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Dowsing Guide

From A Tale in the Desert
Revision as of 05:13, 2 February 2009 by MidnightBlue (talk | contribs)
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Overview

To dowse, you must know the Dowsing tech and have a Dowsing Rod in your inventory. This gives you a new action icon in upper portion of the screen.

Dowsing results are reported in your main chat if you have the "Utility -> Interface -> Use console..." option checked. If you have your chats minimized the result will not be posted in the main chat.

Stat Timers

Using the dowsing skill sets off the FOCUS timer.

Perception Table

The following table indicates which ore are recognizable at what perception level. Remember that you can spot some ore but not recognize it, in which case it will be the ore with the immediately higher perception level required. The highest perception required to dowse any metal is 28. ( See Dowsing Discussion Page. )

Perception Ore Perception Ore
0 Copper 15
1 Iron 16 Magnesium
2 17
3 Tin 18
4 Aluminum 19 Silver
5 20
6 Zinc 21
7 Lead 22 Tungsten?
8 23 Strontium?
9 Titanium? 24
10 25
11 26
12 27
13 28 Platinum?
14

Notes

  • Copper ore identifies as such even with a Perception of 0.
  • Iron ore identifies as such with a perception of 1, unrecognizable at 0.
  • Tin Ore identifies as Unrecognized with perception of 2.
  • Zinc Ore identifies as such with a perception of 6.
  • Lead ore identifies as such with a perception of 7, unrecognizable at 6.
  • Titanium is unrecognizable at 8.
  • Aluminum ore identifies as such with a perception of 4
  • Magnesium ore identifies as such with a perception of 16, unrecognizable at 15.
  • Silver identifies as unrecognizable with a perception of 18.
  • With a perception of at least 22 (may be less) when near a vein of Tungsten or Magnesium it will state you detect a vein of Magensium Ore nearby (or tungsten).
  • Strontium ore identifies as such with a perception of 23. Identify as Sand at 15.
  • Platinum ore identifies as such with a perception of 32 (Sand at 22).

Dowsing Maps