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	<id>http://www.atitd.org/wiki/t4w/index.php?action=history&amp;feed=atom&amp;title=Shrine_of_Conflict%2FSevenblade</id>
	<title>Shrine of Conflict/Sevenblade - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://www.atitd.org/wiki/t4w/index.php?action=history&amp;feed=atom&amp;title=Shrine_of_Conflict%2FSevenblade"/>
	<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Shrine_of_Conflict/Sevenblade&amp;action=history"/>
	<updated>2026-06-11T19:03:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Shrine_of_Conflict/Sevenblade&amp;diff=115892&amp;oldid=prev</id>
		<title>Cory: /* Ranking */</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Shrine_of_Conflict/Sevenblade&amp;diff=115892&amp;oldid=prev"/>
		<updated>2009-07-01T05:26:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Ranking&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:26, 1 July 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot; &gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You cannot play if you have two losses, but can 'trade a win' to cancel out a loss and continue playing.  However, wins count towards your total score when determining the top 7, 21 or 49 players; a player at Rank 3 with 2 wins (3.2) would be considered a higher rank then someone Rank 3 with 0 wins (3.0).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You cannot play if you have two losses, but can 'trade a win' to cancel out a loss and continue playing.  However, wins count towards your total score when determining the top 7, 21 or 49 players; a player at Rank 3 with 2 wins (3.2) would be considered a higher rank then someone Rank 3 with 0 wins (3.0).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Losses count as negative wins. A rank 3 player with 1 win and 1 loss (3.0) would be a higher rank then rank 3 with 2 wins and 3 losses (3.-1).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cory</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Shrine_of_Conflict/Sevenblade&amp;diff=43857&amp;oldid=prev</id>
		<title>Quin at 19:36, 2 February 2009</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Shrine_of_Conflict/Sevenblade&amp;diff=43857&amp;oldid=prev"/>
		<updated>2009-02-02T19:36:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:36, 2 February 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Overview =&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Overview =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game of Sevenblades is a Conflict Game, accessible only through a [[Shrine of Conflict]] at the time of a tournament.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game of Sevenblades is a Conflict Game, accessible only through a [[Shrine of Conflict]] at the time of a tournament.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As with most Conflict Games, your rank advances when you have won two games more then you've lost.  At the change of rank, wins/losses are reset and you can play against people you've played in previous ranks.  You cannot play if you have two losses, but can 'trade a win' to cancel out a loss and continue playing.  However, wins count towards your total score so when determining the top 7, 21 or 49 players a player at Rank 3 with 2 wins (3.2) would be considered a higher rank then someone Rank 3 with 0 wins (3.0).&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The gameplay of Sevenblades is analogous to the real-world game known variously as Liar's Dice, Perudo, Bluff, or Bullshit.  Each player takes turns guessing the combined total of blades until someone denies the bid, and asks that the blades be shown.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The gameplay of Sevenblades is analogous to the real-world game known variously as Liar's Dice, Perudo, Bluff, or Bullshit.  Each player takes turns guessing the combined total of blades until someone denies the bid, and asks that the blades be shown.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot; &gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The winner of a game takes the loser's sevenblade.  (Players often agree to return lost sevenblades once a match is done; it is best to agree beforehand whether a game is &amp;quot;for keeps&amp;quot;.)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The winner of a game takes the loser's sevenblade.  (Players often agree to return lost sevenblades once a match is done; it is best to agree beforehand whether a game is &amp;quot;for keeps&amp;quot;.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Ranking ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As with most Conflict Games, your rank advances when you have won two games more then you've lost.  At the change of rank, wins/losses are reset and you can play against people you've played in previous ranks.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You cannot play if you have two losses, but can 'trade a win' to cancel out a loss and continue playing.  However, wins count towards your total score when determining the top 7, 21 or 49 players; a player at Rank 3 with 2 wins (3.2) would be considered a higher rank then someone Rank 3 with 0 wins (3.0).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Strategy ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If someone feels it is against the character of the game to share observed strategies, feel free to delete this section.  Below are some ones I've observed - feel free to add to this list.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*''' High Card: ''' Find a blade with the a high number of a certain blade (i.e. 4+) and eventually bid high enough on that blade to make your opponent uncomfortable.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*''' Ambush: ''' Play as if you have multiple of a certain type of blade, when in fact you have none (i.e. 4 axes) and when they bid higher (i.e. 5 axes), deny their bid.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Quin</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Shrine_of_Conflict/Sevenblade&amp;diff=43844&amp;oldid=prev</id>
		<title>Quin at 19:19, 2 February 2009</title>
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		<updated>2009-02-02T19:19:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:19, 2 February 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sevenblade &lt;/del&gt;=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Overview &lt;/ins&gt;=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The game of Sevenblades is a Conflict Game, accessible only through a [[Shrine of Conflict]] at the time of a tournament.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;NEEDS EDITING.  Just copied-and-pasted for now.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The game &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sevenblade is &lt;/del&gt;played &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with ritual weapons known as &amp;quot;sevenblades&amp;quot;&lt;/del&gt;.  You &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will receive several &lt;/del&gt;when &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you participate in an event&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;As with most Conflict Games, your rank advances when you have won two games more then you've lost.  At the change &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rank, wins/losses are reset and you can play against people you've &lt;/ins&gt;played &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in previous ranks&lt;/ins&gt;.  You &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cannot play if you have two losses, but can 'trade a win' to cancel out a loss and continue playing.  However, wins count towards your total score so &lt;/ins&gt;when &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;determining the top 7, 21 or 49 players a player at Rank 3 with 2 wins (3.2) would be considered a higher rank then someone Rank 3 with 0 wins (3.0)&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A sevenblade consists &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;seven weapons of varying types (dagger&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;axe&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sword&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;etc&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) branching from a central pole&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The gameplay &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sevenblades is analogous to the real-world game known variously as Liar's Dice&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Perudo&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Bluff&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or Bullshit&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; Each player takes turns guessing the combined total of blades until someone denies the bid, and asks that the blades be shown&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;begins with each &lt;/del&gt;player &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;choosing &lt;/del&gt;a sevenblade from their inventory.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Each player's &lt;/del&gt;blade is hidden from the opposing player until the end of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the game.  Once both players have selected blades, a random side is chosen to place a bid and begin &lt;/del&gt;the game.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;== Game Flow ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Two duelists stand at opposite ends of the &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;table and select the other as an opponent.  Each &lt;/ins&gt;player &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;then chooses &lt;/ins&gt;a sevenblade from their inventory.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Their &lt;/ins&gt;blade is hidden from the opposing player &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and the public &lt;/ins&gt;until the end of the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A &lt;/del&gt;bid &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;consists of a quantity &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;type of weapon--for example &amp;quot;two daggers&amp;quot; or &amp;quot;three swords&amp;quot;&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Weapons have different values; &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bid of four swords is higher than one of four daggers&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rank of weapons: &lt;/del&gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dagger&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Club&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hammer&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mace&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Trident&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Axe, Sword&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Once both players have selected blades, a random side is chosen to place a &lt;/ins&gt;bid and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;begin the game&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This person must make &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;claim&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The second player must either raise the bet, or deny. &lt;/ins&gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Eventually&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;somebody will deny.  If the denial is correct&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;he who denied wins.  But if the Sevenblades&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;taken together&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have the requisite number of blades&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;he who denied loses&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Players alternate turns.  On each turn, a player may either increase or challenge &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;current bid.  The game ends when a player challenges.  The challenger wins if &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*combined* number of weapons in both players&lt;/del&gt;' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sevenblades is insufficient to match the bid; otherwise the challenged player wins&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It is traditional when playing Sevenblade that &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;winner takes &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;loser&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s blade&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For example, if player A has chosen a sevenblade with two axes while player B has chosen a sevenblade with one axe, and player B bids three axes, player A will lose if he challenges&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If player B had bid four axes&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player A would win a challenge&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;== The Blades ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{| border=&amp;quot;0&amp;quot; style=&amp;quot;background-color:wheat;&amp;quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|[[Image:Sevenblade_Blade.jpg|left]] ||  Central to this game are the ritual weapons known as &amp;quot;Sevenblades&amp;quot;&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;You will receive three whenever you participate in an event&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;including practice sessions&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The winner &lt;/del&gt;of a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game takes the loser's sevenblade&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(Players often agree to return lost sevenblades once a match &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;done; it is best &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;agree beforehand whether &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game is &amp;quot;for keeps&amp;quot;&lt;/del&gt;.)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Each Sevenblade consists &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;seven weapon heads of various types (dagger, hammer, sword, etc.) branching from &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;central pole&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;not uncommon &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have three of &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;single type of blade (i.e&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;three daggers&lt;/ins&gt;)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.  Four and five of a kind are less common, but not unheard of.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(The &lt;/del&gt;Sevenblades &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game is similar &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;real&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;world game known variously as Liar&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s Dice&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Perudo&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Bluff&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or Bullshit&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''' '' Note:  You can view &lt;/ins&gt;Sevenblades &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in your inventory through your Special menu, as seen in the picture &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;left. '' '''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;== Bidding ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A bid consists of a quantity and type of weapon-&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for example &amp;quot;two daggers&amp;quot; or &amp;quot;three swords&amp;quot;.  Weapons have different values; a bid of four swords is higher than one of four daggers.  &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* ''&lt;/ins&gt;' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Rank of weapons:  Dagger&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Club&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hammer&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mace, Trident, Axe, Sword&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: The Rules of Sevenblade&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Players alternate turns&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;On each turn&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;player &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;may either increase or challenge &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;current bid&lt;/ins&gt;.  The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game ends when a &lt;/ins&gt;player &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;challenges&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The challenger &lt;/ins&gt;wins if the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*combined* number of weapons in both players' &lt;/ins&gt;Sevenblades is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;insufficient to match &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bid; otherwise &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;challenged player wins&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: The challenge of the Sevenblade is as follows: every Conflict initiate can request a Sevenblade from the University of Conflict.  Every Sevenblade is unique - some are bristling with axe-heads, others are heavy with spiked maces&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Two duelists meet at an arena&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and both plant their Sevenblades into the ground.  A wall separates the players, so that neither can see the other's Sevenblade.  &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:One &lt;/del&gt;player &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is chosen to go first.  This person must make a claim, much like one of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;following: 'our Sevenblades have 3 axe heads&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;' or 'our Sevenblades have 4 trident heads.' &lt;/del&gt; The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;second &lt;/del&gt;player &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;must either raise the bet, or deny&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Eventually, somebody will deny.  If the denial is correct, he who denied &lt;/del&gt;wins&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.  But &lt;/del&gt;if the Sevenblades&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, taken together, have the requisite number, he who denied loses.  It &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;traditional, when playing Sevenblade, that &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;winner takes &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;loser's blade.  If necessary, you may obtain a replacement from the University of Conflict&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:Note: Blades can be inspected from your Special menu&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For example, if Player A has chosen a Sevenblade with two axes while Player B has chosen a Sevenblade with one axe, and Player B bids three axes, Player A will lose if he challenges.  If Player B had bid four axes, Player A would win a challenge&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;= Screen Shot = &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The winner of a game takes the loser's sevenblade&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; (Players often agree to return lost sevenblades once a match is done; it is best to agree beforehand whether a game is &amp;quot;for keeps&amp;quot;.)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Arena_Games/Sevenblade$Example&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;jpg]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Quin</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Shrine_of_Conflict/Sevenblade&amp;diff=43726&amp;oldid=prev</id>
		<title>Quin: New page: = Sevenblade =  NEEDS EDITING.  Just copied-and-pasted for now.  The game of sevenblade is played with ritual weapons known as &quot;sevenblades&quot;.  You will receive several when you participate...</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Shrine_of_Conflict/Sevenblade&amp;diff=43726&amp;oldid=prev"/>
		<updated>2009-02-02T15:56:54Z</updated>

		<summary type="html">&lt;p&gt;New page: = Sevenblade =  NEEDS EDITING.  Just copied-and-pasted for now.  The game of sevenblade is played with ritual weapons known as &amp;quot;sevenblades&amp;quot;.  You will receive several when you participate...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Sevenblade =&lt;br /&gt;
&lt;br /&gt;
NEEDS EDITING.  Just copied-and-pasted for now.&lt;br /&gt;
&lt;br /&gt;
The game of sevenblade is played with ritual weapons known as &amp;quot;sevenblades&amp;quot;.  You will receive several when you participate in an event.&lt;br /&gt;
&lt;br /&gt;
A sevenblade consists of seven weapons of varying types (dagger, axe, sword, etc.) branching from a central pole.&lt;br /&gt;
&lt;br /&gt;
A game begins with each player choosing a sevenblade from their inventory.  Each player's blade is hidden from the opposing player until the end of the game.  Once both players have selected blades, a random side is chosen to place a bid and begin the game.&lt;br /&gt;
&lt;br /&gt;
A bid consists of a quantity and type of weapon--for example &amp;quot;two daggers&amp;quot; or &amp;quot;three swords&amp;quot;.  Weapons have different values; a bid of four swords is higher than one of four daggers.  Rank of weapons:  Dagger, Club, Hammer, Mace, Trident, Axe, Sword.  &lt;br /&gt;
&lt;br /&gt;
Players alternate turns.  On each turn, a player may either increase or challenge the current bid.  The game ends when a player challenges.  The challenger wins if the *combined* number of weapons in both players' sevenblades is insufficient to match the bid; otherwise the challenged player wins.&lt;br /&gt;
&lt;br /&gt;
For example, if player A has chosen a sevenblade with two axes while player B has chosen a sevenblade with one axe, and player B bids three axes, player A will lose if he challenges.  If player B had bid four axes, player A would win a challenge.&lt;br /&gt;
&lt;br /&gt;
The winner of a game takes the loser's sevenblade.  (Players often agree to return lost sevenblades once a match is done; it is best to agree beforehand whether a game is &amp;quot;for keeps&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
(The Sevenblades game is similar to the real-world game known variously as Liar's Dice, Perudo, Bluff, or Bullshit.)&lt;br /&gt;
&lt;br /&gt;
: The Rules of Sevenblade&lt;br /&gt;
:&lt;br /&gt;
: The challenge of the Sevenblade is as follows: every Conflict initiate can request a Sevenblade from the University of Conflict.  Every Sevenblade is unique - some are bristling with axe-heads, others are heavy with spiked maces.  Two duelists meet at an arena, and both plant their Sevenblades into the ground.  A wall separates the players, so that neither can see the other's Sevenblade.  &lt;br /&gt;
:&lt;br /&gt;
:One player is chosen to go first.  This person must make a claim, much like one of the following: 'our Sevenblades have 3 axe heads.' or 'our Sevenblades have 4 trident heads.'  The second player must either raise the bet, or deny.  Eventually, somebody will deny.  If the denial is correct, he who denied wins.  But if the Sevenblades, taken together, have the requisite number, he who denied loses.  It is traditional, when playing Sevenblade, that the winner takes the loser's blade.  If necessary, you may obtain a replacement from the University of Conflict.&lt;br /&gt;
&lt;br /&gt;
:Note: Blades can be inspected from your Special menu.&lt;br /&gt;
&lt;br /&gt;
= Screen Shot = &lt;br /&gt;
[[Arena_Games/Sevenblade$Example.jpg]]&lt;/div&gt;</summary>
		<author><name>Quin</name></author>
	</entry>
</feed>