<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://www.atitd.org/wiki/t5w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Oni</id>
	<title>ATITD5 - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://www.atitd.org/wiki/t5w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Oni"/>
	<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/tale5/Special:Contributions/Oni"/>
	<updated>2026-05-21T00:19:52Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Guilds/WET&amp;diff=41630</id>
		<title>Guilds/WET</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Guilds/WET&amp;diff=41630"/>
		<updated>2010-11-08T22:24:15Z</updated>

		<summary type="html">&lt;p&gt;Oni: /* Pump Material */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guilds]] {{DEFAULTSORT:WET}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;Waterworks Engineering Technicians&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
GH at Sterope 2021  -1980&lt;br /&gt;
wh next to GH&lt;br /&gt;
&lt;br /&gt;
==Pump Material==&lt;br /&gt;
We still need to figure out where to build it - planning the route and queue &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
    {{ResTechnology|Aqueduct Pump|state=collapsed|&lt;br /&gt;
    {{ResResource|Steel Wire|600|600}}&lt;br /&gt;
    {{ResResource|Copper Wire|0|600}}&lt;br /&gt;
    {{ResResource|Moon Steel sheeting|0|120}}&lt;br /&gt;
    {{ResResource|Cistern|0|1}}&lt;br /&gt;
    {{ResResource|White Raeli Tiles|0|50000}}&lt;br /&gt;
    {{ResResource|Greenish Raeli Tiles|0|30000}}&lt;br /&gt;
    {{ResResource|Yellowish Raeli Tiles|0|30000}}&lt;br /&gt;
    {{ResResource|Pinkish Raeli Tiles|0|30000}}&lt;br /&gt;
    {{ResResource|Black Raeli Tiles|0|50000}}&lt;br /&gt;
    {{ResResource|Any color of Raeli Tiles|0|100000}}&lt;br /&gt;
    {{ResResource|Rotproof Rigid Nontoxic Boards|12000|50000}}&lt;br /&gt;
    {{ResResource|Concrete|0|10000}}&lt;br /&gt;
    {{ResResource|Oyster Shell Marble|75|100}}&lt;br /&gt;
    {{ResResource|Night Granite|0|100}}&lt;br /&gt;
    {{ResResource|Grey Star Marble|0|100}}&lt;br /&gt;
    {{ResResource|Canvas|0|1}}&lt;br /&gt;
    {{ResResource|Rope|0|4}}&lt;br /&gt;
    {{ResResource|Straw|0|50}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==Aqueduct Towers==&lt;br /&gt;
&lt;br /&gt;
    {{ResTechnology|Aqueduct Tower (First)|state=collapsed|&lt;br /&gt;
    {{ResResource|Cistern|0|1}}&lt;br /&gt;
    {{ResResource|Copper Pipe|0|5}}&lt;br /&gt;
    {{ResResource|Tar|0|20}}&lt;br /&gt;
    {{ResResource|Black Raeli Tiles|0|200}}&lt;br /&gt;
    {{ResResource|White Raeli Tiles|0|100}}&lt;br /&gt;
    {{ResResource|Yellowish Raeli Tiles|0|50}}&lt;br /&gt;
    {{ResResource|Reddish Raeli Tiles|0|50}}&lt;br /&gt;
    {{ResResource|Greenish Raeli Tiles|0|50}}&lt;br /&gt;
    {{ResResource|Blueish Raeli Tiles|0|50}}&lt;br /&gt;
    {{ResResource|Concrete|0|100}}&lt;br /&gt;
    {{ResResource|Canvas|0|1}}&lt;br /&gt;
    {{ResResource|Rope|0|4}}&lt;br /&gt;
    {{ResResource|Straw|0|50}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
== Planning Map ==&lt;br /&gt;
&amp;lt;googlemap lat=&amp;quot;2565&amp;quot; lon=&amp;quot;-800&amp;quot; zoom=&amp;quot;3&amp;quot; height=&amp;quot;640&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
{{:Maps/Chariot stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Expedition Sites/Sterope|contentonly=yes}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Other types of locations --&amp;gt;&lt;br /&gt;
(GH) 2021,  -1980, WET Guild Hall&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- proposed pump locations --&amp;gt;&lt;br /&gt;
(RdP) 1438, -1290, Proposed Pump 'Schools' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
| http://www.atitd.org/wiki/tale5/images/markers/markerRd.png Proposed&lt;br /&gt;
| http://www.atitd.org/wiki/tale5/images/markers/markerYe.png To be built&lt;br /&gt;
| http://www.atitd.org/wiki/tale5/images/markers/markerBl.png Building but not finished&lt;br /&gt;
| http://www.atitd.org/wiki/tale5/images/markers/markerGr.png Finished&lt;br /&gt;
|-&lt;br /&gt;
| http://www.atitd.org/wiki/tale5/images/markers/markerWhP.png Pump&lt;br /&gt;
| http://www.atitd.org/wiki/tale5/images/markers/markerWhT.png Tower&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Proposed tower routes ==&lt;br /&gt;
&amp;lt;googlemap lat=&amp;quot;1700&amp;quot; lon=&amp;quot;-1600&amp;quot; zoom=&amp;quot;5&amp;quot; height=&amp;quot;1050&amp;quot; width=&amp;quot;750&amp;quot;&amp;gt;&lt;br /&gt;
{{:Maps/Chariot stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Expedition Sites/Sterope|contentonly=yes}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Other types of locations --&amp;gt;&lt;br /&gt;
(GH) 2021,  -1980, WET Guild Hall&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- proposed pump locations --&amp;gt;&lt;br /&gt;
(RdP) 1438, -1290, Proposed Pump 'Schools'&lt;br /&gt;
(PinRd1)  1440, -1281 route 1&lt;br /&gt;
(PinRd1)  1429, -1264 route 1&lt;br /&gt;
(PinRd1)  1419, -1246 route 1&lt;br /&gt;
(PinRd1)  1409, -1229 route 1&lt;br /&gt;
(PinRd1)  1399, -1211 route 1&lt;br /&gt;
(PinRd1)  1379, -1211 route 1&lt;br /&gt;
(PinRd1)  1359, -1211 route 1&lt;br /&gt;
(PinRd1)  1339, -1211 route 1&lt;br /&gt;
(PinRd1)  1330, -1194 route 1&lt;br /&gt;
(PinRd1)  1320, -1177 route 1&lt;br /&gt;
(PinRd1)  1310, -1159 route 1&lt;br /&gt;
(PinRd1)  1299, -1142 route 1&lt;br /&gt;
(PinRd1)  1289, -1125 route 1&lt;br /&gt;
(PinRd1)  1280, -1108 route 1&lt;br /&gt;
(PinRd1)  1270, -1090 route 1&lt;br /&gt;
(PinRd1)  1280, -1072 route 1&lt;br /&gt;
(PinRd1)  1290, -1056 route 1&lt;br /&gt;
(PinRd1)  1300, -1038 route 1&lt;br /&gt;
(PinRd1)  1310, -1021 route 1&lt;br /&gt;
(PinRd1)  1319, -1003 route 1&lt;br /&gt;
(PinRd1)  1330, -987 route 1&lt;br /&gt;
(PinRd1)  1339, -969 route 1&lt;br /&gt;
(PinRd1)  1350, -952 route 1&lt;br /&gt;
(PinRd3)  1460, -1281 route 3&lt;br /&gt;
(PinRd3)  1469, -1298 route 3&lt;br /&gt;
(PinRd3)  1460, -1315 route 3&lt;br /&gt;
(PinRd3)  1449, -1333 route 3&lt;br /&gt;
(PinRd3)  1440, -1350 route 3&lt;br /&gt;
(PinRd3)  1429, -1367 route 3&lt;br /&gt;
(PinRd2)  1370, -1229 route 2&lt;br /&gt;
(PinRd2)  1359, -1246 route 2&lt;br /&gt;
(PinRd2)  1349, -1263 route 2&lt;br /&gt;
(PinRd2)  1360, -1281 route 2&lt;br /&gt;
(PinRd2)  1369, -1298 route 2&lt;br /&gt;
(PinRd2)  1379, -1315 route 2&lt;br /&gt;
(PinRd2)  1390, -1333 route 2&lt;br /&gt;
(PinRd2)  1400, -1350 route 2&lt;br /&gt;
(PinRd2)  1410, -1367 route 2&lt;br /&gt;
(PinRd4)  1420, -1384 route 4&lt;br /&gt;
(PinRd4)  1429, -1402 route 4&lt;br /&gt;
(PinRd4)  1439, -1419 route 4&lt;br /&gt;
(PinRd4)  1450, -1436 route 4&lt;br /&gt;
(PinRd4)  1460, -1453 route 4&lt;br /&gt;
(PinRd4)  1470, -1471 route 4&lt;br /&gt;
(PinRd4)  1480, -1488 route 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
| http://www.atitd.org/wiki/tale5/images/markers/markerRd.png Proposed&lt;br /&gt;
| http://www.atitd.org/wiki/tale5/images/markers/markerYe.png To be built&lt;br /&gt;
| http://www.atitd.org/wiki/tale5/images/markers/markerBl.png Building but not finished&lt;br /&gt;
| http://www.atitd.org/wiki/tale5/images/markers/markerGr.png Finished&lt;br /&gt;
|-&lt;br /&gt;
| http://www.atitd.org/wiki/tale5/images/markers/markerWhP.png Pump&lt;br /&gt;
| http://www.atitd.org/wiki/tale5/images/markers/markerWhT.png Tower&lt;br /&gt;
|}&lt;br /&gt;
Towers marked as &amp;quot;2&amp;quot; and &amp;quot;3&amp;quot; are two alternatives for the start of the line to the chariot. Only one of the two will be built.&lt;br /&gt;
[[Category:Guilds]]&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/salts&amp;diff=40459</id>
		<title>User:Oni/salts</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/salts&amp;diff=40459"/>
		<updated>2010-11-05T02:14:29Z</updated>

		<summary type="html">&lt;p&gt;Oni: Created page with &amp;quot;&amp;lt;b&amp;gt;salts&amp;lt;/b&amp;gt;  {| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; |1 |Aluminum |1 |- |2 |Antimony |1 |- |3 |Copper |1 |- |4 |Gold |1 |- |5 |Iron |1 |- |6 |Lead |1 |- |7 |Lithium |0 |- ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;salts&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
|Aluminum&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Antimony&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Copper&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Gold&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Iron&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Lead&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Lithium&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Magnesium&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|Platinum&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|Silver&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|Stronium&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|Tin&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|Titanium&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|Tungsten&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|Zinc&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/boards&amp;diff=35214</id>
		<title>User:Oni/boards</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/boards&amp;diff=35214"/>
		<updated>2010-10-23T01:06:56Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Treated Boards&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|Rotproof Termite-Resistant&lt;br /&gt;
|200 Petrol&lt;br /&gt;
|30 Beeswax&lt;br /&gt;
|20 Lead&lt;br /&gt;
|30 Beeswax&lt;br /&gt;
|-&lt;br /&gt;
|Rotproof NonToxic&lt;br /&gt;
|40 Lime&lt;br /&gt;
|30 Water&lt;br /&gt;
|70 Beeswax&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni&amp;diff=35208</id>
		<title>User:Oni</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni&amp;diff=35208"/>
		<updated>2010-10-23T00:39:45Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
Hi!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Some macros that I use:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[/Macros|Macro Page]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[/Trees|Trees Page]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[/Solver|Solver]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[/PaintColors|My Paint Colors]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[/boards | Treated Boards Recipies]]&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/boards&amp;diff=35207</id>
		<title>User:Oni/boards</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/boards&amp;diff=35207"/>
		<updated>2010-10-23T00:38:49Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Treated Boards&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|Rotproof Termite-Resistant&lt;br /&gt;
|200 Petrol&lt;br /&gt;
|30 Beeswax&lt;br /&gt;
|20 Lead&lt;br /&gt;
|30 Beeswax&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/boards&amp;diff=35206</id>
		<title>User:Oni/boards</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/boards&amp;diff=35206"/>
		<updated>2010-10-23T00:38:32Z</updated>

		<summary type="html">&lt;p&gt;Oni: Created page with &amp;quot;&amp;lt;b&amp;gt;Treated Boards&amp;lt;/b&amp;gt;  {| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; |http://www.divineu.com/markers/markerGHGr.png |Rotproof Termite-Resistant |200 Petrol |30 Beeswax |20 Lead |...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Treated Boards&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerGHGr.png&lt;br /&gt;
|Rotproof Termite-Resistant&lt;br /&gt;
|200 Petrol&lt;br /&gt;
|30 Beeswax&lt;br /&gt;
|20 Lead&lt;br /&gt;
|30 Beeswax&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros&amp;diff=32673</id>
		<title>User:Oni/Macros</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros&amp;diff=32673"/>
		<updated>2010-10-17T00:40:33Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Please send me a chat if you run into any bugs. ty.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==== Macros I use ====&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==== How I have my computer/screen setup ====&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Most of my macros run on 1680x1050 screen resolution. There's a couple for 1024x768.&amp;lt;br&amp;gt;&lt;br /&gt;
*I run ATITD in windowed mode using Windows XP.&amp;lt;br&amp;gt;&lt;br /&gt;
*See below screen shots on how my screen/computer is setup:&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;b&amp;gt;Bottom Left&amp;lt;/b&amp;gt;:[[Image:ScreenLayout2.PNG]]*&amp;lt;b&amp;gt;Top Left&amp;lt;/b&amp;gt;:[[Image:ScreenLayout.PNG]]::&amp;lt;b&amp;gt;Screen Resolution&amp;lt;/b&amp;gt;: [[Image:ScreenReso.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''ONI's Macro Guide''' Macroing for Dummies (like me).&lt;br /&gt;
*Learn to make a simple macro using ACTool.&lt;br /&gt;
*[[http://www.atitd.org/wiki/tale4/User:Oni/macros Macro Making Guide]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{5ok}}''' Simple Grass auto move gatherer ''' &amp;lt;br&amp;gt;&lt;br /&gt;
* General purpose grass collecting macro. 1280x1024 resolution. 2nd F8 zoomed all the way in.&amp;lt;br&amp;gt;&lt;br /&gt;
* Version 1.0&lt;br /&gt;
* [[User:Oni/GrassAuto | Grass Gather]] &amp;lt;b&amp;gt;Copy Paste Version&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{5ok}}''' Simple CLAY auto move gatherer ''' &amp;lt;br&amp;gt;&lt;br /&gt;
* CLAY collecting macro. 1280x1024 resolution. 2nd F8 zoomed all the way in.&amp;lt;br&amp;gt;&lt;br /&gt;
* Version 1.0&lt;br /&gt;
* [[User:Oni/ClayAuto | Clay Gather]] &amp;lt;b&amp;gt;Copy Paste Version&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{5ok}}''' Carpentry Blade Macro &amp;lt;b&amp;gt;1680x1050&amp;lt;/b&amp;gt;''' ----- FIXED 8/23/10 - New Anvil, Iron Only.&amp;lt;br&amp;gt;&lt;br /&gt;
* Works only in screen resolution of 1680x1050&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/CarpBladeWide | Carpentry Blade 1680x1050]]&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;lt;br&amp;gt;&lt;br /&gt;
* ''' Below is a fixed version for the new Metallurgy 5 menu items '''&amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/CarpBladeWideM5 | Carpentry Blade 1680x1050 - adjusted for Metallurgy 5]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{5ok}}''' Simple Limestone Macro&amp;lt;b&amp;gt;1024x768&amp;lt;/b&amp;gt;''' ----- .&amp;lt;br&amp;gt;&lt;br /&gt;
* Works only in screen resolution of 1024x768&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/Limstone1024 | Limestone 1024x768]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{5ok}}''' Charcoal Hearth Macro&amp;lt;b&amp;gt;1680x1050&amp;lt;/b&amp;gt;''' ----- .&amp;lt;br&amp;gt;&lt;br /&gt;
* Works only in screen resolution of 1680x1050&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/CC1680 | Charcoal Hearth: 1680x1050]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{5ok}}''' Charcoal Hearth Macro 1024x768''' ----- .&amp;lt;br&amp;gt;&lt;br /&gt;
* Works only in screen resolution of 1024x768&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/CC1024 | Charcoal Hearth: 1024x768]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{5ok}}''' Veggie Macros - 1680x1050''' ----- .&amp;lt;br&amp;gt;&lt;br /&gt;
*Due to the iffyness (is that a word?) of these macros, I do not support them (sorry). &amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/Onion | Onion Macro]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/Carrot | Carrot Macro]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/Leek | Leek Macro]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/Cabbage | Cabbage Macro]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/Garlic | Garlic Macro]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Cabbage&amp;diff=32671</id>
		<title>User:Oni/Macros/Cabbage</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Cabbage&amp;diff=32671"/>
		<updated>2010-10-17T00:33:54Z</updated>

		<summary type="html">&lt;p&gt;Oni: /* Cabbage - 1680x1050 screen resolution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Cabbage - 1680x1050 screen resolution ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn Off: Right-Click Pins/Unpins a Menu.&lt;br /&gt;
*Turn Off: Right-Click Opens a Menu as Pinned.&lt;br /&gt;
*Turn Off: Plant all crops where you stand.&lt;br /&gt;
*Turn Off: Automatically make all planted crops guild owned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Have 4 Cabbage Seeds and 50 Water in Jugs.&lt;br /&gt;
*Open the macro file and set the number of times to repeat (do this before starting the macro)&lt;br /&gt;
*See images below on screen setup/mouse starting position.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Pin the &amp;quot;Plant Cabbage&amp;quot; box in the Top Left.&lt;br /&gt;
*Shown is also where the macro will click to fill jugs (Water Icon).&lt;br /&gt;
[[Image:cabbage1.PNG]]&lt;br /&gt;
*Click the &amp;quot;Cabbage Seeds&amp;quot; (plant cabbage). You will see the following:&lt;br /&gt;
[[Image:VeggiePos.PNG]]&lt;br /&gt;
*Click the North West single move button ONCE (circled in red).&lt;br /&gt;
[[Image:VeggiePos2.PNG]]&lt;br /&gt;
*Place your mouse of the start Position as shown: (Tip of mouse pointer should be on the Red dot)&lt;br /&gt;
[[Image:cabbage2.PNG]]&lt;br /&gt;
*Tab over to ACTool and hit F2 (do not move the mouse)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// Cabbage X4 - 8/28/10&lt;br /&gt;
// Screen Resolution 1680x1050 only.&lt;br /&gt;
//&lt;br /&gt;
//&lt;br /&gt;
Constants&lt;br /&gt;
NewX = 0&lt;br /&gt;
NewY = 0&lt;br /&gt;
StartX = 0&lt;br /&gt;
StartY = 0&lt;br /&gt;
C1W1 = N&lt;br /&gt;
C1W2 = N&lt;br /&gt;
C1W3 = N&lt;br /&gt;
C1W4 = N&lt;br /&gt;
C2W1 = N&lt;br /&gt;
C2W2 = N&lt;br /&gt;
C2W3 = N&lt;br /&gt;
C2W4 = N&lt;br /&gt;
C3W1 = N&lt;br /&gt;
C3W2 = N&lt;br /&gt;
C3W3 = N&lt;br /&gt;
C3W4 = N&lt;br /&gt;
C4W1 = N&lt;br /&gt;
C4W2 = N&lt;br /&gt;
C4W3 = N&lt;br /&gt;
C4W4 = N&lt;br /&gt;
C5W1 = N&lt;br /&gt;
C5W2 = N&lt;br /&gt;
C5W3 = N&lt;br /&gt;
C5W4 = N&lt;br /&gt;
C6W1 = N&lt;br /&gt;
C6W2 = N&lt;br /&gt;
C6W3 = N&lt;br /&gt;
C6W4 = N&lt;br /&gt;
C7W1 = N&lt;br /&gt;
C7W2 = N&lt;br /&gt;
C7W3 = N&lt;br /&gt;
C7W4 = N&lt;br /&gt;
C8W1 = N&lt;br /&gt;
C8W2 = N&lt;br /&gt;
C8W3 = N&lt;br /&gt;
C8W4 = N&lt;br /&gt;
Plant1 = Y&lt;br /&gt;
Plant2 = Y&lt;br /&gt;
Plant3 = Y&lt;br /&gt;
Plant4 = Y&lt;br /&gt;
Plant5 = Y&lt;br /&gt;
Plant6 = Y&lt;br /&gt;
Plant7 = Y&lt;br /&gt;
Plant8 = Y&lt;br /&gt;
EndX = 0&lt;br /&gt;
EndY = 0&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Setconst StartX = {MouseX}&lt;br /&gt;
Setconst StartY = {MouseY}&lt;br /&gt;
Setconst EndX = {MouseX}&lt;br /&gt;
Setconst EndY = {MouseY}&lt;br /&gt;
///////////////&lt;br /&gt;
DELAY 1000&lt;br /&gt;
MousePos 83, 160 // OFF CLICK&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 45, 83 // NW&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 75, 86 // NE&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 74, 115 // SE&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 44, 115 // SW&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/// PIN UPS&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
///////////////////&lt;br /&gt;
////PIN 1//////////&lt;br /&gt;
///////////////////&lt;br /&gt;
&lt;br /&gt;
/// START POS:  MousePos 816, 450&lt;br /&gt;
//MousePos 816, 453&lt;br /&gt;
//MousePos 998, 427&lt;br /&gt;
//MousePos 908, 430&lt;br /&gt;
//MousePos 91, 91&lt;br /&gt;
&lt;br /&gt;
Compute NewX = $StartX&lt;br /&gt;
Compute NewY = $StartY + 3&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX  + 182&lt;br /&gt;
Compute NewY = $StartY  - 23&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 92&lt;br /&gt;
Compute NewY = $StartY - 20&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 91, 91&lt;br /&gt;
///////////////////&lt;br /&gt;
////PIN 2//////////&lt;br /&gt;
///////////////////&lt;br /&gt;
&lt;br /&gt;
/// START POS:  MousePos 816, 450&lt;br /&gt;
//MousePos 880, 456&lt;br /&gt;
//MousePos 1064, 433&lt;br /&gt;
//MousePos 972, 433&lt;br /&gt;
//MousePos 92, 258&lt;br /&gt;
&lt;br /&gt;
Compute NewX = $StartX + 64&lt;br /&gt;
Compute NewY = $StartY + 5&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 248&lt;br /&gt;
Compute NewY = $StartY - 17&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 156&lt;br /&gt;
Compute NewY = $StartY - 17&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 92, 258&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
///////////////////&lt;br /&gt;
////PIN 3//////////&lt;br /&gt;
///////////////////&lt;br /&gt;
&lt;br /&gt;
/// START POS:  MousePos 816, 450&lt;br /&gt;
//MousePos 909, 567&lt;br /&gt;
//MousePos 1093, 543&lt;br /&gt;
//MousePos 1001, 544&lt;br /&gt;
//MousePos 92, 425&lt;br /&gt;
&lt;br /&gt;
Compute NewX = $StartX + 93&lt;br /&gt;
Compute NewY = $StartY + 117&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 277&lt;br /&gt;
Compute NewY = $StartY + 93&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 185&lt;br /&gt;
Compute NewY = $StartY + 94&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 92, 425&lt;br /&gt;
&lt;br /&gt;
///////////////////&lt;br /&gt;
////PIN 4//////////&lt;br /&gt;
///////////////////&lt;br /&gt;
&lt;br /&gt;
/// START POS:  MousePos 816, 450&lt;br /&gt;
//MousePos 800, 584&lt;br /&gt;
//MousePos 985, 559&lt;br /&gt;
//MousePos 893, 561&lt;br /&gt;
//MousePos 92, 593&lt;br /&gt;
&lt;br /&gt;
Compute NewX = $StartX - 16&lt;br /&gt;
Compute NewY = $StartY + 134&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 169&lt;br /&gt;
Compute NewY = $StartY + 109&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 77&lt;br /&gt;
Compute NewY = $StartY + 111&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 92, 593&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 ///////////////////////////////////&lt;br /&gt;
&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
// WATERS&lt;br /&gt;
MousePos 52, 120 // WATERS1&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
MousePos 52, 287 // WATERS3&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
MousePos 53, 454 // WATERS5&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
MousePos 53, 622 // WATERS7&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While $Plant1 = Y or $Plant3 = Y or $Plant5 = Y or $Plant7 = Y&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DELAY 1000&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
delay 100&lt;br /&gt;
/////////////////////////////&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  CAB    1  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
&lt;br /&gt;
//START POS:::::: MousePos 798, 433&lt;br /&gt;
//MousePos 764, 433 //1&lt;br /&gt;
//MousePos 747, 408 //2&lt;br /&gt;
//MousePos 731, 386 //3&lt;br /&gt;
//MousePos 714, 361 //4&lt;br /&gt;
&lt;br /&gt;
// 4 \\&lt;br /&gt;
Compute NewX = $StartX - 84&lt;br /&gt;
Compute NewY = $StartY - 72&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 4&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBGreen} &amp;gt; 105 and $C1W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 52, 120 // HARVEST 1&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant1 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 3 \\&lt;br /&gt;
Compute NewX = $StartX - 67&lt;br /&gt;
Compute NewY = $StartY - 47&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 3&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBGreen} &amp;gt; 105 and $C1W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C1W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 2 \\&lt;br /&gt;
Compute NewX = $StartX - 51&lt;br /&gt;
Compute NewY = $StartY - 25&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 2&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBGreen} &amp;gt; 105 and $C1W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C1W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 1 \\&lt;br /&gt;
Compute NewX = $StartX - 34&lt;br /&gt;
Compute NewY = $StartY&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 1&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBGreen} &amp;gt; 105 and $C1W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C1W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  CAB  2  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
&lt;br /&gt;
// START POS:::    MousePos 803, 441&lt;br /&gt;
//MousePos 895, 427 //1&lt;br /&gt;
//MousePos 904, 405 //2&lt;br /&gt;
//MousePos 913, 382 //3&lt;br /&gt;
//MousePos 923, 359 //4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
// 4 \\&lt;br /&gt;
Compute NewX = $StartX + 120&lt;br /&gt;
Compute NewY = $StartY - 82&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBGreen} &amp;gt; 105 and $C3W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 52, 287 // Harvest 3&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant3 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 3 \\&lt;br /&gt;
Compute NewX = $StartX + 110&lt;br /&gt;
Compute NewY = $StartY - 59&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBGreen} &amp;gt; 105 and $C3W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C3W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 2 \\&lt;br /&gt;
Compute NewX = $StartX + 101&lt;br /&gt;
Compute NewY = $StartY - 36&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBGreen} &amp;gt; 105 and $C3W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C3W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 1 \\&lt;br /&gt;
Compute NewX = $StartX + 92&lt;br /&gt;
Compute NewY = $StartY - 14&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBGreen} &amp;gt; 105 and $C3W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C3W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  CAB    3  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
&lt;br /&gt;
// START POS::::: MousePos 806, 437&lt;br /&gt;
//MousePos 935, 572//1&lt;br /&gt;
//MousePos 965, 581//2&lt;br /&gt;
//MousePos 975, 582//3&lt;br /&gt;
//MousePos 1010, 594//4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// 4 \\&lt;br /&gt;
Compute NewX = $StartX + 204&lt;br /&gt;
Compute NewY = $StartY + 157&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 4&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBGreen} &amp;gt; 105 and $C5W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 53, 454 // Harvest 5&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant5 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 3 \\&lt;br /&gt;
Compute NewX = $StartX + 169&lt;br /&gt;
Compute NewY = $StartY + 145&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 3&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBGreen} &amp;gt; 105 and $C5W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C5W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 2 \\&lt;br /&gt;
Compute NewX = $StartX + 159&lt;br /&gt;
Compute NewY = $StartY + 144&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 2&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBGreen} &amp;gt; 105 and $C5W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C5W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 1 \\&lt;br /&gt;
Compute NewX = $StartX + 129&lt;br /&gt;
Compute NewY = $StartY + 135&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 1&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBGreen} &amp;gt; 105 and $C5W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C5W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  CAB    4  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
&lt;br /&gt;
//START POS:::::: MousePos 798, 433&lt;br /&gt;
//MousePos 764, 595//1&lt;br /&gt;
//MousePos 744, 623//2&lt;br /&gt;
//MousePos 729, 643//3&lt;br /&gt;
//MousePos 713, 662//4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// 4 \\&lt;br /&gt;
Compute NewX = $StartX - 85&lt;br /&gt;
Compute NewY = $StartY + 229&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBGreen} &amp;gt; 105 and $C7W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 53, 622 // Harvest 7&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant7 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 3 \\&lt;br /&gt;
Compute NewX = $StartX - 69&lt;br /&gt;
Compute NewY = $StartY + 210&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBGreen} &amp;gt; 105 and $C7W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C7W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 2 \\&lt;br /&gt;
Compute NewX = $StartX - 54&lt;br /&gt;
Compute NewY = $StartY + 190&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBGreen} &amp;gt; 105 and $C7W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C7W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 1 \\&lt;br /&gt;
Compute NewX = $StartX - 34&lt;br /&gt;
Compute NewY = $StartY + 162&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBGreen} &amp;gt; 105 and $C7W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C7W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
//	&lt;br /&gt;
END // WHILE LOOP END&lt;br /&gt;
&lt;br /&gt;
// CLOSE PINS \\&lt;br /&gt;
Delay 200&lt;br /&gt;
MousePos 182, 91&lt;br /&gt;
Delay 45&lt;br /&gt;
Leftclick&lt;br /&gt;
delay 45&lt;br /&gt;
MousePos 183, 258&lt;br /&gt;
Delay 45&lt;br /&gt;
Leftclick&lt;br /&gt;
delay 45&lt;br /&gt;
MousePos 183, 424&lt;br /&gt;
Delay 45&lt;br /&gt;
Leftclick&lt;br /&gt;
delay 45&lt;br /&gt;
MousePos 182, 593&lt;br /&gt;
Delay 45&lt;br /&gt;
Leftclick&lt;br /&gt;
delay 45&lt;br /&gt;
// CLOSE DONE \\&lt;br /&gt;
&lt;br /&gt;
// Clear Constants \\&lt;br /&gt;
SetConst C1W1 = N&lt;br /&gt;
SetConst C1W2 = N&lt;br /&gt;
SetConst C1W3 = N&lt;br /&gt;
SetConst C1W4 = N&lt;br /&gt;
SetConst C3W1 = N&lt;br /&gt;
SetConst C3W2 = N&lt;br /&gt;
SetConst C3W3 = N&lt;br /&gt;
SetConst C3W4 = N&lt;br /&gt;
SetConst C5W1 = N&lt;br /&gt;
SetConst C5W2 = N&lt;br /&gt;
SetConst C5W3 = N&lt;br /&gt;
SetConst C5W4 = N&lt;br /&gt;
SetConst C7W1 = N&lt;br /&gt;
SetConst C7W2 = N&lt;br /&gt;
SetConst C7W3 = N&lt;br /&gt;
SetConst C7W4 = N&lt;br /&gt;
SetConst Plant1 = Y&lt;br /&gt;
SetConst Plant3 = Y&lt;br /&gt;
SetConst Plant5 = Y&lt;br /&gt;
SetConst Plant7 = Y&lt;br /&gt;
//&lt;br /&gt;
//&lt;br /&gt;
// FILL JUGS \\&lt;br /&gt;
MousePos 170, 54&lt;br /&gt;
delay 250&lt;br /&gt;
leftclick&lt;br /&gt;
delay 250&lt;br /&gt;
MousePos 836, 562&lt;br /&gt;
delay 250&lt;br /&gt;
leftclick&lt;br /&gt;
delay 250&lt;br /&gt;
mousepos $EndX, $EndY&lt;br /&gt;
delay 3000&lt;br /&gt;
//////////////////////////////////////////////////////&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Leek&amp;diff=32669</id>
		<title>User:Oni/Macros/Leek</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Leek&amp;diff=32669"/>
		<updated>2010-10-17T00:33:19Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Leeks - 1680x1050 screen resolution ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn Off: Right-Click Pins/Unpins a Menu.&lt;br /&gt;
*Turn Off: Right-Click Opens a Menu as Pinned.&lt;br /&gt;
*Turn Off: Plant all crops where you stand.&lt;br /&gt;
*Turn Off: Automatically make all planted crops guild owned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Have 4 Leek Seeds and 50 Water in Jugs.&lt;br /&gt;
*Open the macro file and set the number of times to repeat (do this before starting the macro)&lt;br /&gt;
*See images below on screen setup/mouse starting position.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Pin the &amp;quot;Plant Leeks&amp;quot; box in the Top Left.&lt;br /&gt;
*Shown is also where the macro will click to fill jugs (Water Icon).&lt;br /&gt;
[[Image:leek1.PNG]]&lt;br /&gt;
*Click the &amp;quot;Leek Seeds&amp;quot; (plant leeks). You will see the following:&lt;br /&gt;
[[Image:VeggiePos.PNG]]&lt;br /&gt;
*Click the North West single move button ONCE (circled in red).&lt;br /&gt;
[[Image:VeggiePos2.PNG]]&lt;br /&gt;
*Place your mouse of the start Position as shown: (Tip of mouse pointer should be on the Red dot)&lt;br /&gt;
[[Image:leek2.PNG]]&lt;br /&gt;
*Tab over to ACTool and hit F2 (do not move the mouse)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// LEEKS X4 - 8/28/10&lt;br /&gt;
//&lt;br /&gt;
//&lt;br /&gt;
Constants&lt;br /&gt;
NewX = 0&lt;br /&gt;
NewY = 0&lt;br /&gt;
StartX = 0&lt;br /&gt;
StartY = 0&lt;br /&gt;
C1W1 = N&lt;br /&gt;
C1W2 = N&lt;br /&gt;
C1W3 = N&lt;br /&gt;
C1W4 = N&lt;br /&gt;
C2W1 = N&lt;br /&gt;
C2W2 = N&lt;br /&gt;
C2W3 = N&lt;br /&gt;
C2W4 = N&lt;br /&gt;
C3W1 = N&lt;br /&gt;
C3W2 = N&lt;br /&gt;
C3W3 = N&lt;br /&gt;
C3W4 = N&lt;br /&gt;
C4W1 = N&lt;br /&gt;
C4W2 = N&lt;br /&gt;
C4W3 = N&lt;br /&gt;
C4W4 = N&lt;br /&gt;
C5W1 = N&lt;br /&gt;
C5W2 = N&lt;br /&gt;
C5W3 = N&lt;br /&gt;
C5W4 = N&lt;br /&gt;
C6W1 = N&lt;br /&gt;
C6W2 = N&lt;br /&gt;
C6W3 = N&lt;br /&gt;
C6W4 = N&lt;br /&gt;
C7W1 = N&lt;br /&gt;
C7W2 = N&lt;br /&gt;
C7W3 = N&lt;br /&gt;
C7W4 = N&lt;br /&gt;
C8W1 = N&lt;br /&gt;
C8W2 = N&lt;br /&gt;
C8W3 = N&lt;br /&gt;
C8W4 = N&lt;br /&gt;
Plant1 = Y&lt;br /&gt;
Plant2 = Y&lt;br /&gt;
Plant3 = Y&lt;br /&gt;
Plant4 = Y&lt;br /&gt;
Plant5 = Y&lt;br /&gt;
Plant6 = Y&lt;br /&gt;
Plant7 = Y&lt;br /&gt;
Plant8 = Y&lt;br /&gt;
EndX = 0&lt;br /&gt;
EndY = 0&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Setconst StartX = {MouseX}&lt;br /&gt;
Setconst StartY = {MouseY}&lt;br /&gt;
Setconst EndX = {MouseX}&lt;br /&gt;
Setconst EndY = {MouseY}&lt;br /&gt;
///////////////&lt;br /&gt;
DELAY 1000&lt;br /&gt;
MousePos 83, 160 // OFF CLICK&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 45, 83 // NW&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 75, 86 // NE&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 74, 115 // SE&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 44, 115 // SW&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/// PIN UPS&lt;br /&gt;
// MousePos 801, 457  // START&lt;br /&gt;
///////////////////&lt;br /&gt;
////PIN 1//////////&lt;br /&gt;
///////////////////&lt;br /&gt;
Compute NewX = $StartX + 7&lt;br /&gt;
Compute NewY = $StartY - 8&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX  + 172&lt;br /&gt;
Compute NewY = $StartY  - 32&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 82&lt;br /&gt;
Compute NewY = $StartY - 32&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 75, 92&lt;br /&gt;
///////////////////&lt;br /&gt;
////PIN 2//////////&lt;br /&gt;
///////////////////&lt;br /&gt;
Compute NewX = $StartX + 76&lt;br /&gt;
Compute NewY = $StartY - 8&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 241&lt;br /&gt;
Compute NewY = $StartY - 31&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 151&lt;br /&gt;
Compute NewY = $StartY - 31&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 75, 260&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
///////////////////&lt;br /&gt;
////PIN 3//////////&lt;br /&gt;
///////////////////&lt;br /&gt;
&lt;br /&gt;
Compute NewX = $StartX + 69&lt;br /&gt;
Compute NewY = $StartY + 82&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 235&lt;br /&gt;
Compute NewY = $StartY + 57&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 144&lt;br /&gt;
Compute NewY = $StartY + 58&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 75, 429&lt;br /&gt;
&lt;br /&gt;
///////////////////&lt;br /&gt;
////PIN 4//////////&lt;br /&gt;
///////////////////&lt;br /&gt;
Compute NewX = $StartX - 6&lt;br /&gt;
Compute NewY = $StartY + 93&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 159&lt;br /&gt;
Compute NewY = $StartY + 69&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 69&lt;br /&gt;
Compute NewY = $StartY + 69&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 75, 597&lt;br /&gt;
&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
// WATERS&lt;br /&gt;
MousePos 52, 120 // WATERS1&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
MousePos 52, 287 // WATERS3&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
MousePos 53, 454 // WATERS5&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
MousePos 53, 622 // WATERS7&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While $Plant1 = Y or $Plant3 = Y or $Plant5 = Y or $Plant7 = Y&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DELAY 1000&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
delay 100&lt;br /&gt;
/////////////////////////////&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  LEEK   1  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
// START:  MousePos 805, 477&lt;br /&gt;
// 1: MousePos 805, 471&lt;br /&gt;
// 2: MousePos 805, 455&lt;br /&gt;
// 3: MousePos 805, 442&lt;br /&gt;
// 4: MousePos 805, 429&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// 4 \\&lt;br /&gt;
Compute NewX = $StartX&lt;br /&gt;
Compute NewY = $StartY - 48&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 4&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C1W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 52, 120 // HARVEST 1&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant1 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 3 \\&lt;br /&gt;
Compute NewX = $StartX&lt;br /&gt;
Compute NewY = $StartY - 35&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 3&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C1W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C1W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 2 \\&lt;br /&gt;
Compute NewX = $StartX&lt;br /&gt;
Compute NewY = $StartY - 22&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 2&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C1W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C1W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 1 \\&lt;br /&gt;
Compute NewX = $StartX&lt;br /&gt;
Compute NewY = $StartY - 6&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 1&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C1W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C1W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  LEEK   2  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
// START:  MousePos 805, 477&lt;br /&gt;
//1 :MousePos 873, 472&lt;br /&gt;
//2 :MousePos 875, 458&lt;br /&gt;
//3 :MousePos 875, 444&lt;br /&gt;
//4 :MousePos 876, 430&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
// 4 \\&lt;br /&gt;
Compute NewX = $StartX + 71&lt;br /&gt;
Compute NewY = $StartY - 47&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C3W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 52, 287 // Harvest 3&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant3 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 3 \\&lt;br /&gt;
Compute NewX = $StartX + 70&lt;br /&gt;
Compute NewY = $StartY - 33&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C3W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C3W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 2 \\&lt;br /&gt;
Compute NewX = $StartX + 70&lt;br /&gt;
Compute NewY = $StartY - 19&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C3W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C3W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 1 \\&lt;br /&gt;
Compute NewX = $StartX + 68&lt;br /&gt;
Compute NewY = $StartY - 5&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C3W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C3W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  LEEK   3  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
// START:  MousePos 805, 477&lt;br /&gt;
&lt;br /&gt;
//1: MousePos 886, 579&lt;br /&gt;
//2: MousePos 891, 582&lt;br /&gt;
//3: MousePos 895, 586&lt;br /&gt;
//4: MousePos 902, 592&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// 4 \\&lt;br /&gt;
Compute NewX = $StartX + 97&lt;br /&gt;
Compute NewY = $StartY + 115&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 4&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C5W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 53, 454 // Harvest 5&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant5 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 3 \\&lt;br /&gt;
Compute NewX = $StartX + 90&lt;br /&gt;
Compute NewY = $StartY + 109&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 3&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C5W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C5W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 2 \\&lt;br /&gt;
Compute NewX = $StartX + 86&lt;br /&gt;
Compute NewY = $StartY + 105&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 2&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C5W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C5W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 1 \\&lt;br /&gt;
Compute NewX = $StartX + 81&lt;br /&gt;
Compute NewY = $StartY + 102&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 1&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C5W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C5W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  LEEK   4  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
// START:  MousePos 805, 477&lt;br /&gt;
//1: MousePos 790, 583&lt;br /&gt;
//2: MousePos 783, 590&lt;br /&gt;
//3: MousePos 776, 598&lt;br /&gt;
//4: MousePos 768, 607&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// 4 \\&lt;br /&gt;
Compute NewX = $StartX - 37&lt;br /&gt;
Compute NewY = $StartY + 130&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C7W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 53, 622 // Harvest 7&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant7 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 3 \\&lt;br /&gt;
Compute NewX = $StartX - 29&lt;br /&gt;
Compute NewY = $StartY + 121&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C7W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C7W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 2 \\&lt;br /&gt;
Compute NewX = $StartX - 22&lt;br /&gt;
Compute NewY = $StartY + 113&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C7W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C7W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 1 \\&lt;br /&gt;
Compute NewX = $StartX - 15&lt;br /&gt;
Compute NewY = $StartY + 106&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C7W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C7W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
//	&lt;br /&gt;
END // WHILE LOOP END&lt;br /&gt;
&lt;br /&gt;
// CLOSE PINS \\&lt;br /&gt;
Delay 200&lt;br /&gt;
MousePos 165, 90&lt;br /&gt;
Delay 45&lt;br /&gt;
Leftclick&lt;br /&gt;
delay 45&lt;br /&gt;
MousePos 165, 259&lt;br /&gt;
Delay 45&lt;br /&gt;
Leftclick&lt;br /&gt;
delay 45&lt;br /&gt;
MousePos 165, 430&lt;br /&gt;
Delay 45&lt;br /&gt;
Leftclick&lt;br /&gt;
delay 45&lt;br /&gt;
MousePos 165, 598&lt;br /&gt;
Delay 45&lt;br /&gt;
Leftclick&lt;br /&gt;
delay 45&lt;br /&gt;
// CLOSE DONE \\&lt;br /&gt;
&lt;br /&gt;
// Clear Constants \\&lt;br /&gt;
SetConst C1W1 = N&lt;br /&gt;
SetConst C1W2 = N&lt;br /&gt;
SetConst C1W3 = N&lt;br /&gt;
SetConst C1W4 = N&lt;br /&gt;
SetConst C3W1 = N&lt;br /&gt;
SetConst C3W2 = N&lt;br /&gt;
SetConst C3W3 = N&lt;br /&gt;
SetConst C3W4 = N&lt;br /&gt;
SetConst C5W1 = N&lt;br /&gt;
SetConst C5W2 = N&lt;br /&gt;
SetConst C5W3 = N&lt;br /&gt;
SetConst C5W4 = N&lt;br /&gt;
SetConst C7W1 = N&lt;br /&gt;
SetConst C7W2 = N&lt;br /&gt;
SetConst C7W3 = N&lt;br /&gt;
SetConst C7W4 = N&lt;br /&gt;
SetConst Plant1 = Y&lt;br /&gt;
SetConst Plant3 = Y&lt;br /&gt;
SetConst Plant5 = Y&lt;br /&gt;
SetConst Plant7 = Y&lt;br /&gt;
//&lt;br /&gt;
//&lt;br /&gt;
// FILL JUGS \\&lt;br /&gt;
MousePos 170, 54&lt;br /&gt;
delay 250&lt;br /&gt;
leftclick&lt;br /&gt;
delay 250&lt;br /&gt;
MousePos 836, 562&lt;br /&gt;
delay 250&lt;br /&gt;
leftclick&lt;br /&gt;
delay 250&lt;br /&gt;
mousepos $EndX, $EndY&lt;br /&gt;
delay 3000&lt;br /&gt;
//////////////////////////////////////////////////////&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Carrot&amp;diff=32668</id>
		<title>User:Oni/Macros/Carrot</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Carrot&amp;diff=32668"/>
		<updated>2010-10-17T00:33:00Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Carrots - 1680x1050 screen resolution ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn Off: Right-Click Pins/Unpins a Menu.&lt;br /&gt;
*Turn Off: Right-Click Opens a Menu as Pinned.&lt;br /&gt;
*Turn Off: Plant all crops where you stand.&lt;br /&gt;
*Turn Off: Automatically make all planted crops guild owned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Have 4 Carrot Seeds and 50 Water in Jugs.&lt;br /&gt;
*Open the macro file and set the number of times to repeat (do this before starting the macro)&lt;br /&gt;
*See images below on screen setup/mouse starting position.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Pin the &amp;quot;Plant Carrots&amp;quot; box in the Top Left.&lt;br /&gt;
*Shown is also where the macro will click to fill jugs (Water Icon).&lt;br /&gt;
[[Image:carrot1.PNG]]&lt;br /&gt;
*Click the &amp;quot;Carrot Seeds&amp;quot; (plant carrots). You will see the following:&lt;br /&gt;
[[Image:VeggiePos.PNG]]&lt;br /&gt;
*Click the North West single move button ONCE (circled in red).&lt;br /&gt;
[[Image:VeggiePos2.PNG]]&lt;br /&gt;
*Place your mouse of the start Position as shown: (Tip of mouse pointer should be on the light blue dot)&lt;br /&gt;
[[Image:carrot2.PNG]]&lt;br /&gt;
*Tab over to ACTool and hit F2 (do not move the mouse)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// CARROTS X4&lt;br /&gt;
Constants&lt;br /&gt;
NewX = 0&lt;br /&gt;
NewY = 0&lt;br /&gt;
StartX = 0&lt;br /&gt;
StartY = 0&lt;br /&gt;
C1W1 = N&lt;br /&gt;
C1W2 = N&lt;br /&gt;
C1W3 = N&lt;br /&gt;
C1W4 = N&lt;br /&gt;
C2W1 = N&lt;br /&gt;
C2W2 = N&lt;br /&gt;
C2W3 = N&lt;br /&gt;
C2W4 = N&lt;br /&gt;
C3W1 = N&lt;br /&gt;
C3W2 = N&lt;br /&gt;
C3W3 = N&lt;br /&gt;
C3W4 = N&lt;br /&gt;
C4W1 = N&lt;br /&gt;
C4W2 = N&lt;br /&gt;
C4W3 = N&lt;br /&gt;
C4W4 = N&lt;br /&gt;
C5W1 = N&lt;br /&gt;
C5W2 = N&lt;br /&gt;
C5W3 = N&lt;br /&gt;
C5W4 = N&lt;br /&gt;
C6W1 = N&lt;br /&gt;
C6W2 = N&lt;br /&gt;
C6W3 = N&lt;br /&gt;
C6W4 = N&lt;br /&gt;
C7W1 = N&lt;br /&gt;
C7W2 = N&lt;br /&gt;
C7W3 = N&lt;br /&gt;
C7W4 = N&lt;br /&gt;
C8W1 = N&lt;br /&gt;
C8W2 = N&lt;br /&gt;
C8W3 = N&lt;br /&gt;
C8W4 = N&lt;br /&gt;
Plant1 = Y&lt;br /&gt;
Plant2 = Y&lt;br /&gt;
Plant3 = Y&lt;br /&gt;
Plant4 = Y&lt;br /&gt;
Plant5 = Y&lt;br /&gt;
Plant6 = Y&lt;br /&gt;
Plant7 = Y&lt;br /&gt;
Plant8 = Y&lt;br /&gt;
EndX = 0&lt;br /&gt;
EndY = 0&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Setconst StartX = {MouseX}&lt;br /&gt;
Setconst StartY = {MouseY}&lt;br /&gt;
Setconst EndX = {MouseX}&lt;br /&gt;
Setconst EndY = {MouseY}&lt;br /&gt;
///////////////&lt;br /&gt;
DELAY 1000&lt;br /&gt;
MousePos 83, 160 // OFF CLICK&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 45, 83 // NW&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 75, 86 // NE&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 74, 115 // SE&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 44, 115 // SW&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/// PIN UPS&lt;br /&gt;
&lt;br /&gt;
Compute NewX = $StartX + 3&lt;br /&gt;
Compute NewY = $StartY - 24&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX  + 180&lt;br /&gt;
Compute NewY = $StartY  - 46&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 56&lt;br /&gt;
Compute NewY = $StartY - 44&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 52, 96&lt;br /&gt;
&lt;br /&gt;
Compute NewX = $StartX + 73&lt;br /&gt;
Compute NewY = $StartY - 24&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 255&lt;br /&gt;
Compute NewY = $StartY - 49&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 129&lt;br /&gt;
Compute NewY = $StartY - 45&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 56, 259&lt;br /&gt;
&lt;br /&gt;
Compute NewX = $StartX + 70&lt;br /&gt;
Compute NewY = $StartY + 72&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 250&lt;br /&gt;
Compute NewY = $StartY + 45&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 125&lt;br /&gt;
Compute NewY = $StartY + 47&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 56, 426&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compute NewX = $StartX - 1&lt;br /&gt;
Compute NewY = $StartY + 67&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 180&lt;br /&gt;
Compute NewY = $StartY + 43&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 56&lt;br /&gt;
Compute NewY = $StartY + 45&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 56, 593&lt;br /&gt;
&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
// WATERS&lt;br /&gt;
MousePos 52, 120 // WATERS1&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
MousePos 52, 287 // WATERS3&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
MousePos 53, 454 // WATERS5&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
MousePos 53, 622 // WATERS7&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While $Plant1 = Y or $Plant3 = Y or $Plant5 = Y or $Plant7 = Y&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DELAY 1000&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
delay 100&lt;br /&gt;
/////////////////////////////&lt;br /&gt;
// // MousePos 796, 504 // Start POS&lt;br /&gt;
&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  CARROT 1  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
&lt;br /&gt;
// // MousePos // 795, 433 // 1 4&lt;br /&gt;
Compute NewX = $StartX - 15&lt;br /&gt;
Compute NewY = $StartY - 68&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 4&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C1W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 52, 120 // HARVEST 1&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant1 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// // MousePos // 798, 445 // 1 3&lt;br /&gt;
Compute NewX = $StartX - 8&lt;br /&gt;
Compute NewY = $StartY - 57&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 3&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C1W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C1W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// // MousePos // 797, 456 // 1 2&lt;br /&gt;
Compute NewX = $StartX - 3 &lt;br /&gt;
Compute NewY = $StartY - 46&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 2&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C1W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C1W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// // MousePos // 796, 467 // 1 1&lt;br /&gt;
Compute NewX = $StartX + 1&lt;br /&gt;
Compute NewY = $StartY - 34&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 1&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C1W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C1W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// // MousePos // 796, 504 // Start POS&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  CARROT 2  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
// MousePos // 850, 433 // 3 4&lt;br /&gt;
Compute NewX = $StartX + 67&lt;br /&gt;
Compute NewY = $StartY - 58&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C3W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 52, 287 // Harvest 3&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant3 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 854, 442 // 3 3&lt;br /&gt;
Compute NewX = $StartX + 69&lt;br /&gt;
Compute NewY = $StartY - 48&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C3W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C3W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 858, 456 // 3 2&lt;br /&gt;
Compute NewX = $StartX + 62&lt;br /&gt;
Compute NewY = $StartY - 48&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C3W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C3W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 864, 467 // TEST 3 1&lt;br /&gt;
Compute NewX = $StartX + 68&lt;br /&gt;
Compute NewY = $StartY - 37&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C3W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C3W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 796, 504 // Start POS&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  CARROT 3  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// MousePos // 861, 612 // 5 4&lt;br /&gt;
Compute NewX = $StartX + 128&lt;br /&gt;
Compute NewY = $StartY + 50&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 4&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C5W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 53, 454 // Harvest 5&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant5 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 863, 603 // 5 3&lt;br /&gt;
Compute NewX = $StartX + 120&lt;br /&gt;
Compute NewY = $StartY + 53&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 3&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C5W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C5W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 864, 591 // 5 2&lt;br /&gt;
Compute NewX = $StartX + 109&lt;br /&gt;
Compute NewY = $StartY + 51&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 2&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C5W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C5W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 868, 581 // 5 1&lt;br /&gt;
Compute NewX = $StartX + 97&lt;br /&gt;
Compute NewY = $StartY + 53&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 1&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C5W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C5W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 796, 504 // Start POS&lt;br /&gt;
&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  CARROT 4  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// MousePos // 794, 609 // 7 4&lt;br /&gt;
Compute NewX = $StartX - 4&lt;br /&gt;
Compute NewY = $StartY + 105&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C7W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 53, 622 // Harvest 7&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant7 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 795, 601 // 7 3&lt;br /&gt;
Compute NewX = $StartX - 2&lt;br /&gt;
Compute NewY = $StartY + 97&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C7W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C7W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 800, 589 // 7 2&lt;br /&gt;
Compute NewX = $StartX + 3&lt;br /&gt;
Compute NewY = $StartY + 85&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C7W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C7W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 802, 580 // 7 1&lt;br /&gt;
Compute NewX = $StartX + 4&lt;br /&gt;
Compute NewY = $StartY + 76&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C7W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C7W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 796, 504 // Start POS&lt;br /&gt;
//&lt;br /&gt;
//	&lt;br /&gt;
END // WHILE LOOP END&lt;br /&gt;
		MousePos 180, 92 // CLOSE PIN 1&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 100&lt;br /&gt;
		MousePos 180, 262 // CLOSE PIN 3						&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 100&lt;br /&gt;
		MousePos 180, 430 // CLOSE PIN 5&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 100&lt;br /&gt;
		MousePos 180, 600 // CLOSE PIN 7&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 100&lt;br /&gt;
//		&lt;br /&gt;
SetConst C1W1 = N&lt;br /&gt;
SetConst C1W2 = N&lt;br /&gt;
SetConst C1W3 = N&lt;br /&gt;
SetConst C1W4 = N&lt;br /&gt;
SetConst C3W1 = N&lt;br /&gt;
SetConst C3W2 = N&lt;br /&gt;
SetConst C3W3 = N&lt;br /&gt;
SetConst C3W4 = N&lt;br /&gt;
SetConst C5W1 = N&lt;br /&gt;
SetConst C5W2 = N&lt;br /&gt;
SetConst C5W3 = N&lt;br /&gt;
SetConst C5W4 = N&lt;br /&gt;
SetConst C7W1 = N&lt;br /&gt;
SetConst C7W2 = N&lt;br /&gt;
SetConst C7W3 = N&lt;br /&gt;
SetConst C7W4 = N&lt;br /&gt;
SetConst Plant1 = Y&lt;br /&gt;
SetConst Plant3 = Y&lt;br /&gt;
SetConst Plant5 = Y&lt;br /&gt;
SetConst Plant7 = Y&lt;br /&gt;
//&lt;br /&gt;
// Fill Jugs: &lt;br /&gt;
MousePos 170, 54&lt;br /&gt;
delay 250&lt;br /&gt;
leftclick&lt;br /&gt;
delay 250&lt;br /&gt;
MousePos 838, 564&lt;br /&gt;
delay 250&lt;br /&gt;
leftclick&lt;br /&gt;
delay 250&lt;br /&gt;
mousepos $EndX, $EndY&lt;br /&gt;
delay 3000&lt;br /&gt;
//////////////////////////////////////////////////////&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Onion&amp;diff=32667</id>
		<title>User:Oni/Macros/Onion</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Onion&amp;diff=32667"/>
		<updated>2010-10-17T00:32:48Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Onions - 1680x1050 screen resolution ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn Off: Right-Click Pins/Unpins a Menu.&lt;br /&gt;
*Turn Off: Right-Click Opens a Menu as Pinned.&lt;br /&gt;
*Turn Off: Plant all crops where you stand.&lt;br /&gt;
*Turn Off: Automatically make all planted crops guild owned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Have 8 Onion Seeds and 50 Water in Jugs.&lt;br /&gt;
*See images below on screen setup/mouse starting position.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Pin the &amp;quot;Plant Onions&amp;quot; box in the Top Left.&lt;br /&gt;
*Shown is also where the macro will click to fill jugs (Water Icon).&lt;br /&gt;
[[Image:onion1.PNG]]&lt;br /&gt;
*Click the &amp;quot;Onion Seeds&amp;quot; (plant onions). You will see the following:&lt;br /&gt;
[[Image:VeggiePos.PNG]]&lt;br /&gt;
*Click the North West single move button ONCE (circled in red).&lt;br /&gt;
[[Image:VeggiePos2.PNG]]&lt;br /&gt;
*Place your mouse of the start Position as shown: (Tip of mouse pointer should be on the red dot)&lt;br /&gt;
[[Image:onion2.PNG]]&lt;br /&gt;
*Tab over to ACTool and hit F2 (do not move the mouse)&lt;br /&gt;
*Select the number of times to run and click ok.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// Onion Growing macro made by Oni&lt;br /&gt;
// see image for mouse start location.&lt;br /&gt;
// 1680x1050 screen resolution.&lt;br /&gt;
&lt;br /&gt;
constants&lt;br /&gt;
	Batch = 0&lt;br /&gt;
	StartX = 0&lt;br /&gt;
	StartY = 0&lt;br /&gt;
	NewX = 0&lt;br /&gt;
	NewY = 0&lt;br /&gt;
	Job = 0&lt;br /&gt;
	MDelay = 100&lt;br /&gt;
	SDelay = 200&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
SetConst StartX = {MouseX}&lt;br /&gt;
SetConst StartY = {MouseY}&lt;br /&gt;
TimeStamp $StartX, $StartY&lt;br /&gt;
&lt;br /&gt;
Form Veggie, Settings&lt;br /&gt;
	ed1=Editbox:Batch:1&lt;br /&gt;
	ed2=ComboBox:Project:Onions&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
FormLoad Veggie, Veggie.frm&lt;br /&gt;
&lt;br /&gt;
if ShowForm Veggie&lt;br /&gt;
	set Batch = Veggie[ed1]&lt;br /&gt;
	case&lt;br /&gt;
	When Veggie[ed2] = Onions&lt;br /&gt;
		set Job = Onions&lt;br /&gt;
	End&lt;br /&gt;
else&lt;br /&gt;
	Stop&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
FormSave Veggie, Veggie.frm&lt;br /&gt;
&lt;br /&gt;
Loop $Batch&lt;br /&gt;
	Call $Job&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
Procedure Onions&lt;br /&gt;
	MousePos 40, 10&lt;br /&gt;
	leftclick&lt;br /&gt;
	delay 1000&lt;br /&gt;
	MousePos 86, 160 // close plant window&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
		/// Plant 8 onions ///&lt;br /&gt;
		// (1) //&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	delay 300&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077&lt;br /&gt;
	MousePos 45, 84 // NW&lt;br /&gt;
	delay 300&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 300&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 300&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75&lt;br /&gt;
		// (2) //&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077&lt;br /&gt;
	MousePos 59, 78 // N //&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75&lt;br /&gt;
		// (3) //&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077		&lt;br /&gt;
	MousePos 74, 84 // NE //&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75	&lt;br /&gt;
		// (4) //	&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077			&lt;br /&gt;
	MousePos 82, 100 // E //&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75		&lt;br /&gt;
		// (5) //&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077		&lt;br /&gt;
	MousePos 73, 115 // SE //&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75		&lt;br /&gt;
		// (6) //&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077			&lt;br /&gt;
	MousePos 59, 123 // S //&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75		&lt;br /&gt;
		// (7) //&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077			&lt;br /&gt;
	MousePos 44, 114 // SW //&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75		&lt;br /&gt;
		// (8) //&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077			&lt;br /&gt;
	MousePos 35, 101 // W //&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75	&lt;br /&gt;
	///// END PLANT ////&lt;br /&gt;
&lt;br /&gt;
		&lt;br /&gt;
	// PIN 1 //&lt;br /&gt;
	Compute NewX = $StartX + 3&lt;br /&gt;
	Compute NewY = $StartY - 7&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 92&lt;br /&gt;
&lt;br /&gt;
MousePos 174, 92 // pin 1&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102	&lt;br /&gt;
&lt;br /&gt;
// PIN 2 //&lt;br /&gt;
	Compute NewX = $StartX + 41&lt;br /&gt;
	Compute NewY = $StartY - 28&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 177&lt;br /&gt;
&lt;br /&gt;
MousePos 172, 178&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102		&lt;br /&gt;
&lt;br /&gt;
// PIN 3 //&lt;br /&gt;
	Compute NewX = $StartX + 74&lt;br /&gt;
	Compute NewY = $StartY - 27&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 261&lt;br /&gt;
&lt;br /&gt;
MousePos 173, 261&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102		&lt;br /&gt;
	&lt;br /&gt;
	// PIN 4 //&lt;br /&gt;
	Compute NewX = $StartX + 112&lt;br /&gt;
	Compute NewY = $StartY + 48&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 345&lt;br /&gt;
&lt;br /&gt;
MousePos 172, 347&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102		&lt;br /&gt;
	&lt;br /&gt;
	// PIN 5 //&lt;br /&gt;
	Compute NewX = $StartX + 118&lt;br /&gt;
	Compute NewY = $StartY + 83&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 429&lt;br /&gt;
&lt;br /&gt;
MousePos 173, 430&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102		&lt;br /&gt;
	&lt;br /&gt;
	// PIN 6 //&lt;br /&gt;
	Compute NewX = $StartX + 63&lt;br /&gt;
	Compute NewY = $StartY + 93&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 513&lt;br /&gt;
&lt;br /&gt;
MousePos 172, 514&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102		&lt;br /&gt;
	&lt;br /&gt;
	// PIN 7 //&lt;br /&gt;
	Compute NewX = $StartX - 27&lt;br /&gt;
	Compute NewY = $StartY + 84&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 599&lt;br /&gt;
&lt;br /&gt;
MousePos 173, 598&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102		&lt;br /&gt;
	&lt;br /&gt;
	// PIN 8 //&lt;br /&gt;
	Compute NewX = $StartX - 12&lt;br /&gt;
	Compute NewY = $StartY + 40 &lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 683&lt;br /&gt;
&lt;br /&gt;
MousePos 173, 682&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	&lt;br /&gt;
keys {F4}&lt;br /&gt;
	/////WATER////////&lt;br /&gt;
	/////Set1/////&lt;br /&gt;
MousePos 55, 123&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 210&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 291&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 376&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 461&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 546&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 631&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 717&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
		////////Fill Jugs///////&lt;br /&gt;
MousePos 169, 53&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 50	&lt;br /&gt;
MousePos 838, 564&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 505	&lt;br /&gt;
	//// LOOP 1&lt;br /&gt;
keys {F4}&lt;br /&gt;
	Compute NewX = $StartX + 110&lt;br /&gt;
	Compute NewY = $StartY - 16&lt;br /&gt;
	delay 10&lt;br /&gt;
	&lt;br /&gt;
	LoadRGB $newX, $NewY&lt;br /&gt;
		while {RGBgreen} &amp;lt; 150&lt;br /&gt;
		delay 10&lt;br /&gt;
		LoadRGB $newX, $NewY&lt;br /&gt;
		delay 10&lt;br /&gt;
		keys {F4}&lt;br /&gt;
		delay 10&lt;br /&gt;
		End&lt;br /&gt;
		delay 3500&lt;br /&gt;
		keys {F4}&lt;br /&gt;
MousePos 55, 123&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 210&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 291&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 376&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 461&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 546&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 631&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 717&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102	&lt;br /&gt;
	////////Fill Jugs///////&lt;br /&gt;
MousePos 169, 53&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 50	&lt;br /&gt;
MousePos 838, 564&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 505	&lt;br /&gt;
	/////Set2/////&lt;br /&gt;
keys {F4}&lt;br /&gt;
	Compute NewX = $StartX + 121&lt;br /&gt;
	Compute NewY = $StartY - 25&lt;br /&gt;
	delay 10&lt;br /&gt;
	&lt;br /&gt;
	LoadRGB $newX, $NewY&lt;br /&gt;
		while {RGBgreen} &amp;lt; 150&lt;br /&gt;
		delay 10&lt;br /&gt;
		LoadRGB $newX, $NewY&lt;br /&gt;
		delay 10&lt;br /&gt;
		keys {F4}&lt;br /&gt;
		delay 10&lt;br /&gt;
		End&lt;br /&gt;
		delay 3500&lt;br /&gt;
		keys {F4}&lt;br /&gt;
MousePos 55, 123&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 210&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 291&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 376&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 461&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 546&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 631&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 717&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102	&lt;br /&gt;
		////////Fill Jugs///////&lt;br /&gt;
MousePos 169, 53&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 50	&lt;br /&gt;
MousePos 838, 564&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 505	&lt;br /&gt;
	/////Set3/////&lt;br /&gt;
keys {F4}&lt;br /&gt;
	Compute NewX = $StartX + 127&lt;br /&gt;
	Compute NewY = $StartY - 30&lt;br /&gt;
	delay 10&lt;br /&gt;
	&lt;br /&gt;
	LoadRGB $newX, $NewY&lt;br /&gt;
		while {RGBgreen} &amp;lt; 150&lt;br /&gt;
		delay 10&lt;br /&gt;
		LoadRGB $newX, $NewY&lt;br /&gt;
		delay 10&lt;br /&gt;
		keys {F4}&lt;br /&gt;
		delay 10&lt;br /&gt;
		End&lt;br /&gt;
		delay 3500&lt;br /&gt;
		keys {F4}&lt;br /&gt;
MousePos 55, 123&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 210&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 291&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 376&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 461&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 546&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 631&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 717&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102	&lt;br /&gt;
		////////Fill Jugs///////&lt;br /&gt;
MousePos 169, 53&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 50	&lt;br /&gt;
MousePos 838, 564&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 505	&lt;br /&gt;
	/////Set4/////&lt;br /&gt;
keys {F4}&lt;br /&gt;
	Compute NewX = $StartX + 137&lt;br /&gt;
	Compute NewY = $StartY - 37&lt;br /&gt;
	delay 10&lt;br /&gt;
	&lt;br /&gt;
	LoadRGB $newX, $NewY&lt;br /&gt;
		while {RGBgreen} &amp;lt; 150&lt;br /&gt;
		delay 10&lt;br /&gt;
		LoadRGB $newX, $NewY&lt;br /&gt;
		Delay 102&lt;br /&gt;
		keys {F4}&lt;br /&gt;
		delay 10&lt;br /&gt;
		End&lt;br /&gt;
		delay 3500&lt;br /&gt;
		keys {F4}&lt;br /&gt;
MousePos 55, 123&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 210&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 291&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 376&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 461&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 546&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 631&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 717&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 1020&lt;br /&gt;
	////// Harvest////////&lt;br /&gt;
MousePos 55, 123&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 210&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 291&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 376&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 461&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 546&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 631&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 717&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	////////close pin///////&lt;br /&gt;
MousePos 173, 93&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
MousePos 173, 177&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
MousePos 171, 262&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
MousePos 173, 346&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
MousePos 173, 431&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
MousePos 173, 514&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
MousePos 172, 600&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
MousePos 174, 685&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
&lt;br /&gt;
delay 6001&lt;br /&gt;
		&lt;br /&gt;
End	&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Cabbage&amp;diff=32666</id>
		<title>User:Oni/Macros/Cabbage</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Cabbage&amp;diff=32666"/>
		<updated>2010-10-17T00:32:23Z</updated>

		<summary type="html">&lt;p&gt;Oni: /* Cabbage - 1680x105 screen resolution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Cabbage - 1680x1050 screen resolution ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn Off: Right-Click Pins/Unpins a Menu.&lt;br /&gt;
*Turn Off: Right-Click Opens a Menu as Pinned.&lt;br /&gt;
*Turn Off: Plant all crops where you stand.&lt;br /&gt;
*Turn Off: Automatically make all planted crops guild owned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Have 4 Cabbage Seeds and 50 Water in Jugs.&lt;br /&gt;
*Open the macro file and set the number of times to repeat (do this before starting the macro)&lt;br /&gt;
*See images below on screen setup/mouse starting position.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Pin the &amp;quot;Plant Cabbage&amp;quot; box in the Top Left.&lt;br /&gt;
*Shown is also where the macro will click to fill jugs (Water Icon).&lt;br /&gt;
[[Image:cabbage1.PNG]]&lt;br /&gt;
*Click the &amp;quot;Cabbage Seeds&amp;quot; (plant cabbage). You will see the following:&lt;br /&gt;
[[Image:VeggiePos.PNG]]&lt;br /&gt;
*Click the North West single move button ONCE (circled in red).&lt;br /&gt;
[[Image:VeggiePos2.PNG]]&lt;br /&gt;
*Place your mouse of the start Position as shown: (Tip of mouse pointer should be on the Red dot)&lt;br /&gt;
[[Image:cabbage2.PNG]]&lt;br /&gt;
*Tab over to ACTool and hit F2 (do not move the mouse)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Cabbage&amp;diff=32665</id>
		<title>User:Oni/Macros/Cabbage</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Cabbage&amp;diff=32665"/>
		<updated>2010-10-17T00:32:09Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Cabbage - 1680x105 screen resolution ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn Off: Right-Click Pins/Unpins a Menu.&lt;br /&gt;
*Turn Off: Right-Click Opens a Menu as Pinned.&lt;br /&gt;
*Turn Off: Plant all crops where you stand.&lt;br /&gt;
*Turn Off: Automatically make all planted crops guild owned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Have 4 Cabbage Seeds and 50 Water in Jugs.&lt;br /&gt;
*Open the macro file and set the number of times to repeat (do this before starting the macro)&lt;br /&gt;
*See images below on screen setup/mouse starting position.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Pin the &amp;quot;Plant Cabbage&amp;quot; box in the Top Left.&lt;br /&gt;
*Shown is also where the macro will click to fill jugs (Water Icon).&lt;br /&gt;
[[Image:cabbage1.PNG]]&lt;br /&gt;
*Click the &amp;quot;Cabbage Seeds&amp;quot; (plant cabbage). You will see the following:&lt;br /&gt;
[[Image:VeggiePos.PNG]]&lt;br /&gt;
*Click the North West single move button ONCE (circled in red).&lt;br /&gt;
[[Image:VeggiePos2.PNG]]&lt;br /&gt;
*Place your mouse of the start Position as shown: (Tip of mouse pointer should be on the Red dot)&lt;br /&gt;
[[Image:cabbage2.PNG]]&lt;br /&gt;
*Tab over to ACTool and hit F2 (do not move the mouse)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:Cabbage2.PNG&amp;diff=32664</id>
		<title>File:Cabbage2.PNG</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:Cabbage2.PNG&amp;diff=32664"/>
		<updated>2010-10-17T00:31:25Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:Cabbage1.PNG&amp;diff=32663</id>
		<title>File:Cabbage1.PNG</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:Cabbage1.PNG&amp;diff=32663"/>
		<updated>2010-10-17T00:31:15Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Cabbage&amp;diff=32662</id>
		<title>User:Oni/Macros/Cabbage</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Cabbage&amp;diff=32662"/>
		<updated>2010-10-17T00:25:14Z</updated>

		<summary type="html">&lt;p&gt;Oni: Created page with &amp;quot;== Cabbage ==  &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; *Turn Off: Right-Click Pins/Unpins a Menu. *Turn Off: Right-Click Opens a Menu as Pinned. *Turn Off: Plant all crops where you stand. *T...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Cabbage ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn Off: Right-Click Pins/Unpins a Menu.&lt;br /&gt;
*Turn Off: Right-Click Opens a Menu as Pinned.&lt;br /&gt;
*Turn Off: Plant all crops where you stand.&lt;br /&gt;
*Turn Off: Automatically make all planted crops guild owned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Have 4 Cabbage Seeds and 50 Water in Jugs.&lt;br /&gt;
*Open the macro file and set the number of times to repeat (do this before starting the macro)&lt;br /&gt;
*See images below on screen setup/mouse starting position.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Pin the &amp;quot;Plant Cabbage&amp;quot; box in the Top Left.&lt;br /&gt;
*Shown is also where the macro will click to fill jugs (Water Icon).&lt;br /&gt;
[[Image:cabbage1.PNG]]&lt;br /&gt;
*Click the &amp;quot;Cabbage Seeds&amp;quot; (plant cabbage). You will see the following:&lt;br /&gt;
[[Image:VeggiePos.PNG]]&lt;br /&gt;
*Click the North West single move button ONCE (circled in red).&lt;br /&gt;
[[Image:VeggiePos2.PNG]]&lt;br /&gt;
*Place your mouse of the start Position as shown: (Tip of mouse pointer should be on the Red dot)&lt;br /&gt;
[[Image:cabbage2.PNG]]&lt;br /&gt;
*Tab over to ACTool and hit F2 (do not move the mouse)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Leek&amp;diff=32658</id>
		<title>User:Oni/Macros/Leek</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Leek&amp;diff=32658"/>
		<updated>2010-10-17T00:23:17Z</updated>

		<summary type="html">&lt;p&gt;Oni: /* Leeks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Leeks ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn Off: Right-Click Pins/Unpins a Menu.&lt;br /&gt;
*Turn Off: Right-Click Opens a Menu as Pinned.&lt;br /&gt;
*Turn Off: Plant all crops where you stand.&lt;br /&gt;
*Turn Off: Automatically make all planted crops guild owned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Have 4 Leek Seeds and 50 Water in Jugs.&lt;br /&gt;
*Open the macro file and set the number of times to repeat (do this before starting the macro)&lt;br /&gt;
*See images below on screen setup/mouse starting position.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Pin the &amp;quot;Plant Leeks&amp;quot; box in the Top Left.&lt;br /&gt;
*Shown is also where the macro will click to fill jugs (Water Icon).&lt;br /&gt;
[[Image:leek1.PNG]]&lt;br /&gt;
*Click the &amp;quot;Leek Seeds&amp;quot; (plant leeks). You will see the following:&lt;br /&gt;
[[Image:VeggiePos.PNG]]&lt;br /&gt;
*Click the North West single move button ONCE (circled in red).&lt;br /&gt;
[[Image:VeggiePos2.PNG]]&lt;br /&gt;
*Place your mouse of the start Position as shown: (Tip of mouse pointer should be on the Red dot)&lt;br /&gt;
[[Image:leek2.PNG]]&lt;br /&gt;
*Tab over to ACTool and hit F2 (do not move the mouse)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// LEEKS X4 - 8/28/10&lt;br /&gt;
//&lt;br /&gt;
//&lt;br /&gt;
Constants&lt;br /&gt;
NewX = 0&lt;br /&gt;
NewY = 0&lt;br /&gt;
StartX = 0&lt;br /&gt;
StartY = 0&lt;br /&gt;
C1W1 = N&lt;br /&gt;
C1W2 = N&lt;br /&gt;
C1W3 = N&lt;br /&gt;
C1W4 = N&lt;br /&gt;
C2W1 = N&lt;br /&gt;
C2W2 = N&lt;br /&gt;
C2W3 = N&lt;br /&gt;
C2W4 = N&lt;br /&gt;
C3W1 = N&lt;br /&gt;
C3W2 = N&lt;br /&gt;
C3W3 = N&lt;br /&gt;
C3W4 = N&lt;br /&gt;
C4W1 = N&lt;br /&gt;
C4W2 = N&lt;br /&gt;
C4W3 = N&lt;br /&gt;
C4W4 = N&lt;br /&gt;
C5W1 = N&lt;br /&gt;
C5W2 = N&lt;br /&gt;
C5W3 = N&lt;br /&gt;
C5W4 = N&lt;br /&gt;
C6W1 = N&lt;br /&gt;
C6W2 = N&lt;br /&gt;
C6W3 = N&lt;br /&gt;
C6W4 = N&lt;br /&gt;
C7W1 = N&lt;br /&gt;
C7W2 = N&lt;br /&gt;
C7W3 = N&lt;br /&gt;
C7W4 = N&lt;br /&gt;
C8W1 = N&lt;br /&gt;
C8W2 = N&lt;br /&gt;
C8W3 = N&lt;br /&gt;
C8W4 = N&lt;br /&gt;
Plant1 = Y&lt;br /&gt;
Plant2 = Y&lt;br /&gt;
Plant3 = Y&lt;br /&gt;
Plant4 = Y&lt;br /&gt;
Plant5 = Y&lt;br /&gt;
Plant6 = Y&lt;br /&gt;
Plant7 = Y&lt;br /&gt;
Plant8 = Y&lt;br /&gt;
EndX = 0&lt;br /&gt;
EndY = 0&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Setconst StartX = {MouseX}&lt;br /&gt;
Setconst StartY = {MouseY}&lt;br /&gt;
Setconst EndX = {MouseX}&lt;br /&gt;
Setconst EndY = {MouseY}&lt;br /&gt;
///////////////&lt;br /&gt;
DELAY 1000&lt;br /&gt;
MousePos 83, 160 // OFF CLICK&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 45, 83 // NW&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 75, 86 // NE&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 74, 115 // SE&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 44, 115 // SW&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/// PIN UPS&lt;br /&gt;
// MousePos 801, 457  // START&lt;br /&gt;
///////////////////&lt;br /&gt;
////PIN 1//////////&lt;br /&gt;
///////////////////&lt;br /&gt;
Compute NewX = $StartX + 7&lt;br /&gt;
Compute NewY = $StartY - 8&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX  + 172&lt;br /&gt;
Compute NewY = $StartY  - 32&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 82&lt;br /&gt;
Compute NewY = $StartY - 32&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 75, 92&lt;br /&gt;
///////////////////&lt;br /&gt;
////PIN 2//////////&lt;br /&gt;
///////////////////&lt;br /&gt;
Compute NewX = $StartX + 76&lt;br /&gt;
Compute NewY = $StartY - 8&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 241&lt;br /&gt;
Compute NewY = $StartY - 31&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 151&lt;br /&gt;
Compute NewY = $StartY - 31&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 75, 260&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
///////////////////&lt;br /&gt;
////PIN 3//////////&lt;br /&gt;
///////////////////&lt;br /&gt;
&lt;br /&gt;
Compute NewX = $StartX + 69&lt;br /&gt;
Compute NewY = $StartY + 82&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 235&lt;br /&gt;
Compute NewY = $StartY + 57&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 144&lt;br /&gt;
Compute NewY = $StartY + 58&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 75, 429&lt;br /&gt;
&lt;br /&gt;
///////////////////&lt;br /&gt;
////PIN 4//////////&lt;br /&gt;
///////////////////&lt;br /&gt;
Compute NewX = $StartX - 6&lt;br /&gt;
Compute NewY = $StartY + 93&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 159&lt;br /&gt;
Compute NewY = $StartY + 69&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 69&lt;br /&gt;
Compute NewY = $StartY + 69&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 75, 597&lt;br /&gt;
&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
// WATERS&lt;br /&gt;
MousePos 52, 120 // WATERS1&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
MousePos 52, 287 // WATERS3&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
MousePos 53, 454 // WATERS5&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
MousePos 53, 622 // WATERS7&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While $Plant1 = Y or $Plant3 = Y or $Plant5 = Y or $Plant7 = Y&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DELAY 1000&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
delay 100&lt;br /&gt;
/////////////////////////////&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  LEEK   1  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
// START:  MousePos 805, 477&lt;br /&gt;
// 1: MousePos 805, 471&lt;br /&gt;
// 2: MousePos 805, 455&lt;br /&gt;
// 3: MousePos 805, 442&lt;br /&gt;
// 4: MousePos 805, 429&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// 4 \\&lt;br /&gt;
Compute NewX = $StartX&lt;br /&gt;
Compute NewY = $StartY - 48&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 4&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C1W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 52, 120 // HARVEST 1&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant1 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 3 \\&lt;br /&gt;
Compute NewX = $StartX&lt;br /&gt;
Compute NewY = $StartY - 35&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 3&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C1W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C1W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 2 \\&lt;br /&gt;
Compute NewX = $StartX&lt;br /&gt;
Compute NewY = $StartY - 22&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 2&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C1W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C1W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 1 \\&lt;br /&gt;
Compute NewX = $StartX&lt;br /&gt;
Compute NewY = $StartY - 6&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 1&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C1W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C1W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  LEEK   2  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
// START:  MousePos 805, 477&lt;br /&gt;
//1 :MousePos 873, 472&lt;br /&gt;
//2 :MousePos 875, 458&lt;br /&gt;
//3 :MousePos 875, 444&lt;br /&gt;
//4 :MousePos 876, 430&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
// 4 \\&lt;br /&gt;
Compute NewX = $StartX + 71&lt;br /&gt;
Compute NewY = $StartY - 47&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C3W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 52, 287 // Harvest 3&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant3 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 3 \\&lt;br /&gt;
Compute NewX = $StartX + 70&lt;br /&gt;
Compute NewY = $StartY - 33&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C3W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C3W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 2 \\&lt;br /&gt;
Compute NewX = $StartX + 70&lt;br /&gt;
Compute NewY = $StartY - 19&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C3W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C3W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 1 \\&lt;br /&gt;
Compute NewX = $StartX + 68&lt;br /&gt;
Compute NewY = $StartY - 5&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C3W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C3W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  LEEK   3  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
// START:  MousePos 805, 477&lt;br /&gt;
&lt;br /&gt;
//1: MousePos 886, 579&lt;br /&gt;
//2: MousePos 891, 582&lt;br /&gt;
//3: MousePos 895, 586&lt;br /&gt;
//4: MousePos 902, 592&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// 4 \\&lt;br /&gt;
Compute NewX = $StartX + 97&lt;br /&gt;
Compute NewY = $StartY + 115&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 4&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C5W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 53, 454 // Harvest 5&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant5 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 3 \\&lt;br /&gt;
Compute NewX = $StartX + 90&lt;br /&gt;
Compute NewY = $StartY + 109&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 3&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C5W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C5W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 2 \\&lt;br /&gt;
Compute NewX = $StartX + 86&lt;br /&gt;
Compute NewY = $StartY + 105&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 2&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C5W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C5W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 1 \\&lt;br /&gt;
Compute NewX = $StartX + 81&lt;br /&gt;
Compute NewY = $StartY + 102&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 1&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C5W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C5W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  LEEK   4  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
// START:  MousePos 805, 477&lt;br /&gt;
//1: MousePos 790, 583&lt;br /&gt;
//2: MousePos 783, 590&lt;br /&gt;
//3: MousePos 776, 598&lt;br /&gt;
//4: MousePos 768, 607&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// 4 \\&lt;br /&gt;
Compute NewX = $StartX - 37&lt;br /&gt;
Compute NewY = $StartY + 130&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C7W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 53, 622 // Harvest 7&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant7 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 3 \\&lt;br /&gt;
Compute NewX = $StartX - 29&lt;br /&gt;
Compute NewY = $StartY + 121&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C7W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C7W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 2 \\&lt;br /&gt;
Compute NewX = $StartX - 22&lt;br /&gt;
Compute NewY = $StartY + 113&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C7W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C7W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// 1 \\&lt;br /&gt;
Compute NewX = $StartX - 15&lt;br /&gt;
Compute NewY = $StartY + 106&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 155 and $C7W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C7W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
//	&lt;br /&gt;
END // WHILE LOOP END&lt;br /&gt;
&lt;br /&gt;
// CLOSE PINS \\&lt;br /&gt;
Delay 200&lt;br /&gt;
MousePos 165, 90&lt;br /&gt;
Delay 45&lt;br /&gt;
Leftclick&lt;br /&gt;
delay 45&lt;br /&gt;
MousePos 165, 259&lt;br /&gt;
Delay 45&lt;br /&gt;
Leftclick&lt;br /&gt;
delay 45&lt;br /&gt;
MousePos 165, 430&lt;br /&gt;
Delay 45&lt;br /&gt;
Leftclick&lt;br /&gt;
delay 45&lt;br /&gt;
MousePos 165, 598&lt;br /&gt;
Delay 45&lt;br /&gt;
Leftclick&lt;br /&gt;
delay 45&lt;br /&gt;
// CLOSE DONE \\&lt;br /&gt;
&lt;br /&gt;
// Clear Constants \\&lt;br /&gt;
SetConst C1W1 = N&lt;br /&gt;
SetConst C1W2 = N&lt;br /&gt;
SetConst C1W3 = N&lt;br /&gt;
SetConst C1W4 = N&lt;br /&gt;
SetConst C3W1 = N&lt;br /&gt;
SetConst C3W2 = N&lt;br /&gt;
SetConst C3W3 = N&lt;br /&gt;
SetConst C3W4 = N&lt;br /&gt;
SetConst C5W1 = N&lt;br /&gt;
SetConst C5W2 = N&lt;br /&gt;
SetConst C5W3 = N&lt;br /&gt;
SetConst C5W4 = N&lt;br /&gt;
SetConst C7W1 = N&lt;br /&gt;
SetConst C7W2 = N&lt;br /&gt;
SetConst C7W3 = N&lt;br /&gt;
SetConst C7W4 = N&lt;br /&gt;
SetConst Plant1 = Y&lt;br /&gt;
SetConst Plant3 = Y&lt;br /&gt;
SetConst Plant5 = Y&lt;br /&gt;
SetConst Plant7 = Y&lt;br /&gt;
//&lt;br /&gt;
//&lt;br /&gt;
// FILL JUGS \\&lt;br /&gt;
MousePos 170, 54&lt;br /&gt;
delay 250&lt;br /&gt;
leftclick&lt;br /&gt;
delay 250&lt;br /&gt;
MousePos 836, 562&lt;br /&gt;
delay 250&lt;br /&gt;
leftclick&lt;br /&gt;
delay 250&lt;br /&gt;
mousepos $EndX, $EndY&lt;br /&gt;
delay 3000&lt;br /&gt;
//////////////////////////////////////////////////////&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Leek&amp;diff=32656</id>
		<title>User:Oni/Macros/Leek</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Leek&amp;diff=32656"/>
		<updated>2010-10-17T00:22:45Z</updated>

		<summary type="html">&lt;p&gt;Oni: /* Leeks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Leeks ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn Off: Right-Click Pins/Unpins a Menu.&lt;br /&gt;
*Turn Off: Right-Click Opens a Menu as Pinned.&lt;br /&gt;
*Turn Off: Plant all crops where you stand.&lt;br /&gt;
*Turn Off: Automatically make all planted crops guild owned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Have 4 Leek Seeds and 50 Water in Jugs.&lt;br /&gt;
*Open the macro file and set the number of times to repeat (do this before starting the macro)&lt;br /&gt;
*See images below on screen setup/mouse starting position.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Pin the &amp;quot;Plant Leeks&amp;quot; box in the Top Left.&lt;br /&gt;
*Shown is also where the macro will click to fill jugs (Water Icon).&lt;br /&gt;
[[Image:leek1.PNG]]&lt;br /&gt;
*Click the &amp;quot;Leek Seeds&amp;quot; (plant leeks). You will see the following:&lt;br /&gt;
[[Image:VeggiePos.PNG]]&lt;br /&gt;
*Click the North West single move button ONCE (circled in red).&lt;br /&gt;
[[Image:VeggiePos2.PNG]]&lt;br /&gt;
*Place your mouse of the start Position as shown: (Tip of mouse pointer should be on the Red dot)&lt;br /&gt;
[[Image:leek2.PNG]]&lt;br /&gt;
*Tab over to ACTool and hit F2 (do not move the mouse)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Leek&amp;diff=32655</id>
		<title>User:Oni/Macros/Leek</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Leek&amp;diff=32655"/>
		<updated>2010-10-17T00:21:49Z</updated>

		<summary type="html">&lt;p&gt;Oni: /* Leeks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Leeks ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn Off: Right-Click Pins/Unpins a Menu.&lt;br /&gt;
*Turn Off: Right-Click Opens a Menu as Pinned.&lt;br /&gt;
*Turn Off: Plant all crops where you stand.&lt;br /&gt;
*Turn Off: Automatically make all planted crops guild owned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Have 4 Carrot Seeds and 50 Water in Jugs.&lt;br /&gt;
*Open the macro file and set the number of times to repeat (do this before starting the macro)&lt;br /&gt;
*See images below on screen setup/mouse starting position.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Pin the &amp;quot;Plant Leeks&amp;quot; box in the Top Left.&lt;br /&gt;
*Shown is also where the macro will click to fill jugs (Water Icon).&lt;br /&gt;
[[Image:leek1.PNG]]&lt;br /&gt;
*Click the &amp;quot;Leek Seeds&amp;quot; (plant leeks). You will see the following:&lt;br /&gt;
[[Image:VeggiePos.PNG]]&lt;br /&gt;
*Click the North West single move button ONCE (circled in red).&lt;br /&gt;
[[Image:VeggiePos2.PNG]]&lt;br /&gt;
*Place your mouse of the start Position as shown: (Tip of mouse pointer should be on the Red dot)&lt;br /&gt;
[[Image:leek2.PNG]]&lt;br /&gt;
*Tab over to ACTool and hit F2 (do not move the mouse)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:Leek2.PNG&amp;diff=32654</id>
		<title>File:Leek2.PNG</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:Leek2.PNG&amp;diff=32654"/>
		<updated>2010-10-17T00:21:28Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:Leek1.PNG&amp;diff=32653</id>
		<title>File:Leek1.PNG</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:Leek1.PNG&amp;diff=32653"/>
		<updated>2010-10-17T00:18:17Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Leek&amp;diff=32652</id>
		<title>User:Oni/Macros/Leek</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Leek&amp;diff=32652"/>
		<updated>2010-10-17T00:18:04Z</updated>

		<summary type="html">&lt;p&gt;Oni: Created page with &amp;quot;== Leeks ==  &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; *Turn Off: Right-Click Pins/Unpins a Menu. *Turn Off: Right-Click Opens a Menu as Pinned. *Turn Off: Plant all crops where you stand. *Tur...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Leeks ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn Off: Right-Click Pins/Unpins a Menu.&lt;br /&gt;
*Turn Off: Right-Click Opens a Menu as Pinned.&lt;br /&gt;
*Turn Off: Plant all crops where you stand.&lt;br /&gt;
*Turn Off: Automatically make all planted crops guild owned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Have 4 Carrot Seeds and 50 Water in Jugs.&lt;br /&gt;
*Open the macro file and set the number of times to repeat (do this before starting the macro)&lt;br /&gt;
*See images below on screen setup/mouse starting position.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Pin the &amp;quot;Plant Leeks&amp;quot; box in the Top Left.&lt;br /&gt;
*Shown is also where the macro will click to fill jugs (Water Icon).&lt;br /&gt;
[[Image:leek1.PNG]]&lt;br /&gt;
*Click the &amp;quot;Leek Seeds&amp;quot; (plant leeks). You will see the following:&lt;br /&gt;
[[Image:VeggiePos.PNG]]&lt;br /&gt;
*Click the North West single move button ONCE (circled in red).&lt;br /&gt;
[[Image:VeggiePos2.PNG]]&lt;br /&gt;
*Place your mouse of the start Position as shown: (Tip of mouse pointer should be on the light blue dot)&lt;br /&gt;
[[Image:leek2.PNG]]&lt;br /&gt;
*Tab over to ACTool and hit F2 (do not move the mouse)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Onion&amp;diff=32651</id>
		<title>User:Oni/Macros/Onion</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Onion&amp;diff=32651"/>
		<updated>2010-10-17T00:15:16Z</updated>

		<summary type="html">&lt;p&gt;Oni: /* Onions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Onions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn Off: Right-Click Pins/Unpins a Menu.&lt;br /&gt;
*Turn Off: Right-Click Opens a Menu as Pinned.&lt;br /&gt;
*Turn Off: Plant all crops where you stand.&lt;br /&gt;
*Turn Off: Automatically make all planted crops guild owned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Have 8 Onion Seeds and 50 Water in Jugs.&lt;br /&gt;
*See images below on screen setup/mouse starting position.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Pin the &amp;quot;Plant Onions&amp;quot; box in the Top Left.&lt;br /&gt;
*Shown is also where the macro will click to fill jugs (Water Icon).&lt;br /&gt;
[[Image:onion1.PNG]]&lt;br /&gt;
*Click the &amp;quot;Onion Seeds&amp;quot; (plant onions). You will see the following:&lt;br /&gt;
[[Image:VeggiePos.PNG]]&lt;br /&gt;
*Click the North West single move button ONCE (circled in red).&lt;br /&gt;
[[Image:VeggiePos2.PNG]]&lt;br /&gt;
*Place your mouse of the start Position as shown: (Tip of mouse pointer should be on the red dot)&lt;br /&gt;
[[Image:onion2.PNG]]&lt;br /&gt;
*Tab over to ACTool and hit F2 (do not move the mouse)&lt;br /&gt;
*Select the number of times to run and click ok.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// Onion Growing macro made by Oni&lt;br /&gt;
// see image for mouse start location.&lt;br /&gt;
// 1680x1050 screen resolution.&lt;br /&gt;
&lt;br /&gt;
constants&lt;br /&gt;
	Batch = 0&lt;br /&gt;
	StartX = 0&lt;br /&gt;
	StartY = 0&lt;br /&gt;
	NewX = 0&lt;br /&gt;
	NewY = 0&lt;br /&gt;
	Job = 0&lt;br /&gt;
	MDelay = 100&lt;br /&gt;
	SDelay = 200&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
SetConst StartX = {MouseX}&lt;br /&gt;
SetConst StartY = {MouseY}&lt;br /&gt;
TimeStamp $StartX, $StartY&lt;br /&gt;
&lt;br /&gt;
Form Veggie, Settings&lt;br /&gt;
	ed1=Editbox:Batch:1&lt;br /&gt;
	ed2=ComboBox:Project:Onions&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
FormLoad Veggie, Veggie.frm&lt;br /&gt;
&lt;br /&gt;
if ShowForm Veggie&lt;br /&gt;
	set Batch = Veggie[ed1]&lt;br /&gt;
	case&lt;br /&gt;
	When Veggie[ed2] = Onions&lt;br /&gt;
		set Job = Onions&lt;br /&gt;
	End&lt;br /&gt;
else&lt;br /&gt;
	Stop&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
FormSave Veggie, Veggie.frm&lt;br /&gt;
&lt;br /&gt;
Loop $Batch&lt;br /&gt;
	Call $Job&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
Procedure Onions&lt;br /&gt;
	MousePos 40, 10&lt;br /&gt;
	leftclick&lt;br /&gt;
	delay 1000&lt;br /&gt;
	MousePos 86, 160 // close plant window&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
		/// Plant 8 onions ///&lt;br /&gt;
		// (1) //&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	delay 300&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077&lt;br /&gt;
	MousePos 45, 84 // NW&lt;br /&gt;
	delay 300&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 300&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 300&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75&lt;br /&gt;
		// (2) //&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077&lt;br /&gt;
	MousePos 59, 78 // N //&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75&lt;br /&gt;
		// (3) //&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077		&lt;br /&gt;
	MousePos 74, 84 // NE //&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75	&lt;br /&gt;
		// (4) //	&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077			&lt;br /&gt;
	MousePos 82, 100 // E //&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75		&lt;br /&gt;
		// (5) //&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077		&lt;br /&gt;
	MousePos 73, 115 // SE //&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75		&lt;br /&gt;
		// (6) //&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077			&lt;br /&gt;
	MousePos 59, 123 // S //&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75		&lt;br /&gt;
		// (7) //&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077			&lt;br /&gt;
	MousePos 44, 114 // SW //&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75		&lt;br /&gt;
		// (8) //&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077			&lt;br /&gt;
	MousePos 35, 101 // W //&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75	&lt;br /&gt;
	///// END PLANT ////&lt;br /&gt;
&lt;br /&gt;
		&lt;br /&gt;
	// PIN 1 //&lt;br /&gt;
	Compute NewX = $StartX + 3&lt;br /&gt;
	Compute NewY = $StartY - 7&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 92&lt;br /&gt;
&lt;br /&gt;
MousePos 174, 92 // pin 1&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102	&lt;br /&gt;
&lt;br /&gt;
// PIN 2 //&lt;br /&gt;
	Compute NewX = $StartX + 41&lt;br /&gt;
	Compute NewY = $StartY - 28&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 177&lt;br /&gt;
&lt;br /&gt;
MousePos 172, 178&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102		&lt;br /&gt;
&lt;br /&gt;
// PIN 3 //&lt;br /&gt;
	Compute NewX = $StartX + 74&lt;br /&gt;
	Compute NewY = $StartY - 27&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 261&lt;br /&gt;
&lt;br /&gt;
MousePos 173, 261&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102		&lt;br /&gt;
	&lt;br /&gt;
	// PIN 4 //&lt;br /&gt;
	Compute NewX = $StartX + 112&lt;br /&gt;
	Compute NewY = $StartY + 48&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 345&lt;br /&gt;
&lt;br /&gt;
MousePos 172, 347&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102		&lt;br /&gt;
	&lt;br /&gt;
	// PIN 5 //&lt;br /&gt;
	Compute NewX = $StartX + 118&lt;br /&gt;
	Compute NewY = $StartY + 83&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 429&lt;br /&gt;
&lt;br /&gt;
MousePos 173, 430&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102		&lt;br /&gt;
	&lt;br /&gt;
	// PIN 6 //&lt;br /&gt;
	Compute NewX = $StartX + 63&lt;br /&gt;
	Compute NewY = $StartY + 93&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 513&lt;br /&gt;
&lt;br /&gt;
MousePos 172, 514&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102		&lt;br /&gt;
	&lt;br /&gt;
	// PIN 7 //&lt;br /&gt;
	Compute NewX = $StartX - 27&lt;br /&gt;
	Compute NewY = $StartY + 84&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 599&lt;br /&gt;
&lt;br /&gt;
MousePos 173, 598&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102		&lt;br /&gt;
	&lt;br /&gt;
	// PIN 8 //&lt;br /&gt;
	Compute NewX = $StartX - 12&lt;br /&gt;
	Compute NewY = $StartY + 40 &lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 683&lt;br /&gt;
&lt;br /&gt;
MousePos 173, 682&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	&lt;br /&gt;
keys {F4}&lt;br /&gt;
	/////WATER////////&lt;br /&gt;
	/////Set1/////&lt;br /&gt;
MousePos 55, 123&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 210&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 291&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 376&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 461&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 546&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 631&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 717&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
		////////Fill Jugs///////&lt;br /&gt;
MousePos 169, 53&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 50	&lt;br /&gt;
MousePos 838, 564&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 505	&lt;br /&gt;
	//// LOOP 1&lt;br /&gt;
keys {F4}&lt;br /&gt;
	Compute NewX = $StartX + 110&lt;br /&gt;
	Compute NewY = $StartY - 16&lt;br /&gt;
	delay 10&lt;br /&gt;
	&lt;br /&gt;
	LoadRGB $newX, $NewY&lt;br /&gt;
		while {RGBgreen} &amp;lt; 150&lt;br /&gt;
		delay 10&lt;br /&gt;
		LoadRGB $newX, $NewY&lt;br /&gt;
		delay 10&lt;br /&gt;
		keys {F4}&lt;br /&gt;
		delay 10&lt;br /&gt;
		End&lt;br /&gt;
		delay 3500&lt;br /&gt;
		keys {F4}&lt;br /&gt;
MousePos 55, 123&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 210&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 291&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 376&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 461&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 546&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 631&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 717&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102	&lt;br /&gt;
	////////Fill Jugs///////&lt;br /&gt;
MousePos 169, 53&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 50	&lt;br /&gt;
MousePos 838, 564&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 505	&lt;br /&gt;
	/////Set2/////&lt;br /&gt;
keys {F4}&lt;br /&gt;
	Compute NewX = $StartX + 121&lt;br /&gt;
	Compute NewY = $StartY - 25&lt;br /&gt;
	delay 10&lt;br /&gt;
	&lt;br /&gt;
	LoadRGB $newX, $NewY&lt;br /&gt;
		while {RGBgreen} &amp;lt; 150&lt;br /&gt;
		delay 10&lt;br /&gt;
		LoadRGB $newX, $NewY&lt;br /&gt;
		delay 10&lt;br /&gt;
		keys {F4}&lt;br /&gt;
		delay 10&lt;br /&gt;
		End&lt;br /&gt;
		delay 3500&lt;br /&gt;
		keys {F4}&lt;br /&gt;
MousePos 55, 123&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 210&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 291&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 376&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 461&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 546&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 631&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 717&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102	&lt;br /&gt;
		////////Fill Jugs///////&lt;br /&gt;
MousePos 169, 53&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 50	&lt;br /&gt;
MousePos 838, 564&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 505	&lt;br /&gt;
	/////Set3/////&lt;br /&gt;
keys {F4}&lt;br /&gt;
	Compute NewX = $StartX + 127&lt;br /&gt;
	Compute NewY = $StartY - 30&lt;br /&gt;
	delay 10&lt;br /&gt;
	&lt;br /&gt;
	LoadRGB $newX, $NewY&lt;br /&gt;
		while {RGBgreen} &amp;lt; 150&lt;br /&gt;
		delay 10&lt;br /&gt;
		LoadRGB $newX, $NewY&lt;br /&gt;
		delay 10&lt;br /&gt;
		keys {F4}&lt;br /&gt;
		delay 10&lt;br /&gt;
		End&lt;br /&gt;
		delay 3500&lt;br /&gt;
		keys {F4}&lt;br /&gt;
MousePos 55, 123&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 210&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 291&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 376&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 461&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 546&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 631&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 717&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102	&lt;br /&gt;
		////////Fill Jugs///////&lt;br /&gt;
MousePos 169, 53&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 50	&lt;br /&gt;
MousePos 838, 564&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 505	&lt;br /&gt;
	/////Set4/////&lt;br /&gt;
keys {F4}&lt;br /&gt;
	Compute NewX = $StartX + 137&lt;br /&gt;
	Compute NewY = $StartY - 37&lt;br /&gt;
	delay 10&lt;br /&gt;
	&lt;br /&gt;
	LoadRGB $newX, $NewY&lt;br /&gt;
		while {RGBgreen} &amp;lt; 150&lt;br /&gt;
		delay 10&lt;br /&gt;
		LoadRGB $newX, $NewY&lt;br /&gt;
		Delay 102&lt;br /&gt;
		keys {F4}&lt;br /&gt;
		delay 10&lt;br /&gt;
		End&lt;br /&gt;
		delay 3500&lt;br /&gt;
		keys {F4}&lt;br /&gt;
MousePos 55, 123&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 210&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 291&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 376&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 461&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 546&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 631&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 717&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 1020&lt;br /&gt;
	////// Harvest////////&lt;br /&gt;
MousePos 55, 123&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 210&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 291&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 376&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 461&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 546&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 631&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 717&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	////////close pin///////&lt;br /&gt;
MousePos 173, 93&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
MousePos 173, 177&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
MousePos 171, 262&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
MousePos 173, 346&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
MousePos 173, 431&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
MousePos 173, 514&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
MousePos 172, 600&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
MousePos 174, 685&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
&lt;br /&gt;
delay 6001&lt;br /&gt;
		&lt;br /&gt;
End	&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Carrot&amp;diff=32650</id>
		<title>User:Oni/Macros/Carrot</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Carrot&amp;diff=32650"/>
		<updated>2010-10-17T00:14:03Z</updated>

		<summary type="html">&lt;p&gt;Oni: /* Carrots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Carrots ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn Off: Right-Click Pins/Unpins a Menu.&lt;br /&gt;
*Turn Off: Right-Click Opens a Menu as Pinned.&lt;br /&gt;
*Turn Off: Plant all crops where you stand.&lt;br /&gt;
*Turn Off: Automatically make all planted crops guild owned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Have 4 Carrot Seeds and 50 Water in Jugs.&lt;br /&gt;
*Open the macro file and set the number of times to repeat (do this before starting the macro)&lt;br /&gt;
*See images below on screen setup/mouse starting position.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Pin the &amp;quot;Plant Carrots&amp;quot; box in the Top Left.&lt;br /&gt;
*Shown is also where the macro will click to fill jugs (Water Icon).&lt;br /&gt;
[[Image:carrot1.PNG]]&lt;br /&gt;
*Click the &amp;quot;Carrot Seeds&amp;quot; (plant carrots). You will see the following:&lt;br /&gt;
[[Image:VeggiePos.PNG]]&lt;br /&gt;
*Click the North West single move button ONCE (circled in red).&lt;br /&gt;
[[Image:VeggiePos2.PNG]]&lt;br /&gt;
*Place your mouse of the start Position as shown: (Tip of mouse pointer should be on the light blue dot)&lt;br /&gt;
[[Image:carrot2.PNG]]&lt;br /&gt;
*Tab over to ACTool and hit F2 (do not move the mouse)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// CARROTS X4&lt;br /&gt;
Constants&lt;br /&gt;
NewX = 0&lt;br /&gt;
NewY = 0&lt;br /&gt;
StartX = 0&lt;br /&gt;
StartY = 0&lt;br /&gt;
C1W1 = N&lt;br /&gt;
C1W2 = N&lt;br /&gt;
C1W3 = N&lt;br /&gt;
C1W4 = N&lt;br /&gt;
C2W1 = N&lt;br /&gt;
C2W2 = N&lt;br /&gt;
C2W3 = N&lt;br /&gt;
C2W4 = N&lt;br /&gt;
C3W1 = N&lt;br /&gt;
C3W2 = N&lt;br /&gt;
C3W3 = N&lt;br /&gt;
C3W4 = N&lt;br /&gt;
C4W1 = N&lt;br /&gt;
C4W2 = N&lt;br /&gt;
C4W3 = N&lt;br /&gt;
C4W4 = N&lt;br /&gt;
C5W1 = N&lt;br /&gt;
C5W2 = N&lt;br /&gt;
C5W3 = N&lt;br /&gt;
C5W4 = N&lt;br /&gt;
C6W1 = N&lt;br /&gt;
C6W2 = N&lt;br /&gt;
C6W3 = N&lt;br /&gt;
C6W4 = N&lt;br /&gt;
C7W1 = N&lt;br /&gt;
C7W2 = N&lt;br /&gt;
C7W3 = N&lt;br /&gt;
C7W4 = N&lt;br /&gt;
C8W1 = N&lt;br /&gt;
C8W2 = N&lt;br /&gt;
C8W3 = N&lt;br /&gt;
C8W4 = N&lt;br /&gt;
Plant1 = Y&lt;br /&gt;
Plant2 = Y&lt;br /&gt;
Plant3 = Y&lt;br /&gt;
Plant4 = Y&lt;br /&gt;
Plant5 = Y&lt;br /&gt;
Plant6 = Y&lt;br /&gt;
Plant7 = Y&lt;br /&gt;
Plant8 = Y&lt;br /&gt;
EndX = 0&lt;br /&gt;
EndY = 0&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Setconst StartX = {MouseX}&lt;br /&gt;
Setconst StartY = {MouseY}&lt;br /&gt;
Setconst EndX = {MouseX}&lt;br /&gt;
Setconst EndY = {MouseY}&lt;br /&gt;
///////////////&lt;br /&gt;
DELAY 1000&lt;br /&gt;
MousePos 83, 160 // OFF CLICK&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 45, 83 // NW&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 75, 86 // NE&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 74, 115 // SE&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 44, 115 // SW&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/// PIN UPS&lt;br /&gt;
&lt;br /&gt;
Compute NewX = $StartX + 3&lt;br /&gt;
Compute NewY = $StartY - 24&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX  + 180&lt;br /&gt;
Compute NewY = $StartY  - 46&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 56&lt;br /&gt;
Compute NewY = $StartY - 44&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 52, 96&lt;br /&gt;
&lt;br /&gt;
Compute NewX = $StartX + 73&lt;br /&gt;
Compute NewY = $StartY - 24&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 255&lt;br /&gt;
Compute NewY = $StartY - 49&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 129&lt;br /&gt;
Compute NewY = $StartY - 45&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 56, 259&lt;br /&gt;
&lt;br /&gt;
Compute NewX = $StartX + 70&lt;br /&gt;
Compute NewY = $StartY + 72&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 250&lt;br /&gt;
Compute NewY = $StartY + 45&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 125&lt;br /&gt;
Compute NewY = $StartY + 47&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 56, 426&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compute NewX = $StartX - 1&lt;br /&gt;
Compute NewY = $StartY + 67&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 180&lt;br /&gt;
Compute NewY = $StartY + 43&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 56&lt;br /&gt;
Compute NewY = $StartY + 45&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 56, 593&lt;br /&gt;
&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
// WATERS&lt;br /&gt;
MousePos 52, 120 // WATERS1&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
MousePos 52, 287 // WATERS3&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
MousePos 53, 454 // WATERS5&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
MousePos 53, 622 // WATERS7&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While $Plant1 = Y or $Plant3 = Y or $Plant5 = Y or $Plant7 = Y&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DELAY 1000&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
delay 100&lt;br /&gt;
/////////////////////////////&lt;br /&gt;
// // MousePos 796, 504 // Start POS&lt;br /&gt;
&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  CARROT 1  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
&lt;br /&gt;
// // MousePos // 795, 433 // 1 4&lt;br /&gt;
Compute NewX = $StartX - 15&lt;br /&gt;
Compute NewY = $StartY - 68&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 4&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C1W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 52, 120 // HARVEST 1&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant1 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// // MousePos // 798, 445 // 1 3&lt;br /&gt;
Compute NewX = $StartX - 8&lt;br /&gt;
Compute NewY = $StartY - 57&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 3&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C1W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C1W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// // MousePos // 797, 456 // 1 2&lt;br /&gt;
Compute NewX = $StartX - 3 &lt;br /&gt;
Compute NewY = $StartY - 46&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 2&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C1W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C1W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// // MousePos // 796, 467 // 1 1&lt;br /&gt;
Compute NewX = $StartX + 1&lt;br /&gt;
Compute NewY = $StartY - 34&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 1&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C1W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C1W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// // MousePos // 796, 504 // Start POS&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  CARROT 2  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
// MousePos // 850, 433 // 3 4&lt;br /&gt;
Compute NewX = $StartX + 67&lt;br /&gt;
Compute NewY = $StartY - 58&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C3W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 52, 287 // Harvest 3&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant3 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 854, 442 // 3 3&lt;br /&gt;
Compute NewX = $StartX + 69&lt;br /&gt;
Compute NewY = $StartY - 48&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C3W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C3W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 858, 456 // 3 2&lt;br /&gt;
Compute NewX = $StartX + 62&lt;br /&gt;
Compute NewY = $StartY - 48&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C3W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C3W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 864, 467 // TEST 3 1&lt;br /&gt;
Compute NewX = $StartX + 68&lt;br /&gt;
Compute NewY = $StartY - 37&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C3W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C3W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 796, 504 // Start POS&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  CARROT 3  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// MousePos // 861, 612 // 5 4&lt;br /&gt;
Compute NewX = $StartX + 128&lt;br /&gt;
Compute NewY = $StartY + 50&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 4&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C5W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 53, 454 // Harvest 5&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant5 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 863, 603 // 5 3&lt;br /&gt;
Compute NewX = $StartX + 120&lt;br /&gt;
Compute NewY = $StartY + 53&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 3&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C5W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C5W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 864, 591 // 5 2&lt;br /&gt;
Compute NewX = $StartX + 109&lt;br /&gt;
Compute NewY = $StartY + 51&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 2&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C5W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C5W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 868, 581 // 5 1&lt;br /&gt;
Compute NewX = $StartX + 97&lt;br /&gt;
Compute NewY = $StartY + 53&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 1&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C5W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C5W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 796, 504 // Start POS&lt;br /&gt;
&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  CARROT 4  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// MousePos // 794, 609 // 7 4&lt;br /&gt;
Compute NewX = $StartX - 4&lt;br /&gt;
Compute NewY = $StartY + 105&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C7W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 53, 622 // Harvest 7&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant7 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 795, 601 // 7 3&lt;br /&gt;
Compute NewX = $StartX - 2&lt;br /&gt;
Compute NewY = $StartY + 97&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C7W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C7W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 800, 589 // 7 2&lt;br /&gt;
Compute NewX = $StartX + 3&lt;br /&gt;
Compute NewY = $StartY + 85&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C7W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C7W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 802, 580 // 7 1&lt;br /&gt;
Compute NewX = $StartX + 4&lt;br /&gt;
Compute NewY = $StartY + 76&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C7W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C7W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 796, 504 // Start POS&lt;br /&gt;
//&lt;br /&gt;
//	&lt;br /&gt;
END // WHILE LOOP END&lt;br /&gt;
		MousePos 180, 92 // CLOSE PIN 1&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 100&lt;br /&gt;
		MousePos 180, 262 // CLOSE PIN 3						&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 100&lt;br /&gt;
		MousePos 180, 430 // CLOSE PIN 5&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 100&lt;br /&gt;
		MousePos 180, 600 // CLOSE PIN 7&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 100&lt;br /&gt;
//		&lt;br /&gt;
SetConst C1W1 = N&lt;br /&gt;
SetConst C1W2 = N&lt;br /&gt;
SetConst C1W3 = N&lt;br /&gt;
SetConst C1W4 = N&lt;br /&gt;
SetConst C3W1 = N&lt;br /&gt;
SetConst C3W2 = N&lt;br /&gt;
SetConst C3W3 = N&lt;br /&gt;
SetConst C3W4 = N&lt;br /&gt;
SetConst C5W1 = N&lt;br /&gt;
SetConst C5W2 = N&lt;br /&gt;
SetConst C5W3 = N&lt;br /&gt;
SetConst C5W4 = N&lt;br /&gt;
SetConst C7W1 = N&lt;br /&gt;
SetConst C7W2 = N&lt;br /&gt;
SetConst C7W3 = N&lt;br /&gt;
SetConst C7W4 = N&lt;br /&gt;
SetConst Plant1 = Y&lt;br /&gt;
SetConst Plant3 = Y&lt;br /&gt;
SetConst Plant5 = Y&lt;br /&gt;
SetConst Plant7 = Y&lt;br /&gt;
//&lt;br /&gt;
// Fill Jugs: &lt;br /&gt;
MousePos 170, 54&lt;br /&gt;
delay 250&lt;br /&gt;
leftclick&lt;br /&gt;
delay 250&lt;br /&gt;
MousePos 838, 564&lt;br /&gt;
delay 250&lt;br /&gt;
leftclick&lt;br /&gt;
delay 250&lt;br /&gt;
mousepos $EndX, $EndY&lt;br /&gt;
delay 3000&lt;br /&gt;
//////////////////////////////////////////////////////&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Carrot&amp;diff=32649</id>
		<title>User:Oni/Macros/Carrot</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Carrot&amp;diff=32649"/>
		<updated>2010-10-17T00:13:08Z</updated>

		<summary type="html">&lt;p&gt;Oni: /* Carrots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Carrots ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn Off: Right-Click Pins/Unpins a Menu.&lt;br /&gt;
*Turn Off: Right-Click Opens a Menu as Pinned.&lt;br /&gt;
*Turn Off: Plant all crops where you stand.&lt;br /&gt;
*Turn Off: Automatically make all planted crops guild owned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Have 4 Carrot Seeds and 50 Water in Jugs.&lt;br /&gt;
*Open the macro file and set the number of times to repeat (do this before starting the macro)&lt;br /&gt;
*See images below on screen setup/mouse starting position.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Pin the &amp;quot;Plant Carrots&amp;quot; box in the Top Right.&lt;br /&gt;
*Shown is also where the macro will click to fill jugs (Water Icon).&lt;br /&gt;
[[Image:carrot1.PNG]]&lt;br /&gt;
*Click the &amp;quot;Carrot Seeds&amp;quot; (plant carrots). You will see the following:&lt;br /&gt;
[[Image:VeggiePos.PNG]]&lt;br /&gt;
*Click the North West single move button ONCE (circled in red).&lt;br /&gt;
[[Image:VeggiePos2.PNG]]&lt;br /&gt;
*Place your mouse of the start Position as shown: (Tip of mouse pointer should be on the light blue dot)&lt;br /&gt;
[[Image:carrot2.PNG]]&lt;br /&gt;
*Tab over to ACTool and hit F2 (do not move the mouse)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// CARROTS X4&lt;br /&gt;
Constants&lt;br /&gt;
NewX = 0&lt;br /&gt;
NewY = 0&lt;br /&gt;
StartX = 0&lt;br /&gt;
StartY = 0&lt;br /&gt;
C1W1 = N&lt;br /&gt;
C1W2 = N&lt;br /&gt;
C1W3 = N&lt;br /&gt;
C1W4 = N&lt;br /&gt;
C2W1 = N&lt;br /&gt;
C2W2 = N&lt;br /&gt;
C2W3 = N&lt;br /&gt;
C2W4 = N&lt;br /&gt;
C3W1 = N&lt;br /&gt;
C3W2 = N&lt;br /&gt;
C3W3 = N&lt;br /&gt;
C3W4 = N&lt;br /&gt;
C4W1 = N&lt;br /&gt;
C4W2 = N&lt;br /&gt;
C4W3 = N&lt;br /&gt;
C4W4 = N&lt;br /&gt;
C5W1 = N&lt;br /&gt;
C5W2 = N&lt;br /&gt;
C5W3 = N&lt;br /&gt;
C5W4 = N&lt;br /&gt;
C6W1 = N&lt;br /&gt;
C6W2 = N&lt;br /&gt;
C6W3 = N&lt;br /&gt;
C6W4 = N&lt;br /&gt;
C7W1 = N&lt;br /&gt;
C7W2 = N&lt;br /&gt;
C7W3 = N&lt;br /&gt;
C7W4 = N&lt;br /&gt;
C8W1 = N&lt;br /&gt;
C8W2 = N&lt;br /&gt;
C8W3 = N&lt;br /&gt;
C8W4 = N&lt;br /&gt;
Plant1 = Y&lt;br /&gt;
Plant2 = Y&lt;br /&gt;
Plant3 = Y&lt;br /&gt;
Plant4 = Y&lt;br /&gt;
Plant5 = Y&lt;br /&gt;
Plant6 = Y&lt;br /&gt;
Plant7 = Y&lt;br /&gt;
Plant8 = Y&lt;br /&gt;
EndX = 0&lt;br /&gt;
EndY = 0&lt;br /&gt;
END&lt;br /&gt;
&lt;br /&gt;
Setconst StartX = {MouseX}&lt;br /&gt;
Setconst StartY = {MouseY}&lt;br /&gt;
Setconst EndX = {MouseX}&lt;br /&gt;
Setconst EndY = {MouseY}&lt;br /&gt;
///////////////&lt;br /&gt;
DELAY 1000&lt;br /&gt;
MousePos 83, 160 // OFF CLICK&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 45, 83 // NW&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 75, 86 // NE&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 74, 115 // SE&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
MousePos 45, 43 // CLICK PLANT&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 44, 115 // SW&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
MousePos 31, 161 // BUILD&lt;br /&gt;
delay 150&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 150&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/// PIN UPS&lt;br /&gt;
&lt;br /&gt;
Compute NewX = $StartX + 3&lt;br /&gt;
Compute NewY = $StartY - 24&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX  + 180&lt;br /&gt;
Compute NewY = $StartY  - 46&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 56&lt;br /&gt;
Compute NewY = $StartY - 44&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 52, 96&lt;br /&gt;
&lt;br /&gt;
Compute NewX = $StartX + 73&lt;br /&gt;
Compute NewY = $StartY - 24&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 255&lt;br /&gt;
Compute NewY = $StartY - 49&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 129&lt;br /&gt;
Compute NewY = $StartY - 45&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 56, 259&lt;br /&gt;
&lt;br /&gt;
Compute NewX = $StartX + 70&lt;br /&gt;
Compute NewY = $StartY + 72&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 250&lt;br /&gt;
Compute NewY = $StartY + 45&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 125&lt;br /&gt;
Compute NewY = $StartY + 47&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 56, 426&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compute NewX = $StartX - 1&lt;br /&gt;
Compute NewY = $StartY + 67&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 180&lt;br /&gt;
Compute NewY = $StartY + 43&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
Compute NewX = $StartX + 56&lt;br /&gt;
Compute NewY = $StartY + 45&lt;br /&gt;
MOUSEPOS $NewX, $NewY &lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
DRAGTO 56, 593&lt;br /&gt;
&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
// WATERS&lt;br /&gt;
MousePos 52, 120 // WATERS1&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
MousePos 52, 287 // WATERS3&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
MousePos 53, 454 // WATERS5&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
MousePos 53, 622 // WATERS7&lt;br /&gt;
delay 100&lt;br /&gt;
RIGHTCLICK&lt;br /&gt;
delay 100&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While $Plant1 = Y or $Plant3 = Y or $Plant5 = Y or $Plant7 = Y&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DELAY 1000&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
delay 100&lt;br /&gt;
/////////////////////////////&lt;br /&gt;
// // MousePos 796, 504 // Start POS&lt;br /&gt;
&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  CARROT 1  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
&lt;br /&gt;
// // MousePos // 795, 433 // 1 4&lt;br /&gt;
Compute NewX = $StartX - 15&lt;br /&gt;
Compute NewY = $StartY - 68&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 4&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C1W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 52, 120 // HARVEST 1&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant1 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// // MousePos // 798, 445 // 1 3&lt;br /&gt;
Compute NewX = $StartX - 8&lt;br /&gt;
Compute NewY = $StartY - 57&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 3&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C1W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C1W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// // MousePos // 797, 456 // 1 2&lt;br /&gt;
Compute NewX = $StartX - 3 &lt;br /&gt;
Compute NewY = $StartY - 46&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 2&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C1W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C1W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// // MousePos // 796, 467 // 1 1&lt;br /&gt;
Compute NewX = $StartX + 1&lt;br /&gt;
Compute NewY = $StartY - 34&lt;br /&gt;
LoadRGB $NewX, $NewY// 1 1&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C1W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 120 // WATERS1&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C1W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// // MousePos // 796, 504 // Start POS&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  CARROT 2  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
// MousePos // 850, 433 // 3 4&lt;br /&gt;
Compute NewX = $StartX + 67&lt;br /&gt;
Compute NewY = $StartY - 58&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C3W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 52, 287 // Harvest 3&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant3 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 854, 442 // 3 3&lt;br /&gt;
Compute NewX = $StartX + 69&lt;br /&gt;
Compute NewY = $StartY - 48&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C3W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C3W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 858, 456 // 3 2&lt;br /&gt;
Compute NewX = $StartX + 62&lt;br /&gt;
Compute NewY = $StartY - 48&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C3W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C3W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 864, 467 // TEST 3 1&lt;br /&gt;
Compute NewX = $StartX + 68&lt;br /&gt;
Compute NewY = $StartY - 37&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C3W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 52, 287 // WATERS3&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C3W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 796, 504 // Start POS&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  CARROT 3  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// MousePos // 861, 612 // 5 4&lt;br /&gt;
Compute NewX = $StartX + 128&lt;br /&gt;
Compute NewY = $StartY + 50&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 4&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C5W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 53, 454 // Harvest 5&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant5 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 863, 603 // 5 3&lt;br /&gt;
Compute NewX = $StartX + 120&lt;br /&gt;
Compute NewY = $StartY + 53&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 3&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C5W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C5W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 864, 591 // 5 2&lt;br /&gt;
Compute NewX = $StartX + 109&lt;br /&gt;
Compute NewY = $StartY + 51&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 2&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C5W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C5W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 868, 581 // 5 1&lt;br /&gt;
Compute NewX = $StartX + 97&lt;br /&gt;
Compute NewY = $StartY + 53&lt;br /&gt;
LoadRGB $NewX, $NewY // 5 1&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C5W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 454 // WATERS5&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C5W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 796, 504 // Start POS&lt;br /&gt;
&lt;br /&gt;
KEYS {F4}&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
//////  CARROT 4  /////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
///////////////////////////&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// MousePos // 794, 609 // 7 4&lt;br /&gt;
Compute NewX = $StartX - 4&lt;br /&gt;
Compute NewY = $StartY + 105&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C7W4 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		MousePos 53, 622 // Harvest 7&lt;br /&gt;
		delay 250&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 250&lt;br /&gt;
		Setconst $Plant7 = N&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 795, 601 // 7 3&lt;br /&gt;
Compute NewX = $StartX - 2&lt;br /&gt;
Compute NewY = $StartY + 97&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C7W3 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C7W3 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 800, 589 // 7 2&lt;br /&gt;
Compute NewX = $StartX + 3&lt;br /&gt;
Compute NewY = $StartY + 85&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C7W2 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C7W2 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 802, 580 // 7 1&lt;br /&gt;
Compute NewX = $StartX + 4&lt;br /&gt;
Compute NewY = $StartY + 76&lt;br /&gt;
LoadRGB $NewX, $NewY&lt;br /&gt;
&lt;br /&gt;
delay 100&lt;br /&gt;
	IF {RGBRed} &amp;gt; 140 and $C7W1 = N&lt;br /&gt;
	delay 100	&lt;br /&gt;
		MousePos 53, 622 // WATERS7&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		Setconst $C7W1 = Y&lt;br /&gt;
	Else&lt;br /&gt;
	END&lt;br /&gt;
// MousePos // 796, 504 // Start POS&lt;br /&gt;
//&lt;br /&gt;
//	&lt;br /&gt;
END // WHILE LOOP END&lt;br /&gt;
		MousePos 180, 92 // CLOSE PIN 1&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 100&lt;br /&gt;
		MousePos 180, 262 // CLOSE PIN 3						&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 100&lt;br /&gt;
		MousePos 180, 430 // CLOSE PIN 5&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 100&lt;br /&gt;
		MousePos 180, 600 // CLOSE PIN 7&lt;br /&gt;
		RIGHTCLICK&lt;br /&gt;
		delay 100&lt;br /&gt;
//		&lt;br /&gt;
SetConst C1W1 = N&lt;br /&gt;
SetConst C1W2 = N&lt;br /&gt;
SetConst C1W3 = N&lt;br /&gt;
SetConst C1W4 = N&lt;br /&gt;
SetConst C3W1 = N&lt;br /&gt;
SetConst C3W2 = N&lt;br /&gt;
SetConst C3W3 = N&lt;br /&gt;
SetConst C3W4 = N&lt;br /&gt;
SetConst C5W1 = N&lt;br /&gt;
SetConst C5W2 = N&lt;br /&gt;
SetConst C5W3 = N&lt;br /&gt;
SetConst C5W4 = N&lt;br /&gt;
SetConst C7W1 = N&lt;br /&gt;
SetConst C7W2 = N&lt;br /&gt;
SetConst C7W3 = N&lt;br /&gt;
SetConst C7W4 = N&lt;br /&gt;
SetConst Plant1 = Y&lt;br /&gt;
SetConst Plant3 = Y&lt;br /&gt;
SetConst Plant5 = Y&lt;br /&gt;
SetConst Plant7 = Y&lt;br /&gt;
//&lt;br /&gt;
// Fill Jugs: &lt;br /&gt;
MousePos 170, 54&lt;br /&gt;
delay 250&lt;br /&gt;
leftclick&lt;br /&gt;
delay 250&lt;br /&gt;
MousePos 838, 564&lt;br /&gt;
delay 250&lt;br /&gt;
leftclick&lt;br /&gt;
delay 250&lt;br /&gt;
mousepos $EndX, $EndY&lt;br /&gt;
delay 3000&lt;br /&gt;
//////////////////////////////////////////////////////&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Carrot&amp;diff=32648</id>
		<title>User:Oni/Macros/Carrot</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Carrot&amp;diff=32648"/>
		<updated>2010-10-17T00:12:39Z</updated>

		<summary type="html">&lt;p&gt;Oni: /* Carrots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Carrots ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn Off: Right-Click Pins/Unpins a Menu.&lt;br /&gt;
*Turn Off: Right-Click Opens a Menu as Pinned.&lt;br /&gt;
*Turn Off: Plant all crops where you stand.&lt;br /&gt;
*Turn Off: Automatically make all planted crops guild owned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Have 4 Carrot Seeds and 50 Water in Jugs.&lt;br /&gt;
*Open the macro file and set the number of times to repeat (do this before starting the macro)&lt;br /&gt;
*See images below on screen setup/mouse starting position.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Pin the &amp;quot;Plant Carrots&amp;quot; box in the Top Right.&lt;br /&gt;
*Shown is also where the macro will click to fill jugs (Water Icon).&lt;br /&gt;
[[Image:carrot1.PNG]]&lt;br /&gt;
*Click the &amp;quot;Carrot Seeds&amp;quot; (plant carrots). You will see the following:&lt;br /&gt;
[[Image:VeggiePos.PNG]]&lt;br /&gt;
*Click the North West single move button ONCE (circled in red).&lt;br /&gt;
[[Image:VeggiePos2.PNG]]&lt;br /&gt;
*Place your mouse of the start Position as shown: (Tip of mouse pointer should be on the light blue dot)&lt;br /&gt;
[[Image:carrot2.PNG]]&lt;br /&gt;
*Tab over to ACTool and hit F2 (do not move the mouse)&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:Carrot2.PNG&amp;diff=32646</id>
		<title>File:Carrot2.PNG</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:Carrot2.PNG&amp;diff=32646"/>
		<updated>2010-10-17T00:12:12Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:Carrot1.PNG&amp;diff=32645</id>
		<title>File:Carrot1.PNG</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:Carrot1.PNG&amp;diff=32645"/>
		<updated>2010-10-17T00:04:51Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Carrot&amp;diff=32644</id>
		<title>User:Oni/Macros/Carrot</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Carrot&amp;diff=32644"/>
		<updated>2010-10-17T00:03:03Z</updated>

		<summary type="html">&lt;p&gt;Oni: Created page with &amp;quot; == Carrots ==  &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; *Turn Off: Right-Click Pins/Unpins a Menu. *Turn Off: Right-Click Opens a Menu as Pinned. *Turn Off: Plant all crops where you stand. *...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Carrots ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn Off: Right-Click Pins/Unpins a Menu.&lt;br /&gt;
*Turn Off: Right-Click Opens a Menu as Pinned.&lt;br /&gt;
*Turn Off: Plant all crops where you stand.&lt;br /&gt;
*Turn Off: Automatically make all planted crops guild owned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Have 4 Carrot Seeds and 50 Water in Jugs.&lt;br /&gt;
*Open the macro file and set the number of times to repeat (do this before starting the macro)&lt;br /&gt;
*See images below on screen setup/mouse starting position.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Pin the &amp;quot;Plant Carrots&amp;quot; box in the Top Right.&lt;br /&gt;
*Shown is also where the macro will click to fill jugs (Water Icon).&lt;br /&gt;
[[Image:carrot1.PNG]]&lt;br /&gt;
*Click the &amp;quot;Carrot Seeds&amp;quot; (plant carrots). You will see the following:&lt;br /&gt;
[[Image:VeggiePos.PNG]]&lt;br /&gt;
*Click the North West single move button ONCE (circled in red).&lt;br /&gt;
[[Image:VeggiePos2.PNG]]&lt;br /&gt;
*Place your mouse of the start Position as shown: (Tip of mouse pointer should be on the red dot)&lt;br /&gt;
[[Image:carrot2.PNG]]&lt;br /&gt;
*Tab over to ACTool and hit F2 (do not move the mouse)&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Onion&amp;diff=32641</id>
		<title>User:Oni/Macros/Onion</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Onion&amp;diff=32641"/>
		<updated>2010-10-16T23:58:09Z</updated>

		<summary type="html">&lt;p&gt;Oni: /* Onions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Onions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn Off: Right-Click Pins/Unpins a Menu.&lt;br /&gt;
*Turn Off: Right-Click Opens a Menu as Pinned.&lt;br /&gt;
*Turn Off: Plant all crops where you stand.&lt;br /&gt;
*Turn Off: Automatically make all planted crops guild owned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Have 8 Onion Seeds and 50 Water in Jugs.&lt;br /&gt;
*See images below on screen setup/mouse starting position.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Pin the &amp;quot;Plant Onions&amp;quot; box in the Top Right.&lt;br /&gt;
*Shown is also where the macro will click to fill jugs (Water Icon).&lt;br /&gt;
[[Image:onion1.PNG]]&lt;br /&gt;
*Click the &amp;quot;Onion Seeds&amp;quot; (plant onions). You will see the following:&lt;br /&gt;
[[Image:VeggiePos.PNG]]&lt;br /&gt;
*Click the North West single move button ONCE (circled in red).&lt;br /&gt;
[[Image:VeggiePos2.PNG]]&lt;br /&gt;
*Place your mouse of the start Position as shown: (Tip of mouse pointer should be on the red dot)&lt;br /&gt;
[[Image:onion2.PNG]]&lt;br /&gt;
*Tab over to ACTool and hit F2 (do not move the mouse)&lt;br /&gt;
*Select the number of times to run and click ok.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// Onion Growing macro made by Oni&lt;br /&gt;
// see image for mouse start location.&lt;br /&gt;
// 1680x1050 screen resolution.&lt;br /&gt;
&lt;br /&gt;
constants&lt;br /&gt;
	Batch = 0&lt;br /&gt;
	StartX = 0&lt;br /&gt;
	StartY = 0&lt;br /&gt;
	NewX = 0&lt;br /&gt;
	NewY = 0&lt;br /&gt;
	Job = 0&lt;br /&gt;
	MDelay = 100&lt;br /&gt;
	SDelay = 200&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
SetConst StartX = {MouseX}&lt;br /&gt;
SetConst StartY = {MouseY}&lt;br /&gt;
TimeStamp $StartX, $StartY&lt;br /&gt;
&lt;br /&gt;
Form Veggie, Settings&lt;br /&gt;
	ed1=Editbox:Batch:1&lt;br /&gt;
	ed2=ComboBox:Project:Onions&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
FormLoad Veggie, Veggie.frm&lt;br /&gt;
&lt;br /&gt;
if ShowForm Veggie&lt;br /&gt;
	set Batch = Veggie[ed1]&lt;br /&gt;
	case&lt;br /&gt;
	When Veggie[ed2] = Onions&lt;br /&gt;
		set Job = Onions&lt;br /&gt;
	End&lt;br /&gt;
else&lt;br /&gt;
	Stop&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
FormSave Veggie, Veggie.frm&lt;br /&gt;
&lt;br /&gt;
Loop $Batch&lt;br /&gt;
	Call $Job&lt;br /&gt;
End&lt;br /&gt;
&lt;br /&gt;
Procedure Onions&lt;br /&gt;
	MousePos 40, 10&lt;br /&gt;
	leftclick&lt;br /&gt;
	delay 1000&lt;br /&gt;
	MousePos 86, 160 // close plant window&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
		/// Plant 8 onions ///&lt;br /&gt;
		// (1) //&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	delay 300&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077&lt;br /&gt;
	MousePos 45, 84 // NW&lt;br /&gt;
	delay 300&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 300&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 300&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75&lt;br /&gt;
		// (2) //&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077&lt;br /&gt;
	MousePos 59, 78 // N //&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75&lt;br /&gt;
		// (3) //&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077		&lt;br /&gt;
	MousePos 74, 84 // NE //&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75	&lt;br /&gt;
		// (4) //	&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077			&lt;br /&gt;
	MousePos 82, 100 // E //&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75		&lt;br /&gt;
		// (5) //&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077		&lt;br /&gt;
	MousePos 73, 115 // SE //&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75		&lt;br /&gt;
		// (6) //&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077			&lt;br /&gt;
	MousePos 59, 123 // S //&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75		&lt;br /&gt;
		// (7) //&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077			&lt;br /&gt;
	MousePos 44, 114 // SW //&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75		&lt;br /&gt;
		// (8) //&lt;br /&gt;
	MousePos 52, 43 // plant click&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 1077			&lt;br /&gt;
	MousePos 35, 101 // W //&lt;br /&gt;
	Delay 75&lt;br /&gt;
	rightclick&lt;br /&gt;
	delay 50&lt;br /&gt;
	MousePos 31, 162 // click &amp;quot;build&amp;quot;&lt;br /&gt;
	delay 50&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 75	&lt;br /&gt;
	///// END PLANT ////&lt;br /&gt;
&lt;br /&gt;
		&lt;br /&gt;
	// PIN 1 //&lt;br /&gt;
	Compute NewX = $StartX + 3&lt;br /&gt;
	Compute NewY = $StartY - 7&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 92&lt;br /&gt;
&lt;br /&gt;
MousePos 174, 92 // pin 1&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102	&lt;br /&gt;
&lt;br /&gt;
// PIN 2 //&lt;br /&gt;
	Compute NewX = $StartX + 41&lt;br /&gt;
	Compute NewY = $StartY - 28&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 177&lt;br /&gt;
&lt;br /&gt;
MousePos 172, 178&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102		&lt;br /&gt;
&lt;br /&gt;
// PIN 3 //&lt;br /&gt;
	Compute NewX = $StartX + 74&lt;br /&gt;
	Compute NewY = $StartY - 27&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 261&lt;br /&gt;
&lt;br /&gt;
MousePos 173, 261&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102		&lt;br /&gt;
	&lt;br /&gt;
	// PIN 4 //&lt;br /&gt;
	Compute NewX = $StartX + 112&lt;br /&gt;
	Compute NewY = $StartY + 48&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 345&lt;br /&gt;
&lt;br /&gt;
MousePos 172, 347&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102		&lt;br /&gt;
	&lt;br /&gt;
	// PIN 5 //&lt;br /&gt;
	Compute NewX = $StartX + 118&lt;br /&gt;
	Compute NewY = $StartY + 83&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 429&lt;br /&gt;
&lt;br /&gt;
MousePos 173, 430&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102		&lt;br /&gt;
	&lt;br /&gt;
	// PIN 6 //&lt;br /&gt;
	Compute NewX = $StartX + 63&lt;br /&gt;
	Compute NewY = $StartY + 93&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 513&lt;br /&gt;
&lt;br /&gt;
MousePos 172, 514&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102		&lt;br /&gt;
	&lt;br /&gt;
	// PIN 7 //&lt;br /&gt;
	Compute NewX = $StartX - 27&lt;br /&gt;
	Compute NewY = $StartY + 84&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 599&lt;br /&gt;
&lt;br /&gt;
MousePos 173, 598&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102		&lt;br /&gt;
	&lt;br /&gt;
	// PIN 8 //&lt;br /&gt;
	Compute NewX = $StartX - 12&lt;br /&gt;
	Compute NewY = $StartY + 40 &lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	Compute NewX = $NewX + 78&lt;br /&gt;
	Compute NewY = $NewY - 24&lt;br /&gt;
	mousepos $NewX, $NewY&lt;br /&gt;
	Delay 102&lt;br /&gt;
	dragto 76, 683&lt;br /&gt;
&lt;br /&gt;
MousePos 173, 682&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	&lt;br /&gt;
keys {F4}&lt;br /&gt;
	/////WATER////////&lt;br /&gt;
	/////Set1/////&lt;br /&gt;
MousePos 55, 123&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 210&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 291&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 376&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 461&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 546&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 631&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 717&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
		////////Fill Jugs///////&lt;br /&gt;
MousePos 169, 53&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 50	&lt;br /&gt;
MousePos 838, 564&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 505	&lt;br /&gt;
	//// LOOP 1&lt;br /&gt;
keys {F4}&lt;br /&gt;
	Compute NewX = $StartX + 110&lt;br /&gt;
	Compute NewY = $StartY - 16&lt;br /&gt;
	delay 10&lt;br /&gt;
	&lt;br /&gt;
	LoadRGB $newX, $NewY&lt;br /&gt;
		while {RGBgreen} &amp;lt; 150&lt;br /&gt;
		delay 10&lt;br /&gt;
		LoadRGB $newX, $NewY&lt;br /&gt;
		delay 10&lt;br /&gt;
		keys {F4}&lt;br /&gt;
		delay 10&lt;br /&gt;
		End&lt;br /&gt;
		delay 3500&lt;br /&gt;
		keys {F4}&lt;br /&gt;
MousePos 55, 123&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 210&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 291&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 376&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 461&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 546&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 631&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 717&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102	&lt;br /&gt;
	////////Fill Jugs///////&lt;br /&gt;
MousePos 169, 53&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 50	&lt;br /&gt;
MousePos 838, 564&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 505	&lt;br /&gt;
	/////Set2/////&lt;br /&gt;
keys {F4}&lt;br /&gt;
	Compute NewX = $StartX + 121&lt;br /&gt;
	Compute NewY = $StartY - 25&lt;br /&gt;
	delay 10&lt;br /&gt;
	&lt;br /&gt;
	LoadRGB $newX, $NewY&lt;br /&gt;
		while {RGBgreen} &amp;lt; 150&lt;br /&gt;
		delay 10&lt;br /&gt;
		LoadRGB $newX, $NewY&lt;br /&gt;
		delay 10&lt;br /&gt;
		keys {F4}&lt;br /&gt;
		delay 10&lt;br /&gt;
		End&lt;br /&gt;
		delay 3500&lt;br /&gt;
		keys {F4}&lt;br /&gt;
MousePos 55, 123&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 210&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 291&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 376&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 461&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 546&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 631&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 717&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102	&lt;br /&gt;
		////////Fill Jugs///////&lt;br /&gt;
MousePos 169, 53&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 50	&lt;br /&gt;
MousePos 838, 564&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 505	&lt;br /&gt;
	/////Set3/////&lt;br /&gt;
keys {F4}&lt;br /&gt;
	Compute NewX = $StartX + 127&lt;br /&gt;
	Compute NewY = $StartY - 30&lt;br /&gt;
	delay 10&lt;br /&gt;
	&lt;br /&gt;
	LoadRGB $newX, $NewY&lt;br /&gt;
		while {RGBgreen} &amp;lt; 150&lt;br /&gt;
		delay 10&lt;br /&gt;
		LoadRGB $newX, $NewY&lt;br /&gt;
		delay 10&lt;br /&gt;
		keys {F4}&lt;br /&gt;
		delay 10&lt;br /&gt;
		End&lt;br /&gt;
		delay 3500&lt;br /&gt;
		keys {F4}&lt;br /&gt;
MousePos 55, 123&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 210&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 291&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 376&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 461&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 546&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 631&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 717&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102	&lt;br /&gt;
		////////Fill Jugs///////&lt;br /&gt;
MousePos 169, 53&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 50	&lt;br /&gt;
MousePos 838, 564&lt;br /&gt;
delay 50&lt;br /&gt;
leftclick&lt;br /&gt;
delay 505	&lt;br /&gt;
	/////Set4/////&lt;br /&gt;
keys {F4}&lt;br /&gt;
	Compute NewX = $StartX + 137&lt;br /&gt;
	Compute NewY = $StartY - 37&lt;br /&gt;
	delay 10&lt;br /&gt;
	&lt;br /&gt;
	LoadRGB $newX, $NewY&lt;br /&gt;
		while {RGBgreen} &amp;lt; 150&lt;br /&gt;
		delay 10&lt;br /&gt;
		LoadRGB $newX, $NewY&lt;br /&gt;
		Delay 102&lt;br /&gt;
		keys {F4}&lt;br /&gt;
		delay 10&lt;br /&gt;
		End&lt;br /&gt;
		delay 3500&lt;br /&gt;
		keys {F4}&lt;br /&gt;
MousePos 55, 123&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 210&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 291&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 376&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 461&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 546&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 631&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 717&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 1020&lt;br /&gt;
	////// Harvest////////&lt;br /&gt;
MousePos 55, 123&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 210&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 291&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 376&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 461&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 546&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 631&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
MousePos 55, 717&lt;br /&gt;
Delay 102&lt;br /&gt;
rightclick&lt;br /&gt;
Delay 102&lt;br /&gt;
	////////close pin///////&lt;br /&gt;
MousePos 173, 93&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
MousePos 173, 177&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
MousePos 171, 262&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
MousePos 173, 346&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
MousePos 173, 431&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
MousePos 173, 514&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
MousePos 172, 600&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
MousePos 174, 685&lt;br /&gt;
	Delay 102&lt;br /&gt;
	rightclick&lt;br /&gt;
	Delay 102&lt;br /&gt;
&lt;br /&gt;
delay 6001&lt;br /&gt;
		&lt;br /&gt;
End	&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:Onion2.PNG&amp;diff=32640</id>
		<title>File:Onion2.PNG</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:Onion2.PNG&amp;diff=32640"/>
		<updated>2010-10-16T23:56:55Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:VeggiePos2.PNG&amp;diff=32639</id>
		<title>File:VeggiePos2.PNG</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:VeggiePos2.PNG&amp;diff=32639"/>
		<updated>2010-10-16T23:52:29Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Onion&amp;diff=32638</id>
		<title>User:Oni/Macros/Onion</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Onion&amp;diff=32638"/>
		<updated>2010-10-16T23:51:11Z</updated>

		<summary type="html">&lt;p&gt;Oni: /* Onions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Onions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn Off: Right-Click Pins/Unpins a Menu.&lt;br /&gt;
*Turn Off: Right-Click Opens a Menu as Pinned.&lt;br /&gt;
*Turn Off: Plant all crops where you stand.&lt;br /&gt;
*Turn Off: Automatically make all planted crops guild owned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Have 8 Onion Seeds and 50 Water in Jugs.&lt;br /&gt;
*See images below on screen setup/mouse starting position.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Pin the &amp;quot;Plant Onions&amp;quot; box in the Top Right.&lt;br /&gt;
*Shown is also where the macro will click to fill jugs (Water Icon).&lt;br /&gt;
[[Image:onion1.PNG]]&lt;br /&gt;
*Click the &amp;quot;Onion Seeds&amp;quot; (plant onions). You will see the following:&lt;br /&gt;
[[Image:VeggiePos.PNG]]&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:VeggiePos.PNG&amp;diff=32637</id>
		<title>File:VeggiePos.PNG</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:VeggiePos.PNG&amp;diff=32637"/>
		<updated>2010-10-16T23:50:55Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Onion&amp;diff=32636</id>
		<title>User:Oni/Macros/Onion</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Onion&amp;diff=32636"/>
		<updated>2010-10-16T23:48:47Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Onions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn Off: Right-Click Pins/Unpins a Menu.&lt;br /&gt;
*Turn Off: Right-Click Opens a Menu as Pinned.&lt;br /&gt;
*Turn Off: Plant all crops where you stand.&lt;br /&gt;
*Turn Off: Automatically make all planted crops guild owned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Have 8 Onion Seeds and 50 Water in Jugs.&lt;br /&gt;
*See images below on screen setup/mouse starting position.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Pin the &amp;quot;Plant Onions&amp;quot; box in the Top Right.&lt;br /&gt;
*Shown is also where the macro will click to fill jugs (Water Icon).&lt;br /&gt;
[[Image:onion1.PNG]]&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:Onion1.PNG&amp;diff=32635</id>
		<title>File:Onion1.PNG</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:Onion1.PNG&amp;diff=32635"/>
		<updated>2010-10-16T23:47:02Z</updated>

		<summary type="html">&lt;p&gt;Oni: uploaded a new version of &amp;amp;quot;File:Onion1.PNG&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Onion&amp;diff=32633</id>
		<title>User:Oni/Macros/Onion</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Onion&amp;diff=32633"/>
		<updated>2010-10-16T23:40:58Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Onions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn Off: Right-Click Pins/Unpins a Menu.&lt;br /&gt;
*Turn Off: Right-Click Opens a Menu as Pinned.&lt;br /&gt;
*Turn Off: Plant all crops where you stand.&lt;br /&gt;
*Turn Off: Automatically make all planted crops guild owned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Have 8 Onion Seeds and 50 Water in Jugs.&lt;br /&gt;
*See images below on screen setup/mouse starting position.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Onion&amp;diff=32632</id>
		<title>User:Oni/Macros/Onion</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros/Onion&amp;diff=32632"/>
		<updated>2010-10-16T23:40:16Z</updated>

		<summary type="html">&lt;p&gt;Oni: Created page with &amp;quot;''' Onions ''' &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; *Turn Off: Right-Click Pins/Unpins a Menu. *Turn Off: Right-Click Opens a Menu as Pinned. *Turn Off: Plant all crops where you stand. *T...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''' Onions '''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Setup&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn Off: Right-Click Pins/Unpins a Menu.&lt;br /&gt;
*Turn Off: Right-Click Opens a Menu as Pinned.&lt;br /&gt;
*Turn Off: Plant all crops where you stand.&lt;br /&gt;
*Turn Off: Automatically make all planted crops guild owned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Have 8 Onion Seeds and 50 Water in Jugs.&lt;br /&gt;
*See images below on screen setup/mouse starting position.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros&amp;diff=32630</id>
		<title>User:Oni/Macros</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros&amp;diff=32630"/>
		<updated>2010-10-16T23:26:10Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Please send me a chat if you run into any bugs. ty.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==== Macros I use ====&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==== How I have my computer/screen setup ====&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Most of my macros run on 1680x1050 screen resolution. There's a couple for 1024x768.&amp;lt;br&amp;gt;&lt;br /&gt;
*I run ATITD in windowed mode using Windows XP.&amp;lt;br&amp;gt;&lt;br /&gt;
*See below screen shots on how my screen/computer is setup:&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;b&amp;gt;Bottom Left&amp;lt;/b&amp;gt;:[[Image:ScreenLayout2.PNG]]*&amp;lt;b&amp;gt;Top Left&amp;lt;/b&amp;gt;:[[Image:ScreenLayout.PNG]]::&amp;lt;b&amp;gt;Screen Resolution&amp;lt;/b&amp;gt;: [[Image:ScreenReso.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''ONI's Macro Guide''' Macroing for Dummies (like me).&lt;br /&gt;
*Learn to make a simple macro using ACTool.&lt;br /&gt;
*[[http://www.atitd.org/wiki/tale4/User:Oni/macros Macro Making Guide]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{5ok}}''' Simple Grass auto move gatherer ''' &amp;lt;br&amp;gt;&lt;br /&gt;
* General purpose grass collecting macro. 1280x1024 resolution. 2nd F8 zoomed all the way in.&amp;lt;br&amp;gt;&lt;br /&gt;
* Version 1.0&lt;br /&gt;
* [[User:Oni/GrassAuto | Grass Gather]] &amp;lt;b&amp;gt;Copy Paste Version&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{5ok}}''' Simple CLAY auto move gatherer ''' &amp;lt;br&amp;gt;&lt;br /&gt;
* CLAY collecting macro. 1280x1024 resolution. 2nd F8 zoomed all the way in.&amp;lt;br&amp;gt;&lt;br /&gt;
* Version 1.0&lt;br /&gt;
* [[User:Oni/ClayAuto | Clay Gather]] &amp;lt;b&amp;gt;Copy Paste Version&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{5ok}}''' Carpentry Blade Macro &amp;lt;b&amp;gt;1680x1050&amp;lt;/b&amp;gt;''' ----- FIXED 8/23/10 - New Anvil, Iron Only.&amp;lt;br&amp;gt;&lt;br /&gt;
* Works only in screen resolution of 1680x1050&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/CarpBladeWide | Carpentry Blade 1680x1050]]&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;lt;br&amp;gt;&lt;br /&gt;
* ''' Below is a fixed version for the new Metallurgy 5 menu items '''&amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/CarpBladeWideM5 | Carpentry Blade 1680x1050 - adjusted for Metallurgy 5]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{5ok}}''' Simple Limestone Macro&amp;lt;b&amp;gt;1024x768&amp;lt;/b&amp;gt;''' ----- .&amp;lt;br&amp;gt;&lt;br /&gt;
* Works only in screen resolution of 1024x768&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/Limstone1024 | Limestone 1024x768]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{5ok}}''' Charcoal Hearth Macro&amp;lt;b&amp;gt;1680x1050&amp;lt;/b&amp;gt;''' ----- .&amp;lt;br&amp;gt;&lt;br /&gt;
* Works only in screen resolution of 1680x1050&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/CC1680 | Charcoal Hearth: 1680x1050]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{5ok}}''' Charcoal Hearth Macro 1024x768''' ----- .&amp;lt;br&amp;gt;&lt;br /&gt;
* Works only in screen resolution of 1024x768&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/CC1024 | Charcoal Hearth: 1024x768]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{5ok}}''' Veggie Macros - 1680x1050''' ----- .&amp;lt;br&amp;gt;&lt;br /&gt;
*Due to the iffyness (is that a word?) of these macros, I do not support them (sorry). &amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/Onion | Onion Macro]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/Carrot | Carrot Macro]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/Leek | Leek Macro]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/Cabbage | Cabbage Macro]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros&amp;diff=32629</id>
		<title>User:Oni/Macros</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/Macros&amp;diff=32629"/>
		<updated>2010-10-16T23:25:43Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Please send me a chat if you run into any bugs. ty.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==== Macros I use ====&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==== How I have my computer/screen setup ====&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Most of my macros run on 1680x1050 screen resolution. There's a couple for 1024x768.&amp;lt;br&amp;gt;&lt;br /&gt;
*I run ATITD in windowed mode using Windows XP.&amp;lt;br&amp;gt;&lt;br /&gt;
*See below screen shots on how my screen/computer is setup:&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;b&amp;gt;Bottom Left&amp;lt;/b&amp;gt;:[[Image:ScreenLayout2.PNG]]*&amp;lt;b&amp;gt;Top Left&amp;lt;/b&amp;gt;:[[Image:ScreenLayout.PNG]]::&amp;lt;b&amp;gt;Screen Resolution&amp;lt;/b&amp;gt;: [[Image:ScreenReso.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''ONI's Macro Guide''' Macroing for Dummies (like me).&lt;br /&gt;
*Learn to make a simple macro using ACTool.&lt;br /&gt;
*[[http://www.atitd.org/wiki/tale4/User:Oni/macros Macro Making Guide]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{5ok}}''' Simple Grass auto move gatherer ''' &amp;lt;br&amp;gt;&lt;br /&gt;
* General purpose grass collecting macro. 1280x1024 resolution. 2nd F8 zoomed all the way in.&amp;lt;br&amp;gt;&lt;br /&gt;
* Version 1.0&lt;br /&gt;
* [[User:Oni/GrassAuto | Grass Gather]] &amp;lt;b&amp;gt;Copy Paste Version&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{5ok}}''' Simple CLAY auto move gatherer ''' &amp;lt;br&amp;gt;&lt;br /&gt;
* CLAY collecting macro. 1280x1024 resolution. 2nd F8 zoomed all the way in.&amp;lt;br&amp;gt;&lt;br /&gt;
* Version 1.0&lt;br /&gt;
* [[User:Oni/ClayAuto | Clay Gather]] &amp;lt;b&amp;gt;Copy Paste Version&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{5ok}}''' Carpentry Blade Macro &amp;lt;b&amp;gt;1680x1050&amp;lt;/b&amp;gt;''' ----- FIXED 8/23/10 - New Anvil, Iron Only.&amp;lt;br&amp;gt;&lt;br /&gt;
* Works only in screen resolution of 1680x1050&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/CarpBladeWide | Carpentry Blade 1680x1050]]&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;lt;br&amp;gt;&lt;br /&gt;
* ''' Below is a fixed version for the new Metallurgy 5 menu items '''&amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/CarpBladeWideM5 | Carpentry Blade 1680x1050 - adjusted for Metallurgy 5]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{5ok}}''' Simple Limestone Macro&amp;lt;b&amp;gt;1024x768&amp;lt;/b&amp;gt;''' ----- .&amp;lt;br&amp;gt;&lt;br /&gt;
* Works only in screen resolution of 1024x768&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/Limstone1024 | Limestone 1024x768]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{5ok}}''' Charcoal Hearth Macro&amp;lt;b&amp;gt;1680x1050&amp;lt;/b&amp;gt;''' ----- .&amp;lt;br&amp;gt;&lt;br /&gt;
* Works only in screen resolution of 1680x1050&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/CC1680 | Charcoal Hearth: 1680x1050]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{5ok}}''' Charcoal Hearth Macro 1024x768''' ----- .&amp;lt;br&amp;gt;&lt;br /&gt;
* Works only in screen resolution of 1024x768&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/CC1024 | Charcoal Hearth: 1024x768]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{5ok}}''' Veggie Macros - 1680x1050''' ----- .&amp;lt;br&amp;gt;&lt;br /&gt;
*Due to the iffyness (is that a word?) of these macros, I do not support them (sorry). &amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/Onion | Onion Macro&amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/Carrot | Carrot Macro&amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/Leek | Leek Macro&amp;lt;br&amp;gt;&lt;br /&gt;
* [[User:Oni/Macros/Cabbage | Cabbage Macro&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=CotF&amp;diff=32601</id>
		<title>CotF</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=CotF&amp;diff=32601"/>
		<updated>2010-10-16T22:14:42Z</updated>

		<summary type="html">&lt;p&gt;Oni: /* Current Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
='''CHILDREN OF THE FLAX'''=&lt;br /&gt;
We're just a few friends having fun, sharing our stuff and helping each other with our various projects.  We're located in Sterope at&lt;br /&gt;
&lt;br /&gt;
== Membership ==&lt;br /&gt;
Membership is limited to those friends we'd all feel comfortable having as Elder in our guild.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==RESOURCE MAP==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=&amp;quot;2100&amp;quot; lon=&amp;quot;-800&amp;quot; zoom=&amp;quot;5&amp;quot; controls=&amp;quot;medium&amp;quot; type=&amp;quot;game&amp;quot; scrollwheel=&amp;quot;zoom&amp;quot; width=700 height=500&lt;br /&gt;
icon=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker.png&amp;quot; icons=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9, Ball,Cir,Dot,DP,Pin,PP,bee,beetle,camel,cobra,drink,fire,fish,flower,GH,grape,plus,pyramid,sheep,tick, Ag,Al,An,Au,Co,Cu,Fe,Go,Ir,Le,Li,Ma,Mg,Pb,Pl,Pt,Sb,Si,Sn,Sr,St,Ti,Tn,Tu,W,Zi,Zn&amp;quot; type=game&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(GHGr) 2029, -801, Guild and Main Buildings&lt;br /&gt;
(MtCo) 2205, -895, Copper&lt;br /&gt;
(GHOr) 2162, -842, Glass/Metal Guild CP, Limestone, White Sand&lt;br /&gt;
(MtIr) 2291, -868, Iron&lt;br /&gt;
(MtSa) 2108, -766, Sand/Quartz&lt;br /&gt;
(MtIr) 2194, -801, Iron&lt;br /&gt;
(MtTn) 2007, -940, Tin&lt;br /&gt;
(MtTi) 1977, -435, Titanium&lt;br /&gt;
(MtAn) 1994, -416, Antimony&lt;br /&gt;
(MtTu) 2403, -624, Tungsten&lt;br /&gt;
(MtMa) 2409, -638, Magnesium&lt;br /&gt;
(Rdpollution) 2630, -704, Hades Furnace&lt;br /&gt;
(YeS) 2528, -388, Sulphurous Water (2528, -388)&lt;br /&gt;
(MtIr) 2630, -730, Iron&lt;br /&gt;
(MtCo) 2665, -705, Copper&lt;br /&gt;
(GHRd) 2007, -939, Blast Furnaces, Chests&lt;br /&gt;
(GHRd) 1997, -420, Blast Furnaces, Chests&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
==== Legend ====&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerGHGr.png&lt;br /&gt;
|&amp;lt;b&amp;gt;Guild Home&amp;lt;/b&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerGHOr.png&lt;br /&gt;
|&amp;lt;b&amp;gt;Glass/Metal Guild CP&amp;lt;/b&amp;gt;,Deep Well, Limestone, White Sand&lt;br /&gt;
|2162, -842&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtCo.png&lt;br /&gt;
|Copper Mines&lt;br /&gt;
|2205, -895&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtIr.png&lt;br /&gt;
|Iron Mines&lt;br /&gt;
|2290, -868&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtSa.png&lt;br /&gt;
|Sand/Quartz&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtTn.png&lt;br /&gt;
|Tin Mine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtTi.png&lt;br /&gt;
|Titanium Mine - &amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt;&lt;br /&gt;
|2053, -509&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtAn.png&lt;br /&gt;
|Antimony Mine - &amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt;&lt;br /&gt;
|1994, -416&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtTu.png&lt;br /&gt;
|Tungsten Mine - &amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt;&lt;br /&gt;
|2400, -624&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtMa.png&lt;br /&gt;
|Magnesium Mine - &amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt;&lt;br /&gt;
|2409, -638&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerRdpollution.png&lt;br /&gt;
|Hades Furnace&lt;br /&gt;
|2630, -704&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerYeS.png&lt;br /&gt;
|Sulphurous Water&lt;br /&gt;
|2528, -388&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerGHRd.png&lt;br /&gt;
|Blast Furnaces, Chests&lt;br /&gt;
|2007, -939&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerGHRd.png&lt;br /&gt;
|Blast Furnaces, Chests&lt;br /&gt;
|1997, -420&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Other Useful Mines&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt; Platinum mine - (-2231, 1010) [Celaeno]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt; Iron mine - (1848, 1234) [Thaine]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt; Diamond mine - (2929, 4474) [Sainai]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt; Diamond/Sand Mine - (3101, 4670) [Sainai]&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== Raeli Ovens ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
| Sterope&lt;br /&gt;
| 2060, -830&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|Teygete&lt;br /&gt;
| 1740, 3740&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|Merope&lt;br /&gt;
| -2257, 7027&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|Celaeno&lt;br /&gt;
| -2470, 500&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sainai&lt;br /&gt;
| 3560, 5420&lt;br /&gt;
| Near ULead&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Current Projects ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;b&amp;gt;Crematories&amp;lt;/b&amp;gt;&lt;br /&gt;
*&amp;lt;b&amp;gt;Silk Farms (x10)&amp;lt;/b&amp;gt;&lt;br /&gt;
**200 Non-Toxic treated boards, for the table.&lt;br /&gt;
**25 Papyrus Paper, for the bedding.&lt;br /&gt;
**50 Iron, for the frame.&lt;br /&gt;
**50 Sheet Glass, for the enclosure.&lt;br /&gt;
**10 Copper Sheeting, for the icons.&lt;br /&gt;
**1 Thermometers, for climate control.&lt;br /&gt;
**20 Turquoise Paint, for the decor.&lt;br /&gt;
**20 Pale Turquoise Paint, for the decor.&lt;br /&gt;
*&amp;lt;b&amp;gt;Thistle Farms (x10)&amp;lt;/b&amp;gt;&lt;br /&gt;
*&amp;lt;b&amp;gt;Vault Kiln&amp;lt;/b&amp;gt;&lt;br /&gt;
*&amp;lt;b&amp;gt;Potter Desk&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Facilities In Sterope ==&lt;br /&gt;
For a listing of our guild's compounds and available equipment click here:  [[guilds/COTF/Facilities | Facilities]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
For a map of our facilites and a listing of helpful locations, such as, the best places to plant onions, where you can find limeston, etc click here:  &amp;quot;[[guilds/COTF/Locations | Locations]]&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Quarries ==&lt;br /&gt;
Click here for a listing of [[Guilds/COTF/Quarries|Quarries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Art and Thought Test Display ===&lt;br /&gt;
*Our Art and Thought compound is located at *. Please stop in to play the puzzles and vote on the art.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Food Recipes ==&lt;br /&gt;
&lt;br /&gt;
[[guilds/COTF/foodrecipes | See our recipes]]&lt;br /&gt;
&lt;br /&gt;
== Misc Beer Info ==&lt;br /&gt;
[[Guilds/COTF/Beer/]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
&lt;br /&gt;
==Indonesian Beehives and Citrus Trees==&lt;br /&gt;
[[guilds/COTF/Indo]]&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=CotF&amp;diff=32600</id>
		<title>CotF</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=CotF&amp;diff=32600"/>
		<updated>2010-10-16T22:13:53Z</updated>

		<summary type="html">&lt;p&gt;Oni: /* Current Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
='''CHILDREN OF THE FLAX'''=&lt;br /&gt;
We're just a few friends having fun, sharing our stuff and helping each other with our various projects.  We're located in Sterope at&lt;br /&gt;
&lt;br /&gt;
== Membership ==&lt;br /&gt;
Membership is limited to those friends we'd all feel comfortable having as Elder in our guild.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==RESOURCE MAP==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=&amp;quot;2100&amp;quot; lon=&amp;quot;-800&amp;quot; zoom=&amp;quot;5&amp;quot; controls=&amp;quot;medium&amp;quot; type=&amp;quot;game&amp;quot; scrollwheel=&amp;quot;zoom&amp;quot; width=700 height=500&lt;br /&gt;
icon=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker.png&amp;quot; icons=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9, Ball,Cir,Dot,DP,Pin,PP,bee,beetle,camel,cobra,drink,fire,fish,flower,GH,grape,plus,pyramid,sheep,tick, Ag,Al,An,Au,Co,Cu,Fe,Go,Ir,Le,Li,Ma,Mg,Pb,Pl,Pt,Sb,Si,Sn,Sr,St,Ti,Tn,Tu,W,Zi,Zn&amp;quot; type=game&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(GHGr) 2029, -801, Guild and Main Buildings&lt;br /&gt;
(MtCo) 2205, -895, Copper&lt;br /&gt;
(GHOr) 2162, -842, Glass/Metal Guild CP, Limestone, White Sand&lt;br /&gt;
(MtIr) 2291, -868, Iron&lt;br /&gt;
(MtSa) 2108, -766, Sand/Quartz&lt;br /&gt;
(MtIr) 2194, -801, Iron&lt;br /&gt;
(MtTn) 2007, -940, Tin&lt;br /&gt;
(MtTi) 1977, -435, Titanium&lt;br /&gt;
(MtAn) 1994, -416, Antimony&lt;br /&gt;
(MtTu) 2403, -624, Tungsten&lt;br /&gt;
(MtMa) 2409, -638, Magnesium&lt;br /&gt;
(Rdpollution) 2630, -704, Hades Furnace&lt;br /&gt;
(YeS) 2528, -388, Sulphurous Water (2528, -388)&lt;br /&gt;
(MtIr) 2630, -730, Iron&lt;br /&gt;
(MtCo) 2665, -705, Copper&lt;br /&gt;
(GHRd) 2007, -939, Blast Furnaces, Chests&lt;br /&gt;
(GHRd) 1997, -420, Blast Furnaces, Chests&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
==== Legend ====&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerGHGr.png&lt;br /&gt;
|&amp;lt;b&amp;gt;Guild Home&amp;lt;/b&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerGHOr.png&lt;br /&gt;
|&amp;lt;b&amp;gt;Glass/Metal Guild CP&amp;lt;/b&amp;gt;,Deep Well, Limestone, White Sand&lt;br /&gt;
|2162, -842&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtCo.png&lt;br /&gt;
|Copper Mines&lt;br /&gt;
|2205, -895&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtIr.png&lt;br /&gt;
|Iron Mines&lt;br /&gt;
|2290, -868&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtSa.png&lt;br /&gt;
|Sand/Quartz&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtTn.png&lt;br /&gt;
|Tin Mine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtTi.png&lt;br /&gt;
|Titanium Mine - &amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt;&lt;br /&gt;
|2053, -509&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtAn.png&lt;br /&gt;
|Antimony Mine - &amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt;&lt;br /&gt;
|1994, -416&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtTu.png&lt;br /&gt;
|Tungsten Mine - &amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt;&lt;br /&gt;
|2400, -624&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtMa.png&lt;br /&gt;
|Magnesium Mine - &amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt;&lt;br /&gt;
|2409, -638&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerRdpollution.png&lt;br /&gt;
|Hades Furnace&lt;br /&gt;
|2630, -704&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerYeS.png&lt;br /&gt;
|Sulphurous Water&lt;br /&gt;
|2528, -388&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerGHRd.png&lt;br /&gt;
|Blast Furnaces, Chests&lt;br /&gt;
|2007, -939&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerGHRd.png&lt;br /&gt;
|Blast Furnaces, Chests&lt;br /&gt;
|1997, -420&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Other Useful Mines&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt; Platinum mine - (-2231, 1010) [Celaeno]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt; Iron mine - (1848, 1234) [Thaine]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt; Diamond mine - (2929, 4474) [Sainai]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt; Diamond/Sand Mine - (3101, 4670) [Sainai]&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== Raeli Ovens ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
| Sterope&lt;br /&gt;
| 2060, -830&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|Teygete&lt;br /&gt;
| 1740, 3740&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|Merope&lt;br /&gt;
| -2257, 7027&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|Celaeno&lt;br /&gt;
| -2470, 500&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sainai&lt;br /&gt;
| 3560, 5420&lt;br /&gt;
| Near ULead&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Current Projects ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Crematories&lt;br /&gt;
*Silk Farms (x10)&lt;br /&gt;
**200 Non-Toxic treated boards, for the table.&lt;br /&gt;
**25 Papyrus Paper, for the bedding.&lt;br /&gt;
**50 Iron, for the frame.&lt;br /&gt;
**50 Sheet Glass, for the enclosure.&lt;br /&gt;
**10 Copper Sheeting, for the icons.&lt;br /&gt;
**1 Thermometers, for climate control.&lt;br /&gt;
**20 Turquoise Paint, for the decor.&lt;br /&gt;
**20 Pale Turquoise Paint, for the decor.&lt;br /&gt;
*Thistle Farms&lt;br /&gt;
*Vault Kiln&lt;br /&gt;
*Potter Desk&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Facilities In Sterope ==&lt;br /&gt;
For a listing of our guild's compounds and available equipment click here:  [[guilds/COTF/Facilities | Facilities]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
For a map of our facilites and a listing of helpful locations, such as, the best places to plant onions, where you can find limeston, etc click here:  &amp;quot;[[guilds/COTF/Locations | Locations]]&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Quarries ==&lt;br /&gt;
Click here for a listing of [[Guilds/COTF/Quarries|Quarries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Art and Thought Test Display ===&lt;br /&gt;
*Our Art and Thought compound is located at *. Please stop in to play the puzzles and vote on the art.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Food Recipes ==&lt;br /&gt;
&lt;br /&gt;
[[guilds/COTF/foodrecipes | See our recipes]]&lt;br /&gt;
&lt;br /&gt;
== Misc Beer Info ==&lt;br /&gt;
[[Guilds/COTF/Beer/]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
&lt;br /&gt;
==Indonesian Beehives and Citrus Trees==&lt;br /&gt;
[[guilds/COTF/Indo]]&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=CotF&amp;diff=32596</id>
		<title>CotF</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=CotF&amp;diff=32596"/>
		<updated>2010-10-16T21:50:53Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
='''CHILDREN OF THE FLAX'''=&lt;br /&gt;
We're just a few friends having fun, sharing our stuff and helping each other with our various projects.  We're located in Sterope at&lt;br /&gt;
&lt;br /&gt;
== Membership ==&lt;br /&gt;
Membership is limited to those friends we'd all feel comfortable having as Elder in our guild.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==RESOURCE MAP==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=&amp;quot;2100&amp;quot; lon=&amp;quot;-800&amp;quot; zoom=&amp;quot;5&amp;quot; controls=&amp;quot;medium&amp;quot; type=&amp;quot;game&amp;quot; scrollwheel=&amp;quot;zoom&amp;quot; width=700 height=500&lt;br /&gt;
icon=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker.png&amp;quot; icons=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9, Ball,Cir,Dot,DP,Pin,PP,bee,beetle,camel,cobra,drink,fire,fish,flower,GH,grape,plus,pyramid,sheep,tick, Ag,Al,An,Au,Co,Cu,Fe,Go,Ir,Le,Li,Ma,Mg,Pb,Pl,Pt,Sb,Si,Sn,Sr,St,Ti,Tn,Tu,W,Zi,Zn&amp;quot; type=game&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(GHGr) 2029, -801, Guild and Main Buildings&lt;br /&gt;
(MtCo) 2205, -895, Copper&lt;br /&gt;
(GHOr) 2162, -842, Glass/Metal Guild CP, Limestone, White Sand&lt;br /&gt;
(MtIr) 2291, -868, Iron&lt;br /&gt;
(MtSa) 2108, -766, Sand/Quartz&lt;br /&gt;
(MtIr) 2194, -801, Iron&lt;br /&gt;
(MtTn) 2007, -940, Tin&lt;br /&gt;
(MtTi) 1977, -435, Titanium&lt;br /&gt;
(MtAn) 1994, -416, Antimony&lt;br /&gt;
(MtTu) 2403, -624, Tungsten&lt;br /&gt;
(MtMa) 2409, -638, Magnesium&lt;br /&gt;
(Rdpollution) 2630, -704, Hades Furnace&lt;br /&gt;
(YeS) 2528, -388, Sulphurous Water (2528, -388)&lt;br /&gt;
(MtIr) 2630, -730, Iron&lt;br /&gt;
(MtCo) 2665, -705, Copper&lt;br /&gt;
(GHRd) 2007, -939, Blast Furnaces, Chests&lt;br /&gt;
(GHRd) 1997, -420, Blast Furnaces, Chests&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
==== Legend ====&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerGHGr.png&lt;br /&gt;
|&amp;lt;b&amp;gt;Guild Home&amp;lt;/b&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerGHOr.png&lt;br /&gt;
|&amp;lt;b&amp;gt;Glass/Metal Guild CP&amp;lt;/b&amp;gt;,Deep Well, Limestone, White Sand&lt;br /&gt;
|2162, -842&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtCo.png&lt;br /&gt;
|Copper Mines&lt;br /&gt;
|2205, -895&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtIr.png&lt;br /&gt;
|Iron Mines&lt;br /&gt;
|2290, -868&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtSa.png&lt;br /&gt;
|Sand/Quartz&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtTn.png&lt;br /&gt;
|Tin Mine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtTi.png&lt;br /&gt;
|Titanium Mine - &amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt;&lt;br /&gt;
|2053, -509&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtAn.png&lt;br /&gt;
|Antimony Mine - &amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt;&lt;br /&gt;
|1994, -416&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtTu.png&lt;br /&gt;
|Tungsten Mine - &amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt;&lt;br /&gt;
|2400, -624&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerMtMa.png&lt;br /&gt;
|Magnesium Mine - &amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt;&lt;br /&gt;
|2409, -638&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerRdpollution.png&lt;br /&gt;
|Hades Furnace&lt;br /&gt;
|2630, -704&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerYeS.png&lt;br /&gt;
|Sulphurous Water&lt;br /&gt;
|2528, -388&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerGHRd.png&lt;br /&gt;
|Blast Furnaces, Chests&lt;br /&gt;
|2007, -939&lt;br /&gt;
|-&lt;br /&gt;
|http://www.atitd.org/wiki/tale5/images/markers/markerGHRd.png&lt;br /&gt;
|Blast Furnaces, Chests&lt;br /&gt;
|1997, -420&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Other Useful Mines&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt; Platinum mine - (-2231, 1010) [Celaeno]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt; Iron mine - (1848, 1234) [Thaine]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt; Diamond mine - (2929, 4474) [Sainai]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Public&amp;lt;/b&amp;gt; Diamond/Sand Mine - (3101, 4670) [Sainai]&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== Raeli Ovens ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
| Sterope&lt;br /&gt;
| 2060, -830&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|Teygete&lt;br /&gt;
| 1740, 3740&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|Merope&lt;br /&gt;
| -2257, 7027&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
|Celaeno&lt;br /&gt;
| -2470, 500&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sainai&lt;br /&gt;
| 3560, 5420&lt;br /&gt;
| Near ULead&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Current Projects ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Crematories&lt;br /&gt;
*Silk Farms&lt;br /&gt;
*Thistle Farms&lt;br /&gt;
*Vault Kiln&lt;br /&gt;
*Potter Desk&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Facilities In Sterope ==&lt;br /&gt;
For a listing of our guild's compounds and available equipment click here:  [[guilds/COTF/Facilities | Facilities]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
For a map of our facilites and a listing of helpful locations, such as, the best places to plant onions, where you can find limeston, etc click here:  &amp;quot;[[guilds/COTF/Locations | Locations]]&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Quarries ==&lt;br /&gt;
Click here for a listing of [[Guilds/COTF/Quarries|Quarries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Art and Thought Test Display ===&lt;br /&gt;
*Our Art and Thought compound is located at *. Please stop in to play the puzzles and vote on the art.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Food Recipes ==&lt;br /&gt;
&lt;br /&gt;
[[guilds/COTF/foodrecipes | See our recipes]]&lt;br /&gt;
&lt;br /&gt;
== Misc Beer Info ==&lt;br /&gt;
[[Guilds/COTF/Beer/]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
&lt;br /&gt;
==Indonesian Beehives and Citrus Trees==&lt;br /&gt;
[[guilds/COTF/Indo]]&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Metal_Tiles/Mining&amp;diff=32119</id>
		<title>Metal Tiles/Mining</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Metal_Tiles/Mining&amp;diff=32119"/>
		<updated>2010-10-15T18:38:21Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;googlemap icon=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker.png&amp;quot; icons=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9, Ball,Cir,Dot,DP,Pin,Ag,Al,An,Au,Co,Cu,Fe,Go,Ir,Le,Li,Ma,Mg,Pb,Pl,Pt,Sb,Si,Sn,Sr,St,Ti,Tn,Tu,W,Zi,Zn&amp;quot; lat=1010 lon=0 width=720 height=812 zoom=&amp;quot;1&amp;quot; controls=&amp;quot;medium&amp;quot; type=&amp;quot;game&amp;quot; scrollwheel=&amp;quot;zoom&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(MtPb) 1154, 2034, 1154, 2034 LEAD&lt;br /&gt;
(MtZn) 1104, 1952, 1104, 1952 ZINC&lt;br /&gt;
(MtFe) 989, 1300, 989,1300 IRON&lt;br /&gt;
(MtSn) 1056, 1267, 1056,1267 TIN&lt;br /&gt;
(MtCu) 1090, 1255, 1090,1255 COPPER&lt;br /&gt;
(MtTu) 1043, 2534, 1043,2534 TUNGSTEN&lt;br /&gt;
(MtMg) 909, 2504, 909,2504 MAGNESIUM&lt;br /&gt;
(MtPt) 2419, 1838, 2419,1838 PLATINUM&lt;br /&gt;
(MtTi) -374, -510, -374, -510 TITANIUM &lt;br /&gt;
(MtAl) 1231,  3589, 1331, 3589 ALUMINIUM&lt;br /&gt;
(MtAg) 1067, 3313, 1067, 3313 SILVER&lt;br /&gt;
(MtAu) 1066, 3301, 1066, 3301 GOLD PRIVATE&lt;br /&gt;
(MtSr) 1551, 1229, 1551, 1229 STRONTIUM&lt;br /&gt;
(Q) 1998, -1959, 1998,-1959 Sand/Quartz, just north of the cs, up the hill.&lt;br /&gt;
(R) 993, -5594, 993,-5594 Sand/Ruby, just east of the cs.&lt;br /&gt;
(D) 2757, 5037, 2757,5037 Sand/Diamond, just north east of the cs.&lt;br /&gt;
&lt;br /&gt;
(WhA) 1002, 1289, 1002,1289  CP 14 comp. Furnaces, kitchen&lt;br /&gt;
(WhB) -1747, 5264, -1747, 5264 CP near public tin mine / 1 comp. Furnace&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Missing:'''&lt;br /&gt;
&lt;br /&gt;
Antimony  &lt;br /&gt;
&lt;br /&gt;
Lithium&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Guild-owned Warehouses''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap icon=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker.png&amp;quot; icons=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9, Ball,Cir,Dot,DP,Pin,Ag,Al,An,Au,Co,Cu,Fe,Go,Ir,Le,Li,Ma,Mg,Pb,Pl,Pt,Sb,Si,Sn,Sr,St,Ti,Tn,Tu,W,Zi,Zn&amp;quot; lat=1010 lon=0 width=720 height=812 zoom=&amp;quot;1&amp;quot; controls=&amp;quot;medium&amp;quot; type=&amp;quot;game&amp;quot; scrollwheel=&amp;quot;zoom&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(WhA) -2359, 7829, -2359, 7829 &lt;br /&gt;
(Rd1) 2998, -263   TEST&lt;br /&gt;
(WhB) -2183, 7865 TEST&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/PaintColors&amp;diff=32055</id>
		<title>User:Oni/PaintColors</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/PaintColors&amp;diff=32055"/>
		<updated>2010-10-15T16:09:02Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
AliceBlue : Carrot 1 Sulfur 1 Copper 3 Cabbage 5 Lead 1 &lt;br /&gt;
AntiqueWhite : Carrot 2 Copper 1 Cabbage 6 Saltpeter 1 Lead 1 &lt;br /&gt;
Aqua : Copper 4 Lead 1 Potash 1 EarthLight 5 RedSand 1 &lt;br /&gt;
Aquamarine : Clay 2 Carrot 1 Copper 6 Lead 1 &lt;br /&gt;
Azure : Carrot 1 Lead 1 Sulfur 1 Copper 4 Cabbage 4 &lt;br /&gt;
Beige : Carrot 2 Copper 2 Cabbage 5 Saltpeter 1 Lead 1 &lt;br /&gt;
Bisque : Carrot 2 Saltpeter 1 Lead 1 Copper 1 Cabbage 6 &lt;br /&gt;
Black : Clay 8 Iron 1 Cabbage 1 &lt;br /&gt;
BlanchedAlmond : Carrot 6 Lead 1 Sulfur 1 Copper 1 Cabbage 2 &lt;br /&gt;
BlueViolet : Copper 1 Silver 1 Clay 3 Potash 1 Cabbage 5 &lt;br /&gt;
Brown : Cabbage 1 Clay 9 Sulfur 1 &lt;br /&gt;
Burlywood : Carrot 3 Copper 1 Cabbage 1 Lead 1 Clay 4 &lt;br /&gt;
CadetBlue : Silver 1 Clay 5 Copper 2 Cabbage 2 &lt;br /&gt;
Carrot : Carrot 10 &lt;br /&gt;
Chartreuse : Copper 9 DeadTongue 1 Lead 1 Iron 12 EarthLight 1 &lt;br /&gt;
Chocolate : Clay 4 Carrot 6 &lt;br /&gt;
Coral : Clay 1 Carrot 7 Lead 1 RedSand 1 &lt;br /&gt;
CornflowerBlue : Clay 2 Copper 2 Lead 1 Potash 1 Cabbage 5 &lt;br /&gt;
Cornsilk : Carrot 5 Lead 1 Sulfur 1 Copper 2 Cabbage 2 &lt;br /&gt;
Crimson : Clay 2 RedSand 1 Cabbage 2 Carrot 5 Sulfur 1 &lt;br /&gt;
DarkBlue : Copper 6 Cabbage 2 Silver 2 Clay 1 Sulfur 1 &lt;br /&gt;
DarkCyan : Cabbage 3 RedSand 1 Silver 1 Clay 1 Copper 4 &lt;br /&gt;
DarkGoldenrod : Clay 6 Carrot 4 Saltpeter 1 &lt;br /&gt;
DarkGray : Carrot 1 Sulfur 1 Copper 1 Cabbage 8 &lt;br /&gt;
DarkGreen : Clay 7 Copper 1 Iron 1 Cabbage 1 &lt;br /&gt;
DarkKhaki : Clay 7 RedSand 1 Carrot 1 Saltpeter 1 Lead 1 &lt;br /&gt;
DarkMagenta : Clay 1 RedSand 1 Cabbage 7 Carrot 1 &lt;br /&gt;
DarkOliveGreen : Clay 9 Copper 1 &lt;br /&gt;
DarkOrange : Carrot 8 Lead 1 Saltpeter 1 Clay 1 &lt;br /&gt;
DarkOrchid : Copper 1 RedSand 1 Cabbage 8 &lt;br /&gt;
DarkRed : Clay 7 RedSand 2 Cabbage 1 Sulfur 1 &lt;br /&gt;
DarkSalmon : Carrot 5 Sulfur 1 Copper 1 Cabbage 4 &lt;br /&gt;
DarkSeaGreen : Clay 7 Lead 1 Copper 1 Cabbage 1 &lt;br /&gt;
DarkSlateBlue : Cabbage 10 &lt;br /&gt;
DarkSlateGray : Clay 8 Copper 1 Cabbage 1 Sulfur 1 &lt;br /&gt;
DarkTurquoise : Clay 1 ToadSkin 1 Copper 7 Potash 1 Cabbage 1 &lt;br /&gt;
DarkViolet : Copper 1 Cabbage 5 Silver 1 Clay 2 Lead 1 &lt;br /&gt;
DeepPink : Carrot 7 Copper 1 Silver 1 Lead 1 &lt;br /&gt;
DeepSkyBlue : Clay 1 Copper 7 Potash 1 Cabbage 1 EarthLight 1 &lt;br /&gt;
DimGray : Cabbage 4 Clay 6 &lt;br /&gt;
DodgerBlue : Clay 1 ToadSkin 1 Copper 12 Potash 1 Cabbage 15 &lt;br /&gt;
Feldspar : Clay 7 RedSand 1 Carrot 1 Lead 1 &lt;br /&gt;
FireBrick : Clay 5 Carrot 3 RedSand 1 Cabbage 1 Sulfur 1 &lt;br /&gt;
FloralWhite : Carrot 3 Lead 1 Sulfur 1 Copper 3 Cabbage 3 &lt;br /&gt;
ForestGreen : Clay 7 Iron 1 Saltpeter 1 Silver 1 Copper 1 &lt;br /&gt;
Gainsboro : Carrot 1 Copper 1 Cabbage 7 Saltpeter 1 Lead 1 &lt;br /&gt;
GhostWhite : Carrot 1 Lead 1 Sulfur 1 Copper 3 Cabbage 5 &lt;br /&gt;
Gold : Carrot 7 Saltpeter 1 Copper 1 Clay 1 Lead 1 &lt;br /&gt;
Goldenrod : Carrot 1 Saltpeter 1 Lead 1 Clay 8 &lt;br /&gt;
Gray : Cabbage 6 Clay 1 RedSand 1 Carrot 2 &lt;br /&gt;
Green : Clay 5 Iron 1 Saltpeter 1 Silver 1 Copper 3 &lt;br /&gt;
GreenYellow : Carrot 2 Saltpeter 1 Lead 1 Clay 6 Copper 1 &lt;br /&gt;
Honeydew : Carrot 2 Copper 5 Cabbage 2 Saltpeter 1 Lead 1 &lt;br /&gt;
HotPink : Carrot 1 Copper 1 Lead 1 RedSand 4 Cabbage 3 &lt;br /&gt;
IndianRed : Cabbage 4 Clay 2 RedSand 1 Carrot 3 &lt;br /&gt;
Indigo : Clay 6 Copper 1 RedSand 1 Cabbage 2 Sulfur 1 &lt;br /&gt;
Ivory : Carrot 3 Lead 1 Sulfur 1 Copper 4 Cabbage 2 &lt;br /&gt;
Khaki : Carrot 3 Lead 1 Copper 1 Cabbage 1 Clay 4 &lt;br /&gt;
Lavender : Carrot 1 Sulfur 1 Copper 2 Cabbage 7 Lead 1 &lt;br /&gt;
LavenderBlush : Carrot 1 Lead 1 Sulfur 1 Copper 1 Cabbage 7 &lt;br /&gt;
LawnGreen : Clay 7 DeadTongue 1 Copper 1 Saltpeter 1 Lead 1 &lt;br /&gt;
LemonChiffon : Carrot 7 Lead 1 Sulfur 1 Copper 1 Cabbage 1 &lt;br /&gt;
LightBlue : Clay 1 Carrot 1 Copper 3 Cabbage 4 Lead 1 &lt;br /&gt;
LightCoral : Carrot 6 RedSand 1 Sulfur 1 Copper 1 Cabbage 2 &lt;br /&gt;
LightCyan : Carrot 1 Copper 4 Cabbage 4 Saltpeter 1 Lead 1 &lt;br /&gt;
LightGoldenrodYellow : Carrot 2 Saltpeter 1 Copper 3 Cabbage 4 Lead 1 &lt;br /&gt;
LightGreen : Clay 6 Carrot 1 Copper 2 Saltpeter 1 Lead 1 &lt;br /&gt;
LightGrey : Clay 1 Carrot 3 Copper 1 Cabbage 4 Lead 1 &lt;br /&gt;
LightPink : Cabbage 5 Carrot 3 Lead 1 Copper 1 &lt;br /&gt;
LightSalmon : Carrot 5 Lead 1 Sulfur 1 Copper 1 Clay 3 &lt;br /&gt;
LightSeaGreen : Cabbage 3 Silver 1 Clay 1 Copper 5 &lt;br /&gt;
LightSkyBlue : Copper 5 Lead 1 Potash 1 Cabbage 4 &lt;br /&gt;
LightSlateBlue : Lead 1 Copper 11 Silver 1 Potash 1 Cabbage 1 &lt;br /&gt;
LightSlateGray : Copper 1 Cabbage 9 &lt;br /&gt;
LightSteelBlue : Clay 1 Carrot 1 Copper 2 Cabbage 5 Lead 1 &lt;br /&gt;
LightYellow : Carrot 4 Lead 1 Sulfur 1 Copper 3 Cabbage 2 &lt;br /&gt;
LimeGreen : Clay 6 Saltpeter 1 Silver 1 Copper 3 &lt;br /&gt;
Linen : Carrot 4 Sulfur 1 Copper 2 Cabbage 3 Lead 1 &lt;br /&gt;
Maroon  : Clay 8 RedSand 1 Cabbage 1 Sulfur 1 &lt;br /&gt;
MediumAquamarine : Clay 2 Copper 4 Cabbage 3 Lead 1 &lt;br /&gt;
MediumBlue  : Iron 1 Potash 1 Cabbage 7 DeadTongue 1 RedSand 1 &lt;br /&gt;
MediumOrchid : Clay 1 Carrot 2 Sulfur 1 Copper 1 Cabbage 6 &lt;br /&gt;
MediumPurple : Sulfur 1 Copper 1 Cabbage 9 &lt;br /&gt;
MediumSeaGreen : Clay 6 Silver 1 Copper 2 Cabbage 1 &lt;br /&gt;
MediumSlateBlue : Clay 1 Sulfur 1 Copper 2 Potash 1 Cabbage 7 &lt;br /&gt;
MediumSpringGreen : Copper 9 Potash 1 DeadTongue 1 Lead 1 Carrot 1 &lt;br /&gt;
MediumTurquoise : Silver 1 Clay 1 Copper 6 Cabbage 2 &lt;br /&gt;
MediumVioletRed : Clay 1 RedSand 1 Cabbage 5 Carrot 3 &lt;br /&gt;
MidnightBlue : Cabbage 4 Clay 5 Copper 1 Sulfur 1 &lt;br /&gt;
MintCream : Carrot 2 Lead 1 Sulfur 1 Copper 4 Cabbage 3 &lt;br /&gt;
MistyRose : Carrot 3 Lead 1 Sulfur 1 Copper 1 Cabbage 5 &lt;br /&gt;
Moccasin : Carrot 3 Saltpeter 1 Lead 1 Copper 1 Cabbage 5 &lt;br /&gt;
NavajoWhite : Clay 1 Carrot 6 Copper 1 Cabbage 1 Lead 1 &lt;br /&gt;
Navy  : Cabbage 3 Copper 5 Silver 1 Clay 1 Sulfur 1 &lt;br /&gt;
OldLace : Carrot 4 Lead 1 Sulfur 1 Copper 2 Cabbage 3 &lt;br /&gt;
Olive : Clay 10 Saltpeter 1 &lt;br /&gt;
OliveDrab : Clay 8 Copper 1 Cabbage 1 Saltpeter 1 &lt;br /&gt;
Orange : Carrot 10 Saltpeter 1 Lead 1 Clay 1 &lt;br /&gt;
OrangeRed : Carrot 8 Saltpeter 1 Clay 2 Sulfur 1 &lt;br /&gt;
Orchid : Carrot 1 Lead 1 RedSand 1 Cabbage 6 Copper 1 &lt;br /&gt;
PaleGoldenrod : Clay 4 Carrot 3 Copper 1 Cabbage 1 Lead 1 &lt;br /&gt;
PaleGreen : Carrot 3 Copper 3 Clay 3 Saltpeter 1 Lead 1 &lt;br /&gt;
PaleTurquoise : Clay 2 Carrot 1 Lead 1 Copper 5 Cabbage 1 &lt;br /&gt;
PaleVioletRed : Clay 3 RedSand 1 Cabbage 4 Carrot 1 Lead 1 &lt;br /&gt;
PapayaWhip : Carrot 5 Sulfur 1 Copper 2 Cabbage 2 Lead 1 &lt;br /&gt;
PeachPuff : Carrot 5 Copper 1 Cabbage 3 Lead 1 &lt;br /&gt;
Peru : Cabbage 1 Clay 2 RedSand 1 Carrot 6 &lt;br /&gt;
Pink : Carrot 2 Lead 1 Copper 1 Cabbage 6 &lt;br /&gt;
Plum : Cabbage 7 Carrot 1 Copper 1 Lead 1 &lt;br /&gt;
PowderBlue : Clay 2 Carrot 1 Copper 3 Cabbage 3 Lead 1 &lt;br /&gt;
Purple  : Clay 4 RedSand 1 Cabbage 5 &lt;br /&gt;
Red : Clay 1 Carrot 9 Lime 1 Sulfur 1 Saltpeter 1 &lt;br /&gt;
RosyBrown : Carrot 2 Copper 1 Cabbage 7 &lt;br /&gt;
RoyalBlue : Copper 5 Silver 1 Clay 1 Potash 1 Cabbage 3 &lt;br /&gt;
SaddleBrown : Clay 9 RedSand 1 &lt;br /&gt;
Salmon : Carrot 6 RedSand 2 Sulfur 1 Copper 1 Cabbage 1 &lt;br /&gt;
SandyBrown : Clay 3 Carrot 6 Lead 1 &lt;br /&gt;
SeaGreen : Cabbage 2 Silver 1 Clay 6 Copper 1 &lt;br /&gt;
Seashell : Carrot 3 Sulfur 1 Copper 3 Cabbage 3 Lead 1 &lt;br /&gt;
Sienna : Clay 10 &lt;br /&gt;
Silver : Clay 6 Carrot 1 Lead 1 Copper 1 Cabbage 1 &lt;br /&gt;
SkyBlue : Sulfur 1 Copper 6 Cabbage 4 &lt;br /&gt;
SlateBlue : Clay 2 Sulfur 1 Copper 1 Cabbage 7 &lt;br /&gt;
SlateGray : Clay 3 Copper 1 Cabbage 6 &lt;br /&gt;
Snow : Carrot 2 Lead 1 Sulfur 1 Copper 3 Cabbage 4 &lt;br /&gt;
SpringGreen : Saltpeter 1 Silver 1 Clay 1 Copper 10 &lt;br /&gt;
SteelBlue  : Cabbage 6 Silver 1 Clay 1 Copper 2 &lt;br /&gt;
Tan : Clay 6 Carrot 1 Copper 1 Cabbage 1 Lead 1 &lt;br /&gt;
Teal : Cabbage 4 Silver 2 Clay 1 Copper 3 &lt;br /&gt;
Thistle : Clay 1 Carrot 1 Copper 1 Cabbage 6 Lead 1 &lt;br /&gt;
Tomato : Carrot 6 Lead 1 Clay 3 Sulfur 1 &lt;br /&gt;
Turquoise : Silver 1 Clay 1 Copper 14 Cabbage 1 &lt;br /&gt;
Violet : Copper 1 RedSand 1 Cabbage 6 Carrot 1 Lead 1 &lt;br /&gt;
VioletRed : Carrot 1 Copper 1 RedSand 1 Cabbage 7 &lt;br /&gt;
Wheat : Clay 3 Carrot 3 Lead 1 Copper 1 Cabbage 2 &lt;br /&gt;
White : Carrot 4 Lead 1 Sulfur 1 Copper 7 Cabbage 5 &lt;br /&gt;
WhiteSmoke : Carrot 2 Lead 2 Sulfur 1 Copper 3 Cabbage 3 &lt;br /&gt;
Yellow : Carrot 13 Saltpeter 1 Lead 1 Copper 3 Clay 1 &lt;br /&gt;
YellowGreen : Clay 8 Carrot 1 Saltpeter 1 Lead 1 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni&amp;diff=31874</id>
		<title>User:Oni</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni&amp;diff=31874"/>
		<updated>2010-10-15T05:41:40Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
Hi!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Some macros that I use:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[/Macros|Macro Page]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[/Trees|Trees Page]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[/Solver|Solver]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[/PaintColors|My Paint Colors]]&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/PaintColors&amp;diff=31873</id>
		<title>User:Oni/PaintColors</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Oni/PaintColors&amp;diff=31873"/>
		<updated>2010-10-15T05:41:09Z</updated>

		<summary type="html">&lt;p&gt;Oni: Created page with &amp;quot;&amp;lt;pre&amp;gt;  AntiqueWhite : Carrot 3 Lead 1 Copper 3 Cabbage 3  Aquamarine : Clay 2 Carrot 1 Copper 6 Lead 1  Beige : Carrot 3 Lead 1 Copper 4 Cabbage 2  Bisque : Carrot 4 Copper 2 Cab...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
AntiqueWhite : Carrot 3 Lead 1 Copper 3 Cabbage 3 &lt;br /&gt;
Aquamarine : Clay 2 Carrot 1 Copper 6 Lead 1 &lt;br /&gt;
Beige : Carrot 3 Lead 1 Copper 4 Cabbage 2 &lt;br /&gt;
Bisque : Carrot 4 Copper 2 Cabbage 3 Lead 1 &lt;br /&gt;
Black : Clay 8 Iron 1 Cabbage 1 &lt;br /&gt;
BlanchedAlmond : Carrot 5 Lead 1 Copper 4 Cabbage 1 &lt;br /&gt;
BlueViolet : Cabbage 9 Copper 8 Silver 1 Clay 1 Lead 1 &lt;br /&gt;
Brown : Cabbage 1 Clay 9 Sulfur 1 &lt;br /&gt;
Burlywood : Clay 3 Carrot 5 Copper 1 Lead 1 &lt;br /&gt;
CadetBlue : Silver 1 Clay 5 Copper 2 Cabbage 2 &lt;br /&gt;
Carrot : Carrot 10 &lt;br /&gt;
Chocolate : Clay 4 Carrot 6 &lt;br /&gt;
Coral : Clay 1 Carrot 7 Lead 1 RedSand 1 &lt;br /&gt;
CornflowerBlue : Sulfur 1 Potash 1 Cabbage 6 Copper 4 &lt;br /&gt;
Crimson : RedSand 2 Cabbage 1 Carrot 7 &lt;br /&gt;
DarkBlue : Copper 9 Silver 1 Clay 1 Sulfur 1 &lt;br /&gt;
DarkCyan : Cabbage 3 Silver 2 Clay 1 Copper 4 &lt;br /&gt;
DarkGoldenrod : Clay 6 Carrot 4 Saltpeter 1 &lt;br /&gt;
DarkGray : Carrot 1 Sulfur 1 Copper 1 Cabbage 8 &lt;br /&gt;
DarkGreen : Clay 7 Copper 1 Iron 1 Cabbage 1 &lt;br /&gt;
DarkKhaki : Cabbage 2 Clay 6 Carrot 1 Saltpeter 1 Lead 1 &lt;br /&gt;
DarkMagenta : Clay 1 RedSand 1 Cabbage 7 Carrot 1 &lt;br /&gt;
DarkOliveGreen : Clay 9 Copper 1 &lt;br /&gt;
DarkOrange : Carrot 8 Lead 1 Saltpeter 1 Clay 1 &lt;br /&gt;
DarkOrchid : Copper 1 RedSand 1 Cabbage 8 &lt;br /&gt;
DarkRed : Clay 7 RedSand 2 Cabbage 1 Sulfur 1 &lt;br /&gt;
DarkSalmon : Carrot 5 Sulfur 1 Copper 1 Cabbage 4 &lt;br /&gt;
DarkSeaGreen : Clay 7 Lead 1 Copper 1 Cabbage 1 &lt;br /&gt;
DarkSlateBlue : Cabbage 10 &lt;br /&gt;
DarkSlateGray : Clay 8 Copper 1 Cabbage 1 Sulfur 1 &lt;br /&gt;
DarkTurquoise : Silver 1 Clay 1 ToadSkin 1 Copper 18 &lt;br /&gt;
DarkViolet : Copper 1 Cabbage 7 Silver 1 Lead 1 &lt;br /&gt;
DeepPink : Carrot 7 Copper 1 Silver 1 Lead 1 &lt;br /&gt;
DeepSkyBlue : Potash 1 DeadTongue 3 EarthLight 6 RedSand 1 &lt;br /&gt;
DimGray : Cabbage 4 Clay 6 &lt;br /&gt;
DodgerBlue : Copper 7 Potash 1 EarthLight 1 Cabbage 2 &lt;br /&gt;
Feldspar : Clay 7 RedSand 1 Carrot 1 Lead 1 &lt;br /&gt;
FireBrick : Carrot 4 Sulfur 1 Clay 6 Saltpeter 1 &lt;br /&gt;
ForestGreen : Cabbage 1 Clay 6 Saltpeter 1 Silver 1 Copper 2 &lt;br /&gt;
Gainsboro : Carrot 2 Copper 2 Cabbage 5 Lead 1 &lt;br /&gt;
Gold : Carrot 9 DeadTongue 1 Lead 1 Iron 1 &lt;br /&gt;
Goldenrod : Carrot 1 Saltpeter 1 Lead 1 Clay 8 &lt;br /&gt;
Gray : Cabbage 6 Clay 1 RedSand 1 Carrot 2 &lt;br /&gt;
Green : Iron 1 Saltpeter 1 Clay 3 Copper 6 &lt;br /&gt;
GreenYellow : DeadTongue 1 Carrot 14 Saltpeter 1 Lead 1 &lt;br /&gt;
Honeydew : Carrot 3 Lead 1 Sulfur 1 Copper 6 &lt;br /&gt;
HotPink : Cabbage 6 Carrot 4 Lead 1 Copper 1 Lime 1 &lt;br /&gt;
IndianRed : Cabbage 4 Clay 2 RedSand 1 Carrot 3 &lt;br /&gt;
Indigo : Clay 4 Copper 1 Cabbage 5 Sulfur 1 &lt;br /&gt;
Khaki : Carrot 8 Lead 1 Copper 1 &lt;br /&gt;
Lavender : Carrot 1 Lead 1 Copper 5 Cabbage 3 &lt;br /&gt;
LawnGreen : Saltpeter 1 Lead 1 EarthLight 2 Clay 7 &lt;br /&gt;
LemonChiffon : Carrot 5 Lead 1 Sulfur 1 Copper 4 &lt;br /&gt;
LightBlue : Copper 5 Cabbage 4 Saltpeter 1 Lead 1 &lt;br /&gt;
LightCoral : Cabbage 3 Carrot 6 Lead 1 Saltpeter 1 &lt;br /&gt;
LightCyan : Carrot 1 Lead 1 Copper 6 Cabbage 2 &lt;br /&gt;
LightGoldenrodYellow : Carrot 4 Lead 1 Sulfur 1 Copper 5 &lt;br /&gt;
LightGreen : Clay 4 Carrot 1 Copper 4 Lead 1 &lt;br /&gt;
LightGrey : Cabbage 4 Carrot 3 Copper 3 Saltpeter 1 Lead 1 &lt;br /&gt;
LightPink : Cabbage 5 Carrot 3 Lead 1 Copper 1 &lt;br /&gt;
LightSalmon : Cabbage 1 Carrot 7 Copper 1 Lead 1 &lt;br /&gt;
LightSeaGreen : Cabbage 3 Silver 1 Clay 1 Copper 5 &lt;br /&gt;
LightSkyBlue : Copper 5 Lead 1 Potash 1 Cabbage 4 &lt;br /&gt;
LightSlateBlue : Copper 2 EarthLight 4 Potash 1 Cabbage 4 &lt;br /&gt;
LightSlateGray : Copper 1 Cabbage 9 &lt;br /&gt;
LightSteelBlue : Copper 3 Cabbage 6 Saltpeter 1 Lead 1 &lt;br /&gt;
LimeGreen : Clay 6 Saltpeter 1 Silver 1 Copper 3 &lt;br /&gt;
Maroon  : Clay 8 RedSand 1 Cabbage 1 Sulfur 1 &lt;br /&gt;
MediumAquamarine : Clay 2 Copper 4 Cabbage 3 Lead 1 &lt;br /&gt;
MediumBlue  : Potash 1 Cabbage 18 DeadTongue 1 Carrot 1 &lt;br /&gt;
MediumOrchid : RedSand 1 Sulfur 1 Copper 1 Cabbage 8 &lt;br /&gt;
MediumPurple : Sulfur 1 Copper 1 Cabbage 9 &lt;br /&gt;
MediumSeaGreen : Clay 6 Silver 1 Copper 2 Cabbage 1 &lt;br /&gt;
MediumSlateBlue : Copper 14 RedSand 1 Potash 1 Cabbage 8 &lt;br /&gt;
MediumSpringGreen : DeadTongue 1 Copper 13 Lead 2 Carrot 1 &lt;br /&gt;
MediumTurquoise : Silver 1 Clay 1 Copper 6 Cabbage 2 &lt;br /&gt;
MediumVioletRed : Clay 1 RedSand 1 Cabbage 5 Carrot 3 &lt;br /&gt;
MidnightBlue : Cabbage 4 Clay 5 Copper 1 Sulfur 1 &lt;br /&gt;
MistyRose : Carrot 4 Lead 1 Copper 3 Cabbage 5 &lt;br /&gt;
Moccasin : Carrot 6 Lead 1 Copper 2 Cabbage 1 &lt;br /&gt;
NavajoWhite : Carrot 7 Copper 1 Cabbage 1 Lead 1 &lt;br /&gt;
Navy  : Cabbage 3 Copper 5 Silver 1 Clay 1 Sulfur 1 &lt;br /&gt;
Olive : Clay 10 Saltpeter 1 &lt;br /&gt;
OliveDrab : Clay 8 Copper 1 Cabbage 1 Saltpeter 1 &lt;br /&gt;
Orange : Carrot 10 Saltpeter 1 Lead 1 Clay 1 &lt;br /&gt;
OrangeRed : Carrot 8 Saltpeter 1 Clay 2 Sulfur 1 &lt;br /&gt;
Orchid : Cabbage 7 Carrot 1 Copper 1 Lead 1 Lime 1 &lt;br /&gt;
PaleGoldenrod : Cabbage 4 Carrot 3 Saltpeter 1 Lead 1 Copper 2 &lt;br /&gt;
PaleGreen : Clay 2 Carrot 3 Copper 4 Lead 1 &lt;br /&gt;
PaleTurquoise : Cabbage 3 Carrot 1 Sulfur 1 Copper 5 Lead 1 &lt;br /&gt;
PaleVioletRed : Carrot 2 Lead 1 RedSand 1 Cabbage 6 &lt;br /&gt;
PeachPuff : Carrot 5 Copper 1 Cabbage 3 Lead 1 &lt;br /&gt;
Peru : Cabbage 1 Clay 2 RedSand 1 Carrot 6 &lt;br /&gt;
Pink : Carrot 2 Lead 1 Copper 1 Cabbage 6 &lt;br /&gt;
Plum : Cabbage 7 Carrot 1 Copper 1 Lead 1 &lt;br /&gt;
PowderBlue : Cabbage 4 Carrot 1 Copper 4 Saltpeter 1 Lead 1 &lt;br /&gt;
Purple  : Clay 4 RedSand 1 Cabbage 5 &lt;br /&gt;
RosyBrown : Carrot 2 Copper 1 Cabbage 7 &lt;br /&gt;
RoyalBlue : Sulfur 1 Copper 10 Silver 1 Clay 1 &lt;br /&gt;
SaddleBrown : Clay 9 RedSand 1 &lt;br /&gt;
Salmon : Clay 1 RedSand 2 Carrot 6 Lead 1 &lt;br /&gt;
SandyBrown : Clay 3 Carrot 6 Lead 1 &lt;br /&gt;
SeaGreen : Cabbage 2 Silver 1 Clay 6 Copper 1 &lt;br /&gt;
Sienna : Clay 10 &lt;br /&gt;
Silver : Copper 1 Cabbage 6 Lead 1 Carrot 2 &lt;br /&gt;
SkyBlue : Sulfur 1 Copper 6 Cabbage 4 &lt;br /&gt;
SlateBlue : Clay 2 Sulfur 1 Copper 1 Cabbage 7 &lt;br /&gt;
SlateGray : Clay 3 Copper 1 Cabbage 6 &lt;br /&gt;
SpringGreen : Saltpeter 1 Silver 1 Clay 1 Copper 10 &lt;br /&gt;
SteelBlue  : Cabbage 6 Silver 1 Clay 1 Copper 2 &lt;br /&gt;
Tan : Clay 5 Carrot 3 Lead 1 Copper 1 &lt;br /&gt;
Teal : Cabbage 4 Silver 2 Clay 1 Copper 3 &lt;br /&gt;
Thistle : Carrot 1 Copper 1 Cabbage 7 Lead 1 &lt;br /&gt;
Tomato : Carrot 6 Lead 1 Clay 3 Sulfur 1 &lt;br /&gt;
Turquoise : Silver 1 Clay 1 Copper 14 Cabbage 1 &lt;br /&gt;
VioletRed : Carrot 1 Copper 1 RedSand 1 Cabbage 7 &lt;br /&gt;
Wheat : Cabbage 4 Carrot 4 Copper 1 Saltpeter 1 Lead 1 &lt;br /&gt;
YellowGreen : Clay 8 Carrot 1 Saltpeter 1 Lead 1 &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Pathmaker&amp;diff=31574</id>
		<title>Test of the Pathmaker</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Pathmaker&amp;diff=31574"/>
		<updated>2010-10-14T17:00:21Z</updated>

		<summary type="html">&lt;p&gt;Oni: /* Pathmaker Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{T4}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
''Design a miniature system of aqueduct towers, and challenge other to connect them in a loop. Living mossy towers (green) require the pipe to pass straight through, but turn adjacent. Dead (black) towers require the pipe to turn in place, but extend straight.''&lt;br /&gt;
 &lt;br /&gt;
== Principles ==&lt;br /&gt;
&lt;br /&gt;
The Test and Principles can be started from a University of Thought at level 6.&lt;br /&gt;
&lt;br /&gt;
''Principles of the Pathmaker will lead you through making one of each type of item needed to build a Pathmaker. Of course, you may trade for the materials, bypassing all of those steps.''&lt;br /&gt;
&lt;br /&gt;
* Dig a [[Cuttable Stone]] at a Hole&lt;br /&gt;
* Cut a [[Cut Stone|Stone]] on a [[Rock Saw]]&lt;br /&gt;
* Cut a Hexas Plate Amethyst&lt;br /&gt;
* Cut a Looking Glass Jade&lt;br /&gt;
* Cut a Symmetry Turquoise&lt;br /&gt;
* Cut a Dragyn's Eye Citrine&lt;br /&gt;
* Mine a [[Huge Diamond]]&lt;br /&gt;
* Mine a [[Medium Topaz]]&lt;br /&gt;
* Mine [[Silver]]&lt;br /&gt;
* Build a Pathmaker&lt;br /&gt;
* Open your design for Judging&lt;br /&gt;
* Tear down your Pathmaker, OR do the following:&lt;br /&gt;
** Have 7 Judges solve and rate your Pathmaker&lt;br /&gt;
** Design rated Good by most judges &lt;br /&gt;
* All of the above, OR solve three recent winning Pathmakers&lt;br /&gt;
&lt;br /&gt;
====Don't Panic!====&lt;br /&gt;
All steps regarding cutting a gem and mining gems do not need to be resolved. Once a Pathmaker has been built and Opened for judging, all Construction related steps are automatically completed if not already!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Demonstrate the Principle ===&lt;br /&gt;
* 2 [[Cut Gems#Hexas Plate|Hexas Plate cut Amethyst]]&lt;br /&gt;
* 2 [[Cut Gems#Dragyn's Eye|Dragyn's Eye cut Citrine]]&lt;br /&gt;
* 2 [[Huge Diamond]]&lt;br /&gt;
* 10 [[Medium Topaz]]&lt;br /&gt;
* 100 [[Silver Wire]]&lt;br /&gt;
&lt;br /&gt;
''Demonstrated by [[User:Numaris|Numaris]] in [[Alcyone]] on 10-10-04.''&lt;br /&gt;
&lt;br /&gt;
== Designing a Puzzle ==&lt;br /&gt;
 &lt;br /&gt;
=== Cost to build ===&lt;br /&gt;
* 300 [[requires::Cut Stone]]&lt;br /&gt;
* 3 [[requires::Cut Gems#Hexas Plate|Hexas Plate cut Amethyst]]&lt;br /&gt;
* 3 [[requires::Cut Gems#Looking Glass|Looking Glass cut Jade]]&lt;br /&gt;
* 2 [[requires::Cut Gems#Symmetry|Symmetry cut Turquoise]]&lt;br /&gt;
* 1 [[requires::Cut Gems#Dragyn's Eye|Dragyn's Eye cut Citrine]]&lt;br /&gt;
* 2 [[requires::Huge Diamond]]&lt;br /&gt;
* 12 [[requires::Medium Topaz]]&lt;br /&gt;
* 60 [[requires::Silver Wire]]&lt;br /&gt;
&lt;br /&gt;
Built in a [[Small Construction Site]] Under Test Menu&lt;br /&gt;
&lt;br /&gt;
== Solving a Puzzle ==&lt;br /&gt;
&lt;br /&gt;
The test description isn't very clear about the rules. Here's some clarification.&lt;br /&gt;
&lt;br /&gt;
A Pathmaker puzzle is played on a two-dimensional grid. Initially, each square either contains a red tower, yellow tower, or is empty.&lt;br /&gt;
&lt;br /&gt;
You may place pipe segments on a square, including squares containing a tower, by clicking on the square. Clicking on a square again cycles through the possible pipe options for that square:&lt;br /&gt;
&lt;br /&gt;
* Straight pipe, top-to-bottom.&lt;br /&gt;
* Straight pipe, left-to-right.&lt;br /&gt;
* Pipe with a 90 degree bend (4 possible orientations).&lt;br /&gt;
&lt;br /&gt;
The object of the puzzle is to join all towers into a single closed loop, while obeying these rules:&lt;br /&gt;
&lt;br /&gt;
* All pipes must connect up correctly to adjacent squares&lt;br /&gt;
* You may only have one pipe segment per square, i.e. you cannot have a &amp;quot;cross&amp;quot; pipe.&lt;br /&gt;
* Pipes on a square with a yellow tower must be straight.&lt;br /&gt;
* Pipes on a square with a red tower must be a 90 degree bend.&lt;br /&gt;
* One of the pipes connected ''immediately adjacent'' to a yellow tower must be a 90 degree bend. (Note: the rules only require one of the two to be a bend, but both can be bends if you like).&lt;br /&gt;
* The two pipes connected ''immediately adjacent'' to a red tower must be straight.&lt;br /&gt;
&lt;br /&gt;
The Pathmaker will not let you place pipes that violate these rules.&lt;br /&gt;
&lt;br /&gt;
== Pathmaker Locations ==&lt;br /&gt;
* Green for recognized (passed) puzzles (use &amp;quot;Gr&amp;quot; prefix on pin)&lt;br /&gt;
* Red for unrecognized (unpassed) puzzles (use &amp;quot;Rd&amp;quot; prefix on pin)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&lt;br /&gt;
icon=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker.png&amp;quot; icons=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(RdE) 2012,-2014, Sterope built by Udjai 2012, -2014&lt;br /&gt;
(Rd4) 1601,2284, Alcyone built by Kastou 1601, 2284&lt;br /&gt;
(GrB) 1599,2285, Alcyone built by Asnath 1599, 2285&lt;br /&gt;
(RdE) 1995,-2025, Sterope built by Qwu 1995, -2025&lt;br /&gt;
(RdE) 1995,-2023, Sterope built by Lizzi 1995, -2023&lt;br /&gt;
(RdE) 1980,-2000, Sterope built by Oni 1980, -2000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Coordinates !! Designer !! Passed !! Remarks !! RL Date Opened&lt;br /&gt;
|-&lt;br /&gt;
! Alcyone!! 1599, 2285!! Asnath!! Yes !!  || Oct 5 ,2010&lt;br /&gt;
|-&lt;br /&gt;
! Taygete !! 880, 6300 !! Krae !! No !! Not Easy || Oct 5 ,2010&lt;br /&gt;
|-&lt;br /&gt;
! Sinai!! 2720, 5010 !! Solmyr!! No !!  || Oct 9 ,2010&lt;br /&gt;
|-&lt;br /&gt;
! Sinai!! 2728, 5003 !! Asheara!! No !!  || Oct 12 ,2010&lt;br /&gt;
|-&lt;br /&gt;
! Alcyone!! 1601, 2284 !! Kastou!! No !!  || Oct 12 ,2010&lt;br /&gt;
|-&lt;br /&gt;
! Sterope!! 2012, -2014 !! Udjai!! No !!  || Oct 13 ,2010&lt;br /&gt;
|-&lt;br /&gt;
! Sterope!! 1995, -2025 !! Qwu!! No !!  || Oct 13 ,2010&lt;br /&gt;
|-&lt;br /&gt;
! Sterope!! 1995, -2023 !! Lizzi!! No !!  || Oct 13 ,2010&lt;br /&gt;
|-&lt;br /&gt;
! Sterope!! 1980, -2000 !! Oni !! No !! || Oct 14, 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Passes (including &amp;quot;recently passed&amp;quot; puzzles) ==&lt;br /&gt;
See [[Test Pass History#Test of the Pathmaker|Test Pass History]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TestsNav|Thought}}&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Pathmaker&amp;diff=31572</id>
		<title>Test of the Pathmaker</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Pathmaker&amp;diff=31572"/>
		<updated>2010-10-14T16:59:19Z</updated>

		<summary type="html">&lt;p&gt;Oni: /* Pathmaker Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{T4}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
''Design a miniature system of aqueduct towers, and challenge other to connect them in a loop. Living mossy towers (green) require the pipe to pass straight through, but turn adjacent. Dead (black) towers require the pipe to turn in place, but extend straight.''&lt;br /&gt;
 &lt;br /&gt;
== Principles ==&lt;br /&gt;
&lt;br /&gt;
The Test and Principles can be started from a University of Thought at level 6.&lt;br /&gt;
&lt;br /&gt;
''Principles of the Pathmaker will lead you through making one of each type of item needed to build a Pathmaker. Of course, you may trade for the materials, bypassing all of those steps.''&lt;br /&gt;
&lt;br /&gt;
* Dig a [[Cuttable Stone]] at a Hole&lt;br /&gt;
* Cut a [[Cut Stone|Stone]] on a [[Rock Saw]]&lt;br /&gt;
* Cut a Hexas Plate Amethyst&lt;br /&gt;
* Cut a Looking Glass Jade&lt;br /&gt;
* Cut a Symmetry Turquoise&lt;br /&gt;
* Cut a Dragyn's Eye Citrine&lt;br /&gt;
* Mine a [[Huge Diamond]]&lt;br /&gt;
* Mine a [[Medium Topaz]]&lt;br /&gt;
* Mine [[Silver]]&lt;br /&gt;
* Build a Pathmaker&lt;br /&gt;
* Open your design for Judging&lt;br /&gt;
* Tear down your Pathmaker, OR do the following:&lt;br /&gt;
** Have 7 Judges solve and rate your Pathmaker&lt;br /&gt;
** Design rated Good by most judges &lt;br /&gt;
* All of the above, OR solve three recent winning Pathmakers&lt;br /&gt;
&lt;br /&gt;
====Don't Panic!====&lt;br /&gt;
All steps regarding cutting a gem and mining gems do not need to be resolved. Once a Pathmaker has been built and Opened for judging, all Construction related steps are automatically completed if not already!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Demonstrate the Principle ===&lt;br /&gt;
* 2 [[Cut Gems#Hexas Plate|Hexas Plate cut Amethyst]]&lt;br /&gt;
* 2 [[Cut Gems#Dragyn's Eye|Dragyn's Eye cut Citrine]]&lt;br /&gt;
* 2 [[Huge Diamond]]&lt;br /&gt;
* 10 [[Medium Topaz]]&lt;br /&gt;
* 100 [[Silver Wire]]&lt;br /&gt;
&lt;br /&gt;
''Demonstrated by [[User:Numaris|Numaris]] in [[Alcyone]] on 10-10-04.''&lt;br /&gt;
&lt;br /&gt;
== Designing a Puzzle ==&lt;br /&gt;
 &lt;br /&gt;
=== Cost to build ===&lt;br /&gt;
* 300 [[requires::Cut Stone]]&lt;br /&gt;
* 3 [[requires::Cut Gems#Hexas Plate|Hexas Plate cut Amethyst]]&lt;br /&gt;
* 3 [[requires::Cut Gems#Looking Glass|Looking Glass cut Jade]]&lt;br /&gt;
* 2 [[requires::Cut Gems#Symmetry|Symmetry cut Turquoise]]&lt;br /&gt;
* 1 [[requires::Cut Gems#Dragyn's Eye|Dragyn's Eye cut Citrine]]&lt;br /&gt;
* 2 [[requires::Huge Diamond]]&lt;br /&gt;
* 12 [[requires::Medium Topaz]]&lt;br /&gt;
* 60 [[requires::Silver Wire]]&lt;br /&gt;
&lt;br /&gt;
Built in a [[Small Construction Site]] Under Test Menu&lt;br /&gt;
&lt;br /&gt;
== Solving a Puzzle ==&lt;br /&gt;
&lt;br /&gt;
The test description isn't very clear about the rules. Here's some clarification.&lt;br /&gt;
&lt;br /&gt;
A Pathmaker puzzle is played on a two-dimensional grid. Initially, each square either contains a red tower, yellow tower, or is empty.&lt;br /&gt;
&lt;br /&gt;
You may place pipe segments on a square, including squares containing a tower, by clicking on the square. Clicking on a square again cycles through the possible pipe options for that square:&lt;br /&gt;
&lt;br /&gt;
* Straight pipe, top-to-bottom.&lt;br /&gt;
* Straight pipe, left-to-right.&lt;br /&gt;
* Pipe with a 90 degree bend (4 possible orientations).&lt;br /&gt;
&lt;br /&gt;
The object of the puzzle is to join all towers into a single closed loop, while obeying these rules:&lt;br /&gt;
&lt;br /&gt;
* All pipes must connect up correctly to adjacent squares&lt;br /&gt;
* You may only have one pipe segment per square, i.e. you cannot have a &amp;quot;cross&amp;quot; pipe.&lt;br /&gt;
* Pipes on a square with a yellow tower must be straight.&lt;br /&gt;
* Pipes on a square with a red tower must be a 90 degree bend.&lt;br /&gt;
* One of the pipes connected ''immediately adjacent'' to a yellow tower must be a 90 degree bend. (Note: the rules only require one of the two to be a bend, but both can be bends if you like).&lt;br /&gt;
* The two pipes connected ''immediately adjacent'' to a red tower must be straight.&lt;br /&gt;
&lt;br /&gt;
The Pathmaker will not let you place pipes that violate these rules.&lt;br /&gt;
&lt;br /&gt;
== Pathmaker Locations ==&lt;br /&gt;
* Green for recognized (passed) puzzles (use &amp;quot;Gr&amp;quot; prefix on pin)&lt;br /&gt;
* Red for unrecognized (unpassed) puzzles (use &amp;quot;Rd&amp;quot; prefix on pin)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&lt;br /&gt;
icon=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker.png&amp;quot; icons=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(RdE) 2012,-2014, Sterope built by Udjai 2012, -2014&lt;br /&gt;
(Rd4) 1601,2284, Alcyone built by Kastou 1601, 2284&lt;br /&gt;
(GrB) 1599,2285, Alcyone built by Asnath 1599, 2285&lt;br /&gt;
(RdE) 1995,-2025, Sterope built by Qwu 1995, -2025&lt;br /&gt;
(RdE) 1995,-2023, Sterope built by Lizzi 1995, -2023&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Coordinates !! Designer !! Passed !! Remarks !! RL Date Opened&lt;br /&gt;
|-&lt;br /&gt;
! Alcyone!! 1599, 2285!! Asnath!! Yes !!  || Oct 5 ,2010&lt;br /&gt;
|-&lt;br /&gt;
! Taygete !! 880, 6300 !! Krae !! No !! Not Easy || Oct 5 ,2010&lt;br /&gt;
|-&lt;br /&gt;
! Sinai!! 2720, 5010 !! Solmyr!! No !!  || Oct 9 ,2010&lt;br /&gt;
|-&lt;br /&gt;
! Sinai!! 2728, 5003 !! Asheara!! No !!  || Oct 12 ,2010&lt;br /&gt;
|-&lt;br /&gt;
! Alcyone!! 1601, 2284 !! Kastou!! No !!  || Oct 12 ,2010&lt;br /&gt;
|-&lt;br /&gt;
! Sterope!! 2012, -2014 !! Udjai!! No !!  || Oct 13 ,2010&lt;br /&gt;
|-&lt;br /&gt;
! Sterope!! 1995, -2025 !! Qwu!! No !!  || Oct 13 ,2010&lt;br /&gt;
|-&lt;br /&gt;
! Sterope!! 1995, -2023 !! Lizzi!! No !!  || Oct 13 ,2010&lt;br /&gt;
|-&lt;br /&gt;
! Sterope!! 1980, -2000 !! Oni !! No !! || Oct 14, 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Passes (including &amp;quot;recently passed&amp;quot; puzzles) ==&lt;br /&gt;
See [[Test Pass History#Test of the Pathmaker|Test Pass History]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TestsNav|Thought}}&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=File:OniPathmaker.PNG&amp;diff=31553</id>
		<title>File:OniPathmaker.PNG</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=File:OniPathmaker.PNG&amp;diff=31553"/>
		<updated>2010-10-14T16:34:51Z</updated>

		<summary type="html">&lt;p&gt;Oni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Oni</name></author>
	</entry>
</feed>