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	<id>http://www.atitd.org/wiki/t5w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ophelia</id>
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	<updated>2026-05-30T20:21:07Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>http://www.atitd.org/wiki/t5w/index.php?title=Monument_of_the_Human_Body&amp;diff=109715</id>
		<title>Monument of the Human Body</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Monument_of_the_Human_Body&amp;diff=109715"/>
		<updated>2011-08-28T02:38:58Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: /* Materials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Location==&lt;br /&gt;
&lt;br /&gt;
A guildhall for the organization of the Body Monument build is located at 1032, -5574, just east of the Maia CS.  Publicly-stashable warehouses are also located there if you wish to make donations to help with the monument effort.&lt;br /&gt;
&lt;br /&gt;
The monument construction site is located at 958 -6407, about a 5 minutes' run south of the Maia CS, on the top level of a scenic plateau (and known Golden Sun spawn location!).  Please be sure to register your support at the construction site so that we can get a good idea of how many folks we have and need in order to finalize the monument.&lt;br /&gt;
&lt;br /&gt;
==Test Proposals==&lt;br /&gt;
&lt;br /&gt;
Add 'em if you've got 'em.&lt;br /&gt;
&lt;br /&gt;
#[[Test of the Mountaineer]] - A competitive mountaineering body test.  Adds the ability to climb &amp;quot;too steep&amp;quot; slopes, adds new mountain-growing herbs &amp;amp; shrooms.  Think Cicadas but more underhanded.&lt;br /&gt;
#[[Test of Isis Bounty]] - A seafaring body test.  Adds the ability to build ships to sail around on large bodies of water, looking for treasure caches.  Think Pirates of the Red Sea.&lt;br /&gt;
&lt;br /&gt;
==Most Urgent Needs==&lt;br /&gt;
The biggest challenge (aside from gathering the people) for the Body Monument is coming up with the rare beer and wine flavors.  The most difficult beer is Cherry Cinnamon -- leading beer experts have informed me that in order to produce this, we will need a Yeast-17/Yeast-9 spot.  If you have (or can make) a beer kettle kit or three, please consider doing some yeast tests near your compound to try to help us locate this sequence if microbes.  This is easy to do:  just plop down the [[Beer Kettle]] kit, hit &amp;quot;Yeast Test&amp;quot;, then hit &amp;quot;Begin&amp;quot; (requires 25 Water in Jugs and 60 Wood -- Jugs are returned).  40 minutes later, you will be able to view the results.  Just copy them to clipboard and paste them into an empty text file along with the coordinates the beer kettle is sitting at.  Ideally, the list of microbes will start with &amp;quot;Yeast-17 Yeast-9&amp;quot;, but if both of those microbes are near the top of the list (and in that order), that's also helpful (it may mean that there is a spot nearby that will work, even if that exact spot won't).  Note that you will need 1 [[Small Barrel]] to see the results of the yeast test.  The small barrel is not consumed, and can be re-used again and again to do multiple yeast tests.&lt;br /&gt;
&lt;br /&gt;
More immediately urgent even than finding that yeast spot is wines.  I have been informed that if a wine flavor genuinely does not exist in Egypt (i.e., is impossible), the monument requirement for that wine can be changed.  But, on the other hand, if even a single bottle of a rare flavor exists in some inactive player's wine stash warehouse somewhere, we're out of luck.  What does this mean in practical terms?  It means that we need to be able to produce every flavor that is produceable:  there are several inactive winemakers who very well may have found flavors that are not in general circulation, and we need to also be able to produce those flavors or the Body Monument won't happen.  Flavors can take several vintages to develop in a wine (each vintage is one Egypt month, or about 10 RL days), so even if the telling lasts for three more months, we're still on a very tight schedule to find those flavors.&lt;br /&gt;
&lt;br /&gt;
How can you help?  Flavor testing.  Obtain/grow a large number of vine cuttings for a vine type that has at least one or two very good tends (most important qualities: +Grapes, +Quality, +Acid).  Place a [[vineyard]] at the location you wish to test and plant a vine cutting.  If the first state/tend (see [[Wine]]) is one of the good tends, you're set.  If not, tear that vineyard down and rebuild.  Once you have a vineyard that produces a good initial state, tend once (this should give you positive grapes, positive quality, and positive acid), then harvest those grapes.  Repeat until you have enough for 10 bottles (210 grapes).  You can then tear down the vineyard (but make a note of the coords that those grapes came from.  Place those 210 grapes into a [[Wine Barrel]], sealing with a [[Barrel Tap]], then immediately bottle the wine (you will need 10 [[Empty Wine Bottles]] for this).  Wait for the Egypt month to change.  Your wine is now 1 vintage old.  Uncork 1 bottle at a [[Ceremonial Tasting Table]] with a good selection of glasses (including one high quality wine glass).  Make a note of the flavors.  If a needed flavor has shown up, you're in business, and you already have the 7 bottles needed, ready to donate to the monument.  If not, wait another month (vintage) and try again.  It sounds complicated, but it's really not once you've done it a couple of times -- it's actually kinda fun looking for flavor spots.&lt;br /&gt;
&lt;br /&gt;
==Materials==&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot; &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|| {{ResTechnology|Monument of the Human Body |state=collapsed|&lt;br /&gt;
    {{ResResource|Iron Bars (For Structure) |0|500}}&lt;br /&gt;
    {{ResResource|Concrete (Plinth Base) |0|10000}}&lt;br /&gt;
    {{ResResource|Cut Stone (For Structure) |1000|4000}}&lt;br /&gt;
    {{ResResource|Oyster Shell Marble (Statue Elements)|40|100}}&lt;br /&gt;
    {{ResResource|Green Sun Marble (Statue Elements)|0|100}}&lt;br /&gt;
    {{ResResource|Rose Alabaster (Statue Elements)|14|100}}&lt;br /&gt;
    {{ResResource|Hornets Wing Granite (Statue Elements)|0|100}}&lt;br /&gt;
    {{ResResource|Serpentine Marble (Statue Elements)|0|100}}&lt;br /&gt;
    {{ResResource|Fire Rock (Statue Elements)|0|100}}&lt;br /&gt;
    {{ResResource|Blood Granite (Statue Elements)|0|100}}&lt;br /&gt;
    {{ResResource|Angel's Stone (Statue Elements)|0|10}}&lt;br /&gt;
    {{ResResource|Medium Violet Red Paint |0|25000}}&lt;br /&gt;
    {{ResResource|Forest Green Paint |5000|5000}}&lt;br /&gt;
    {{ResResource|Alice Blue Paint |0|5000}}&lt;br /&gt;
    {{ResResource|Wheat Paint |0|5000}}&lt;br /&gt;
    {{ResResource|Cornflower Blue Paint |0|5000}}&lt;br /&gt;
    {{ResResource|Silk (Banner Material) |0|50}}&lt;br /&gt;
    {{ResResource|Wood Spirits of Fire |21|21}}&lt;br /&gt;
    {{ResResource|Wood Spirits of Water |21|21}}&lt;br /&gt;
    {{ResResource|Wood Spirits of Earth |21|21}}&lt;br /&gt;
    {{ResResource|Worm Spirits of Fire |21|21}}&lt;br /&gt;
    {{ResResource|Worm Spirits of Water |21|21}}&lt;br /&gt;
    {{ResResource|Worm Spirits of Earth |21|21}}&lt;br /&gt;
    {{ResResource|Grain Spirits of Fire |21|21}}&lt;br /&gt;
    {{ResResource|Grain Spirits of Water |21|21}}&lt;br /&gt;
    {{ResResource|Grain Spirits of Earth |21|21}}&lt;br /&gt;
    {{ResResource|Vegetable Spirits of Fire |21|21}}&lt;br /&gt;
    {{ResResource|Mineral Spirits of Fire |21|21}}&lt;br /&gt;
    {{ResResource|Mineral Spirits of Water |21|21}}&lt;br /&gt;
    {{ResResource|Mineral Spirits of Earth |21|21}}&lt;br /&gt;
    {{ResResource|Fish Spirits of Fire |21|21}}&lt;br /&gt;
    {{ResResource|Ibis Feather |10|100}}&lt;br /&gt;
    {{ResResource|Acorn's Cap Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Bleeding Hand Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Brain Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Camel's Mane Mushrooms |110|111}}&lt;br /&gt;
    {{ResResource|Cat Nip Mushrooms |72|111}}&lt;br /&gt;
    {{ResResource|Cobra Hood Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Colt's Foot Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Dead Tongue Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Dueling Serpents Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Dung Rot Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Earth Light Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Eye of Osiris Mushrooms |16|111}}&lt;br /&gt;
    {{ResResource|Fish Hook Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Hairy Tooth Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Heart of Ash Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Heaven's Torrent Mushrooms |71|111}}&lt;br /&gt;
    {{ResResource|Iron Knot Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Nature's Jug Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Nefertari's Crown Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Peasant Foot Mushrooms |41|111}}&lt;br /&gt;
    {{ResResource|Pool of Tranquility Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Ra's Awakening Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Razor's Edge Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Salt Water Fungus Mushrooms |27|111}}&lt;br /&gt;
    {{ResResource|Sand Spore Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Scorpions Brood Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Slave's Bread Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Toad Skin Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Wine with an almond bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an apple bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an apricot bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an banana bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an butter bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an cassis bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an cedar bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an cherry bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an chocolate bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an geranium bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an hazelnut bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an liquorice bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an molasses bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an oak bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an orange blossom bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an peach bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an raisin bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an raspberry bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an rose bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an smokey bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an soysauce bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an strawberry jam bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an vanilla bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an violet bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an walnut bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with at least 12% alcohol |49|49}}&lt;br /&gt;
    {{ResResource|Wine with a sugar level at least 50 |49|49}}&lt;br /&gt;
    {{ResResource|Wine with a tannin level at least 10 |40|49}}&lt;br /&gt;
    {{ResResource|Banana and Barley flavored Beer |7|7}}&lt;br /&gt;
    {{ResResource|Cherry Cinnamon Beer |7|7}}&lt;br /&gt;
    {{ResResource|Dry Fruity Beer |7|7}}&lt;br /&gt;
    {{ResResource|Bready Brown flavored Beer |7|7}}&lt;br /&gt;
    {{ResResource|Spicy potent Beer |7|7}}&lt;br /&gt;
    {{ResResource|Sweet, Very Potent Beer |7|7}}&lt;br /&gt;
 }}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Donated Wine Flavor List===&lt;br /&gt;
&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Wine Label !! # of bottles !! flavor &lt;br /&gt;
|-&lt;br /&gt;
| Ava's Sinai Bug Juice || 7 || Rose&lt;br /&gt;
|-&lt;br /&gt;
| Guum's Sheephumper Blend || 7 || Cassis&lt;br /&gt;
|-&lt;br /&gt;
| Guum's Sheephumper Blend || 7 || Liquorice&lt;br /&gt;
|-&lt;br /&gt;
| Guum's Whore Onna Corner Blend || 3 || Oak&lt;br /&gt;
|-&lt;br /&gt;
| Guum's SPINDLEBRAU! || 2 || Oak&lt;br /&gt;
|-&lt;br /&gt;
| Guum's Roadside Rose || 2 || Oak&lt;br /&gt;
|-&lt;br /&gt;
| Guum's Troll-Nun Blend || 5 || Raisin&lt;br /&gt;
|-&lt;br /&gt;
| Avanya's Blue label || 5 || strawberry jam&lt;br /&gt;
|-&lt;br /&gt;
| Ava's Touch of Mystery || 5 || smoke or cedar&lt;br /&gt;
|- &lt;br /&gt;
|Ava's River Flavors ||5|| peach&lt;br /&gt;
|-&lt;br /&gt;
|Ava's Rin Tin Tinny ||7|| high tannins&lt;br /&gt;
|-&lt;br /&gt;
|Ava's FLow to home ||2|| peach&lt;br /&gt;
|- Taste Test for Rehema's plantation ||7|| smoke&lt;br /&gt;
|-&lt;br /&gt;
|Ava's Taste test for Maya's plantation ||7|| chocolate&lt;br /&gt;
|-&lt;br /&gt;
|Ava's Backyard Bash ||2|| cedar&lt;br /&gt;
|-&lt;br /&gt;
|Ava'a asorted home mix ||5|| cedar&lt;br /&gt;
|-&lt;br /&gt;
|Ava's Doppler Test ||9|| 12% alcohol&lt;br /&gt;
|-&lt;br /&gt;
|Ava's Brain Candy ||6|| high tannins&lt;br /&gt;
|-&lt;br /&gt;
|Ava's Flat Spring ||5||12% alcohol&lt;br /&gt;
|-&lt;br /&gt;
|Ava's River Hike||5|| 12% alcohol&lt;br /&gt;
|-&lt;br /&gt;
|Ava's Smarty Plants ||7|| high tannins&lt;br /&gt;
|-&lt;br /&gt;
|Ava's River plantation ||7|| 12% alcohol&lt;br /&gt;
|-&lt;br /&gt;
| Ava's Pitcher Plant ||5|| high tannins&lt;br /&gt;
|-&lt;br /&gt;
|Ava's meteor||5||12% alcohol&lt;br /&gt;
|-&lt;br /&gt;
|EVF:12 Bombay Cedar||2|| raisin&lt;br /&gt;
|-&lt;br /&gt;
|Smokin Fiver||4|| geranium&lt;br /&gt;
|-&lt;br /&gt;
|Smokey Surprise||3|| geranium&lt;br /&gt;
|-&lt;br /&gt;
|EVF 12: Midnight Valley Mixer||17||12% alcohol&lt;br /&gt;
|-&lt;br /&gt;
|Tannin Mix||5||tannin level 10+&lt;br /&gt;
|-&lt;br /&gt;
|EVF:12 Lemon Rum||12||Sugar level 50+&lt;br /&gt;
|-&lt;br /&gt;
|Zildjan's vines cleanup||7||walnut&lt;br /&gt;
|-&lt;br /&gt;
|Zildjan's crosses blend||7||banana&lt;br /&gt;
|-&lt;br /&gt;
|NS 1 Tester||10||high sugar&lt;br /&gt;
|-&lt;br /&gt;
|NS 3 Tester||11||high sugar&lt;br /&gt;
|-&lt;br /&gt;
|NS 5 Tester||11||high sugar&lt;br /&gt;
|-&lt;br /&gt;
|NS 10 Tester||5||high sugar&lt;br /&gt;
|-&lt;br /&gt;
|Balance for Tannin V14||7||molasses&lt;br /&gt;
|-&lt;br /&gt;
|N.V. Grand Cru w. K Vineyards V35||7||orange blossom&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Beer / Wine pledges===&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Avatar !! Beer or Wine !!flavor !! # pledged&lt;br /&gt;
|-&lt;br /&gt;
| Guum || Wine || Molasses || 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
Please add your name to ''end'' of the section that lists your ''highest'' Body rank.  Those in first will get to fill up highest-ranking slots as much as possible, but for now, we need to get an idea of what the distribution looks like.  Thanks.&lt;br /&gt;
&lt;br /&gt;
Also, in parentheses, please put (yes) if you've added yourself to the monument.&lt;br /&gt;
&lt;br /&gt;
===Oracles===&lt;br /&gt;
InambaGuum (yes), TheMazeEcho, lilinou, Nori&lt;br /&gt;
&lt;br /&gt;
===Sages===&lt;br /&gt;
Ruby (yes), Avanya (yes), Nissim, Shiranai (yes)&lt;br /&gt;
&lt;br /&gt;
===Masters===&lt;br /&gt;
Taemon (yes), murtha (yes),&lt;br /&gt;
&lt;br /&gt;
===Scribes===&lt;br /&gt;
Memes (yes), Panyea, JaylenaeYbarre (yes)&lt;br /&gt;
&lt;br /&gt;
===Journeymen===&lt;br /&gt;
Blueshift (yes), Porthos (yes), ophelia (yes), Nika (yes)&lt;br /&gt;
&lt;br /&gt;
===Prentices===&lt;br /&gt;
Misty (yes)&lt;br /&gt;
&lt;br /&gt;
===Students===&lt;br /&gt;
&lt;br /&gt;
* PetruxIII (yes)&lt;br /&gt;
* Mariamom (yes)&lt;br /&gt;
* Solaris (yes)&lt;br /&gt;
* Rekhetre&lt;br /&gt;
* Ashtarii (yes)&lt;br /&gt;
* Lyman (yes)&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Monument_of_the_Human_Body&amp;diff=109714</id>
		<title>Monument of the Human Body</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Monument_of_the_Human_Body&amp;diff=109714"/>
		<updated>2011-08-28T02:38:00Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: /* Donated Wine Flavor List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Location==&lt;br /&gt;
&lt;br /&gt;
A guildhall for the organization of the Body Monument build is located at 1032, -5574, just east of the Maia CS.  Publicly-stashable warehouses are also located there if you wish to make donations to help with the monument effort.&lt;br /&gt;
&lt;br /&gt;
The monument construction site is located at 958 -6407, about a 5 minutes' run south of the Maia CS, on the top level of a scenic plateau (and known Golden Sun spawn location!).  Please be sure to register your support at the construction site so that we can get a good idea of how many folks we have and need in order to finalize the monument.&lt;br /&gt;
&lt;br /&gt;
==Test Proposals==&lt;br /&gt;
&lt;br /&gt;
Add 'em if you've got 'em.&lt;br /&gt;
&lt;br /&gt;
#[[Test of the Mountaineer]] - A competitive mountaineering body test.  Adds the ability to climb &amp;quot;too steep&amp;quot; slopes, adds new mountain-growing herbs &amp;amp; shrooms.  Think Cicadas but more underhanded.&lt;br /&gt;
#[[Test of Isis Bounty]] - A seafaring body test.  Adds the ability to build ships to sail around on large bodies of water, looking for treasure caches.  Think Pirates of the Red Sea.&lt;br /&gt;
&lt;br /&gt;
==Most Urgent Needs==&lt;br /&gt;
The biggest challenge (aside from gathering the people) for the Body Monument is coming up with the rare beer and wine flavors.  The most difficult beer is Cherry Cinnamon -- leading beer experts have informed me that in order to produce this, we will need a Yeast-17/Yeast-9 spot.  If you have (or can make) a beer kettle kit or three, please consider doing some yeast tests near your compound to try to help us locate this sequence if microbes.  This is easy to do:  just plop down the [[Beer Kettle]] kit, hit &amp;quot;Yeast Test&amp;quot;, then hit &amp;quot;Begin&amp;quot; (requires 25 Water in Jugs and 60 Wood -- Jugs are returned).  40 minutes later, you will be able to view the results.  Just copy them to clipboard and paste them into an empty text file along with the coordinates the beer kettle is sitting at.  Ideally, the list of microbes will start with &amp;quot;Yeast-17 Yeast-9&amp;quot;, but if both of those microbes are near the top of the list (and in that order), that's also helpful (it may mean that there is a spot nearby that will work, even if that exact spot won't).  Note that you will need 1 [[Small Barrel]] to see the results of the yeast test.  The small barrel is not consumed, and can be re-used again and again to do multiple yeast tests.&lt;br /&gt;
&lt;br /&gt;
More immediately urgent even than finding that yeast spot is wines.  I have been informed that if a wine flavor genuinely does not exist in Egypt (i.e., is impossible), the monument requirement for that wine can be changed.  But, on the other hand, if even a single bottle of a rare flavor exists in some inactive player's wine stash warehouse somewhere, we're out of luck.  What does this mean in practical terms?  It means that we need to be able to produce every flavor that is produceable:  there are several inactive winemakers who very well may have found flavors that are not in general circulation, and we need to also be able to produce those flavors or the Body Monument won't happen.  Flavors can take several vintages to develop in a wine (each vintage is one Egypt month, or about 10 RL days), so even if the telling lasts for three more months, we're still on a very tight schedule to find those flavors.&lt;br /&gt;
&lt;br /&gt;
How can you help?  Flavor testing.  Obtain/grow a large number of vine cuttings for a vine type that has at least one or two very good tends (most important qualities: +Grapes, +Quality, +Acid).  Place a [[vineyard]] at the location you wish to test and plant a vine cutting.  If the first state/tend (see [[Wine]]) is one of the good tends, you're set.  If not, tear that vineyard down and rebuild.  Once you have a vineyard that produces a good initial state, tend once (this should give you positive grapes, positive quality, and positive acid), then harvest those grapes.  Repeat until you have enough for 10 bottles (210 grapes).  You can then tear down the vineyard (but make a note of the coords that those grapes came from.  Place those 210 grapes into a [[Wine Barrel]], sealing with a [[Barrel Tap]], then immediately bottle the wine (you will need 10 [[Empty Wine Bottles]] for this).  Wait for the Egypt month to change.  Your wine is now 1 vintage old.  Uncork 1 bottle at a [[Ceremonial Tasting Table]] with a good selection of glasses (including one high quality wine glass).  Make a note of the flavors.  If a needed flavor has shown up, you're in business, and you already have the 7 bottles needed, ready to donate to the monument.  If not, wait another month (vintage) and try again.  It sounds complicated, but it's really not once you've done it a couple of times -- it's actually kinda fun looking for flavor spots.&lt;br /&gt;
&lt;br /&gt;
==Materials==&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot; &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|| {{ResTechnology|Monument of the Human Body |state=collapsed|&lt;br /&gt;
    {{ResResource|Iron Bars (For Structure) |0|500}}&lt;br /&gt;
    {{ResResource|Concrete (Plinth Base) |0|10000}}&lt;br /&gt;
    {{ResResource|Cut Stone (For Structure) |1000|4000}}&lt;br /&gt;
    {{ResResource|Oyster Shell Marble (Statue Elements)|40|100}}&lt;br /&gt;
    {{ResResource|Green Sun Marble (Statue Elements)|0|100}}&lt;br /&gt;
    {{ResResource|Rose Alabaster (Statue Elements)|14|100}}&lt;br /&gt;
    {{ResResource|Hornets Wing Granite (Statue Elements)|0|100}}&lt;br /&gt;
    {{ResResource|Serpentine Marble (Statue Elements)|0|100}}&lt;br /&gt;
    {{ResResource|Fire Rock (Statue Elements)|0|100}}&lt;br /&gt;
    {{ResResource|Blood Granite (Statue Elements)|0|100}}&lt;br /&gt;
    {{ResResource|Angel's Stone (Statue Elements)|0|10}}&lt;br /&gt;
    {{ResResource|Medium Violet Red Paint |0|25000}}&lt;br /&gt;
    {{ResResource|Forest Green Paint |5000|5000}}&lt;br /&gt;
    {{ResResource|Alice Blue Paint |0|5000}}&lt;br /&gt;
    {{ResResource|Wheat Paint |0|5000}}&lt;br /&gt;
    {{ResResource|Cornflower Blue Paint |0|5000}}&lt;br /&gt;
    {{ResResource|Silk (Banner Material) |0|50}}&lt;br /&gt;
    {{ResResource|Wood Spirits of Fire |21|21}}&lt;br /&gt;
    {{ResResource|Wood Spirits of Water |21|21}}&lt;br /&gt;
    {{ResResource|Wood Spirits of Earth |21|21}}&lt;br /&gt;
    {{ResResource|Worm Spirits of Fire |21|21}}&lt;br /&gt;
    {{ResResource|Worm Spirits of Water |21|21}}&lt;br /&gt;
    {{ResResource|Worm Spirits of Earth |21|21}}&lt;br /&gt;
    {{ResResource|Grain Spirits of Fire |21|21}}&lt;br /&gt;
    {{ResResource|Grain Spirits of Water |21|21}}&lt;br /&gt;
    {{ResResource|Grain Spirits of Earth |21|21}}&lt;br /&gt;
    {{ResResource|Vegetable Spirits of Fire |21|21}}&lt;br /&gt;
    {{ResResource|Mineral Spirits of Fire |21|21}}&lt;br /&gt;
    {{ResResource|Mineral Spirits of Water |21|21}}&lt;br /&gt;
    {{ResResource|Mineral Spirits of Earth |21|21}}&lt;br /&gt;
    {{ResResource|Fish Spirits of Fire |21|21}}&lt;br /&gt;
    {{ResResource|Ibis Feather |10|100}}&lt;br /&gt;
    {{ResResource|Acorn's Cap Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Bleeding Hand Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Brain Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Camel's Mane Mushrooms |110|111}}&lt;br /&gt;
    {{ResResource|Cat Nip Mushrooms |72|111}}&lt;br /&gt;
    {{ResResource|Cobra Hood Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Colt's Foot Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Dead Tongue Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Dueling Serpents Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Dung Rot Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Earth Light Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Eye of Osiris Mushrooms |16|111}}&lt;br /&gt;
    {{ResResource|Fish Hook Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Hairy Tooth Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Heart of Ash Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Heaven's Torrent Mushrooms |71|111}}&lt;br /&gt;
    {{ResResource|Iron Knot Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Nature's Jug Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Nefertari's Crown Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Peasant Foot Mushrooms |41|111}}&lt;br /&gt;
    {{ResResource|Pool of Tranquility Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Ra's Awakening Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Razor's Edge Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Salt Water Fungus Mushrooms |27|111}}&lt;br /&gt;
    {{ResResource|Sand Spore Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Scorpions Brood Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Slave's Bread Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Toad Skin Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Wine with an almond bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an apple bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an apricot bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an banana bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an butter bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an cassis bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an cedar bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an cherry bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an chocolate bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an geranium bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an hazelnut bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an liquorice bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an molasses bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an oak bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an orange blossom bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an peach bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an raisin bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an raspberry bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an rose bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an smokey bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an soysauce bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an strawberry jam bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with an vanilla bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an violet bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an walnut bouquet |7|7}}&lt;br /&gt;
    {{ResResource|Wine with at least 12% alcohol |49|49}}&lt;br /&gt;
    {{ResResource|Wine with a sugar level at least 50 |49|49}}&lt;br /&gt;
    {{ResResource|Wine with a tannin level at least 10 |40|49}}&lt;br /&gt;
    {{ResResource|Banana and Barley flavored Beer |7|7}}&lt;br /&gt;
    {{ResResource|Cherry Cinnamon Beer |7|7}}&lt;br /&gt;
    {{ResResource|Dry Fruity Beer |7|7}}&lt;br /&gt;
    {{ResResource|Bready Brown flavored Beer |7|7}}&lt;br /&gt;
    {{ResResource|Spicy potent Beer |7|7}}&lt;br /&gt;
    {{ResResource|Sweet, Very Potent Beer |7|7}}&lt;br /&gt;
 }}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Donated Wine Flavor List===&lt;br /&gt;
&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Wine Label !! # of bottles !! flavor &lt;br /&gt;
|-&lt;br /&gt;
| Ava's Sinai Bug Juice || 7 || Rose&lt;br /&gt;
|-&lt;br /&gt;
| Guum's Sheephumper Blend || 7 || Cassis&lt;br /&gt;
|-&lt;br /&gt;
| Guum's Sheephumper Blend || 7 || Liquorice&lt;br /&gt;
|-&lt;br /&gt;
| Guum's Whore Onna Corner Blend || 3 || Oak&lt;br /&gt;
|-&lt;br /&gt;
| Guum's SPINDLEBRAU! || 2 || Oak&lt;br /&gt;
|-&lt;br /&gt;
| Guum's Roadside Rose || 2 || Oak&lt;br /&gt;
|-&lt;br /&gt;
| Guum's Troll-Nun Blend || 5 || Raisin&lt;br /&gt;
|-&lt;br /&gt;
| Avanya's Blue label || 5 || strawberry jam&lt;br /&gt;
|-&lt;br /&gt;
| Ava's Touch of Mystery || 5 || smoke or cedar&lt;br /&gt;
|- &lt;br /&gt;
|Ava's River Flavors ||5|| peach&lt;br /&gt;
|-&lt;br /&gt;
|Ava's Rin Tin Tinny ||7|| high tannins&lt;br /&gt;
|-&lt;br /&gt;
|Ava's FLow to home ||2|| peach&lt;br /&gt;
|- Taste Test for Rehema's plantation ||7|| smoke&lt;br /&gt;
|-&lt;br /&gt;
|Ava's Taste test for Maya's plantation ||7|| chocolate&lt;br /&gt;
|-&lt;br /&gt;
|Ava's Backyard Bash ||2|| cedar&lt;br /&gt;
|-&lt;br /&gt;
|Ava'a asorted home mix ||5|| cedar&lt;br /&gt;
|-&lt;br /&gt;
|Ava's Doppler Test ||9|| 12% alcohol&lt;br /&gt;
|-&lt;br /&gt;
|Ava's Brain Candy ||6|| high tannins&lt;br /&gt;
|-&lt;br /&gt;
|Ava's Flat Spring ||5||12% alcohol&lt;br /&gt;
|-&lt;br /&gt;
|Ava's River Hike||5|| 12% alcohol&lt;br /&gt;
|-&lt;br /&gt;
|Ava's Smarty Plants ||7|| high tannins&lt;br /&gt;
|-&lt;br /&gt;
|Ava's River plantation ||7|| 12% alcohol&lt;br /&gt;
|-&lt;br /&gt;
| Ava's Pitcher Plant ||5|| high tannins&lt;br /&gt;
|-&lt;br /&gt;
|Ava's meteor||5||12% alcohol&lt;br /&gt;
|-&lt;br /&gt;
|EVF:12 Bombay Cedar||2|| raisin&lt;br /&gt;
|-&lt;br /&gt;
|Smokin Fiver||4|| geranium&lt;br /&gt;
|-&lt;br /&gt;
|Smokey Surprise||3|| geranium&lt;br /&gt;
|-&lt;br /&gt;
|EVF 12: Midnight Valley Mixer||17||12% alcohol&lt;br /&gt;
|-&lt;br /&gt;
|Tannin Mix||5||tannin level 10+&lt;br /&gt;
|-&lt;br /&gt;
|EVF:12 Lemon Rum||12||Sugar level 50+&lt;br /&gt;
|-&lt;br /&gt;
|Zildjan's vines cleanup||7||walnut&lt;br /&gt;
|-&lt;br /&gt;
|Zildjan's crosses blend||7||banana&lt;br /&gt;
|-&lt;br /&gt;
|NS 1 Tester||10||high sugar&lt;br /&gt;
|-&lt;br /&gt;
|NS 3 Tester||11||high sugar&lt;br /&gt;
|-&lt;br /&gt;
|NS 5 Tester||11||high sugar&lt;br /&gt;
|-&lt;br /&gt;
|NS 10 Tester||5||high sugar&lt;br /&gt;
|-&lt;br /&gt;
|Balance for Tannin V14||7||molasses&lt;br /&gt;
|-&lt;br /&gt;
|N.V. Grand Cru w. K Vineyards V35||7||orange blossom&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Beer / Wine pledges===&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Avatar !! Beer or Wine !!flavor !! # pledged&lt;br /&gt;
|-&lt;br /&gt;
| Guum || Wine || Molasses || 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
Please add your name to ''end'' of the section that lists your ''highest'' Body rank.  Those in first will get to fill up highest-ranking slots as much as possible, but for now, we need to get an idea of what the distribution looks like.  Thanks.&lt;br /&gt;
&lt;br /&gt;
Also, in parentheses, please put (yes) if you've added yourself to the monument.&lt;br /&gt;
&lt;br /&gt;
===Oracles===&lt;br /&gt;
InambaGuum (yes), TheMazeEcho, lilinou, Nori&lt;br /&gt;
&lt;br /&gt;
===Sages===&lt;br /&gt;
Ruby (yes), Avanya (yes), Nissim, Shiranai (yes)&lt;br /&gt;
&lt;br /&gt;
===Masters===&lt;br /&gt;
Taemon (yes), murtha (yes),&lt;br /&gt;
&lt;br /&gt;
===Scribes===&lt;br /&gt;
Memes (yes), Panyea, JaylenaeYbarre (yes)&lt;br /&gt;
&lt;br /&gt;
===Journeymen===&lt;br /&gt;
Blueshift (yes), Porthos (yes), ophelia (yes), Nika (yes)&lt;br /&gt;
&lt;br /&gt;
===Prentices===&lt;br /&gt;
Misty (yes)&lt;br /&gt;
&lt;br /&gt;
===Students===&lt;br /&gt;
&lt;br /&gt;
* PetruxIII (yes)&lt;br /&gt;
* Mariamom (yes)&lt;br /&gt;
* Solaris (yes)&lt;br /&gt;
* Rekhetre&lt;br /&gt;
* Ashtarii (yes)&lt;br /&gt;
* Lyman (yes)&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Monument_of_the_Human_Body&amp;diff=109341</id>
		<title>Monument of the Human Body</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Monument_of_the_Human_Body&amp;diff=109341"/>
		<updated>2011-08-23T12:04:50Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: /* Journeymen */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Location==&lt;br /&gt;
&lt;br /&gt;
A guildhall for the organization of the Body Monument build is located at 1032, -5574, just east of the Maia CS.  Publicly-stashable warehouses are also located there if you wish to make donations to help with the monument effort.&lt;br /&gt;
&lt;br /&gt;
The monument construction site is located at 958 -6407, about a 5 minutes' run south of the Maia CS, on the top level of a scenic plateau (and known Golden Sun spawn location!).  Please be sure to register your support at the construction site so that we can get a good idea of how many folks we have and need in order to finalize the monument.&lt;br /&gt;
&lt;br /&gt;
==Test Proposals==&lt;br /&gt;
&lt;br /&gt;
Add 'em if you've got 'em.&lt;br /&gt;
&lt;br /&gt;
#[[Test of the Mountaineer]] - A competitive mountaineering body test.  Adds the ability to climb &amp;quot;too steep&amp;quot; slopes, adds new mountain-growing herbs &amp;amp; shrooms.  Think Cicadas but more underhanded.&lt;br /&gt;
#[[Test of Isis Bounty]] - A seafaring body test.  Adds the ability to build ships to sail around on large bodies of water, looking for treasure caches.  Think Pirates of the Red Sea.&lt;br /&gt;
&lt;br /&gt;
==Materials==&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|| {{ResTechnology|Monument of the Human Body |state=collapsed|&lt;br /&gt;
    {{ResResource|Iron Bars (For Structure) |0|500}}&lt;br /&gt;
    {{ResResource|Concrete (Plinth Base) |0|10000}}&lt;br /&gt;
    {{ResResource|Cut Stone (For Structure) |0|4000}}&lt;br /&gt;
    {{ResResource|Oyster Shell Marble (Statue Elements)|0|100}}&lt;br /&gt;
    {{ResResource|Green Sun Marble (Statue Elements)|0|100}}&lt;br /&gt;
    {{ResResource|Rose Alabaster (Statue Elements)|0|100}}&lt;br /&gt;
    {{ResResource|Hornets Wing Granite (Statue Elements)|0|100}}&lt;br /&gt;
    {{ResResource|Serpentine Marble (Statue Elements)|0|100}}&lt;br /&gt;
    {{ResResource|Fire Rock (Statue Elements)|0|100}}&lt;br /&gt;
    {{ResResource|Blood Granite (Statue Elements)|0|100}}&lt;br /&gt;
    {{ResResource|Angel's Stone (Statue Elements)|0|10}}&lt;br /&gt;
    {{ResResource|Medium Violet Red Paint |0|25000}}&lt;br /&gt;
    {{ResResource|Forest Green Paint |5000|5000}}&lt;br /&gt;
    {{ResResource|Alice Blue Paint |0|5000}}&lt;br /&gt;
    {{ResResource|Wheat Paint |0|5000}}&lt;br /&gt;
    {{ResResource|Cornflower Blue Paint |0|5000}}&lt;br /&gt;
    {{ResResource|Silk (Banner Material) |0|50}}&lt;br /&gt;
    {{ResResource|Wood Spirits of Fire |21|21}}&lt;br /&gt;
    {{ResResource|Wood Spirits of Water |0|21}}&lt;br /&gt;
    {{ResResource|Wood Spirits of Earth |0|21}}&lt;br /&gt;
    {{ResResource|Worm Spirits of Fire |21|21}}&lt;br /&gt;
    {{ResResource|Worm Spirits of Water |21|21}}&lt;br /&gt;
    {{ResResource|Worm Spirits of Earth |0|21}}&lt;br /&gt;
    {{ResResource|Grain Spirits of Fire |21|21}}&lt;br /&gt;
    {{ResResource|Grain Spirits of Water |0|21}}&lt;br /&gt;
    {{ResResource|Grain Spirits of Earth |0|21}}&lt;br /&gt;
    {{ResResource|Vegetable Spirits of Fire |21|21}}&lt;br /&gt;
    {{ResResource|Mineral Spirits of Fire |21|21}}&lt;br /&gt;
    {{ResResource|Mineral Spirits of Water |0|21}}&lt;br /&gt;
    {{ResResource|Mineral Spirits of Earth |21|21}}&lt;br /&gt;
    {{ResResource|Fish Spirits of Fire |21|21}}&lt;br /&gt;
    {{ResResource|Ibis Feather |0|100}}&lt;br /&gt;
    {{ResResource|Acorn's Cap Mushrooms |0|111}}&lt;br /&gt;
    {{ResResource|Bleeding Hand Mushrooms |0|111}}&lt;br /&gt;
    {{ResResource|Brain Mushrooms |0|111}}&lt;br /&gt;
    {{ResResource|Camel's Mane Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Cat Nip Mushrooms |0|111}}&lt;br /&gt;
    {{ResResource|Cobra Hood Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Colt's Foot Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Dead Tongue Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Dueling Serpents Mushrooms |0|111}}&lt;br /&gt;
    {{ResResource|Dung Rot Mushrooms |0|111}}&lt;br /&gt;
    {{ResResource|Earth Light Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Eye of Osiris Mushrooms |0|111}}&lt;br /&gt;
    {{ResResource|Fish Hook Mushrooms |0|111}}&lt;br /&gt;
    {{ResResource|Hairy Tooth Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Heart of Ash Mushrooms |0|111}}&lt;br /&gt;
    {{ResResource|Heaven's Torrent Mushrooms |0|111}}&lt;br /&gt;
    {{ResResource|Iron Knot Mushrooms |0|111}}&lt;br /&gt;
    {{ResResource|Nature's Jug Mushrooms |0|111}}&lt;br /&gt;
    {{ResResource|Nefertari's Crown Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Peasant Foot Mushrooms |0|111}}&lt;br /&gt;
    {{ResResource|Pool of Tranquility Mushrooms |0|111}}&lt;br /&gt;
    {{ResResource|Ra's Awakening Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Razor's Edge Mushrooms |0|111}}&lt;br /&gt;
    {{ResResource|Salt Water Fungus Mushrooms |0|111}}&lt;br /&gt;
    {{ResResource|Sand Spore Mushrooms |0|111}}&lt;br /&gt;
    {{ResResource|Scorpions Brood Mushrooms |0|111}}&lt;br /&gt;
    {{ResResource|Slave's Bread Mushrooms |0|111}}&lt;br /&gt;
    {{ResResource|Toad Skin Mushrooms |111|111}}&lt;br /&gt;
    {{ResResource|Wine with an almond bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an apple bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an apricot bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an banana bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an butter bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an cassis bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an cedar bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an cherry bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an chocolate bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an geranium bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an hazelnut bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an liquorice bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an molasses bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an oak bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an orange blossom bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an peach bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an raisin bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an raspberry bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an rose bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an smokey bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an soysauce bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an strawberry jam bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an vanilla bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an violet bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with an walnut bouquet |0|7}}&lt;br /&gt;
    {{ResResource|Wine with at least 12% alcohol |0|49}}&lt;br /&gt;
    {{ResResource|Wine with a sugar level at least 50 |0|49}}&lt;br /&gt;
    {{ResResource|Wine with a tannin level at least 10 |0|49}}&lt;br /&gt;
    {{ResResource|Banana and Barley flavored Beer |0|7}}&lt;br /&gt;
    {{ResResource|Cherry Cinnamon Beer |0|7}}&lt;br /&gt;
    {{ResResource|Dry Fruity Beer |0|7}}&lt;br /&gt;
    {{ResResource|Bready Brown flavored Beer |0|7}}&lt;br /&gt;
    {{ResResource|Sweet, Very Potent Beer |0|7}}&lt;br /&gt;
 }}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
Please add your name to ''end'' of the section that lists your ''highest'' Body rank.  Those in first will get to fill up highest-ranking slots as much as possible, but for now, we need to get an idea of what the distribution looks like.  Thanks.&lt;br /&gt;
&lt;br /&gt;
Also, in parentheses, please put (yes) if you've added yourself to the monument.&lt;br /&gt;
&lt;br /&gt;
===Oracles===&lt;br /&gt;
InambaGuum (yes), TheMazeEcho, lilinou, Nori&lt;br /&gt;
&lt;br /&gt;
===Sages===&lt;br /&gt;
Ruby (yes); Avanya, Nissim, Shiranai&lt;br /&gt;
&lt;br /&gt;
===Masters===&lt;br /&gt;
Taemon (yes), murtha (yes)&lt;br /&gt;
&lt;br /&gt;
===Scribes===&lt;br /&gt;
Memes (yes), Panyea&lt;br /&gt;
&lt;br /&gt;
===Journeymen===&lt;br /&gt;
Blueshift (yes), Porthos (yes), ophelia (yes)&lt;br /&gt;
&lt;br /&gt;
===Prentices===&lt;br /&gt;
Misty (yes)&lt;br /&gt;
&lt;br /&gt;
===Students===&lt;br /&gt;
&lt;br /&gt;
* PetruxIII (yes)&lt;br /&gt;
* Mariamom (yes)&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Maia_Obelisk_Queue&amp;diff=109340</id>
		<title>Maia Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Maia_Obelisk_Queue&amp;diff=109340"/>
		<updated>2011-08-23T12:02:34Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: /* Cut Stone obelisk  */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Maia [[Desert_Obelisk|Desert Obelisk]] Queue ===&lt;br /&gt;
(1 Egyptian week Pass time, approximately 2 1/2 days)&lt;br /&gt;
&lt;br /&gt;
Please allow Maia residents to sign up for the queue first, thank you.&lt;br /&gt;
Note: If you haven't logged in for more than 30 days going to take you off the list unless you post something on the wiki about being away, in which case we'll move you down the list so the next active person can build.&lt;br /&gt;
If you haven't logged in for more than 2 days and you haven't written anything on the wiki to say when you will be back, then you will get bumped down the list so the next active person can build.&lt;br /&gt;
&lt;br /&gt;
Names Removed: Quizak, not logged in for 33 days&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User !! Height !! Status  !! Passed? !! Resident?&lt;br /&gt;
|-&lt;br /&gt;
| Tanafri  || 7 || &amp;lt;s&amp;gt;Built Akhet 1-21, 11:10 am (PT 10:40pm 8/13)&amp;lt;/s&amp;gt;  || Did not pass&lt;br /&gt;
|-&lt;br /&gt;
| Slark || 20 || &amp;lt;s&amp;gt;Built Akhet 1-21&amp;lt;/s&amp;gt; || Did not pass, Overbuilt Tanafri&lt;br /&gt;
|-&lt;br /&gt;
| CaolRa || 21 || &amp;lt;s&amp;gt;Built Akhet 1-23&amp;lt;/s&amp;gt;|| Did not pass, Overbuilt Slark&lt;br /&gt;
|-&lt;br /&gt;
| Blueshift || 24 || Built Akhet 1-29|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| Hasina || 25 || Built Akhet II-11 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Articgrey || 26 || Built Akhet II-20 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Yellowrat || 27 || Built Akhet II-28 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Sosipater || 28 || Built Akhet III-7 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Kerroteph    || 29 || Built Akhet III-26 (PT 10:33pm 9/7)|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| Qenin    || 30 || Built Akhet IV-7 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Nuri  || 31 || Passed Akhet IV-23 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Coyote    || 32 || Built || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Arcee    || 33 || Built Akhet IV-30, 6:30pm || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Magog    || 34 || Built Peret I-8 7:41am || Passed&lt;br /&gt;
|-&lt;br /&gt;
| MoxMoran    || 35 || Built Peret I-16 5:11pm || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Lexihotep   || 36 || Built Peret I-25 7:55pm || Passed || Unknown Resident&lt;br /&gt;
|-&lt;br /&gt;
| ahmes  || 37 || Built Peret II-5 3:03am || Passed ||  Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Spiris || 38 || Built Peret II-13 5.35am || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| usia || 39 || Built Peret II-21  4.07am || Passed || Unknown Resident&lt;br /&gt;
|-&lt;br /&gt;
| Keko || 42 || Built Peret III-4 6.24pm ||Passed|| Unknown Resident&lt;br /&gt;
|-&lt;br /&gt;
|Nodjmet|| 43 ||Built Peret III-12 8:51pm: Swapped with juli as she hadn't logged in for 10 days.||Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Finndibaenn || 44 || Built Peret III-19 9:27PM || Passed || Sterope Resident &lt;br /&gt;
|-&lt;br /&gt;
|juli  ||  || Was ready to build a 43|| Quit ||Alycone Resident?&lt;br /&gt;
|-&lt;br /&gt;
| Abelard ||  || Switched to Metal || || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Murat ||  || Collecting mats and waiting || Quit || Unknown Residency&lt;br /&gt;
|-&lt;br /&gt;
| Dresden || || Collecting mats and waiting || Quit || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Opiva || 45 || Built Peret III-30 7am|| Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Tzalaa ||  || &amp;lt;s&amp;gt;Not going to do test at this time&amp;lt;/s&amp;gt; || || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Farnite || 46 || Built Paret IV-10 4:05pm || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Echnaton ||  || Collecting mats and waiting || Gone, no response || Sterope Resident&lt;br /&gt;
|-&lt;br /&gt;
| Cel ||  || Mats ready, waiting || Gone &amp;gt; 12 days|| Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
|Eptalit ||   || Mats ready, waiting || Quit || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Akka ||  || collecting mats and waiting || Gone &amp;gt; 19 days || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Ritter || 47 || Built Year 1, Shemu I-7, 8:15AM || Passed || Alcyone Resident&lt;br /&gt;
|-&lt;br /&gt;
| Zonk || 48 || Built Shemu I-15 7:20am|| Passed||&lt;br /&gt;
|-&lt;br /&gt;
| Stavia || 49 || Built Year 1 Shemu II-2 1:55PM || Passed || &lt;br /&gt;
|-&lt;br /&gt;
| Roamy || 50 || Built Year 1 Shemu 11-10 11:30 pm ||Passed||Sterope ||&lt;br /&gt;
|-&lt;br /&gt;
| Zerrenor || 51 || Built Year 1 Shemu II-21 5:00PM || Passed || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| Tshenura || 52 || Built year 1 Shemu II-30 7:00 AM || Got Overbuilt || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| Rhaom || 53 || --------- || Overbuilt || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| Antaris || 54 || Build 1 Shemu III - 10 12:30 AM ||Passed || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| Rhaom || 55 || Built Shemu III-19 (12:34pm Egypt Time) || Passed || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| Cj-the-dj18 || 56 || Built Shemu III-27 (11:37pm Egypt Time) || Passed || Taygete Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Milythael|Milythael]] || 57 || Built Shemu IV-5, 4:54 PM [[Time|Egypt Time]]  || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| [[User:ptah|Ptah]] || 58 || Built Shemu IV-14, 8:15 PM [[Time|Egypt Time]]  || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|tefnut || 59  || Built Akhet I-7, 2:04 PM (PT 11:50pm 12/18) || Passed  || Sterope Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Miu || 60  ||  || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Dabih || 61  ||  || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Vishwadakshinah || 62  || Built Akhet II-10, 3:54 PM [[Time|Egypt Time]] || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Karnan || 63  || Built Akhet II-29, 10:06 PM [[Time|Egypt Time]] || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|EssEnnEmm || 65  || Built Peret I-29, 10:09AM || Passed || Taygete Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Hatsheput || 72 || Built || Overbuilt by Mini || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Hatsheput || 100 || Built || Passed || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|teaya || 101 || Built Akhet IV -19 ,1:09 a.m. || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Adam0112 || 102 ||Built Akhet IV -25 ,10:52 p.m. || Passed  || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Tartiflette || 110 ||Built Peret II-28 ,5:49 PM (YAY !)|| Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
|Meryt || 111 ||Built Year 3 Peret IV-16, 10 AM || Waiting For Pass || Maia Resident&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Maia [[Metal_Obelisk|Metal Obelisk]] Queue ===&lt;br /&gt;
(2 Egyptian week Pass time, approximately 5 days)&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=='''Metal obelisk'''==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
!User !! Height !! Status  !! Passed? !! Resident?&lt;br /&gt;
|-&lt;br /&gt;
| Zuberi || 7 || Built Peret I-30 || Passed || &lt;br /&gt;
|-&lt;br /&gt;
| Blessed || 8 || Built  || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| sly1 || 9 || Built Peret II-29 || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| illusid || 10 || Built Peret III-15, 8:16AM  || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Drakkett|| 11 || Built Peret III-29 11:57pm|| Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Deedee || 12 ||Built Peret IV-14 7:53pm|| Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| MissBarbara || 13 ||Built Peret IV-30 10:56PM  || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Abelard  || 14 || Built Shemu I-17 8:53AM || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Hyksos || 15 || Built Shemu II-12 8:49 AM || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Hitoriki || 16 || Built Shemu III-29 11:00 PM || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Tshenura || 17 || Built Shemu IV-30 11:34 PM || Passed (sorry for the delay in posting) || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Wrel || 18 || Built Akhet IV-17 6:40 PM || Passed  || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Onuris ||  || Built Shemu I-4 8:00 am || Passed  || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Mukantagara ||  || Built Shemu I-20 4:45 am || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| dwaynedibley ||  || Built Shemu IV-1, 8:51 am || Passed || Celaeno Resident&lt;br /&gt;
|-&lt;br /&gt;
| dylanloud || 24 ||  Built Shemu IV-24, 9:45 am||  Passed    || Alcyone Resident&lt;br /&gt;
|-&lt;br /&gt;
| Fikrik || 25 || Built Peret III-13 12:51 am|| Passed  || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| Memmo || 27 || Built Shemu II-5,11:41 am ||  Waiting to pass  || Maia Resident ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Maia Cut Stone Obelisk Queue&lt;br /&gt;
(3 Egyptian weeks Pass time, approximately 7 days)&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=='''[[Cut_Stone_Obelisk|Cut Stone obelisk ]]'''==&lt;br /&gt;
&lt;br /&gt;
!User !! Height !! Status  !! Passed? !! Resident?&lt;br /&gt;
|-&lt;br /&gt;
| Suleman || 7 || Built Peret III-29 1:39 A.M. || passed  || maia&lt;br /&gt;
|-&lt;br /&gt;
| Mikekanica || 8 || Built Peret IV-21 5:42AM || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Setheri || 9 || Built Shemu I-12 10:42 P.M. || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Tjutenkamen || 10 || Built Shemu II-4 4:43 A.M.  || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Aiko || 11 || Built Shemu II-25 4:40am  || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Zephon || 12 || Built Shemu III-29 4:05 P.M.  || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Zamses || 13 || Built Akhet IV-29 9:43 P.M.  || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| InambaGuum || 14 || Built Year 2 Peret-II 7 || passed, yo || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Karoline || 15 || Built || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Akhmanen || 16 || Built Shemu III-3 ||  Passed    || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Zoomun || 17 || In Process ||  In Process    || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| serpentine || 18 || Built Ankhett III-30||  Passed|| Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Sharpshot || 18 || Built Peret I-7(June 12) || Passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Dorkington || 19 || Built Peret I-30(June 21) ||  passed    || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Porthos || 20 || Built Peret III-30(July 13) ||  Passed     || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Esholton206 || 21 || Built Peret IV-23 (July 21) || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| ophelia || 22 || Built Shemu I-20(July 31) || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Hardwood obelisk'''==&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User !! Height !! Status  !! Passed? !! Resident?&lt;br /&gt;
|-&lt;br /&gt;
| ? || 7 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| akc2 || 8 || built Shemu III-17 || '''yes''' || alcyone (tks Maia)&lt;br /&gt;
|-&lt;br /&gt;
| tiri || 9 || built Shemu IV-17 || '''yes''' || alcyone (tks Maia)&lt;br /&gt;
|-&lt;br /&gt;
| Istad || 10 || built || '''yes''' || alcyone (tks Maia)&lt;br /&gt;
|-&lt;br /&gt;
| AmenehatIV || 11 || built || '''yes''' || alcyone (tks Maia)&lt;br /&gt;
|-&lt;br /&gt;
| moa || 12 || built Ahket iii-22 || '''yes''' || alcyone (tks Maia)&lt;br /&gt;
|-&lt;br /&gt;
| Hor-Aka || 15 || built Peret iii - 29, 7:23 a.m.||   || Maia (overbuilt obe built outside of queue)&lt;br /&gt;
|-&lt;br /&gt;
| Sobe || 16 || built Peret iii - 15, 7:19 p.m.|| Not yet  || Waiting to pass&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(28 egyptian day = 9 RD + 8h = 224 teppy hours)&lt;br /&gt;
&lt;br /&gt;
=='''Marble obelisk'''==&lt;br /&gt;
Probably 5 Egyptian weeks Pass time.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Please note in the table if you have your materials ready!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
35 Egyptian Days Pass time = 11 days 16 hours&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User !! Height !! Status !! Egypt Date &amp;amp; Time Built !! Status&lt;br /&gt;
|-&lt;br /&gt;
|  || 7 ||  ||   || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Crystal obelisk'''==&lt;br /&gt;
&lt;br /&gt;
42 Egyptian Days/14 RL days&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User !! Height !! Status  !! Passed? !! Resident?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Culloden || 8 || built Peret II-22 || Passed || Maia &lt;br /&gt;
|-&lt;br /&gt;
| Yarnheim || 9 ||  || '''''' ||  &lt;br /&gt;
|- &lt;br /&gt;
| Inshepsut || 10 ||  || '''''' || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Vae || 11 || Built Akhet II-25 5:08 pm (19:00 5/17) || || Sterope (101 cubits here!) ... took charlies place as per mukantagara's advice&lt;br /&gt;
|-&lt;br /&gt;
| Charlie || 12 ||should have materials, Vae dropped off some for you ... waiting... got materials = 73 bricks, 1 crater cut gem, 1 shark cut lapis, 2 lens cut turquoise, 2 eyelet cut gem ||  || Maia&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Heavenly Obelisk'''==&lt;br /&gt;
&lt;br /&gt;
? Egyptian Days/16 RL days and 8 hours&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;  class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Cubits !! Name !! Est. Build Time !! Have Materials Ready Now ? !! Complete? !! Comment&lt;br /&gt;
|-&lt;br /&gt;
| 7 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 8 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 9 ||  ||  ||  ||  || &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Maia_Obelisk_Queue&amp;diff=107192</id>
		<title>Maia Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Maia_Obelisk_Queue&amp;diff=107192"/>
		<updated>2011-07-31T07:41:03Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: /* Cut Stone obelisk  */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Maia [[Desert_Obelisk|Desert Obelisk]] Queue ===&lt;br /&gt;
(1 Egyptian week Pass time, approximately 2 1/2 days)&lt;br /&gt;
&lt;br /&gt;
Please allow Maia residents to sign up for the queue first, thank you.&lt;br /&gt;
Note: If you haven't logged in for more than 30 days going to take you off the list unless you post something on the wiki about being away, in which case we'll move you down the list so the next active person can build.&lt;br /&gt;
If you haven't logged in for more than 2 days and you haven't written anything on the wiki to say when you will be back, then you will get bumped down the list so the next active person can build.&lt;br /&gt;
&lt;br /&gt;
Names Removed: Quizak, not logged in for 33 days&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User !! Height !! Status  !! Passed? !! Resident?&lt;br /&gt;
|-&lt;br /&gt;
| Tanafri  || 7 || &amp;lt;s&amp;gt;Built Akhet 1-21, 11:10 am (PT 10:40pm 8/13)&amp;lt;/s&amp;gt;  || Did not pass&lt;br /&gt;
|-&lt;br /&gt;
| Slark || 20 || &amp;lt;s&amp;gt;Built Akhet 1-21&amp;lt;/s&amp;gt; || Did not pass, Overbuilt Tanafri&lt;br /&gt;
|-&lt;br /&gt;
| CaolRa || 21 || &amp;lt;s&amp;gt;Built Akhet 1-23&amp;lt;/s&amp;gt;|| Did not pass, Overbuilt Slark&lt;br /&gt;
|-&lt;br /&gt;
| Blueshift || 24 || Built Akhet 1-29|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| Hasina || 25 || Built Akhet II-11 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Articgrey || 26 || Built Akhet II-20 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Yellowrat || 27 || Built Akhet II-28 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Sosipater || 28 || Built Akhet III-7 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Kerroteph    || 29 || Built Akhet III-26 (PT 10:33pm 9/7)|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| Qenin    || 30 || Built Akhet IV-7 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Nuri  || 31 || Passed Akhet IV-23 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Coyote    || 32 || Built || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Arcee    || 33 || Built Akhet IV-30, 6:30pm || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Magog    || 34 || Built Peret I-8 7:41am || Passed&lt;br /&gt;
|-&lt;br /&gt;
| MoxMoran    || 35 || Built Peret I-16 5:11pm || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Lexihotep   || 36 || Built Peret I-25 7:55pm || Passed || Unknown Resident&lt;br /&gt;
|-&lt;br /&gt;
| ahmes  || 37 || Built Peret II-5 3:03am || Passed ||  Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Spiris || 38 || Built Peret II-13 5.35am || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| usia || 39 || Built Peret II-21  4.07am || Passed || Unknown Resident&lt;br /&gt;
|-&lt;br /&gt;
| Keko || 42 || Built Peret III-4 6.24pm ||Passed|| Unknown Resident&lt;br /&gt;
|-&lt;br /&gt;
|Nodjmet|| 43 ||Built Peret III-12 8:51pm: Swapped with juli as she hadn't logged in for 10 days.||Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Finndibaenn || 44 || Built Peret III-19 9:27PM || Passed || Sterope Resident &lt;br /&gt;
|-&lt;br /&gt;
|juli  ||  || Was ready to build a 43|| Quit ||Alycone Resident?&lt;br /&gt;
|-&lt;br /&gt;
| Abelard ||  || Switched to Metal || || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Murat ||  || Collecting mats and waiting || Quit || Unknown Residency&lt;br /&gt;
|-&lt;br /&gt;
| Dresden || || Collecting mats and waiting || Quit || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Opiva || 45 || Built Peret III-30 7am|| Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Tzalaa ||  || &amp;lt;s&amp;gt;Not going to do test at this time&amp;lt;/s&amp;gt; || || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Farnite || 46 || Built Paret IV-10 4:05pm || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Echnaton ||  || Collecting mats and waiting || Gone, no response || Sterope Resident&lt;br /&gt;
|-&lt;br /&gt;
| Cel ||  || Mats ready, waiting || Gone &amp;gt; 12 days|| Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
|Eptalit ||   || Mats ready, waiting || Quit || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Akka ||  || collecting mats and waiting || Gone &amp;gt; 19 days || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Ritter || 47 || Built Year 1, Shemu I-7, 8:15AM || Passed || Alcyone Resident&lt;br /&gt;
|-&lt;br /&gt;
| Zonk || 48 || Built Shemu I-15 7:20am|| Passed||&lt;br /&gt;
|-&lt;br /&gt;
| Stavia || 49 || Built Year 1 Shemu II-2 1:55PM || Passed || &lt;br /&gt;
|-&lt;br /&gt;
| Roamy || 50 || Built Year 1 Shemu 11-10 11:30 pm ||Passed||Sterope ||&lt;br /&gt;
|-&lt;br /&gt;
| Zerrenor || 51 || Built Year 1 Shemu II-21 5:00PM || Passed || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| Tshenura || 52 || Built year 1 Shemu II-30 7:00 AM || Got Overbuilt || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| Rhaom || 53 || --------- || Overbuilt || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| Antaris || 54 || Build 1 Shemu III - 10 12:30 AM ||Passed || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| Rhaom || 55 || Built Shemu III-19 (12:34pm Egypt Time) || Passed || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| Cj-the-dj18 || 56 || Built Shemu III-27 (11:37pm Egypt Time) || Passed || Taygete Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Milythael|Milythael]] || 57 || Built Shemu IV-5, 4:54 PM [[Time|Egypt Time]]  || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| [[User:ptah|Ptah]] || 58 || Built Shemu IV-14, 8:15 PM [[Time|Egypt Time]]  || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|tefnut || 59  || Built Akhet I-7, 2:04 PM (PT 11:50pm 12/18) || Passed  || Sterope Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Miu || 60  ||  || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Dabih || 61  ||  || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Vishwadakshinah || 62  || Built Akhet II-10, 3:54 PM [[Time|Egypt Time]] || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Karnan || 63  || Built Akhet II-29, 10:06 PM [[Time|Egypt Time]] || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|EssEnnEmm || 65  || Built Peret I-29, 10:09AM || Passed || Taygete Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Hatsheput || 72 || Built || Overbuilt by Mini || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Hatsheput || 100 || Built || Passed || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|teaya || 101 || Built Akhet IV -19 ,1:09 a.m. || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Adam0112 || 102 ||Built Akhet IV -25 ,10:52 p.m. || Passed  || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Tartiflette || 110 ||Built Peret II-28 ,5:49 PM (YAY !)|| Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
|Meryt || 111 ||Built Year 3 Peret IV-16, 10 AM || Waiting For Pass || Maia Resident&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Maia [[Metal_Obelisk|Metal Obelisk]] Queue ===&lt;br /&gt;
(2 Egyptian week Pass time, approximately 5 days)&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=='''Metal obelisk'''==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
!User !! Height !! Status  !! Passed? !! Resident?&lt;br /&gt;
|-&lt;br /&gt;
| Zuberi || 7 || Built Peret I-30 || Passed || &lt;br /&gt;
|-&lt;br /&gt;
| Blessed || 8 || Built  || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| sly1 || 9 || Built Peret II-29 || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| illusid || 10 || Built Peret III-15, 8:16AM  || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Drakkett|| 11 || Built Peret III-29 11:57pm|| Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Deedee || 12 ||Built Peret IV-14 7:53pm|| Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| MissBarbara || 13 ||Built Peret IV-30 10:56PM  || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Abelard  || 14 || Built Shemu I-17 8:53AM || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Hyksos || 15 || Built Shemu II-12 8:49 AM || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Hitoriki || 16 || Built Shemu III-29 11:00 PM || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Tshenura || 17 || Built Shemu IV-30 11:34 PM || Passed (sorry for the delay in posting) || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Wrel || 18 || Built Akhet IV-17 6:40 PM || Passed  || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Onuris ||  || Built Shemu I-4 8:00 am || Passed  || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Mukantagara ||  || Built Shemu I-20 4:45 am || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| dwaynedibley ||  || Built Shemu IV-1, 8:51 am || Passed || Celaeno Resident&lt;br /&gt;
|-&lt;br /&gt;
| dylanloud || 24 ||  Built Shemu IV-24, 9:45 am||  Passed    || Alcyone Resident&lt;br /&gt;
|-&lt;br /&gt;
| Fikrik || 25 || Built Peret III-13 12:51 am|| Passed  || Maia Resident ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Maia Cut Stone Obelisk Queue&lt;br /&gt;
(3 Egyptian weeks Pass time, approximately 7 days)&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=='''[[Cut_Stone_Obelisk|Cut Stone obelisk ]]'''==&lt;br /&gt;
&lt;br /&gt;
!User !! Height !! Status  !! Passed? !! Resident?&lt;br /&gt;
|-&lt;br /&gt;
| Suleman || 7 || Built Peret III-29 1:39 A.M. || passed  || maia&lt;br /&gt;
|-&lt;br /&gt;
| Mikekanica || 8 || Built Peret IV-21 5:42AM || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Setheri || 9 || Built Shemu I-12 10:42 P.M. || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Tjutenkamen || 10 || Built Shemu II-4 4:43 A.M.  || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Aiko || 11 || Built Shemu II-25 4:40am  || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Zephon || 12 || Built Shemu III-29 4:05 P.M.  || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Zamses || 13 || Built Akhet IV-29 9:43 P.M.  || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| InambaGuum || 14 || Built Year 2 Peret-II 7 || passed, yo || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Karoline || 15 || Built || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Akhmanen || 16 || Built Shemu III-3 ||  Passed    || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Zoomun || 17 || In Process ||  In Process    || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| serpentine || 18 || Built Ankhett III-30||  Passed|| Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Sharpshot || 18 || Built Peret I-7(June 12) || Passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Dorkington || 19 || Built Peret I-30(June 21) ||  passed    || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Porthos || 20 || Built Peret III-30(July 13) ||  Passed     || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Esholton206 || 21 || Built Peret IV-23 (July 21) || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| ophelia || 22 || Built Shemu I-20(July 31) || Waiting || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Hardwood obelisk'''==&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User !! Height !! Status  !! Passed? !! Resident?&lt;br /&gt;
|-&lt;br /&gt;
| ? || 7 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| akc2 || 8 || built Shemu III-17 || '''yes''' || alcyone (tks Maia)&lt;br /&gt;
|-&lt;br /&gt;
| tiri || 9 || built Shemu IV-17 || '''yes''' || alcyone (tks Maia)&lt;br /&gt;
|-&lt;br /&gt;
| Istad || 10 || built || '''yes''' || alcyone (tks Maia)&lt;br /&gt;
|-&lt;br /&gt;
| AmenehatIV || 11 || built || '''yes''' || alcyone (tks Maia)&lt;br /&gt;
|-&lt;br /&gt;
| moa || 12 || built Ahket iii-22 || '''yes''' || alcyone (tks Maia)&lt;br /&gt;
|-&lt;br /&gt;
| Hor-Aka || 15 || built Peret iii - 29, 7:23 a.m.||   || Maia (overbuilt obe built outside of queue)&lt;br /&gt;
|-&lt;br /&gt;
| Sobe || 16 || built Peret iii - 15, 7:19 p.m.|| Not yet  || Waiting to pass&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(28 egyptian day = 9 RD + 8h = 224 teppy hours)&lt;br /&gt;
&lt;br /&gt;
=='''Marble obelisk'''==&lt;br /&gt;
Probably 5 Egyptian weeks Pass time.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Please note in the table if you have your materials ready!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
35 Egyptian Days Pass time = 11 days 16 hours&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User !! Height !! Status !! Egypt Date &amp;amp; Time Built !! Status&lt;br /&gt;
|-&lt;br /&gt;
|  || 7 ||  ||   || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Crystal obelisk'''==&lt;br /&gt;
&lt;br /&gt;
42 Egyptian Days/14 RL days&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User !! Height !! Status  !! Passed? !! Resident?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Culloden || 8 || built Peret II-22 || Passed || Maia &lt;br /&gt;
|-&lt;br /&gt;
| Yarnheim || 9 ||  || '''''' ||  &lt;br /&gt;
|- &lt;br /&gt;
| Inshepsut || 10 ||  || '''''' || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Vae || 11 || Built Akhet II-25 5:08 pm (19:00 5/17) || || Sterope (101 cubits here!) ... took charlies place as per mukantagara's advice&lt;br /&gt;
|-&lt;br /&gt;
| Charlie || 12 ||should have materials, Vae dropped off some for you ... waiting... got materials = 73 bricks, 1 crater cut gem, 1 shark cut lapis, 2 lens cut turquoise, 2 eyelet cut gem ||  || Maia&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Heavenly Obelisk'''==&lt;br /&gt;
&lt;br /&gt;
? Egyptian Days/16 RL days and 8 hours&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;  class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Cubits !! Name !! Est. Build Time !! Have Materials Ready Now ? !! Complete? !! Comment&lt;br /&gt;
|-&lt;br /&gt;
| 7 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 8 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 9 ||  ||  ||  ||  || &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Ophelia&amp;diff=107100</id>
		<title>User:Ophelia</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Ophelia&amp;diff=107100"/>
		<updated>2011-07-30T02:00:22Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: Created page with &amp;quot;Pigment Requirements  {| border=&amp;quot;1&amp;quot; width=&amp;quot;95%&amp;quot; ! Herb Name !!Details !! Picture  |- |  Tangerine Dream | Orange, similiar to Orange_Niali | [[Image:Tangeri...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pigment Requirements&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;95%&amp;quot;&lt;br /&gt;
! Herb Name !!Details !! Picture &lt;br /&gt;
|-&lt;br /&gt;
| [[#Tangerine Dream | Tangerine Dream]]&lt;br /&gt;
| Orange, similiar to Orange_Niali&lt;br /&gt;
| [[Image:Tangerine Dream.jpg|thumb|256px|Tangerine dream]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[#Ginger Tarragon | Ginger Tarragon]]&lt;br /&gt;
| ''''''&lt;br /&gt;
| [[Image:Ginger Tarragon.jpg|thumb|256px|Ginger Tarragon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Sweet Groundmaple | Sweet Groundmaple]]&lt;br /&gt;
| ''''''&lt;br /&gt;
| [[Image:SweetGroundMaple.png|thumb|256px|Sweet Groundmaple]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Allbright | Allbright]]&lt;br /&gt;
| '''Similar to Enchanters Plant but lighter colored.'''&lt;br /&gt;
| [[Image:Allbright.jpg|thumb|256px|Allbright]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Fivesleaf | Fivesleaf]]&lt;br /&gt;
| ''''''&lt;br /&gt;
| [[Image:Fivesleaf.jpg|thumb|256px|Fivesleaf]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Crimson Windleaf | Crimson Windleaf]]&lt;br /&gt;
| ''''''&lt;br /&gt;
| [[Image:Crimson Windleaf.jpg|thumb|256px|Crimson Windleaf]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Homesteader Palm | Homesteader Palm]]&lt;br /&gt;
| You may harvest 3 wood from this herb as though it were a tree. &lt;br /&gt;
| [[Image:Homesteader Palm.jpg|thumb|256px|Homesteader Palm]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Steel Bladegrass| Steel Bladegrass]]&lt;br /&gt;
| '''''' &lt;br /&gt;
| [[Image:SteelBladegrass.png|thumb|256px|Steel Bladegrass]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Wasabi| Wasabi]]&lt;br /&gt;
| '''''' &lt;br /&gt;
| [[Image:256px-Wasabi.jpg|thumb|256px|Wasabi]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Artemisia| Artemisia]]&lt;br /&gt;
| '''Edged. Similar to Honey Mint. These usually have more orange than yellow leaves ''' &lt;br /&gt;
| [[Image:Artemisia.jpg|thumb|256px|Artemisia]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Cranesbill| Cranesbill]]&lt;br /&gt;
| '''''' &lt;br /&gt;
| [[Image:Cranesbill.jpg|thumb|256px|Cranesbill]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Paradise Lily| Paradise Lily]]&lt;br /&gt;
| '''''' &lt;br /&gt;
| [[Image:Paradiselily.jpg|thumb|256px|Paradise Lily]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=107012</id>
		<title>Test of the Coalition</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=107012"/>
		<updated>2011-07-28T11:56:28Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: /* Current Coalitions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sidebar Test&lt;br /&gt;
    |name = Test of the Coalition&lt;br /&gt;
    |discipline = Leadership&lt;br /&gt;
    |level = 14&lt;br /&gt;
    |requirements = ?&lt;br /&gt;
* [[Project Management]]&lt;br /&gt;
    |principles =&lt;br /&gt;
* Accumulate 1000 Coalition Points&lt;br /&gt;
* Support 2 Winning Coalitions&lt;br /&gt;
    |demo name =  Sprocket&lt;br /&gt;
    |demo region = Sterope&lt;br /&gt;
    |demo date = 2010-01-10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Demonstration: Petition the University as a group from every Region (determined by your home location)&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
In this test, you will attempt to form a large group (a coalition) that represents the views of all its players as best it can. Points are earned based on how accurately your group represents your views and how large the coalition is.&lt;br /&gt;
&lt;br /&gt;
The test will run in week-long cycles, with the beginning of each cycle announced on the calendar. At the end of a cycle, the players with the most points pass the test.&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
At the start of a cycle, you may visit any University of Leadership to acquire an agenda. This agenda consists of 14 planks (issues), and will list your stance and how important each plank is to you. Technically, this is actually the stances of your &amp;quot;constituents,&amp;quot; which are essentially invisible NPCs that you represent (so don't get too bent out of shape if you disagree with the planks given to you).&lt;br /&gt;
&lt;br /&gt;
Once given an agenda, you may join or start a coalition. The coalition has its own planks separate from your own. At the end of the cycle, you score points based on how well the coalition planks match up to your own.&lt;br /&gt;
&lt;br /&gt;
After receiving an agenda, you may view it in your test menu.&lt;br /&gt;
&lt;br /&gt;
== Agendas ==&lt;br /&gt;
&lt;br /&gt;
Your agenda consists of the following 14 planks:&lt;br /&gt;
&lt;br /&gt;
    * Security vs. Freedom&lt;br /&gt;
    * Environmental Protection vs. Economic Growth&lt;br /&gt;
    * Freedom of Expression vs. Public Decency&lt;br /&gt;
    * Achievement vs. Equality&lt;br /&gt;
    * The Rule of Law vs. Judicial Temperance&lt;br /&gt;
    * Freedom of Association vs. Inclusion&lt;br /&gt;
    * Accountability vs. Privacy&lt;br /&gt;
    * Common Good vs. Individuality&lt;br /&gt;
    * Rehabilitation vs. Punishment&lt;br /&gt;
    * National Unity vs. Local Sovereignty&lt;br /&gt;
    * Rights of the Accused vs. Swift Justice&lt;br /&gt;
    * Checks and Balances vs. Expediency&lt;br /&gt;
    * Investment vs. Immediate Need&lt;br /&gt;
    * Council of Elders vs. Trial by Jury &lt;br /&gt;
&lt;br /&gt;
In addition, your constituents will feel more or less strongly about each plank. The following is a list of adjectives describing feelings, ordered from the strongest to weakest (as well as their point values):&lt;br /&gt;
&lt;br /&gt;
    * Ecstatic (+49)&lt;br /&gt;
    * Thrilled (+36)&lt;br /&gt;
    * Delighted (+25)&lt;br /&gt;
    * Happy (+16)&lt;br /&gt;
    * Pleased (+9)&lt;br /&gt;
    * Satisfied (+4)&lt;br /&gt;
    * Contented (+1)&lt;br /&gt;
    * Ambivalent (0) &lt;br /&gt;
&lt;br /&gt;
The following descriptors will only show up when looking at an agenda of a coalition (since it will be compared to your planks, and thus may run contrary):&lt;br /&gt;
&lt;br /&gt;
    * Hesitant (-1)&lt;br /&gt;
    * Disconcerted (-4)&lt;br /&gt;
    * Upset (-9)&lt;br /&gt;
    * Unhappy (-16)&lt;br /&gt;
    * Distressed (-25)&lt;br /&gt;
    * Angry (-36)&lt;br /&gt;
    * Furious (-49) &lt;br /&gt;
&lt;br /&gt;
If the plank of a coalition matches your agenda, you gain the amount of points equal to the strength of the plank. If the plank of the coalition is opposite to your agenda, you lose the amount of points.&lt;br /&gt;
&lt;br /&gt;
== Build Costs ==&lt;br /&gt;
===Coalition Headquarters===&lt;br /&gt;
Built in a [[Small Construction Site]].&lt;br /&gt;
&lt;br /&gt;
You may start your own coalition by constructing a building. The costs are as follows:&lt;br /&gt;
&lt;br /&gt;
    * 500 [[requires::Bricks]]&lt;br /&gt;
    * 200 [[requires::Boards]]&lt;br /&gt;
    * 25 [[requires::Papyrus Paper]]&lt;br /&gt;
    * 25 [[requires::Ink]] &lt;br /&gt;
&lt;br /&gt;
Upon constructing a coalition, you become the leader of it. The leader of a coalition scores double the points.&lt;br /&gt;
&lt;br /&gt;
As long as you are the only member of a coalition, you may freely change the planks of the coalition. If there are multiple people in a coalition however, only one plank may be changed every 24 hours, and no plank may be changed in the final 24 hours of a cycle.&lt;br /&gt;
&lt;br /&gt;
Players may join a coalition at the coalition building (no approval is necessary). The leader of a coalition may close entry to a coalition for any reason (example: they want to set the initial planks freely before a second member joins). A coalition will have its own chat channel, and any new members or chances in planks will be announced on this channel.&lt;br /&gt;
&lt;br /&gt;
You may view the agenda of any coalition at any time, whether or not you're a part of a coalition. Viewing the coalition agenda will also give you a report of what your score would be for joining the coalition at that time (note that the score is likely to change due to the fact that scoring is partially based on the number of members of the coalition).&lt;br /&gt;
&lt;br /&gt;
You may only be a part of one coalition at a time. As long as you are not the leader, you can leave a coalition simply by joining another coalition or withdrawing from your current one at the building. If you are the leader, you must be the only one left in your coalition and you must tear down the building before you can join another.&lt;br /&gt;
&lt;br /&gt;
== Coalition Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&lt;br /&gt;
icon=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker.png&amp;quot; icons=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9, Ball,Cir,Dot,DP,Pin,PP,bee,beetle,camel,cobra,drink,fire,fish,flower,GH,grape,plus,pyramid,sheep,tick, Ag,Al,An,Au,Co,Cu,Fe,Go,Ir,Le,Li,Ma,Mg,Pb,Pl,Pt,Sb,Si,Sn,Sr,St,Ti,Tn,Tu,W,Zi,Zn&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(RdT) 868, 6068, coalicious, 868, 6068&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Current Coalitions ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Region''' || '''Coords''' || '''Name''' || '''Members''' || '''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Taygete''' || '''868, 6068''' || '''coalicious''' || '''11''' || ''' 7/22/2011'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&lt;br /&gt;
Members of the seven coalitions with the most members at the end of the cycle score points (these are the &amp;quot;winning coalitions&amp;quot; for the purposes of principles). Scoring is divided into two parts: The individual component and the group component.&lt;br /&gt;
&lt;br /&gt;
The individual component is determined by comparing the planks of your agenda to the planks of the coalition agenda, adjusted by the weight of each plank. This part of the score can range from -300 to 300.&lt;br /&gt;
&lt;br /&gt;
The group component is simply the individual component multiplied by the number of members in the coalition. Note that only members with a positive individual score will count as members of the coalition. This rule also applies for determining the seven largest coalitions.&lt;br /&gt;
&lt;br /&gt;
Finally, the leader of the coalition will score double the points.&lt;br /&gt;
&lt;br /&gt;
== Passing ==&lt;br /&gt;
&lt;br /&gt;
At the end of a cycle, the 14 players with the highest score pass. Points carry over between cycles.&lt;br /&gt;
&lt;br /&gt;
Once you pass the test, you cannot participate again.&lt;br /&gt;
&lt;br /&gt;
For past passes, see See [[Test Pass History#Test of the Coalition|Test Pass History]].&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=106957</id>
		<title>Test of the Coalition</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=106957"/>
		<updated>2011-07-27T14:38:34Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: /* Current Coalitions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sidebar Test&lt;br /&gt;
    |name = Test of the Coalition&lt;br /&gt;
    |discipline = Leadership&lt;br /&gt;
    |level = 14&lt;br /&gt;
    |requirements = ?&lt;br /&gt;
* [[Project Management]]&lt;br /&gt;
    |principles =&lt;br /&gt;
* Accumulate 1000 Coalition Points&lt;br /&gt;
* Support 2 Winning Coalitions&lt;br /&gt;
    |demo name =  Sprocket&lt;br /&gt;
    |demo region = Sterope&lt;br /&gt;
    |demo date = 2010-01-10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Demonstration: Petition the University as a group from every Region (determined by your home location)&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
In this test, you will attempt to form a large group (a coalition) that represents the views of all its players as best it can. Points are earned based on how accurately your group represents your views and how large the coalition is.&lt;br /&gt;
&lt;br /&gt;
The test will run in week-long cycles, with the beginning of each cycle announced on the calendar. At the end of a cycle, the players with the most points pass the test.&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
At the start of a cycle, you may visit any University of Leadership to acquire an agenda. This agenda consists of 14 planks (issues), and will list your stance and how important each plank is to you. Technically, this is actually the stances of your &amp;quot;constituents,&amp;quot; which are essentially invisible NPCs that you represent (so don't get too bent out of shape if you disagree with the planks given to you).&lt;br /&gt;
&lt;br /&gt;
Once given an agenda, you may join or start a coalition. The coalition has its own planks separate from your own. At the end of the cycle, you score points based on how well the coalition planks match up to your own.&lt;br /&gt;
&lt;br /&gt;
After receiving an agenda, you may view it in your test menu.&lt;br /&gt;
&lt;br /&gt;
== Agendas ==&lt;br /&gt;
&lt;br /&gt;
Your agenda consists of the following 14 planks:&lt;br /&gt;
&lt;br /&gt;
    * Security vs. Freedom&lt;br /&gt;
    * Environmental Protection vs. Economic Growth&lt;br /&gt;
    * Freedom of Expression vs. Public Decency&lt;br /&gt;
    * Achievement vs. Equality&lt;br /&gt;
    * The Rule of Law vs. Judicial Temperance&lt;br /&gt;
    * Freedom of Association vs. Inclusion&lt;br /&gt;
    * Accountability vs. Privacy&lt;br /&gt;
    * Common Good vs. Individuality&lt;br /&gt;
    * Rehabilitation vs. Punishment&lt;br /&gt;
    * National Unity vs. Local Sovereignty&lt;br /&gt;
    * Rights of the Accused vs. Swift Justice&lt;br /&gt;
    * Checks and Balances vs. Expediency&lt;br /&gt;
    * Investment vs. Immediate Need&lt;br /&gt;
    * Council of Elders vs. Trial by Jury &lt;br /&gt;
&lt;br /&gt;
In addition, your constituents will feel more or less strongly about each plank. The following is a list of adjectives describing feelings, ordered from the strongest to weakest (as well as their point values):&lt;br /&gt;
&lt;br /&gt;
    * Ecstatic (+49)&lt;br /&gt;
    * Thrilled (+36)&lt;br /&gt;
    * Delighted (+25)&lt;br /&gt;
    * Happy (+16)&lt;br /&gt;
    * Pleased (+9)&lt;br /&gt;
    * Satisfied (+4)&lt;br /&gt;
    * Contented (+1)&lt;br /&gt;
    * Ambivalent (0) &lt;br /&gt;
&lt;br /&gt;
The following descriptors will only show up when looking at an agenda of a coalition (since it will be compared to your planks, and thus may run contrary):&lt;br /&gt;
&lt;br /&gt;
    * Hesitant (-1)&lt;br /&gt;
    * Disconcerted (-4)&lt;br /&gt;
    * Upset (-9)&lt;br /&gt;
    * Unhappy (-16)&lt;br /&gt;
    * Distressed (-25)&lt;br /&gt;
    * Angry (-36)&lt;br /&gt;
    * Furious (-49) &lt;br /&gt;
&lt;br /&gt;
If the plank of a coalition matches your agenda, you gain the amount of points equal to the strength of the plank. If the plank of the coalition is opposite to your agenda, you lose the amount of points.&lt;br /&gt;
&lt;br /&gt;
== Build Costs ==&lt;br /&gt;
===Coalition Headquarters===&lt;br /&gt;
Built in a [[Small Construction Site]].&lt;br /&gt;
&lt;br /&gt;
You may start your own coalition by constructing a building. The costs are as follows:&lt;br /&gt;
&lt;br /&gt;
    * 500 [[requires::Bricks]]&lt;br /&gt;
    * 200 [[requires::Boards]]&lt;br /&gt;
    * 25 [[requires::Papyrus Paper]]&lt;br /&gt;
    * 25 [[requires::Ink]] &lt;br /&gt;
&lt;br /&gt;
Upon constructing a coalition, you become the leader of it. The leader of a coalition scores double the points.&lt;br /&gt;
&lt;br /&gt;
As long as you are the only member of a coalition, you may freely change the planks of the coalition. If there are multiple people in a coalition however, only one plank may be changed every 24 hours, and no plank may be changed in the final 24 hours of a cycle.&lt;br /&gt;
&lt;br /&gt;
Players may join a coalition at the coalition building (no approval is necessary). The leader of a coalition may close entry to a coalition for any reason (example: they want to set the initial planks freely before a second member joins). A coalition will have its own chat channel, and any new members or chances in planks will be announced on this channel.&lt;br /&gt;
&lt;br /&gt;
You may view the agenda of any coalition at any time, whether or not you're a part of a coalition. Viewing the coalition agenda will also give you a report of what your score would be for joining the coalition at that time (note that the score is likely to change due to the fact that scoring is partially based on the number of members of the coalition).&lt;br /&gt;
&lt;br /&gt;
You may only be a part of one coalition at a time. As long as you are not the leader, you can leave a coalition simply by joining another coalition or withdrawing from your current one at the building. If you are the leader, you must be the only one left in your coalition and you must tear down the building before you can join another.&lt;br /&gt;
&lt;br /&gt;
== Coalition Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&lt;br /&gt;
icon=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker.png&amp;quot; icons=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9, Ball,Cir,Dot,DP,Pin,PP,bee,beetle,camel,cobra,drink,fire,fish,flower,GH,grape,plus,pyramid,sheep,tick, Ag,Al,An,Au,Co,Cu,Fe,Go,Ir,Le,Li,Ma,Mg,Pb,Pl,Pt,Sb,Si,Sn,Sr,St,Ti,Tn,Tu,W,Zi,Zn&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(RdT) 868, 6068, coalicious, 868, 6068&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Current Coalitions ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Region''' || '''Coords''' || '''Name''' || '''Members''' || '''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Taygete''' || '''868, 6068''' || '''coalicious''' || '''8''' || ''' 7/22/2011'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&lt;br /&gt;
Members of the seven coalitions with the most members at the end of the cycle score points (these are the &amp;quot;winning coalitions&amp;quot; for the purposes of principles). Scoring is divided into two parts: The individual component and the group component.&lt;br /&gt;
&lt;br /&gt;
The individual component is determined by comparing the planks of your agenda to the planks of the coalition agenda, adjusted by the weight of each plank. This part of the score can range from -300 to 300.&lt;br /&gt;
&lt;br /&gt;
The group component is simply the individual component multiplied by the number of members in the coalition. Note that only members with a positive individual score will count as members of the coalition. This rule also applies for determining the seven largest coalitions.&lt;br /&gt;
&lt;br /&gt;
Finally, the leader of the coalition will score double the points.&lt;br /&gt;
&lt;br /&gt;
== Passing ==&lt;br /&gt;
&lt;br /&gt;
At the end of a cycle, the 14 players with the highest score pass. Points carry over between cycles.&lt;br /&gt;
&lt;br /&gt;
Once you pass the test, you cannot participate again.&lt;br /&gt;
&lt;br /&gt;
For past passes, see See [[Test Pass History#Test of the Coalition|Test Pass History]].&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=106850</id>
		<title>Test of the Coalition</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=106850"/>
		<updated>2011-07-26T13:29:17Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: /* Current Coalitions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sidebar Test&lt;br /&gt;
    |name = Test of the Coalition&lt;br /&gt;
    |discipline = Leadership&lt;br /&gt;
    |level = 14&lt;br /&gt;
    |requirements = ?&lt;br /&gt;
* [[Project Management]]&lt;br /&gt;
    |principles =&lt;br /&gt;
* Accumulate 1000 Coalition Points&lt;br /&gt;
* Support 2 Winning Coalitions&lt;br /&gt;
    |demo name =  Sprocket&lt;br /&gt;
    |demo region = Sterope&lt;br /&gt;
    |demo date = 2010-01-10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Demonstration: Petition the University as a group from every Region (determined by your home location)&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
In this test, you will attempt to form a large group (a coalition) that represents the views of all its players as best it can. Points are earned based on how accurately your group represents your views and how large the coalition is.&lt;br /&gt;
&lt;br /&gt;
The test will run in week-long cycles, with the beginning of each cycle announced on the calendar. At the end of a cycle, the players with the most points pass the test.&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
At the start of a cycle, you may visit any University of Leadership to acquire an agenda. This agenda consists of 14 planks (issues), and will list your stance and how important each plank is to you. Technically, this is actually the stances of your &amp;quot;constituents,&amp;quot; which are essentially invisible NPCs that you represent (so don't get too bent out of shape if you disagree with the planks given to you).&lt;br /&gt;
&lt;br /&gt;
Once given an agenda, you may join or start a coalition. The coalition has its own planks separate from your own. At the end of the cycle, you score points based on how well the coalition planks match up to your own.&lt;br /&gt;
&lt;br /&gt;
After receiving an agenda, you may view it in your test menu.&lt;br /&gt;
&lt;br /&gt;
== Agendas ==&lt;br /&gt;
&lt;br /&gt;
Your agenda consists of the following 14 planks:&lt;br /&gt;
&lt;br /&gt;
    * Security vs. Freedom&lt;br /&gt;
    * Environmental Protection vs. Economic Growth&lt;br /&gt;
    * Freedom of Expression vs. Public Decency&lt;br /&gt;
    * Achievement vs. Equality&lt;br /&gt;
    * The Rule of Law vs. Judicial Temperance&lt;br /&gt;
    * Freedom of Association vs. Inclusion&lt;br /&gt;
    * Accountability vs. Privacy&lt;br /&gt;
    * Common Good vs. Individuality&lt;br /&gt;
    * Rehabilitation vs. Punishment&lt;br /&gt;
    * National Unity vs. Local Sovereignty&lt;br /&gt;
    * Rights of the Accused vs. Swift Justice&lt;br /&gt;
    * Checks and Balances vs. Expediency&lt;br /&gt;
    * Investment vs. Immediate Need&lt;br /&gt;
    * Council of Elders vs. Trial by Jury &lt;br /&gt;
&lt;br /&gt;
In addition, your constituents will feel more or less strongly about each plank. The following is a list of adjectives describing feelings, ordered from the strongest to weakest (as well as their point values):&lt;br /&gt;
&lt;br /&gt;
    * Ecstatic (+49)&lt;br /&gt;
    * Thrilled (+36)&lt;br /&gt;
    * Delighted (+25)&lt;br /&gt;
    * Happy (+16)&lt;br /&gt;
    * Pleased (+9)&lt;br /&gt;
    * Satisfied (+4)&lt;br /&gt;
    * Contented (+1)&lt;br /&gt;
    * Ambivalent (0) &lt;br /&gt;
&lt;br /&gt;
The following descriptors will only show up when looking at an agenda of a coalition (since it will be compared to your planks, and thus may run contrary):&lt;br /&gt;
&lt;br /&gt;
    * Hesitant (-1)&lt;br /&gt;
    * Disconcerted (-4)&lt;br /&gt;
    * Upset (-9)&lt;br /&gt;
    * Unhappy (-16)&lt;br /&gt;
    * Distressed (-25)&lt;br /&gt;
    * Angry (-36)&lt;br /&gt;
    * Furious (-49) &lt;br /&gt;
&lt;br /&gt;
If the plank of a coalition matches your agenda, you gain the amount of points equal to the strength of the plank. If the plank of the coalition is opposite to your agenda, you lose the amount of points.&lt;br /&gt;
&lt;br /&gt;
== Build Costs ==&lt;br /&gt;
===Coalition Headquarters===&lt;br /&gt;
Built in a [[Small Construction Site]].&lt;br /&gt;
&lt;br /&gt;
You may start your own coalition by constructing a building. The costs are as follows:&lt;br /&gt;
&lt;br /&gt;
    * 500 [[requires::Bricks]]&lt;br /&gt;
    * 200 [[requires::Boards]]&lt;br /&gt;
    * 25 [[requires::Papyrus Paper]]&lt;br /&gt;
    * 25 [[requires::Ink]] &lt;br /&gt;
&lt;br /&gt;
Upon constructing a coalition, you become the leader of it. The leader of a coalition scores double the points.&lt;br /&gt;
&lt;br /&gt;
As long as you are the only member of a coalition, you may freely change the planks of the coalition. If there are multiple people in a coalition however, only one plank may be changed every 24 hours, and no plank may be changed in the final 24 hours of a cycle.&lt;br /&gt;
&lt;br /&gt;
Players may join a coalition at the coalition building (no approval is necessary). The leader of a coalition may close entry to a coalition for any reason (example: they want to set the initial planks freely before a second member joins). A coalition will have its own chat channel, and any new members or chances in planks will be announced on this channel.&lt;br /&gt;
&lt;br /&gt;
You may view the agenda of any coalition at any time, whether or not you're a part of a coalition. Viewing the coalition agenda will also give you a report of what your score would be for joining the coalition at that time (note that the score is likely to change due to the fact that scoring is partially based on the number of members of the coalition).&lt;br /&gt;
&lt;br /&gt;
You may only be a part of one coalition at a time. As long as you are not the leader, you can leave a coalition simply by joining another coalition or withdrawing from your current one at the building. If you are the leader, you must be the only one left in your coalition and you must tear down the building before you can join another.&lt;br /&gt;
&lt;br /&gt;
== Coalition Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&lt;br /&gt;
icon=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker.png&amp;quot; icons=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9, Ball,Cir,Dot,DP,Pin,PP,bee,beetle,camel,cobra,drink,fire,fish,flower,GH,grape,plus,pyramid,sheep,tick, Ag,Al,An,Au,Co,Cu,Fe,Go,Ir,Le,Li,Ma,Mg,Pb,Pl,Pt,Sb,Si,Sn,Sr,St,Ti,Tn,Tu,W,Zi,Zn&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(RdT) 868, 6068, coalicious, 868, 6068&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Current Coalitions ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Region''' || '''Coords''' || '''Name''' || '''Members''' || '''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Taygete''' || '''868, 6068''' || '''coalicious''' || '''6''' || ''' 7/22/2011'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&lt;br /&gt;
Members of the seven coalitions with the most members at the end of the cycle score points (these are the &amp;quot;winning coalitions&amp;quot; for the purposes of principles). Scoring is divided into two parts: The individual component and the group component.&lt;br /&gt;
&lt;br /&gt;
The individual component is determined by comparing the planks of your agenda to the planks of the coalition agenda, adjusted by the weight of each plank. This part of the score can range from -300 to 300.&lt;br /&gt;
&lt;br /&gt;
The group component is simply the individual component multiplied by the number of members in the coalition. Note that only members with a positive individual score will count as members of the coalition. This rule also applies for determining the seven largest coalitions.&lt;br /&gt;
&lt;br /&gt;
Finally, the leader of the coalition will score double the points.&lt;br /&gt;
&lt;br /&gt;
== Passing ==&lt;br /&gt;
&lt;br /&gt;
At the end of a cycle, the 14 players with the highest score pass. Points carry over between cycles.&lt;br /&gt;
&lt;br /&gt;
Once you pass the test, you cannot participate again.&lt;br /&gt;
&lt;br /&gt;
For past passes, see See [[Test Pass History#Test of the Coalition|Test Pass History]].&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=106543</id>
		<title>Test of the Coalition</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=106543"/>
		<updated>2011-07-23T01:36:55Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: /* Coalition Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sidebar Test&lt;br /&gt;
    |name = Test of the Coalition&lt;br /&gt;
    |discipline = Leadership&lt;br /&gt;
    |level = 14&lt;br /&gt;
    |requirements = ?&lt;br /&gt;
* [[Project Management]]&lt;br /&gt;
    |principles =&lt;br /&gt;
* Accumulate 1000 Coalition Points&lt;br /&gt;
* Support 2 Winning Coalitions&lt;br /&gt;
    |demo name =  Sprocket&lt;br /&gt;
    |demo region = Sterope&lt;br /&gt;
    |demo date = 2010-01-10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Demonstration: Petition the University as a group from every Region (determined by your home location)&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
In this test, you will attempt to form a large group (a coalition) that represents the views of all its players as best it can. Points are earned based on how accurately your group represents your views and how large the coalition is.&lt;br /&gt;
&lt;br /&gt;
The test will run in week-long cycles, with the beginning of each cycle announced on the calendar. At the end of a cycle, the players with the most points pass the test.&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
At the start of a cycle, you may visit any University of Leadership to acquire an agenda. This agenda consists of 14 planks (issues), and will list your stance and how important each plank is to you. Technically, this is actually the stances of your &amp;quot;constituents,&amp;quot; which are essentially invisible NPCs that you represent (so don't get too bent out of shape if you disagree with the planks given to you).&lt;br /&gt;
&lt;br /&gt;
Once given an agenda, you may join or start a coalition. The coalition has its own planks separate from your own. At the end of the cycle, you score points based on how well the coalition planks match up to your own.&lt;br /&gt;
&lt;br /&gt;
After receiving an agenda, you may view it in your test menu.&lt;br /&gt;
&lt;br /&gt;
== Agendas ==&lt;br /&gt;
&lt;br /&gt;
Your agenda consists of the following 14 planks:&lt;br /&gt;
&lt;br /&gt;
    * Security vs. Freedom&lt;br /&gt;
    * Environmental Protection vs. Economic Growth&lt;br /&gt;
    * Freedom of Expression vs. Public Decency&lt;br /&gt;
    * Achievement vs. Equality&lt;br /&gt;
    * The Rule of Law vs. Judicial Temperance&lt;br /&gt;
    * Freedom of Association vs. Inclusion&lt;br /&gt;
    * Accountability vs. Privacy&lt;br /&gt;
    * Common Good vs. Individuality&lt;br /&gt;
    * Rehabilitation vs. Punishment&lt;br /&gt;
    * National Unity vs. Local Sovereignty&lt;br /&gt;
    * Rights of the Accused vs. Swift Justice&lt;br /&gt;
    * Checks and Balances vs. Expediency&lt;br /&gt;
    * Investment vs. Immediate Need&lt;br /&gt;
    * Council of Elders vs. Trial by Jury &lt;br /&gt;
&lt;br /&gt;
In addition, your constituents will feel more or less strongly about each plank. The following is a list of adjectives describing feelings, ordered from the strongest to weakest (as well as their point values):&lt;br /&gt;
&lt;br /&gt;
    * Ecstatic (+49)&lt;br /&gt;
    * Thrilled (+36)&lt;br /&gt;
    * Delighted (+25)&lt;br /&gt;
    * Happy (+16)&lt;br /&gt;
    * Pleased (+9)&lt;br /&gt;
    * Satisfied (+4)&lt;br /&gt;
    * Contented (+1)&lt;br /&gt;
    * Ambivalent (0) &lt;br /&gt;
&lt;br /&gt;
The following descriptors will only show up when looking at an agenda of a coalition (since it will be compared to your planks, and thus may run contrary):&lt;br /&gt;
&lt;br /&gt;
    * Hesitant (-1)&lt;br /&gt;
    * Disconcerted (-4)&lt;br /&gt;
    * Upset (-9)&lt;br /&gt;
    * Unhappy (-16)&lt;br /&gt;
    * Distressed (-25)&lt;br /&gt;
    * Angry (-36)&lt;br /&gt;
    * Furious (-49) &lt;br /&gt;
&lt;br /&gt;
If the plank of a coalition matches your agenda, you gain the amount of points equal to the strength of the plank. If the plank of the coalition is opposite to your agenda, you lose the amount of points.&lt;br /&gt;
&lt;br /&gt;
== Build Costs ==&lt;br /&gt;
===Coalition Headquarters===&lt;br /&gt;
Built in a [[Small Construction Site]].&lt;br /&gt;
&lt;br /&gt;
You may start your own coalition by constructing a building. The costs are as follows:&lt;br /&gt;
&lt;br /&gt;
    * 500 [[requires::Bricks]]&lt;br /&gt;
    * 200 [[requires::Boards]]&lt;br /&gt;
    * 25 [[requires::Papyrus Paper]]&lt;br /&gt;
    * 25 [[requires::Ink]] &lt;br /&gt;
&lt;br /&gt;
Upon constructing a coalition, you become the leader of it. The leader of a coalition scores double the points.&lt;br /&gt;
&lt;br /&gt;
As long as you are the only member of a coalition, you may freely change the planks of the coalition. If there are multiple people in a coalition however, only one plank may be changed every 24 hours, and no plank may be changed in the final 24 hours of a cycle.&lt;br /&gt;
&lt;br /&gt;
Players may join a coalition at the coalition building (no approval is necessary). The leader of a coalition may close entry to a coalition for any reason (example: they want to set the initial planks freely before a second member joins). A coalition will have its own chat channel, and any new members or chances in planks will be announced on this channel.&lt;br /&gt;
&lt;br /&gt;
You may view the agenda of any coalition at any time, whether or not you're a part of a coalition. Viewing the coalition agenda will also give you a report of what your score would be for joining the coalition at that time (note that the score is likely to change due to the fact that scoring is partially based on the number of members of the coalition).&lt;br /&gt;
&lt;br /&gt;
You may only be a part of one coalition at a time. As long as you are not the leader, you can leave a coalition simply by joining another coalition or withdrawing from your current one at the building. If you are the leader, you must be the only one left in your coalition and you must tear down the building before you can join another.&lt;br /&gt;
&lt;br /&gt;
== Coalition Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&lt;br /&gt;
icon=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker.png&amp;quot; icons=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9, Ball,Cir,Dot,DP,Pin,PP,bee,beetle,camel,cobra,drink,fire,fish,flower,GH,grape,plus,pyramid,sheep,tick, Ag,Al,An,Au,Co,Cu,Fe,Go,Ir,Le,Li,Ma,Mg,Pb,Pl,Pt,Sb,Si,Sn,Sr,St,Ti,Tn,Tu,W,Zi,Zn&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(RdT) 868, 6068, coalicious, 868, 6068&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Current Coalitions ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Region''' || '''Coords''' || '''Name''' || '''Members''' || '''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Taygete''' || '''868, 6068''' || '''coalicious''' || '''3''' || ''' 7/22/2011'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&lt;br /&gt;
Members of the seven coalitions with the most members at the end of the cycle score points (these are the &amp;quot;winning coalitions&amp;quot; for the purposes of principles). Scoring is divided into two parts: The individual component and the group component.&lt;br /&gt;
&lt;br /&gt;
The individual component is determined by comparing the planks of your agenda to the planks of the coalition agenda, adjusted by the weight of each plank. This part of the score can range from -300 to 300.&lt;br /&gt;
&lt;br /&gt;
The group component is simply the individual component multiplied by the number of members in the coalition. Note that only members with a positive individual score will count as members of the coalition. This rule also applies for determining the seven largest coalitions.&lt;br /&gt;
&lt;br /&gt;
Finally, the leader of the coalition will score double the points.&lt;br /&gt;
&lt;br /&gt;
== Passing ==&lt;br /&gt;
&lt;br /&gt;
At the end of a cycle, the 14 players with the highest score pass. Points carry over between cycles.&lt;br /&gt;
&lt;br /&gt;
Once you pass the test, you cannot participate again.&lt;br /&gt;
&lt;br /&gt;
For past passes, see See [[Test Pass History#Test of the Coalition|Test Pass History]].&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=106541</id>
		<title>Test of the Coalition</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=106541"/>
		<updated>2011-07-23T01:35:09Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: /* Current Coalitions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sidebar Test&lt;br /&gt;
    |name = Test of the Coalition&lt;br /&gt;
    |discipline = Leadership&lt;br /&gt;
    |level = 14&lt;br /&gt;
    |requirements = ?&lt;br /&gt;
* [[Project Management]]&lt;br /&gt;
    |principles =&lt;br /&gt;
* Accumulate 1000 Coalition Points&lt;br /&gt;
* Support 2 Winning Coalitions&lt;br /&gt;
    |demo name =  Sprocket&lt;br /&gt;
    |demo region = Sterope&lt;br /&gt;
    |demo date = 2010-01-10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Demonstration: Petition the University as a group from every Region (determined by your home location)&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
In this test, you will attempt to form a large group (a coalition) that represents the views of all its players as best it can. Points are earned based on how accurately your group represents your views and how large the coalition is.&lt;br /&gt;
&lt;br /&gt;
The test will run in week-long cycles, with the beginning of each cycle announced on the calendar. At the end of a cycle, the players with the most points pass the test.&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
At the start of a cycle, you may visit any University of Leadership to acquire an agenda. This agenda consists of 14 planks (issues), and will list your stance and how important each plank is to you. Technically, this is actually the stances of your &amp;quot;constituents,&amp;quot; which are essentially invisible NPCs that you represent (so don't get too bent out of shape if you disagree with the planks given to you).&lt;br /&gt;
&lt;br /&gt;
Once given an agenda, you may join or start a coalition. The coalition has its own planks separate from your own. At the end of the cycle, you score points based on how well the coalition planks match up to your own.&lt;br /&gt;
&lt;br /&gt;
After receiving an agenda, you may view it in your test menu.&lt;br /&gt;
&lt;br /&gt;
== Agendas ==&lt;br /&gt;
&lt;br /&gt;
Your agenda consists of the following 14 planks:&lt;br /&gt;
&lt;br /&gt;
    * Security vs. Freedom&lt;br /&gt;
    * Environmental Protection vs. Economic Growth&lt;br /&gt;
    * Freedom of Expression vs. Public Decency&lt;br /&gt;
    * Achievement vs. Equality&lt;br /&gt;
    * The Rule of Law vs. Judicial Temperance&lt;br /&gt;
    * Freedom of Association vs. Inclusion&lt;br /&gt;
    * Accountability vs. Privacy&lt;br /&gt;
    * Common Good vs. Individuality&lt;br /&gt;
    * Rehabilitation vs. Punishment&lt;br /&gt;
    * National Unity vs. Local Sovereignty&lt;br /&gt;
    * Rights of the Accused vs. Swift Justice&lt;br /&gt;
    * Checks and Balances vs. Expediency&lt;br /&gt;
    * Investment vs. Immediate Need&lt;br /&gt;
    * Council of Elders vs. Trial by Jury &lt;br /&gt;
&lt;br /&gt;
In addition, your constituents will feel more or less strongly about each plank. The following is a list of adjectives describing feelings, ordered from the strongest to weakest (as well as their point values):&lt;br /&gt;
&lt;br /&gt;
    * Ecstatic (+49)&lt;br /&gt;
    * Thrilled (+36)&lt;br /&gt;
    * Delighted (+25)&lt;br /&gt;
    * Happy (+16)&lt;br /&gt;
    * Pleased (+9)&lt;br /&gt;
    * Satisfied (+4)&lt;br /&gt;
    * Contented (+1)&lt;br /&gt;
    * Ambivalent (0) &lt;br /&gt;
&lt;br /&gt;
The following descriptors will only show up when looking at an agenda of a coalition (since it will be compared to your planks, and thus may run contrary):&lt;br /&gt;
&lt;br /&gt;
    * Hesitant (-1)&lt;br /&gt;
    * Disconcerted (-4)&lt;br /&gt;
    * Upset (-9)&lt;br /&gt;
    * Unhappy (-16)&lt;br /&gt;
    * Distressed (-25)&lt;br /&gt;
    * Angry (-36)&lt;br /&gt;
    * Furious (-49) &lt;br /&gt;
&lt;br /&gt;
If the plank of a coalition matches your agenda, you gain the amount of points equal to the strength of the plank. If the plank of the coalition is opposite to your agenda, you lose the amount of points.&lt;br /&gt;
&lt;br /&gt;
== Build Costs ==&lt;br /&gt;
===Coalition Headquarters===&lt;br /&gt;
Built in a [[Small Construction Site]].&lt;br /&gt;
&lt;br /&gt;
You may start your own coalition by constructing a building. The costs are as follows:&lt;br /&gt;
&lt;br /&gt;
    * 500 [[requires::Bricks]]&lt;br /&gt;
    * 200 [[requires::Boards]]&lt;br /&gt;
    * 25 [[requires::Papyrus Paper]]&lt;br /&gt;
    * 25 [[requires::Ink]] &lt;br /&gt;
&lt;br /&gt;
Upon constructing a coalition, you become the leader of it. The leader of a coalition scores double the points.&lt;br /&gt;
&lt;br /&gt;
As long as you are the only member of a coalition, you may freely change the planks of the coalition. If there are multiple people in a coalition however, only one plank may be changed every 24 hours, and no plank may be changed in the final 24 hours of a cycle.&lt;br /&gt;
&lt;br /&gt;
Players may join a coalition at the coalition building (no approval is necessary). The leader of a coalition may close entry to a coalition for any reason (example: they want to set the initial planks freely before a second member joins). A coalition will have its own chat channel, and any new members or chances in planks will be announced on this channel.&lt;br /&gt;
&lt;br /&gt;
You may view the agenda of any coalition at any time, whether or not you're a part of a coalition. Viewing the coalition agenda will also give you a report of what your score would be for joining the coalition at that time (note that the score is likely to change due to the fact that scoring is partially based on the number of members of the coalition).&lt;br /&gt;
&lt;br /&gt;
You may only be a part of one coalition at a time. As long as you are not the leader, you can leave a coalition simply by joining another coalition or withdrawing from your current one at the building. If you are the leader, you must be the only one left in your coalition and you must tear down the building before you can join another.&lt;br /&gt;
&lt;br /&gt;
== Coalition Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&lt;br /&gt;
icon=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker.png&amp;quot; icons=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9, Ball,Cir,Dot,DP,Pin,PP,bee,beetle,camel,cobra,drink,fire,fish,flower,GH,grape,plus,pyramid,sheep,tick, Ag,Al,An,Au,Co,Cu,Fe,Go,Ir,Le,Li,Ma,Mg,Pb,Pl,Pt,Sb,Si,Sn,Sr,St,Ti,Tn,Tu,W,Zi,Zn&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(RdT) 1391, -1013, Live Free or Die, 1391, -1013&lt;br /&gt;
(RdT) 894, 6066, Preservation of the Grue, 894, 6066&lt;br /&gt;
(RdT) -1593, 7612, The Answer is 42, -1593, 7612&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Current Coalitions ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Region''' || '''Coords''' || '''Name''' || '''Members''' || '''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Taygete''' || '''868, 6068''' || '''coalicious''' || '''3''' || ''' 7/22/2011'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&lt;br /&gt;
Members of the seven coalitions with the most members at the end of the cycle score points (these are the &amp;quot;winning coalitions&amp;quot; for the purposes of principles). Scoring is divided into two parts: The individual component and the group component.&lt;br /&gt;
&lt;br /&gt;
The individual component is determined by comparing the planks of your agenda to the planks of the coalition agenda, adjusted by the weight of each plank. This part of the score can range from -300 to 300.&lt;br /&gt;
&lt;br /&gt;
The group component is simply the individual component multiplied by the number of members in the coalition. Note that only members with a positive individual score will count as members of the coalition. This rule also applies for determining the seven largest coalitions.&lt;br /&gt;
&lt;br /&gt;
Finally, the leader of the coalition will score double the points.&lt;br /&gt;
&lt;br /&gt;
== Passing ==&lt;br /&gt;
&lt;br /&gt;
At the end of a cycle, the 14 players with the highest score pass. Points carry over between cycles.&lt;br /&gt;
&lt;br /&gt;
Once you pass the test, you cannot participate again.&lt;br /&gt;
&lt;br /&gt;
For past passes, see See [[Test Pass History#Test of the Coalition|Test Pass History]].&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=106438</id>
		<title>Test of the Coalition</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=106438"/>
		<updated>2011-07-22T14:08:29Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: /* Current Coalitions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sidebar Test&lt;br /&gt;
    |name = Test of the Coalition&lt;br /&gt;
    |discipline = Leadership&lt;br /&gt;
    |level = 14&lt;br /&gt;
    |requirements = ?&lt;br /&gt;
* [[Project Management]]&lt;br /&gt;
    |principles =&lt;br /&gt;
* Accumulate 1000 Coalition Points&lt;br /&gt;
* Support 2 Winning Coalitions&lt;br /&gt;
    |demo name =  Sprocket&lt;br /&gt;
    |demo region = Sterope&lt;br /&gt;
    |demo date = 2010-01-10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Demonstration: Petition the University as a group from every Region (determined by your home location)&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
In this test, you will attempt to form a large group (a coalition) that represents the views of all its players as best it can. Points are earned based on how accurately your group represents your views and how large the coalition is.&lt;br /&gt;
&lt;br /&gt;
The test will run in week-long cycles, with the beginning of each cycle announced on the calendar. At the end of a cycle, the players with the most points pass the test.&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
At the start of a cycle, you may visit any University of Leadership to acquire an agenda. This agenda consists of 14 planks (issues), and will list your stance and how important each plank is to you. Technically, this is actually the stances of your &amp;quot;constituents,&amp;quot; which are essentially invisible NPCs that you represent (so don't get too bent out of shape if you disagree with the planks given to you).&lt;br /&gt;
&lt;br /&gt;
Once given an agenda, you may join or start a coalition. The coalition has its own planks separate from your own. At the end of the cycle, you score points based on how well the coalition planks match up to your own.&lt;br /&gt;
&lt;br /&gt;
After receiving an agenda, you may view it in your test menu.&lt;br /&gt;
&lt;br /&gt;
== Agendas ==&lt;br /&gt;
&lt;br /&gt;
Your agenda consists of the following 14 planks:&lt;br /&gt;
&lt;br /&gt;
    * Security vs. Freedom&lt;br /&gt;
    * Environmental Protection vs. Economic Growth&lt;br /&gt;
    * Freedom of Expression vs. Public Decency&lt;br /&gt;
    * Achievement vs. Equality&lt;br /&gt;
    * The Rule of Law vs. Judicial Temperance&lt;br /&gt;
    * Freedom of Association vs. Inclusion&lt;br /&gt;
    * Accountability vs. Privacy&lt;br /&gt;
    * Common Good vs. Individuality&lt;br /&gt;
    * Rehabilitation vs. Punishment&lt;br /&gt;
    * National Unity vs. Local Sovereignty&lt;br /&gt;
    * Rights of the Accused vs. Swift Justice&lt;br /&gt;
    * Checks and Balances vs. Expediency&lt;br /&gt;
    * Investment vs. Immediate Need&lt;br /&gt;
    * Council of Elders vs. Trial by Jury &lt;br /&gt;
&lt;br /&gt;
In addition, your constituents will feel more or less strongly about each plank. The following is a list of adjectives describing feelings, ordered from the strongest to weakest (as well as their point values):&lt;br /&gt;
&lt;br /&gt;
    * Ecstatic (+49)&lt;br /&gt;
    * Thrilled (+36)&lt;br /&gt;
    * Delighted (+25)&lt;br /&gt;
    * Happy (+16)&lt;br /&gt;
    * Pleased (+9)&lt;br /&gt;
    * Satisfied (+4)&lt;br /&gt;
    * Contented (+1)&lt;br /&gt;
    * Ambivalent (0) &lt;br /&gt;
&lt;br /&gt;
The following descriptors will only show up when looking at an agenda of a coalition (since it will be compared to your planks, and thus may run contrary):&lt;br /&gt;
&lt;br /&gt;
    * Hesitant (-1)&lt;br /&gt;
    * Disconcerted (-4)&lt;br /&gt;
    * Upset (-9)&lt;br /&gt;
    * Unhappy (-16)&lt;br /&gt;
    * Distressed (-25)&lt;br /&gt;
    * Angry (-36)&lt;br /&gt;
    * Furious (-49) &lt;br /&gt;
&lt;br /&gt;
If the plank of a coalition matches your agenda, you gain the amount of points equal to the strength of the plank. If the plank of the coalition is opposite to your agenda, you lose the amount of points.&lt;br /&gt;
&lt;br /&gt;
== Build Costs ==&lt;br /&gt;
===Coalition Headquarters===&lt;br /&gt;
Built in a [[Small Construction Site]].&lt;br /&gt;
&lt;br /&gt;
You may start your own coalition by constructing a building. The costs are as follows:&lt;br /&gt;
&lt;br /&gt;
    * 500 [[requires::Bricks]]&lt;br /&gt;
    * 200 [[requires::Boards]]&lt;br /&gt;
    * 25 [[requires::Papyrus Paper]]&lt;br /&gt;
    * 25 [[requires::Ink]] &lt;br /&gt;
&lt;br /&gt;
Upon constructing a coalition, you become the leader of it. The leader of a coalition scores double the points.&lt;br /&gt;
&lt;br /&gt;
As long as you are the only member of a coalition, you may freely change the planks of the coalition. If there are multiple people in a coalition however, only one plank may be changed every 24 hours, and no plank may be changed in the final 24 hours of a cycle.&lt;br /&gt;
&lt;br /&gt;
Players may join a coalition at the coalition building (no approval is necessary). The leader of a coalition may close entry to a coalition for any reason (example: they want to set the initial planks freely before a second member joins). A coalition will have its own chat channel, and any new members or chances in planks will be announced on this channel.&lt;br /&gt;
&lt;br /&gt;
You may view the agenda of any coalition at any time, whether or not you're a part of a coalition. Viewing the coalition agenda will also give you a report of what your score would be for joining the coalition at that time (note that the score is likely to change due to the fact that scoring is partially based on the number of members of the coalition).&lt;br /&gt;
&lt;br /&gt;
You may only be a part of one coalition at a time. As long as you are not the leader, you can leave a coalition simply by joining another coalition or withdrawing from your current one at the building. If you are the leader, you must be the only one left in your coalition and you must tear down the building before you can join another.&lt;br /&gt;
&lt;br /&gt;
== Coalition Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&lt;br /&gt;
icon=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker.png&amp;quot; icons=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9, Ball,Cir,Dot,DP,Pin,PP,bee,beetle,camel,cobra,drink,fire,fish,flower,GH,grape,plus,pyramid,sheep,tick, Ag,Al,An,Au,Co,Cu,Fe,Go,Ir,Le,Li,Ma,Mg,Pb,Pl,Pt,Sb,Si,Sn,Sr,St,Ti,Tn,Tu,W,Zi,Zn&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(RdT) 1391, -1013, Live Free or Die, 1391, -1013&lt;br /&gt;
(RdT) 894, 6066, Preservation of the Grue, 894, 6066&lt;br /&gt;
(RdT) -1593, 7612, The Answer is 42, -1593, 7612&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Current Coalitions ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Region''' || '''Coords''' || '''Name''' || '''Members''' || '''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Taygete''' || '''868, 6068''' || '''coalicious''' || '''*''' || ''' 7/22/2011'''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&lt;br /&gt;
Members of the seven coalitions with the most members at the end of the cycle score points (these are the &amp;quot;winning coalitions&amp;quot; for the purposes of principles). Scoring is divided into two parts: The individual component and the group component.&lt;br /&gt;
&lt;br /&gt;
The individual component is determined by comparing the planks of your agenda to the planks of the coalition agenda, adjusted by the weight of each plank. This part of the score can range from -300 to 300.&lt;br /&gt;
&lt;br /&gt;
The group component is simply the individual component multiplied by the number of members in the coalition. Note that only members with a positive individual score will count as members of the coalition. This rule also applies for determining the seven largest coalitions.&lt;br /&gt;
&lt;br /&gt;
Finally, the leader of the coalition will score double the points.&lt;br /&gt;
&lt;br /&gt;
== Passing ==&lt;br /&gt;
&lt;br /&gt;
At the end of a cycle, the 14 players with the highest score pass. Points carry over between cycles.&lt;br /&gt;
&lt;br /&gt;
Once you pass the test, you cannot participate again.&lt;br /&gt;
&lt;br /&gt;
For past passes, see See [[Test Pass History#Test of the Coalition|Test Pass History]].&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Maia_Obelisk_Queue&amp;diff=106381</id>
		<title>Maia Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Maia_Obelisk_Queue&amp;diff=106381"/>
		<updated>2011-07-21T13:49:57Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: /* Cut Stone obelisk  */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Maia [[Desert_Obelisk|Desert Obelisk]] Queue ===&lt;br /&gt;
(1 Egyptian week Pass time, approximately 2 1/2 days)&lt;br /&gt;
&lt;br /&gt;
Please allow Maia residents to sign up for the queue first, thank you.&lt;br /&gt;
Note: If you haven't logged in for more than 30 days going to take you off the list unless you post something on the wiki about being away, in which case we'll move you down the list so the next active person can build.&lt;br /&gt;
If you haven't logged in for more than 2 days and you haven't written anything on the wiki to say when you will be back, then you will get bumped down the list so the next active person can build.&lt;br /&gt;
&lt;br /&gt;
Names Removed: Quizak, not logged in for 33 days&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User !! Height !! Status  !! Passed? !! Resident?&lt;br /&gt;
|-&lt;br /&gt;
| Tanafri  || 7 || &amp;lt;s&amp;gt;Built Akhet 1-21, 11:10 am (PT 10:40pm 8/13)&amp;lt;/s&amp;gt;  || Did not pass&lt;br /&gt;
|-&lt;br /&gt;
| Slark || 20 || &amp;lt;s&amp;gt;Built Akhet 1-21&amp;lt;/s&amp;gt; || Did not pass, Overbuilt Tanafri&lt;br /&gt;
|-&lt;br /&gt;
| CaolRa || 21 || &amp;lt;s&amp;gt;Built Akhet 1-23&amp;lt;/s&amp;gt;|| Did not pass, Overbuilt Slark&lt;br /&gt;
|-&lt;br /&gt;
| Blueshift || 24 || Built Akhet 1-29|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| Hasina || 25 || Built Akhet II-11 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Articgrey || 26 || Built Akhet II-20 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Yellowrat || 27 || Built Akhet II-28 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Sosipater || 28 || Built Akhet III-7 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Kerroteph    || 29 || Built Akhet III-26 (PT 10:33pm 9/7)|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| Qenin    || 30 || Built Akhet IV-7 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Nuri  || 31 || Passed Akhet IV-23 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Coyote    || 32 || Built || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Arcee    || 33 || Built Akhet IV-30, 6:30pm || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Magog    || 34 || Built Peret I-8 7:41am || Passed&lt;br /&gt;
|-&lt;br /&gt;
| MoxMoran    || 35 || Built Peret I-16 5:11pm || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Lexihotep   || 36 || Built Peret I-25 7:55pm || Passed || Unknown Resident&lt;br /&gt;
|-&lt;br /&gt;
| ahmes  || 37 || Built Peret II-5 3:03am || Passed ||  Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Spiris || 38 || Built Peret II-13 5.35am || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| usia || 39 || Built Peret II-21  4.07am || Passed || Unknown Resident&lt;br /&gt;
|-&lt;br /&gt;
| Keko || 42 || Built Peret III-4 6.24pm ||Passed|| Unknown Resident&lt;br /&gt;
|-&lt;br /&gt;
|Nodjmet|| 43 ||Built Peret III-12 8:51pm: Swapped with juli as she hadn't logged in for 10 days.||Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Finndibaenn || 44 || Built Peret III-19 9:27PM || Passed || Sterope Resident &lt;br /&gt;
|-&lt;br /&gt;
|juli  ||  || Was ready to build a 43|| Quit ||Alycone Resident?&lt;br /&gt;
|-&lt;br /&gt;
| Abelard ||  || Switched to Metal || || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Murat ||  || Collecting mats and waiting || Quit || Unknown Residency&lt;br /&gt;
|-&lt;br /&gt;
| Dresden || || Collecting mats and waiting || Quit || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Opiva || 45 || Built Peret III-30 7am|| Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Tzalaa ||  || &amp;lt;s&amp;gt;Not going to do test at this time&amp;lt;/s&amp;gt; || || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Farnite || 46 || Built Paret IV-10 4:05pm || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Echnaton ||  || Collecting mats and waiting || Gone, no response || Sterope Resident&lt;br /&gt;
|-&lt;br /&gt;
| Cel ||  || Mats ready, waiting || Gone &amp;gt; 12 days|| Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
|Eptalit ||   || Mats ready, waiting || Quit || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Akka ||  || collecting mats and waiting || Gone &amp;gt; 19 days || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Ritter || 47 || Built Year 1, Shemu I-7, 8:15AM || Passed || Alcyone Resident&lt;br /&gt;
|-&lt;br /&gt;
| Zonk || 48 || Built Shemu I-15 7:20am|| Passed||&lt;br /&gt;
|-&lt;br /&gt;
| Stavia || 49 || Built Year 1 Shemu II-2 1:55PM || Passed || &lt;br /&gt;
|-&lt;br /&gt;
| Roamy || 50 || Built Year 1 Shemu 11-10 11:30 pm ||Passed||Sterope ||&lt;br /&gt;
|-&lt;br /&gt;
| Zerrenor || 51 || Built Year 1 Shemu II-21 5:00PM || Passed || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| Tshenura || 52 || Built year 1 Shemu II-30 7:00 AM || Got Overbuilt || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| Rhaom || 53 || --------- || Overbuilt || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| Antaris || 54 || Build 1 Shemu III - 10 12:30 AM ||Passed || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| Rhaom || 55 || Built Shemu III-19 (12:34pm Egypt Time) || Passed || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| Cj-the-dj18 || 56 || Built Shemu III-27 (11:37pm Egypt Time) || Passed || Taygete Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Milythael|Milythael]] || 57 || Built Shemu IV-5, 4:54 PM [[Time|Egypt Time]]  || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| [[User:ptah|Ptah]] || 58 || Built Shemu IV-14, 8:15 PM [[Time|Egypt Time]]  || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|tefnut || 59  || Built Akhet I-7, 2:04 PM (PT 11:50pm 12/18) || Passed  || Sterope Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Miu || 60  ||  || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Dabih || 61  ||  || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Vishwadakshinah || 62  || Built Akhet II-10, 3:54 PM [[Time|Egypt Time]] || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Karnan || 63  || Built Akhet II-29, 10:06 PM [[Time|Egypt Time]] || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|EssEnnEmm || 65  || Built Peret I-29, 10:09AM || Passed || Taygete Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Hatsheput || 72 || Built || Overbuilt by Mini || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Hatsheput || 100 || Built || Passed || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|teaya || 101 || Built Akhet IV -19 ,1:09 a.m. || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Adam0112 || 102 ||Built Akhet IV -25 ,10:52 p.m. || Passed  || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Tartiflette || 110 ||Built Peret II-28 ,5:49 PM (YAY !)|| Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
|Meryt || 111 ||Built Year 3 Peret IV-16, 10 AM || Waiting For Pass || Maia Resident&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Maia [[Metal_Obelisk|Metal Obelisk]] Queue ===&lt;br /&gt;
(2 Egyptian week Pass time, approximately 5 days)&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=='''Metal obelisk'''==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
!User !! Height !! Status  !! Passed? !! Resident?&lt;br /&gt;
|-&lt;br /&gt;
| Zuberi || 7 || Built Peret I-30 || Passed || &lt;br /&gt;
|-&lt;br /&gt;
| Blessed || 8 || Built  || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| sly1 || 9 || Built Peret II-29 || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| illusid || 10 || Built Peret III-15, 8:16AM  || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Drakkett|| 11 || Built Peret III-29 11:57pm|| Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Deedee || 12 ||Built Peret IV-14 7:53pm|| Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| MissBarbara || 13 ||Built Peret IV-30 10:56PM  || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Abelard  || 14 || Built Shemu I-17 8:53AM || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Hyksos || 15 || Built Shemu II-12 8:49 AM || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Hitoriki || 16 || Built Shemu III-29 11:00 PM || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Tshenura || 17 || Built Shemu IV-30 11:34 PM || Passed (sorry for the delay in posting) || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Wrel || 18 || Built Akhet IV-17 6:40 PM || Passed  || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Onuris ||  || Built Shemu I-4 8:00 am || Passed  || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Mukantagara ||  || Built Shemu I-20 4:45 am || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| dwaynedibley ||  || Built Shemu IV-1, 8:51 am || Passed || Celaeno Resident&lt;br /&gt;
|-&lt;br /&gt;
| dylanloud || 24 ||  Built Shemu IV-24, 9:45 am||  Passed    || Alcyone Resident&lt;br /&gt;
|-&lt;br /&gt;
| Fikrik || 25 || Built Peret III-13 12:51 am|| Passed  || Maia Resident ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Maia Cut Stone Obelisk Queue&lt;br /&gt;
(3 Egyptian weeks Pass time, approximately 7 days)&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=='''[[Cut_Stone_Obelisk|Cut Stone obelisk ]]'''==&lt;br /&gt;
&lt;br /&gt;
!User !! Height !! Status  !! Passed? !! Resident?&lt;br /&gt;
|-&lt;br /&gt;
| Suleman || 7 || Built Peret III-29 1:39 A.M. || passed  || maia&lt;br /&gt;
|-&lt;br /&gt;
| Mikekanica || 8 || Built Peret IV-21 5:42AM || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Setheri || 9 || Built Shemu I-12 10:42 P.M. || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Tjutenkamen || 10 || Built Shemu II-4 4:43 A.M.  || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Aiko || 11 || Built Shemu II-25 4:40am  || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Zephon || 12 || Built Shemu III-29 4:05 P.M.  || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Zamses || 13 || Built Akhet IV-29 9:43 P.M.  || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| InambaGuum || 14 || Built Year 2 Peret-II 7 || passed, yo || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Karoline || 15 || Built || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Akhmanen || 16 || Built Shemu III-3 ||  Passed    || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Zoomun || 17 || In Process ||  In Process    || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| serpentine || 18 || Built Ankhett III-30||  Passed|| Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Sharpshot || 18 || Built Peret I-7(June 12) || Passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Dorkington || 19 || Built Peret I-30(June 21) ||  passed    || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Porthos || 20 || Built Peret III-30(July 13) ||  Passed     || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Esholton206 || 21 || Waiting to Build || Waiting || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Hardwood obelisk'''==&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User !! Height !! Status  !! Passed? !! Resident?&lt;br /&gt;
|-&lt;br /&gt;
| ? || 7 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| akc2 || 8 || built Shemu III-17 || '''yes''' || alcyone (tks Maia)&lt;br /&gt;
|-&lt;br /&gt;
| tiri || 9 || built Shemu IV-17 || '''yes''' || alcyone (tks Maia)&lt;br /&gt;
|-&lt;br /&gt;
| Istad || 10 || built || '''yes''' || alcyone (tks Maia)&lt;br /&gt;
|-&lt;br /&gt;
| AmenehatIV || 11 || built || '''yes''' || alcyone (tks Maia)&lt;br /&gt;
|-&lt;br /&gt;
| moa || 12 || built Ahket iii-22 || '''yes''' || alcyone (tks Maia)&lt;br /&gt;
|-&lt;br /&gt;
| Hor-Aka || 15 || built Peret iii - 29, 7:23 a.m.||   || Maia (overbuilt obe built outside of queue)&lt;br /&gt;
|-&lt;br /&gt;
| Sobe || 16 || built Peret iii - 15, 7:19 p.m.|| Not yet  || Waiting to pass&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(28 egyptian day = 9 RD + 8h = 224 teppy hours)&lt;br /&gt;
&lt;br /&gt;
=='''Marble obelisk'''==&lt;br /&gt;
Probably 5 Egyptian weeks Pass time.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Please note in the table if you have your materials ready!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
35 Egyptian Days Pass time = 11 days 16 hours&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User !! Height !! Status !! Egypt Date &amp;amp; Time Built !! Status&lt;br /&gt;
|-&lt;br /&gt;
|  || 7 ||  ||   || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Crystal obelisk'''==&lt;br /&gt;
&lt;br /&gt;
42 Egyptian Days/14 RL days&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User !! Height !! Status  !! Passed? !! Resident?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Culloden || 8 || built Peret II-22 || Passed || Maia &lt;br /&gt;
|-&lt;br /&gt;
| Yarnheim || 9 ||  || '''''' ||  &lt;br /&gt;
|- &lt;br /&gt;
| Inshepsut || 10 ||  || '''''' || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Vae || 11 || Built Akhet II-25 5:08 pm (19:00 5/17) || || Sterope (101 cubits here!) ... took charlies place as per mukantagara's advice&lt;br /&gt;
|-&lt;br /&gt;
| Charlie || 12 ||should have materials, Vae dropped off some for you ... waiting... got materials = 73 bricks, 1 crater cut gem, 1 shark cut lapis, 2 lens cut turquoise, 2 eyelet cut gem ||  || Maia&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Heavenly Obelisk'''==&lt;br /&gt;
&lt;br /&gt;
? Egyptian Days/16 RL days and 8 hours&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;  class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Cubits !! Name !! Est. Build Time !! Have Materials Ready Now ? !! Complete? !! Comment&lt;br /&gt;
|-&lt;br /&gt;
| 7 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 8 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 9 ||  ||  ||  ||  || &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Maia_Obelisk_Queue&amp;diff=105446</id>
		<title>Maia Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Maia_Obelisk_Queue&amp;diff=105446"/>
		<updated>2011-07-13T11:55:29Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: /* Cut Stone obelisk  */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Maia [[Desert_Obelisk|Desert Obelisk]] Queue ===&lt;br /&gt;
(1 Egyptian week Pass time, approximately 2 1/2 days)&lt;br /&gt;
&lt;br /&gt;
Please allow Maia residents to sign up for the queue first, thank you.&lt;br /&gt;
Note: If you haven't logged in for more than 30 days going to take you off the list unless you post something on the wiki about being away, in which case we'll move you down the list so the next active person can build.&lt;br /&gt;
If you haven't logged in for more than 2 days and you haven't written anything on the wiki to say when you will be back, then you will get bumped down the list so the next active person can build.&lt;br /&gt;
&lt;br /&gt;
Names Removed: Quizak, not logged in for 33 days&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User !! Height !! Status  !! Passed? !! Resident?&lt;br /&gt;
|-&lt;br /&gt;
| Tanafri  || 7 || &amp;lt;s&amp;gt;Built Akhet 1-21, 11:10 am (PT 10:40pm 8/13)&amp;lt;/s&amp;gt;  || Did not pass&lt;br /&gt;
|-&lt;br /&gt;
| Slark || 20 || &amp;lt;s&amp;gt;Built Akhet 1-21&amp;lt;/s&amp;gt; || Did not pass, Overbuilt Tanafri&lt;br /&gt;
|-&lt;br /&gt;
| CaolRa || 21 || &amp;lt;s&amp;gt;Built Akhet 1-23&amp;lt;/s&amp;gt;|| Did not pass, Overbuilt Slark&lt;br /&gt;
|-&lt;br /&gt;
| Blueshift || 24 || Built Akhet 1-29|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| Hasina || 25 || Built Akhet II-11 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Articgrey || 26 || Built Akhet II-20 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Yellowrat || 27 || Built Akhet II-28 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Sosipater || 28 || Built Akhet III-7 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Kerroteph    || 29 || Built Akhet III-26 (PT 10:33pm 9/7)|| Passed&lt;br /&gt;
|-&lt;br /&gt;
| Qenin    || 30 || Built Akhet IV-7 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Nuri  || 31 || Passed Akhet IV-23 || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Coyote    || 32 || Built || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Arcee    || 33 || Built Akhet IV-30, 6:30pm || Passed&lt;br /&gt;
|-&lt;br /&gt;
| Magog    || 34 || Built Peret I-8 7:41am || Passed&lt;br /&gt;
|-&lt;br /&gt;
| MoxMoran    || 35 || Built Peret I-16 5:11pm || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Lexihotep   || 36 || Built Peret I-25 7:55pm || Passed || Unknown Resident&lt;br /&gt;
|-&lt;br /&gt;
| ahmes  || 37 || Built Peret II-5 3:03am || Passed ||  Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Spiris || 38 || Built Peret II-13 5.35am || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| usia || 39 || Built Peret II-21  4.07am || Passed || Unknown Resident&lt;br /&gt;
|-&lt;br /&gt;
| Keko || 42 || Built Peret III-4 6.24pm ||Passed|| Unknown Resident&lt;br /&gt;
|-&lt;br /&gt;
|Nodjmet|| 43 ||Built Peret III-12 8:51pm: Swapped with juli as she hadn't logged in for 10 days.||Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Finndibaenn || 44 || Built Peret III-19 9:27PM || Passed || Sterope Resident &lt;br /&gt;
|-&lt;br /&gt;
|juli  ||  || Was ready to build a 43|| Quit ||Alycone Resident?&lt;br /&gt;
|-&lt;br /&gt;
| Abelard ||  || Switched to Metal || || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Murat ||  || Collecting mats and waiting || Quit || Unknown Residency&lt;br /&gt;
|-&lt;br /&gt;
| Dresden || || Collecting mats and waiting || Quit || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Opiva || 45 || Built Peret III-30 7am|| Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Tzalaa ||  || &amp;lt;s&amp;gt;Not going to do test at this time&amp;lt;/s&amp;gt; || || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Farnite || 46 || Built Paret IV-10 4:05pm || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Echnaton ||  || Collecting mats and waiting || Gone, no response || Sterope Resident&lt;br /&gt;
|-&lt;br /&gt;
| Cel ||  || Mats ready, waiting || Gone &amp;gt; 12 days|| Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
|Eptalit ||   || Mats ready, waiting || Quit || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Akka ||  || collecting mats and waiting || Gone &amp;gt; 19 days || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Ritter || 47 || Built Year 1, Shemu I-7, 8:15AM || Passed || Alcyone Resident&lt;br /&gt;
|-&lt;br /&gt;
| Zonk || 48 || Built Shemu I-15 7:20am|| Passed||&lt;br /&gt;
|-&lt;br /&gt;
| Stavia || 49 || Built Year 1 Shemu II-2 1:55PM || Passed || &lt;br /&gt;
|-&lt;br /&gt;
| Roamy || 50 || Built Year 1 Shemu 11-10 11:30 pm ||Passed||Sterope ||&lt;br /&gt;
|-&lt;br /&gt;
| Zerrenor || 51 || Built Year 1 Shemu II-21 5:00PM || Passed || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| Tshenura || 52 || Built year 1 Shemu II-30 7:00 AM || Got Overbuilt || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| Rhaom || 53 || --------- || Overbuilt || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| Antaris || 54 || Build 1 Shemu III - 10 12:30 AM ||Passed || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| Rhaom || 55 || Built Shemu III-19 (12:34pm Egypt Time) || Passed || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| Cj-the-dj18 || 56 || Built Shemu III-27 (11:37pm Egypt Time) || Passed || Taygete Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Milythael|Milythael]] || 57 || Built Shemu IV-5, 4:54 PM [[Time|Egypt Time]]  || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
| [[User:ptah|Ptah]] || 58 || Built Shemu IV-14, 8:15 PM [[Time|Egypt Time]]  || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|tefnut || 59  || Built Akhet I-7, 2:04 PM (PT 11:50pm 12/18) || Passed  || Sterope Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Miu || 60  ||  || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Dabih || 61  ||  || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Vishwadakshinah || 62  || Built Akhet II-10, 3:54 PM [[Time|Egypt Time]] || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Karnan || 63  || Built Akhet II-29, 10:06 PM [[Time|Egypt Time]] || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|EssEnnEmm || 65  || Built Peret I-29, 10:09AM || Passed || Taygete Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Hatsheput || 72 || Built || Overbuilt by Mini || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Hatsheput || 100 || Built || Passed || Alcyone Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|teaya || 101 || Built Akhet IV -19 ,1:09 a.m. || Passed || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Adam0112 || 102 ||Built Akhet IV -25 ,10:52 p.m. || Passed  || Maia Resident ||&lt;br /&gt;
|-&lt;br /&gt;
|Tartiflette || 110 ||Built Peret II-28 ,5:49 PM (YAY !)|| Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
|Meryt || 111 ||Gathering || n/a || Maia Resident&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Maia [[Metal_Obelisk|Metal Obelisk]] Queue ===&lt;br /&gt;
(2 Egyptian week Pass time, approximately 5 days)&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=='''Metal obelisk'''==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
!User !! Height !! Status  !! Passed? !! Resident?&lt;br /&gt;
|-&lt;br /&gt;
| Zuberi || 7 || Built Peret I-30 || Passed || &lt;br /&gt;
|-&lt;br /&gt;
| Blessed || 8 || Built  || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| sly1 || 9 || Built Peret II-29 || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| illusid || 10 || Built Peret III-15, 8:16AM  || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Drakkett|| 11 || Built Peret III-29 11:57pm|| Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Deedee || 12 ||Built Peret IV-14 7:53pm|| Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| MissBarbara || 13 ||Built Peret IV-30 10:56PM  || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Abelard  || 14 || Built Shemu I-17 8:53AM || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Hyksos || 15 || Built Shemu II-12 8:49 AM || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Hitoriki || 16 || Built Shemu III-29 11:00 PM || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Tshenura || 17 || Built Shemu IV-30 11:34 PM || Passed (sorry for the delay in posting) || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Wrel || 18 || Built Akhet IV-17 6:40 PM || Passed  || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Onuris ||  || Built Shemu I-4 8:00 am || Passed  || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Mukantagara ||  || Built Shemu I-20 4:45 am || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| dwaynedibley ||  || Built Shemu IV-1, 8:51 am || Passed || Celaeno Resident&lt;br /&gt;
|-&lt;br /&gt;
| dylanloud || 24 ||  Built Shemu IV-24, 9:45 am||  Passed    || Alcyone Resident&lt;br /&gt;
|-&lt;br /&gt;
| Fikrik || 25 || Built Peret III-13 12:51 am|| Passed  || Maia Resident ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Maia Cut Stone Obelisk Queue&lt;br /&gt;
(3 Egyptian weeks Pass time, approximately 7 days)&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=='''[[Cut_Stone_Obelisk|Cut Stone obelisk ]]'''==&lt;br /&gt;
&lt;br /&gt;
!User !! Height !! Status  !! Passed? !! Resident?&lt;br /&gt;
|-&lt;br /&gt;
| Suleman || 7 || Built Peret III-29 1:39 A.M. || passed  || maia&lt;br /&gt;
|-&lt;br /&gt;
| Mikekanica || 8 || Built Peret IV-21 5:42AM || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Setheri || 9 || Built Shemu I-12 10:42 P.M. || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Tjutenkamen || 10 || Built Shemu II-4 4:43 A.M.  || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Aiko || 11 || Built Shemu II-25 4:40am  || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Zephon || 12 || Built Shemu III-29 4:05 P.M.  || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Zamses || 13 || Built Akhet IV-29 9:43 P.M.  || passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| InambaGuum || 14 || Built Year 2 Peret-II 7 || passed, yo || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Karoline || 15 || Built || Passed || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Akhmanen || 16 || Built Shemu III-3 ||  Passed    || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Zoomun || 17 || In Process ||  In Process    || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| serpentine || 18 || Built Ankhett III-30||  Passed|| Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Sharpshot || 18 || Built Peret I-7(June 12) || Passed || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Dorkington || 19 || Built Peret I-30(June 21) ||  passed    || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
| Porthos || 20 || Built Peret III-30(July 13) ||  In Progress    || Maia Resident&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Hardwood obelisk'''==&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User !! Height !! Status  !! Passed? !! Resident?&lt;br /&gt;
|-&lt;br /&gt;
| ? || 7 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| akc2 || 8 || built Shemu III-17 || '''yes''' || alcyone (tks Maia)&lt;br /&gt;
|-&lt;br /&gt;
| tiri || 9 || built Shemu IV-17 || '''yes''' || alcyone (tks Maia)&lt;br /&gt;
|-&lt;br /&gt;
| Istad || 10 || built || '''yes''' || alcyone (tks Maia)&lt;br /&gt;
|-&lt;br /&gt;
| AmenehatIV || 11 || built || '''yes''' || alcyone (tks Maia)&lt;br /&gt;
|-&lt;br /&gt;
| moa || 12 || built Ahket iii-22 || '''yes''' || alcyone (tks Maia)&lt;br /&gt;
|-&lt;br /&gt;
| Hor-Aka || 15 || built Peret iii - 29, 7:23 a.m.||   || Maia (overbuilt obe built outside of queue)&lt;br /&gt;
|-&lt;br /&gt;
| Sobe || 16 || built Peret iii - 15, 7:19 p.m.|| Not yet  || Waiting to pass&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(28 egyptian day = 9 RD + 8h = 224 teppy hours)&lt;br /&gt;
&lt;br /&gt;
=='''Marble obelisk'''==&lt;br /&gt;
Probably 5 Egyptian weeks Pass time.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Please note in the table if you have your materials ready!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
35 Egyptian Days Pass time = 11 days 16 hours&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User !! Height !! Status !! Egypt Date &amp;amp; Time Built !! Status&lt;br /&gt;
|-&lt;br /&gt;
|  || 7 ||  ||   || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Crystal obelisk'''==&lt;br /&gt;
&lt;br /&gt;
42 Egyptian Days/14 RL days&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;600&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User !! Height !! Status  !! Passed? !! Resident?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Culloden || 8 || built Peret II-22 || Passed || Maia &lt;br /&gt;
|-&lt;br /&gt;
| Yarnheim || 9 ||  || '''''' ||  &lt;br /&gt;
|- &lt;br /&gt;
| Inshepsut || 10 ||  || '''''' || Maia&lt;br /&gt;
|-&lt;br /&gt;
| Vae || 11 || Built Akhet II-25 5:08 pm (19:00 5/17) || || Sterope (101 cubits here!) ... took charlies place as per mukantagara's advice&lt;br /&gt;
|-&lt;br /&gt;
| Charlie || 12 ||should have materials, Vae dropped off some for you ... waiting... got materials = 73 bricks, 1 crater cut gem, 1 shark cut lapis, 2 lens cut turquoise, 2 eyelet cut gem ||  || Maia&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Heavenly Obelisk'''==&lt;br /&gt;
&lt;br /&gt;
? Egyptian Days/16 RL days and 8 hours&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;  class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Cubits !! Name !! Est. Build Time !! Have Materials Ready Now ? !! Complete? !! Comment&lt;br /&gt;
|-&lt;br /&gt;
| 7 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 8 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 9 ||  ||  ||  ||  || &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Guilds/Humble_Priests_of_Egypt&amp;diff=104918</id>
		<title>Guilds/Humble Priests of Egypt</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Guilds/Humble_Priests_of_Egypt&amp;diff=104918"/>
		<updated>2011-07-10T08:25:32Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: /* Member God Requirements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Humble Priests of Egypt guild is located at Taygete 908, 6033.&lt;br /&gt;
&lt;br /&gt;
For reference, the page for the test is at [[Test of the Humble Priests]].&amp;lt;br&amp;gt;&lt;br /&gt;
Map of Humble Priest altars: [[Atlas/Amunet/Humble_Priests_Altar]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Current membership:&lt;br /&gt;
19 of 40 maximum members:&lt;br /&gt;
*fahli (Elder)&lt;br /&gt;
*sahil (Elder)&lt;br /&gt;
*McMendes (Elder)&lt;br /&gt;
*Sheeba (Elder)&lt;br /&gt;
*murtha (Kinsman)&lt;br /&gt;
*KebiRoz (Kinsman)&lt;br /&gt;
*Fuzz (Kinsman)&lt;br /&gt;
*Rey (Kinsman)&lt;br /&gt;
*Stevehotep (Kinsman)&lt;br /&gt;
*LadyVixen (Kinsman)&lt;br /&gt;
*bcoastaldawn (Kinsman)&lt;br /&gt;
*Feyth (Kinsman)&lt;br /&gt;
*Kitten (Kinsman)&lt;br /&gt;
*Ruby (Kinsman)&lt;br /&gt;
*emeraldlily (Kinsman)&lt;br /&gt;
*ophelia (Kinsman)&lt;br /&gt;
*Porthos (Kinsman)&lt;br /&gt;
*Tuhk (Kinsman)&lt;br /&gt;
*Ceopatra (Kinsman)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Member God Requirements ==&lt;br /&gt;
&lt;br /&gt;
Add your name to the relevant cell for each god in your vison. Comma separated, try to keep it in alphabetical order for easy scanning. :)&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! God 	!! Members&lt;br /&gt;
|-&lt;br /&gt;
| Amun 	|| McMendes, sahil, emeraldlily, ruby, Fuzz, bcoastaldawn, ophelia&lt;br /&gt;
|-&lt;br /&gt;
| Geb 	|| McMendes*, sahil, sheeba, Fuzz, Ceopatra, ophelia, Porthos&lt;br /&gt;
|-&lt;br /&gt;
| Hathor || murtha, sahil, sheeba, ruby, Fuzz, Rey, Ceopatra, ophelia&lt;br /&gt;
|-&lt;br /&gt;
| Heket || fahli, LadyVixen&lt;br /&gt;
|-&lt;br /&gt;
| Maat 	|| fahli, sheeba,emeraldlily, ruby, Rey, LadyVixen&lt;br /&gt;
|-&lt;br /&gt;
| Nut 	|| fahli, murtha, emeraldlily, Fuzz, Rey, bcoastaldawn, Porthos&lt;br /&gt;
|-&lt;br /&gt;
| Ptah 	|| fahli, murtha, LadyVixen, bcoastaldawn, ophelia, Porthos&lt;br /&gt;
|-&lt;br /&gt;
| Set 	|| McMendes, murtha, Sheeba, emeraldlily, Rey, LadyVixen&lt;br /&gt;
|-&lt;br /&gt;
| Sobek || murtha, emeraldlily, ruby, LadyVixen, bcoastaldawn, ophelia&lt;br /&gt;
|-&lt;br /&gt;
| Tayet || fahli, McMendes, sahil,sheeba, bcoastaldawn &lt;br /&gt;
|-&lt;br /&gt;
| Tefnut || Fuzz, Rey, Ceopatra, Porthos&lt;br /&gt;
|-&lt;br /&gt;
| Thoth || McMendes, sahil, ruby, Ceopatra, Porthos&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(*) In a group for this god.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Humble Priest Altar Info==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This table shows the locations of Humble Priest altars from Tale 4.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Please update!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|| Region  || Location ||God || Incense Burner? || Notes&lt;br /&gt;
|-&lt;br /&gt;
|| Taygete || 827,7362 || Tefnut  || No|| Common Altar @ 826, 7143 and Aquaduct @ 690, 5592 (very far)&lt;br /&gt;
|-&lt;br /&gt;
|| Taygete ||413,6693 || Ptah  || || Common Altar @ 643, 6807, Clay @ 488, 6518&lt;br /&gt;
|-&lt;br /&gt;
|| Taygete || 1070, 7565 || Amun ||No || Common Altar @ 994, 7665&lt;br /&gt;
|- &lt;br /&gt;
|| Taygete || 446, 7332 || Ptah  || No  ||  Common Altar @ 338, 7547, Clay @ 501, 7318&lt;br /&gt;
|-&lt;br /&gt;
|| Celaeno || -1990, -655 || Thoth  || || Common Altar @ -1780 -355, very far from Nile &lt;br /&gt;
|-&lt;br /&gt;
|| Alcyone  || 1666, 2434 || Thoth  || No  || Common Altar @ 1522, 2429 and @1682, 2298 &lt;br /&gt;
|-&lt;br /&gt;
|| Alcyone  || 2187, 2685 || Hathor  || No ||Ceremonial table @ 2341, 2805, Common Altar @ 2341, 2839	&lt;br /&gt;
|-&lt;br /&gt;
|| Maia || 379, -3683 || Sobek  || No   || Common Altar @ 342, -3675, water close, bring mats for ferry&lt;br /&gt;
|-&lt;br /&gt;
|| Celaeno || -1428, 2180 || Set  || || Common Altar @ -1437 2830&lt;br /&gt;
|-&lt;br /&gt;
|| Celaeno ||  -1940, 2661 || Nut  || || Mountain to the east, Common Altar @ -1437 2830&lt;br /&gt;
|-&lt;br /&gt;
|| Sinai || 2837, 5918 || Heket  ||  || Common Altar @ 2636, 5689&lt;br /&gt;
|-&lt;br /&gt;
|| Taygete  || 1089, 6911 || Tayet || No || Common Altar @ 1131, 7174&lt;br /&gt;
|-&lt;br /&gt;
|| Sterope  || 1001, -271 || Set  || No  || no Pyramid or Common Altar found nearby&lt;br /&gt;
|-&lt;br /&gt;
|| Sterope   ||1743, -498 || Thoth  || No  || Common Altar @ 1641 -521&lt;br /&gt;
|-&lt;br /&gt;
|| Sterope  || 905, -581 || Hathor  || No || Ceremonial table @ 771 -735, Common Altar @ 806 -921&lt;br /&gt;
|-&lt;br /&gt;
|| Sterope || 872, -744 || Tefnut  || No || no aqueduct nearby&lt;br /&gt;
|-&lt;br /&gt;
|| Alcyone  || 1767, 2686 || Tayet  || No  || Common Altar @ 1522, 2429 and @1682, 2298 &lt;br /&gt;
|-&lt;br /&gt;
|| Sterope  || 4938, -2573 ||   ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|| Maia || 430, -7467  || Sobek   ||    || Common Altar @514, -7174, next to water bring mats for ferry&lt;br /&gt;
|- &lt;br /&gt;
|| Maia || 588, -7777 || Ptah  ||   ||  Common Altar @675, -7816, HP altar on clay&lt;br /&gt;
|-&lt;br /&gt;
|| Taygete || 740, 6490 || Thoth || No ||Common Altar @ 938, 6414, close to Nile bank&lt;br /&gt;
|-&lt;br /&gt;
|| Celaeno || -2071, -387 || Amun ||   || Common Altar @ -1780 -355&lt;br /&gt;
|-&lt;br /&gt;
|| Maia || 749, -7440 || Set ||   || Common Altar @ 790, -7469, pyramid @ &lt;br /&gt;
|-&lt;br /&gt;
|| Maia || 1176, -7733 || Heket ||   || Common Altar @ 975, -7854&lt;br /&gt;
|-&lt;br /&gt;
|| Maia || 802, -8050 || Tayet ||   || Common Altar @ 975, -7854, HP altar next to grass and near water&lt;br /&gt;
|-&lt;br /&gt;
|| Maia || 65, -7905 || Maat  ||   ||  Common Altar @675, -7816, Voting Booth @ 320, -7726&lt;br /&gt;
|-&lt;br /&gt;
|| Maia || 1083, -4370 || Nut ||  || &lt;br /&gt;
|-&lt;br /&gt;
|| Alcyone || 2587, 2200 || Tefnut || No ||Common Altar @ 2469 2307, Aqueduct @ 2402 2319&lt;br /&gt;
|-&lt;br /&gt;
|| Alcyone || 1993 1848 || Ammun || No || Common Altar @ 1939 1756&lt;br /&gt;
|-&lt;br /&gt;
|| Alcyone || 1769 2684 || Tayet || No || Common Altar @ CS nearby&lt;br /&gt;
|-&lt;br /&gt;
|| Alcyone || 2189 2685 || Hathor || No || Common Altar @ 2340 2839, Tasting Table @ 2341 2807 &lt;br /&gt;
|-&lt;br /&gt;
|| Merope || -1232, 7486 || Hathor || No || Common Altar @ -1594, 7572, Tasting Table @ ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Atlas]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]] &lt;br /&gt;
{{DEFAULTSORT:Humble_Priests_of_Egypt}}&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Astrological_Alignment_chart&amp;diff=104917</id>
		<title>Astrological Alignment chart</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Astrological_Alignment_chart&amp;diff=104917"/>
		<updated>2011-07-10T08:18:52Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Passed test: &amp;lt;br&amp;gt;&lt;br /&gt;
''Kitten, Rania, Mcmendes, sahil, Kebiroz''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Name''' || '''Alignment: 1''' || ''' 2''' || ''' 3''' || '''  4''' || '''  5'''|| ''' 6''' || '''  7''' || ''' 8'''||  '''   9'''||'''10''' ||'''11'''|| '''12'''||&lt;br /&gt;
|-&lt;br /&gt;
|'''Jaxum''' || lilinou||McArnine ||  ||  ||  ||   ||  ||  || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''Nissim''' || Fuzz ||lilinou|| Kitten|| McArine ||Zeb || Rey || Ruby  ||  || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''Rey''' || Nissim ||McArine|| Zeb|| lilinou||  Fuzz || Artemis ||  Kitten || InambaGuum &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''McArine''' || Bessodia || lilinou|| Sobe|| Rey || Jaxum || Artemis || Nissim ||  ||  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''Feyth''' || InambaGuum || || ||  ||   ||  ||  || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''Artemis''' || Kitten || McArine|| Fuzz|| Stevehotep || Zeb || Rey  ||  || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''InambaGuum''' || PtolemyVII ||Ruby|| Rey|| dedenav || Feyth  || Taemon ||  || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''dedenav''' || bessodia || Ruby|| kitten|| inambaguum ||  ||  ||  || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''Ruby''' || Sheeba|| Kaiya|| Fuzz|| Alphabob|| Talos || Lilinou|| Dedenav || InambaGuum  ||  Nissim ||  Wampak || Emeraldlily ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''''McMendes''''' ||  ''Kitten '' ||  ''KebiRoz ''||  ''Rania ''||  ''sahil '' ||  fahli  ||  Kaiya  ||  Mayanah  ||  Solaris || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''Fuzz''' ||  Ruby  ||  Sheeba  ||  Stevehotep  ||  Memes  ||  Artemis ||  Lilinou  ||  Zeb  ||  Nissim ||  Rey || Zebette&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''bcoastaldawn''' ||   ||  ||  ||   ||    ||  ||  || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''Murtha''' ||  Bessodia  ||  sheeba ||  Talos ||  Vae  || fahli   || Stevehotep   ||  || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''Shiranai''' ||  Solaris ||  Vae  ||  KebiRoz  || sahil  ||  Rania  || ||&lt;br /&gt;
|-&lt;br /&gt;
| '''emeraldlily'''  ||  Ruby ||  Misty  ||  Nurkii || Ophelia || Sheeba || Ninfa || Nile || ||&lt;br /&gt;
|-&lt;br /&gt;
| '''Zeb''' ||  Fuzz ||  Stevehotep ||  Artemis || Nissim  ||  Rey  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| '''fahli''' || murtha  || kitten|| McMendes || kaiya || ophelia   || pothos ||  || &lt;br /&gt;
|-&lt;br /&gt;
|'''Bessodia''' || solaris || mayanah || kaiya || dedenav || Memes   || Misty  || Nurkii || murtha || Vae &lt;br /&gt;
|-&lt;br /&gt;
| '''Bessodia''', cont. || Stevehotep || Maata || Lilinou || Sobe ||  || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''Sheeba ''' ||Bess   || Em ||Fuzz  ||Kaiya   ||Marriana   ||Murtha  ||Ruby  ||Solaris || Stevehotep || ophelia || Vae||talos ||&lt;br /&gt;
|-&lt;br /&gt;
|'''Ninfa ''' ||Wampak  || Emeraldlily||Sheeba||Kaiya||Nile||Kitten  ||Elin ||bcoastaldawn ||  || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|'''Nile''' || || || ||  ||   ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|'''Ceopatra'''||Tuhk ||Solaris&lt;br /&gt;
|-&lt;br /&gt;
|'''ophelia'''||emeraldlily ||Sheeba ||fahli&lt;br /&gt;
|-&lt;br /&gt;
|'''Porthos'''||murtha ||fahli&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=104231</id>
		<title>Test of the Coalition</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=104231"/>
		<updated>2011-07-05T12:23:28Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: /* Current Coalitions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sidebar Test&lt;br /&gt;
    |name = Test of the Coalition&lt;br /&gt;
    |discipline = Leadership&lt;br /&gt;
    |level = 14&lt;br /&gt;
    |requirements = ?&lt;br /&gt;
* [[Project Management]]&lt;br /&gt;
    |principles =&lt;br /&gt;
* Accumulate 1000 Coalition Points&lt;br /&gt;
* Support 2 Winning Coalitions&lt;br /&gt;
    |demo name =  Sprocket&lt;br /&gt;
    |demo region = Sterope&lt;br /&gt;
    |demo date = 2010-01-10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Demonstration: Petition the University as a group from every Region (determined by your home location)&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
In this test, you will attempt to form a large group (a coalition) that represents the views of all its players as best it can. Points are earned based on how accurately your group represents your views and how large the coalition is.&lt;br /&gt;
&lt;br /&gt;
The test will run in week-long cycles, with the beginning of each cycle announced on the calendar. At the end of a cycle, the players with the most points pass the test.&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
At the start of a cycle, you may visit any University of Leadership to acquire an agenda. This agenda consists of 14 planks (issues), and will list your stance and how important each plank is to you. Technically, this is actually the stances of your &amp;quot;constituents,&amp;quot; which are essentially invisible NPCs that you represent (so don't get too bent out of shape if you disagree with the planks given to you).&lt;br /&gt;
&lt;br /&gt;
Once given an agenda, you may join or start a coalition. The coalition has its own planks separate from your own. At the end of the cycle, you score points based on how well the coalition planks match up to your own.&lt;br /&gt;
&lt;br /&gt;
After receiving an agenda, you may view it in your test menu.&lt;br /&gt;
&lt;br /&gt;
== Agendas ==&lt;br /&gt;
&lt;br /&gt;
Your agenda consists of the following 14 planks:&lt;br /&gt;
&lt;br /&gt;
    * Security vs. Freedom&lt;br /&gt;
    * Environmental Protection vs. Economic Growth&lt;br /&gt;
    * Freedom of Expression vs. Public Decency&lt;br /&gt;
    * Achievement vs. Equality&lt;br /&gt;
    * The Rule of Law vs. Judicial Temperance&lt;br /&gt;
    * Freedom of Association vs. Inclusion&lt;br /&gt;
    * Accountability vs. Privacy&lt;br /&gt;
    * Common Good vs. Individuality&lt;br /&gt;
    * Rehabilitation vs. Punishment&lt;br /&gt;
    * National Unity vs. Local Sovereignty&lt;br /&gt;
    * Rights of the Accused vs. Swift Justice&lt;br /&gt;
    * Checks and Balances vs. Expediency&lt;br /&gt;
    * Investment vs. Immediate Need&lt;br /&gt;
    * Council of Elders vs. Trial by Jury &lt;br /&gt;
&lt;br /&gt;
In addition, your constituents will feel more or less strongly about each plank. The following is a list of adjectives describing feelings, ordered from the strongest to weakest (as well as their point values):&lt;br /&gt;
&lt;br /&gt;
    * Ecstatic (+49)&lt;br /&gt;
    * Thrilled (+36)&lt;br /&gt;
    * Delighted (+25)&lt;br /&gt;
    * Happy (+16)&lt;br /&gt;
    * Pleased (+9)&lt;br /&gt;
    * Satisfied (+4)&lt;br /&gt;
    * Contented (+1)&lt;br /&gt;
    * Ambivalent (0) &lt;br /&gt;
&lt;br /&gt;
The following descriptors will only show up when looking at an agenda of a coalition (since it will be compared to your planks, and thus may run contrary):&lt;br /&gt;
&lt;br /&gt;
    * Hesitant (-1)&lt;br /&gt;
    * Disconcerted (-4)&lt;br /&gt;
    * Upset (-9)&lt;br /&gt;
    * Unhappy (-16)&lt;br /&gt;
    * Distressed (-25)&lt;br /&gt;
    * Angry (-36)&lt;br /&gt;
    * Furious (-49) &lt;br /&gt;
&lt;br /&gt;
If the plank of a coalition matches your agenda, you gain the amount of points equal to the strength of the plank. If the plank of the coalition is opposite to your agenda, you lose the amount of points.&lt;br /&gt;
&lt;br /&gt;
== Build Costs ==&lt;br /&gt;
===Coalition Headquarters===&lt;br /&gt;
Built in a [[Small Construction Site]].&lt;br /&gt;
&lt;br /&gt;
You may start your own coalition by constructing a building. The costs are as follows:&lt;br /&gt;
&lt;br /&gt;
    * 500 [[requires::Bricks]]&lt;br /&gt;
    * 200 [[requires::Boards]]&lt;br /&gt;
    * 25 [[requires::Papyrus Paper]]&lt;br /&gt;
    * 25 [[requires::Ink]] &lt;br /&gt;
&lt;br /&gt;
Upon constructing a coalition, you become the leader of it. The leader of a coalition scores double the points.&lt;br /&gt;
&lt;br /&gt;
As long as you are the only member of a coalition, you may freely change the planks of the coalition. If there are multiple people in a coalition however, only one plank may be changed every 24 hours, and no plank may be changed in the final 24 hours of a cycle.&lt;br /&gt;
&lt;br /&gt;
Players may join a coalition at the coalition building (no approval is necessary). The leader of a coalition may close entry to a coalition for any reason (example: they want to set the initial planks freely before a second member joins). A coalition will have its own chat channel, and any new members or chances in planks will be announced on this channel.&lt;br /&gt;
&lt;br /&gt;
You may view the agenda of any coalition at any time, whether or not you're a part of a coalition. Viewing the coalition agenda will also give you a report of what your score would be for joining the coalition at that time (note that the score is likely to change due to the fact that scoring is partially based on the number of members of the coalition).&lt;br /&gt;
&lt;br /&gt;
You may only be a part of one coalition at a time. As long as you are not the leader, you can leave a coalition simply by joining another coalition or withdrawing from your current one at the building. If you are the leader, you must be the only one left in your coalition and you must tear down the building before you can join another.&lt;br /&gt;
&lt;br /&gt;
== Coalition Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&lt;br /&gt;
icon=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker.png&amp;quot; icons=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9, Ball,Cir,Dot,DP,Pin,PP,bee,beetle,camel,cobra,drink,fire,fish,flower,GH,grape,plus,pyramid,sheep,tick, Ag,Al,An,Au,Co,Cu,Fe,Go,Ir,Le,Li,Ma,Mg,Pb,Pl,Pt,Sb,Si,Sn,Sr,St,Ti,Tn,Tu,W,Zi,Zn&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(RdT) 1391, -1013, Live Free or Die, 1391, -1013&lt;br /&gt;
(RdT) 894, 6066, Preservation of the Grue, 894, 6066&lt;br /&gt;
(RdT) -1593, 7612, The Answer is 42, -1593, 7612&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Current Coalitions ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Region''' || '''Coords''' || '''Name''' || '''Members''' || '''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Sterope''' || '''2013, -2018''' || '''i predict a riot''' || '''1''' || '''7/3/2011'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Alcyone''' || '''1744, 2334''' || '''2 beer or not 2 beer''' || '''**''' || ''' 7/1/2011'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|'''Taygete''' || '''866, 6067''' || '''coalition of win''' || '''7''' || ''' 7/2/2011'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|'''Taygete''' || '''869, 6067''' || '''P.E.T.Z. (People for the Ethical Treatment of Zombies)''' || '''1''' || ''' 7/1/2011'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|'''Taygette'''||'''901,6059'''||'''fredom over security''' || '''1'''||'''6/13/11'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&lt;br /&gt;
Members of the seven coalitions with the most members at the end of the cycle score points (these are the &amp;quot;winning coalitions&amp;quot; for the purposes of principles). Scoring is divided into two parts: The individual component and the group component.&lt;br /&gt;
&lt;br /&gt;
The individual component is determined by comparing the planks of your agenda to the planks of the coalition agenda, adjusted by the weight of each plank. This part of the score can range from -300 to 300.&lt;br /&gt;
&lt;br /&gt;
The group component is simply the individual component multiplied by the number of members in the coalition. Note that only members with a positive individual score will count as members of the coalition. This rule also applies for determining the seven largest coalitions.&lt;br /&gt;
&lt;br /&gt;
Finally, the leader of the coalition will score double the points.&lt;br /&gt;
&lt;br /&gt;
== Passing ==&lt;br /&gt;
&lt;br /&gt;
At the end of a cycle, the 14 players with the highest score pass. Points carry over between cycles.&lt;br /&gt;
&lt;br /&gt;
Once you pass the test, you cannot participate again.&lt;br /&gt;
&lt;br /&gt;
For past passes, see See [[Test Pass History#Test of the Coalition|Test Pass History]].&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=104152</id>
		<title>Test of the Coalition</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=104152"/>
		<updated>2011-07-04T11:22:46Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: /* Current Coalitions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sidebar Test&lt;br /&gt;
    |name = Test of the Coalition&lt;br /&gt;
    |discipline = Leadership&lt;br /&gt;
    |level = 14&lt;br /&gt;
    |requirements = ?&lt;br /&gt;
* [[Project Management]]&lt;br /&gt;
    |principles =&lt;br /&gt;
* Accumulate 1000 Coalition Points&lt;br /&gt;
* Support 2 Winning Coalitions&lt;br /&gt;
    |demo name =  Sprocket&lt;br /&gt;
    |demo region = Sterope&lt;br /&gt;
    |demo date = 2010-01-10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Demonstration: Petition the University as a group from every Region (determined by your home location)&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
In this test, you will attempt to form a large group (a coalition) that represents the views of all its players as best it can. Points are earned based on how accurately your group represents your views and how large the coalition is.&lt;br /&gt;
&lt;br /&gt;
The test will run in week-long cycles, with the beginning of each cycle announced on the calendar. At the end of a cycle, the players with the most points pass the test.&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
At the start of a cycle, you may visit any University of Leadership to acquire an agenda. This agenda consists of 14 planks (issues), and will list your stance and how important each plank is to you. Technically, this is actually the stances of your &amp;quot;constituents,&amp;quot; which are essentially invisible NPCs that you represent (so don't get too bent out of shape if you disagree with the planks given to you).&lt;br /&gt;
&lt;br /&gt;
Once given an agenda, you may join or start a coalition. The coalition has its own planks separate from your own. At the end of the cycle, you score points based on how well the coalition planks match up to your own.&lt;br /&gt;
&lt;br /&gt;
After receiving an agenda, you may view it in your test menu.&lt;br /&gt;
&lt;br /&gt;
== Agendas ==&lt;br /&gt;
&lt;br /&gt;
Your agenda consists of the following 14 planks:&lt;br /&gt;
&lt;br /&gt;
    * Security vs. Freedom&lt;br /&gt;
    * Environmental Protection vs. Economic Growth&lt;br /&gt;
    * Freedom of Expression vs. Public Decency&lt;br /&gt;
    * Achievement vs. Equality&lt;br /&gt;
    * The Rule of Law vs. Judicial Temperance&lt;br /&gt;
    * Freedom of Association vs. Inclusion&lt;br /&gt;
    * Accountability vs. Privacy&lt;br /&gt;
    * Common Good vs. Individuality&lt;br /&gt;
    * Rehabilitation vs. Punishment&lt;br /&gt;
    * National Unity vs. Local Sovereignty&lt;br /&gt;
    * Rights of the Accused vs. Swift Justice&lt;br /&gt;
    * Checks and Balances vs. Expediency&lt;br /&gt;
    * Investment vs. Immediate Need&lt;br /&gt;
    * Council of Elders vs. Trial by Jury &lt;br /&gt;
&lt;br /&gt;
In addition, your constituents will feel more or less strongly about each plank. The following is a list of adjectives describing feelings, ordered from the strongest to weakest (as well as their point values):&lt;br /&gt;
&lt;br /&gt;
    * Ecstatic (+49)&lt;br /&gt;
    * Thrilled (+36)&lt;br /&gt;
    * Delighted (+25)&lt;br /&gt;
    * Happy (+16)&lt;br /&gt;
    * Pleased (+9)&lt;br /&gt;
    * Satisfied (+4)&lt;br /&gt;
    * Contented (+1)&lt;br /&gt;
    * Ambivalent (0) &lt;br /&gt;
&lt;br /&gt;
The following descriptors will only show up when looking at an agenda of a coalition (since it will be compared to your planks, and thus may run contrary):&lt;br /&gt;
&lt;br /&gt;
    * Hesitant (-1)&lt;br /&gt;
    * Disconcerted (-4)&lt;br /&gt;
    * Upset (-9)&lt;br /&gt;
    * Unhappy (-16)&lt;br /&gt;
    * Distressed (-25)&lt;br /&gt;
    * Angry (-36)&lt;br /&gt;
    * Furious (-49) &lt;br /&gt;
&lt;br /&gt;
If the plank of a coalition matches your agenda, you gain the amount of points equal to the strength of the plank. If the plank of the coalition is opposite to your agenda, you lose the amount of points.&lt;br /&gt;
&lt;br /&gt;
== Build Costs ==&lt;br /&gt;
===Coalition Headquarters===&lt;br /&gt;
Built in a [[Small Construction Site]].&lt;br /&gt;
&lt;br /&gt;
You may start your own coalition by constructing a building. The costs are as follows:&lt;br /&gt;
&lt;br /&gt;
    * 500 [[requires::Bricks]]&lt;br /&gt;
    * 200 [[requires::Boards]]&lt;br /&gt;
    * 25 [[requires::Papyrus Paper]]&lt;br /&gt;
    * 25 [[requires::Ink]] &lt;br /&gt;
&lt;br /&gt;
Upon constructing a coalition, you become the leader of it. The leader of a coalition scores double the points.&lt;br /&gt;
&lt;br /&gt;
As long as you are the only member of a coalition, you may freely change the planks of the coalition. If there are multiple people in a coalition however, only one plank may be changed every 24 hours, and no plank may be changed in the final 24 hours of a cycle.&lt;br /&gt;
&lt;br /&gt;
Players may join a coalition at the coalition building (no approval is necessary). The leader of a coalition may close entry to a coalition for any reason (example: they want to set the initial planks freely before a second member joins). A coalition will have its own chat channel, and any new members or chances in planks will be announced on this channel.&lt;br /&gt;
&lt;br /&gt;
You may view the agenda of any coalition at any time, whether or not you're a part of a coalition. Viewing the coalition agenda will also give you a report of what your score would be for joining the coalition at that time (note that the score is likely to change due to the fact that scoring is partially based on the number of members of the coalition).&lt;br /&gt;
&lt;br /&gt;
You may only be a part of one coalition at a time. As long as you are not the leader, you can leave a coalition simply by joining another coalition or withdrawing from your current one at the building. If you are the leader, you must be the only one left in your coalition and you must tear down the building before you can join another.&lt;br /&gt;
&lt;br /&gt;
== Coalition Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&lt;br /&gt;
icon=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker.png&amp;quot; icons=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9, Ball,Cir,Dot,DP,Pin,PP,bee,beetle,camel,cobra,drink,fire,fish,flower,GH,grape,plus,pyramid,sheep,tick, Ag,Al,An,Au,Co,Cu,Fe,Go,Ir,Le,Li,Ma,Mg,Pb,Pl,Pt,Sb,Si,Sn,Sr,St,Ti,Tn,Tu,W,Zi,Zn&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(RdT) 1391, -1013, Live Free or Die, 1391, -1013&lt;br /&gt;
(RdT) 894, 6066, Preservation of the Grue, 894, 6066&lt;br /&gt;
(RdT) -1593, 7612, The Answer is 42, -1593, 7612&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Current Coalitions ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Region''' || '''Coords''' || '''Name''' || '''Members''' || '''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Sterope''' || '''2013, -2018''' || '''i predict a riot''' || '''1''' || '''7/3/2011'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Alcyone''' || '''1744, 2334''' || '''2 beer or not 2 beer''' || '''**''' || ''' 7/1/2011'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|'''Taygete''' || '''866, 6067''' || '''coalition of win''' || '''5''' || ''' 7/2/2011'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|'''Taygette'''||'''901,6059'''||'''fredom over security''' || '''1'''||'''6/13/11'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&lt;br /&gt;
Members of the seven coalitions with the most members at the end of the cycle score points (these are the &amp;quot;winning coalitions&amp;quot; for the purposes of principles). Scoring is divided into two parts: The individual component and the group component.&lt;br /&gt;
&lt;br /&gt;
The individual component is determined by comparing the planks of your agenda to the planks of the coalition agenda, adjusted by the weight of each plank. This part of the score can range from -300 to 300.&lt;br /&gt;
&lt;br /&gt;
The group component is simply the individual component multiplied by the number of members in the coalition. Note that only members with a positive individual score will count as members of the coalition. This rule also applies for determining the seven largest coalitions.&lt;br /&gt;
&lt;br /&gt;
Finally, the leader of the coalition will score double the points.&lt;br /&gt;
&lt;br /&gt;
== Passing ==&lt;br /&gt;
&lt;br /&gt;
At the end of a cycle, the 14 players with the highest score pass. Points carry over between cycles.&lt;br /&gt;
&lt;br /&gt;
Once you pass the test, you cannot participate again.&lt;br /&gt;
&lt;br /&gt;
For past passes, see See [[Test Pass History#Test of the Coalition|Test Pass History]].&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=104080</id>
		<title>Test of the Coalition</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=104080"/>
		<updated>2011-07-03T14:10:53Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: /* Current Coalitions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sidebar Test&lt;br /&gt;
    |name = Test of the Coalition&lt;br /&gt;
    |discipline = Leadership&lt;br /&gt;
    |level = 14&lt;br /&gt;
    |requirements = ?&lt;br /&gt;
* [[Project Management]]&lt;br /&gt;
    |principles =&lt;br /&gt;
* Accumulate 1000 Coalition Points&lt;br /&gt;
* Support 2 Winning Coalitions&lt;br /&gt;
    |demo name =  Sprocket&lt;br /&gt;
    |demo region = Sterope&lt;br /&gt;
    |demo date = 2010-01-10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Demonstration: Petition the University as a group from every Region (determined by your home location)&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
In this test, you will attempt to form a large group (a coalition) that represents the views of all its players as best it can. Points are earned based on how accurately your group represents your views and how large the coalition is.&lt;br /&gt;
&lt;br /&gt;
The test will run in week-long cycles, with the beginning of each cycle announced on the calendar. At the end of a cycle, the players with the most points pass the test.&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
At the start of a cycle, you may visit any University of Leadership to acquire an agenda. This agenda consists of 14 planks (issues), and will list your stance and how important each plank is to you. Technically, this is actually the stances of your &amp;quot;constituents,&amp;quot; which are essentially invisible NPCs that you represent (so don't get too bent out of shape if you disagree with the planks given to you).&lt;br /&gt;
&lt;br /&gt;
Once given an agenda, you may join or start a coalition. The coalition has its own planks separate from your own. At the end of the cycle, you score points based on how well the coalition planks match up to your own.&lt;br /&gt;
&lt;br /&gt;
After receiving an agenda, you may view it in your test menu.&lt;br /&gt;
&lt;br /&gt;
== Agendas ==&lt;br /&gt;
&lt;br /&gt;
Your agenda consists of the following 14 planks:&lt;br /&gt;
&lt;br /&gt;
    * Security vs. Freedom&lt;br /&gt;
    * Environmental Protection vs. Economic Growth&lt;br /&gt;
    * Freedom of Expression vs. Public Decency&lt;br /&gt;
    * Achievement vs. Equality&lt;br /&gt;
    * The Rule of Law vs. Judicial Temperance&lt;br /&gt;
    * Freedom of Association vs. Inclusion&lt;br /&gt;
    * Accountability vs. Privacy&lt;br /&gt;
    * Common Good vs. Individuality&lt;br /&gt;
    * Rehabilitation vs. Punishment&lt;br /&gt;
    * National Unity vs. Local Sovereignty&lt;br /&gt;
    * Rights of the Accused vs. Swift Justice&lt;br /&gt;
    * Checks and Balances vs. Expediency&lt;br /&gt;
    * Investment vs. Immediate Need&lt;br /&gt;
    * Council of Elders vs. Trial by Jury &lt;br /&gt;
&lt;br /&gt;
In addition, your constituents will feel more or less strongly about each plank. The following is a list of adjectives describing feelings, ordered from the strongest to weakest (as well as their point values):&lt;br /&gt;
&lt;br /&gt;
    * Ecstatic (+49)&lt;br /&gt;
    * Thrilled (+36)&lt;br /&gt;
    * Delighted (+25)&lt;br /&gt;
    * Happy (+16)&lt;br /&gt;
    * Pleased (+9)&lt;br /&gt;
    * Satisfied (+4)&lt;br /&gt;
    * Contented (+1)&lt;br /&gt;
    * Ambivalent (0) &lt;br /&gt;
&lt;br /&gt;
The following descriptors will only show up when looking at an agenda of a coalition (since it will be compared to your planks, and thus may run contrary):&lt;br /&gt;
&lt;br /&gt;
    * Hesitant (-1)&lt;br /&gt;
    * Disconcerted (-4)&lt;br /&gt;
    * Upset (-9)&lt;br /&gt;
    * Unhappy (-16)&lt;br /&gt;
    * Distressed (-25)&lt;br /&gt;
    * Angry (-36)&lt;br /&gt;
    * Furious (-49) &lt;br /&gt;
&lt;br /&gt;
If the plank of a coalition matches your agenda, you gain the amount of points equal to the strength of the plank. If the plank of the coalition is opposite to your agenda, you lose the amount of points.&lt;br /&gt;
&lt;br /&gt;
== Build Costs ==&lt;br /&gt;
===Coalition Headquarters===&lt;br /&gt;
Built in a [[Small Construction Site]].&lt;br /&gt;
&lt;br /&gt;
You may start your own coalition by constructing a building. The costs are as follows:&lt;br /&gt;
&lt;br /&gt;
    * 500 [[requires::Bricks]]&lt;br /&gt;
    * 200 [[requires::Boards]]&lt;br /&gt;
    * 25 [[requires::Papyrus Paper]]&lt;br /&gt;
    * 25 [[requires::Ink]] &lt;br /&gt;
&lt;br /&gt;
Upon constructing a coalition, you become the leader of it. The leader of a coalition scores double the points.&lt;br /&gt;
&lt;br /&gt;
As long as you are the only member of a coalition, you may freely change the planks of the coalition. If there are multiple people in a coalition however, only one plank may be changed every 24 hours, and no plank may be changed in the final 24 hours of a cycle.&lt;br /&gt;
&lt;br /&gt;
Players may join a coalition at the coalition building (no approval is necessary). The leader of a coalition may close entry to a coalition for any reason (example: they want to set the initial planks freely before a second member joins). A coalition will have its own chat channel, and any new members or chances in planks will be announced on this channel.&lt;br /&gt;
&lt;br /&gt;
You may view the agenda of any coalition at any time, whether or not you're a part of a coalition. Viewing the coalition agenda will also give you a report of what your score would be for joining the coalition at that time (note that the score is likely to change due to the fact that scoring is partially based on the number of members of the coalition).&lt;br /&gt;
&lt;br /&gt;
You may only be a part of one coalition at a time. As long as you are not the leader, you can leave a coalition simply by joining another coalition or withdrawing from your current one at the building. If you are the leader, you must be the only one left in your coalition and you must tear down the building before you can join another.&lt;br /&gt;
&lt;br /&gt;
== Coalition Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&lt;br /&gt;
icon=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker.png&amp;quot; icons=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9, Ball,Cir,Dot,DP,Pin,PP,bee,beetle,camel,cobra,drink,fire,fish,flower,GH,grape,plus,pyramid,sheep,tick, Ag,Al,An,Au,Co,Cu,Fe,Go,Ir,Le,Li,Ma,Mg,Pb,Pl,Pt,Sb,Si,Sn,Sr,St,Ti,Tn,Tu,W,Zi,Zn&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(RdT) 1391, -1013, Live Free or Die, 1391, -1013&lt;br /&gt;
(RdT) 894, 6066, Preservation of the Grue, 894, 6066&lt;br /&gt;
(RdT) -1593, 7612, The Answer is 42, -1593, 7612&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Current Coalitions ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Region''' || '''Coords''' || '''Name''' || '''Members''' || '''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Alcyone''' || '''1744, 2334''' || '''2 beer or not 2 beer''' || '''**''' || ''' 7/1/2011'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|'''Taygete''' || '''866, 6067''' || '''coalition of win''' || '''4''' || ''' 7/2/2011'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|'''Taygette'''||'''901,6059'''||'''fredom over security''' || '''1'''||'''6/13/11'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&lt;br /&gt;
Members of the seven coalitions with the most members at the end of the cycle score points (these are the &amp;quot;winning coalitions&amp;quot; for the purposes of principles). Scoring is divided into two parts: The individual component and the group component.&lt;br /&gt;
&lt;br /&gt;
The individual component is determined by comparing the planks of your agenda to the planks of the coalition agenda, adjusted by the weight of each plank. This part of the score can range from -300 to 300.&lt;br /&gt;
&lt;br /&gt;
The group component is simply the individual component multiplied by the number of members in the coalition. Note that only members with a positive individual score will count as members of the coalition. This rule also applies for determining the seven largest coalitions.&lt;br /&gt;
&lt;br /&gt;
Finally, the leader of the coalition will score double the points.&lt;br /&gt;
&lt;br /&gt;
== Passing ==&lt;br /&gt;
&lt;br /&gt;
At the end of a cycle, the 14 players with the highest score pass. Points carry over between cycles.&lt;br /&gt;
&lt;br /&gt;
Once you pass the test, you cannot participate again.&lt;br /&gt;
&lt;br /&gt;
For past passes, see See [[Test Pass History#Test of the Coalition|Test Pass History]].&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=103891</id>
		<title>Test of the Coalition</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=103891"/>
		<updated>2011-07-02T06:30:52Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: /* Current Coalitions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sidebar Test&lt;br /&gt;
    |name = Test of the Coalition&lt;br /&gt;
    |discipline = Leadership&lt;br /&gt;
    |level = 14&lt;br /&gt;
    |requirements = ?&lt;br /&gt;
* [[Project Management]]&lt;br /&gt;
    |principles =&lt;br /&gt;
* Accumulate 1000 Coalition Points&lt;br /&gt;
* Support 2 Winning Coalitions&lt;br /&gt;
    |demo name =  Sprocket&lt;br /&gt;
    |demo region = Sterope&lt;br /&gt;
    |demo date = 2010-01-10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Demonstration: Petition the University as a group from every Region (determined by your home location)&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
In this test, you will attempt to form a large group (a coalition) that represents the views of all its players as best it can. Points are earned based on how accurately your group represents your views and how large the coalition is.&lt;br /&gt;
&lt;br /&gt;
The test will run in week-long cycles, with the beginning of each cycle announced on the calendar. At the end of a cycle, the players with the most points pass the test.&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
At the start of a cycle, you may visit any University of Leadership to acquire an agenda. This agenda consists of 14 planks (issues), and will list your stance and how important each plank is to you. Technically, this is actually the stances of your &amp;quot;constituents,&amp;quot; which are essentially invisible NPCs that you represent (so don't get too bent out of shape if you disagree with the planks given to you).&lt;br /&gt;
&lt;br /&gt;
Once given an agenda, you may join or start a coalition. The coalition has its own planks separate from your own. At the end of the cycle, you score points based on how well the coalition planks match up to your own.&lt;br /&gt;
&lt;br /&gt;
After receiving an agenda, you may view it in your test menu.&lt;br /&gt;
&lt;br /&gt;
== Agendas ==&lt;br /&gt;
&lt;br /&gt;
Your agenda consists of the following 14 planks:&lt;br /&gt;
&lt;br /&gt;
    * Security vs. Freedom&lt;br /&gt;
    * Environmental Protection vs. Economic Growth&lt;br /&gt;
    * Freedom of Expression vs. Public Decency&lt;br /&gt;
    * Achievement vs. Equality&lt;br /&gt;
    * The Rule of Law vs. Judicial Temperance&lt;br /&gt;
    * Freedom of Association vs. Inclusion&lt;br /&gt;
    * Accountability vs. Privacy&lt;br /&gt;
    * Common Good vs. Individuality&lt;br /&gt;
    * Rehabilitation vs. Punishment&lt;br /&gt;
    * National Unity vs. Local Sovereignty&lt;br /&gt;
    * Rights of the Accused vs. Swift Justice&lt;br /&gt;
    * Checks and Balances vs. Expediency&lt;br /&gt;
    * Investment vs. Immediate Need&lt;br /&gt;
    * Council of Elders vs. Trial by Jury &lt;br /&gt;
&lt;br /&gt;
In addition, your constituents will feel more or less strongly about each plank. The following is a list of adjectives describing feelings, ordered from the strongest to weakest (as well as their point values):&lt;br /&gt;
&lt;br /&gt;
    * Ecstatic (+49)&lt;br /&gt;
    * Thrilled (+36)&lt;br /&gt;
    * Delighted (+25)&lt;br /&gt;
    * Happy (+16)&lt;br /&gt;
    * Pleased (+9)&lt;br /&gt;
    * Satisfied (+4)&lt;br /&gt;
    * Contented (+1)&lt;br /&gt;
    * Ambivalent (0) &lt;br /&gt;
&lt;br /&gt;
The following descriptors will only show up when looking at an agenda of a coalition (since it will be compared to your planks, and thus may run contrary):&lt;br /&gt;
&lt;br /&gt;
    * Hesitant (-1)&lt;br /&gt;
    * Disconcerted (-4)&lt;br /&gt;
    * Upset (-9)&lt;br /&gt;
    * Unhappy (-16)&lt;br /&gt;
    * Distressed (-25)&lt;br /&gt;
    * Angry (-36)&lt;br /&gt;
    * Furious (-49) &lt;br /&gt;
&lt;br /&gt;
If the plank of a coalition matches your agenda, you gain the amount of points equal to the strength of the plank. If the plank of the coalition is opposite to your agenda, you lose the amount of points.&lt;br /&gt;
&lt;br /&gt;
== Build Costs ==&lt;br /&gt;
===Coalition Headquarters===&lt;br /&gt;
Built in a [[Small Construction Site]].&lt;br /&gt;
&lt;br /&gt;
You may start your own coalition by constructing a building. The costs are as follows:&lt;br /&gt;
&lt;br /&gt;
    * 500 [[requires::Bricks]]&lt;br /&gt;
    * 200 [[requires::Boards]]&lt;br /&gt;
    * 25 [[requires::Papyrus Paper]]&lt;br /&gt;
    * 25 [[requires::Ink]] &lt;br /&gt;
&lt;br /&gt;
Upon constructing a coalition, you become the leader of it. The leader of a coalition scores double the points.&lt;br /&gt;
&lt;br /&gt;
As long as you are the only member of a coalition, you may freely change the planks of the coalition. If there are multiple people in a coalition however, only one plank may be changed every 24 hours, and no plank may be changed in the final 24 hours of a cycle.&lt;br /&gt;
&lt;br /&gt;
Players may join a coalition at the coalition building (no approval is necessary). The leader of a coalition may close entry to a coalition for any reason (example: they want to set the initial planks freely before a second member joins). A coalition will have its own chat channel, and any new members or chances in planks will be announced on this channel.&lt;br /&gt;
&lt;br /&gt;
You may view the agenda of any coalition at any time, whether or not you're a part of a coalition. Viewing the coalition agenda will also give you a report of what your score would be for joining the coalition at that time (note that the score is likely to change due to the fact that scoring is partially based on the number of members of the coalition).&lt;br /&gt;
&lt;br /&gt;
You may only be a part of one coalition at a time. As long as you are not the leader, you can leave a coalition simply by joining another coalition or withdrawing from your current one at the building. If you are the leader, you must be the only one left in your coalition and you must tear down the building before you can join another.&lt;br /&gt;
&lt;br /&gt;
== Coalition Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&lt;br /&gt;
icon=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker.png&amp;quot; icons=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9, Ball,Cir,Dot,DP,Pin,PP,bee,beetle,camel,cobra,drink,fire,fish,flower,GH,grape,plus,pyramid,sheep,tick, Ag,Al,An,Au,Co,Cu,Fe,Go,Ir,Le,Li,Ma,Mg,Pb,Pl,Pt,Sb,Si,Sn,Sr,St,Ti,Tn,Tu,W,Zi,Zn&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(RdT) 1391, -1013, Live Free or Die, 1391, -1013&lt;br /&gt;
(RdT) 894, 6066, Preservation of the Grue, 894, 6066&lt;br /&gt;
(RdT) -1593, 7612, The Answer is 42, -1593, 7612&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Current Coalitions ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Region''' || '''Coords''' || '''Name''' || '''Members''' || '''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Alcyone''' || '''1744, 2334''' || '''2 beer or not 2 beer''' || '''**''' || ''' 7/1/2011'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|'''Taygete''' || '''866, 6067''' || '''coalition of win''' || '''3''' || ''' 7/2/2011'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|'''Taygette'''||'''901,6059'''||'''fredom over security''' || '''1'''||'''6/13/11'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&lt;br /&gt;
Members of the seven coalitions with the most members at the end of the cycle score points (these are the &amp;quot;winning coalitions&amp;quot; for the purposes of principles). Scoring is divided into two parts: The individual component and the group component.&lt;br /&gt;
&lt;br /&gt;
The individual component is determined by comparing the planks of your agenda to the planks of the coalition agenda, adjusted by the weight of each plank. This part of the score can range from -300 to 300.&lt;br /&gt;
&lt;br /&gt;
The group component is simply the individual component multiplied by the number of members in the coalition. Note that only members with a positive individual score will count as members of the coalition. This rule also applies for determining the seven largest coalitions.&lt;br /&gt;
&lt;br /&gt;
Finally, the leader of the coalition will score double the points.&lt;br /&gt;
&lt;br /&gt;
== Passing ==&lt;br /&gt;
&lt;br /&gt;
At the end of a cycle, the 14 players with the highest score pass. Points carry over between cycles.&lt;br /&gt;
&lt;br /&gt;
Once you pass the test, you cannot participate again.&lt;br /&gt;
&lt;br /&gt;
For past passes, see See [[Test Pass History#Test of the Coalition|Test Pass History]].&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=103890</id>
		<title>Test of the Coalition</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=103890"/>
		<updated>2011-07-02T06:30:10Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: /* Current Coalitions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sidebar Test&lt;br /&gt;
    |name = Test of the Coalition&lt;br /&gt;
    |discipline = Leadership&lt;br /&gt;
    |level = 14&lt;br /&gt;
    |requirements = ?&lt;br /&gt;
* [[Project Management]]&lt;br /&gt;
    |principles =&lt;br /&gt;
* Accumulate 1000 Coalition Points&lt;br /&gt;
* Support 2 Winning Coalitions&lt;br /&gt;
    |demo name =  Sprocket&lt;br /&gt;
    |demo region = Sterope&lt;br /&gt;
    |demo date = 2010-01-10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Demonstration: Petition the University as a group from every Region (determined by your home location)&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
In this test, you will attempt to form a large group (a coalition) that represents the views of all its players as best it can. Points are earned based on how accurately your group represents your views and how large the coalition is.&lt;br /&gt;
&lt;br /&gt;
The test will run in week-long cycles, with the beginning of each cycle announced on the calendar. At the end of a cycle, the players with the most points pass the test.&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
At the start of a cycle, you may visit any University of Leadership to acquire an agenda. This agenda consists of 14 planks (issues), and will list your stance and how important each plank is to you. Technically, this is actually the stances of your &amp;quot;constituents,&amp;quot; which are essentially invisible NPCs that you represent (so don't get too bent out of shape if you disagree with the planks given to you).&lt;br /&gt;
&lt;br /&gt;
Once given an agenda, you may join or start a coalition. The coalition has its own planks separate from your own. At the end of the cycle, you score points based on how well the coalition planks match up to your own.&lt;br /&gt;
&lt;br /&gt;
After receiving an agenda, you may view it in your test menu.&lt;br /&gt;
&lt;br /&gt;
== Agendas ==&lt;br /&gt;
&lt;br /&gt;
Your agenda consists of the following 14 planks:&lt;br /&gt;
&lt;br /&gt;
    * Security vs. Freedom&lt;br /&gt;
    * Environmental Protection vs. Economic Growth&lt;br /&gt;
    * Freedom of Expression vs. Public Decency&lt;br /&gt;
    * Achievement vs. Equality&lt;br /&gt;
    * The Rule of Law vs. Judicial Temperance&lt;br /&gt;
    * Freedom of Association vs. Inclusion&lt;br /&gt;
    * Accountability vs. Privacy&lt;br /&gt;
    * Common Good vs. Individuality&lt;br /&gt;
    * Rehabilitation vs. Punishment&lt;br /&gt;
    * National Unity vs. Local Sovereignty&lt;br /&gt;
    * Rights of the Accused vs. Swift Justice&lt;br /&gt;
    * Checks and Balances vs. Expediency&lt;br /&gt;
    * Investment vs. Immediate Need&lt;br /&gt;
    * Council of Elders vs. Trial by Jury &lt;br /&gt;
&lt;br /&gt;
In addition, your constituents will feel more or less strongly about each plank. The following is a list of adjectives describing feelings, ordered from the strongest to weakest (as well as their point values):&lt;br /&gt;
&lt;br /&gt;
    * Ecstatic (+49)&lt;br /&gt;
    * Thrilled (+36)&lt;br /&gt;
    * Delighted (+25)&lt;br /&gt;
    * Happy (+16)&lt;br /&gt;
    * Pleased (+9)&lt;br /&gt;
    * Satisfied (+4)&lt;br /&gt;
    * Contented (+1)&lt;br /&gt;
    * Ambivalent (0) &lt;br /&gt;
&lt;br /&gt;
The following descriptors will only show up when looking at an agenda of a coalition (since it will be compared to your planks, and thus may run contrary):&lt;br /&gt;
&lt;br /&gt;
    * Hesitant (-1)&lt;br /&gt;
    * Disconcerted (-4)&lt;br /&gt;
    * Upset (-9)&lt;br /&gt;
    * Unhappy (-16)&lt;br /&gt;
    * Distressed (-25)&lt;br /&gt;
    * Angry (-36)&lt;br /&gt;
    * Furious (-49) &lt;br /&gt;
&lt;br /&gt;
If the plank of a coalition matches your agenda, you gain the amount of points equal to the strength of the plank. If the plank of the coalition is opposite to your agenda, you lose the amount of points.&lt;br /&gt;
&lt;br /&gt;
== Build Costs ==&lt;br /&gt;
===Coalition Headquarters===&lt;br /&gt;
Built in a [[Small Construction Site]].&lt;br /&gt;
&lt;br /&gt;
You may start your own coalition by constructing a building. The costs are as follows:&lt;br /&gt;
&lt;br /&gt;
    * 500 [[requires::Bricks]]&lt;br /&gt;
    * 200 [[requires::Boards]]&lt;br /&gt;
    * 25 [[requires::Papyrus Paper]]&lt;br /&gt;
    * 25 [[requires::Ink]] &lt;br /&gt;
&lt;br /&gt;
Upon constructing a coalition, you become the leader of it. The leader of a coalition scores double the points.&lt;br /&gt;
&lt;br /&gt;
As long as you are the only member of a coalition, you may freely change the planks of the coalition. If there are multiple people in a coalition however, only one plank may be changed every 24 hours, and no plank may be changed in the final 24 hours of a cycle.&lt;br /&gt;
&lt;br /&gt;
Players may join a coalition at the coalition building (no approval is necessary). The leader of a coalition may close entry to a coalition for any reason (example: they want to set the initial planks freely before a second member joins). A coalition will have its own chat channel, and any new members or chances in planks will be announced on this channel.&lt;br /&gt;
&lt;br /&gt;
You may view the agenda of any coalition at any time, whether or not you're a part of a coalition. Viewing the coalition agenda will also give you a report of what your score would be for joining the coalition at that time (note that the score is likely to change due to the fact that scoring is partially based on the number of members of the coalition).&lt;br /&gt;
&lt;br /&gt;
You may only be a part of one coalition at a time. As long as you are not the leader, you can leave a coalition simply by joining another coalition or withdrawing from your current one at the building. If you are the leader, you must be the only one left in your coalition and you must tear down the building before you can join another.&lt;br /&gt;
&lt;br /&gt;
== Coalition Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&lt;br /&gt;
icon=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker.png&amp;quot; icons=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9, Ball,Cir,Dot,DP,Pin,PP,bee,beetle,camel,cobra,drink,fire,fish,flower,GH,grape,plus,pyramid,sheep,tick, Ag,Al,An,Au,Co,Cu,Fe,Go,Ir,Le,Li,Ma,Mg,Pb,Pl,Pt,Sb,Si,Sn,Sr,St,Ti,Tn,Tu,W,Zi,Zn&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(RdT) 1391, -1013, Live Free or Die, 1391, -1013&lt;br /&gt;
(RdT) 894, 6066, Preservation of the Grue, 894, 6066&lt;br /&gt;
(RdT) -1593, 7612, The Answer is 42, -1593, 7612&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Current Coalitions ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Region''' || '''Coords''' || '''Name''' || '''Members''' || '''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Alcyone''' || '''1744, 2334''' || '''2 beer or not 2 beer''' || '''**''' || ''' 7/1/2011'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|'''Taygete''' || '''866, 6067''' || '''coalition of win''' || '''3''' || ''' 7/12/2011'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|'''Taygette'''||'''901,6059'''||'''fredom over security''' || '''1'''||'''6/13/11'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&lt;br /&gt;
Members of the seven coalitions with the most members at the end of the cycle score points (these are the &amp;quot;winning coalitions&amp;quot; for the purposes of principles). Scoring is divided into two parts: The individual component and the group component.&lt;br /&gt;
&lt;br /&gt;
The individual component is determined by comparing the planks of your agenda to the planks of the coalition agenda, adjusted by the weight of each plank. This part of the score can range from -300 to 300.&lt;br /&gt;
&lt;br /&gt;
The group component is simply the individual component multiplied by the number of members in the coalition. Note that only members with a positive individual score will count as members of the coalition. This rule also applies for determining the seven largest coalitions.&lt;br /&gt;
&lt;br /&gt;
Finally, the leader of the coalition will score double the points.&lt;br /&gt;
&lt;br /&gt;
== Passing ==&lt;br /&gt;
&lt;br /&gt;
At the end of a cycle, the 14 players with the highest score pass. Points carry over between cycles.&lt;br /&gt;
&lt;br /&gt;
Once you pass the test, you cannot participate again.&lt;br /&gt;
&lt;br /&gt;
For past passes, see See [[Test Pass History#Test of the Coalition|Test Pass History]].&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=103886</id>
		<title>Test of the Coalition</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Test_of_the_Coalition&amp;diff=103886"/>
		<updated>2011-07-02T04:15:40Z</updated>

		<summary type="html">&lt;p&gt;Ophelia: /* Current Coalitions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sidebar Test&lt;br /&gt;
    |name = Test of the Coalition&lt;br /&gt;
    |discipline = Leadership&lt;br /&gt;
    |level = 14&lt;br /&gt;
    |requirements = ?&lt;br /&gt;
* [[Project Management]]&lt;br /&gt;
    |principles =&lt;br /&gt;
* Accumulate 1000 Coalition Points&lt;br /&gt;
* Support 2 Winning Coalitions&lt;br /&gt;
    |demo name =  Sprocket&lt;br /&gt;
    |demo region = Sterope&lt;br /&gt;
    |demo date = 2010-01-10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Demonstration: Petition the University as a group from every Region (determined by your home location)&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
In this test, you will attempt to form a large group (a coalition) that represents the views of all its players as best it can. Points are earned based on how accurately your group represents your views and how large the coalition is.&lt;br /&gt;
&lt;br /&gt;
The test will run in week-long cycles, with the beginning of each cycle announced on the calendar. At the end of a cycle, the players with the most points pass the test.&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
At the start of a cycle, you may visit any University of Leadership to acquire an agenda. This agenda consists of 14 planks (issues), and will list your stance and how important each plank is to you. Technically, this is actually the stances of your &amp;quot;constituents,&amp;quot; which are essentially invisible NPCs that you represent (so don't get too bent out of shape if you disagree with the planks given to you).&lt;br /&gt;
&lt;br /&gt;
Once given an agenda, you may join or start a coalition. The coalition has its own planks separate from your own. At the end of the cycle, you score points based on how well the coalition planks match up to your own.&lt;br /&gt;
&lt;br /&gt;
After receiving an agenda, you may view it in your test menu.&lt;br /&gt;
&lt;br /&gt;
== Agendas ==&lt;br /&gt;
&lt;br /&gt;
Your agenda consists of the following 14 planks:&lt;br /&gt;
&lt;br /&gt;
    * Security vs. Freedom&lt;br /&gt;
    * Environmental Protection vs. Economic Growth&lt;br /&gt;
    * Freedom of Expression vs. Public Decency&lt;br /&gt;
    * Achievement vs. Equality&lt;br /&gt;
    * The Rule of Law vs. Judicial Temperance&lt;br /&gt;
    * Freedom of Association vs. Inclusion&lt;br /&gt;
    * Accountability vs. Privacy&lt;br /&gt;
    * Common Good vs. Individuality&lt;br /&gt;
    * Rehabilitation vs. Punishment&lt;br /&gt;
    * National Unity vs. Local Sovereignty&lt;br /&gt;
    * Rights of the Accused vs. Swift Justice&lt;br /&gt;
    * Checks and Balances vs. Expediency&lt;br /&gt;
    * Investment vs. Immediate Need&lt;br /&gt;
    * Council of Elders vs. Trial by Jury &lt;br /&gt;
&lt;br /&gt;
In addition, your constituents will feel more or less strongly about each plank. The following is a list of adjectives describing feelings, ordered from the strongest to weakest (as well as their point values):&lt;br /&gt;
&lt;br /&gt;
    * Ecstatic (+49)&lt;br /&gt;
    * Thrilled (+36)&lt;br /&gt;
    * Delighted (+25)&lt;br /&gt;
    * Happy (+16)&lt;br /&gt;
    * Pleased (+9)&lt;br /&gt;
    * Satisfied (+4)&lt;br /&gt;
    * Contented (+1)&lt;br /&gt;
    * Ambivalent (0) &lt;br /&gt;
&lt;br /&gt;
The following descriptors will only show up when looking at an agenda of a coalition (since it will be compared to your planks, and thus may run contrary):&lt;br /&gt;
&lt;br /&gt;
    * Hesitant (-1)&lt;br /&gt;
    * Disconcerted (-4)&lt;br /&gt;
    * Upset (-9)&lt;br /&gt;
    * Unhappy (-16)&lt;br /&gt;
    * Distressed (-25)&lt;br /&gt;
    * Angry (-36)&lt;br /&gt;
    * Furious (-49) &lt;br /&gt;
&lt;br /&gt;
If the plank of a coalition matches your agenda, you gain the amount of points equal to the strength of the plank. If the plank of the coalition is opposite to your agenda, you lose the amount of points.&lt;br /&gt;
&lt;br /&gt;
== Build Costs ==&lt;br /&gt;
===Coalition Headquarters===&lt;br /&gt;
Built in a [[Small Construction Site]].&lt;br /&gt;
&lt;br /&gt;
You may start your own coalition by constructing a building. The costs are as follows:&lt;br /&gt;
&lt;br /&gt;
    * 500 [[requires::Bricks]]&lt;br /&gt;
    * 200 [[requires::Boards]]&lt;br /&gt;
    * 25 [[requires::Papyrus Paper]]&lt;br /&gt;
    * 25 [[requires::Ink]] &lt;br /&gt;
&lt;br /&gt;
Upon constructing a coalition, you become the leader of it. The leader of a coalition scores double the points.&lt;br /&gt;
&lt;br /&gt;
As long as you are the only member of a coalition, you may freely change the planks of the coalition. If there are multiple people in a coalition however, only one plank may be changed every 24 hours, and no plank may be changed in the final 24 hours of a cycle.&lt;br /&gt;
&lt;br /&gt;
Players may join a coalition at the coalition building (no approval is necessary). The leader of a coalition may close entry to a coalition for any reason (example: they want to set the initial planks freely before a second member joins). A coalition will have its own chat channel, and any new members or chances in planks will be announced on this channel.&lt;br /&gt;
&lt;br /&gt;
You may view the agenda of any coalition at any time, whether or not you're a part of a coalition. Viewing the coalition agenda will also give you a report of what your score would be for joining the coalition at that time (note that the score is likely to change due to the fact that scoring is partially based on the number of members of the coalition).&lt;br /&gt;
&lt;br /&gt;
You may only be a part of one coalition at a time. As long as you are not the leader, you can leave a coalition simply by joining another coalition or withdrawing from your current one at the building. If you are the leader, you must be the only one left in your coalition and you must tear down the building before you can join another.&lt;br /&gt;
&lt;br /&gt;
== Coalition Locations ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&lt;br /&gt;
icon=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker.png&amp;quot; icons=&amp;quot;http://www.atitd.org/wiki/tale5/images/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9, Ball,Cir,Dot,DP,Pin,PP,bee,beetle,camel,cobra,drink,fire,fish,flower,GH,grape,plus,pyramid,sheep,tick, Ag,Al,An,Au,Co,Cu,Fe,Go,Ir,Le,Li,Ma,Mg,Pb,Pl,Pt,Sb,Si,Sn,Sr,St,Ti,Tn,Tu,W,Zi,Zn&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(RdT) 1391, -1013, Live Free or Die, 1391, -1013&lt;br /&gt;
(RdT) 894, 6066, Preservation of the Grue, 894, 6066&lt;br /&gt;
(RdT) -1593, 7612, The Answer is 42, -1593, 7612&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Current Coalitions ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Region''' || '''Coords''' || '''Name''' || '''Members''' || '''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Alcyone''' || '''1744, 2334''' || '''2 beer or not 2 beer''' || '''**''' || ''' 7/1/2011'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|'''Taygete''' || '''866, 6067''' || '''coalition of win''' || '''2''' || ''' 7/12/2011'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|'''Taygette'''||'''901,6059'''||'''fredom over security''' || '''1'''||'''6/13/11'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&lt;br /&gt;
Members of the seven coalitions with the most members at the end of the cycle score points (these are the &amp;quot;winning coalitions&amp;quot; for the purposes of principles). Scoring is divided into two parts: The individual component and the group component.&lt;br /&gt;
&lt;br /&gt;
The individual component is determined by comparing the planks of your agenda to the planks of the coalition agenda, adjusted by the weight of each plank. This part of the score can range from -300 to 300.&lt;br /&gt;
&lt;br /&gt;
The group component is simply the individual component multiplied by the number of members in the coalition. Note that only members with a positive individual score will count as members of the coalition. This rule also applies for determining the seven largest coalitions.&lt;br /&gt;
&lt;br /&gt;
Finally, the leader of the coalition will score double the points.&lt;br /&gt;
&lt;br /&gt;
== Passing ==&lt;br /&gt;
&lt;br /&gt;
At the end of a cycle, the 14 players with the highest score pass. Points carry over between cycles.&lt;br /&gt;
&lt;br /&gt;
Once you pass the test, you cannot participate again.&lt;br /&gt;
&lt;br /&gt;
For past passes, see See [[Test Pass History#Test of the Coalition|Test Pass History]].&lt;/div&gt;</summary>
		<author><name>Ophelia</name></author>
	</entry>
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