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	<id>http://www.atitd.org/wiki/t5w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Docsaintly</id>
	<title>ATITD5 - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://www.atitd.org/wiki/t5w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Docsaintly"/>
	<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/tale5/Special:Contributions/Docsaintly"/>
	<updated>2026-04-05T19:40:06Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=DowsingMap&amp;diff=93378</id>
		<title>DowsingMap</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=DowsingMap&amp;diff=93378"/>
		<updated>2011-04-24T19:54:17Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;googlemap zoom=&amp;quot;2&amp;quot; height=&amp;quot;512&amp;quot; lon=&amp;quot;0&amp;quot; controls=&amp;quot;small&amp;quot; showposition=&amp;quot;yes&amp;quot; showregion=&amp;quot;yes&amp;quot;&amp;gt;&lt;br /&gt;
(MtMg) 983, 6112, Magnesium&lt;br /&gt;
(MtMg) 983, 6114, Magnesium&lt;br /&gt;
(MtMg) 985, 6114, Magnesium&lt;br /&gt;
(MtMg) 987, 6114, Magnesium&lt;br /&gt;
(MtMg) 989, 6114, Magnesium&lt;br /&gt;
(MtMg) 991, 6114, Magnesium&lt;br /&gt;
(MtMg) 993, 6114, Magnesium&lt;br /&gt;
(MtMg) 995, 6114, Magnesium&lt;br /&gt;
(MtMg) 997, 6114, Magnesium&lt;br /&gt;
(MtMg) 999, 6114, Magnesium&lt;br /&gt;
(MtMg) 991, 6111, Magnesium&lt;br /&gt;
(MtMg) 989, 6111, Magnesium&lt;br /&gt;
(MtMg) 987, 6111, Magnesium&lt;br /&gt;
(MtMg) 985, 6111, Magnesium&lt;br /&gt;
(MtMg) 981, 6111, Magnesium&lt;br /&gt;
(MtMg) 983, 6111, Magnesium&lt;br /&gt;
(MtMg) 979, 6111, Magnesium&lt;br /&gt;
(MtMg) 977, 6111, Magnesium&lt;br /&gt;
(MtMg) 975, 6111, Magnesium&lt;br /&gt;
(MtMg) 973, 6111, Magnesium&lt;br /&gt;
(MtMg) 978, 6113, Magnesium&lt;br /&gt;
(MtMg) 980, 6113, Magnesium&lt;br /&gt;
(MtFe) 1039, 6167, Iron&lt;br /&gt;
(MtFe) 1041, 6169, Iron&lt;br /&gt;
(MtFe) 1043, 6169, Iron&lt;br /&gt;
(MtFe) 1045, 6169, Iron&lt;br /&gt;
(MtFe) 1047, 6169, Iron&lt;br /&gt;
(MtFe) 1049, 6169, Iron&lt;br /&gt;
(MtW) 1049, 6171, Tungsten&lt;br /&gt;
(MtW) 1047, 6171, Tungsten&lt;br /&gt;
(MtW) 1045, 6171, Tungsten&lt;br /&gt;
(MtW) 1043, 6171, Tungsten&lt;br /&gt;
(MtW) 1041, 6171, Tungsten&lt;br /&gt;
(MtFe) 1039, 6171, Iron&lt;br /&gt;
(MtFe) 1037, 6171, Iron&lt;br /&gt;
(MtFe) 1035, 6171, Iron&lt;br /&gt;
(MtFe) 1033, 6171, Iron&lt;br /&gt;
(MtFe) 1031, 6171, Iron&lt;br /&gt;
(MtFe) 1029, 6171, Iron&lt;br /&gt;
(MtFe) 1027, 6171, Iron&lt;br /&gt;
(MtW) 1043, 6171, Tungsten&lt;br /&gt;
(MtW) 1045, 6171, Tungsten&lt;br /&gt;
(MtW) 1047, 6171, Tungsten&lt;br /&gt;
(MtW) 1049, 6171, Tungsten&lt;br /&gt;
(MtW) 1049, 6173, Tungsten&lt;br /&gt;
(MtW) 1047, 6173, Tungsten&lt;br /&gt;
(MtW) 1045, 6173, Tungsten&lt;br /&gt;
(MtW) 1043, 6173, Tungsten&lt;br /&gt;
(MtFe) 1033, 6173, Iron&lt;br /&gt;
(MtFe) 1031, 6173, Iron&lt;br /&gt;
(MtFe) 1029, 6173, Iron&lt;br /&gt;
(MtFe) 1027, 6173, Iron&lt;br /&gt;
(MtFe) 1025, 6173, Iron&lt;br /&gt;
(MtFe) 1023, 6173, Iron&lt;br /&gt;
(MtFe) 1018, 6175, Iron&lt;br /&gt;
(MtFe) 1020, 6175, Iron&lt;br /&gt;
(MtFe) 1022, 6175, Iron&lt;br /&gt;
(MtFe) 1024, 6175, Iron&lt;br /&gt;
(MtFe) 1026, 6175, Iron&lt;br /&gt;
(MtFe) 1028, 6175, Iron&lt;br /&gt;
(MtW) 1044, 6175, Tungsten&lt;br /&gt;
(MtW) 1046, 6175, Tungsten&lt;br /&gt;
(MtW) 1048, 6175, Tungsten&lt;br /&gt;
(MtW) 1050, 6175, Tungsten&lt;br /&gt;
(MtW) 1050, 6177, Tungsten&lt;br /&gt;
(MtW) 1048, 6177, Tungsten&lt;br /&gt;
(MtW) 1046, 6177, Tungsten&lt;br /&gt;
(MtW) 1044, 6177, Tungsten&lt;br /&gt;
(MtFe) 1022, 6177, Iron&lt;br /&gt;
(MtFe) 1020, 6177, Iron&lt;br /&gt;
(MtFe) 1018, 6177, Iron&lt;br /&gt;
(MtFe) 1016, 6177, Iron&lt;br /&gt;
(MtFe) 1015, 6177, Iron&lt;br /&gt;
(MtFe) 1014, 6179, Iron&lt;br /&gt;
(MtFe) 1016, 6179, Iron&lt;br /&gt;
(MtFe) 1018, 6179, Iron&lt;br /&gt;
(MtFe) 1020, 6179, Iron&lt;br /&gt;
(MtW) 1044, 6179, Tungsten&lt;br /&gt;
(MtW) 1046, 6179, Tungsten&lt;br /&gt;
(MtW) 1048, 6179, Tungsten&lt;br /&gt;
(MtW) 1050, 6179, Tungsten&lt;br /&gt;
(MtW) 1050, 6181, Tungsten&lt;br /&gt;
(MtW) 1048, 6181, Tungsten&lt;br /&gt;
(MtW) 1046, 6181, Tungsten&lt;br /&gt;
(MtFe) 1015, 6181, Iron&lt;br /&gt;
(MtW) 1046, 6183, Tungsten&lt;br /&gt;
(MtW) 1048, 6183, Tungsten&lt;br /&gt;
(MtW) 1050, 6183, Tungsten&lt;br /&gt;
(MtW) 1052, 6183, Tungsten&lt;br /&gt;
(MtW) 1050, 6185, Tungsten&lt;br /&gt;
(MtW) 1048, 6185, Tungsten&lt;br /&gt;
(MtW) 1046, 6185, Tungsten&lt;br /&gt;
(MtW) 1044, 6185, Tungsten&lt;br /&gt;
(MtW) 1046, 6187, Tungsten&lt;br /&gt;
(MtW) 1048, 6187, Tungsten&lt;br /&gt;
(MtW) 1050, 6187, Tungsten&lt;br /&gt;
(MtW) 1050, 6189, Tungsten&lt;br /&gt;
(MtW) 1048, 6189, Tungsten&lt;br /&gt;
(MtW) 1046, 6189, Tungsten&lt;br /&gt;
(MtW) 1044, 6189, Tungsten&lt;br /&gt;
(MtW) 1046, 6191, Tungsten&lt;br /&gt;
(MtW) 1048, 6191, Tungsten&lt;br /&gt;
(MtW) 1050, 6191, Tungsten&lt;br /&gt;
(MtW) 1050, 6193, Tungsten&lt;br /&gt;
(MtW) 1048, 6193, Tungsten&lt;br /&gt;
(MtW) 1046, 6193, Tungsten&lt;br /&gt;
(MtW) 1044, 6193, Tungsten&lt;br /&gt;
(MtW) 1046, 6195, Tungsten&lt;br /&gt;
(MtW) 1048, 6195, Tungsten&lt;br /&gt;
(MtW) 1050, 6195, Tungsten&lt;br /&gt;
(MtW) 1050, 6197, Tungsten&lt;br /&gt;
(MtW) 1048, 6197, Tungsten&lt;br /&gt;
(MtW) 1046, 6197, Tungsten&lt;br /&gt;
(MtW) 1044, 6197, Tungsten&lt;br /&gt;
(MtW) 1045, 6199, Tungsten&lt;br /&gt;
(MtW) 1047, 6199, Tungsten&lt;br /&gt;
(MtW) 1049, 6199, Tungsten&lt;br /&gt;
(MtW) 1051, 6199, Tungsten&lt;br /&gt;
(MtW) 1051, 6201, Tungsten&lt;br /&gt;
(MtW) 1049, 6201, Tungsten&lt;br /&gt;
(MtW) 1047, 6201, Tungsten&lt;br /&gt;
(MtW) 1045, 6201, Tungsten&lt;br /&gt;
(MtW) 1043, 6201, Tungsten&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=DowsingMap&amp;diff=93375</id>
		<title>DowsingMap</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=DowsingMap&amp;diff=93375"/>
		<updated>2011-04-24T19:45:48Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;googlemap zoom=&amp;quot;2&amp;quot; height=&amp;quot;512&amp;quot; lon=&amp;quot;0&amp;quot; controls=&amp;quot;small&amp;quot; showposition=&amp;quot;yes&amp;quot; showregion=&amp;quot;yes&amp;quot;&amp;gt;&lt;br /&gt;
(MtMg), 983, 6112, Magnesium&lt;br /&gt;
(MtMg), 983, 6114, Magnesium&lt;br /&gt;
(MtMg), 985, 6114, Magnesium&lt;br /&gt;
(MtMg), 987, 6114, Magnesium&lt;br /&gt;
(MtMg), 989, 6114, Magnesium&lt;br /&gt;
(MtMg), 991, 6114, Magnesium&lt;br /&gt;
(MtMg), 993, 6114, Magnesium&lt;br /&gt;
(MtMg), 995, 6114, Magnesium&lt;br /&gt;
(MtMg), 997, 6114, Magnesium&lt;br /&gt;
(MtMg), 999, 6114, Magnesium&lt;br /&gt;
(MtMg), 991, 6111, Magnesium&lt;br /&gt;
(MtMg), 989, 6111, Magnesium&lt;br /&gt;
(MtMg), 987, 6111, Magnesium&lt;br /&gt;
(MtMg), 985, 6111, Magnesium&lt;br /&gt;
(MtMg), 981, 6111, Magnesium&lt;br /&gt;
(MtMg), 983, 6111, Magnesium&lt;br /&gt;
(MtMg), 979, 6111, Magnesium&lt;br /&gt;
(MtMg), 977, 6111, Magnesium&lt;br /&gt;
(MtMg), 975, 6111, Magnesium&lt;br /&gt;
(MtMg), 973, 6111, Magnesium&lt;br /&gt;
(MtMg), 978, 6113, Magnesium&lt;br /&gt;
(MtMg), 980, 6113, Magnesium&lt;br /&gt;
(MtFe), 1039, 6167, Iron&lt;br /&gt;
(MtFe), 1041, 6169, Iron&lt;br /&gt;
(MtFe), 1043, 6169, Iron&lt;br /&gt;
(MtFe), 1045, 6169, Iron&lt;br /&gt;
(MtFe), 1047, 6169, Iron&lt;br /&gt;
(MtFe), 1049, 6169, Iron&lt;br /&gt;
(MtW), 1049, 6171, Tungsten&lt;br /&gt;
(MtW), 1047, 6171, Tungsten&lt;br /&gt;
(MtW), 1045, 6171, Tungsten&lt;br /&gt;
(MtW), 1043, 6171, Tungsten&lt;br /&gt;
(MtW), 1041, 6171, Tungsten&lt;br /&gt;
(MtFe), 1039, 6171, Iron&lt;br /&gt;
(MtFe), 1037, 6171, Iron&lt;br /&gt;
(MtFe), 1035, 6171, Iron&lt;br /&gt;
(MtFe), 1033, 6171, Iron&lt;br /&gt;
(MtFe), 1031, 6171, Iron&lt;br /&gt;
(MtFe), 1029, 6171, Iron&lt;br /&gt;
(MtFe), 1027, 6171, Iron&lt;br /&gt;
(MtW), 1043, 6171, Tungsten&lt;br /&gt;
(MtW), 1045, 6171, Tungsten&lt;br /&gt;
(MtW), 1047, 6171, Tungsten&lt;br /&gt;
(MtW), 1049, 6171, Tungsten&lt;br /&gt;
(MtW), 1049, 6173, Tungsten&lt;br /&gt;
(MtW), 1047, 6173, Tungsten&lt;br /&gt;
(MtW), 1045, 6173, Tungsten&lt;br /&gt;
(MtW), 1043, 6173, Tungsten&lt;br /&gt;
(MtFe), 1033, 6173, Iron&lt;br /&gt;
(MtFe), 1031, 6173, Iron&lt;br /&gt;
(MtFe), 1029, 6173, Iron&lt;br /&gt;
(MtFe), 1027, 6173, Iron&lt;br /&gt;
(MtFe), 1025, 6173, Iron&lt;br /&gt;
(MtFe), 1023, 6173, Iron&lt;br /&gt;
(MtFe), 1018, 6175, Iron&lt;br /&gt;
(MtFe), 1020, 6175, Iron&lt;br /&gt;
(MtFe), 1022, 6175, Iron&lt;br /&gt;
(MtFe), 1024, 6175, Iron&lt;br /&gt;
(MtFe), 1026, 6175, Iron&lt;br /&gt;
(MtFe), 1028, 6175, Iron&lt;br /&gt;
(MtW), 1044, 6175, Tungsten&lt;br /&gt;
(MtW), 1046, 6175, Tungsten&lt;br /&gt;
(MtW), 1048, 6175, Tungsten&lt;br /&gt;
(MtW), 1050, 6175, Tungsten&lt;br /&gt;
(MtW), 1050, 6177, Tungsten&lt;br /&gt;
(MtW), 1048, 6177, Tungsten&lt;br /&gt;
(MtW), 1046, 6177, Tungsten&lt;br /&gt;
(MtW), 1044, 6177, Tungsten&lt;br /&gt;
(MtFe), 1022, 6177, Iron&lt;br /&gt;
(MtFe), 1020, 6177, Iron&lt;br /&gt;
(MtFe), 1018, 6177, Iron&lt;br /&gt;
(MtFe), 1016, 6177, Iron&lt;br /&gt;
(MtFe), 1015, 6177, Iron&lt;br /&gt;
(MtFe), 1014, 6179, Iron&lt;br /&gt;
(MtFe), 1016, 6179, Iron&lt;br /&gt;
(MtFe), 1018, 6179, Iron&lt;br /&gt;
(MtFe), 1020, 6179, Iron&lt;br /&gt;
(MtW), 1044, 6179, Tungsten&lt;br /&gt;
(MtW), 1046, 6179, Tungsten&lt;br /&gt;
(MtW), 1048, 6179, Tungsten&lt;br /&gt;
(MtW), 1050, 6179, Tungsten&lt;br /&gt;
(MtW), 1050, 6181, Tungsten&lt;br /&gt;
(MtW), 1048, 6181, Tungsten&lt;br /&gt;
(MtW), 1046, 6181, Tungsten&lt;br /&gt;
(MtFe), 1015, 6181, Iron&lt;br /&gt;
(MtW), 1046, 6183, Tungsten&lt;br /&gt;
(MtW), 1048, 6183, Tungsten&lt;br /&gt;
(MtW), 1050, 6183, Tungsten&lt;br /&gt;
(MtW), 1052, 6183, Tungsten&lt;br /&gt;
(MtW), 1050, 6185, Tungsten&lt;br /&gt;
(MtW), 1048, 6185, Tungsten&lt;br /&gt;
(MtW), 1046, 6185, Tungsten&lt;br /&gt;
(MtW), 1044, 6185, Tungsten&lt;br /&gt;
(MtW), 1046, 6187, Tungsten&lt;br /&gt;
(MtW), 1048, 6187, Tungsten&lt;br /&gt;
(MtW), 1050, 6187, Tungsten&lt;br /&gt;
(MtW), 1050, 6189, Tungsten&lt;br /&gt;
(MtW), 1048, 6189, Tungsten&lt;br /&gt;
(MtW), 1046, 6189, Tungsten&lt;br /&gt;
(MtW), 1044, 6189, Tungsten&lt;br /&gt;
(MtW), 1046, 6191, Tungsten&lt;br /&gt;
(MtW), 1048, 6191, Tungsten&lt;br /&gt;
(MtW), 1050, 6191, Tungsten&lt;br /&gt;
(MtW), 1050, 6193, Tungsten&lt;br /&gt;
(MtW), 1048, 6193, Tungsten&lt;br /&gt;
(MtW), 1046, 6193, Tungsten&lt;br /&gt;
(MtW), 1044, 6193, Tungsten&lt;br /&gt;
(MtW), 1046, 6195, Tungsten&lt;br /&gt;
(MtW), 1048, 6195, Tungsten&lt;br /&gt;
(MtW), 1050, 6195, Tungsten&lt;br /&gt;
(MtW), 1050, 6197, Tungsten&lt;br /&gt;
(MtW), 1048, 6197, Tungsten&lt;br /&gt;
(MtW), 1046, 6197, Tungsten&lt;br /&gt;
(MtW), 1044, 6197, Tungsten&lt;br /&gt;
(MtW), 1045, 6199, Tungsten&lt;br /&gt;
(MtW), 1047, 6199, Tungsten&lt;br /&gt;
(MtW), 1049, 6199, Tungsten&lt;br /&gt;
(MtW), 1051, 6199, Tungsten&lt;br /&gt;
(MtW), 1051, 6201, Tungsten&lt;br /&gt;
(MtW), 1049, 6201, Tungsten&lt;br /&gt;
(MtW), 1047, 6201, Tungsten&lt;br /&gt;
(MtW), 1045, 6201, Tungsten&lt;br /&gt;
(MtW), 1043, 6201, Tungsten&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=DowsingMap&amp;diff=93372</id>
		<title>DowsingMap</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=DowsingMap&amp;diff=93372"/>
		<updated>2011-04-24T19:43:10Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;googlemap zoom=&amp;quot;2&amp;quot; height=&amp;quot;512&amp;quot; lon=&amp;quot;0&amp;quot; controls=&amp;quot;small&amp;quot; showposition=&amp;quot;yes&amp;quot; showregion=&amp;quot;yes&amp;quot;&amp;gt;&lt;br /&gt;
(Magnesium), 983, 6112, Magnesium&lt;br /&gt;
(Magnesium), 983, 6114, Magnesium&lt;br /&gt;
(Magnesium), 985, 6114, Magnesium&lt;br /&gt;
(Magnesium), 987, 6114, Magnesium&lt;br /&gt;
(Magnesium), 989, 6114, Magnesium&lt;br /&gt;
(Magnesium), 991, 6114, Magnesium&lt;br /&gt;
(Magnesium), 993, 6114, Magnesium&lt;br /&gt;
(Magnesium), 995, 6114, Magnesium&lt;br /&gt;
(Magnesium), 997, 6114, Magnesium&lt;br /&gt;
(Magnesium), 999, 6114, Magnesium&lt;br /&gt;
(Magnesium), 991, 6111, Magnesium&lt;br /&gt;
(Magnesium), 989, 6111, Magnesium&lt;br /&gt;
(Magnesium), 987, 6111, Magnesium&lt;br /&gt;
(Magnesium), 985, 6111, Magnesium&lt;br /&gt;
(Magnesium), 981, 6111, Magnesium&lt;br /&gt;
(Magnesium), 983, 6111, Magnesium&lt;br /&gt;
(Magnesium), 979, 6111, Magnesium&lt;br /&gt;
(Magnesium), 977, 6111, Magnesium&lt;br /&gt;
(Magnesium), 975, 6111, Magnesium&lt;br /&gt;
(Magnesium), 973, 6111, Magnesium&lt;br /&gt;
(Magnesium), 978, 6113, Magnesium&lt;br /&gt;
(Magnesium), 980, 6113, Magnesium&lt;br /&gt;
(Iron), 1039, 6167, Iron&lt;br /&gt;
(Iron), 1041, 6169, Iron&lt;br /&gt;
(Iron), 1043, 6169, Iron&lt;br /&gt;
(Iron), 1045, 6169, Iron&lt;br /&gt;
(Iron), 1047, 6169, Iron&lt;br /&gt;
(Iron), 1049, 6169, Iron&lt;br /&gt;
(Tungsten), 1049, 6171, Tungsten&lt;br /&gt;
(Tungsten), 1047, 6171, Tungsten&lt;br /&gt;
(Tungsten), 1045, 6171, Tungsten&lt;br /&gt;
(Tungsten), 1043, 6171, Tungsten&lt;br /&gt;
(Tungsten), 1041, 6171, Tungsten&lt;br /&gt;
(Iron), 1039, 6171, Iron&lt;br /&gt;
(Iron), 1037, 6171, Iron&lt;br /&gt;
(Iron), 1035, 6171, Iron&lt;br /&gt;
(Iron), 1033, 6171, Iron&lt;br /&gt;
(Iron), 1031, 6171, Iron&lt;br /&gt;
(Iron), 1029, 6171, Iron&lt;br /&gt;
(Iron), 1027, 6171, Iron&lt;br /&gt;
(Tungsten), 1043, 6171, Tungsten&lt;br /&gt;
(Tungsten), 1045, 6171, Tungsten&lt;br /&gt;
(Tungsten), 1047, 6171, Tungsten&lt;br /&gt;
(Tungsten), 1049, 6171, Tungsten&lt;br /&gt;
(Tungsten), 1049, 6173, Tungsten&lt;br /&gt;
(Tungsten), 1047, 6173, Tungsten&lt;br /&gt;
(Tungsten), 1045, 6173, Tungsten&lt;br /&gt;
(Tungsten), 1043, 6173, Tungsten&lt;br /&gt;
(Iron), 1033, 6173, Iron&lt;br /&gt;
(Iron), 1031, 6173, Iron&lt;br /&gt;
(Iron), 1029, 6173, Iron&lt;br /&gt;
(Iron), 1027, 6173, Iron&lt;br /&gt;
(Iron), 1025, 6173, Iron&lt;br /&gt;
(Iron), 1023, 6173, Iron&lt;br /&gt;
(Iron), 1018, 6175, Iron&lt;br /&gt;
(Iron), 1020, 6175, Iron&lt;br /&gt;
(Iron), 1022, 6175, Iron&lt;br /&gt;
(Iron), 1024, 6175, Iron&lt;br /&gt;
(Iron), 1026, 6175, Iron&lt;br /&gt;
(Iron), 1028, 6175, Iron&lt;br /&gt;
(Tungsten), 1044, 6175, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6175, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6175, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6175, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6177, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6177, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6177, Tungsten&lt;br /&gt;
(Tungsten), 1044, 6177, Tungsten&lt;br /&gt;
(Iron), 1022, 6177, Iron&lt;br /&gt;
(Iron), 1020, 6177, Iron&lt;br /&gt;
(Iron), 1018, 6177, Iron&lt;br /&gt;
(Iron), 1016, 6177, Iron&lt;br /&gt;
(Iron), 1015, 6177, Iron&lt;br /&gt;
(Iron), 1014, 6179, Iron&lt;br /&gt;
(Iron), 1016, 6179, Iron&lt;br /&gt;
(Iron), 1018, 6179, Iron&lt;br /&gt;
(Iron), 1020, 6179, Iron&lt;br /&gt;
(Tungsten), 1044, 6179, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6179, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6179, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6179, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6181, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6181, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6181, Tungsten&lt;br /&gt;
(Iron), 1015, 6181, Iron&lt;br /&gt;
(Tungsten), 1046, 6183, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6183, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6183, Tungsten&lt;br /&gt;
(Tungsten), 1052, 6183, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6185, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6185, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6185, Tungsten&lt;br /&gt;
(Tungsten), 1044, 6185, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6187, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6187, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6187, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6189, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6189, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6189, Tungsten&lt;br /&gt;
(Tungsten), 1044, 6189, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6191, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6191, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6191, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6193, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6193, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6193, Tungsten&lt;br /&gt;
(Tungsten), 1044, 6193, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6195, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6195, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6195, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6197, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6197, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6197, Tungsten&lt;br /&gt;
(Tungsten), 1044, 6197, Tungsten&lt;br /&gt;
(Tungsten), 1045, 6199, Tungsten&lt;br /&gt;
(Tungsten), 1047, 6199, Tungsten&lt;br /&gt;
(Tungsten), 1049, 6199, Tungsten&lt;br /&gt;
(Tungsten), 1051, 6199, Tungsten&lt;br /&gt;
(Tungsten), 1051, 6201, Tungsten&lt;br /&gt;
(Tungsten), 1049, 6201, Tungsten&lt;br /&gt;
(Tungsten), 1047, 6201, Tungsten&lt;br /&gt;
(Tungsten), 1045, 6201, Tungsten&lt;br /&gt;
(Tungsten), 1043, 6201, Tungsten&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=DowsingMap&amp;diff=93371</id>
		<title>DowsingMap</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=DowsingMap&amp;diff=93371"/>
		<updated>2011-04-24T19:42:58Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;googlemap zoom=&amp;quot;2&amp;quot; height=&amp;quot;512&amp;quot; lon=&amp;quot;0&amp;quot; controls=&amp;quot;small&amp;quot; showposition=&amp;quot;yes&amp;quot; showregion=&amp;quot;yes&amp;quot;&amp;gt;&lt;br /&gt;
(Magnesium), 983, 6112, Magnesium&lt;br /&gt;
(Magnesium), 983, 6114, Magnesium&lt;br /&gt;
(Magnesium), 985, 6114, Magnesium&lt;br /&gt;
(Magnesium), 987, 6114, Magnesium&lt;br /&gt;
(Magnesium), 989, 6114, Magnesium&lt;br /&gt;
(Magnesium), 991, 6114, Magnesium&lt;br /&gt;
(Magnesium), 993, 6114, Magnesium&lt;br /&gt;
(Magnesium), 995, 6114, Magnesium&lt;br /&gt;
(Magnesium), 997, 6114, Magnesium&lt;br /&gt;
(Magnesium), 999, 6114, Magnesium&lt;br /&gt;
(Magnesium), 991, 6111, Magnesium&lt;br /&gt;
(Magnesium), 989, 6111, Magnesium&lt;br /&gt;
(Magnesium), 987, 6111, Magnesium&lt;br /&gt;
(Magnesium), 985, 6111, Magnesium&lt;br /&gt;
(Magnesium), 981, 6111, Magnesium&lt;br /&gt;
(Magnesium), 983, 6111, Magnesium&lt;br /&gt;
(Magnesium), 979, 6111, Magnesium&lt;br /&gt;
(Magnesium), 977, 6111, Magnesium&lt;br /&gt;
(Magnesium), 975, 6111, Magnesium&lt;br /&gt;
(Magnesium), 973, 6111, Magnesium&lt;br /&gt;
(Magnesium), 978, 6113, Magnesium&lt;br /&gt;
(Magnesium), 980, 6113, Magnesium&lt;br /&gt;
(Iron), 1039, 6167, Iron&lt;br /&gt;
(Iron), 1041, 6169, Iron&lt;br /&gt;
(Iron), 1043, 6169, Iron&lt;br /&gt;
(Iron), 1045, 6169, Iron&lt;br /&gt;
(Iron), 1047, 6169, Iron&lt;br /&gt;
(Iron), 1049, 6169, Iron&lt;br /&gt;
(Tungsten), 1049, 6171, Tungsten&lt;br /&gt;
(Tungsten), 1047, 6171, Tungsten&lt;br /&gt;
(Tungsten), 1045, 6171, Tungsten&lt;br /&gt;
(Tungsten), 1043, 6171, Tungsten&lt;br /&gt;
(Tungsten), 1041, 6171, Tungsten&lt;br /&gt;
(Iron), 1039, 6171, Iron&lt;br /&gt;
(Iron), 1037, 6171, Iron&lt;br /&gt;
(Iron), 1035, 6171, Iron&lt;br /&gt;
(Iron), 1033, 6171, Iron&lt;br /&gt;
(Iron), 1031, 6171, Iron&lt;br /&gt;
(Iron), 1029, 6171, Iron&lt;br /&gt;
(Iron), 1027, 6171, Iron&lt;br /&gt;
(Tungsten), 1043, 6171, Tungsten&lt;br /&gt;
(Tungsten), 1045, 6171, Tungsten&lt;br /&gt;
(Tungsten), 1047, 6171, Tungsten&lt;br /&gt;
(Tungsten), 1049, 6171, Tungsten&lt;br /&gt;
(Tungsten), 1049, 6173, Tungsten&lt;br /&gt;
(Tungsten), 1047, 6173, Tungsten&lt;br /&gt;
(Tungsten), 1045, 6173, Tungsten&lt;br /&gt;
(Tungsten), 1043, 6173, Tungsten&lt;br /&gt;
(Iron), 1033, 6173, Iron&lt;br /&gt;
(Iron), 1031, 6173, Iron&lt;br /&gt;
(Iron), 1029, 6173, Iron&lt;br /&gt;
(Iron), 1027, 6173, Iron&lt;br /&gt;
(Iron), 1025, 6173, Iron&lt;br /&gt;
(Iron), 1023, 6173, Iron&lt;br /&gt;
(Iron), 1018, 6175, Iron&lt;br /&gt;
(Iron), 1020, 6175, Iron&lt;br /&gt;
(Iron), 1022, 6175, Iron&lt;br /&gt;
(Iron), 1024, 6175, Iron&lt;br /&gt;
(Iron), 1026, 6175, Iron&lt;br /&gt;
(Iron), 1028, 6175, Iron&lt;br /&gt;
(Tungsten), 1044, 6175, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6175, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6175, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6175, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6177, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6177, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6177, Tungsten&lt;br /&gt;
(Tungsten), 1044, 6177, Tungsten&lt;br /&gt;
(Iron), 1022, 6177, Iron&lt;br /&gt;
(Iron), 1020, 6177, Iron&lt;br /&gt;
(Iron), 1018, 6177, Iron&lt;br /&gt;
(Iron), 1016, 6177, Iron&lt;br /&gt;
(Iron), 1015, 6177, Iron&lt;br /&gt;
(Iron), 1014, 6179, Iron&lt;br /&gt;
(Iron), 1016, 6179, Iron&lt;br /&gt;
(Iron), 1018, 6179, Iron&lt;br /&gt;
(Iron), 1020, 6179, Iron&lt;br /&gt;
(Tungsten), 1044, 6179, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6179, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6179, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6179, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6181, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6181, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6181, Tungsten&lt;br /&gt;
(Iron), 1015, 6181, Iron&lt;br /&gt;
(Tungsten), 1046, 6183, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6183, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6183, Tungsten&lt;br /&gt;
(Tungsten), 1052, 6183, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6185, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6185, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6185, Tungsten&lt;br /&gt;
(Tungsten), 1044, 6185, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6187, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6187, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6187, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6189, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6189, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6189, Tungsten&lt;br /&gt;
(Tungsten), 1044, 6189, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6191, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6191, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6191, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6193, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6193, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6193, Tungsten&lt;br /&gt;
(Tungsten), 1044, 6193, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6195, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6195, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6195, Tungsten&lt;br /&gt;
(Tungsten), 1050, 6197, Tungsten&lt;br /&gt;
(Tungsten), 1048, 6197, Tungsten&lt;br /&gt;
(Tungsten), 1046, 6197, Tungsten&lt;br /&gt;
(Tungsten), 1044, 6197, Tungsten&lt;br /&gt;
(Tungsten), 1045, 6199, Tungsten&lt;br /&gt;
(Tungsten), 1047, 6199, Tungsten&lt;br /&gt;
(Tungsten), 1049, 6199, Tungsten&lt;br /&gt;
(Tungsten), 1051, 6199, Tungsten&lt;br /&gt;
(Tungsten), 1051, 6201, Tungsten&lt;br /&gt;
(Tungsten), 1049, 6201, Tungsten&lt;br /&gt;
(Tungsten), 1047, 6201, Tungsten&lt;br /&gt;
(Tungsten), 1045, 6201, Tungsten&lt;br /&gt;
(Tungsten), 1043, 6201, Tungsten&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=DowsingMap&amp;diff=93370</id>
		<title>DowsingMap</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=DowsingMap&amp;diff=93370"/>
		<updated>2011-04-24T19:41:19Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;googlemap zoom=&amp;quot;2&amp;quot; height=&amp;quot;512&amp;quot; lon=&amp;quot;0&amp;quot; controls=&amp;quot;small&amp;quot; showposition=&amp;quot;yes&amp;quot; showregion=&amp;quot;yes&amp;quot;&amp;gt;&lt;br /&gt;
1039, 6167, Iron&lt;br /&gt;
1041, 6169, Iron&lt;br /&gt;
1043, 6169, Iron&lt;br /&gt;
1045, 6169, Iron&lt;br /&gt;
1047, 6169, Iron&lt;br /&gt;
1049, 6169, Iron&lt;br /&gt;
1039, 6171, Iron&lt;br /&gt;
1037, 6171, Iron&lt;br /&gt;
1035, 6171, Iron&lt;br /&gt;
1033, 6171, Iron&lt;br /&gt;
1031, 6171, Iron&lt;br /&gt;
1029, 6171, Iron&lt;br /&gt;
1027, 6171, Iron&lt;br /&gt;
1033, 6173, Iron&lt;br /&gt;
1031, 6173, Iron&lt;br /&gt;
1029, 6173, Iron&lt;br /&gt;
1027, 6173, Iron&lt;br /&gt;
1025, 6173, Iron&lt;br /&gt;
1023, 6173, Iron&lt;br /&gt;
1018, 6175, Iron&lt;br /&gt;
1020, 6175, Iron&lt;br /&gt;
1022, 6175, Iron&lt;br /&gt;
1024, 6175, Iron&lt;br /&gt;
1026, 6175, Iron&lt;br /&gt;
1028, 6175, Iron&lt;br /&gt;
1022, 6177, Iron&lt;br /&gt;
1020, 6177, Iron&lt;br /&gt;
1018, 6177, Iron&lt;br /&gt;
1016, 6177, Iron&lt;br /&gt;
1015, 6177, Iron&lt;br /&gt;
1014, 6179, Iron&lt;br /&gt;
1016, 6179, Iron&lt;br /&gt;
1018, 6179, Iron&lt;br /&gt;
1020, 6179, Iron&lt;br /&gt;
1015, 6181, Iron&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=DowsingMap&amp;diff=93369</id>
		<title>DowsingMap</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=DowsingMap&amp;diff=93369"/>
		<updated>2011-04-24T19:40:41Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;googlemap zoom=&amp;quot;2&amp;quot; height=&amp;quot;512&amp;quot; lon=&amp;quot;0&amp;quot; controls=&amp;quot;small&amp;quot; showposition=&amp;quot;yes&amp;quot; showregion=&amp;quot;yes&amp;quot;&amp;gt;&lt;br /&gt;
983, 6112, Magnesium&lt;br /&gt;
983, 6114, Magnesium&lt;br /&gt;
985, 6114, Magnesium&lt;br /&gt;
987, 6114, Magnesium&lt;br /&gt;
989, 6114, Magnesium&lt;br /&gt;
991, 6114, Magnesium&lt;br /&gt;
993, 6114, Magnesium&lt;br /&gt;
995, 6114, Magnesium&lt;br /&gt;
997, 6114, Magnesium&lt;br /&gt;
999, 6114, Magnesium&lt;br /&gt;
991, 6111, Magnesium&lt;br /&gt;
989, 6111, Magnesium&lt;br /&gt;
987, 6111, Magnesium&lt;br /&gt;
985, 6111, Magnesium&lt;br /&gt;
981, 6111, Magnesium&lt;br /&gt;
983, 6111, Magnesium&lt;br /&gt;
979, 6111, Magnesium&lt;br /&gt;
977, 6111, Magnesium&lt;br /&gt;
975, 6111, Magnesium&lt;br /&gt;
973, 6111, Magnesium&lt;br /&gt;
978, 6113, Magnesium&lt;br /&gt;
980, 6113, Magnesium&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=DowsingMap&amp;diff=93368</id>
		<title>DowsingMap</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=DowsingMap&amp;diff=93368"/>
		<updated>2011-04-24T19:38:48Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;googlemap zoom=&amp;quot;2&amp;quot; height=&amp;quot;512&amp;quot; lon=&amp;quot;0&amp;quot; controls=&amp;quot;small&amp;quot; showposition=&amp;quot;yes&amp;quot; showregion=&amp;quot;yes&amp;quot;&amp;gt;&lt;br /&gt;
1049, 6171, Tungsten&lt;br /&gt;
1047, 6171, Tungsten&lt;br /&gt;
1045, 6171, Tungsten&lt;br /&gt;
1043, 6171, Tungsten&lt;br /&gt;
1041, 6171, Tungsten&lt;br /&gt;
1043, 6171, Tungsten&lt;br /&gt;
1045, 6171, Tungsten&lt;br /&gt;
1047, 6171, Tungsten&lt;br /&gt;
1049, 6171, Tungsten&lt;br /&gt;
1049, 6173, Tungsten&lt;br /&gt;
1047, 6173, Tungsten&lt;br /&gt;
1045, 6173, Tungsten&lt;br /&gt;
1043, 6173, Tungsten&lt;br /&gt;
1044, 6175, Tungsten&lt;br /&gt;
1046, 6175, Tungsten&lt;br /&gt;
1048, 6175, Tungsten&lt;br /&gt;
1050, 6175, Tungsten&lt;br /&gt;
1050, 6177, Tungsten&lt;br /&gt;
1048, 6177, Tungsten&lt;br /&gt;
1046, 6177, Tungsten&lt;br /&gt;
1044, 6177, Tungsten&lt;br /&gt;
1044, 6179, Tungsten&lt;br /&gt;
1046, 6179, Tungsten&lt;br /&gt;
1048, 6179, Tungsten&lt;br /&gt;
1050, 6179, Tungsten&lt;br /&gt;
1050, 6181, Tungsten&lt;br /&gt;
1048, 6181, Tungsten&lt;br /&gt;
1046, 6181, Tungsten&lt;br /&gt;
1046, 6183, Tungsten&lt;br /&gt;
1048, 6183, Tungsten&lt;br /&gt;
1050, 6183, Tungsten&lt;br /&gt;
1052, 6183, Tungsten&lt;br /&gt;
1050, 6185, Tungsten&lt;br /&gt;
1048, 6185, Tungsten&lt;br /&gt;
1046, 6185, Tungsten&lt;br /&gt;
1044, 6185, Tungsten&lt;br /&gt;
1046, 6187, Tungsten&lt;br /&gt;
1048, 6187, Tungsten&lt;br /&gt;
1050, 6187, Tungsten&lt;br /&gt;
1050, 6189, Tungsten&lt;br /&gt;
1048, 6189, Tungsten&lt;br /&gt;
1046, 6189, Tungsten&lt;br /&gt;
1044, 6189, Tungsten&lt;br /&gt;
1046, 6191, Tungsten&lt;br /&gt;
1048, 6191, Tungsten&lt;br /&gt;
1050, 6191, Tungsten&lt;br /&gt;
1050, 6193, Tungsten&lt;br /&gt;
1048, 6193, Tungsten&lt;br /&gt;
1046, 6193, Tungsten&lt;br /&gt;
1044, 6193, Tungsten&lt;br /&gt;
1046, 6195, Tungsten&lt;br /&gt;
1048, 6195, Tungsten&lt;br /&gt;
1050, 6195, Tungsten&lt;br /&gt;
1050, 6197, Tungsten&lt;br /&gt;
1048, 6197, Tungsten&lt;br /&gt;
1046, 6197, Tungsten&lt;br /&gt;
1044, 6197, Tungsten&lt;br /&gt;
1045, 6199, Tungsten&lt;br /&gt;
1047, 6199, Tungsten&lt;br /&gt;
1049, 6199, Tungsten&lt;br /&gt;
1051, 6199, Tungsten&lt;br /&gt;
1051, 6201, Tungsten&lt;br /&gt;
1049, 6201, Tungsten&lt;br /&gt;
1047, 6201, Tungsten&lt;br /&gt;
1045, 6201, Tungsten&lt;br /&gt;
1043, 6201, Tungsten&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=DowsingMap&amp;diff=93366</id>
		<title>DowsingMap</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=DowsingMap&amp;diff=93366"/>
		<updated>2011-04-24T19:37:08Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;googlemap zoom=&amp;quot;2&amp;quot; height=&amp;quot;512&amp;quot; lon=&amp;quot;0&amp;quot; controls=&amp;quot;small&amp;quot; showposition=&amp;quot;yes&amp;quot; showregion=&amp;quot;yes&amp;quot;&amp;gt;&lt;br /&gt;
6171, 1049, Tungsten&lt;br /&gt;
6171, 1047, Tungsten&lt;br /&gt;
6171, 1045, Tungsten&lt;br /&gt;
6171, 1043, Tungsten&lt;br /&gt;
6171, 1041, Tungsten&lt;br /&gt;
6171, 1043, Tungsten&lt;br /&gt;
6171, 1045, Tungsten&lt;br /&gt;
6171, 1047, Tungsten&lt;br /&gt;
6171, 1049, Tungsten&lt;br /&gt;
6173, 1049, Tungsten&lt;br /&gt;
6173, 1047, Tungsten&lt;br /&gt;
6173, 1045, Tungsten&lt;br /&gt;
6173, 1043, Tungsten&lt;br /&gt;
6175, 1044, Tungsten&lt;br /&gt;
6175, 1046, Tungsten&lt;br /&gt;
6175, 1048, Tungsten&lt;br /&gt;
6175, 1050, Tungsten&lt;br /&gt;
6177, 1050, Tungsten&lt;br /&gt;
6177, 1048, Tungsten&lt;br /&gt;
6177, 1046, Tungsten&lt;br /&gt;
6177, 1044, Tungsten&lt;br /&gt;
6179, 1044, Tungsten&lt;br /&gt;
6179, 1046, Tungsten&lt;br /&gt;
6179, 1048, Tungsten&lt;br /&gt;
6179, 1050, Tungsten&lt;br /&gt;
6181, 1050, Tungsten&lt;br /&gt;
6181, 1048, Tungsten&lt;br /&gt;
6181, 1046, Tungsten&lt;br /&gt;
6183, 1046, Tungsten&lt;br /&gt;
6183, 1048, Tungsten&lt;br /&gt;
6183, 1050, Tungsten&lt;br /&gt;
6183, 1052, Tungsten&lt;br /&gt;
6185, 1050, Tungsten&lt;br /&gt;
6185, 1048, Tungsten&lt;br /&gt;
6185, 1046, Tungsten&lt;br /&gt;
6185, 1044, Tungsten&lt;br /&gt;
6187, 1046, Tungsten&lt;br /&gt;
6187, 1048, Tungsten&lt;br /&gt;
6187, 1050, Tungsten&lt;br /&gt;
6189, 1050, Tungsten&lt;br /&gt;
6189, 1048, Tungsten&lt;br /&gt;
6189, 1046, Tungsten&lt;br /&gt;
6189, 1044, Tungsten&lt;br /&gt;
6191, 1046, Tungsten&lt;br /&gt;
6191, 1048, Tungsten&lt;br /&gt;
6191, 1050, Tungsten&lt;br /&gt;
6193, 1050, Tungsten&lt;br /&gt;
6193, 1048, Tungsten&lt;br /&gt;
6193, 1046, Tungsten&lt;br /&gt;
6193, 1044, Tungsten&lt;br /&gt;
6195, 1046, Tungsten&lt;br /&gt;
6195, 1048, Tungsten&lt;br /&gt;
6195, 1050, Tungsten&lt;br /&gt;
6197, 1050, Tungsten&lt;br /&gt;
6197, 1048, Tungsten&lt;br /&gt;
6197, 1046, Tungsten&lt;br /&gt;
6197, 1044, Tungsten&lt;br /&gt;
6199, 1045, Tungsten&lt;br /&gt;
6199, 1047, Tungsten&lt;br /&gt;
6199, 1049, Tungsten&lt;br /&gt;
6199, 1051, Tungsten&lt;br /&gt;
6201, 1051, Tungsten&lt;br /&gt;
6201, 1049, Tungsten&lt;br /&gt;
6201, 1047, Tungsten&lt;br /&gt;
6201, 1045, Tungsten&lt;br /&gt;
6201, 1043, Tungsten&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=DowsingMap&amp;diff=93365</id>
		<title>DowsingMap</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=DowsingMap&amp;diff=93365"/>
		<updated>2011-04-24T19:34:09Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;6167, 1039, Iron&lt;br /&gt;
6169, 1041, Iron&lt;br /&gt;
6169, 1043, Iron&lt;br /&gt;
6169, 1045, Iron&lt;br /&gt;
6169, 1047, Iron&lt;br /&gt;
6169, 1049, Iron&lt;br /&gt;
6171, 1049, Tungsten&lt;br /&gt;
6171, 1047, Tungsten&lt;br /&gt;
6171, 1045, Tunsgten&lt;br /&gt;
6171, 1043, Tunsgten&lt;br /&gt;
6171, 1041, Tunsgten&lt;br /&gt;
6171, 1039, Iron&lt;br /&gt;
6171, 1037, Iron&lt;br /&gt;
6171, 1035, Iron&lt;br /&gt;
6171, 1033, Iron&lt;br /&gt;
6171, 1031, Iron&lt;br /&gt;
6171, 1029, Iron&lt;br /&gt;
6171, 1027, Iron&lt;br /&gt;
6171, 1025, Sand&lt;br /&gt;
6170, 1023, Sand&lt;br /&gt;
6170, 1021, Sand&lt;br /&gt;
6170, 1019, Sand&lt;br /&gt;
6170, 1017, Sand&lt;br /&gt;
6171, 1017, Sand&lt;br /&gt;
6171, 1021, Sand&lt;br /&gt;
6171, 1041, Sand&lt;br /&gt;
6171, 1043, Tungsten&lt;br /&gt;
6171, 1045, Tungsten&lt;br /&gt;
6171, 1047, Tungsten&lt;br /&gt;
6171, 1049, Tungsten&lt;br /&gt;
6171, 1051, Sand&lt;br /&gt;
6171, 1053, Sand&lt;br /&gt;
6171, 1055, Sand&lt;br /&gt;
6171, 1057, Sand&lt;br /&gt;
6173, 1055, Sand&lt;br /&gt;
6173, 1053, Sand&lt;br /&gt;
6173, 1051, Sand&lt;br /&gt;
6173, 1049, Tungsten&lt;br /&gt;
6173, 1047, Tungsten&lt;br /&gt;
6173, 1045, Tungsten&lt;br /&gt;
6173, 1043, Tungsten&lt;br /&gt;
6173, 1041, Sand&lt;br /&gt;
6173, 1039, Sand&lt;br /&gt;
6173, 1037, Sand&lt;br /&gt;
6173, 1035, Sand&lt;br /&gt;
6173, 1033, Iron&lt;br /&gt;
6173, 1031, Iron&lt;br /&gt;
6173, 1029, Iron&lt;br /&gt;
6173, 1027, Iron&lt;br /&gt;
6173, 1025, Iron&lt;br /&gt;
6173, 1023, Iron&lt;br /&gt;
6173, 1021, Sand&lt;br /&gt;
6173, 1019, Sand&lt;br /&gt;
6173, 1017, Sand&lt;br /&gt;
6173, 1016, Sand&lt;br /&gt;
6175, 1016, Sand&lt;br /&gt;
6175, 1018, Iron&lt;br /&gt;
6175, 1020, Iron&lt;br /&gt;
6175, 1022, Iron&lt;br /&gt;
6175, 1024, Iron&lt;br /&gt;
6175, 1026, Iron&lt;br /&gt;
6175, 1028, Iron&lt;br /&gt;
6175, 1030, Sand&lt;br /&gt;
6175, 1032, Sand&lt;br /&gt;
6175, 1034, Sand&lt;br /&gt;
6175, 1036, Sand&lt;br /&gt;
6175, 1038, Sand&lt;br /&gt;
6175, 1040, Sand&lt;br /&gt;
6175, 1042, Sand&lt;br /&gt;
6175, 1044, Tungsten&lt;br /&gt;
6175, 1046, Tungsten&lt;br /&gt;
6175, 1048, Tungsten&lt;br /&gt;
6175, 1050, Tungsten&lt;br /&gt;
6175, 1052, Sand&lt;br /&gt;
6175, 1054, Sand&lt;br /&gt;
6175, 1056, Sand&lt;br /&gt;
6175, 1058, Sand&lt;br /&gt;
6175, 1060, Sand&lt;br /&gt;
6175, 1062, Sand&lt;br /&gt;
6175, 1064, Sand&lt;br /&gt;
6175, 1066, Sand&lt;br /&gt;
6175, 1068, Sand&lt;br /&gt;
6177, 1066, Sand&lt;br /&gt;
6177, 1064, Sand&lt;br /&gt;
6177, 1062, Sand&lt;br /&gt;
6177, 1060, Sand&lt;br /&gt;
6177, 1058, Sand&lt;br /&gt;
6177, 1056, Sand&lt;br /&gt;
6177, 1054, Sand&lt;br /&gt;
6177, 1052, Sand&lt;br /&gt;
6177, 1050, Tungsten&lt;br /&gt;
6177, 1048, Tungsten&lt;br /&gt;
6177, 1046, Tungsten&lt;br /&gt;
6177, 1044, Tungsten&lt;br /&gt;
6177, 1042, Sand&lt;br /&gt;
6177, 1040, Sand&lt;br /&gt;
6177, 1038, Sand&lt;br /&gt;
6177, 1036, Sand&lt;br /&gt;
6177, 1034, Sand&lt;br /&gt;
6177, 1032, Sand&lt;br /&gt;
6177, 1030, Sand&lt;br /&gt;
6177, 1028, Sand&lt;br /&gt;
6177, 1026, Sand&lt;br /&gt;
6177, 1024, Sand&lt;br /&gt;
6177, 1022, Iron&lt;br /&gt;
6177, 1020, Iron&lt;br /&gt;
6177, 1018, Iron&lt;br /&gt;
6177, 1016, Iron&lt;br /&gt;
6177, 1015, Iron&lt;br /&gt;
6179, 1014, Iron&lt;br /&gt;
6179, 1016, Iron&lt;br /&gt;
6179, 1018, Iron&lt;br /&gt;
6179, 1020, Iron&lt;br /&gt;
6179, 1022, Sand&lt;br /&gt;
6179, 1024, Sand&lt;br /&gt;
6179, 1026, Sand&lt;br /&gt;
6179, 1028, Sand&lt;br /&gt;
6179, 1030, Sand&lt;br /&gt;
6179, 1032, Sand&lt;br /&gt;
6179, 1034, Sand&lt;br /&gt;
6179, 1036, Sand&lt;br /&gt;
6179, 1038, Sand&lt;br /&gt;
6179, 1040, Sand&lt;br /&gt;
6179, 1042, Sand&lt;br /&gt;
6179, 1044, Tungsten&lt;br /&gt;
6179, 1046, Tungsten&lt;br /&gt;
6179, 1048, Tungsten&lt;br /&gt;
6179, 1050, Tungsten&lt;br /&gt;
6179, 1052, Sand&lt;br /&gt;
6179, 1054, Sand&lt;br /&gt;
6179, 1056, Sand&lt;br /&gt;
6179, 1058, Sand&lt;br /&gt;
6179, 1060, Sand&lt;br /&gt;
6179, 1062, Sand&lt;br /&gt;
6179, 1064, Sand&lt;br /&gt;
6181, 1062, Sand&lt;br /&gt;
6181, 1060, Sand&lt;br /&gt;
6181, 1058, Sand&lt;br /&gt;
6181, 1056, Sand&lt;br /&gt;
6181, 1054, Sand&lt;br /&gt;
6181, 1052, Sand&lt;br /&gt;
6181, 1050, Tungsten&lt;br /&gt;
6181, 1048, Tungsten&lt;br /&gt;
6181, 1046, Tungsten&lt;br /&gt;
6181, 1044, Sand&lt;br /&gt;
6181, 1042, Sand&lt;br /&gt;
6181, 1040, Sand&lt;br /&gt;
6181, 1038, Sand&lt;br /&gt;
6181, 1036, Sand&lt;br /&gt;
6181, 1034, Sand&lt;br /&gt;
6181, 1032, Sand&lt;br /&gt;
6181, 1030, Sand&lt;br /&gt;
6181, 1028, Sand&lt;br /&gt;
6181, 1026, Sand&lt;br /&gt;
6181, 1024, Sand&lt;br /&gt;
6181, 1022, Sand&lt;br /&gt;
6181, 1020, Sand&lt;br /&gt;
6181, 1018, Sand&lt;br /&gt;
6181, 1016, Sand&lt;br /&gt;
6181, 1015, Iron&lt;br /&gt;
6183, 1014, Sand&lt;br /&gt;
6183, 1016, Sand&lt;br /&gt;
6183, 1018, Sand&lt;br /&gt;
6183, 1020, Sand&lt;br /&gt;
6183, 1022, Sand&lt;br /&gt;
6183, 1024, Sand&lt;br /&gt;
6183, 1026, Sand&lt;br /&gt;
6183, 1028, Sand&lt;br /&gt;
6183, 1030, Sand&lt;br /&gt;
6183, 1032, Sand&lt;br /&gt;
6183, 1034, Sand&lt;br /&gt;
6183, 1036, Sand&lt;br /&gt;
6183, 1038, Sand&lt;br /&gt;
6183, 1040, Sand&lt;br /&gt;
6183, 1042, Sand&lt;br /&gt;
6183, 1044, Sand&lt;br /&gt;
6183, 1046, Tungsten&lt;br /&gt;
6183, 1048, Tungsten&lt;br /&gt;
6183, 1050, Tungsten&lt;br /&gt;
6183, 1052, Tungsten&lt;br /&gt;
6183, 1054, Sand&lt;br /&gt;
6183, 1056, Sand&lt;br /&gt;
6183, 1058, Sand&lt;br /&gt;
6183, 1060, Sand&lt;br /&gt;
6183, 1062, Sand&lt;br /&gt;
6183, 1064, Sand&lt;br /&gt;
6185, 1060, Sand&lt;br /&gt;
6185, 1058, Sand&lt;br /&gt;
6185, 1056, Sand&lt;br /&gt;
6185, 1054, Sand&lt;br /&gt;
6185, 1052, Sand&lt;br /&gt;
6185, 1050, Tungsten&lt;br /&gt;
6185, 1048, Tungsten&lt;br /&gt;
6185, 1046, Tungsten&lt;br /&gt;
6185, 1044, Tungsten&lt;br /&gt;
6185, 1042, Sand&lt;br /&gt;
6185, 1040, Sand&lt;br /&gt;
6185, 1038, Sand&lt;br /&gt;
6185, 1036, Sand&lt;br /&gt;
6185, 1034, Sand&lt;br /&gt;
6185, 1032, Sand&lt;br /&gt;
6185, 1030, Sand&lt;br /&gt;
6185, 1028, Sand&lt;br /&gt;
6185, 1026, Sand&lt;br /&gt;
6185, 1024, Sand&lt;br /&gt;
6185, 1022, Sand&lt;br /&gt;
6185, 1020, Sand&lt;br /&gt;
6185, 1018, Sand&lt;br /&gt;
6185, 1016, Sand&lt;br /&gt;
6185, 1014, Sand&lt;br /&gt;
6187, 1014, Sand&lt;br /&gt;
6187, 1016, Sand&lt;br /&gt;
6187, 1018, Sand&lt;br /&gt;
6187, 1020, Sand&lt;br /&gt;
6187, 1022, Sand&lt;br /&gt;
6187, 1024, Sand&lt;br /&gt;
6187, 1026, Sand&lt;br /&gt;
6187, 1028, Sand&lt;br /&gt;
6187, 1030, Sand&lt;br /&gt;
6187, 1032, Sand&lt;br /&gt;
6187, 1034, Sand&lt;br /&gt;
6187, 1036, Sand&lt;br /&gt;
6187, 1038, Sand&lt;br /&gt;
6187, 1040, Sand&lt;br /&gt;
6187, 1042, Sand&lt;br /&gt;
6187, 1044, Sand&lt;br /&gt;
6187, 1046, Tungsten&lt;br /&gt;
6187, 1048, Tungsten&lt;br /&gt;
6187, 1050, Tungsten&lt;br /&gt;
6187, 1052, Sand&lt;br /&gt;
6187, 1054, Sand&lt;br /&gt;
6187, 1056, Sand&lt;br /&gt;
6187, 1058, Sand&lt;br /&gt;
6187, 1060, Sand&lt;br /&gt;
6189, 1058, Sand&lt;br /&gt;
6189, 1056, Sand&lt;br /&gt;
6189, 1054, Sand&lt;br /&gt;
6189, 1052, Sand&lt;br /&gt;
6189, 1050, Tungsten&lt;br /&gt;
6189, 1048, Tungsten&lt;br /&gt;
6189, 1046, Tungsten&lt;br /&gt;
6189, 1044, Tungsten&lt;br /&gt;
6189, 1042, Sand&lt;br /&gt;
6189, 1040, Sand&lt;br /&gt;
6189, 1038, Sand&lt;br /&gt;
6189, 1036, Sand&lt;br /&gt;
6189, 1034, Sand&lt;br /&gt;
6189, 1032, Sand&lt;br /&gt;
6189, 1030, Sand&lt;br /&gt;
6189, 1028, Sand&lt;br /&gt;
6189, 1026, Sand&lt;br /&gt;
6189, 1024, Sand&lt;br /&gt;
6189, 1023, Sand&lt;br /&gt;
6189, 1021, Sand&lt;br /&gt;
6189, 1019, Sand&lt;br /&gt;
6189, 1017, Sand&lt;br /&gt;
6189, 1015, Sand&lt;br /&gt;
6189, 1014, Sand&lt;br /&gt;
6191, 1014, Sand&lt;br /&gt;
6191, 1016, Sand&lt;br /&gt;
6191, 1018, Sand&lt;br /&gt;
6191, 1020, Sand&lt;br /&gt;
6191, 1022, Sand&lt;br /&gt;
6191, 1024, Sand&lt;br /&gt;
6191, 1026, Sand&lt;br /&gt;
6191, 1028, Sand&lt;br /&gt;
6191, 1030, Sand&lt;br /&gt;
6191, 1032, Sand&lt;br /&gt;
6191, 1034, Sand&lt;br /&gt;
6191, 1036, Sand&lt;br /&gt;
6191, 1038, Sand&lt;br /&gt;
6191, 1040, Sand&lt;br /&gt;
6191, 1042, Sand&lt;br /&gt;
6191, 1044, Sand&lt;br /&gt;
6191, 1046, Tungsten&lt;br /&gt;
6191, 1048, Tungsten&lt;br /&gt;
6191, 1050, Tungsten&lt;br /&gt;
6191, 1052, Sand&lt;br /&gt;
6191, 1054, Sand&lt;br /&gt;
6191, 1056, Sand&lt;br /&gt;
6191, 1058, Sand&lt;br /&gt;
6193, 1056, Sand&lt;br /&gt;
6193, 1054, Sand&lt;br /&gt;
6193, 1052, Sand&lt;br /&gt;
6193, 1050, Tungsten&lt;br /&gt;
6193, 1048, Tungsten&lt;br /&gt;
6193, 1046, Tungsten&lt;br /&gt;
6193, 1044, Tungsten&lt;br /&gt;
6193, 1042, Sand&lt;br /&gt;
6193, 1040, Sand&lt;br /&gt;
6193, 1038, Sand&lt;br /&gt;
6193, 1036, Sand&lt;br /&gt;
6193, 1034, Sand&lt;br /&gt;
6193, 1032, Sand&lt;br /&gt;
6193, 1030, Sand&lt;br /&gt;
6193, 1028, Sand&lt;br /&gt;
6193, 1026, Sand&lt;br /&gt;
6193, 1024, Sand&lt;br /&gt;
6193, 1022, Sand&lt;br /&gt;
6193, 1020, Sand&lt;br /&gt;
6193, 1018, Sand&lt;br /&gt;
6193, 1016, Sand&lt;br /&gt;
6193, 1014, Sand&lt;br /&gt;
6195, 1013, Sand&lt;br /&gt;
6195, 1015, Sand&lt;br /&gt;
6195, 1017, Sand&lt;br /&gt;
6195, 1019, Sand&lt;br /&gt;
6195, 1022, Sand&lt;br /&gt;
6195, 1024, Sand&lt;br /&gt;
6195, 1026, Sand&lt;br /&gt;
6195, 1028, Sand&lt;br /&gt;
6195, 1030, Sand&lt;br /&gt;
6195, 1032, Sand&lt;br /&gt;
6195, 1034, Sand&lt;br /&gt;
6195, 1036, Sand&lt;br /&gt;
6195, 1038, Sand&lt;br /&gt;
6195, 1040, Sand&lt;br /&gt;
6195, 1042, Sand&lt;br /&gt;
6195, 1044, Sand&lt;br /&gt;
6195, 1046, Tungsten&lt;br /&gt;
6195, 1048, Tungsten&lt;br /&gt;
6195, 1050, Tungsten&lt;br /&gt;
6195, 1052, Sand&lt;br /&gt;
6195, 1054, Sand&lt;br /&gt;
6195, 1056, Sand&lt;br /&gt;
6197, 1054, Sand&lt;br /&gt;
6197, 1052, Sand&lt;br /&gt;
6197, 1050, Tungsten&lt;br /&gt;
6197, 1048, Tungsten&lt;br /&gt;
6197, 1046, Tungsten&lt;br /&gt;
6197, 1044, Tungsten&lt;br /&gt;
6197, 1042, Sand&lt;br /&gt;
6197, 1040, Sand&lt;br /&gt;
6197, 1038, Sand&lt;br /&gt;
6197, 1036, Sand&lt;br /&gt;
6197, 1034, Sand&lt;br /&gt;
6197, 1032, Sand&lt;br /&gt;
6197, 1030, Sand&lt;br /&gt;
6197, 1028, Sand&lt;br /&gt;
6197, 1026, Sand&lt;br /&gt;
6197, 1024, Sand&lt;br /&gt;
6197, 1022, Sand&lt;br /&gt;
6197, 1020, Sand&lt;br /&gt;
6197, 1018, Sand&lt;br /&gt;
6197, 1016, Sand&lt;br /&gt;
6197, 1014, Sand&lt;br /&gt;
6197, 1013, Sand&lt;br /&gt;
6199, 1013, Sand&lt;br /&gt;
6199, 1015, Sand&lt;br /&gt;
6199, 1017, Sand&lt;br /&gt;
6199, 1019, Sand&lt;br /&gt;
6199, 1021, Sand&lt;br /&gt;
6199, 1023, Sand&lt;br /&gt;
6199, 1025, Sand&lt;br /&gt;
6199, 1027, Sand&lt;br /&gt;
6199, 1029, Sand&lt;br /&gt;
6199, 1031, Sand&lt;br /&gt;
6199, 1033, Sand&lt;br /&gt;
6199, 1035, Sand&lt;br /&gt;
6199, 1037, Sand&lt;br /&gt;
6199, 1039, Sand&lt;br /&gt;
6199, 1041, Sand&lt;br /&gt;
6199, 1043, Sand&lt;br /&gt;
6199, 1045, Tungsten&lt;br /&gt;
6199, 1047, Tungsten&lt;br /&gt;
6199, 1049, Tungsten&lt;br /&gt;
6199, 1051, Tungsten&lt;br /&gt;
6199, 1053, Sand&lt;br /&gt;
6201, 1051, Tungsten&lt;br /&gt;
6201, 1049, Tungsten&lt;br /&gt;
6201, 1047, Tungsten&lt;br /&gt;
6201, 1045, Tungsten&lt;br /&gt;
6201, 1043, Tungsten&lt;br /&gt;
6201, 1041, Sand&lt;br /&gt;
6201, 1039, Sand&lt;br /&gt;
6201, 1037, Sand&lt;br /&gt;
6201, 1035, Sand&lt;br /&gt;
6201, 1033, Sand&lt;br /&gt;
6201, 1031, Sand&lt;br /&gt;
6201, 1029, Sand&lt;br /&gt;
6201, 1027, Sand&lt;br /&gt;
6201, 1025, Sand&lt;br /&gt;
6201, 1023, Sand&lt;br /&gt;
6201, 1021, Sand&lt;br /&gt;
6201, 1019, Sand&lt;br /&gt;
6201, 1017, Sand&lt;br /&gt;
6201, 1015, Sand&lt;br /&gt;
6201, 1013, Sand&lt;br /&gt;
6201, 1011, Sand&lt;br /&gt;
6203, 1011, Sand&lt;br /&gt;
6203, 1013, Sand&lt;br /&gt;
6203, 1015, Sand&lt;br /&gt;
6203, 1017, Sand&lt;br /&gt;
6203, 1019, Sand&lt;br /&gt;
6203, 1021, Sand&lt;br /&gt;
6203, 1023, Sand&lt;br /&gt;
6203, 1025, Sand&lt;br /&gt;
6203, 1027, Sand&lt;br /&gt;
6203, 1029, Sand&lt;br /&gt;
6203, 1031, Sand&lt;br /&gt;
6203, 1033, Sand&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=DowsingMap&amp;diff=93364</id>
		<title>DowsingMap</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=DowsingMap&amp;diff=93364"/>
		<updated>2011-04-24T19:31:16Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: Created page with &amp;quot;&amp;lt;googlemap zoom=&amp;quot;2&amp;quot; height=&amp;quot;512&amp;quot; lon=&amp;quot;0&amp;quot; controls=&amp;quot;small&amp;quot; showposition=&amp;quot;yes&amp;quot; showregion=&amp;quot;yes&amp;quot;&amp;gt; (GH) 700,600,here goes the title 400, 400, here goes the title, it can contain comm...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;googlemap zoom=&amp;quot;2&amp;quot; height=&amp;quot;512&amp;quot; lon=&amp;quot;0&amp;quot; controls=&amp;quot;small&amp;quot; showposition=&amp;quot;yes&amp;quot; showregion=&amp;quot;yes&amp;quot;&amp;gt;&lt;br /&gt;
(GH) 700,600,here goes the title&lt;br /&gt;
400, 400, here goes the title, it can contain commas but not wiki markup&lt;br /&gt;
(S) 100, 100, here goes the title&lt;br /&gt;
first line of the caption&lt;br /&gt;
Second line of the caption, not that the caption can contain wiki markup like [[Resources]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Map_of_rare_resources&amp;diff=93297</id>
		<title>Map of rare resources</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Map_of_rare_resources&amp;diff=93297"/>
		<updated>2011-04-24T10:46:59Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: /* Interactive Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Interactive Map==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&amp;gt;&lt;br /&gt;
(T) 1949, -3538, Tar - Maia&lt;br /&gt;
(T) 3200, -7649, Tar - Maia&lt;br /&gt;
(T) 59, 1285, Tar - Alcyone&lt;br /&gt;
(T) 4773, 5887, Tar - Sinai&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
weight 20 db each&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''1949, -3538, Tar - Maia'''&lt;br /&gt;
&lt;br /&gt;
'''59, 1285, Tar - Alcyone'''&lt;br /&gt;
&lt;br /&gt;
'''4773, 5887, Tar - Sinai'''&lt;br /&gt;
&lt;br /&gt;
'''3200, -7649,  Tar - Maia'''&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Map_of_rare_resources&amp;diff=93296</id>
		<title>Map of rare resources</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Map_of_rare_resources&amp;diff=93296"/>
		<updated>2011-04-24T10:46:48Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: /* Interactive Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Interactive Map==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&amp;gt;&lt;br /&gt;
(T) 1949, -3538, Tar - Maia&lt;br /&gt;
(T) 3200, -7649, Tar - Maia&lt;br /&gt;
(T) 59, 1285, Tar - Alcyone&lt;br /&gt;
(T) 4773, 5887, Tar - Sinai&lt;br /&gt;
(.) 0, 0, Tar - Sinai&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
weight 20 db each&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''1949, -3538, Tar - Maia'''&lt;br /&gt;
&lt;br /&gt;
'''59, 1285, Tar - Alcyone'''&lt;br /&gt;
&lt;br /&gt;
'''4773, 5887, Tar - Sinai'''&lt;br /&gt;
&lt;br /&gt;
'''3200, -7649,  Tar - Maia'''&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Map_of_rare_resources&amp;diff=93295</id>
		<title>Map of rare resources</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Map_of_rare_resources&amp;diff=93295"/>
		<updated>2011-04-24T10:46:32Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: /* Interactive Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Interactive Map==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&amp;gt;&lt;br /&gt;
(T) 1949, -3538, Tar - Maia&lt;br /&gt;
(T) 3200, -7649, Tar - Maia&lt;br /&gt;
(T) 59, 1285, Tar - Alcyone&lt;br /&gt;
(T) 4773, 5887, Tar - Sinai&lt;br /&gt;
. 0, 0, Tar - Sinai&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
weight 20 db each&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''1949, -3538, Tar - Maia'''&lt;br /&gt;
&lt;br /&gt;
'''59, 1285, Tar - Alcyone'''&lt;br /&gt;
&lt;br /&gt;
'''4773, 5887, Tar - Sinai'''&lt;br /&gt;
&lt;br /&gt;
'''3200, -7649,  Tar - Maia'''&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Map_of_rare_resources&amp;diff=93294</id>
		<title>Map of rare resources</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Map_of_rare_resources&amp;diff=93294"/>
		<updated>2011-04-24T10:46:17Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: /* Interactive Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Interactive Map==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&amp;gt;&lt;br /&gt;
(T) 1949, -3538, Tar - Maia&lt;br /&gt;
(T) 3200, -7649, Tar - Maia&lt;br /&gt;
(T) 59, 1285, Tar - Alcyone&lt;br /&gt;
(T) 4773, 5887, Tar - Sinai&lt;br /&gt;
. 4773, 5887, Tar - Sinai&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
weight 20 db each&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''1949, -3538, Tar - Maia'''&lt;br /&gt;
&lt;br /&gt;
'''59, 1285, Tar - Alcyone'''&lt;br /&gt;
&lt;br /&gt;
'''4773, 5887, Tar - Sinai'''&lt;br /&gt;
&lt;br /&gt;
'''3200, -7649,  Tar - Maia'''&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/StoneCrusher&amp;diff=91354</id>
		<title>User:Docsaintly/StoneCrusher</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/StoneCrusher&amp;diff=91354"/>
		<updated>2011-04-16T03:12:41Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Links ==&lt;br /&gt;
&lt;br /&gt;
Stone Crusher: [http://aspspider.ws/docsaintly/ http://aspspider.ws/docsaintly/]&lt;br /&gt;
&lt;br /&gt;
Cegaiel's Silver Tutorial (Another method of explaining stone crusher): [http://sharpnetwork.net/atitd/macros/docsaintly-mining/ Cegaiel's Silver Tutorial using Stone Crusher]&lt;br /&gt;
&lt;br /&gt;
Original Mining Guide [[Guides/Mining]]&lt;br /&gt;
&lt;br /&gt;
== Quick Info ==&lt;br /&gt;
The basis of this tool is that it will solve mines for you. All you do is input the information about each stone (e.g. stone 1 is red, and round, stone 2 is ...)&lt;br /&gt;
&lt;br /&gt;
It seems like a lot to handle at first, but you just have to read this guide once, and then never worry about solving a mine again ;). I timed myself once and was able to mine 25,000 iron ore in 15 minutes. So, this tool is helpful for the easy ores and the hard ones (like silver).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guide ==&lt;br /&gt;
In order to make using the tool easier, I will give a description of my work flow.&lt;br /&gt;
&lt;br /&gt;
First I analyze the stones and try to find the easiest way to number them. This is often a pattern, like rows,  a spiral, or whatever seems easiest for the set of stones. You will find that this is the HARDEST part - keeping the stone number straight. That's why I suggest making a pattern that is natural for you.&lt;br /&gt;
&lt;br /&gt;
You can see below two methods I usually use to number them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pattern1.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pattern2.jpg]]&lt;br /&gt;
&lt;br /&gt;
In this example we'll be using the spiral numbering pattern.&lt;br /&gt;
&lt;br /&gt;
Next, we need to identify the attributes of each stone. In this example, we're working copper, so we need to identify the stone color and stone shape.&lt;br /&gt;
&lt;br /&gt;
I identify the three possible colors of copper as: Magenta, Green, Cyan which I abbreviate as M,G,C respectively.&lt;br /&gt;
&lt;br /&gt;
I identify the stone shapes as a progression from flattest to tallest as a number from 1-4. You can see the pictures of this below.&lt;br /&gt;
&lt;br /&gt;
Type 1&lt;br /&gt;
&lt;br /&gt;
[[Image:Type1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Type 2&lt;br /&gt;
&lt;br /&gt;
[[Image:Type2.jpg]]&lt;br /&gt;
&lt;br /&gt;
Type 3&lt;br /&gt;
&lt;br /&gt;
[[Image:Type3.jpg]]&lt;br /&gt;
&lt;br /&gt;
Type 4&lt;br /&gt;
&lt;br /&gt;
[[Image:Type4.jpg]]&lt;br /&gt;
&lt;br /&gt;
So, for stone 1, the color is Magenta, stone 2 is Green, and so on. You can see them identified below&lt;br /&gt;
&lt;br /&gt;
[[Image:Pattern2_Colors.jpg]]&lt;br /&gt;
&lt;br /&gt;
Next, we need to identify the stone type of each stone. Stone 1 is type 4, stone 2 is type 2, stone 3 is type 3, stone 4 is type 1.&lt;br /&gt;
&lt;br /&gt;
Below we can see all the stones, numbers, and stone type.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pattern2_Colors_Types.jpg]]&lt;br /&gt;
&lt;br /&gt;
I'm not sure how many people do this mentally when working stones, but I usually do - just not as structured as this method. The reason for this structure, is that now we enter this information into our Stone Crusher tool and it will tell us the workable combinations.&lt;br /&gt;
&lt;br /&gt;
The columns numbered 1-14 identify the stone we are entering attributes for. The rows lettered A-D identify the attributes for each stone. When you select the type of ore you're working with, the columns/rows that don't apply to the stone are blanked out.&lt;br /&gt;
&lt;br /&gt;
The reason the stones are the columns instead of the row is that I find it easier to focus on a single attribute and identify that attribute for all stones, and then work on the next attribute for all stones.&lt;br /&gt;
&lt;br /&gt;
Below we can see the stone crusher filled out, and showing the possibilities for this data.&lt;br /&gt;
&lt;br /&gt;
[[Image:StoneCrusher.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Keep in mind that you can use any method of entering the attribute information. If you prefer to type out names like &amp;quot;flat&amp;quot; or to just use a number, that's fine. As long as you're consistent with the information you enter this tool will work.&lt;br /&gt;
&lt;br /&gt;
Also, to speed up entry, you can use the tab key. It's easiest if you have two screens, or have one screen big enough to have stone crusher and the game visible at the same time.&lt;br /&gt;
&lt;br /&gt;
For me, I usually position (and lock) the camera, and then look at the stones while typing (e.g.: 1 &amp;lt;TAB&amp;gt; 2 &amp;lt;TAB&amp;gt; 1 &amp;lt;TAB&amp;gt; 3 &amp;lt;TAB&amp;gt; etc.) because this will fill in each stone in order, and then move on to the next attribute.&lt;br /&gt;
&lt;br /&gt;
This can be used in conjunction with my Quick Mining macro. [[User:Docsaintly/Macros/QuickMining]]&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Raeli_Mosaic&amp;diff=87680</id>
		<title>Raeli Mosaic</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Raeli_Mosaic&amp;diff=87680"/>
		<updated>2011-03-30T03:51:41Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: /* Cost */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:BuildingInfo|image=PinkBox.jpg|size=28x37|where=[[where::Compound]]|description=Used to create works of art from broken raeli tiles.}}&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
This building becomes available once you have started the [[Test of the Raeli Mosaic]].&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
* 2 [[requires::Sheet Glass]]&lt;br /&gt;
* [[requires::Steel Wire]]&lt;br /&gt;
** 425 for Oracle complexity (31x31 grid)&lt;br /&gt;
** 250 for Sage complexity&lt;br /&gt;
** 125 for Master complexity&lt;br /&gt;
** 50 for Scribe complexity&lt;br /&gt;
* 250 [[requires::Treated Boards|Glossy White Boards]]&lt;br /&gt;
* 250 [[requires::Treated Boards|Glossy Blonde Boards]]&lt;br /&gt;
* 1 [[requires::Carpentry Blade]], 3500+ Quality&lt;br /&gt;
* 1 [[requires::Gems|Large Emerald]]&lt;br /&gt;
* 1 [[requires::Gems|Large Ruby]]&lt;br /&gt;
* 350 [[requires::Paint|Yellowish Paint]]&lt;br /&gt;
* 250 [[requires::Paint|Spring Green Paint]]&lt;br /&gt;
* 150 [[requires::Paint|Pale Violet Red Paint]]&lt;br /&gt;
&lt;br /&gt;
Built in a [[Compound]]. Uses 28x37 cells.&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/StoneCrusher&amp;diff=86106</id>
		<title>User:Docsaintly/StoneCrusher</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/StoneCrusher&amp;diff=86106"/>
		<updated>2011-03-23T03:44:44Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Links ==&lt;br /&gt;
&lt;br /&gt;
Stone Crusher: [http://aspspider.ws/docsaintly/ http://aspspider.ws/docsaintly/]&lt;br /&gt;
&lt;br /&gt;
Cegaiel's Silver Tutorial (Another method of explaining stone crusher): [http://sharpnetwork.net/atitd/macros/docsaintly-mining/ Cegaiel's Silver Tutorial using Stone Crusher]&lt;br /&gt;
&lt;br /&gt;
Original Mining Guide [[Guides/Mining]]&lt;br /&gt;
&lt;br /&gt;
== Guide ==&lt;br /&gt;
In order to make using the tool easier, I will give a description of my work flow.&lt;br /&gt;
&lt;br /&gt;
First I analyze the stones and try to find the easiest way to number them. This is often a pattern, like rows,  a spiral, or whatever seems easiest for the set of stones. You will find that this is the HARDEST part - keeping the stone number straight. That's why I suggest making a pattern that is natural for you.&lt;br /&gt;
&lt;br /&gt;
You can see below two methods I usually use to number them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pattern1.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pattern2.jpg]]&lt;br /&gt;
&lt;br /&gt;
In this example we'll be using the spiral numbering pattern.&lt;br /&gt;
&lt;br /&gt;
Next, we need to identify the attributes of each stone. In this example, we're working copper, so we need to identify the stone color and stone shape.&lt;br /&gt;
&lt;br /&gt;
I identify the three possible colors of copper as: Magenta, Green, Cyan which I abbreviate as M,G,C respectively.&lt;br /&gt;
&lt;br /&gt;
I identify the stone shapes as a progression from flattest to tallest as a number from 1-4. You can see the pictures of this below.&lt;br /&gt;
&lt;br /&gt;
Type 1&lt;br /&gt;
&lt;br /&gt;
[[Image:Type1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Type 2&lt;br /&gt;
&lt;br /&gt;
[[Image:Type2.jpg]]&lt;br /&gt;
&lt;br /&gt;
Type 3&lt;br /&gt;
&lt;br /&gt;
[[Image:Type3.jpg]]&lt;br /&gt;
&lt;br /&gt;
Type 4&lt;br /&gt;
&lt;br /&gt;
[[Image:Type4.jpg]]&lt;br /&gt;
&lt;br /&gt;
So, for stone 1, the color is Magenta, stone 2 is Green, and so on. You can see them identified below&lt;br /&gt;
&lt;br /&gt;
[[Image:Pattern2_Colors.jpg]]&lt;br /&gt;
&lt;br /&gt;
Next, we need to identify the stone type of each stone. Stone 1 is type 4, stone 2 is type 2, stone 3 is type 3, stone 4 is type 1.&lt;br /&gt;
&lt;br /&gt;
Below we can see all the stones, numbers, and stone type.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pattern2_Colors_Types.jpg]]&lt;br /&gt;
&lt;br /&gt;
I'm not sure how many people do this mentally when working stones, but I usually do - just not as structured as this method. The reason for this structure, is that now we enter this information into our Stone Crusher tool and it will tell us the workable combinations.&lt;br /&gt;
&lt;br /&gt;
The columns numbered 1-14 identify the stone we are entering attributes for. The rows lettered A-D identify the attributes for each stone. When you select the type of ore you're working with, the columns/rows that don't apply to the stone are blanked out.&lt;br /&gt;
&lt;br /&gt;
The reason the stones are the columns instead of the row is that I find it easier to focus on a single attribute and identify that attribute for all stones, and then work on the next attribute for all stones.&lt;br /&gt;
&lt;br /&gt;
Below we can see the stone crusher filled out, and showing the possibilities for this data.&lt;br /&gt;
&lt;br /&gt;
[[Image:StoneCrusher.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Keep in mind that you can use any method of entering the attribute information. If you prefer to type out names like &amp;quot;flat&amp;quot; or to just use a number, that's fine. As long as you're consistent with the information you enter this tool will work.&lt;br /&gt;
&lt;br /&gt;
Also, to speed up entry, you can use the tab key. It's easiest if you have two screens, or have one screen big enough to have stone crusher and the game visible at the same time.&lt;br /&gt;
&lt;br /&gt;
For me, I usually position (and lock) the camera, and then look at the stones while typing (e.g.: 1 &amp;lt;TAB&amp;gt; 2 &amp;lt;TAB&amp;gt; 1 &amp;lt;TAB&amp;gt; 3 &amp;lt;TAB&amp;gt; etc.) because this will fill in each stone in order, and then move on to the next attribute.&lt;br /&gt;
&lt;br /&gt;
This can be used in conjunction with my Quick Mining macro. [[User:Docsaintly/Macros/QuickMining]]&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Taygete_Metallic_Obelisk_Queue&amp;diff=85255</id>
		<title>Taygete Metallic Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Taygete_Metallic_Obelisk_Queue&amp;diff=85255"/>
		<updated>2011-03-19T01:49:13Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: /* The Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Taygete [[Metallic Obelisk|Metallic Obelisk]] Queue ==&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
Please see the [[Taygete Obelisk Queue | Taygete Queue Page]] for other Obelisk Queues in Taygete&amp;lt;br&amp;gt;&lt;br /&gt;
2 Egyptian week Pass time-- see the Build Date/Time below and add 14.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You only need to build a 7 cubit obelisk until it is your turn in the queue. This Obelisk can be disassembled and your materials returned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Please note in the table if you have your materials ready!&lt;br /&gt;
&lt;br /&gt;
2 (two) Egyptian week Pass time&lt;br /&gt;
&lt;br /&gt;
=== Discussions ===&lt;br /&gt;
&lt;br /&gt;
'''Height requirements for 11cu up were increased 1cu from original posting due to Ten building out of order.'''&lt;br /&gt;
'''Previous obi passed more than 1 Egyptian week prior to Ten building, indicating a breakdown in que so don't blame them!!'''&lt;br /&gt;
&lt;br /&gt;
(Please bear in mind that an Egyptian Week is about 2.5 real days and that not everyone plays in the same timezone as you.)&lt;br /&gt;
&lt;br /&gt;
How about a rule, that you lose your place in line if you haven't built your obi in 2 days after the previous pass? --Lisimba&lt;br /&gt;
&lt;br /&gt;
Sounds good to me, 1 Egypt week that is. I have been ready to build since before Krae built his. Looking at the editing history, when Ten was added to the queue, Jaree was removed completely from the list and Atropos, myself and murtha had the size increased. I have changed both myself and murtha's size back to be inline with the current progression and everyone else's along with them. - Tribisha&lt;br /&gt;
&lt;br /&gt;
I have moved Atropos down the list one, as it reached their turn to build and it is still showing as &amp;quot;Getting Materials&amp;quot; plus they have no been online for over 6 days (updated: now over 11 days absent). Rather than deleting them from the list altogether, I think it's better to keep pushing them down the queue. - Tribisha&lt;br /&gt;
&lt;br /&gt;
=== The Queue ===&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;400&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User !! Height !! Status !! Egypt Date &amp;amp; Time Built !! Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| merek  || 7 || built || Peret I-7 5:21pm  || passed Sep-27-10&lt;br /&gt;
|-&lt;br /&gt;
| Ketta || 8 || Built || Peret I-22 5:04pm|| Passed Oct-02-2010&lt;br /&gt;
|-&lt;br /&gt;
| Krae || 9 || Built || Peret II-6 5:06pm || Passed Oct-07-2010&lt;br /&gt;
|-&lt;br /&gt;
| Thutamun || 10 || Built ||Peret II-23 8:33am ||Passed Oct-14-2010&lt;br /&gt;
|-&lt;br /&gt;
| Ten || 11 || Built || Peret III-11 5:40pm || Passed Oct-21-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Miss Mau || 12 || Built || Peret III-27 10:00pm || Passed Oct-27-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Murtha || 13 || Built || Peret IV-15 5:16pm || Passed Nov-3-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Tribisha || 14 || Built || Peret IV-30 9:14am || Passed 8-Nov-2010||&lt;br /&gt;
|-&lt;br /&gt;
| Almelkehdes || 15 || Built ||Shemu I-17 11:30am || Passed 13-Nov-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Akilla || 16 || Built ||Shemu II-3 6:30pm|| Passed 18-Nov-2010  ||&lt;br /&gt;
|-&lt;br /&gt;
| Tamb || 17 || Built || Shemu II-22 10:32am  ||Passed 26-Nov-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Haldamir || 18 || Built || Shemu III-6 10:51am || Passed 02-Dec-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Lisimba || 19 || Getting Mats ||not logged in since October ||&lt;br /&gt;
|-&lt;br /&gt;
| bcoastaldawn || 19 || built ||Shemu III-22 5:00pm  ||Passed 7-Dec-2010&lt;br /&gt;
|-&lt;br /&gt;
| Pawnee || 20 ||  built || Shemu IV-12, 5:51am|| Passed 15-12-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Iy-Nefer || 21 || Built || Shemu IV-27 10:17am || Passed 20-Dec-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Pasheri || 22 || Built || Year 2 Akhet I-28 10:16am || Passed 01-Jan-2011 ||&lt;br /&gt;
|-&lt;br /&gt;
| Akhbeer|| 23 || Built|| Year 2 Akhet III-22 10:25pm || Passed 21-Jan-2011 ||&lt;br /&gt;
|-&lt;br /&gt;
| DocSaintly || 24 || Built || Year 2, Peret IV-28, 2:09 AM (3/13/2011 2:47PM -7 GST) || Passed 18-Mar-2011 ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashai|| 25 || Getting Mats||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| slhdragon|| 26 || Getting Mats|| last login: 30+ days ago ||  ||&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Monuments&amp;diff=84687</id>
		<title>Monuments</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Monuments&amp;diff=84687"/>
		<updated>2011-03-16T03:11:19Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Remembrance of Times Past =&lt;br /&gt;
&lt;br /&gt;
Approximate Monument Locations from prior tales:&lt;br /&gt;
*http://www.atitd.org/wiki/tale4/Archaeology&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
&lt;br /&gt;
(A)-2041, -1990&lt;br /&gt;
Tale 1 Monument of Architecture -2041, -1990&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(A)2741, 70&lt;br /&gt;
Tale 3 Monument of Architecture 2741, 70&lt;br /&gt;
&lt;br /&gt;
(L)2577, 1957&lt;br /&gt;
Tale 2 Monument of Leadership 2577, 1957&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(B)1346, 645&lt;br /&gt;
Tale 2 Monument of Body 1346, 645&lt;br /&gt;
&lt;br /&gt;
(W)1237, 5818&lt;br /&gt;
Tale 1 Kemet Monument of Worship 1237, 5818&lt;br /&gt;
&lt;br /&gt;
(H)596, -3778&lt;br /&gt;
Tale 3 Monument of Harmony 569, -3778&lt;br /&gt;
&lt;br /&gt;
(L)-98, 70&lt;br /&gt;
Tale 1 Monument of Leadership -98, 70&lt;br /&gt;
&lt;br /&gt;
(W)2324, 3110&lt;br /&gt;
Tale 2 Monument of Worship 2324, 3110&lt;br /&gt;
&lt;br /&gt;
(W)1117, 6762&lt;br /&gt;
Tale 3 Monument of Worship 1117, 6762&lt;br /&gt;
&lt;br /&gt;
(C)694, -2050&lt;br /&gt;
Tale 1 Monument of Conflict 694, -2050&lt;br /&gt;
&lt;br /&gt;
(B)-605, 1840&lt;br /&gt;
Tale 1 Monument of Body -605, 1840&lt;br /&gt;
&lt;br /&gt;
(A)3140, -4150&lt;br /&gt;
Tale 2 Monument of Architecture 3140, -4150 &lt;br /&gt;
&lt;br /&gt;
(A)3192, 8056&lt;br /&gt;
Tale 3 Monument Of Art 3192, 8056&lt;br /&gt;
&lt;br /&gt;
(T)1807, -569&lt;br /&gt;
Tale 1 Monument of Thought 1807, -569&lt;br /&gt;
&lt;br /&gt;
(W)862, 5482&lt;br /&gt;
Tale 1 Monument of Worship 862, 5482&lt;br /&gt;
&lt;br /&gt;
(A)794,5160 &lt;br /&gt;
Tale 1 Monument of Art and Music 794,5160 &lt;br /&gt;
&lt;br /&gt;
(L)-980, -608&lt;br /&gt;
Tale 3 Monument of Leadership -980, -608&lt;br /&gt;
&lt;br /&gt;
(B)3022, 4685&lt;br /&gt;
Tale 3 Monument of Human Body 3022, 4685&lt;br /&gt;
&lt;br /&gt;
(T)284, 23&lt;br /&gt;
Tale 3 Monument of Thought 284, 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Our Generation's Challeneges =&lt;br /&gt;
&lt;br /&gt;
Ancient Monument of Leadership uncovered at Year 2, Peret IV-27, 1:40PM&lt;br /&gt;
&lt;br /&gt;
Ancient Monument of The Human Body uncovered at Year 2, Peret IV-27, 5:44PM&lt;br /&gt;
&lt;br /&gt;
Kemet Monument of Worship uncovered at Year 2, Peret IV-27, 8:35PM&lt;br /&gt;
&lt;br /&gt;
Ancient Monument of Worship uncovered at Year 2, Peret IV-27, 10:05PM&lt;br /&gt;
&lt;br /&gt;
Ancient Monument of Worship uncovered at Year 2, Peret IV-27, 10:57PM&lt;br /&gt;
&lt;br /&gt;
Ancient Monument of Harmony uncovered at Year 2, Peret IV-28, 6:20AM&lt;br /&gt;
&lt;br /&gt;
Ancient Monument of Architecture uncovered at Year 2, Peret IV-28, 11:13AM&lt;br /&gt;
&lt;br /&gt;
Ancient Monument of Art and Music uncovered at Year 2, Peret IV-28, 7:07PM&lt;br /&gt;
&lt;br /&gt;
Ancient Monument of Conflict uncovered at Year 2, Peret IV-28, 7:41PM&lt;br /&gt;
&lt;br /&gt;
Ancient Monument of Leadership uncovered at Year 2, Peret IV-29, 10:22PM&lt;br /&gt;
&lt;br /&gt;
Ancient Monument of Art and Music uncovered at Year 2, Peret IV-30, 2:27PM&lt;br /&gt;
&lt;br /&gt;
Ancient Monument of Architecture uncovered at Year 2, Peret IV-30, 6:52PM&lt;br /&gt;
&lt;br /&gt;
Ancient Monument of Thought uncovered at Year 2, Peret IV-30, 9:36PM&lt;br /&gt;
&lt;br /&gt;
Ancient Monument of Worship uncovered at Year 2, Shemu I-1, 1:36AM&lt;br /&gt;
&lt;br /&gt;
Ancient Monument of The Human Body uncovered at Year 2, Shemu I-1, 3:34AM&lt;br /&gt;
&lt;br /&gt;
Ancient Monument of Architecture uncovered at Year 2, Shemu I-1, 8:07AM&lt;br /&gt;
&lt;br /&gt;
Ancient Monument of The Human Body uncovered at Year 2, Shemu I-1, 2:35PM&lt;br /&gt;
&lt;br /&gt;
Ancient Monument of Leadership uncovered at Year 2, Shemu I-1, 11:06PM&lt;br /&gt;
&lt;br /&gt;
Ancient Monument of Thought uncovered at Year 2, Shemu I-3, 4:27AM&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Discovered Monuments =&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! Location !! Map maker !! Details !! Found by !! Raised&lt;br /&gt;
|- &lt;br /&gt;
| 2577, 1957 || L  || T2 Monument of Leadership || Mayanah || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 1346, 645  || B  || T2 Monument of Body  || Chupacabre || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 1237, 5818 || W  || T1 Kemet Monument of Worship || Pyra || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 596, -3778 || H  || T3 Monument of Harmony || Maata || Yes&lt;br /&gt;
|-&lt;br /&gt;
| -2041, -1990   || A  || T1 Monument of Architecture || Gumby || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 2741, 70   || A  || T3 Monument of Architecture || Chupacabre || Yes&lt;br /&gt;
|-&lt;br /&gt;
| -98, 70   || L || T1 Monument of Leadership || Blueshift || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 2324, 3110 || W || T2 Monument of Worship || Chupacabre || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 1117, 6762 || W || T3 Monument of Worship || Renard || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 694, -2050 || C || T1 Monument of Conflict || fizzles || Yes&lt;br /&gt;
|-&lt;br /&gt;
| -605, 1840 || B || T1 Monument of Body || Darwishi || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 3140, -4150 || A || T2 Monument of Architecture || Rabble || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 3192, 8056 || A || T3 Monument of Art || Renard || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 1807, -569 || T || T1 Monument of Thought || Blueshift || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 862, 5482 || W || T1 Monument of Worship || Culloden || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 794, 5160 || A || T1 Monument of Art || Memes || Yes&lt;br /&gt;
|-&lt;br /&gt;
| -980, -608 || L || T3 Monument of Leadership || Rabble || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 3022, 4685 || B || T3 Monument of Human Body || Mosi || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 284, 23 || T || T3 Monument of Thought || Chupacabre || No&lt;br /&gt;
|-}&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Monuments&amp;diff=84686</id>
		<title>Monuments</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Monuments&amp;diff=84686"/>
		<updated>2011-03-16T03:09:53Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Remembrance of Times Past =&lt;br /&gt;
&lt;br /&gt;
Approximate Monument Locations from prior tales:&lt;br /&gt;
*http://www.atitd.org/wiki/tale4/Archaeology&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
&lt;br /&gt;
(A)-2041, -1990&lt;br /&gt;
Tale 1 Monument of Architecture -2041, -1990&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(A)2741, 70&lt;br /&gt;
Tale 3 Monument of Architecture 2741, 70&lt;br /&gt;
&lt;br /&gt;
(L)2577, 1957&lt;br /&gt;
Tale 2 Monument of Leadership 2577, 1957&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(B)1346, 645&lt;br /&gt;
Tale 2 Monument of Body 1346, 645&lt;br /&gt;
&lt;br /&gt;
(W)1237, 5818&lt;br /&gt;
Tale 1 Kemet Monument of Worship 1237, 5818&lt;br /&gt;
&lt;br /&gt;
(H)596, -3778&lt;br /&gt;
Tale 3 Monument of Harmony 569, -3778&lt;br /&gt;
&lt;br /&gt;
(L)-98, 70&lt;br /&gt;
Tale 1 Monument of Leadership -98, 70&lt;br /&gt;
&lt;br /&gt;
(W)2324, 3110&lt;br /&gt;
Tale 2 Monument of Worship 2324, 3110&lt;br /&gt;
&lt;br /&gt;
(W)1117, 6762&lt;br /&gt;
Tale 3 Monument of Worship 1117, 6762&lt;br /&gt;
&lt;br /&gt;
(C)694, -2050&lt;br /&gt;
Tale 1 Monument of Conflict 694, -2050&lt;br /&gt;
&lt;br /&gt;
(B)-605, 1840&lt;br /&gt;
Tale 1 Monument of Body -605, 1840&lt;br /&gt;
&lt;br /&gt;
(A)3140, -4150&lt;br /&gt;
Tale 2 Monument of Architecture 3140, -4150 &lt;br /&gt;
&lt;br /&gt;
(A)3192, 8056&lt;br /&gt;
Tale 3 Monument Of Art 3192, 8056&lt;br /&gt;
&lt;br /&gt;
(T)1807, -569&lt;br /&gt;
Tale 1 Monument of Thought 1807, -569&lt;br /&gt;
&lt;br /&gt;
(W)862, 5482&lt;br /&gt;
Tale 1 Monument of Worship 862, 5482&lt;br /&gt;
&lt;br /&gt;
(A)794,5160 &lt;br /&gt;
Tale 1 Monument of Art and Music 794,5160 &lt;br /&gt;
&lt;br /&gt;
(L)-980, -608&lt;br /&gt;
Tale 3 Monument of Leadership -980, -608&lt;br /&gt;
&lt;br /&gt;
(B)3022, 4685&lt;br /&gt;
Tale 3 Monument of Human Body 3022, 4685&lt;br /&gt;
&lt;br /&gt;
(T)284, 23&lt;br /&gt;
Tale 3 Monument of Thought 284, 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Discovered Monuments =&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! Location !! Map maker !! Details !! Found by !! Raised&lt;br /&gt;
|- &lt;br /&gt;
| 2577, 1957 || L  || T2 Monument of Leadership || Mayanah || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 1346, 645  || B  || T2 Monument of Body  || Chupacabre || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 1237, 5818 || W  || T1 Kemet Monument of Worship || Pyra || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 596, -3778 || H  || T3 Monument of Harmony || Maata || Yes&lt;br /&gt;
|-&lt;br /&gt;
| -2041, -1990   || A  || T1 Monument of Architecture || Gumby || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 2741, 70   || A  || T3 Monument of Architecture || Chupacabre || Yes&lt;br /&gt;
|-&lt;br /&gt;
| -98, 70   || L || T1 Monument of Leadership || Blueshift || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 2324, 3110 || W || T2 Monument of Worship || Chupacabre || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 1117, 6762 || W || T3 Monument of Worship || Renard || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 694, -2050 || C || T1 Monument of Conflict || fizzles || Yes&lt;br /&gt;
|-&lt;br /&gt;
| -605, 1840 || B || T1 Monument of Body || Darwishi || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 3140, -4150 || A || T2 Monument of Architecture || Rabble || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 3192, 8056 || A || T3 Monument of Art || Renard || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 1807, -569 || T || T1 Monument of Thought || Blueshift || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 862, 5482 || W || T1 Monument of Worship || Culloden || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 794, 5160 || A || T1 Monument of Art || Memes || Yes&lt;br /&gt;
|-&lt;br /&gt;
| -980, -608 || L || T3 Monument of Leadership || Rabble || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 3022, 4685 || B || T3 Monument of Human Body || Mosi || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 284, 23 || T || T3 Monument of Thought || Chupacabre || No&lt;br /&gt;
|-}&lt;br /&gt;
&lt;br /&gt;
= Our Generation's Challeneges =&lt;br /&gt;
Ancient Monument of Leadership uncovered at Year 2, Peret IV-27, 1:40PM&lt;br /&gt;
Ancient Monument of The Human Body uncovered at Year 2, Peret IV-27, 5:44PM&lt;br /&gt;
Kemet Monument of Worship uncovered at Year 2, Peret IV-27, 8:35PM&lt;br /&gt;
Ancient Monument of Worship uncovered at Year 2, Peret IV-27, 10:05PM&lt;br /&gt;
Ancient Monument of Worship uncovered at Year 2, Peret IV-27, 10:57PM&lt;br /&gt;
Ancient Monument of Harmony uncovered at Year 2, Peret IV-28, 6:20AM&lt;br /&gt;
Ancient Monument of Architecture uncovered at Year 2, Peret IV-28, 11:13AM&lt;br /&gt;
Ancient Monument of Art and Music uncovered at Year 2, Peret IV-28, 7:07PM&lt;br /&gt;
Ancient Monument of Conflict uncovered at Year 2, Peret IV-28, 7:41PM&lt;br /&gt;
Ancient Monument of Leadership uncovered at Year 2, Peret IV-29, 10:22PM&lt;br /&gt;
Ancient Monument of Art and Music uncovered at Year 2, Peret IV-30, 2:27PM&lt;br /&gt;
Ancient Monument of Architecture uncovered at Year 2, Peret IV-30, 6:52PM&lt;br /&gt;
Ancient Monument of Thought uncovered at Year 2, Peret IV-30, 9:36PM&lt;br /&gt;
Ancient Monument of Worship uncovered at Year 2, Shemu I-1, 1:36AM&lt;br /&gt;
Ancient Monument of The Human Body uncovered at Year 2, Shemu I-1, 3:34AM&lt;br /&gt;
Ancient Monument of Architecture uncovered at Year 2, Shemu I-1, 8:07AM&lt;br /&gt;
Ancient Monument of The Human Body uncovered at Year 2, Shemu I-1, 2:35PM&lt;br /&gt;
Ancient Monument of Leadership uncovered at Year 2, Shemu I-1, 11:06PM&lt;br /&gt;
Ancient Monument of Thought uncovered at Year 2, Shemu I-3, 4:27AM&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Taygete_Metallic_Obelisk_Queue&amp;diff=84341</id>
		<title>Taygete Metallic Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Taygete_Metallic_Obelisk_Queue&amp;diff=84341"/>
		<updated>2011-03-13T21:48:27Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: /* The Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Taygete [[Metallic Obelisk|Metallic Obelisk]] Queue ==&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
Please see the [[Taygete Obelisk Queue | Taygete Queue Page]] for other Obelisk Queues in Taygete&amp;lt;br&amp;gt;&lt;br /&gt;
2 Egyptian week Pass time-- see the Build Date/Time below and add 14.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You only need to build a 7 cubit obelisk until it is your turn in the queue. This Obelisk can be disassembled and your materials returned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Please note in the table if you have your materials ready!&lt;br /&gt;
&lt;br /&gt;
2 (two) Egyptian week Pass time&lt;br /&gt;
&lt;br /&gt;
=== Discussions ===&lt;br /&gt;
&lt;br /&gt;
'''Height requirements for 11cu up were increased 1cu from original posting due to Ten building out of order.'''&lt;br /&gt;
'''Previous obi passed more than 1 Egyptian week prior to Ten building, indicating a breakdown in que so don't blame them!!'''&lt;br /&gt;
&lt;br /&gt;
(Please bear in mind that an Egyptian Week is about 2.5 real days and that not everyone plays in the same timezone as you.)&lt;br /&gt;
&lt;br /&gt;
How about a rule, that you lose your place in line if you haven't built your obi in 2 days after the previous pass? --Lisimba&lt;br /&gt;
&lt;br /&gt;
Sounds good to me, 1 Egypt week that is. I have been ready to build since before Krae built his. Looking at the editing history, when Ten was added to the queue, Jaree was removed completely from the list and Atropos, myself and murtha had the size increased. I have changed both myself and murtha's size back to be inline with the current progression and everyone else's along with them. - Tribisha&lt;br /&gt;
&lt;br /&gt;
I have moved Atropos down the list one, as it reached their turn to build and it is still showing as &amp;quot;Getting Materials&amp;quot; plus they have no been online for over 6 days (updated: now over 11 days absent). Rather than deleting them from the list altogether, I think it's better to keep pushing them down the queue. - Tribisha&lt;br /&gt;
&lt;br /&gt;
=== The Queue ===&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;400&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User !! Height !! Status !! Egypt Date &amp;amp; Time Built !! Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| merek  || 7 || built || Peret I-7 5:21pm  || passed Sep-27-10&lt;br /&gt;
|-&lt;br /&gt;
| Ketta || 8 || Built || Peret I-22 5:04pm|| Passed Oct-02-2010&lt;br /&gt;
|-&lt;br /&gt;
| Krae || 9 || Built || Peret II-6 5:06pm || Passed Oct-07-2010&lt;br /&gt;
|-&lt;br /&gt;
| Thutamun || 10 || Built ||Peret II-23 8:33am ||Passed Oct-14-2010&lt;br /&gt;
|-&lt;br /&gt;
| Ten || 11 || Built || Peret III-11 5:40pm || Passed Oct-21-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Miss Mau || 12 || Built || Peret III-27 10:00pm || Passed Oct-27-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Murtha || 13 || Built || Peret IV-15 5:16pm || Passed Nov-3-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Tribisha || 14 || Built || Peret IV-30 9:14am || Passed 8-Nov-2010||&lt;br /&gt;
|-&lt;br /&gt;
| Almelkehdes || 15 || Built ||Shemu I-17 11:30am || Passed 13-Nov-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Akilla || 16 || Built ||Shemu II-3 6:30pm|| Passed 18-Nov-2010  ||&lt;br /&gt;
|-&lt;br /&gt;
| Tamb || 17 || Built || Shemu II-22 10:32am  ||Passed 26-Nov-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Haldamir || 18 || Built || Shemu III-6 10:51am || Passed 02-Dec-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Lisimba || 19 || Getting Mats ||not logged in since October ||&lt;br /&gt;
|-&lt;br /&gt;
| bcoastaldawn || 19 || built ||Shemu III-22 5:00pm  ||Passed 7-Dec-2010&lt;br /&gt;
|-&lt;br /&gt;
| Pawnee || 20 ||  built || Shemu IV-12, 5:51am|| Passed 15-12-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Iy-Nefer || 21 || Built || Shemu IV-27 10:17am || Passed 20-Dec-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Pasheri || 22 || Built || Year 2 Akhet I-28 10:16am || Passed 01-Jan-2011 ||&lt;br /&gt;
|-&lt;br /&gt;
| Akhbeer|| 23 || Built|| Year 2 Akhet III-22 10:25pm || Passed 21-Jan-2011 ||&lt;br /&gt;
|-&lt;br /&gt;
| DocSaintly || 24 || Built || Year 2, Peret IV-28, 2:09 AM (3/13/2011 2:47PM -7 GST) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashai|| 25 || Getting Mats||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| slhdragon|| 26 || Getting Mats|| last login: 30+ days ago ||  ||&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Taygete_Metallic_Obelisk_Queue&amp;diff=82356</id>
		<title>Taygete Metallic Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Taygete_Metallic_Obelisk_Queue&amp;diff=82356"/>
		<updated>2011-03-07T04:17:12Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: /* The Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Taygete [[Metallic Obelisk|Metallic Obelisk]] Queue ==&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
Please see the [[Taygete Obelisk Queue | Taygete Queue Page]] for other Obelisk Queues in Taygete&amp;lt;br&amp;gt;&lt;br /&gt;
2 Egyptian week Pass time-- see the Build Date/Time below and add 14.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You only need to build a 7 cubit obelisk until it is your turn in the queue. This Obelisk can be disassembled and your materials returned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Please note in the table if you have your materials ready!&lt;br /&gt;
&lt;br /&gt;
2 (two) Egyptian week Pass time&lt;br /&gt;
&lt;br /&gt;
=== Discussions ===&lt;br /&gt;
&lt;br /&gt;
'''Height requirements for 11cu up were increased 1cu from original posting due to Ten building out of order.'''&lt;br /&gt;
'''Previous obi passed more than 1 Egyptian week prior to Ten building, indicating a breakdown in que so don't blame them!!'''&lt;br /&gt;
&lt;br /&gt;
(Please bear in mind that an Egyptian Week is about 2.5 real days and that not everyone plays in the same timezone as you.)&lt;br /&gt;
&lt;br /&gt;
How about a rule, that you lose your place in line if you haven't built your obi in 2 days after the previous pass? --Lisimba&lt;br /&gt;
&lt;br /&gt;
Sounds good to me, 1 Egypt week that is. I have been ready to build since before Krae built his. Looking at the editing history, when Ten was added to the queue, Jaree was removed completely from the list and Atropos, myself and murtha had the size increased. I have changed both myself and murtha's size back to be inline with the current progression and everyone else's along with them. - Tribisha&lt;br /&gt;
&lt;br /&gt;
I have moved Atropos down the list one, as it reached their turn to build and it is still showing as &amp;quot;Getting Materials&amp;quot; plus they have no been online for over 6 days (updated: now over 11 days absent). Rather than deleting them from the list altogether, I think it's better to keep pushing them down the queue. - Tribisha&lt;br /&gt;
&lt;br /&gt;
=== The Queue ===&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;400&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User !! Height !! Status !! Egypt Date &amp;amp; Time Built !! Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| merek  || 7 || built || Peret I-7 5:21pm  || passed Sep-27-10&lt;br /&gt;
|-&lt;br /&gt;
| Ketta || 8 || Built || Peret I-22 5:04pm|| Passed Oct-02-2010&lt;br /&gt;
|-&lt;br /&gt;
| Krae || 9 || Built || Peret II-6 5:06pm || Passed Oct-07-2010&lt;br /&gt;
|-&lt;br /&gt;
| Thutamun || 10 || Built ||Peret II-23 8:33am ||Passed Oct-14-2010&lt;br /&gt;
|-&lt;br /&gt;
| Ten || 11 || Built || Peret III-11 5:40pm || Passed Oct-21-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Miss Mau || 12 || Built || Peret III-27 10:00pm || Passed Oct-27-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Murtha || 13 || Built || Peret IV-15 5:16pm || Passed Nov-3-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Tribisha || 14 || Built || Peret IV-30 9:14am || Passed 8-Nov-2010||&lt;br /&gt;
|-&lt;br /&gt;
| Almelkehdes || 15 || Built ||Shemu I-17 11:30am || Passed 13-Nov-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Akilla || 16 || Built ||Shemu II-3 6:30pm|| Passed 18-Nov-2010  ||&lt;br /&gt;
|-&lt;br /&gt;
| Tamb || 17 || Built || Shemu II-22 10:32am  ||Passed 26-Nov-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Haldamir || 18 || Built || Shemu III-6 10:51am || Passed 02-Dec-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Lisimba || 19 || Getting Mats ||not logged in since October ||&lt;br /&gt;
|-&lt;br /&gt;
| bcoastaldawn || 19 || built ||Shemu III-22 5:00pm  ||Passed 7-Dec-2010&lt;br /&gt;
|-&lt;br /&gt;
| Pawnee || 20 ||  built || Shemu IV-12, 5:51am|| Passed 15-12-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Iy-Nefer || 21 || Built || Shemu IV-27 10:17am || Passed 20-Dec-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Pasheri || 22 || Built || Year 2 Akhet I-28 10:16am || Passed 01-Jan-2011 ||&lt;br /&gt;
|-&lt;br /&gt;
| Akhbeer|| 23 || Built|| Year 2 Akhet III-22 10:25pm || Passed 21-Jan-2011 ||&lt;br /&gt;
|-&lt;br /&gt;
| slhdragon|| 24 || Getting Mats|| last login: 30+ days ago ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashai|| 25 || Getting Mats||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| DocSaintly || 26 || Getting Mats || || ||&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Taygete_Metallic_Obelisk_Queue&amp;diff=82355</id>
		<title>Taygete Metallic Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Taygete_Metallic_Obelisk_Queue&amp;diff=82355"/>
		<updated>2011-03-07T04:16:39Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: /* The Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Taygete [[Metallic Obelisk|Metallic Obelisk]] Queue ==&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
Please see the [[Taygete Obelisk Queue | Taygete Queue Page]] for other Obelisk Queues in Taygete&amp;lt;br&amp;gt;&lt;br /&gt;
2 Egyptian week Pass time-- see the Build Date/Time below and add 14.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You only need to build a 7 cubit obelisk until it is your turn in the queue. This Obelisk can be disassembled and your materials returned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Please note in the table if you have your materials ready!&lt;br /&gt;
&lt;br /&gt;
2 (two) Egyptian week Pass time&lt;br /&gt;
&lt;br /&gt;
=== Discussions ===&lt;br /&gt;
&lt;br /&gt;
'''Height requirements for 11cu up were increased 1cu from original posting due to Ten building out of order.'''&lt;br /&gt;
'''Previous obi passed more than 1 Egyptian week prior to Ten building, indicating a breakdown in que so don't blame them!!'''&lt;br /&gt;
&lt;br /&gt;
(Please bear in mind that an Egyptian Week is about 2.5 real days and that not everyone plays in the same timezone as you.)&lt;br /&gt;
&lt;br /&gt;
How about a rule, that you lose your place in line if you haven't built your obi in 2 days after the previous pass? --Lisimba&lt;br /&gt;
&lt;br /&gt;
Sounds good to me, 1 Egypt week that is. I have been ready to build since before Krae built his. Looking at the editing history, when Ten was added to the queue, Jaree was removed completely from the list and Atropos, myself and murtha had the size increased. I have changed both myself and murtha's size back to be inline with the current progression and everyone else's along with them. - Tribisha&lt;br /&gt;
&lt;br /&gt;
I have moved Atropos down the list one, as it reached their turn to build and it is still showing as &amp;quot;Getting Materials&amp;quot; plus they have no been online for over 6 days (updated: now over 11 days absent). Rather than deleting them from the list altogether, I think it's better to keep pushing them down the queue. - Tribisha&lt;br /&gt;
&lt;br /&gt;
=== The Queue ===&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;400&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User !! Height !! Status !! Egypt Date &amp;amp; Time Built !! Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| merek  || 7 || built || Peret I-7 5:21pm  || passed Sep-27-10&lt;br /&gt;
|-&lt;br /&gt;
| Ketta || 8 || Built || Peret I-22 5:04pm|| Passed Oct-02-2010&lt;br /&gt;
|-&lt;br /&gt;
| Krae || 9 || Built || Peret II-6 5:06pm || Passed Oct-07-2010&lt;br /&gt;
|-&lt;br /&gt;
| Thutamun || 10 || Built ||Peret II-23 8:33am ||Passed Oct-14-2010&lt;br /&gt;
|-&lt;br /&gt;
| Ten || 11 || Built || Peret III-11 5:40pm || Passed Oct-21-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Miss Mau || 12 || Built || Peret III-27 10:00pm || Passed Oct-27-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Murtha || 13 || Built || Peret IV-15 5:16pm || Passed Nov-3-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Tribisha || 14 || Built || Peret IV-30 9:14am || Passed 8-Nov-2010||&lt;br /&gt;
|-&lt;br /&gt;
| Almelkehdes || 15 || Built ||Shemu I-17 11:30am || Passed 13-Nov-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Akilla || 16 || Built ||Shemu II-3 6:30pm|| Passed 18-Nov-2010  ||&lt;br /&gt;
|-&lt;br /&gt;
| Tamb || 17 || Built || Shemu II-22 10:32am  ||Passed 26-Nov-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Haldamir || 18 || Built || Shemu III-6 10:51am || Passed 02-Dec-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Lisimba || 19 || Getting Mats ||not logged in since October ||&lt;br /&gt;
|-&lt;br /&gt;
| bcoastaldawn || 19 || built ||Shemu III-22 5:00pm  ||Passed 7-Dec-2010&lt;br /&gt;
|-&lt;br /&gt;
| Pawnee || 20 ||  built || Shemu IV-12, 5:51am|| Passed 15-12-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Iy-Nefer || 21 || Built || Shemu IV-27 10:17am || Passed 20-Dec-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Pasheri || 22 || Built || Year 2 Akhet I-28 10:16am || Passed 01-Jan-2011 ||&lt;br /&gt;
|-&lt;br /&gt;
| Akhbeer|| 23 || Built|| Year 2 Akhet III-22 10:25pm || Passed 21-Jan-2011 ||&lt;br /&gt;
|-&lt;br /&gt;
| slhdragon|| 24 || Getting Mats|| last login: 30+ days ago ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashai|| 25 || Getting Mats||  ||  ||&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Taygete_Metallic_Obelisk_Queue&amp;diff=82354</id>
		<title>Taygete Metallic Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Taygete_Metallic_Obelisk_Queue&amp;diff=82354"/>
		<updated>2011-03-07T04:16:21Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: /* The Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Taygete [[Metallic Obelisk|Metallic Obelisk]] Queue ==&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
Please see the [[Taygete Obelisk Queue | Taygete Queue Page]] for other Obelisk Queues in Taygete&amp;lt;br&amp;gt;&lt;br /&gt;
2 Egyptian week Pass time-- see the Build Date/Time below and add 14.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You only need to build a 7 cubit obelisk until it is your turn in the queue. This Obelisk can be disassembled and your materials returned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Please note in the table if you have your materials ready!&lt;br /&gt;
&lt;br /&gt;
2 (two) Egyptian week Pass time&lt;br /&gt;
&lt;br /&gt;
=== Discussions ===&lt;br /&gt;
&lt;br /&gt;
'''Height requirements for 11cu up were increased 1cu from original posting due to Ten building out of order.'''&lt;br /&gt;
'''Previous obi passed more than 1 Egyptian week prior to Ten building, indicating a breakdown in que so don't blame them!!'''&lt;br /&gt;
&lt;br /&gt;
(Please bear in mind that an Egyptian Week is about 2.5 real days and that not everyone plays in the same timezone as you.)&lt;br /&gt;
&lt;br /&gt;
How about a rule, that you lose your place in line if you haven't built your obi in 2 days after the previous pass? --Lisimba&lt;br /&gt;
&lt;br /&gt;
Sounds good to me, 1 Egypt week that is. I have been ready to build since before Krae built his. Looking at the editing history, when Ten was added to the queue, Jaree was removed completely from the list and Atropos, myself and murtha had the size increased. I have changed both myself and murtha's size back to be inline with the current progression and everyone else's along with them. - Tribisha&lt;br /&gt;
&lt;br /&gt;
I have moved Atropos down the list one, as it reached their turn to build and it is still showing as &amp;quot;Getting Materials&amp;quot; plus they have no been online for over 6 days (updated: now over 11 days absent). Rather than deleting them from the list altogether, I think it's better to keep pushing them down the queue. - Tribisha&lt;br /&gt;
&lt;br /&gt;
=== The Queue ===&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;400&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User !! Height !! Status !! Egypt Date &amp;amp; Time Built !! Date Passed&lt;br /&gt;
|-&lt;br /&gt;
| merek  || 7 || built || Peret I-7 5:21pm  || passed Sep-27-10&lt;br /&gt;
|-&lt;br /&gt;
| Ketta || 8 || Built || Peret I-22 5:04pm|| Passed Oct-02-2010&lt;br /&gt;
|-&lt;br /&gt;
| Krae || 9 || Built || Peret II-6 5:06pm || Passed Oct-07-2010&lt;br /&gt;
|-&lt;br /&gt;
| Thutamun || 10 || Built ||Peret II-23 8:33am ||Passed Oct-14-2010&lt;br /&gt;
|-&lt;br /&gt;
| Ten || 11 || Built || Peret III-11 5:40pm || Passed Oct-21-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Miss Mau || 12 || Built || Peret III-27 10:00pm || Passed Oct-27-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Murtha || 13 || Built || Peret IV-15 5:16pm || Passed Nov-3-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Tribisha || 14 || Built || Peret IV-30 9:14am || Passed 8-Nov-2010||&lt;br /&gt;
|-&lt;br /&gt;
| Almelkehdes || 15 || Built ||Shemu I-17 11:30am || Passed 13-Nov-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Akilla || 16 || Built ||Shemu II-3 6:30pm|| Passed 18-Nov-2010  ||&lt;br /&gt;
|-&lt;br /&gt;
| Tamb || 17 || Built || Shemu II-22 10:32am  ||Passed 26-Nov-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Haldamir || 18 || Built || Shemu III-6 10:51am || Passed 02-Dec-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Lisimba || 19 || Getting Mats ||not logged in since October ||&lt;br /&gt;
|-&lt;br /&gt;
| bcoastaldawn || 19 || built ||Shemu III-22 5:00pm  ||Passed 7-Dec-2010&lt;br /&gt;
|-&lt;br /&gt;
| Pawnee || 20 ||  built || Shemu IV-12, 5:51am|| Passed 15-12-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Iy-Nefer || 21 || Built || Shemu IV-27 10:17am || Passed 20-Dec-2010 ||&lt;br /&gt;
|-&lt;br /&gt;
| Pasheri || 22 || Built || Year 2 Akhet I-28 10:16am || Passed 01-Jan-2011 ||&lt;br /&gt;
|-&lt;br /&gt;
| Akhbeer|| 23 || Built|| Year 2 Akhet III-22 10:25pm || Passed 21-Jan-2011 ||&lt;br /&gt;
|-&lt;br /&gt;
| slhdragon|| 24 || Getting Mats||  || last login: 30+ days ago ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashai|| 25 || Getting Mats||  ||  ||&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Crematory&amp;diff=81824</id>
		<title>Crematory</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Crematory&amp;diff=81824"/>
		<updated>2011-03-05T07:07:19Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:BuildingInfo|image=Crematory.png|size=9x9|where=[[where::Compound]]|description=For making ash and lime.}}&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
This building becomes available after you have learned the [[requires::Advanced Chemistry]] tech.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
*80 [[requires::Concrete]]&lt;br /&gt;
*4 [[requires::Sun Steel]]&lt;br /&gt;
*14 [[requires::Brass]]&lt;br /&gt;
*400 [[requires::Small Quartz]]&lt;br /&gt;
*210 Grayish [[requires::Raeli Tiles]]&lt;br /&gt;
*7 [[requires::Thermometer ]]&lt;br /&gt;
&lt;br /&gt;
Built in a [[Compound]]. Uses 9x9 cells.&lt;br /&gt;
&lt;br /&gt;
[[requires::Raeli Tiles]] that are named &amp;quot;light grey&amp;quot; have been confirmed as being recognised as &amp;quot;grayish&amp;quot; for this building.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
[[Image:Crematory_Operation.png|right]]&lt;br /&gt;
Produces ash and lime. &lt;br /&gt;
*Requires 100 wood &lt;br /&gt;
*Maximum load: 20 dried papyrus, 20 dried flax, 20 leeks, 20 limestone. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The crematory is operated the [http://www.atitd.org/wiki/tale3/Buildings/Crematory same as in T3], and the T3 wiki has a very comprehensive explanation for how it works. But briefly:&lt;br /&gt;
&lt;br /&gt;
The crematory has 7 sliders each of which has a diamond black dot.  There are also 5 buttons which are the black/white oval shapes underneath the sliders. When you fire the Crematory (need to have the [[Advanced_Chemistry|Advanced Chemistry]] tech to fire, but you can operate the buttons of the crematory without the tech once someone has started it), the dots will start to move away from the centre line. The goal is to keep the dots as close to the centre as possible (by the end of the run) to maximise the yield of Ash and Lime. A red line across the top of the crematory shows time remaining until the run finishes. So the function of the buttons is to change the direction of the dots, each button will change the direction of either 1 or 2 slider's dots. Each button is fixed so it will always change the direction of the same dots (this is determined for each crematory when the crematory is built). When you press a button the direction of the corresponding dot(s) reverses. You must end with at least 2 dots at each side of the centre, otherwise you get only half the ash output.&lt;br /&gt;
&lt;br /&gt;
Tip:&lt;br /&gt;
&lt;br /&gt;
It is far far easier to run the crematory with a partner than to try to solo it. Each partner takes one of the double slider buttons and then either 1 or 2 of the remaining buttons. It's much more relaxed to have one pair of sliders to balance, and then 1 or 2 others to keep central, especially when you are learning to use a new crematory.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
1000 Leeks, 1000 Papyrus, 1000 Flax = 1000 Ash, 504 Lime (Doc Saintly)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Produces ==&lt;br /&gt;
*[[produces::Ash]]&lt;br /&gt;
*[[produces::Lime]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Guilds/ZFree&amp;diff=80528</id>
		<title>Guilds/ZFree</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Guilds/ZFree&amp;diff=80528"/>
		<updated>2011-03-01T02:53:25Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: /* Mines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit|2}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==ZFree==&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Our Guild Hall is located in [[Region/Amunet/Taygete|Taygete]] at 764, 5742.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;lt;div style='overflow: hidden; width: 512px; white-space: nowrap'&amp;gt;&amp;lt;div style='width: 0px'&amp;gt;[[Image:Delimiter_Small.png|bottom]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;googlemap type=game lat=764 lon=5742 zoom=5 width=512 height=512 scrollwheel=nothing showposition=yes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Points of interest --&amp;gt;&lt;br /&gt;
(GH) 770, 5752, GuildHall @ 764, 5742&lt;br /&gt;
(GrL) 768, 5846, Limestone @ 768, 5846&lt;br /&gt;
(GrL) 1145, 5544, Limestone @ 1145, 5544&lt;br /&gt;
(PP) 705, 5505, Expedition Site @ 705, 5505&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Marble Locations --&amp;gt;&lt;br /&gt;
(BrQ) 935, 5619, Mud @ 935, 5619&lt;br /&gt;
(GyQ) 875, 5626, OSM @ 875, 5626&lt;br /&gt;
(GyQ) 870, 5795, OSM @ 870, 5795&lt;br /&gt;
(YeQ) 990, 5532, Yellow Alabaster @ 990, 5532&lt;br /&gt;
(YeQ) 977, 5577, Yellow Alabaster @ 977, 5577&lt;br /&gt;
(WhQ) 1020, 5542, White Abalaster @ 1020, 5542&lt;br /&gt;
(WhQ) 1023, 5470, White Abalaster @ 1023, 5470&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(GrQ) 528, 5743, Serpentine Marble @ 528, 5743&lt;br /&gt;
(GrQ) 1025, 5516, Serpentine Marble @ 1025, 5516&lt;br /&gt;
(BlQ) 1026, 5568, Tangerine Marble @ 1026, 5568&lt;br /&gt;
(BlQ) 866, 5740, Tangerine Marble @ 866, 5740 &lt;br /&gt;
(BlQ) 886, 5633, Tangerine Marble @ 886, 5633&lt;br /&gt;
&lt;br /&gt;
(GyQ) 1010, 5610, OSM @ 1010, 5610&lt;br /&gt;
(GyQ) 1016, 5585, OSM @ 1016, 5585&lt;br /&gt;
(GyQ) 1010, 5544, OSM @ 1010, 5544&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- quarries for salvage tutition --&amp;gt;&lt;br /&gt;
(RdQ) 882, 5542, Night Granit @ 882, 5542&lt;br /&gt;
(RdQ) 1002, 5610, Canary Granit @ 1002, 5610&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Public Mines --&amp;gt;&lt;br /&gt;
(BlI) 1182, 6083, Public Iron Mine @ 1182, 6083&lt;br /&gt;
(BlC) 777, 5692, Public Copper Mine @ 777, 5692&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Veggies hot spots --&amp;gt;&lt;br /&gt;
(BrC) 986, 7099 6 Cabbage W/H @ 986, 7099&lt;br /&gt;
(BrC) 1548, 7454 10 Cabbages and Leeks per harvest W/H @ 1548, 7454&lt;br /&gt;
(BrC) 4953, -2070 23 Cabbages per harvest @ 4953, -2070 (W/H across road)&lt;br /&gt;
&lt;br /&gt;
(Grpollution) 521, 5543, Explosives lab (521, 5543) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&amp;lt;div style='overflow: hidden; width: 512px; white-space: nowrap'&amp;gt;&amp;lt;div style='width: 0px'&amp;gt;[[Image:Delimiter_Small.png|top]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;div style='overflow: hidden; width: 25px; white-space: nowrap'&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Regional Overview'''&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:ZFree-GH_Regional_Overview.jpg|link=Atlas|ZFree GuildHall - Click for Atlas]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''ZFree Overview'''&lt;br /&gt;
&lt;br /&gt;
[[Image:ZFree_overview.jpg]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Points of Interest ==&lt;br /&gt;
&lt;br /&gt;
=== Points of interest ===&lt;br /&gt;
*GuildHall @ 764, 5742&lt;br /&gt;
*Limestone @ 768, 5846&lt;br /&gt;
*Limestone @ 1145, 5544&lt;br /&gt;
*Expedition Site @ 705, 5505&lt;br /&gt;
*Tar @ 1503, 4329&lt;br /&gt;
*Bauxite @ 4122, 5389 - Sinai &lt;br /&gt;
*Gypsum @ -2635, 752  - Celeano&lt;br /&gt;
&lt;br /&gt;
=== Marble Locations ===&lt;br /&gt;
* Canary Granit @ 1002, 5610&lt;br /&gt;
* Mud Granit @ 935, 5619&lt;br /&gt;
* Night Granit @ 882, 5542&lt;br /&gt;
* OSM @ 875, 5626 '''2 gearboxes installed'''&lt;br /&gt;
* OSM @ 1010, 5610&lt;br /&gt;
* OSM @ 1016, 5585&lt;br /&gt;
* OSM @ 1010, 5544&lt;br /&gt;
* OSM @ 870, 5795 gearboxes: D37-D41 and A477-A544 G362-G405&lt;br /&gt;
* Serpentine Marble @ 1025, 5516&lt;br /&gt;
* Serpentine Marble @ 528, 5743&lt;br /&gt;
* Tangerine Marble @ 886, 5633&lt;br /&gt;
* Tangerine Marble @ 1026, 5568&lt;br /&gt;
* Tangerine Marble @ 866, 5740 '''2 gearboxes installed'''&lt;br /&gt;
* White Abalaster @ 1020, 5542&lt;br /&gt;
* White Abalaster @ 1023, 5470&lt;br /&gt;
* Yellow Alabaster @ 990, 5532&lt;br /&gt;
* Yellow Alabaster @ 977, 5577&lt;br /&gt;
&lt;br /&gt;
=== Mines ===&lt;br /&gt;
To make things easier, use [[User:Docsaintly/StoneCrusher]]&lt;br /&gt;
&lt;br /&gt;
*Guild Tin Mine @ 975, 3575&lt;br /&gt;
*Public Iron Mine @ 1182, 6083&lt;br /&gt;
*Public Copper Mine @ 777, 5692&lt;br /&gt;
&lt;br /&gt;
=== Herbs mostly needed for cooking (Ruby)===&lt;br /&gt;
* Blue Tarafern&lt;br /&gt;
* Digweed&lt;br /&gt;
* Asafoetida&lt;br /&gt;
* Bull's Blood&lt;br /&gt;
* Asane&lt;br /&gt;
* Brassy Caltrops&lt;br /&gt;
* Dewplant&lt;br /&gt;
* Bilimbi&lt;br /&gt;
* Butterroot&lt;br /&gt;
* Sandalwood&lt;br /&gt;
* Fire lily&lt;br /&gt;
* Crimson Nightshade&lt;br /&gt;
* Curly Sage&lt;br /&gt;
* Tristeria&lt;br /&gt;
* Apipenhalm&lt;br /&gt;
&lt;br /&gt;
=== Fish mostly needed for cooking (Ruby)===&lt;br /&gt;
* Amur Pike&lt;br /&gt;
* Bay Lobster&lt;br /&gt;
* Bottlenose Squid&lt;br /&gt;
* Horned Pigfish&lt;br /&gt;
* Kingfish&lt;br /&gt;
* Limachub&lt;br /&gt;
* Medusafish&lt;br /&gt;
* Moonfish&lt;br /&gt;
* Pancake Loach&lt;br /&gt;
* Perch&lt;br /&gt;
* Rainbow Cod&lt;br /&gt;
* Riticulated Toothfish&lt;br /&gt;
* Sea Urchin&lt;br /&gt;
* Serpentfish&lt;br /&gt;
* Tilefish&lt;br /&gt;
* White Oniontial&lt;br /&gt;
&lt;br /&gt;
=== Resins mostly needed for chemistry (Hara) ===&lt;br /&gt;
* Arconis&lt;br /&gt;
* Ash Palm&lt;br /&gt;
* Red Maple&lt;br /&gt;
* Locust Palm&lt;br /&gt;
* Bloodbark&lt;br /&gt;
* Elephantia&lt;br /&gt;
* Razor Palm&lt;br /&gt;
&lt;br /&gt;
=== Veggies hot spots ===&lt;br /&gt;
*6 Cabbage W/H @ 986, 7099&lt;br /&gt;
*10 Cabbages and Leeks per harvest W/H @ 1548, 7454&lt;br /&gt;
*23 cabbages per harvest 4953, -2070 W/H across the road to the east on the hill.&lt;br /&gt;
&lt;br /&gt;
Pepper watering schedule (for the ladies): 7-7-2-2-2-1-7  yields 15.  Confirmed on all 3 avatars&lt;br /&gt;
I'm curious if any other females can repeat.&lt;br /&gt;
&lt;br /&gt;
=== Oven ===&lt;br /&gt;
[[Guilds/ZFree/Ovens | Ovens]]&lt;br /&gt;
&lt;br /&gt;
=== Thistles ===&lt;br /&gt;
* Thistle Gardens @ 776, 5714 (Currently 8)&lt;br /&gt;
* Current Thistle Req's and Recipes [[Guilds/ZFree/Thistles | Here]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wood Treatment Recipes ===&lt;br /&gt;
* Raeli Gliderport&lt;br /&gt;
** Pliable White - 10s water, 30s beeswax, 70s saltpeter, 10s potash&lt;br /&gt;
&lt;br /&gt;
* Raeli Mosaic&lt;br /&gt;
** Glossy White - 130s Water, 40s Saltpeter, 40S Oil, 20s Potash&lt;br /&gt;
** Glossy Blonde - 130s Water, 40s Saltpeter, 40S Oil&lt;br /&gt;
&lt;br /&gt;
* Thistle Garden&lt;br /&gt;
** Rotproof Non-Toxic - 40s Water, 40s Sulfur, 30s Oil, 10s Water, 30s Beeswax&lt;br /&gt;
&lt;br /&gt;
* Flying Airship&lt;br /&gt;
** Pliable Fireproof Blonde - 10s Water, 10s Petroleum, 10s Lead, 10s Potash, 10s Petroleum, 10s Lime, 10s Oil, 10s Ash, 60s Saltpeter (total 140sec)&lt;br /&gt;
&lt;br /&gt;
*Phoenix&lt;br /&gt;
** Being Born - Soft, Fireproof, Rotproof: 250s beeswax, 70s potash, 10-20s lime (maybe doable with a bit less than 250beewax)&lt;br /&gt;
** Growing Old - Soft, Fireproof, White:  20s H2O, 40s Potash, 10s Saltpeter, 20s lime&lt;br /&gt;
** In His Prime - Rigid, Hard, Fireproof: 100s Lead, 60s Ash, 10s Lead, 10s Ash&lt;br /&gt;
** Parting Ways - Hard, Volatile, Black: 40 oil, 60 petrol, 20 sulphur&lt;br /&gt;
** Taking Shelter - Pliable, Fireproof, Blonde: 150 Ash, 10 BW, 10 H20, 10 Sulfur, 10 Saltpeter, 1-10 Lime  &lt;br /&gt;
** Twisting Fate - Soft, Fireproof, Nontoxic:  40 H2O, 30 Potash, 30 Lime, 1-10 Saltpeter&lt;br /&gt;
&lt;br /&gt;
=== Metal Treatment Recipes ===&lt;br /&gt;
* Titanium Hard Stainless (x4 reactory upgrade):&lt;br /&gt;
** 60Coal, 20Cactus Sap, 10Gravel, 20Potash&lt;br /&gt;
* Titanium Hard, Corrosion Resistant Non-Toxic (Steam Shovel)&lt;br /&gt;
** 100s Cactus Sap, 10s Gravel (maybe faster ones, but this is cheap)&lt;br /&gt;
* Copper Stainless (Steam Shovel)&lt;br /&gt;
** 10s sulfur, 10s Lime, 10s Coal, 10s Cactus Sap, 10s Gravel, 20s Potash&lt;br /&gt;
* Sunsteel Hard Stainless Insulative (x7 reactory upgrade):&lt;br /&gt;
** 60Coal, 50Cactus Sap, 10Gravel, 18Potash&lt;br /&gt;
* Sunsteel Stainless Insulative (Reinforced Kiln)&lt;br /&gt;
** 40s Cactus Sap, 10s Gravel, 20s Potash&lt;br /&gt;
* Thoth's Metal Ductile Hard Stainless Insulative (Sawmill Upgrade)&lt;br /&gt;
** 50 Lime, 10 Coal, 30 Gravel, 10 Sap, 10 Gravel, 20 Potash&lt;br /&gt;
* Moon Steel Plastic Ductile Non-Toxic (Automatic Loom Upgrade)&lt;br /&gt;
** 20 Cabbage, 10 Cactus Sap, 10 Saltpeter, 20 Gravel, 10 Cabbage, 20 Lime, 10 Potash, 30 Sulfur, 20 Salt, 10 Lime (160s)&lt;br /&gt;
* Iron: Hard, Corrosion Resistant, Insulative, Nontoxic (Limestone Auger)&lt;br /&gt;
** 120s Cactus Sap, 10s Gravel&lt;br /&gt;
&lt;br /&gt;
=== Crematory ===&lt;br /&gt;
[[Guilds/ZFree/Crematory_Macro]] &amp;lt;- This will make it easier to control.&lt;br /&gt;
* button 1 =&amp;gt; bar 2&lt;br /&gt;
* button 2 =&amp;gt; bar 5 and 6&lt;br /&gt;
* button 3 =&amp;gt; bar 3&lt;br /&gt;
* button 4 =&amp;gt; bar 4 and 7&lt;br /&gt;
* button 5 =&amp;gt; bar 1&lt;br /&gt;
&lt;br /&gt;
=== Citrus Trees ===&lt;br /&gt;
[[Guilds/ZFree/Citrus Trees | Citrus Trees]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tests Related ==&lt;br /&gt;
&lt;br /&gt;
=== Herbs requirements for tattoo ===&lt;br /&gt;
[[Guilds/ZFree/Tattoo | Herb page]]&lt;br /&gt;
&lt;br /&gt;
=== Shrooms needed for Darkest Night ===&lt;br /&gt;
[[Guilds/ZFree/Shrooms | Shrooms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Pilgrim groups ===&lt;br /&gt;
[[Guilds/ZFree/1st_Pilgrim | 1st group]]&lt;br /&gt;
&lt;br /&gt;
[[Guilds/ZFree/2nd_Pilgrim | 2nd group]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Seven Phoenix ===&lt;br /&gt;
[[Guilds/ZFree/Seven Phoenix | Materials]]&lt;br /&gt;
&lt;br /&gt;
=== Life ===&lt;br /&gt;
&lt;br /&gt;
[[Guilds/ZFree/Towers | member's towers]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Guild Members ==&lt;br /&gt;
&lt;br /&gt;
=== Elders ===&lt;br /&gt;
*[[User:bcoastaldawn|bcoastaldawn]]&lt;br /&gt;
*[[User:Beans|Beans]]&lt;br /&gt;
*[[User:emeraldlily|emeraldlily]]&lt;br /&gt;
*[[User:haraelendil|haraelendil]]&lt;br /&gt;
*[[User:Misty|Misty]]&lt;br /&gt;
*[[User:Ofabit|Ofabit]]&lt;br /&gt;
*[[User:ruby|ruby]]&lt;br /&gt;
*[[User:Stevehotep|Stevehotep]]&lt;br /&gt;
*[[User:Wampak|Wampak]]&lt;br /&gt;
*[[User:Memes|Memes]]&lt;br /&gt;
*[[User:tamb|tamb]]&lt;br /&gt;
&lt;br /&gt;
=== Patriarchs ===&lt;br /&gt;
*[[User:Isaiah|Isaiah]]&lt;br /&gt;
*[[User:Nurkii|Nurkii]]&lt;br /&gt;
*[[User:Tribisha|Tribisha]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kinsman ===&lt;br /&gt;
&lt;br /&gt;
*[[User:Philadelphia|Philadelphia]]&lt;br /&gt;
*[[User:Kaiya|Kaiya]]&lt;br /&gt;
*[[User:Arpallan|Arpallan]]&lt;br /&gt;
*[[User:crystal|crystal]]&lt;br /&gt;
*[[User:Hanid|Hanid]]&lt;br /&gt;
*[[User:Spooner|Spooner]]&lt;br /&gt;
*[[User:Sheeba|Sheeba]]&lt;br /&gt;
*[[User:fahli|fahli]]&lt;br /&gt;
*[[User:kieta|keita]]&lt;br /&gt;
*[[User:sahil|sahil]]&lt;br /&gt;
*[[User:Zadara|Zadara]]&lt;br /&gt;
*[[User:Windsong|Windsong]]&lt;br /&gt;
*[[User:murtha|murtha]]&lt;br /&gt;
*[[User:Queenie|Queenie]]&lt;br /&gt;
*[[User:inshepsut|inshepsut]]&lt;br /&gt;
*[[User:Chalex|Chalex]]&lt;br /&gt;
&lt;br /&gt;
=== Members ===&lt;br /&gt;
&lt;br /&gt;
*[[User:Varsus|Varsus]]&lt;br /&gt;
*[[User:Ziphotep|Ziphotep]]&lt;br /&gt;
*[[User:Vision|Vision]]&lt;br /&gt;
*[[User:Tashienna|Tashienna]]&lt;br /&gt;
&lt;br /&gt;
=== Associate ===&lt;br /&gt;
&lt;br /&gt;
*[[User:Mebala|Mebala]]&lt;br /&gt;
*[[User:Denalu|Denalu]]&lt;br /&gt;
*[[User:Elvodel|Elvodel]]&lt;br /&gt;
*[[User:Harum|Harum]]&lt;br /&gt;
*[[User:ChynaRose|ChynaRose]]&lt;br /&gt;
*[[User:blondie|blondie]]&lt;br /&gt;
&lt;br /&gt;
=== Initiates ===&lt;br /&gt;
&lt;br /&gt;
*[[User:Aziza|Aziza]]&lt;br /&gt;
*[[User:Jayn|Jayn]]&lt;br /&gt;
*[[User:Kemet|Kemet]]&lt;br /&gt;
*[[User:Meriamon|Meriamon]]&lt;br /&gt;
*[[User:Matk|Matk]]&lt;br /&gt;
*[[User:Renpet|Renpet]]&lt;br /&gt;
*[[User:Hatshepsut|Hatshepsut]]&lt;br /&gt;
*[[User:Almelkehdes|Almelkehdes]]&lt;br /&gt;
*[[User:Casino|Casino]]&lt;br /&gt;
*[[User:Neone|Neone]]&lt;br /&gt;
*[[User:Min|Min]]&lt;br /&gt;
*[[User:Yohshi|Yohshi]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please Leave This Section Alone --&amp;gt; &lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
{{DEFAULTSORT:ZFree}}&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Dig&amp;diff=80117</id>
		<title>Dig</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Dig&amp;diff=80117"/>
		<updated>2011-02-27T23:09:03Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Dig==&lt;br /&gt;
Caveat: I have participated in many digs but never run one. Part of my purpose in writing this is giving some more knowledgeable player an easy place to stash their knowledge. We'll see. Also my memory for the details may be off. Edit to your heart's content.&lt;br /&gt;
&lt;br /&gt;
--Aku&lt;br /&gt;
&lt;br /&gt;
===Why Dig?===&lt;br /&gt;
Digs are one of the co-operative activities that produce resources, specifically [[Cuttable Stone]], [[Medium Stones]], [[Gypsum]] and [[Bauxite]]. It's also a way to get together, exchange rumours, sign petitions, drink, smoke, teach techs, or congregate for acrobatics. &lt;br /&gt;
&lt;br /&gt;
===Dig Preparation===&lt;br /&gt;
You'll need:&lt;br /&gt;
*A place. &lt;br /&gt;
**Digs have to happen on [[Dirt]], but dirt is almost everywhere so that isn't much of a restriction.&lt;br /&gt;
**It should be near your compound, which can have&lt;br /&gt;
***Chests for stashing the stones&lt;br /&gt;
***A [[Carpentry_Shop| Carpentry Shop]]. (less necessary as the game progresses and people have their own shovels.)&lt;br /&gt;
***A [[Kitchen]] for mixing some high-endurance food&lt;br /&gt;
***If not a kitchen, then a supply of [[Grilled_Onions| Grilled Onions]].&lt;br /&gt;
*A time. Sometimes you can luck out and get enough people in a reasonable time by just announcing on E!, but generally people like to plan it into their day. Give some advance notice. If you're feeling civic-minded (or masochistic) announce that you'll be running at a certain time on a certain day for a few weeks.&lt;br /&gt;
*A cause. (This can help with the publicity)&lt;br /&gt;
**Research&lt;br /&gt;
**Personal&lt;br /&gt;
**A clear understanding of the division rules. &amp;quot;100% for research&amp;quot;, &amp;quot;100% for the diggers&amp;quot;, or some combination.&lt;br /&gt;
*A duration. Generally one hour is all anyone can stand. Again, be clear and be firm. Some people will want to continue past the published end time, but others will have other plans. You don't want to impose on people. Your digs will get a bad reputation and people will stop coming.&lt;br /&gt;
&lt;br /&gt;
===Dig Mechanics===&lt;br /&gt;
#Position people around the hole far enough away to be out of the way.&lt;br /&gt;
#When everyone has gathered, start the hole under Projects =&amp;gt; Stonework.&lt;br /&gt;
#Everyone else should pick the hole, pin up the menu, and start digging. If you have food, everyone needs to pay attention to their skill level and eat when the food runs out, be it onions or some endurance masterpiece.&lt;br /&gt;
#The host is the &amp;quot;picker&amp;quot;. Eventually as the dig progresses stones will start to appear. The picker gets to run around and grab them. At first it will be just cuttable stones. They weigh 1 and have bulk 1. Eventually medium stones will appear. They have bulk 1 but weigh 10. The picker should keep track of inventory and stash stones frequently enough to avoid getting pinned. If the dig is big enough there may need to be a second picker. &lt;br /&gt;
#As the dig goes longer (as the hole gets &amp;quot;deeper&amp;quot;) you will get more medium stones.&lt;br /&gt;
#When time is up have everyone stop and wave goodbye to the hole. Count up the number of diggers, divide it into the number of stones, and distribute.&lt;br /&gt;
#If you are digging at a bauxite or gypsum site some of the medium stones will be bauxite or gypsum instead.&lt;br /&gt;
&lt;br /&gt;
===Dig Math===&lt;br /&gt;
I'm basing the following calculations on an entry in the Guides &amp;gt;&amp;gt; Concepts/Stats section that says that +58 Endurance food will allow a solo dig, plus the formula for stat timer decrease (base time * 7/(7+boost)), plus the base Dig time being 40 seconds.&lt;br /&gt;
&lt;br /&gt;
Forged shovels help. I have no formulae.&lt;br /&gt;
&lt;br /&gt;
* The base rate is 40 seconds per dig, or 1.5 digs per minute.&lt;br /&gt;
* The solo dig rate is 40 seconds * (7/(7+58)) = 4.31 seconds per dig, or 13.93 digs per minute.&lt;br /&gt;
* It is possible to solo dig with 37 End and a 9k [[shovel]]&lt;br /&gt;
* 13.93 / 1.5 is 9.29. This would seem to indicate that 10 unaugmented diggers can hold a productive dig. That seems low, but math is math. There may be timing issues involved with how often the hole shrinks. The usual minimum that i've heard is 12 unaugmented diggers.&lt;br /&gt;
* With grilled onions (+2 END) we get 40 seconds * (7/(7+2)) = 31.11 seconds per dig, or 1.93 digs per minute. This gives 8 diggers. &lt;br /&gt;
* By reversing the formula i compute that 2 people can dig with 26 END food, and three people with 15 END food. If anyone can confirm or disprove this, please drop a note in here.&lt;br /&gt;
* There is a technique called &amp;quot;burst digging&amp;quot; which can be done with (i think) 8 unaugmented people where the host starts the hole and everyone does their three initial digs as fast as possible. Then you all wait for your timers to refresh and do it again. The output is small, but it is non-zero.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If someone has some numbers about how much stuff gets produced per hour with different numbers of diggers that would be good.&lt;br /&gt;
&lt;br /&gt;
===Dig Etiquette===&lt;br /&gt;
*Show up on time, with your shovel and grilled onions. &lt;br /&gt;
*If you show up late, don't sweat it. Just pitch in and start digging.&lt;br /&gt;
*If you show up ''really'' late then you have a moral decision to make about how much of the results to accept. Be nice. Do the right thing. Conversely the host may ask you not to participate. Be polite.&lt;br /&gt;
*On the other hand it's often more trouble than it's worth to compute the fractional shares for partial participation, and the host may just give you an equal share. &lt;br /&gt;
*The count probably won't come out even. Be prepared to accept one less than everyone else. Remember that you'll be leaving with more stuff than you started with, so it's going to be a win.&lt;br /&gt;
*Conversely, if you need a certain number for a project and end up close, ask. People are often willing to help each other out. That's one of the things i like about this game.&lt;br /&gt;
*If the dig supplied food, contribute to the recipe if you can, but again the food is often considered part of the cost of doing business. Ask if you're not sure. &lt;br /&gt;
*Check the other diggers.&lt;br /&gt;
**Read their petitions, especially the Leadership initiation petition.&lt;br /&gt;
**Teach techs to each other. A one-hour dig theoretically allows 13 lessons. &lt;br /&gt;
**Afterwards is a good chance for acrobatics. Allow more time for that if that's what you want. &lt;br /&gt;
*For the host, do your best to start and end on time.&lt;br /&gt;
&lt;br /&gt;
===Stone Distribution===&lt;br /&gt;
&lt;br /&gt;
There is a dig spreadsheet available from the Tale 4 Dig page - http://www.atitd.org/wiki/tale4/dig&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dig Yield===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Total Endurance Boost !!Duration (Teppy Time) !!Diggers !!Bauxite !!Gypsum !!Medium Stones !!Cuttable Stones&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 85 Minutes || 5 || 1650 || || 330 || 216&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 85 Minutes || 5 || || 1851 || 377 || 396&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===BURST DIGGING===&lt;br /&gt;
&lt;br /&gt;
If you have too small a number of people to organise a regular dig, a &amp;quot;burst dig&amp;quot; can aquire small amounts of stone with as few as 4 people. &lt;br /&gt;
&lt;br /&gt;
How to do it: &lt;br /&gt;
&lt;br /&gt;
* Dig a hole. &lt;br /&gt;
* As soon as the hole is dug, all participants dig on it as fast as possible, exhausting their Endurance timers. &lt;br /&gt;
* That's it. Collect stone, wait for the hole to close and all endurance timers to fully go to black, and repeat. &lt;br /&gt;
&lt;br /&gt;
We were able to reliably get 2 Cuttable Stone per hole with 4 people using Grilled Onions.&lt;br /&gt;
&lt;br /&gt;
{{Glossary}}&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Guides/Mining&amp;diff=78006</id>
		<title>Guides/Mining</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Guides/Mining&amp;diff=78006"/>
		<updated>2011-02-21T08:28:22Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: /* Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tips ==&lt;br /&gt;
&lt;br /&gt;
When done mining a public mine, please press &amp;quot;Stop working this mine&amp;quot; so the crystals disappear and won't cause lag.&lt;br /&gt;
&lt;br /&gt;
There is a utility available called Stone Crusher available that can solve all types of mines. Read about it here: [[User:Docsaintly/StoneCrusher]]&lt;br /&gt;
&lt;br /&gt;
== Public Mines ==&lt;br /&gt;
&lt;br /&gt;
See the [[Guides/Mining/Map|Public Mine Locations]] page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== General Description of Mining ==&lt;br /&gt;
&lt;br /&gt;
* Anyone can see what type of [[Mine|Ore Mine]] it is.  These mines do not crumble so there is no repair cost. &lt;br /&gt;
&lt;br /&gt;
* When dowsing with Perception 'Unrecognizable ore' is the required Perception divided by 2 and rounded down.  That's the current theory.  &lt;br /&gt;
&lt;br /&gt;
* Work the Mine, Normal hotkey [W] to get the first set or new set of ore stones. There should be an option for Color Blind Mode.  (There is, but you need to do a GM call to get it set for you permanently)&lt;br /&gt;
&lt;br /&gt;
* Minimum number of Ore Stones in a successful Workload for any ore seems to be a minimum of 3 Ore Stones chosen.  (In Beta, Silver required 4 stones)&lt;br /&gt;
&lt;br /&gt;
* Gems and coal are produced when one of the Ore Stones crumbles.  When a specific Ore Stone has been selected in a correct workload 7 times it crumbles. (In Beta, Lithium stone crumbled after only 3 workloads)&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;All same or all different&amp;quot; means that each type needs to be of the same time or different type. E.g., the crystal color could be all red or 3 different colors. &lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Some same and some different&amp;quot; means that each type must contain a pair and one different from the pair. E.g., the crystal colors could be 2 yellows and 1 red.&lt;br /&gt;
&lt;br /&gt;
{| border=4 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Region'''&lt;br /&gt;
|'''Gem'''&lt;br /&gt;
|-&lt;br /&gt;
| Alcyone&lt;br /&gt;
| Topaz&lt;br /&gt;
|-&lt;br /&gt;
| Celeano&lt;br /&gt;
| Emerald&lt;br /&gt;
|-&lt;br /&gt;
| Maia&lt;br /&gt;
| Ruby&lt;br /&gt;
|-&lt;br /&gt;
| Merope&lt;br /&gt;
| Sapphire&lt;br /&gt;
|-&lt;br /&gt;
| Sterope&lt;br /&gt;
| Quartz&lt;br /&gt;
|-&lt;br /&gt;
| Taygete&lt;br /&gt;
| Opal&lt;br /&gt;
|-&lt;br /&gt;
| Sinai&lt;br /&gt;
| Diamond&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: On 4:06PM Year 1, Akhet II-14 teppy corrected his bug that topaz gems were not in egypt and announced in System that Alcyone gems changed.  He told Sprocket that it was a bug and flipped a coin to decide either Sterope or Alcyone.  Alcyone won. &amp;quot;Scientists at the Alcyone University of Harmony note geological changes among mines in the region.&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
{|{table} border=5 cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#CCDFFF&amp;quot;&lt;br /&gt;
|'''Ore Type'''&lt;br /&gt;
|'''Number of Ore Stones in a set'''&lt;br /&gt;
|'''Varying Characteristics'''&lt;br /&gt;
|'''Characteristic Rules for a Successful Workload'''&lt;br /&gt;
|'''Tutorial Link for Ore'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Aluminum&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Stone Colours, 4 Stone Shapes, 4 Base Colours&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Antimony &lt;br /&gt;
| 14 &lt;br /&gt;
| 5 Crystal Colours, 5 Crystal Shapes, 2 Base Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Copper&lt;br /&gt;
| 8&lt;br /&gt;
| 3 Stone Colours, 4 Stone Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Gold &lt;br /&gt;
|12 &lt;br /&gt;
| 3 Stone Colours, 3 Stone Patterns, 3 Crystal Colours, 3 Crystal Shapes &lt;br /&gt;
| All Same or All Different&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Iron&lt;br /&gt;
| 7&lt;br /&gt;
| 3 Stone Colours, 3 Crystal Shapes&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Lead&lt;br /&gt;
| 9&lt;br /&gt;
| 5 Stone Colours, 4 Stone Shapes, 3 Crystal Colours&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Magnesium || 9 || 7 Stone Colours, 3 Stone Shapes, 3 Stone Patterns || All Same or All Different&lt;br /&gt;
|-&lt;br /&gt;
| Platinum&lt;br /&gt;
| 12&lt;br /&gt;
| 5 Stone Colours, 5 Stone Patterns, 5 Crystal Colours, 5 Base Shapes&lt;br /&gt;
| Some Same and Some Different:&amp;lt;br&amp;gt;If mining 3 orestones, 2 must have same stone color and 3rd be different; 2 must have same base shape and 3rd be different, etc.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;Note:&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt; if 'A' is the orestone with the different stone color, either 'A', 'B' or 'C' can be the orestone with the different base.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Sand&lt;br /&gt;
| 7&lt;br /&gt;
| 7 Stone Colors&lt;br /&gt;
| All Same or All Different&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Silver &lt;br /&gt;
| 10 &lt;br /&gt;
| 5 Stone Colours, 5 Base Shapes, 5 Base Colours &lt;br /&gt;
| 4+ All Same or All Different&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Tin&lt;br /&gt;
| 9&lt;br /&gt;
| 4 Stone Colours, 4 Stone Pattern&lt;br /&gt;
| All Same or All Different&amp;lt;br&amp;gt;'''Observations: 3-stone pull usually yields 25-75 ore. 4-stone pulls can yield 500-2000 depending on previous pulls. Needs verification.''' [[User:MrStoned|MrStoned]] 18:40, 8 October 2010 (EST)  2nd 4 stone pull (after several 3 stone pulls) yielded 3200+ for me. [[User:Milythael|Milythael]] 7 December, 2010 ~7:00 PM CDT&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Titanium || 12 || 5 Stone Colours, 5 Stone Shapes, 5 Base Colours, 5 Base Shapes || Min 3 stones, All Same or All Different ||&lt;br /&gt;
|-&lt;br /&gt;
| Tungsten || 12 || 3 Stone Shapes, 3 Body Patterns, 3 Crystal Shapes, 3 Base Shapes || 2 Same and 1 different ||&lt;br /&gt;
|-&lt;br /&gt;
| Zinc || 10 || 3 Stone Colours, 3 Base Shapes, 3 Crystal Colours || All Same or All Different ||&lt;br /&gt;
|-&lt;br /&gt;
| Lithium || 10 || 7 Stone Patterns, 7 Crystal Shapes || Some Same and Some Different (gem/coal after 3 uses) &lt;br /&gt;
1st 2 stones have 1 char same and 1 different, 3rd stone shares char with ONE of first 2 stones ||&lt;br /&gt;
|-&lt;br /&gt;
| Strontium || 10 || 7 Stone Colours, 7 Crystal Colours, 7 Base Colours || 2 Same and 1 Different in each of three categories ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:T5Mine.jpg | 400px | Tale 5 Mine]]&lt;br /&gt;
[[Image:T5OreStones.jpg | 400px | T5 Ore Stones]]&lt;br /&gt;
&lt;br /&gt;
Tale 5 Mine.................................................................................Tale 5 Ore Stones&lt;br /&gt;
&lt;br /&gt;
== Playing the Mining Game ==&lt;br /&gt;
&lt;br /&gt;
* We will use a Copper Mine in this example.  Copper Mines use the Ore Stone characteristics of body colours and body shapes.  You will always play the Mining Game with this type of mine with those characteristics. In the chart above, successful workloads will have characteristics that are either all the same or all different for copper.&lt;br /&gt;
&lt;br /&gt;
* Click on the Mine and choose Work this Mine, Normal [W] to bring out a new Ore Stone set.&lt;br /&gt;
&lt;br /&gt;
[[Image:T5OreStoneSet.jpg | 500px | Tale 5 Ore Stone Set]]&lt;br /&gt;
&lt;br /&gt;
* Left-click the stones that you think will be either All Same or All Different as in the chart above for this Ore Stone Set and choose Add this to the Workload [A].  In this example I chose All Different for both colour and shape, so all stone shapes must be different and all stone colors must be different (yellow, purple, blue). A blue rotating ring appears around each stone you choose.  Two Ore Stones have been chosen and a blue Ore Stone is about to be chosen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Workload.jpg | 700px | T5 Workload]]&lt;br /&gt;
&lt;br /&gt;
*Left-click the last Ore Stone and choose Add this to the Workload and Finalize [S].  If you chose a correct set of Ore Stones then you will see the flyaway message as below!  You win some ore!  The ore amount is added into the pot and you can Take.&lt;br /&gt;
&lt;br /&gt;
[[Image:T5WorkloadScore.jpg | 700px | Cyan Shade 1]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
&lt;br /&gt;
== [[Guides/Mining/Sand Mining|Sand Mining]] ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;''Check out the [[Guides/Mining/Sand_Mining|Sand Mining Guide]] for pictures and charts that explain this process. Now in living color!''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sand mines have 7 stones varying only in Body Colour.  All 7 colours are possible, but unlikely to come out all at once. Having only one varying property makes sand mines much easier to mine for gems.  The aim is to find groups of 3+ with all same or all different colours, and to work as many stones as possible seven times so that they crumble into gems (and coal).&lt;br /&gt;
&lt;br /&gt;
If there are no triples having the same colour, it is possible to collapse all seven stones according to a simple rule:  Make a workload of three stones using one from each pair (including other stones if there are fewer than 3 pairs), then make a workload of the four other stones.  Repeat this seven times, and all stones will crumble yielding seven gems.&lt;br /&gt;
&lt;br /&gt;
With just a triple (and four singles), you can get 5 gems by making all possible workloads of 3 stones using one from the triple, and then a workload of 5 stones.&lt;br /&gt;
&lt;br /&gt;
You can take out 6 of the ore stones with this combination, Using one of the triple and the 4 singles will give you 6 sets. Do this with a 2nd of the triples, then with the 3rd of the triple you will have 2 sets and take out the 4 single stones then complete with doing the triple and that will take out two of the triple leaving you with just the one stone left. (Fez)&lt;br /&gt;
&lt;br /&gt;
With a triple and a pair, you can get 3 gems by doing all possible workloads using stones from each of the triple and the pair (there are 12 of these), then a 4-workload.&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/StoneCrusher&amp;diff=77902</id>
		<title>User:Docsaintly/StoneCrusher</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/StoneCrusher&amp;diff=77902"/>
		<updated>2011-02-21T00:18:30Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: /* Guide */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Links ==&lt;br /&gt;
&lt;br /&gt;
Stone Crusher: [http://aspspider.ws/docsaintly/]&lt;br /&gt;
&lt;br /&gt;
Mining Guide (Good for seeing attributes required for each stone) [[Guides/Mining]]&lt;br /&gt;
&lt;br /&gt;
== Guide ==&lt;br /&gt;
In order to make using the tool easier, I will give a description of my work flow.&lt;br /&gt;
&lt;br /&gt;
First I analyze the stones and try to find the easiest way to number them. This is often a pattern, like rows,  a spiral, or whatever seems easiest for the set of stones. You will find that this is the HARDEST part - keeping the stone number straight. That's why I suggest making a pattern that is natural for you.&lt;br /&gt;
&lt;br /&gt;
You can see below two methods I usually use to number them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pattern1.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pattern2.jpg]]&lt;br /&gt;
&lt;br /&gt;
In this example we'll be using the spiral numbering pattern.&lt;br /&gt;
&lt;br /&gt;
Next, we need to identify the attributes of each stone. In this example, we're working copper, so we need to identify the stone color and stone shape.&lt;br /&gt;
&lt;br /&gt;
I identify the three possible colors of copper as: Magenta, Green, Cyan which I abbreviate as M,G,C respectively.&lt;br /&gt;
&lt;br /&gt;
I identify the stone shapes as a progression from flattest to tallest as a number from 1-4. You can see the pictures of this below.&lt;br /&gt;
&lt;br /&gt;
Type 1&lt;br /&gt;
&lt;br /&gt;
[[Image:Type1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Type 2&lt;br /&gt;
&lt;br /&gt;
[[Image:Type2.jpg]]&lt;br /&gt;
&lt;br /&gt;
Type 3&lt;br /&gt;
&lt;br /&gt;
[[Image:Type3.jpg]]&lt;br /&gt;
&lt;br /&gt;
Type 4&lt;br /&gt;
&lt;br /&gt;
[[Image:Type4.jpg]]&lt;br /&gt;
&lt;br /&gt;
So, for stone 1, the color is Magenta, stone 2 is Green, and so on. You can see them identified below&lt;br /&gt;
&lt;br /&gt;
[[Image:Pattern2_Colors.jpg]]&lt;br /&gt;
&lt;br /&gt;
Next, we need to identify the stone type of each stone. Stone 1 is type 4, stone 2 is type 2, stone 3 is type 3, stone 4 is type 1.&lt;br /&gt;
&lt;br /&gt;
Below we can see all the stones, numbers, and stone type.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pattern2_Colors_Types.jpg]]&lt;br /&gt;
&lt;br /&gt;
I'm not sure how many people do this mentally when working stones, but I usually do - just not as structured as this method. The reason for this structure, is that now we enter this information into our Stone Crusher tool and it will tell us the workable combinations.&lt;br /&gt;
&lt;br /&gt;
The columns numbered 1-14 identify the stone we are entering attributes for. The rows lettered A-D identify the attributes for each stone. When you select the type of ore you're working with, the columns/rows that don't apply to the stone are blanked out.&lt;br /&gt;
&lt;br /&gt;
The reason the stones are the columns instead of the row is that I find it easier to focus on a single attribute and identify that attribute for all stones, and then work on the next attribute for all stones.&lt;br /&gt;
&lt;br /&gt;
Below we can see the stone crusher filled out, and showing the possibilities for this data.&lt;br /&gt;
&lt;br /&gt;
[[Image:StoneCrusher.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Keep in mind that you can use any method of entering the attribute information. If you prefer to type out names like &amp;quot;flat&amp;quot; or to just use a number, that's fine. As long as you're consistent with the information you enter this tool will work.&lt;br /&gt;
&lt;br /&gt;
Also, to speed up entry, you can use the tab key. It's easiest if you have two screens, or have one screen big enough to have stone crusher and the game visible at the same time.&lt;br /&gt;
&lt;br /&gt;
For me, I usually position (and lock) the camera, and then look at the stones while typing (e.g.: 1 &amp;lt;TAB&amp;gt; 2 &amp;lt;TAB&amp;gt; 1 &amp;lt;TAB&amp;gt; 3 &amp;lt;TAB&amp;gt; etc.) because this will fill in each stone in order, and then move on to the next attribute.&lt;br /&gt;
&lt;br /&gt;
This can be used in conjunction with my Quick Mining macro. [[User:Docsaintly/Macros/QuickMining]]&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/Macros/QuickMining&amp;diff=77901</id>
		<title>User:Docsaintly/Macros/QuickMining</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/Macros/QuickMining&amp;diff=77901"/>
		<updated>2011-02-21T00:18:00Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The way this macro works is you hover over each stone and press NumPad0, it will store the position for each stone as you go along.&lt;br /&gt;
&lt;br /&gt;
Once you have the stone positions saved (i recommend locking your screen), you can just press the number corresponding to the stone. Below is the mapping&lt;br /&gt;
&lt;br /&gt;
1 = 1&lt;br /&gt;
&lt;br /&gt;
2 = 2 &lt;br /&gt;
&lt;br /&gt;
3 = 3&lt;br /&gt;
&lt;br /&gt;
4 = 4&lt;br /&gt;
&lt;br /&gt;
5 = 5&lt;br /&gt;
&lt;br /&gt;
6 = 6&lt;br /&gt;
&lt;br /&gt;
7 = 7&lt;br /&gt;
&lt;br /&gt;
8 = 8 &lt;br /&gt;
&lt;br /&gt;
9 = 9&lt;br /&gt;
&lt;br /&gt;
10 = NumPadDiv&lt;br /&gt;
&lt;br /&gt;
11 NumPadMult&lt;br /&gt;
&lt;br /&gt;
12 = NumPadSub&lt;br /&gt;
&lt;br /&gt;
13 = NumPadAdd&lt;br /&gt;
&lt;br /&gt;
14 = NumPadEnter&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
0 = Sets stone positions&lt;br /&gt;
NumPadDot = Reloads macro&lt;br /&gt;
&lt;br /&gt;
Pressing 1 will move your mouse to the stone 1 position and press A.&lt;br /&gt;
&lt;br /&gt;
So, if you wanted to mine 1,3,4,6. You would type: NumPad1, NumPad3,NumPad4,NumPad6,S (to harvest set)&lt;br /&gt;
&lt;br /&gt;
When you're done with the current set you can press NumPad0 enough times to reset the counter back to 0, or just press NumPadDot to reload it and then set the stones again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download: [[File:QuickMine.zip]]&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/Macros/QuickMining&amp;diff=77900</id>
		<title>User:Docsaintly/Macros/QuickMining</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/Macros/QuickMining&amp;diff=77900"/>
		<updated>2011-02-21T00:17:52Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The way this macro works is you hover over each stone and press NumPad0, it will store the position for each stone as you go along.&lt;br /&gt;
&lt;br /&gt;
Once you have the stone positions saved (i recommend locking your screen), you can just press the number corresponding to the stone. Below is the mapping&lt;br /&gt;
&lt;br /&gt;
1 = 1&lt;br /&gt;
&lt;br /&gt;
2 = 2 &lt;br /&gt;
&lt;br /&gt;
3 = 3&lt;br /&gt;
&lt;br /&gt;
4 = 4&lt;br /&gt;
&lt;br /&gt;
5 = 5&lt;br /&gt;
&lt;br /&gt;
6 = 6&lt;br /&gt;
&lt;br /&gt;
7 = 7&lt;br /&gt;
&lt;br /&gt;
8 = 8 &lt;br /&gt;
&lt;br /&gt;
9 = 9&lt;br /&gt;
&lt;br /&gt;
10 = NumPadDiv&lt;br /&gt;
&lt;br /&gt;
11 NumPadMult&lt;br /&gt;
&lt;br /&gt;
12 = NumPadSub&lt;br /&gt;
&lt;br /&gt;
13 = NumPadAdd&lt;br /&gt;
&lt;br /&gt;
14 = NumPadEnter&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
0 = Sets stone positions&lt;br /&gt;
NumPadDot = Reloads macro&lt;br /&gt;
&lt;br /&gt;
Pressing 1 will move your mouse to the stone 1 position and press A.&lt;br /&gt;
&lt;br /&gt;
So, if you wanted to mine 1,3,4,6. You would type: NumPad1, NumPad3,NumPad4,NumPad6,S (to harvest set)&lt;br /&gt;
&lt;br /&gt;
When you're done with the current set you can press NumPad0 enough times to reset the counter back to 0, or just press NumPadDot to reload it and then set the stones again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download: [[QuickMine.zip]]&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/Macros/QuickMining&amp;diff=77899</id>
		<title>User:Docsaintly/Macros/QuickMining</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/Macros/QuickMining&amp;diff=77899"/>
		<updated>2011-02-21T00:17:31Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The way this macro works is you hover over each stone and press NumPad0, it will store the position for each stone as you go along.&lt;br /&gt;
&lt;br /&gt;
Once you have the stone positions saved (i recommend locking your screen), you can just press the number corresponding to the stone. Below is the mapping&lt;br /&gt;
&lt;br /&gt;
1 = 1&lt;br /&gt;
&lt;br /&gt;
2 = 2 &lt;br /&gt;
&lt;br /&gt;
3 = 3&lt;br /&gt;
&lt;br /&gt;
4 = 4&lt;br /&gt;
&lt;br /&gt;
5 = 5&lt;br /&gt;
&lt;br /&gt;
6 = 6&lt;br /&gt;
&lt;br /&gt;
7 = 7&lt;br /&gt;
&lt;br /&gt;
8 = 8 &lt;br /&gt;
&lt;br /&gt;
9 = 9&lt;br /&gt;
&lt;br /&gt;
10 = NumPadDiv&lt;br /&gt;
&lt;br /&gt;
11 NumPadMult&lt;br /&gt;
&lt;br /&gt;
12 = NumPadSub&lt;br /&gt;
&lt;br /&gt;
13 = NumPadAdd&lt;br /&gt;
&lt;br /&gt;
14 = NumPadEnter&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
0 = Sets stone positions&lt;br /&gt;
NumPadDot = Reloads macro&lt;br /&gt;
&lt;br /&gt;
Pressing 1 will move your mouse to the stone 1 position and press A.&lt;br /&gt;
&lt;br /&gt;
So, if you wanted to mine 1,3,4,6. You would type: NumPad1, NumPad3,NumPad4,NumPad6,S (to harvest set)&lt;br /&gt;
&lt;br /&gt;
When you're done with the current set you can press NumPad0 enough times to reset the counter back to 0, or just press NumPadDot to reload it and then set the stones again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download: [[File:QuickMine.zip]]&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:QuickMine.zip&amp;diff=77898</id>
		<title>File:QuickMine.zip</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:QuickMine.zip&amp;diff=77898"/>
		<updated>2011-02-21T00:16:54Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/Macros/QuickMining&amp;diff=77897</id>
		<title>User:Docsaintly/Macros/QuickMining</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/Macros/QuickMining&amp;diff=77897"/>
		<updated>2011-02-21T00:16:06Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The way this macro works is you hover over each stone and press NumPad0, it will store the position for each stone as you go along.&lt;br /&gt;
&lt;br /&gt;
Once you have the stone positions saved (i recommend locking your screen), you can just press the number corresponding to the stone. Below is the mapping&lt;br /&gt;
&lt;br /&gt;
1 = 1&lt;br /&gt;
&lt;br /&gt;
2 = 2 &lt;br /&gt;
&lt;br /&gt;
3 = 3&lt;br /&gt;
&lt;br /&gt;
4 = 4&lt;br /&gt;
&lt;br /&gt;
5 = 5&lt;br /&gt;
&lt;br /&gt;
6 = 6&lt;br /&gt;
&lt;br /&gt;
7 = 7&lt;br /&gt;
&lt;br /&gt;
8 = 8 &lt;br /&gt;
&lt;br /&gt;
9 = 9&lt;br /&gt;
&lt;br /&gt;
10 = NumPadDiv&lt;br /&gt;
&lt;br /&gt;
11 NumPadMult&lt;br /&gt;
&lt;br /&gt;
12 = NumPadSub&lt;br /&gt;
&lt;br /&gt;
13 = NumPadAdd&lt;br /&gt;
&lt;br /&gt;
14 = NumPadEnter&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
0 = Sets stone positions&lt;br /&gt;
NumPadDot = Reloads macro&lt;br /&gt;
&lt;br /&gt;
Pressing 1 will move your mouse to the stone 1 position and press A.&lt;br /&gt;
&lt;br /&gt;
So, if you wanted to mine 1,3,4,6. You would type: NumPad1, NumPad3,NumPad4,NumPad6,S (to harvest set)&lt;br /&gt;
&lt;br /&gt;
When you're done with the current set you can press NumPad0 enough times to reset the counter back to 0, or just press NumPadDot to reload it and then set the stones again.&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/Macros/QuickMining&amp;diff=77896</id>
		<title>User:Docsaintly/Macros/QuickMining</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/Macros/QuickMining&amp;diff=77896"/>
		<updated>2011-02-21T00:15:44Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: Created page with &amp;quot;The way this macro works is you hover over each stone and press NumPad0, it will store the position for each stone as you go along.  Once you have the stone positions saved (i re...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The way this macro works is you hover over each stone and press NumPad0, it will store the position for each stone as you go along.&lt;br /&gt;
&lt;br /&gt;
Once you have the stone positions saved (i recommend locking your screen), you can just press the number corresponding to the stone. Below is the mapping&lt;br /&gt;
&lt;br /&gt;
1 = 1&lt;br /&gt;
2 = 2 &lt;br /&gt;
3 = 3&lt;br /&gt;
4 = 4&lt;br /&gt;
5 = 5&lt;br /&gt;
6 = 6&lt;br /&gt;
7 = 7&lt;br /&gt;
8 = 8 &lt;br /&gt;
9 = 9&lt;br /&gt;
10 = NumPadDiv&lt;br /&gt;
11 NumPadMult&lt;br /&gt;
12 = NumPadSub&lt;br /&gt;
13 = NumPadAdd&lt;br /&gt;
14 = NumPadEnter&lt;br /&gt;
&lt;br /&gt;
0 = Sets stone positions&lt;br /&gt;
NumPadDot = Reloads macro&lt;br /&gt;
&lt;br /&gt;
Pressing 1 will move your mouse to the stone 1 position and press A.&lt;br /&gt;
&lt;br /&gt;
So, if you wanted to mine 1,3,4,6. You would type: NumPad1, NumPad3,NumPad4,NumPad6,S (to harvest set)&lt;br /&gt;
&lt;br /&gt;
When you're done with the current set you can press NumPad0 enough times to reset the counter back to 0, or just press NumPadDot to reload it and then set the stones again.&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/StoneCrusher&amp;diff=77891</id>
		<title>User:Docsaintly/StoneCrusher</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/StoneCrusher&amp;diff=77891"/>
		<updated>2011-02-21T00:02:46Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: /* Guide */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Links ==&lt;br /&gt;
&lt;br /&gt;
Stone Crusher: [http://aspspider.ws/docsaintly/]&lt;br /&gt;
&lt;br /&gt;
Mining Guide (Good for seeing attributes required for each stone) [[Guides/Mining]]&lt;br /&gt;
&lt;br /&gt;
== Guide ==&lt;br /&gt;
In order to make using the tool easier, I will give a description of my work flow.&lt;br /&gt;
&lt;br /&gt;
First I analyze the stones and try to find the easiest way to number them. This is often a pattern, like rows,  a spiral, or whatever seems easiest for the set of stones. You will find that this is the HARDEST part - keeping the stone number straight. That's why I suggest making a pattern that is natural for you.&lt;br /&gt;
&lt;br /&gt;
You can see below two methods I usually use to number them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pattern1.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pattern2.jpg]]&lt;br /&gt;
&lt;br /&gt;
In this example we'll be using the spiral numbering pattern.&lt;br /&gt;
&lt;br /&gt;
Next, we need to identify the attributes of each stone. In this example, we're working copper, so we need to identify the stone color and stone shape.&lt;br /&gt;
&lt;br /&gt;
I identify the three possible colors of copper as: Magenta, Green, Cyan which I abbreviate as M,G,C respectively.&lt;br /&gt;
&lt;br /&gt;
I identify the stone shapes as a progression from flattest to tallest as a number from 1-4. You can see the pictures of this below.&lt;br /&gt;
&lt;br /&gt;
Type 1&lt;br /&gt;
&lt;br /&gt;
[[Image:Type1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Type 2&lt;br /&gt;
&lt;br /&gt;
[[Image:Type2.jpg]]&lt;br /&gt;
&lt;br /&gt;
Type 3&lt;br /&gt;
&lt;br /&gt;
[[Image:Type3.jpg]]&lt;br /&gt;
&lt;br /&gt;
Type 4&lt;br /&gt;
&lt;br /&gt;
[[Image:Type4.jpg]]&lt;br /&gt;
&lt;br /&gt;
So, for stone 1, the color is Magenta, stone 2 is Green, and so on. You can see them identified below&lt;br /&gt;
&lt;br /&gt;
[[Image:Pattern2_Colors.jpg]]&lt;br /&gt;
&lt;br /&gt;
Next, we need to identify the stone type of each stone. Stone 1 is type 4, stone 2 is type 2, stone 3 is type 3, stone 4 is type 1.&lt;br /&gt;
&lt;br /&gt;
Below we can see all the stones, numbers, and stone type.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pattern2_Colors_Types.jpg]]&lt;br /&gt;
&lt;br /&gt;
I'm not sure how many people do this mentally when working stones, but I usually do - just not as structured as this method. The reason for this structure, is that now we enter this information into our Stone Crusher tool and it will tell us the workable combinations.&lt;br /&gt;
&lt;br /&gt;
The columns numbered 1-14 identify the stone we are entering attributes for. The rows lettered A-D identify the attributes for each stone. When you select the type of ore you're working with, the columns/rows that don't apply to the stone are blanked out.&lt;br /&gt;
&lt;br /&gt;
The reason the stones are the columns instead of the row is that I find it easier to focus on a single attribute and identify that attribute for all stones, and then work on the next attribute for all stones.&lt;br /&gt;
&lt;br /&gt;
Below we can see the stone crusher filled out, and showing the possibilities for this data.&lt;br /&gt;
&lt;br /&gt;
[[Image:StoneCrusher.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Keep in mind that you can use any method of entering the attribute information. If you prefer to type out names like &amp;quot;flat&amp;quot; or to just use a number, that's fine. As long as you're consistent with the information you enter this tool will work.&lt;br /&gt;
&lt;br /&gt;
Also, to speed up entry, you can use the tab key. It's easiest if you have two screens, or have one screen big enough to have stone crusher and the game visible at the same time.&lt;br /&gt;
&lt;br /&gt;
For me, I usually position (and lock) the camera, and then look at the stones while typing (e.g.: 1 &amp;lt;TAB&amp;gt; 2 &amp;lt;TAB&amp;gt; 1 &amp;lt;TAB&amp;gt; 3 &amp;lt;TAB&amp;gt; etc.) because this will fill in each stone in order, and then move on to the next attribute.&lt;br /&gt;
&lt;br /&gt;
This can be used in conjunction with my Quick Mining macro.&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/StoneCrusher&amp;diff=77889</id>
		<title>User:Docsaintly/StoneCrusher</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/StoneCrusher&amp;diff=77889"/>
		<updated>2011-02-20T23:58:51Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Links ==&lt;br /&gt;
&lt;br /&gt;
Stone Crusher: [http://aspspider.ws/docsaintly/]&lt;br /&gt;
&lt;br /&gt;
Mining Guide (Good for seeing attributes required for each stone) [[Guides/Mining]]&lt;br /&gt;
&lt;br /&gt;
== Guide ==&lt;br /&gt;
In order to make using the tool easier, I will give a description of my work flow.&lt;br /&gt;
&lt;br /&gt;
First I analyze the stones and try to find the easiest way to number them. This is often a pattern, like rows,  a spiral, or whatever seems easiest for the set of stones. You will find that this is the HARDEST part - keeping the stone number straight. That's why I suggest making a pattern that is natural for you.&lt;br /&gt;
&lt;br /&gt;
You can see below two methods I usually use to number them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pattern1.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pattern2.jpg]]&lt;br /&gt;
&lt;br /&gt;
In this example we'll be using the spiral numbering pattern.&lt;br /&gt;
&lt;br /&gt;
Next, we need to identify the attributes of each stone. In this example, we're working copper, so we need to identify the stone color and stone shape.&lt;br /&gt;
&lt;br /&gt;
I identify the three possible colors of copper as: Magenta, Green, Cyan which I abbreviate as M,G,C respectively.&lt;br /&gt;
&lt;br /&gt;
I identify the stone shapes as a progression from flattest to tallest as a number from 1-4. You can see the pictures of this below.&lt;br /&gt;
&lt;br /&gt;
Type 1&lt;br /&gt;
&lt;br /&gt;
[[Image:Type1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Type 2&lt;br /&gt;
&lt;br /&gt;
[[Image:Type2.jpg]]&lt;br /&gt;
&lt;br /&gt;
Type 3&lt;br /&gt;
&lt;br /&gt;
[[Image:Type3.jpg]]&lt;br /&gt;
&lt;br /&gt;
Type 4&lt;br /&gt;
&lt;br /&gt;
[[Image:Type4.jpg]]&lt;br /&gt;
&lt;br /&gt;
So, for stone 1, the color is Magenta, stone 2 is Green, and so on. You can see them identified below&lt;br /&gt;
&lt;br /&gt;
[[Image:Pattern2_Colors.jpg]]&lt;br /&gt;
&lt;br /&gt;
Next, we need to identify the stone type of each stone. Stone 1 is type 4, stone 2 is type 2, stone 3 is type 3, stone 4 is type 1.&lt;br /&gt;
&lt;br /&gt;
Below we can see all the stones, numbers, and stone type.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pattern2_Colors_Types.jpg]]&lt;br /&gt;
&lt;br /&gt;
I'm not sure how many people do this mentally when working stones, but I usually do - just not as structured as this method. The reason for this structure, is that now we enter this information into our Stone Crusher tool and it will tell us the workable combinations.&lt;br /&gt;
&lt;br /&gt;
The columns numbered 1-14 identify the stone we are entering attributes for. The rows lettered A-D identify the attributes for each stone. When you select the type of ore you're working with, the columns/rows that don't apply to the stone are blanked out.&lt;br /&gt;
&lt;br /&gt;
The reason the stones are the columns instead of the row is that I find it easier to focus on a single attribute and identify that attribute for all stones, and then work on the next attribute for all stones.&lt;br /&gt;
&lt;br /&gt;
Below we can see the stone crusher filled out, and showing the possibilities for this data.&lt;br /&gt;
&lt;br /&gt;
[[Image:StoneCrusher.jpg]]&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:Pattern1.jpg&amp;diff=77883</id>
		<title>File:Pattern1.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:Pattern1.jpg&amp;diff=77883"/>
		<updated>2011-02-20T23:51:09Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:Pattern2.jpg&amp;diff=77882</id>
		<title>File:Pattern2.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:Pattern2.jpg&amp;diff=77882"/>
		<updated>2011-02-20T23:51:02Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:Pattern2_Colors.jpg&amp;diff=77881</id>
		<title>File:Pattern2 Colors.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:Pattern2_Colors.jpg&amp;diff=77881"/>
		<updated>2011-02-20T23:50:55Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:Pattern2_Colors_Types.jpg&amp;diff=77880</id>
		<title>File:Pattern2 Colors Types.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:Pattern2_Colors_Types.jpg&amp;diff=77880"/>
		<updated>2011-02-20T23:50:48Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:StoneCrusher.jpg&amp;diff=77878</id>
		<title>File:StoneCrusher.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:StoneCrusher.jpg&amp;diff=77878"/>
		<updated>2011-02-20T23:50:38Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:Type1.jpg&amp;diff=77877</id>
		<title>File:Type1.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:Type1.jpg&amp;diff=77877"/>
		<updated>2011-02-20T23:50:31Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:Type2.jpg&amp;diff=77876</id>
		<title>File:Type2.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:Type2.jpg&amp;diff=77876"/>
		<updated>2011-02-20T23:50:25Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:Type3.jpg&amp;diff=77875</id>
		<title>File:Type3.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:Type3.jpg&amp;diff=77875"/>
		<updated>2011-02-20T23:50:18Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:Type4.jpg&amp;diff=77874</id>
		<title>File:Type4.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:Type4.jpg&amp;diff=77874"/>
		<updated>2011-02-20T23:50:11Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:Type4.png&amp;diff=77870</id>
		<title>File:Type4.png</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:Type4.png&amp;diff=77870"/>
		<updated>2011-02-20T23:48:26Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/StoneCrusher&amp;diff=77867</id>
		<title>User:Docsaintly/StoneCrusher</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Docsaintly/StoneCrusher&amp;diff=77867"/>
		<updated>2011-02-20T23:47:16Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: Created page with &amp;quot;In order to make using the tool easier, I will give a description of my work flow.  First I analyize the stones and try to find the easiest way to number them. This is often a pa...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In order to make using the tool easier, I will give a description of my work flow.&lt;br /&gt;
&lt;br /&gt;
First I analyize the stones and try to find the easiest way to number them. This is often a pattern, like rows,  a spiral, or whatever seems easiest for the set of stones. You will find that this is the HARDEST part - keeping the stone number straight. That's why I suggest making a pattern that is natural for you.&lt;br /&gt;
&lt;br /&gt;
You can see below two methods I usually use to number them.&lt;br /&gt;
&lt;br /&gt;
[lines]&lt;br /&gt;
&lt;br /&gt;
[spiral]&lt;br /&gt;
&lt;br /&gt;
In this example we'll be using the spiral numbering pattern.&lt;br /&gt;
&lt;br /&gt;
Next, we need to identify the attributes of each stone. In this example, we're working copper, so we need to identify the stone color and stone shape.&lt;br /&gt;
&lt;br /&gt;
I identify the three possible colors of copper as: Magenta, Green, Cyan which I abbreviate as M,G,C respectively.&lt;br /&gt;
&lt;br /&gt;
I identify the stone shapes as a progression from flattest to tallest as a number from 1-4. You can see the pictures of this below.&lt;br /&gt;
&lt;br /&gt;
[1]&lt;br /&gt;
[2]&lt;br /&gt;
[3]&lt;br /&gt;
[4]&lt;br /&gt;
&lt;br /&gt;
So, for stone 1, the color is Magenta, stone 2 is Green, and so on. You can see them identified below&lt;br /&gt;
&lt;br /&gt;
[NumbersColors]&lt;br /&gt;
&lt;br /&gt;
Next, we need to identify the stone type of each stone. Stone 1 is type 4, stone 2 is type 2, stone 3 is type 3, stone 4 is type 1.&lt;br /&gt;
&lt;br /&gt;
Below we can see all the stones, numbers, and stone type.&lt;br /&gt;
&lt;br /&gt;
I'm not sure how many people do this mentally when working stones, but I usually do - just not as structured as this method. The reason for this structure, is that now we enter this information into our Stone Crusher tool and it will tell us the workable combinations.&lt;br /&gt;
&lt;br /&gt;
The columns numbered 1-14 identify the stone we are entering attributes for. The rows lettered A-D identify the attributes for each stone. When you select the type of ore you're working with, the columns/rows that don't apply to the stone are blanked out.&lt;br /&gt;
&lt;br /&gt;
The reason the stones are the columns instead of the row is that I find it easier to focus on a single attribute and identify that attribute for all stones, and then work on the next attribute for all stones.&lt;br /&gt;
&lt;br /&gt;
Below we can see the stone crusher filled out, and showing the possibilities for this data.&lt;br /&gt;
&lt;br /&gt;
[stone crusher]&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Guilds/ZFree/Crematory_Macro&amp;diff=75743</id>
		<title>Guilds/ZFree/Crematory Macro</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Guilds/ZFree/Crematory_Macro&amp;diff=75743"/>
		<updated>2011-02-14T04:52:41Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the AutoHotKey code for the crematory Macro. Hover the mouse over each of the buttons and press NumPad0 to save the location. Pressing numbers 1-7 on your keypad will now trigger the associated button. Keep in mind that 4-7 and 5-6 are linked. NumpadDot will reload the script&lt;br /&gt;
&lt;br /&gt;
 CoordMode, Mouse, Screen&lt;br /&gt;
 CoordMode, Pixel, Screen&lt;br /&gt;
 NumPad0::&lt;br /&gt;
 WinGet, ATITDWIN, ID, A&lt;br /&gt;
 WinGetPos,ATITD_X,ATITD_Y,,,ahk_id %ATITDWIN%&lt;br /&gt;
 if (P5X and P5Y)&lt;br /&gt;
 {&lt;br /&gt;
 	P1X:=&amp;quot;&amp;quot;&lt;br /&gt;
 	P1Y:=&amp;quot;&amp;quot;&lt;br /&gt;
 	P2X:=&amp;quot;&amp;quot;&lt;br /&gt;
 	P2Y:=&amp;quot;&amp;quot;&lt;br /&gt;
 	P3X:=&amp;quot;&amp;quot;&lt;br /&gt;
 	P3Y:=&amp;quot;&amp;quot;&lt;br /&gt;
 	P4X:=&amp;quot;&amp;quot;&lt;br /&gt;
 	P4Y:=&amp;quot;&amp;quot;&lt;br /&gt;
 	P5X:=&amp;quot;&amp;quot;&lt;br /&gt;
 	P5Y:=&amp;quot;&amp;quot;&lt;br /&gt;
 	MouseGetPos,P1X,P1Y&lt;br /&gt;
 	TrayTip, Crematory Macro Info, Cleared vars`nP1X%p1x% P1Y%p1y%&lt;br /&gt;
 	return&lt;br /&gt;
 }&lt;br /&gt;
 if (P4X and P4Y)&lt;br /&gt;
 {&lt;br /&gt;
 	MouseGetPos,P5X,P5Y&lt;br /&gt;
 	TrayTip, Crematory Macro Info, P5X%p5x% P5Y%p5y%&lt;br /&gt;
 	return&lt;br /&gt;
 }&lt;br /&gt;
 if (P3X and P3Y)&lt;br /&gt;
 {&lt;br /&gt;
 	MouseGetPos,P4X,P4Y&lt;br /&gt;
 	TrayTip, Crematory Macro Info, P4X%p4x% P4Y%p4y%&lt;br /&gt;
 	return&lt;br /&gt;
 }&lt;br /&gt;
 if (P2X and P2Y)&lt;br /&gt;
 {&lt;br /&gt;
 	MouseGetPos,P3X,P3Y&lt;br /&gt;
 	TrayTip, Crematory Macro Info, P3X%p3x% P3Y%p3y%&lt;br /&gt;
 	return&lt;br /&gt;
 }&lt;br /&gt;
 if (P1X and P1Y)&lt;br /&gt;
 {&lt;br /&gt;
 	MouseGetPos,P2X,P2Y&lt;br /&gt;
 	TrayTip, Crematory Macro Info, P2X%p2x% P2Y%p2y%&lt;br /&gt;
 	return&lt;br /&gt;
 }&lt;br /&gt;
 if !(P1X and P1Y)&lt;br /&gt;
 {&lt;br /&gt;
 	MouseGetPos,P1X,P1Y&lt;br /&gt;
 	TrayTip, Fire Macro Info, P1X%p1x% P1Y%p1y%&lt;br /&gt;
 	return&lt;br /&gt;
 }&lt;br /&gt;
 NumPad1::&lt;br /&gt;
 ControlClick , % &amp;quot;x&amp;quot; . P5X-ATITD_X . &amp;quot; y&amp;quot;  P5Y-ATITD_Y, ahk_id %ATITDWIN%, , Left, 1, NA&lt;br /&gt;
 return&lt;br /&gt;
 NumPad2::&lt;br /&gt;
 ControlClick , % &amp;quot;x&amp;quot; . P1X-ATITD_X . &amp;quot; y&amp;quot;  P1Y-ATITD_Y, ahk_id %ATITDWIN%, , Left, 1, NA&lt;br /&gt;
 return&lt;br /&gt;
 NumPad3::&lt;br /&gt;
 ControlClick , % &amp;quot;x&amp;quot; . P3X-ATITD_X . &amp;quot; y&amp;quot;  P3Y-ATITD_Y, ahk_id %ATITDWIN%, , Left, 1, NA&lt;br /&gt;
 return&lt;br /&gt;
 NumPad4::&lt;br /&gt;
 ControlClick , % &amp;quot;x&amp;quot; . P4X-ATITD_X . &amp;quot; y&amp;quot;  P4Y-ATITD_Y, ahk_id %ATITDWIN%, , Left, 1, NA&lt;br /&gt;
 return&lt;br /&gt;
 NumPad5::&lt;br /&gt;
 ControlClick , % &amp;quot;x&amp;quot; . P2X-ATITD_X . &amp;quot; y&amp;quot;  P2Y-ATITD_Y, ahk_id %ATITDWIN%, , Left, 1, NA&lt;br /&gt;
 return&lt;br /&gt;
 NumPad6::&lt;br /&gt;
 ControlClick , % &amp;quot;x&amp;quot; . P2X-ATITD_X . &amp;quot; y&amp;quot;  P2Y-ATITD_Y, ahk_id %ATITDWIN%, , Left, 1, NA&lt;br /&gt;
 return&lt;br /&gt;
 NumPad7::&lt;br /&gt;
 ControlClick , % &amp;quot;x&amp;quot; . P4X-ATITD_X . &amp;quot; y&amp;quot;  P4Y-ATITD_Y, ahk_id %ATITDWIN%, , Left, 1, NA&lt;br /&gt;
 return&lt;br /&gt;
 NumPadDot:: Reload&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Guilds/ZFree&amp;diff=75742</id>
		<title>Guilds/ZFree</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Guilds/ZFree&amp;diff=75742"/>
		<updated>2011-02-14T04:50:40Z</updated>

		<summary type="html">&lt;p&gt;Docsaintly: /* Crematory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit|2}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==ZFree==&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Our Guild Hall is located in [[Region/Amunet/Taygete|Taygete]] at 764, 5742.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;lt;div style='overflow: hidden; width: 512px; white-space: nowrap'&amp;gt;&amp;lt;div style='width: 0px'&amp;gt;[[Image:Delimiter_Small.png|bottom]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;googlemap type=game lat=764 lon=5742 zoom=5 width=512 height=512 scrollwheel=nothing showposition=yes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Points of interest --&amp;gt;&lt;br /&gt;
(GH) 770, 5752, GuildHall @ 764, 5742&lt;br /&gt;
(GrL) 768, 5846, Limestone @ 768, 5846&lt;br /&gt;
(GrL) 1145, 5544, Limestone @ 1145, 5544&lt;br /&gt;
(PP) 705, 5505, Expedition Site @ 705, 5505&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Marble Locations --&amp;gt;&lt;br /&gt;
(BrQ) 935, 5619, Mud @ 935, 5619&lt;br /&gt;
(GyQ) 875, 5626, OSM @ 875, 5626&lt;br /&gt;
(GyQ) 870, 5795, OSM @ 870, 5795&lt;br /&gt;
(YeQ) 990, 5532, Yellow Alabaster @ 990, 5532&lt;br /&gt;
(YeQ) 977, 5577, Yellow Alabaster @ 977, 5577&lt;br /&gt;
(WhQ) 1020, 5542, White Abalaster @ 1020, 5542&lt;br /&gt;
(WhQ) 1023, 5470, White Abalaster @ 1023, 5470&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(GrQ) 528, 5743, Serpentine Marble @ 528, 5743&lt;br /&gt;
(GrQ) 1025, 5516, Serpentine Marble @ 1025, 5516&lt;br /&gt;
(BlQ) 1026, 5568, Tangerine Marble @ 1026, 5568&lt;br /&gt;
(BlQ) 866, 5740, Tangerine Marble @ 866, 5740 &lt;br /&gt;
(BlQ) 886, 5633, Tangerine Marble @ 886, 5633&lt;br /&gt;
&lt;br /&gt;
(GyQ) 1010, 5610, OSM @ 1010, 5610&lt;br /&gt;
(GyQ) 1016, 5585, OSM @ 1016, 5585&lt;br /&gt;
(GyQ) 1010, 5544, OSM @ 1010, 5544&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- quarries for salvage tutition --&amp;gt;&lt;br /&gt;
(RdQ) 882, 5542, Night Granit @ 882, 5542&lt;br /&gt;
(RdQ) 1002, 5610, Canary Granit @ 1002, 5610&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Public Mines --&amp;gt;&lt;br /&gt;
(BlI) 1182, 6083, Public Iron Mine @ 1182, 6083&lt;br /&gt;
(BlC) 777, 5692, Public Copper Mine @ 777, 5692&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Veggies hot spots --&amp;gt;&lt;br /&gt;
(BrC) 986, 7099 6 Cabbage W/H @ 986, 7099&lt;br /&gt;
(BrC) 1548, 7454 10 Cabbages and Leeks per harvest W/H @ 1548, 7454&lt;br /&gt;
(BrC) 4953, -2070 23 Cabbages per harvest @ 4953, -2070 (W/H across road)&lt;br /&gt;
&lt;br /&gt;
(Grpollution) 521, 5543, Explosives lab (521, 5543) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&amp;lt;div style='overflow: hidden; width: 512px; white-space: nowrap'&amp;gt;&amp;lt;div style='width: 0px'&amp;gt;[[Image:Delimiter_Small.png|top]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;div style='overflow: hidden; width: 25px; white-space: nowrap'&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Regional Overview'''&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:ZFree-GH_Regional_Overview.jpg|link=Atlas|ZFree GuildHall - Click for Atlas]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''ZFree Overview'''&lt;br /&gt;
&lt;br /&gt;
[[Image:ZFree_overview.jpg]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Points of Interest ==&lt;br /&gt;
&lt;br /&gt;
=== Points of interest ===&lt;br /&gt;
*GuildHall @ 764, 5742&lt;br /&gt;
*Limestone @ 768, 5846&lt;br /&gt;
*Limestone @ 1145, 5544&lt;br /&gt;
*Expedition Site @ 705, 5505&lt;br /&gt;
*Tar @ 1503, 4329&lt;br /&gt;
*Bauxite @ 4122, 5389 - Sinai &lt;br /&gt;
*Gypsum @ -2635, 752  - Celeano&lt;br /&gt;
&lt;br /&gt;
=== Marble Locations ===&lt;br /&gt;
* Canary Granit @ 1002, 5610&lt;br /&gt;
* Mud Granit @ 935, 5619&lt;br /&gt;
* Night Granit @ 882, 5542&lt;br /&gt;
* OSM @ 875, 5626 '''2 gearboxes installed'''&lt;br /&gt;
* OSM @ 1010, 5610&lt;br /&gt;
* OSM @ 1016, 5585&lt;br /&gt;
* OSM @ 1010, 5544&lt;br /&gt;
* OSM @ 870, 5795 gearboxes: D37-D41 and A477-A544 G362-G405&lt;br /&gt;
* Serpentine Marble @ 1025, 5516&lt;br /&gt;
* Serpentine Marble @ 528, 5743&lt;br /&gt;
* Tangerine Marble @ 886, 5633&lt;br /&gt;
* Tangerine Marble @ 1026, 5568&lt;br /&gt;
* Tangerine Marble @ 866, 5740 '''2 gearboxes installed'''&lt;br /&gt;
* White Abalaster @ 1020, 5542&lt;br /&gt;
* White Abalaster @ 1023, 5470&lt;br /&gt;
* Yellow Alabaster @ 990, 5532&lt;br /&gt;
* Yellow Alabaster @ 977, 5577&lt;br /&gt;
&lt;br /&gt;
=== Mines ===&lt;br /&gt;
*Guild Tin Mine @ 975, 3575&lt;br /&gt;
*Public Iron Mine @ 1182, 6083&lt;br /&gt;
*Public Copper Mine @ 777, 5692&lt;br /&gt;
&lt;br /&gt;
=== Herbs mostly needed for cooking (Ruby)===&lt;br /&gt;
* Blue Tarafern&lt;br /&gt;
* Digweed&lt;br /&gt;
* Asafoetida&lt;br /&gt;
* Bull's Blood&lt;br /&gt;
* Asane&lt;br /&gt;
* Brassy Caltrops&lt;br /&gt;
* Dewplant&lt;br /&gt;
* Bilimbi&lt;br /&gt;
* Butterroot&lt;br /&gt;
* Sandalwood&lt;br /&gt;
* Fire lily&lt;br /&gt;
* Crimson Nightshade&lt;br /&gt;
&lt;br /&gt;
=== Fish mostly needed for cooking (Ruby)===&lt;br /&gt;
* Amur Pike&lt;br /&gt;
* Bay Lobster&lt;br /&gt;
* Bottlenose Squid&lt;br /&gt;
* Horned Pigfish&lt;br /&gt;
* Kingfish&lt;br /&gt;
* Limachub&lt;br /&gt;
* Medusafish&lt;br /&gt;
* Moonfish&lt;br /&gt;
* Pancake Loach&lt;br /&gt;
* Perch&lt;br /&gt;
* Rainbow Cod&lt;br /&gt;
* Riticulated Toothfish&lt;br /&gt;
* Sea Urchin&lt;br /&gt;
* Serpentfish&lt;br /&gt;
* Tilefish&lt;br /&gt;
* White Oniontial&lt;br /&gt;
&lt;br /&gt;
=== Resins mostly needed for chemistry (Hara) ===&lt;br /&gt;
* Arconis&lt;br /&gt;
* Ash Palm&lt;br /&gt;
* Red Maple&lt;br /&gt;
* Locust Palm&lt;br /&gt;
* Bloodbark&lt;br /&gt;
* Elephantia&lt;br /&gt;
* Razor Palm&lt;br /&gt;
&lt;br /&gt;
=== Veggies hot spots ===&lt;br /&gt;
*6 Cabbage W/H @ 986, 7099&lt;br /&gt;
*10 Cabbages and Leeks per harvest W/H @ 1548, 7454&lt;br /&gt;
*23 cabbages per harvest 4953, -2070 W/H across the road to the east on the hill.&lt;br /&gt;
&lt;br /&gt;
Pepper watering schedule (for the ladies): 7-7-2-2-2-1-7  yields 15.  Confirmed on all 3 avatars&lt;br /&gt;
I'm curious if any other females can repeat.&lt;br /&gt;
&lt;br /&gt;
=== Oven ===&lt;br /&gt;
[[Guilds/ZFree/Ovens | Ovens]]&lt;br /&gt;
&lt;br /&gt;
=== Thistles ===&lt;br /&gt;
* Thistle Gardens @ 776, 5714 (Currently 8)&lt;br /&gt;
* Current Thistle Req's and Recipes [[Guilds/ZFree/Thistles | Here]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Wood Treatment Recipes ===&lt;br /&gt;
* Raeli Gliderport&lt;br /&gt;
** Pliable White - 10s water, 30s beeswax, 70s saltpeter, 10s potash&lt;br /&gt;
&lt;br /&gt;
* Raeli Mosaic&lt;br /&gt;
** Glossy White - 130s Water, 40s Saltpeter, 40S Oil, 20s Potash&lt;br /&gt;
** Glossy Blonde - 130s Water, 40s Saltpeter, 40S Oil&lt;br /&gt;
&lt;br /&gt;
* Thistle Garden&lt;br /&gt;
** Rotproof Non-Toxic - 40s Water, 40s Sulfur, 30s Oil, 10s Water, 30s Beeswax&lt;br /&gt;
&lt;br /&gt;
* Flying Airship&lt;br /&gt;
** Pliable Fireproof Blonde - 10s Water, 10s Petroleum, 10s Lead, 10s Potash, 10s Petroleum, 10s Lime, 10s Oil, 10s Ash, 60s Saltpeter (total 140sec)&lt;br /&gt;
&lt;br /&gt;
*Phoenix&lt;br /&gt;
** Being Born - soft, fireproof, rotproof: 210s beeswax, 70s potash, 10-20s lime &lt;br /&gt;
** Growing Old - soft, fireproof, white:  20s H2O, 40s Potash, 10s Saltpeter, 20s lime&lt;br /&gt;
&lt;br /&gt;
=== Metal Treatment Recipes ===&lt;br /&gt;
* Titanium Hard Stainless (x4 reactory upgrade):&lt;br /&gt;
** 60Coal, 20Cactus Sap, 10Gravel, 20Potash&lt;br /&gt;
* Titanium Hard, Corrosion Resistant Non-Toxic (Steam Shovel)&lt;br /&gt;
** 100s Cactus Sap, 10s Gravel (maybe faster ones, but this is cheap)&lt;br /&gt;
* Copper Stainless (Steam Shovel)&lt;br /&gt;
** 10s sulfur, 10s Lime, 10s Coal, 10s Cactus Sap, 10s Gravel, 20s Potash&lt;br /&gt;
* Sunsteel Hard Stainless Insulative (x7 reactory upgrade):&lt;br /&gt;
** 60Coal, 50Cactus Sap, 10Gravel, 18Potash&lt;br /&gt;
* Sunsteel Stainless Insulative (Reinforced Kiln)&lt;br /&gt;
** 40s Cactus Sap, 10s Gravel, 20s Potash&lt;br /&gt;
* Thoth's Metal Ductile Hard Stainless Insulative (Sawmill Upgrade)&lt;br /&gt;
** 50 Lime, 10 Coal, 30 Gravel, 10 Sap, 10 Gravel, 20 Potash&lt;br /&gt;
* Moon Steel Plastic Ductile Non-Toxic (Automatic Loom Upgrade)&lt;br /&gt;
** 20 Cabbage, 10 Cactus Sap, 10 Saltpeter, 20 Gravel, 10 Cabbage, 20 Lime, 10 Potash, 30 Sulfur, 20 Salt, 10 Lime (160s)&lt;br /&gt;
* Iron: Hard, Corrosion Resistant, Insulative, Nontoxic (Limestone Auger)&lt;br /&gt;
** 120s Cactus Sap, 10s Gravel&lt;br /&gt;
&lt;br /&gt;
=== Crematory ===&lt;br /&gt;
[[Guilds/ZFree/Crematory_Macro]] &amp;lt;- This will make it easier to control.&lt;br /&gt;
* button 1 =&amp;gt; bar 2&lt;br /&gt;
* button 2 =&amp;gt; bar 5 and 6&lt;br /&gt;
* button 3 =&amp;gt; bar 3&lt;br /&gt;
* button 4 =&amp;gt; bar 4 and 7&lt;br /&gt;
* button 5 =&amp;gt; bar 1&lt;br /&gt;
&lt;br /&gt;
=== Citrus Trees ===&lt;br /&gt;
[[Guilds/ZFree/Citrus Trees | Citrus Trees]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tests Related ==&lt;br /&gt;
&lt;br /&gt;
=== Herbs requirements for tattoo ===&lt;br /&gt;
[[Guilds/ZFree/Tattoo | Herb page]]&lt;br /&gt;
&lt;br /&gt;
=== Shrooms needed for Darkest Night ===&lt;br /&gt;
[[Guilds/ZFree/Shrooms | Shrooms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Pilgrim groups ===&lt;br /&gt;
[[Guilds/ZFree/1st_Pilgrim | 1st group]]&lt;br /&gt;
&lt;br /&gt;
[[Guilds/ZFree/2nd_Pilgrim | 2nd group]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Seven Phoenix ===&lt;br /&gt;
[[Guilds/ZFree/Seven Phoenix | Materials]]&lt;br /&gt;
&lt;br /&gt;
=== Life ===&lt;br /&gt;
&lt;br /&gt;
[[Guilds/ZFree/Towers | member's towers]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Guild Members ==&lt;br /&gt;
&lt;br /&gt;
=== Elders ===&lt;br /&gt;
*[[User:bcoastaldawn|bcoastaldawn]]&lt;br /&gt;
*[[User:Beans|Beans]]&lt;br /&gt;
*[[User:emeraldlily|emeraldlily]]&lt;br /&gt;
*[[User:haraelendil|haraelendil]]&lt;br /&gt;
*[[User:Misty|Misty]]&lt;br /&gt;
*[[User:Ofabit|Ofabit]]&lt;br /&gt;
*[[User:ruby|ruby]]&lt;br /&gt;
*[[User:Stevehotep|Stevehotep]]&lt;br /&gt;
*[[User:Wampak|Wampak]]&lt;br /&gt;
*[[User:Memes|Memes]]&lt;br /&gt;
*[[User:tamb|tamb]]&lt;br /&gt;
&lt;br /&gt;
=== Patriarchs ===&lt;br /&gt;
*[[User:Isaiah|Isaiah]]&lt;br /&gt;
*[[User:Nurkii|Nurkii]]&lt;br /&gt;
*[[User:Tribisha|Tribisha]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kinsman ===&lt;br /&gt;
&lt;br /&gt;
*[[User:Philadelphia|Philadelphia]]&lt;br /&gt;
*[[User:Kaiya|Kaiya]]&lt;br /&gt;
*[[User:Arpallan|Arpallan]]&lt;br /&gt;
*[[User:crystal|crystal]]&lt;br /&gt;
*[[User:Hanid|Hanid]]&lt;br /&gt;
*[[User:Spooner|Spooner]]&lt;br /&gt;
*[[User:Sheeba|Sheeba]]&lt;br /&gt;
*[[User:fahli|fahli]]&lt;br /&gt;
*[[User:kieta|keita]]&lt;br /&gt;
*[[User:sahil|sahil]]&lt;br /&gt;
*[[User:Zadara|Zadara]]&lt;br /&gt;
*[[User:Windsong|Windsong]]&lt;br /&gt;
*[[User:murtha|murtha]]&lt;br /&gt;
*[[User:Queenie|Queenie]]&lt;br /&gt;
*[[User:inshepsut|inshepsut]]&lt;br /&gt;
*[[User:Chalex|Chalex]]&lt;br /&gt;
&lt;br /&gt;
=== Members ===&lt;br /&gt;
&lt;br /&gt;
*[[User:Varsus|Varsus]]&lt;br /&gt;
*[[User:Ziphotep|Ziphotep]]&lt;br /&gt;
*[[User:Vision|Vision]]&lt;br /&gt;
*[[User:Tashienna|Tashienna]]&lt;br /&gt;
&lt;br /&gt;
=== Associate ===&lt;br /&gt;
&lt;br /&gt;
*[[User:Mebala|Mebala]]&lt;br /&gt;
*[[User:Denalu|Denalu]]&lt;br /&gt;
*[[User:Elvodel|Elvodel]]&lt;br /&gt;
*[[User:Harum|Harum]]&lt;br /&gt;
*[[User:ChynaRose|ChynaRose]]&lt;br /&gt;
*[[User:blondie|blondie]]&lt;br /&gt;
&lt;br /&gt;
=== Initiates ===&lt;br /&gt;
&lt;br /&gt;
*[[User:Aziza|Aziza]]&lt;br /&gt;
*[[User:Jayn|Jayn]]&lt;br /&gt;
*[[User:Kemet|Kemet]]&lt;br /&gt;
*[[User:Meriamon|Meriamon]]&lt;br /&gt;
*[[User:Matk|Matk]]&lt;br /&gt;
*[[User:Renpet|Renpet]]&lt;br /&gt;
*[[User:Hatshepsut|Hatshepsut]]&lt;br /&gt;
*[[User:Almelkehdes|Almelkehdes]]&lt;br /&gt;
*[[User:Casino|Casino]]&lt;br /&gt;
*[[User:Neone|Neone]]&lt;br /&gt;
*[[User:Min|Min]]&lt;br /&gt;
*[[User:Yohshi|Yohshi]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please Leave This Section Alone --&amp;gt; &lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
{{DEFAULTSORT:ZFree}}&lt;/div&gt;</summary>
		<author><name>Docsaintly</name></author>
	</entry>
</feed>