouseYN&lt;br /&gt;
	Delay 200&lt;br /&gt;
	Leftclick&lt;br /&gt;
	&lt;br /&gt;
	Delay 4300 // Delay to manage the str/perc timer on mining, adjust as needed&lt;br /&gt;
	&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
Procedure GetBlueValues&lt;br /&gt;
	// Find the 'blueness' of each crystal, add it to the list. The gem with tin is the gem with the lowest blue component.&lt;br /&gt;
	Compute CurrCrysBlue = {RGBBlue}&lt;br /&gt;
	Listadd CrysBlue, $CurrCrysBlue&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Procedure FindTinOre&lt;br /&gt;
  // Find which element in the list has the least amount of blue in it.&lt;br /&gt;
	Compute LowestCrystal = 0&lt;br /&gt;
	Compute CurrentLow = 255&lt;br /&gt;
	Compute Currcrys = 1&lt;br /&gt;
	loop 7 &lt;br /&gt;
		If CrysBlue[$CurrCrys] &amp;lt; $CurrentLow&lt;br /&gt;
			compute lowestCrystal = $currCrys&lt;br /&gt;
			compute currentLow = crysblue[$currcrys]&lt;br /&gt;
		END&lt;br /&gt;
	&lt;br /&gt;
		Compute Currcrys = $Currcrys + 1&lt;br /&gt;
	END //loop&lt;br /&gt;
	&lt;br /&gt;
	Compute Mousecnt = $LowestCrystal&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Procedure OreExtractionstore&lt;br /&gt;
	// Memory game storage&lt;br /&gt;
	ListCount OEOffset, $OElistcnt&lt;br /&gt;
	IF $OElistcnt = 0&lt;br /&gt;
		Listadd OEOffset, $Mousecnt&lt;br /&gt;
	ELSE&lt;br /&gt;
		IF $OElistcnt = 1&lt;br /&gt;
			Listadd OEOffset, OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 2&lt;br /&gt;
			Listadd OEOffset, OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 3&lt;br /&gt;
			Listadd OEOffset, OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 4&lt;br /&gt;
			Listadd OEOffset, OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 5&lt;br /&gt;
			Listadd OEOffset, OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 6&lt;br /&gt;
			Listadd OEOffset, OEOffset[6]&lt;br /&gt;
			Compute OEOffset[6] = OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 7&lt;br /&gt;
			Compute OEOffset[7] = OEOffset[6]&lt;br /&gt;
			Compute OEOffset[6] = OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
&lt;br /&gt;
		Compute OEOffset[1] = $Mousecnt&lt;br /&gt;
	END&lt;br /&gt;
&lt;br /&gt;
END&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/The_River_Garden&amp;diff=26621</id>
		<title>Guilds/The River Garden</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/The_River_Garden&amp;diff=26621"/>
		<updated>2009-01-09T06:28:53Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ore Map==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512 icons=&amp;quot;http://www.darkumber.com/markers/marker{label}.png&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
// Garai's vein&lt;br /&gt;
(C)-1928, -1409, Coper ore - Khmun - Garai has a mine&lt;br /&gt;
&lt;br /&gt;
// Vein next to Slate's compound&lt;br /&gt;
(C)-2202, 849, Coper ore - Khmun&lt;br /&gt;
(C)-2192, 874, Coper ore - Khmun&lt;br /&gt;
(C)-2181, 897, Coper ore - Khmun&lt;br /&gt;
(C)-2163, 929, Coper ore - Khmun&lt;br /&gt;
(C)-2155, 942, Coper ore - Khmun&lt;br /&gt;
(C)-2146, 954, Coper ore - Khmun&lt;br /&gt;
(C)-2129, 977, Coper ore - Khmun&lt;br /&gt;
(C)-2119, 991, Coper ore - Khmun&lt;br /&gt;
(C)-2115, 999, Coper ore - Khmun&lt;br /&gt;
&lt;br /&gt;
// ULead copper vein&lt;br /&gt;
(C)-2474, -335, Coper ore - Khmun&lt;br /&gt;
(C)-2539, -314, Coper ore - Khmun&lt;br /&gt;
(C)-2528, -315, Coper ore - Khmun&lt;br /&gt;
(C)-2510, -318, Coper ore - Khmun&lt;br /&gt;
(C)-2503, -320, Coper ore - Khmun&lt;br /&gt;
(C)-2494, -324, Coper ore - Khmun&lt;br /&gt;
(C)-2485, -329, Coper ore - Khmun&lt;br /&gt;
(C)-2453, -354, Coper ore - Khmun&lt;br /&gt;
(C)-2446, -362, Coper ore - Khmun&lt;br /&gt;
(C)-2430, -388, Coper ore - Khmun&lt;br /&gt;
(C)-2424, -401, Coper ore - Khmun&lt;br /&gt;
(C)-2421, -413, Coper ore - Khmun&lt;br /&gt;
(C)-2413, -432, Coper ore - Khmun  - Styxx&lt;br /&gt;
(C)-2411, -444, Coper ore - Khmun  - The River Garden&lt;br /&gt;
(C)-2410, -459, Coper ore - Khmun  - Vax owned&lt;br /&gt;
(C)-2409, -467, Coper ore - Khmun  - Khmunity&lt;br /&gt;
(C)-2410, -476, Coper ore - Khmun  - Sphinx de&lt;br /&gt;
(C)-2410, -486, Coper ore - Khmun  - Khmunity&lt;br /&gt;
(C)-2410, -495, Coper ore - Khmun  - Khmunity&lt;br /&gt;
(C)-2412, -505, Coper ore - Khmun  - Styxx&lt;br /&gt;
(C)-2412, -522, Coper ore - Khmun  - Jingle&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// Random point&lt;br /&gt;
(C)-671, 173, Copper Ore- Khmun&lt;br /&gt;
&lt;br /&gt;
(C)-1496, -99, Copper Ore- Khmun&lt;br /&gt;
(C)-1500, -102, Copper Ore- Khmun&lt;br /&gt;
(C)-1513, -110, Copper Ore- Khmun - Zoltec mine location&lt;br /&gt;
(C)-1493, -99, Copper Ore- Khmun&lt;br /&gt;
(C)-1472, -85, Copper Ore- Khmun&lt;br /&gt;
(C)-1463, -80, Copper Ore- Khmun&lt;br /&gt;
(C)-1455, -75, Copper Ore- Khmun&lt;br /&gt;
(C)-1441, -68, Copper Ore- Khmun&lt;br /&gt;
(C)-1427, -60, Copper Ore- Khmun&lt;br /&gt;
(C)-1413, -52, Copper Ore- Khmun&lt;br /&gt;
(C)-2402, 1157, Copper Ore- Khmun - Mine owned by  CLan of Tahp-Ra-Mahn&lt;br /&gt;
(C)-2404, 1154, Copper Ore- Khmun&lt;br /&gt;
(C)-2410, 1151, Copper Ore- Khmun&lt;br /&gt;
(C)-2416, 1151, Copper Ore- Khmun&lt;br /&gt;
(C)-2419, 1149, Copper Ore- Khmun&lt;br /&gt;
(C)-2431, 1146, Copper Ore- Khmun&lt;br /&gt;
(C)-2438, 1143, Copper Ore- Khmun&lt;br /&gt;
(C)-2443, 1140, Copper Ore- Khmun&lt;br /&gt;
(C)-2448, 1136, Copper Ore- Khmun&lt;br /&gt;
(C)-2457, 1130, Copper Ore- Khmun&lt;br /&gt;
(C)-2465, 1125, Copper Ore- Khmun&lt;br /&gt;
(C)-2472, 1120, Copper Ore- Khmun&lt;br /&gt;
(C)-2479, 1114, Copper Ore- Khmun&lt;br /&gt;
&lt;br /&gt;
(C)-2274, 1140, Coper ore - Khmun&lt;br /&gt;
(C)-2297, 1149, Coper ore - Khmun&lt;br /&gt;
(C)-2336, 1157, Coper ore - Khmun&lt;br /&gt;
(C)-2360, 1159, Coper ore - Khmun&lt;br /&gt;
(C)-2218, 1106, Coper ore - Khmun&lt;br /&gt;
(C)-2244, 1124, Coper ore - Khmun&lt;br /&gt;
(C)-2152, 1055, Coper ore - Khmun&lt;br /&gt;
(C)-2180, 1081, Coper ore - Khmun&lt;br /&gt;
(C)-2134, 1036, Coper ore - Khmun&lt;br /&gt;
(C)-2143, 1045, Coper ore - Khmun&lt;br /&gt;
(C)-2119, 1025, Coper ore - Khmun&lt;br /&gt;
(C)-2128, 1031, Coper ore - Khmun&lt;br /&gt;
(C)-2113, 1002, Coper ore - Khmun&lt;br /&gt;
(C)-2502, -692, Copper ore - Khmun - Owned by Lake of Dreams&lt;br /&gt;
(C)-2503, -703, Copper ore - Khmun - Owned by Khmun Cooperative Mines&lt;br /&gt;
(T)-2503, -716, Tin ore - Khmun - Owned by Telocrec'ca&lt;br /&gt;
(T)-2511, -716, Tin ore - Khmun - Owned by Khmun Cooperative Mines&lt;br /&gt;
(T)-2100, 1014, Tin ore - Khmun&lt;br /&gt;
(T)-2101, 1025, Tin ore - Khmun&lt;br /&gt;
(T)-2113, 1021, Tin ore - Khmun&lt;br /&gt;
(T)-2117, 1014, Tin ore - Khmun&lt;br /&gt;
(T)-2115, 1004, Tin ore - Khmun&lt;br /&gt;
(T)-2494, -712, Tin ore - Khmun - Owned by Lake of Dreams&lt;br /&gt;
(T)-2491, -705, Tin ore - Khmun&lt;br /&gt;
&lt;br /&gt;
(S)-2392, 188, Strontium - Owned by Gumby&lt;br /&gt;
(S)-2367, 163, Strontium - Owned by Gumby&lt;br /&gt;
(S)-2392, 138, Strontium - Owned by Gumby&lt;br /&gt;
(S)-2417, 163, Strontium - Owned by Gumby&lt;br /&gt;
&lt;br /&gt;
(I)-1179, -28, Iron ore - Khmun&lt;br /&gt;
(I)-1194, -36, Iron ore - Khmun&lt;br /&gt;
(I)-1209, -45, Iron ore - Khmun&lt;br /&gt;
(I)-1223, -53, Iron ore - Khmun&lt;br /&gt;
(I)-1238, -61, Iron ore - Khmun&lt;br /&gt;
(I)-1252, -69, Iron ore - Khmun&lt;br /&gt;
(I)-1266, -76, Iron ore - Khmun&lt;br /&gt;
(I)-1279, -76, Iron ore - Khmun&lt;br /&gt;
(I)-1294, -80, Iron ore - Khmun&lt;br /&gt;
(I)-1305, -91, Iron ore - Khmun&lt;br /&gt;
(I)-1318, -102, Iron ore - Khmun&lt;br /&gt;
(I)-1334, -107, Iron ore - Khmun&lt;br /&gt;
(I)-1349, -113, Iron ore - Khmun&lt;br /&gt;
(I)-1365, -118, Iron ore - Khmun&lt;br /&gt;
(I)-1377, -129, Iron ore - Khmun&lt;br /&gt;
(I)-1389, -141, Iron ore - Khmun&lt;br /&gt;
(I)-1404, -146, Iron ore - Khmun&lt;br /&gt;
(I)-1470, -182, Iron ore - Khmun&lt;br /&gt;
(I)-1419. -150, Iron ore - Khmun&lt;br /&gt;
(I)-1428, -164, Iron ore - Khmun&lt;br /&gt;
(I)-1455, -164, Iron ore - Khmun&lt;br /&gt;
(I)-1455, -171, Iron ore - Khmun&lt;br /&gt;
(I)-1510, -201, Iron ore - Khmun&lt;br /&gt;
(I)-1531, -215, Iron ore - Khmun&lt;br /&gt;
(I)-1563, -222, Iron ore - Khmun&lt;br /&gt;
(I)-1586, -230, Iron ore - Khmun - Terg's accidental mine&lt;br /&gt;
(I)-1615, -240, Iron ore - Khmun&lt;br /&gt;
(I)-1631, -243, Iron ore - Khmun - Mine cluster owned by Khmun cooperative mines&lt;br /&gt;
(I)-1654, -269, Iron ore - Khmun&lt;br /&gt;
(I)-1674, -301, Iron ore - Khmun&lt;br /&gt;
(I)-1689, -328, Iron ore - Khmun&lt;br /&gt;
(I)-1705, -354, Iron ore - Khmun&lt;br /&gt;
(I)-1722, -381, Iron ore - Khmun&lt;br /&gt;
(I)-1738, -407, Iron ore - Khmun&lt;br /&gt;
(I)-1753, -427, Iron ore - Khmun&lt;br /&gt;
(I)-1763, -453, Iron ore - Khmun&lt;br /&gt;
(I)-1774, -480, Iron ore - Khmun&lt;br /&gt;
(I)-1784, -504, Iron ore - Khmun&lt;br /&gt;
(I)-1794, -521, Iron ore - Khmun&lt;br /&gt;
(I)-1802, -537, Iron ore - Khmun&lt;br /&gt;
(I)-1810, -544, Iron ore - Khmun&lt;br /&gt;
(I)-1817, -556, Iron ore - Khmun&lt;br /&gt;
(I)-1817, -558, Iron ore - Khmun&lt;br /&gt;
(I)-1817, -557, Iron ore - Khmun&lt;br /&gt;
(I)-1816, -555, Iron ore - Khmun&lt;br /&gt;
(I)-1826, -592, Iron ore - Khmun&lt;br /&gt;
(I)-1838, -618, Iron ore - Khmun&lt;br /&gt;
(I)-1853, -646, Iron ore - Khmun&lt;br /&gt;
(I)-1885, -683, Iron ore - Khmun - Emeralds&lt;br /&gt;
(I)-1898, -716, Iron ore - Khmun - Emeralds&lt;br /&gt;
(I)-1922, -745, Iron ore - Khmun&lt;br /&gt;
(I)-1933, -761, Iron ore - Khmun - Quartz&lt;br /&gt;
(I)-2277, -920, Iron ore - Khmun - &lt;br /&gt;
(I)-2311, -919, Iron ore - Khmun - &lt;br /&gt;
(I)-2329, -918, Iron ore - Khmun - &lt;br /&gt;
(I)-2333, -914, Iron ore - Khmun - &lt;br /&gt;
(I)-1600, -239, Iron ore - Khmun - &lt;br /&gt;
(I)-2513, -766, Iron ore - Khmun -&lt;br /&gt;
(I)-2508, -769, Iron ore - Khmun -&lt;br /&gt;
(I)-2512, -780, Iron ore - Khmun -&lt;br /&gt;
(I)-2509, -792, Iron ore - Khmun -&lt;br /&gt;
(I)-2506, -803, Iron ore - Khmun -&lt;br /&gt;
(I)-2501, -814, Iron ore - Khmun -&lt;br /&gt;
(I)-2494, -826, Iron ore - Khmun -&lt;br /&gt;
(I)-2482, -840, Iron ore - Khmun -&lt;br /&gt;
(I)-2510, -735, Iron ore - Khmun - Owned by Pageot&lt;br /&gt;
(I)-2513, -755, Iron ore - Khmun - Owned by Lake of Dreams&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NOTICE==&lt;br /&gt;
Please do not change the marker letters.  It's not a matter of if they make sense to you, it's a matter of how they were coded before.&lt;br /&gt;
&lt;br /&gt;
Please use the following tags to indicate ore on the map:&lt;br /&gt;
*(U) tag for [[Aluminum Ore]] [[Image:MarkerU.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(A) tag for [[Antimony Ore]] [[Image:MarkerA.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(C) tag for [[Copper Ore]] [[Image:MarkerC.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(G) tag for [[Gold Ore]] [[Image:MarkerG.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(I) tag for [[Iron Ore]] [[Image:MarkerI.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(L) tag for [[Lead Ore]] [[Image:MarkerL.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(M) tag for [[Magnesium Ore]] [[Image:MarkerM.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(P) tag for [[Platinum Ore]] [[Image:MarkerP.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(V) tag for [[Silver Ore]] [[Image:MarkerV.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(T) tag for [[Tin Ore]] [[Image:MarkerT.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(N) tag for [[Titanium Ore]]  [[Image:MarkerN.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(W) tag for [[Tungsten Ore]] [[Image:MarkerW.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(Z) tag for [[Zinc Ore]] [[Image:MarkerZ.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Casting Prep==&lt;br /&gt;
We now have the resources for:&lt;br /&gt;
1 Master's Casting Box, 1 Student's Casting Box, 1 Anvil, Cookpot for one Kitchen, 1 Kettle&lt;br /&gt;
&lt;br /&gt;
==VEGETABLE MAP==&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&amp;gt;&lt;br /&gt;
(L) -496, 4, 24 Leek Yield -496, 4&lt;br /&gt;
(L) -561, 0, 21 Leek Yield -561, 0&lt;br /&gt;
(C) -434, 883, 20+ Cabbage -434, 883&lt;br /&gt;
(F) 319, 1253, Carp 319, 1253&lt;br /&gt;
(F) 427, 1263, Abdju, Perch, Catfish 427, 1263&lt;br /&gt;
(F) 1460, 2344, Perch, Carp, Oxyrynchus 1460, 2344&lt;br /&gt;
(F) 1377, 2997, Chromis Tilapia 10+ Debens 1377, 2997&lt;br /&gt;
(F) -2099, -317, Carp, Perch, Oxyrynchus -2099, -317&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:The River Garden}}&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/The_River_Garden&amp;diff=26620</id>
		<title>Guilds/The River Garden</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/The_River_Garden&amp;diff=26620"/>
		<updated>2009-01-09T06:28:03Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ore Map==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512 icons=&amp;quot;http://www.darkumber.com/markers/marker{label}.png&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
// Garai's vein&lt;br /&gt;
(C)-1928, -1409, Coper ore - Khmun - Garai has a mine&lt;br /&gt;
&lt;br /&gt;
// Vein next to Slate's compound&lt;br /&gt;
(C)-2202, 849, Coper ore - Khmun&lt;br /&gt;
(C)-2192, 874, Coper ore - Khmun&lt;br /&gt;
(C)-2181, 897, Coper ore - Khmun&lt;br /&gt;
(C)-2163, 929, Coper ore - Khmun&lt;br /&gt;
(C)-2155, 942, Coper ore - Khmun&lt;br /&gt;
(C)-2146, 954, Coper ore - Khmun&lt;br /&gt;
(C)-2129, 977, Coper ore - Khmun&lt;br /&gt;
(C)-2119, 991, Coper ore - Khmun&lt;br /&gt;
(C)-2115, 999, Coper ore - Khmun&lt;br /&gt;
&lt;br /&gt;
// ULead copper vein&lt;br /&gt;
(C)-2474, -335, Coper ore - Khmun&lt;br /&gt;
(C)-2539, -314, Coper ore - Khmun&lt;br /&gt;
(C)-2528, -315, Coper ore - Khmun&lt;br /&gt;
(C)-2510, -318, Coper ore - Khmun&lt;br /&gt;
(C)-2503, -320, Coper ore - Khmun&lt;br /&gt;
(C)-2494, -324, Coper ore - Khmun&lt;br /&gt;
(C)-2485, -329, Coper ore - Khmun&lt;br /&gt;
(C)-2453, -354, Coper ore - Khmun&lt;br /&gt;
(C)-2446, -362, Coper ore - Khmun&lt;br /&gt;
(C)-2430, -388, Coper ore - Khmun&lt;br /&gt;
(C)-2424, -401, Coper ore - Khmun&lt;br /&gt;
(C)-2421, -413, Coper ore - Khmun&lt;br /&gt;
(C)-2413, -432, Coper ore - Khmun  - Styxx&lt;br /&gt;
(C)-2411, -444, Coper ore - Khmun  - The River Garden&lt;br /&gt;
(C)-2410, -459, Coper ore - Khmun  - Vax owned&lt;br /&gt;
(C)-2409, -467, Coper ore - Khmun  - Khmunity&lt;br /&gt;
(C)-2410, -476, Coper ore - Khmun  - Sphinx de&lt;br /&gt;
(C)-2410, -486, Coper ore - Khmun  - Khmunity&lt;br /&gt;
(C)-2410, -495, Coper ore - Khmun  - Khmunity&lt;br /&gt;
(C)-2412, -505, Coper ore - Khmun  - Styxx&lt;br /&gt;
(C)-2412, -522, Coper ore - Khmun  - Jingle&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// Random point&lt;br /&gt;
(C)-671, 173, Copper Ore- Khmun&lt;br /&gt;
&lt;br /&gt;
(C)-1496, -99, Copper Ore- Khmun&lt;br /&gt;
(C)-1500, -102, Copper Ore- Khmun&lt;br /&gt;
(C)-1513, -110, Copper Ore- Khmun - Zoltec mine location&lt;br /&gt;
(C)-1493, -99, Copper Ore- Khmun&lt;br /&gt;
(C)-1472, -85, Copper Ore- Khmun&lt;br /&gt;
(C)-1463, -80, Copper Ore- Khmun&lt;br /&gt;
(C)-1455, -75, Copper Ore- Khmun&lt;br /&gt;
(C)-1441, -68, Copper Ore- Khmun&lt;br /&gt;
(C)-1427, -60, Copper Ore- Khmun&lt;br /&gt;
(C)-1413, -52, Copper Ore- Khmun&lt;br /&gt;
(C)-2402, 1157, Copper Ore- Khmun - Mine owned by  CLan of Tahp-Ra-Mahn&lt;br /&gt;
(C)-2404, 1154, Copper Ore- Khmun&lt;br /&gt;
(C)-2410, 1151, Copper Ore- Khmun&lt;br /&gt;
(C)-2416, 1151, Copper Ore- Khmun&lt;br /&gt;
(C)-2419, 1149, Copper Ore- Khmun&lt;br /&gt;
(C)-2431, 1146, Copper Ore- Khmun&lt;br /&gt;
(C)-2438, 1143, Copper Ore- Khmun&lt;br /&gt;
(C)-2443, 1140, Copper Ore- Khmun&lt;br /&gt;
(C)-2448, 1136, Copper Ore- Khmun&lt;br /&gt;
(C)-2457, 1130, Copper Ore- Khmun&lt;br /&gt;
(C)-2465, 1125, Copper Ore- Khmun&lt;br /&gt;
(C)-2472, 1120, Copper Ore- Khmun&lt;br /&gt;
(C)-2479, 1114, Copper Ore- Khmun&lt;br /&gt;
&lt;br /&gt;
(C)-2274, 1140, Coper ore - Khmun&lt;br /&gt;
(C)-2297, 1149, Coper ore - Khmun&lt;br /&gt;
(C)-2336, 1157, Coper ore - Khmun&lt;br /&gt;
(C)-2360, 1159, Coper ore - Khmun&lt;br /&gt;
(C)-2218, 1106, Coper ore - Khmun&lt;br /&gt;
(C)-2244, 1124, Coper ore - Khmun&lt;br /&gt;
(C)-2152, 1055, Coper ore - Khmun&lt;br /&gt;
(C)-2180, 1081, Coper ore - Khmun&lt;br /&gt;
(C)-2134, 1036, Coper ore - Khmun&lt;br /&gt;
(C)-2143, 1045, Coper ore - Khmun&lt;br /&gt;
(C)-2119, 1025, Coper ore - Khmun&lt;br /&gt;
(C)-2128, 1031, Coper ore - Khmun&lt;br /&gt;
(C)-2113, 1002, Coper ore - Khmun&lt;br /&gt;
(C)-2502, -692, Copper ore - Khmun - Owned by Lake of Dreams&lt;br /&gt;
(C)-2503, -703, Copper ore - Khmun - Owned by Khmun Cooperative Mines&lt;br /&gt;
(T)-2503, -716, Tin ore - Khmun - Owned by Telocrec'ca&lt;br /&gt;
(T)-2511, -716, Tin ore - Khmun - Owned by Khmun Cooperative Mines&lt;br /&gt;
(T)-2100, 1014, Tin ore - Khmun&lt;br /&gt;
(T)-2101, 1025, Tin ore - Khmun&lt;br /&gt;
(T)-2113, 1021, Tin ore - Khmun&lt;br /&gt;
(T)-2117, 1014, Tin ore - Khmun&lt;br /&gt;
(T)-2115, 1004, Tin ore - Khmun&lt;br /&gt;
(T)-2494, -712, Tin ore - Khmun - Owned by Lake of Dreams&lt;br /&gt;
(T)-2491, -705, Tin ore - Khmun&lt;br /&gt;
&lt;br /&gt;
(S)-2392, 188, Strontium - Owned by Gumby&lt;br /&gt;
(S)-2367, 163, Strontium - Owned by Gumby&lt;br /&gt;
(S)-2392, 138, Strontium - Owned by Gumby&lt;br /&gt;
(S)-2417, 163, Strontium - Owned by Gumby&lt;br /&gt;
&lt;br /&gt;
(I)-1179, -28, Iron ore - Khmun&lt;br /&gt;
(I)-1194, -36, Iron ore - Khmun&lt;br /&gt;
(I)-1209, -45, Iron ore - Khmun&lt;br /&gt;
(I)-1223, -53, Iron ore - Khmun&lt;br /&gt;
(I)-1238, -61, Iron ore - Khmun&lt;br /&gt;
(I)-1252, -69, Iron ore - Khmun&lt;br /&gt;
(I)-1266, -76, Iron ore - Khmun&lt;br /&gt;
(I)-1279, -76, Iron ore - Khmun&lt;br /&gt;
(I)-1294, -80, Iron ore - Khmun&lt;br /&gt;
(I)-1305, -91, Iron ore - Khmun&lt;br /&gt;
(I)-1318, -102, Iron ore - Khmun&lt;br /&gt;
(I)-1334, -107, Iron ore - Khmun&lt;br /&gt;
(I)-1349, -113, Iron ore - Khmun&lt;br /&gt;
(I)-1365, -118, Iron ore - Khmun&lt;br /&gt;
(I)-1377, -129, Iron ore - Khmun&lt;br /&gt;
(I)-1389, -141, Iron ore - Khmun&lt;br /&gt;
(I)-1404, -146, Iron ore - Khmun&lt;br /&gt;
(I)-1470, -182, Iron ore - Khmun&lt;br /&gt;
(I)-1419. -150, Iron ore - Khmun&lt;br /&gt;
(I)-1428, -164, Iron ore - Khmun&lt;br /&gt;
(I)-1455, -164, Iron ore - Khmun&lt;br /&gt;
(I)-1455, -171, Iron ore - Khmun&lt;br /&gt;
(I)-1510, -201, Iron ore - Khmun&lt;br /&gt;
(I)-1531, -215, Iron ore - Khmun&lt;br /&gt;
(I)-1563, -222, Iron ore - Khmun&lt;br /&gt;
(I)-1586, -230, Iron ore - Khmun - Terg's accidental mine&lt;br /&gt;
(I)-1615, -240, Iron ore - Khmun&lt;br /&gt;
(I)-1631, -243, Iron ore - Khmun - Mine cluster owned by Khmun cooperative mines&lt;br /&gt;
(I)-1654, -269, Iron ore - Khmun&lt;br /&gt;
(I)-1674, -301, Iron ore - Khmun&lt;br /&gt;
(I)-1689, -328, Iron ore - Khmun&lt;br /&gt;
(I)-1705, -354, Iron ore - Khmun&lt;br /&gt;
(I)-1722, -381, Iron ore - Khmun&lt;br /&gt;
(I)-1738, -407, Iron ore - Khmun&lt;br /&gt;
(I)-1753, -427, Iron ore - Khmun&lt;br /&gt;
(I)-1763, -453, Iron ore - Khmun&lt;br /&gt;
(I)-1774, -480, Iron ore - Khmun&lt;br /&gt;
(I)-1784, -504, Iron ore - Khmun&lt;br /&gt;
(I)-1794, -521, Iron ore - Khmun&lt;br /&gt;
(I)-1802, -537, Iron ore - Khmun&lt;br /&gt;
(I)-1810, -544, Iron ore - Khmun&lt;br /&gt;
(I)-1817, -556, Iron ore - Khmun&lt;br /&gt;
(I)-1817, -558, Iron ore - Khmun&lt;br /&gt;
(I)-1817, -557, Iron ore - Khmun&lt;br /&gt;
(I)-1816, -555, Iron ore - Khmun&lt;br /&gt;
(I)-1826, -592, Iron ore - Khmun&lt;br /&gt;
(I)-1838, -618, Iron ore - Khmun&lt;br /&gt;
(I)-1853, -646, Iron ore - Khmun&lt;br /&gt;
(I)-1885, -683, Iron ore - Khmun - Emeralds&lt;br /&gt;
(I)-1898, -716, Iron ore - Khmun - Emeralds&lt;br /&gt;
(I)-1922, -745, Iron ore - Khmun&lt;br /&gt;
(I)-1933, -761, Iron ore - Khmun - Quartz&lt;br /&gt;
(I)-2277, -920, Iron ore - Khmun - &lt;br /&gt;
(I)-2311, -919, Iron ore - Khmun - &lt;br /&gt;
(I)-2329, -918, Iron ore - Khmun - &lt;br /&gt;
(I)-2333, -914, Iron ore - Khmun - &lt;br /&gt;
(I)-1600, -239, Iron ore - Khmun - &lt;br /&gt;
(I)-2513, -766, Iron ore - Khmun -&lt;br /&gt;
(I)-2508, -769, Iron ore - Khmun -&lt;br /&gt;
(I)-2512, -780, Iron ore - Khmun -&lt;br /&gt;
(I)-2509, -792, Iron ore - Khmun -&lt;br /&gt;
(I)-2506, -803, Iron ore - Khmun -&lt;br /&gt;
(I)-2501, -814, Iron ore - Khmun -&lt;br /&gt;
(I)-2494, -826, Iron ore - Khmun -&lt;br /&gt;
(I)-2482, -840, Iron ore - Khmun -&lt;br /&gt;
(I)-2510, -735, Iron ore - Khmun - Owned by Pageot&lt;br /&gt;
(I)-2513, -755, Iron ore - Khmun - Owned by Lake of Dreams&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NOTICE==&lt;br /&gt;
Please do not change the marker letters.  It's not a matter of if they make sense to you, it's a matter of how they were coded before.&lt;br /&gt;
&lt;br /&gt;
Please use the following tags to indicate ore on the map:&lt;br /&gt;
*(U) tag for [[Aluminum Ore]] [[Image:MarkerU.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(A) tag for [[Antimony Ore]] [[Image:MarkerA.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(C) tag for [[Copper Ore]] [[Image:MarkerC.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(G) tag for [[Gold Ore]] [[Image:MarkerG.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(I) tag for [[Iron Ore]] [[Image:MarkerI.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(L) tag for [[Lead Ore]] [[Image:MarkerL.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(M) tag for [[Magnesium Ore]] [[Image:MarkerM.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(P) tag for [[Platinum Ore]] [[Image:MarkerP.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(V) tag for [[Silver Ore]] [[Image:MarkerV.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(T) tag for [[Tin Ore]] [[Image:MarkerT.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(N) tag for [[Titanium Ore]]  [[Image:MarkerN.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(W) tag for [[Tungsten Ore]] [[Image:MarkerW.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
*(Z) tag for [[Zinc Ore]] [[Image:MarkerZ.png|frameless]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Approximate / Unmapped KCM Mines ==&lt;br /&gt;
* Meroe - [[Tungsten Ore]]&lt;br /&gt;
&lt;br /&gt;
==Casting Prep==&lt;br /&gt;
We now have the resources for:&lt;br /&gt;
1 Master's Casting Box, 1 Student's Casting Box, 1 Anvil, Cookpot for one Kitchen, 1 Kettle&lt;br /&gt;
&lt;br /&gt;
==VEGETABLE MAP==&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&amp;gt;&lt;br /&gt;
(L) -496, 4, 24 Leek Yield -496, 4&lt;br /&gt;
(L) -561, 0, 21 Leek Yield -561, 0&lt;br /&gt;
(C) -434, 883, 20+ Cabbage -434, 883&lt;br /&gt;
(F) 319, 1253, Carp 319, 1253&lt;br /&gt;
(F) 427, 1263, Abdju, Perch, Catfish 427, 1263&lt;br /&gt;
(F) 1460, 2344, Perch, Carp, Oxyrynchus 1460, 2344&lt;br /&gt;
(F) 1377, 2997, Chromis Tilapia 10+ Debens 1377, 2997&lt;br /&gt;
(F) -2099, -317, Carp, Perch, Oxyrynchus -2099, -317&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:The River Garden}}&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Khmun_Obelisk_Queue&amp;diff=7399</id>
		<title>Khmun Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Khmun_Obelisk_Queue&amp;diff=7399"/>
		<updated>2008-12-19T23:07:02Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Obelisk Queue-By Zezima ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is the queue for the initial obelisk rush in Khmun. Since we aren't totally sure of anything required yet, this page will not initially list the height required -- simply the position in line. I'll update it to add heights when that information becomes available. &lt;br /&gt;
&lt;br /&gt;
'''There is no rules! Just tell the next person when he can do the test.'''&lt;br /&gt;
&lt;br /&gt;
So, you need to tell to the next person when you got the test.&lt;br /&gt;
&lt;br /&gt;
''---THANKS FOR MEROE QUEUE PAGE FOR THIS TEXT ABOVE.''&lt;br /&gt;
&lt;br /&gt;
== '''Here is the list:''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''1. Zezima : TIMER 2 day 8h '''&lt;br /&gt;
&lt;br /&gt;
''2. Vax''&lt;br /&gt;
&lt;br /&gt;
''3. Jingle''&lt;br /&gt;
&lt;br /&gt;
''4. Panahasi''&lt;br /&gt;
&lt;br /&gt;
''5. Belfalas''&lt;br /&gt;
&lt;br /&gt;
''6. Xyrrus''&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
Contact a member of the Khmunity ingame to be added to the list.&lt;br /&gt;
&lt;br /&gt;
Thanks.&lt;br /&gt;
Khmunity&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Khmun_Obelisk_Queue&amp;diff=7398</id>
		<title>Khmun Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Khmun_Obelisk_Queue&amp;diff=7398"/>
		<updated>2008-12-19T23:06:44Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Obelisk Queue-By Zezima ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is the queue for the initial obelisk rush in Khmun. Since we aren't totally sure of anything required yet, this page will not initially list the height required -- simply the position in line. I'll update it to add heights when that information becomes available. &lt;br /&gt;
&lt;br /&gt;
'''There is no rules! Just tell the next person when he can do the test.'''&lt;br /&gt;
&lt;br /&gt;
So, you need to tell to the next person when you got the test.&lt;br /&gt;
&lt;br /&gt;
''---THANKS FOR MEROE QUEUE PAGE FOR THIS TEXT ABOVE.''&lt;br /&gt;
&lt;br /&gt;
== '''Here is the list:''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''1. Zezima : TIMER 2 day 8h '''&lt;br /&gt;
&lt;br /&gt;
''2. Vax''&lt;br /&gt;
&lt;br /&gt;
''3. Jingle''&lt;br /&gt;
&lt;br /&gt;
''4. Panahasi''&lt;br /&gt;
&lt;br /&gt;
''5. Belfalas''&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;6. Xyrrus''&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
Contact a member of the Khmunity ingame to be added to the list.&lt;br /&gt;
&lt;br /&gt;
Thanks.&lt;br /&gt;
Khmunity&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Khmun_Obelisk_Queue&amp;diff=7397</id>
		<title>Khmun Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Khmun_Obelisk_Queue&amp;diff=7397"/>
		<updated>2008-12-19T23:06:28Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Obelisk Queue-By Zezima ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is the queue for the initial obelisk rush in Khmun. Since we aren't totally sure of anything required yet, this page will not initially list the height required -- simply the position in line. I'll update it to add heights when that information becomes available. &lt;br /&gt;
&lt;br /&gt;
'''There is no rules! Just tell the next person when he can do the test.'''&lt;br /&gt;
&lt;br /&gt;
So, you need to tell to the next person when you got the test.&lt;br /&gt;
&lt;br /&gt;
''---THANKS FOR MEROE QUEUE PAGE FOR THIS TEXT ABOVE.''&lt;br /&gt;
&lt;br /&gt;
== '''Here is the list:''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''1. Zezima : TIMER 2 day 8h '''&lt;br /&gt;
&lt;br /&gt;
''2. Vax''&lt;br /&gt;
&lt;br /&gt;
''3. Jingle''&lt;br /&gt;
&lt;br /&gt;
''4. Panahasi''&lt;br /&gt;
&lt;br /&gt;
''5. Belfalas''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;6. Belfalas''&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
Contact a member of the Khmunity ingame to be added to the list.&lt;br /&gt;
&lt;br /&gt;
Thanks.&lt;br /&gt;
Khmunity&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=White_Sand&amp;diff=7341</id>
		<title>White Sand</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=White_Sand&amp;diff=7341"/>
		<updated>2008-12-19T22:46:46Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:ItemInfo|weight=10|bulk=1|image=White_Sand.png|description=Rare white sand, used in glassmaking.}} &lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* Heaven's Gate (-1478, 5720).&lt;br /&gt;
* Khmun (-804, -872).&lt;br /&gt;
* Khmun (-2550, -30).&lt;br /&gt;
* Meroe (2379, -4630).&lt;br /&gt;
* Stillwater (420, 3700).&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
Melted in a [[Glazier's Bench]] with [[Lime]] and [[Potash]] to produce [[Jewel Glass]].&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Khmunity&amp;diff=6645</id>
		<title>Guilds/Khmunity</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Khmunity&amp;diff=6645"/>
		<updated>2008-12-19T09:17:33Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Khmunity is a regional guild for [[Khmun]], dedicated to improving the lives of all residents. We provide shared resources so that all members of society can engage in research, the arts and the general well-being of Egypt. The guild is open to any citizen who considers Khmun to be their home and is willing to contribute to the greater good of the region. Donations of bricks and boards to aid in the acceptance of new members are always welcome.&lt;br /&gt;
&lt;br /&gt;
If you find yourself traveling through Khmun, say hello&lt;br /&gt;
&lt;br /&gt;
===Facilities===&lt;br /&gt;
&lt;br /&gt;
The guild maintains a well-stocked research and crafting facility near the Chariot Stop at loc (-2202, -454). Most tools are open to the public. If you're not good with locations, follow the road north from the chariot stop, and in just a little ways you'll find a sign directing you when to turn west. Go across the river and you're there.&lt;br /&gt;
&lt;br /&gt;
Currently, our equipment includes:&lt;br /&gt;
* True Kilns&lt;br /&gt;
* Pottery Wheels&lt;br /&gt;
* Rock Saw&lt;br /&gt;
* Carpentry Bench&lt;br /&gt;
* Kitchen&lt;br /&gt;
* Firepit&lt;br /&gt;
* Glazier's Bench&lt;br /&gt;
* Mason's Bench&lt;br /&gt;
* Full compliment of distaffs and (assuming they haven't fallen apart) flax combs.&lt;br /&gt;
&lt;br /&gt;
===Elders===&lt;br /&gt;
* [[User:Zowch | Zowch]]&lt;br /&gt;
* [[User:Vax | vax]]&lt;br /&gt;
&lt;br /&gt;
===Statement of Support for Wahim===&lt;br /&gt;
In the early days of the tale, one of our members drafted a statement of support for Wahim. While this statement is not official guild policy, many of our members wished to show our support by publically displaying this statement.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In the short hours of his public life Wahim has shown himself to be a capable leader.  This bill is a formal statement of support for Wahim, his challenges and his vision.  His philosophy of challenge will better serve Egypt then any plans of apathy or relaxation.&lt;br /&gt;
&lt;br /&gt;
May he himself be challenged, and may we all grow with his support.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Khmunity}}&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Xyrrus&amp;diff=6143</id>
		<title>User:Xyrrus</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Xyrrus&amp;diff=6143"/>
		<updated>2008-12-18T21:05:09Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm from Khmun&lt;br /&gt;
&lt;br /&gt;
I'm active in the guilds Khmunity and EARS.&lt;br /&gt;
&lt;br /&gt;
I'm intested in agricultural and food sciences:&lt;br /&gt;
* vegetable growth and ecology&lt;br /&gt;
* cooking&lt;br /&gt;
* beekeeping&lt;br /&gt;
* brewing&lt;br /&gt;
* viticulture&lt;br /&gt;
* herbology and foraging&lt;br /&gt;
&lt;br /&gt;
Feel free to contact me in game!&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Xyrrus&amp;diff=6142</id>
		<title>User:Xyrrus</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Xyrrus&amp;diff=6142"/>
		<updated>2008-12-18T21:04:49Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: New page: I'm from Khmun  I'm active in the guilds Khmunity and EARS.  I'm intested in agricultural and food sciences: - vegetable growth and ecology - cooking - beekeeping - brewing - viticulture -...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm from Khmun&lt;br /&gt;
&lt;br /&gt;
I'm active in the guilds Khmunity and EARS.&lt;br /&gt;
&lt;br /&gt;
I'm intested in agricultural and food sciences:&lt;br /&gt;
- vegetable growth and ecology&lt;br /&gt;
- cooking&lt;br /&gt;
- beekeeping&lt;br /&gt;
- brewing&lt;br /&gt;
- viticulture&lt;br /&gt;
- herbology and foraging&lt;br /&gt;
&lt;br /&gt;
Feel free to contact me in game!&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Khmunity&amp;diff=5167</id>
		<title>Guilds/Khmunity</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Khmunity&amp;diff=5167"/>
		<updated>2008-12-17T19:38:46Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Khmunity is a regional guild for [[Khmun]], dedicated to improving the lives of all residents. We provide shared resources so that all members of society can engage in research, the arts and the general well-being of Egypt. The guild is open to any citizen who considers Khmun to be their home and is willing to contribute to the greater good of the region. Donations of bricks and boards to aid in the acceptance of new members are always welcome.&lt;br /&gt;
&lt;br /&gt;
If you find yourself traveling through Khmun, say hello&lt;br /&gt;
&lt;br /&gt;
===Facilities===&lt;br /&gt;
&lt;br /&gt;
The guild maintains a well-stocked research and crafting facility near the Chariot Stop at loc (-2202, -454). Most tools are open to the public. If you're not good with locations, follow the road north from the chariot stop, and in just a little ways you'll find a sign directing you when to turn west. Go across the river and you're there.&lt;br /&gt;
&lt;br /&gt;
Currently, our equipment includes:&lt;br /&gt;
* True Kilns&lt;br /&gt;
* Pottery Wheels&lt;br /&gt;
* Rock Saw&lt;br /&gt;
* Carpentry Bench&lt;br /&gt;
* Kitchen&lt;br /&gt;
* Firepit&lt;br /&gt;
* Full compliment of distaffs and (assuming they haven't fallen apart) flax combs.&lt;br /&gt;
&lt;br /&gt;
===Elders===&lt;br /&gt;
* [[User:Zowch | Zowch]]&lt;br /&gt;
* [[User:Vax | vax]]&lt;br /&gt;
&lt;br /&gt;
===Statement of Support for Wahim===&lt;br /&gt;
In the early days of the tale, one of our members drafted a statement of support for Wahim. While this statement is not official guild policy, many of our members wished to show our support by publically displaying this statement.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In the short hours of his public life Wahim has shown himself to be a capable leader.  This bill is a formal statement of support for Wahim, his challenges and his vision.  His philosophy of challenge will better serve Egypt then any plans of apathy or relaxation.&lt;br /&gt;
&lt;br /&gt;
May he himself be challenged, and may we all grow with his support.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Khmunity}}&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Atlas&amp;diff=4607</id>
		<title>Atlas</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Atlas&amp;diff=4607"/>
		<updated>2008-12-17T08:20:37Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The mapping system that the old wiki used has not yet been replicated on the new wiki, so for now we'll have to be content with text only for describing where everything is.&lt;br /&gt;
&lt;br /&gt;
On that note... Hey! Start finding useful things and writing them down here!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap&amp;gt;&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Regions==&lt;br /&gt;
Temporary Offsite Map with New Region Names:&lt;br /&gt;
[http://vnmedia.ign.com/vault.ign.com/wiki/2/24/ATITD4_Regions_Map.jpg Map of Egypt]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Adn]] (Formerly Lower Egypt)&lt;br /&gt;
*[[Cat's Claw Ridge]] (Formerly Qatara)&lt;br /&gt;
*[[Falcon Bay]] (Formerly Cradle of the Sun)&lt;br /&gt;
*[[Heaven's Gate]] (Formerly Valley of the Kings)&lt;br /&gt;
*[[Khmun]] (Formerly Fool's Paradise)&lt;br /&gt;
*[[Meroe]] (Formerly Kush)&lt;br /&gt;
*[[Nomad's Paradise]] (Formerly Desert of Shades)&lt;br /&gt;
*[[Pyramid Lake]] (Formerly Tanis)&lt;br /&gt;
*[[Queen's Retreat]] (Formerly Khartoum)&lt;br /&gt;
*[[Saqqarah]] (Formerly Karnak)&lt;br /&gt;
*[[Shabbat Ab]] (Formerly Seven Lakes)&lt;br /&gt;
*[[Sinai]]&lt;br /&gt;
*[[Stillwater]] (Formerly Upper Egypt)&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
===Education===&lt;br /&gt;
*[[List of Schools | List of Schools and Universities]]&lt;br /&gt;
&lt;br /&gt;
===Travel===&lt;br /&gt;
*[[List of Chariot Stops]]&lt;br /&gt;
*[[List of Expedition Sites]]&lt;br /&gt;
&lt;br /&gt;
===Test Related===&lt;br /&gt;
*[[List of Altars]]&lt;br /&gt;
*[[List of Voting Booths]]&lt;br /&gt;
*[[List of Pheonix Stadiums]]&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
*[[Clay]]&lt;br /&gt;
*[[Herbs]]&lt;br /&gt;
*[[Limestone]]&lt;br /&gt;
*[[Red Sand]]&lt;br /&gt;
*[[Sulphurous Water]]&lt;br /&gt;
*[[Tar]]&lt;br /&gt;
*[[White Sand]]&lt;br /&gt;
&lt;br /&gt;
===Landscape features===&lt;br /&gt;
*[[Mountains]]&lt;br /&gt;
&lt;br /&gt;
==Public Facilities==&lt;br /&gt;
&lt;br /&gt;
=== Khmun ===&lt;br /&gt;
*[[Guilds/Khmunity | Khmunity Khmpound]] @ -2202, -454 &lt;br /&gt;
&lt;br /&gt;
=== Queen's Retreat ===&lt;br /&gt;
*[[Guilds/MixedNuts | Mixed Nuts]]&lt;br /&gt;
&lt;br /&gt;
===Shabbat Ab===&lt;br /&gt;
*[[Guilds/SACFAR|Shabbat Ab Council for Facilities and Research]]&lt;br /&gt;
&lt;br /&gt;
===Stillwater===&lt;br /&gt;
*Flax Hammock @ 1089 3543&lt;br /&gt;
&lt;br /&gt;
[[Category:Atlas]]&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Khmunity&amp;diff=4600</id>
		<title>Guilds/Khmunity</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/Khmunity&amp;diff=4600"/>
		<updated>2008-12-17T08:13:04Z</updated>

		<summary type="html">&lt;p&gt;Xyrrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Khmunity is a regional guild for [[Khmun]], dedicated to improving the lives of all residents. We provide shared resources so that all members of society can engage in research, the arts and the general well-being of Egypt. The guild is open to any citizen who considers Khmun to be their home and is willing to contribute to the greater good of the region. Donations of bricks and boards to aid in the acceptance of new members are always welcome.&lt;br /&gt;
&lt;br /&gt;
If you find yourself traveling through Khmun, say hello&lt;br /&gt;
&lt;br /&gt;
===Facilities===&lt;br /&gt;
&lt;br /&gt;
The guild maintains a well-stocked research and crafting facility near the Chariot Stop at loc (-2202, -454). Most tools are open to the public. If you're not good with locations, follow the road north from the chariot stop, and in just a little ways you'll find a sign directing you when to turn west. Go across the river and you're there.&lt;br /&gt;
&lt;br /&gt;
Currently, our equipment includes:&lt;br /&gt;
* True Kilns&lt;br /&gt;
* Pottery Wheels&lt;br /&gt;
* Rock Saw&lt;br /&gt;
* Carpentry Bench&lt;br /&gt;
* Kitchen&lt;br /&gt;
* Full compliment of distaffs and (assuming they haven't fallen apart) flax combs.&lt;br /&gt;
&lt;br /&gt;
===Elders===&lt;br /&gt;
* [[User:Zowch | Zowch]]&lt;br /&gt;
* [[User:Vax | vax]]&lt;br /&gt;
&lt;br /&gt;
===Statement of Support for Wahim===&lt;br /&gt;
In the early days of the tale, one of our members drafted a statement of support for Wahim. While this statement is not official guild policy, many of our members wished to show our support by publically displaying this statement.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In the short hours of his public life Wahim has shown himself to be a capable leader.  This bill is a formal statement of support for Wahim, his challenges and his vision.  His philosophy of challenge will better serve Egypt then any plans of apathy or relaxation.&lt;br /&gt;
&lt;br /&gt;
May he himself be challenged, and may we all grow with his support.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Khmunity}}&lt;/div&gt;</summary>
		<author><name>Xyrrus</name></author>
	</entry>
</feed>