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	<id>http://www.atitd.org/wiki/t5w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Yamantalai</id>
	<title>ATITD5 - User contributions [en]</title>
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	<updated>2026-06-01T01:39:48Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Vegetable&amp;diff=10424</id>
		<title>Vegetable</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Vegetable&amp;diff=10424"/>
		<updated>2010-08-25T06:36:54Z</updated>

		<summary type="html">&lt;p&gt;Yamantalai: /* Carrots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]]&lt;br /&gt;
&lt;br /&gt;
'''Vegetables''' refer to the various edible plants which can be grown and harvested from seeds.  All vegetables can be grilled in a [[Firepit]] or cooked in a [[Kitchen]]; most have other uses as well.&lt;br /&gt;
&lt;br /&gt;
Egypt currently has access to five vegetables: [[cabbages]], [[carrots]], [[garlic]], [[leeks]] and [[onions]].  Prior tellings have also featured '''cucumbers''', '''eggplants''', '''peppers''' and '''watermelons''', but these have yet to make an appearance in Tale 5.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=How To Grow=&lt;br /&gt;
&lt;br /&gt;
All vegetables are grown from [[Vegetable Seeds]].  Vegetables can only be planted in the proper terrain: grass for cabbages and carrots, sand for garlic, leeks and onions.&lt;br /&gt;
&lt;br /&gt;
All five vegetables are grown in the same way.  Planting a seed produces a tiny vegetable; this must be [[Water_In_Jugs|watered from a jug]] quickly or it will die back into a seed.  A vegetable that has been watered will soon grow to the next larger size, at which time it must be watered again or it will shrink.  When a vegetable reaches maximum size, it may be harvested.  It takes 4 waterings to bring a vegetable to full size (assuming no mistakes along the way).&lt;br /&gt;
&lt;br /&gt;
To sum up: Water upon planting, then again each time the vegetable changes size. With the exception of onions, overwatering (watering more then once between growths) will result in it dying and reverting to seed.&lt;br /&gt;
&lt;br /&gt;
 '''If you know of a location that produces a good yield please post the coordinates.'''&lt;br /&gt;
&lt;br /&gt;
Note on Achievements and seed reproduction: Pharaoh has 77 known (&amp;quot;heard of&amp;quot;) Achievements.  If one compares Achievements with Pharaoh, one obtains all 77.  That is where the seed reproduction Achievements came from.  Incidentally, Pharaoh had only accomplished two or three achievements when I compared with him.  -- Ouijdani&lt;br /&gt;
&lt;br /&gt;
=List of Vegetables=&lt;br /&gt;
== [[Cabbage]]==&lt;br /&gt;
&lt;br /&gt;
In Celaeno, I get cabbage yields of 9 at -2420, 192 and 18 at -2398, -1 (Daetrin)&amp;lt;br&amp;gt;&lt;br /&gt;
verified 18 cabbage at -2398, -1 (elmer)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Verified cabbage are shy. When harvesting while a person other than the planter is standing close (as if to acro), 0 yield, 1 seed. In fact yield seems to be half the normal quantity, rounded down. I got a yield of 9 at the 18 spot above, and a yield of 5 with a player nearby at a spot of 10 yield when alone. -TME&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reproduction:''' Unknown, but achievement of this is out there&amp;lt;br&amp;gt;&lt;br /&gt;
NOT with stamina maxed out&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near several herbs&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing by a common altar&amp;lt;br&amp;gt;&lt;br /&gt;
NOT with Endurance Maxed out&amp;lt;br&amp;gt;&lt;br /&gt;
NOT with a beetle dropped next to before harvesting (used a Burrowing(F) beetle)&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near apiary&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near a fresh mushroom (Acorn's Cap)&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when grown near flaming altar&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when grown near dromedary pen with 1 male and 1 female inside&amp;lt;br&amp;gt;&lt;br /&gt;
NOT after eating a single herb&amp;lt;br&amp;gt;&lt;br /&gt;
NOT while under effect of a single herb&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when growing near a date palm&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near a coconut palm&amp;lt;br&amp;gt;&lt;br /&gt;
NOT after harvesting coconuts&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near a brick rack&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing with carrots&lt;br /&gt;
&lt;br /&gt;
==[[Carrots]]==&lt;br /&gt;
&lt;br /&gt;
Carrot yields are based upon a wave timer. (in some areas of the game)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reproduction:''' Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near several herbs&amp;lt;br&amp;gt;&lt;br /&gt;
NOT with endurance maxed&amp;lt;br&amp;gt;&lt;br /&gt;
NOT with beetle dropped before harvesting (used Burrowing(F) beetle)&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when growing next to apiary&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near a fresh mushroom (Acorn's Cap)&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when grown near flaming altar&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when grown near dromedary pen with 1 male and 1 female inside&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when growing near a date palm&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near a coconut palm&amp;lt;br&amp;gt;&lt;br /&gt;
NOT after harvesting coconuts&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In case anyone is trying to track the wave timers:&amp;lt;br&amp;gt;&lt;br /&gt;
- from approximately 5:50pm (game time) 4-5 yield&amp;lt;br&amp;gt;&lt;br /&gt;
- 5:55pm 6-7 yield&amp;lt;br&amp;gt;&lt;br /&gt;
- 6:00pm 8 yield&amp;lt;br&amp;gt;&lt;br /&gt;
- 6:01pm-6:10pm 7 yield&amp;lt;br&amp;gt;&lt;br /&gt;
All planted on the same spot in Merope -1575, 7045&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 10:20am 12 yield&amp;lt;br&amp;gt;&lt;br /&gt;
Planted @ 705 5545 Taygete&lt;br /&gt;
&lt;br /&gt;
==[[Garlic]]==&lt;br /&gt;
&lt;br /&gt;
Known yields range from 1 to 12 and every character has '''their own unique places''' to get more than 1.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
On a tip from galahad, I tried planting near the Merope-Taygete border at the Mediterranean (around -5, 7545)- he reported a better onion yield, and a 2 garlic yield there.  My yield was 7 garlic there, versus 1 garlic a hundred or so coords away.  I started my way northwest and here are the garlic yields I got (sidenote: if I recall correctly the onion yield dropped back to 4 at least at the -307, 7702 spot):&amp;lt;br&amp;gt;&lt;br /&gt;
7 yield @ (-3, 7548)&amp;lt;br&amp;gt;&lt;br /&gt;
8 yield @ (-2, 7572) &amp;amp; (-10, 7598) &amp;amp; (-7, 7620)&amp;lt;br&amp;gt;&lt;br /&gt;
10 @ (-10, 7682) &amp;amp; (-5, 7712) &amp;amp; (-4, 7751)&amp;lt;br&amp;gt;&lt;br /&gt;
11 @ (-4, 7801) &amp;amp; (-307, 7702)&amp;lt;br&amp;gt;&lt;br /&gt;
Note the area in which I could get 11 yield was at least 300x100 coords. (tehm YI-Akhet-I-13)&amp;lt;br&amp;gt;&lt;br /&gt;
I also heard 3rd hand reports that another player found an 11 yield @ (-1112, 4786)&amp;lt;br&amp;gt;&lt;br /&gt;
I get a 12 garlic yield at Celaeno -2030, -374, in an area slightly worse for onions than the surroundings. Only 1 garlic yield to another player who lived nearby. -Somebob&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reproduction:''' Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when growing near a cactus&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when a beetle is dropped before harvesting (used Burrowing(F) beetle)&amp;lt;br&amp;gt;&lt;br /&gt;
NOT with endurance maxed&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when growing next to apiary&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near a fresh mushroom (Acorn's Cap)&amp;lt;br&amp;gt;&lt;br /&gt;
NOT grown near a sheep pen&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near several herbs&amp;lt;br&amp;gt;&lt;br /&gt;
NOT in proximity to trees, herbs, thorny plants, roads, palm trees, meditation altars&amp;lt;br&amp;gt;&lt;br /&gt;
NOT in high altitudes&amp;lt;br&amp;gt;&lt;br /&gt;
NOT allowing it to grow to harvest size, then wither to just before seed, then regrowing&amp;lt;br&amp;gt;&lt;br /&gt;
NOT with 2, 3, or 4 waterings per stage&amp;lt;br&amp;gt;&lt;br /&gt;
NOT on a slope&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when grown near dromedary pen with 1 male and 1 female inside&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when grown next to a smouldering-out firepit.&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing with onions&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing at a public dig&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near a brick rack&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Leeks]]==&lt;br /&gt;
&lt;br /&gt;
In Caelano, I get yields of 18 at (-2422, -32) (Daetrin) &amp;lt;br&amp;gt;&lt;br /&gt;
I also get yields of 18 at (-2422, -32) (Skyfeather)&lt;br /&gt;
&lt;br /&gt;
A map of yields (including the one above) is being compiled at [[User:Kasiya/LeekTest]]. The bottom map is manually filtered to show yields above 3. Please feel free to edit the top map with any additional points :)&lt;br /&gt;
&lt;br /&gt;
'''Reproduction:''' Unknown* &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently the Achievement is now going around that this has been accomplished (Y1 Akhet I-18) - anyone know how?&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when endurance is maxed&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when focus is maxed&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when growing near apiary&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when growing near cactus&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near a fresh mushroom (Acorn's Cap)&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near several herbs&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when grown near dromedary pen with 1 male and 1 female inside&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when grown next to a smouldering-out firepit.&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when growing near a date palm&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I got an extra leek seed on Akhet I-28 around 3:30am. It was the first leeks I harvested after killing a '''female''' camel. Before that I grew cabbages, carrots and onions. Earlier today I got my first permanent END point, not sure if that matters. Need people to test! &lt;br /&gt;
-Did not get one from killing a female camel or male sheep.  Had 3 end but not permanent.&lt;br /&gt;
[http://localhostr.com/files/fcc7da/leekseed.png (screenshot)]&lt;br /&gt;
(Aiko)&lt;br /&gt;
&lt;br /&gt;
==[[Onions]]==&lt;br /&gt;
&lt;br /&gt;
Yields a minimum of 4. Onions can not be overwatered but doing so may slow growth.&amp;lt;br&amp;gt;&lt;br /&gt;
galahad tipped me off to a 9 yield around the Merope-Taygete border at the Mediterranean starting around (-5, 7545).  The yield jumped was 9 there vs 4 about one hundred coords east.  The 9 yield area continued at least 100 coords northwest from there.&amp;lt;br&amp;gt;&lt;br /&gt;
9 yield @ (-5, 7545) and area Northwest on the Mediterranean. (tehm YI-Akhet-I-13)&amp;lt;br&amp;gt;&lt;br /&gt;
9 yield at 1535, 2041 in Acl (Neferhotep)&amp;lt;br&amp;gt;&lt;br /&gt;
10 yield at 1082, 1755 in AC1 (kabasto)&amp;lt;br&amp;gt;&lt;br /&gt;
12 yield at -2213, 7174 in Merope (Hexadeimos' camp)&amp;lt;br&amp;gt;&lt;br /&gt;
12 yield at 2133, -1785 Sterope &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reproduction:''' Unknown, , but achievement of this is out there&amp;lt;br&amp;gt;&lt;br /&gt;
NOT with focus maxed out&amp;lt;br&amp;gt;&lt;br /&gt;
NOT with stamina maxed out&amp;lt;br&amp;gt;&lt;br /&gt;
NOT with endurance maxed out&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when beetle is dropped before harvesting&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when growing near apiary&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when growing near a cactus&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when growing on a hill&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near several herbs&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when grown near dromedary pen with 1 male and 1 female inside&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when grown next to a smouldering-out firepit.&amp;lt;br&amp;gt;&lt;br /&gt;
NOT after eating a single herb&amp;lt;br&amp;gt;&lt;br /&gt;
NOT while under effect of a single herb&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when growing near a date palm&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I have in my Achievements 'heard of growing an onion seed'. Any information on this would be greatly appreciated by Egypt.&lt;br /&gt;
- i heard these have come from comparing achievements with Pharaoh.&lt;br /&gt;
&lt;br /&gt;
==[[Cucumbers]]==&lt;br /&gt;
Achievement knowledge &amp;quot;Have heard of Cucumbers Grew a Seed&amp;quot; in T5&lt;br /&gt;
&lt;br /&gt;
==[[Watermelons]]==&lt;br /&gt;
Achievement knowledge &amp;quot;Have heard of Watermelons Grew a Seed&amp;quot; in T5&lt;br /&gt;
&lt;br /&gt;
==[[Peppers]]==&lt;br /&gt;
Unknown&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Yamantalai</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Yamantalai&amp;diff=10237</id>
		<title>User:Yamantalai</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Yamantalai&amp;diff=10237"/>
		<updated>2010-08-24T20:28:45Z</updated>

		<summary type="html">&lt;p&gt;Yamantalai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fishing@ 716 5536:&lt;br /&gt;
*Ash Centipede: 5 db Catfish, 7 db Carp&lt;br /&gt;
*Bat Mite:&lt;br /&gt;
*Clay Slug: 3db Chromis, 5db Catfish, 2db Tilapia&lt;br /&gt;
*Desert Millipede:&lt;br /&gt;
*Footworm: 4 db Abdju, &lt;br /&gt;
*Fruit Maggot:&lt;br /&gt;
*Glassworm: 4db Carp, 2 db Phagrus&lt;br /&gt;
*Horned Hookworm:&lt;br /&gt;
*Leafhopper:&lt;br /&gt;
*Mud Asp:&lt;br /&gt;
*Needleworm:&lt;br /&gt;
*Nippleworm:&lt;br /&gt;
*Orchid Hopper:&lt;br /&gt;
*Pickel Slug:&lt;br /&gt;
*Red Cricket:&lt;br /&gt;
*Ringed Wasp:&lt;br /&gt;
*Slime Moth:&lt;br /&gt;
*Spittlebug:&lt;br /&gt;
*White Mealybug:&lt;br /&gt;
*Wooly Aphid:&lt;/div&gt;</summary>
		<author><name>Yamantalai</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=User:Yamantalai&amp;diff=10041</id>
		<title>User:Yamantalai</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=User:Yamantalai&amp;diff=10041"/>
		<updated>2010-08-24T06:40:00Z</updated>

		<summary type="html">&lt;p&gt;Yamantalai: Created page with &amp;quot;Fishing:  Clay Slug: 3db Chromis, 5db Catfish, 2db Tilapia  Glassworm: 4db Carp, 2 db Phagrus&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fishing:&lt;br /&gt;
&lt;br /&gt;
Clay Slug: 3db Chromis, 5db Catfish, 2db Tilapia&lt;br /&gt;
&lt;br /&gt;
Glassworm: 4db Carp, 2 db Phagrus&lt;/div&gt;</summary>
		<author><name>Yamantalai</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Vegetable&amp;diff=7311</id>
		<title>Vegetable</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Vegetable&amp;diff=7311"/>
		<updated>2010-08-18T04:59:37Z</updated>

		<summary type="html">&lt;p&gt;Yamantalai: /* Onions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]]&lt;br /&gt;
=How To Grow=&lt;br /&gt;
&lt;br /&gt;
All vegetables are grown from [[Vegetable Seeds]].  Vegetables can only be planted on sand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Water upon planting, then again each time the vegetable increases in size. With the exception of Onions, overwatering (watering more then once between growths) will result in it dying and reverting to seed.&lt;br /&gt;
&lt;br /&gt;
 '''If you know of a location that produces a good yield please post the coordinates.'''&lt;br /&gt;
&lt;br /&gt;
=List of Vegetables=&lt;br /&gt;
== [[Cabbage]]==&lt;br /&gt;
&lt;br /&gt;
In Celaeno, I get cabbage yields of 9 at -2420, 192 and 18 at -2398, -1 (Daetrin)&amp;lt;br&amp;gt;&lt;br /&gt;
verified 18 cabbage at -2398, -1 (elmer)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Verified cabbage are shy. When harvesting while a person other than the planter is standing close (as if to acro), 0 yield, 1 seed. In fact yield seems to be half the normal quantity, rounded down. I got a yield of 9 at the 18 spot above, and a yield of 5 with a player nearby at a spot of 10 yield when alone. -TME&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reproduction:''' Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
NOT with stamina maxed out&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near several herbs&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing by a common altar&amp;lt;br&amp;gt;&lt;br /&gt;
NOT with Endurance Maxed out&amp;lt;br&amp;gt;&lt;br /&gt;
NOT with a beetle dropped next to before harvesting (used a Burrowing(F) beetle)&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near apiary&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near a fresh mushroom (Acorn's Cap)&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when grown near flaming altar&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when grown near dromedary pen with 1 male and 1 female inside&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Carrots]]==&lt;br /&gt;
&lt;br /&gt;
Carrot yields are based upon a wave timer. (in some areas of the game)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reproduction:''' Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near several herbs&amp;lt;br&amp;gt;&lt;br /&gt;
NOT with endurance maxed&amp;lt;br&amp;gt;&lt;br /&gt;
NOT with beetle dropped before harvesting (used Burrowing(F) beetle)&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when growing next to apiary&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near a fresh mushroom (Acorn's Cap)&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when grown near flaming altar&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when grown near dromedary pen with 1 male and 1 female inside&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Garlic]]==&lt;br /&gt;
&lt;br /&gt;
Known yields range from 1 to 12 and every character has '''their own unique places''' to get more than 1.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
On a tip from galahad, I tried planting near the Merope-Taygete border at the Mediterranean (around -5, 7545)- he reported a better onion yield, and a 2 garlic yield there.  My yield was 7 garlic there, versus 1 garlic a hundred or so coords away.  I started my way northwest and here are the garlic yields I got (sidenote: if I recall correctly the onion yield dropped back to 4 at least at the -307, 7702 spot):&amp;lt;br&amp;gt;&lt;br /&gt;
7 yield @ (-3, 7548)&amp;lt;br&amp;gt;&lt;br /&gt;
8 yield @ (-2, 7572) &amp;amp; (-10, 7598) &amp;amp; (-7, 7620)&amp;lt;br&amp;gt;&lt;br /&gt;
10 @ (-10, 7682) &amp;amp; (-5, 7712) &amp;amp; (-4, 7751)&amp;lt;br&amp;gt;&lt;br /&gt;
11 @ (-4, 7801) &amp;amp; (-307, 7702)&amp;lt;br&amp;gt;&lt;br /&gt;
Note the area in which I could get 11 yield was at least 300x100 coords. (tehm YI-Akhet-I-13)&amp;lt;br&amp;gt;&lt;br /&gt;
I also heard 3rd hand reports that another player found an 11 yield @ (-1112, 4786)&amp;lt;br&amp;gt;&lt;br /&gt;
I get a 12 garlic yield at Celaeno -2030, -374, in an area slightly worse for onions than the surroundings. Only 1 garlic yield to another player who lived nearby. -Somebob&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reproduction:''' Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when growing near a cactus&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when a beetle is dropped before harvesting (used Burrowing(F) beetle)&amp;lt;br&amp;gt;&lt;br /&gt;
NOT with endurance maxed&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when growing next to apiary&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near a fresh mushroom (Acorn's Cap)&amp;lt;br&amp;gt;&lt;br /&gt;
NOT grown near a sheep pen&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near several herbs&amp;lt;br&amp;gt;&lt;br /&gt;
NOT in proximity to trees, herbs, thorny plants, roads, palm trees, meditation altars&amp;lt;br&amp;gt;&lt;br /&gt;
NOT in high altitudes&amp;lt;br&amp;gt;&lt;br /&gt;
NOT allowing it to grow to harvest size, then wither to just before seed, then regrowing&amp;lt;br&amp;gt;&lt;br /&gt;
NOT with 2, 3, or 4 waterings per stage&amp;lt;br&amp;gt;&lt;br /&gt;
NOT on a slope&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when grown near dromedary pen with 1 male and 1 female inside&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Leeks]]==&lt;br /&gt;
&lt;br /&gt;
In Caelano, I get yields of 18 at (-2422, -32) (Daetrin) &amp;lt;br&amp;gt;&lt;br /&gt;
I also get yields of 18 at (-2422, -32) (Skyfeather)&lt;br /&gt;
&lt;br /&gt;
A map of yields (including the one above) is being compiled at [[User:Kasiya/LeekTest]]. The bottom map is manually filtered to show yields above 3. Please feel free to edit the top map with any additional points :)&lt;br /&gt;
&lt;br /&gt;
'''Reproduction:''' Unknown* &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Apparently the Achievement is now going around that this has been accomplished (Y1 Akhet I-18) - anyone know how?&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when endurance is maxed&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when focus is maxed&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when growing near apiary&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when growing near cactus&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near a fresh mushroom (Acorn's Cap)&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near several herbs&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when grown near dromedary pen with 1 male and 1 female inside&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I got an extra leek seed on Akhet I-28 around 3:30am. It was the first leeks I harvested after killing a '''female''' camel. Before that I grew cabbages, carrots and onions. Earlier today I got my first permanent END point, not sure if that matters. Need people to test! &lt;br /&gt;
-Did not get one from killing a female camel or male sheep.  Had 3 end but not permanent.&lt;br /&gt;
[http://localhostr.com/files/fcc7da/leekseed.png (screenshot)]&lt;br /&gt;
(Aiko)&lt;br /&gt;
&lt;br /&gt;
==[[Onions]]==&lt;br /&gt;
&lt;br /&gt;
Yields a minimum of 4. Onions can not be overwatered but doing so may slow growth.&amp;lt;br&amp;gt;&lt;br /&gt;
galahad tipped me off to a 9 yield around the Merope-Taygete border at the Mediterranean starting around (-5, 7545).  The yield jumped was 9 there vs 4 about one hundred coords east.  The 9 yield area continued at least 100 coords northwest from there.&amp;lt;br&amp;gt;&lt;br /&gt;
9 yield @ (-5, 7545) and area Northwest on the Mediterranean. (tehm YI-Akhet-I-13)&amp;lt;br&amp;gt;&lt;br /&gt;
9 yield at 1535, 2041 in Acl (Neferhotep)&amp;lt;br&amp;gt;&lt;br /&gt;
10 yield at 1082, 1755 in AC1 (kabasto)&amp;lt;br&amp;gt;&lt;br /&gt;
12 yield at -2213, 7174 in Merope (Hexadeimos' camp)&amp;lt;br&amp;gt;&lt;br /&gt;
12 yield at 2133, -1785 Sterope &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reproduction:''' Unknown&amp;lt;br&amp;gt;&lt;br /&gt;
NOT with focus maxed out&amp;lt;br&amp;gt;&lt;br /&gt;
NOT with stamina maxed out&amp;lt;br&amp;gt;&lt;br /&gt;
NOT with endurance maxed out&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when beetle is dropped before harvesting&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when growing near apiary&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when growing near a cactus&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when growing on a hill&amp;lt;br&amp;gt;&lt;br /&gt;
NOT growing near several herbs&amp;lt;br&amp;gt;&lt;br /&gt;
NOT when grown near dromedary pen with 1 male and 1 female inside&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Yamantalai</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t5w/index.php?title=Buildings&amp;diff=2733</id>
		<title>Buildings</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t5w/index.php?title=Buildings&amp;diff=2733"/>
		<updated>2010-08-10T06:35:16Z</updated>

		<summary type="html">&lt;p&gt;Yamantalai: /* S */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is a summary table of all buildings in the game. A building is something that is visible on the ground, and you can do something with it besides pick it up, and can be built by players.&lt;br /&gt;
&lt;br /&gt;
Before updating this list or creating new building pages, please read the Guidelines at the bottom of this page. &lt;br /&gt;
&lt;br /&gt;
See also the '''[[:Category:Buildings|Buildings Index]]'''.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the items in alphabetical order, with the name used in-game.'''&lt;br /&gt;
&lt;br /&gt;
Jump to letter: [[#A | A]] [[#B | B]] [[#C | C]] [[#D | D]] [[#E | E]] [[#F | F]] [[#G | G]] [[#H | H]] [[#I | I]] [[#J | J]] [[#K | K]] [[#L | L]] [[#M | M]] [[#N | N]] [[#O | O]] [[#P | P]] [[#Q | Q]] [[#R | R]] [[#S | S]] [[#T | T]] [[#U | U]] [[#V | V]] [[#W | W]] [[#X | X]] [[#Y | Y]] [[#Z | Z]]&lt;br /&gt;
&lt;br /&gt;
=&amp;lt;b&amp;gt;Building Summary&amp;lt;/b&amp;gt;=&lt;br /&gt;
&lt;br /&gt;
===A===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Name !!Cost !!Size !!Where !!Brief Description !!Prerequisite&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===B===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Name !!Cost !!Size !!Where !!Brief Description !!Prerequisite&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===C===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Name !!Cost !!Size !!Where !!Brief Description !!Prerequisite&lt;br /&gt;
|-&lt;br /&gt;
|[[Compound]]||100 [[Boards]], 200 [[Bricks]]||6 sectors||Out||Main Building|| SK: [[Compound Construction]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Name !!Cost !!Size !!Where !!Brief Description !!Prerequisite&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===E===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Name !!Cost !!Size !!Where !!Brief Description !!Prerequisite&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===F===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Name !!Cost !!Size !!Where !!Brief Description !!Prerequisite&lt;br /&gt;
|-&lt;br /&gt;
| [[Flax Comb]] ||18 [[Boards]], 36 [[Bricks]], 60 [[Thorns]] ||5x6 ||CP / Out* ||Low-tech [[Flax]] processing. ||Sk: [[Flax Processing]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Flimsy Brick Rack]] ||4 [[Boards]] ||n/a ||Out ||Early building for making [[Bricks]]. ||Sk: [[Brick Rack Construction]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===G===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Name !!Cost !!Size !!Where !!Brief Description !!Prerequisite&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===H===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Name !!Cost !!Size !!Where !!Brief Description !!Prerequisite&lt;br /&gt;
|-&lt;br /&gt;
| [[Hackling Rake]] ||18 [[Boards]], 36 [[Bricks]], 60 [[Nails]] ||6x5 ||CP ||Better [[Flax]] processing. ||Sk: [[Flax Processing]]&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===I===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Name !!Cost !!Size !!Where !!Brief Description !!Prerequisite&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===K===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Name !!Cost !!Size !!Where !!Brief Description !!Prerequisite&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Name !!Cost !!Size !!Where !!Brief Description !!Prerequisite&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===M===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Name !!Cost !!Size !!Where !!Brief Description !!Prerequisite&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===O===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Name !!Cost !!Size !!Where !!Brief Description !!Prerequisite&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===P===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Name !!Cost !!Size !!Where !!Brief Description !!Prerequisite&lt;br /&gt;
|-&lt;br /&gt;
| [[Pottery Wheel]] ||12 [[Boards]], 48 [[Bricks]], 1 [[Flystone]], 1 [[Leather]], 4 [[Oil]], 4 [[Rope]] ||5x5 ||CP ||For turning [[Clay]] into [[Wet Jugs]]. ||Sk: [[Pottery]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===R===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Name !!Cost !!Size !!Where !!Brief Description !!Prerequisite&lt;br /&gt;
|- &lt;br /&gt;
|Rock Saw || 100 [[Boards]] 500 [[Bricks]] 12 [[Flint]] 15 [[Leather]] 100 [[Oil]] 9 [[Rope]] || 9x14 || CP || Saws Rocks || Rock Saw Construction ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===S===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Name !!Cost !!Size !!Where !!Brief Description !!Prerequisite&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Distaff]] ||12 [[Boards]], 100 [[Bricks]], 10 [[Wood]] ||10x15 ||Out*, CP ||For secondary processing of [[Flax]] products (Tow, Lint, Twine). ||Sk: [[Flax Processing]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Student's Loom]] ||8 [[Boards]], 120 [[Twine]] || 4x7 || CP || For weaving [[Linen]], [[Canvas]], [[Sail]], [[Baskets]] and [[Silk Cloth]]. || Sk: [[Clothwork]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sheep Pen]] ||100 [[Boards]], 1200 [[Bricks]], 60 [[Dried Flax]] ||29x48 ||SCS, on grass ||Basic building for the storage and breeding of [[Sheep]].  ||Sk: [[Animal Husbandry]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===T===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Name !!Cost !!Size !!Where !!Brief Description !!Prerequisite&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===V===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Name !!Cost !!Size !!Where !!Brief Description !!Prerequisite&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===W===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Name !!Cost !!Size !!Where !!Brief Description !!Prerequisite&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood Plane]] ||4 [[Slate]], 1 [[Stone Blades]] || ||Out, CP ||Early building for making [[Boards]]. ||Sk: [[Carpentry]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== Building Page Guidelines ==&lt;br /&gt;
When creating a new building page, please observe the format used in existing pages. For details on the template to use and how to denote requirements and item production so autogenerated lists on resource pages pick it up, please see [[Template:BuildingInfo]].&lt;br /&gt;
&lt;br /&gt;
== List Guidelines ==&lt;br /&gt;
In future, this list should be automatically generated from all the building pages. In the meantime, please observe these guidelines when updating the list.&lt;br /&gt;
&lt;br /&gt;
=== Legend ===&lt;br /&gt;
* '''Name''': The name of the building when you try to build it or click on it in the game.&lt;br /&gt;
* '''Cost''': The cost of the building, briefly, for quick reference.&lt;br /&gt;
* '''Size''': The size of the building when built inside a compound.&lt;br /&gt;
* '''Where''': How the building is built:&lt;br /&gt;
** ''CP'' = inside a Compound&lt;br /&gt;
** ''Out'' = Self &amp;gt; Projects menu&lt;br /&gt;
** ''Out*'' = Self &amp;gt; Projects menu, but only by a Peasant&lt;br /&gt;
** ''SCS'' = Small Construction Site&lt;br /&gt;
** ''MCS'' = Medium Construction Site &lt;br /&gt;
** ''ACS'' = Aqueduct Construction Site&lt;br /&gt;
* '''Brief Description''': Just some comment about it, in case people don't want to load the individual pages.&lt;br /&gt;
* '''Prerequisite''': What you need to have to build&lt;br /&gt;
** ''Sk'' = Skill&lt;br /&gt;
** ''Tc'' = Tech&lt;br /&gt;
** ''Ts'' = Test (started, not passed)&lt;br /&gt;
&lt;br /&gt;
=== Building Names ===&lt;br /&gt;
* All buildings (as defined above) should be in the list. If you know of a building that is not in the list, please add it.&lt;br /&gt;
* All buildings should appear in the list AS NAMED IN GAME. So if it's &amp;quot;oreinferno&amp;quot; in game, it should be &amp;quot;oreinferno&amp;quot; here. Including capitalization, please.&lt;br /&gt;
** The authoritative form is the name you get when you click on the completed building &amp;quot;This is a Foo.&amp;quot;&lt;br /&gt;
** If you think &amp;quot;Ore Inferno&amp;quot; should link to &amp;quot;oreinferno,&amp;quot; others probably agree. Add a page that REDIRECTS Ore Inferno to oreinferno using the Formatting rules.&lt;br /&gt;
** If you think &amp;quot;Ore Infernos&amp;quot; and &amp;quot;oreinfernos&amp;quot; and &amp;quot;inferno&amp;quot; and &amp;quot;infernos&amp;quot; should all link there too, since people will want to link with singular and plurals, or any other kinds of things similar to this, others probably agree. Add a page that REDIRECTS those pages to oreinferno, using the Formatting rules. &lt;br /&gt;
* Groupings are allowed and encouraged. &amp;quot;Furnaces&amp;quot; should exist, and should describe furnaces in general, then link to each individual furnace. Same with any other groups people feel are appropriate. &lt;br /&gt;
&lt;br /&gt;
=== Requests ===&lt;br /&gt;
* Please add any buildings to the list if they exist and are not in the list.&lt;br /&gt;
* Please fill in the building detail page, using the '''building template'''.&lt;br /&gt;
** Cost to build (including links to each resource).&lt;br /&gt;
** Things the building can produce, costs involved, etc, including links to resources/buildings where appropriate.&lt;br /&gt;
** Links to closely related topics. For instance, the &amp;quot;Anvil&amp;quot; page will link to &amp;quot;Blacksmithing&amp;quot; because they are related.&lt;br /&gt;
** '''Please include a &amp;lt;nowiki&amp;gt;[[Category:Buildings]]&amp;lt;/nowiki&amp;gt; tag at the end of the detail page.'''&lt;br /&gt;
* If you want to develop extensive information, such as how-to, theory pages, FAQs, etc, please make separate pages, as this is intended to be a list of fact, not speculation or theory. &lt;br /&gt;
&lt;br /&gt;
{{Languages}}&lt;/div&gt;</summary>
		<author><name>Yamantalai</name></author>
	</entry>
</feed>