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	<title>User:Theridion/forheket - Revision history</title>
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	<updated>2026-06-03T10:55:36Z</updated>
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		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Theridion/forheket&amp;diff=48185&amp;oldid=prev</id>
		<title>Theridion: Removing all content from page</title>
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		<updated>2009-02-10T18:36:06Z</updated>

		<summary type="html">&lt;p&gt;Removing all content from page&lt;/p&gt;
&lt;a href=&quot;http://www.atitd.org/wiki/t4w/index.php?title=User:Theridion/forheket&amp;amp;diff=48185&amp;amp;oldid=48179&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Theridion</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Theridion/forheket&amp;diff=48179&amp;oldid=prev</id>
		<title>Theridion: New page: &lt;pre&gt; // ATITD Tin Ore Mining Macro for ACTool // RELEASE: Jan-9-2009 // Original Mining Script by Coyan // Adapted for Tin by Xyrrus // // SETUP // // First align your view so you can see...</title>
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		<updated>2009-02-10T18:28:23Z</updated>

		<summary type="html">&lt;p&gt;New page: &amp;lt;pre&amp;gt; // ATITD Tin Ore Mining Macro for ACTool // RELEASE: Jan-9-2009 // Original Mining Script by Coyan // Adapted for Tin by Xyrrus // // SETUP // // First align your view so you can see...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
// ATITD Tin Ore Mining Macro for ACTool&lt;br /&gt;
// RELEASE: Jan-9-2009&lt;br /&gt;
// Original Mining Script by Coyan&lt;br /&gt;
// Adapted for Tin by Xyrrus&lt;br /&gt;
//&lt;br /&gt;
// SETUP&lt;br /&gt;
//&lt;br /&gt;
// First align your view so you can see all 7 crystals clearly&lt;br /&gt;
// second use Alt-L to lock your camera angle&lt;br /&gt;
//&lt;br /&gt;
// You will have 3 seconds between the recording of each crystal's location&lt;br /&gt;
// place your mouse over a spot of average gem color for each crystal in turn&lt;br /&gt;
// Once it has identified the 7 crystals, it will run the mine&lt;br /&gt;
//&lt;br /&gt;
// ** FOR TIN ** Place your cursor over the **DARKEST PART* of each particular gem or &lt;br /&gt;
&lt;br /&gt;
//you will experience higher failure rates.&lt;br /&gt;
// This is often the base/corner of the crystal.&lt;br /&gt;
//&lt;br /&gt;
// Method:&lt;br /&gt;
// Script mines the gem with the lowest blue component value.&lt;br /&gt;
//&lt;br /&gt;
// Accuracy:&lt;br /&gt;
// Tested 50 pulls, 3 errors. - Xyrrus Jan-9-2009&lt;br /&gt;
// Incidently, this is better than many players report by hand.&lt;br /&gt;
&lt;br /&gt;
Constructs&lt;br /&gt;
	MouseX=List // this is an array of mouse X coords for gem sample points&lt;br /&gt;
	MouseY=List // this is an array of mouse X coords for gem sample points&lt;br /&gt;
	CrysBlue=List&lt;br /&gt;
	OEOffset=List&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Constants&lt;br /&gt;
	OELevel = 3	// ** SET THIS ** to the 'depth' you want the memory game to &lt;br /&gt;
&lt;br /&gt;
//play. A higher number will mean that you will achieve higher quantities per pull. However, a &lt;br /&gt;
&lt;br /&gt;
//failure means that the sequence is reset and you will get &amp;quot;failed&amp;quot; messages equal to this &lt;br /&gt;
&lt;br /&gt;
//number. Set this higher if you're very confident in your ability to place the cursor on the &lt;br /&gt;
&lt;br /&gt;
//darkest part of each gem. Set it lower if you're less accurate. 3 is a good starting number. If &lt;br /&gt;
&lt;br /&gt;
//you consistently see low-error performance, set it higher. Note that this number *for tin ore* &lt;br /&gt;
&lt;br /&gt;
//does not appear to rely on ore extraction skill level (?)&lt;br /&gt;
	totalpulls = 600 // How many times do you want it to pull the mine.&lt;br /&gt;
	//colordiff = 10 // this is used to find a base for comparison, shouldn't need &lt;br /&gt;
&lt;br /&gt;
//adjusting&lt;br /&gt;
	//CDiff = 0&lt;br /&gt;
	RepairAdjust = 15 	// ** SET THIS ** to adjust the vertical positining of the &lt;br /&gt;
&lt;br /&gt;
//mouse if the mine is not being worked. Increase / decrease by 15 per line as needed. &amp;quot;This &lt;br /&gt;
&lt;br /&gt;
//mine has been repaired&amp;quot; text and custom mine labels will result in adjustments being required:&lt;br /&gt;
// 15 - No Repairs or Text&lt;br /&gt;
// 0 - Repair or Text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Compare = 0&lt;br /&gt;
	Currcrys = 0&lt;br /&gt;
	LowestCrystal = 0&lt;br /&gt;
	CurrentLow = 0&lt;br /&gt;
	//DIFFFOUND = 0&lt;br /&gt;
	//Minval = 0&lt;br /&gt;
	//Maxval = 0&lt;br /&gt;
	Tmpval = 0&lt;br /&gt;
	loopcnt = 1 &lt;br /&gt;
	Mousecnt = 1&lt;br /&gt;
	MouseXN = 0&lt;br /&gt;
	MouseYN = 0&lt;br /&gt;
	//ColorHS = 0&lt;br /&gt;
	OElistcnt = 0&lt;br /&gt;
	OELvlset = 1&lt;br /&gt;
	CurrCrysBlue = 0&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compute LowestCrystal = 0&lt;br /&gt;
Compute CurrentLow = 255&lt;br /&gt;
&lt;br /&gt;
// First part that requires a detailed explanation&lt;br /&gt;
// this loop will pause for 3 seconds then grab the current mouse location&lt;br /&gt;
// its purpose is to identify the 7 sampling locations for the crystals&lt;br /&gt;
// when it grabs the sampling spot, it will then echo a . to the chat window&lt;br /&gt;
// make sure you are in your main chat tab.&lt;br /&gt;
&lt;br /&gt;
Loop 7&lt;br /&gt;
	Delay 3000&lt;br /&gt;
	Listadd MouseX, {MouseX}&lt;br /&gt;
	Listadd MouseY, {MouseY}&lt;br /&gt;
	SayPaste .&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
ListClear OEOffset&lt;br /&gt;
&lt;br /&gt;
loop $totalpulls&lt;br /&gt;
	Compute loopcnt = 1&lt;br /&gt;
	ListClear CrysBlue&lt;br /&gt;
	loop 7&lt;br /&gt;
		mousepos MouseX[$loopcnt], MouseY[$loopcnt]&lt;br /&gt;
		LoadRGB MouseX[$loopcnt], MouseY[$loopcnt]&lt;br /&gt;
&lt;br /&gt;
		// Setup the List&lt;br /&gt;
		Call GetBlueValues&lt;br /&gt;
&lt;br /&gt;
		Compute loopcnt = $loopcnt + 1&lt;br /&gt;
		Delay 100&lt;br /&gt;
	END&lt;br /&gt;
	//Delay 100000 for testing&lt;br /&gt;
	CALL FindTinOre&lt;br /&gt;
	&lt;br /&gt;
	CALL OreExtractionstore&lt;br /&gt;
		&lt;br /&gt;
	ListCount OEOffset, $OElistcnt&lt;br /&gt;
	IF $OELevel &amp;gt;= $OElistcnt&lt;br /&gt;
		Compute OELvlset = OEOffset[1] // work the current crystal until we are at our OE Level&lt;br /&gt;
	ELSE&lt;br /&gt;
		Compute OELvlset = OEOffset[$OELevel]&lt;br /&gt;
	END&lt;br /&gt;
	//Saypaste $OELevel $OElistcnt $OELvlset&lt;br /&gt;
	&lt;br /&gt;
	mousepos MouseX[$OELvlset], MouseY[$OELvlset]&lt;br /&gt;
	Delay 200 //200&lt;br /&gt;
	leftclick&lt;br /&gt;
	Compute MouseXN = MouseX[$OELvlset] + 15 // adjust this if you need to for the menu click&lt;br /&gt;
	Compute MouseYN = MouseY[$OELvlset] - $repairadjust // adjust this if you need to for the menu click&lt;br /&gt;
	Mousepos $MouseXN, $MouseYN&lt;br /&gt;
	Delay 200&lt;br /&gt;
	Leftclick&lt;br /&gt;
	&lt;br /&gt;
	Delay 5000 // Delay to manage the str/perc timer on mining, adjust as needed&lt;br /&gt;
	&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
Procedure GetBlueValues&lt;br /&gt;
	// Find the 'blueness' of each crystal, add it to the list. The gem with tin is the gem &lt;br /&gt;
&lt;br /&gt;
//with the lowest blue component.&lt;br /&gt;
	Compute CurrCrysBlue = {RGBBlue}&lt;br /&gt;
	Listadd CrysBlue, $CurrCrysBlue&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Procedure FindTinOre&lt;br /&gt;
  // Find which element in the list has the least amount of blue in it.&lt;br /&gt;
	Compute LowestCrystal = 0&lt;br /&gt;
	Compute CurrentLow = 255&lt;br /&gt;
	Compute Currcrys = 1&lt;br /&gt;
	loop 7 &lt;br /&gt;
		If CrysBlue[$CurrCrys] &amp;lt; $CurrentLow&lt;br /&gt;
			compute lowestCrystal = $currCrys&lt;br /&gt;
			compute currentLow = crysblue[$currcrys]&lt;br /&gt;
		END&lt;br /&gt;
	&lt;br /&gt;
		Compute Currcrys = $Currcrys + 1&lt;br /&gt;
	END //loop&lt;br /&gt;
	&lt;br /&gt;
	Compute Mousecnt = $LowestCrystal&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Procedure OreExtractionstore&lt;br /&gt;
	// Memory game storage&lt;br /&gt;
	ListCount OEOffset, $OElistcnt&lt;br /&gt;
	IF $OElistcnt = 0&lt;br /&gt;
		Listadd OEOffset, $Mousecnt&lt;br /&gt;
	ELSE&lt;br /&gt;
		IF $OElistcnt = 1&lt;br /&gt;
			Listadd OEOffset, OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 2&lt;br /&gt;
			Listadd OEOffset, OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 3&lt;br /&gt;
			Listadd OEOffset, OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 4&lt;br /&gt;
			Listadd OEOffset, OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 5&lt;br /&gt;
			Listadd OEOffset, OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 6&lt;br /&gt;
			Listadd OEOffset, OEOffset[6]&lt;br /&gt;
			Compute OEOffset[6] = OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
		IF $OElistcnt = 7&lt;br /&gt;
			Compute OEOffset[7] = OEOffset[6]&lt;br /&gt;
			Compute OEOffset[6] = OEOffset[5]&lt;br /&gt;
			Compute OEOffset[5] = OEOffset[4]&lt;br /&gt;
			Compute OEOffset[4] = OEOffset[3]&lt;br /&gt;
			Compute OEOffset[3] = OEOffset[2]&lt;br /&gt;
			Compute OEOffset[2] = OEOffset[1]&lt;br /&gt;
		END&lt;br /&gt;
&lt;br /&gt;
		Compute OEOffset[1] = $Mousecnt&lt;br /&gt;
	END&lt;br /&gt;
&lt;br /&gt;
END&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Theridion</name></author>
	</entry>
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