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	<id>http://www.atitd.org/wiki/t6w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Thaz</id>
	<title>ATITD6 - User contributions [en]</title>
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	<updated>2026-04-06T18:24:09Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Vegetable&amp;diff=125746</id>
		<title>Vegetable</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Vegetable&amp;diff=125746"/>
		<updated>2011-12-12T19:39:53Z</updated>

		<summary type="html">&lt;p&gt;Thaz: /* Onions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]]&lt;br /&gt;
&lt;br /&gt;
'''Vegetables''' refer to the various edible plants which can be grown and harvested from seeds.  All vegetables can be grilled in a [[Firepit]] or cooked in a [[Kitchen]]; most have other uses as well.&lt;br /&gt;
&lt;br /&gt;
Egypt has access to the five standard vegetables -- [[cabbage]], [[carrots]], [[garlic]], [[leeks]], and [[onions]] -- the seeds of which are available to paid accounts from Universities of Worship where the [[Agriculture]] tech is open.&lt;br /&gt;
&lt;br /&gt;
A sixth vegetable, [[peppers]], was introduced to Tale 6 during the &amp;quot;Race of the Phoenix&amp;quot; event on December 10, 2011.  [[Vegetable Seeds|Pepper seeds]] were given out as one of the prizes in the race.&lt;br /&gt;
&lt;br /&gt;
In the future rare [[Watermelons]], [[Cucumbers]], and [[Eggplants]] might also become available, as they have in prior Tellings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=How To Grow=&lt;br /&gt;
&lt;br /&gt;
All vegetables are grown from [[Vegetable Seeds]].  Vegetables can only be planted in the proper terrain: grass for cabbages and carrots; sand for garlic, eggplants, leeks and onions; and dirt for peppers.&lt;br /&gt;
&lt;br /&gt;
All five standard vegetables and eggplants are grown in the same way.  Planting a seed produces a tiny vegetable; this must be [[Water_in_Jugs|watered from a jug]] quickly or it will die back into a seed.  A vegetable that has been watered will soon grow to the next larger size, at which time it should be watered again or it will shrink.  When a vegetable reaches maximum size, it may be harvested.  A vegetable must grow four times before it can be harvested, which means at least four waterings (more if they shrink on the way).&lt;br /&gt;
&lt;br /&gt;
To sum up: Water upon planting, then again each time the vegetable changes size. With the exception of onions, overwatering (watering more then once between growths) will result in it dying and reverting to seed.&lt;br /&gt;
&lt;br /&gt;
 '''If you know of a location that produces a good yield please post the coordinates.'''&lt;br /&gt;
&lt;br /&gt;
=List of Vegetables=&lt;br /&gt;
== [[Cabbage]]==&lt;br /&gt;
12 yield at my compound, 598, -783 -Flowbar&lt;br /&gt;
&lt;br /&gt;
20 yield at my compound, 254, -308 (10:07am) -Zen-&lt;br /&gt;
&lt;br /&gt;
==[[Carrots]]==&lt;br /&gt;
Yield changes with waves or ripples, moving across the map over time. Max yield 10 outside my compound, 596, -783 -Flowbar&amp;lt;br&amp;gt;&lt;br /&gt;
Max Yield of 14 near 1018, 7134 12:30pm teppy time. -Niceguy&lt;br /&gt;
&lt;br /&gt;
==[[Garlic]]==&lt;br /&gt;
16 garlic per seed @ 70,4398 (Next to the Four Corners CS) - Tunnen&lt;br /&gt;
&lt;br /&gt;
==[[Leeks]]==&lt;br /&gt;
8 yield reported by Eugie at 1326 -860 near University of Worship (Seven Lakes)&lt;br /&gt;
&lt;br /&gt;
13 yield at 625, -715 west of S Lead in Seven Lakes&lt;br /&gt;
&lt;br /&gt;
21 yield at 250, -300~ in 7L&lt;br /&gt;
&lt;br /&gt;
==[[Onions]]==&lt;br /&gt;
7 yield blob West of S Harmony around -500, -500 ish in Seven Lakes (Raw Data: [[User:MrStoned#Personal_Onion_Map|MrStoned]])&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
12 @1113,275 and 13@0,0 (Raw Data: [[User:Stoneyard#Personal_Onion_Map|Stoneyard]])&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
13 at 625, -715 just west of S Lead in Seven Lakes (Raw Data: [[User:MrStoned#Personal_Leeks_Map|MrStoned]])&lt;br /&gt;
&lt;br /&gt;
13 @4108 3913 (Sinai, just east of UArt) &lt;br /&gt;
&lt;br /&gt;
Yield looks like a diagonal wave pattern to me. For example @ the CS in Sinai it's always 4. Going west slowly increases yield until you reach the coast line (west of UThought @2220 5010). Going east had the same effect only it went up to 13. Didn't venture farther than 4463 3758 though. Going north or south doesn't seem to have (much) effect on yield.&lt;br /&gt;
--entux&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Seeds can be reproduced by harvesting wood from a tree prior to planting the onion seed.  Tree type seems to be avatar specific.&lt;br /&gt;
&lt;br /&gt;
==[[Cucumbers]]==&lt;br /&gt;
&lt;br /&gt;
==[[Watermelons]]==&lt;br /&gt;
&lt;br /&gt;
==[[Peppers]]==&lt;br /&gt;
Found this recipe: 211-142 for a yield of 18 /Catote (male)&lt;br /&gt;
&lt;br /&gt;
The first day I was getting 19 yield for 346761.  Other people in regional chat confirmed they were getting the same yield for the same sequence, as well as a couple people in other regions I mentioned it to during the phoenix race.  The following day the recipe no longer worked.  I believe it is a global recipe that changes every so often (per egypt day?) --[[User:LehmanHotep|LehmanHotep]] 15:17, 11 December 2011 (EST)&lt;br /&gt;
&lt;br /&gt;
== [[Eggplants]] ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[ Category:unconfirmed]]&lt;/div&gt;</summary>
		<author><name>Thaz</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Talk:Papyrus&amp;diff=124644</id>
		<title>Talk:Papyrus</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Talk:Papyrus&amp;diff=124644"/>
		<updated>2011-12-09T21:52:02Z</updated>

		<summary type="html">&lt;p&gt;Thaz: removed previous tale remarks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Thaz</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Atlas&amp;diff=122418</id>
		<title>Atlas</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Atlas&amp;diff=122418"/>
		<updated>2011-12-05T22:22:01Z</updated>

		<summary type="html">&lt;p&gt;Thaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Amunet-chariot.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
This '''Atlas''' gives information about ATITD's regions, natural features and human creations of note.&lt;br /&gt;
&lt;br /&gt;
== Regions and Boundaries ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border = '1'&lt;br /&gt;
! Region          !! North !! South !! West  !! East  !! Chariot Stop !! Regional Atlas Links&lt;br /&gt;
|-&lt;br /&gt;
|{{Link|Region|Cat's Claw Ridge}}         || 8200  ||   || -1000 || 0  || -318, 6749 ||  [[Region/Cat's Claw Ridge|Cat's Claw Ridge Regional Atlas]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Link|Region|Cradle of the Sun}}         ||   ||   ||    ||   || 4286, -774 || [[Region/Cradle of the Sun|Cradle of the Sun Regional Atlas]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Link|Region|Desert of Nomads}}         ||   ||   || 1508   || 2170  ||  || [[Region/Desert of Nomads|Desert of Nomads Regional Atlas]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Link|Region|Desert of Shades}}         ||   ||   ||    ||   || -1018, 2164 || [[Region/Desert of Shades|Desert of Shades Regional Atlas]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Link|Region|Eastern Grounds}}         ||   ||   || 3500   ||   ||  || [[Region/Eastern Grounds|Eastern Grounds Regional Atlas]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Link|Region|Four Corners}}         ||4791||   ||    ||200|| 60, 4392 || [[Region/Four Corners|Four Corners Regional Atlas]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Link|Region|Lake of Reeds}}         ||   ||   ||    ||   ||  || [[Region/Lake of Reeds|Lake of Reeds Regional Atlas]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Link|Region|Midland Valley}}         ||5500|| 4600 ||  800  || 1750  || 916, 4881 || [[Region/Midland Valley|Midland Valley Regional Atlas]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Link|Region|Old Egypt}}         ||   ||5501||200||  799 || 1008, 6908 || [[Region/Old Egypt|Old Egypt Regional Atlas]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Link|Region|River Plains}}         || 4599 ||   ||200 || 1800 || 1582, 2854 || [[Region/River Plains|River Plains Regional Atlas]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Link|Region|Seven Lakes}}         ||   || -4100 ||    ||   || 1394, -1142 || [[Region/Seven Lakes|Seven Lakes Regional Atlas]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Link|Region|Sinai}}         || 6000 ||   || 2170 ||   ||  || [[Region/Sinai|Sinai Regional Atlas]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Link|Region|South Egypt}}         || -4100  ||   ||    || 3500  ||  || [[Region/South Egypt|South Egypt Regional Atlas]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Link|Region|Valley of Kings}}         ||   ||   ||    || -1001  ||  || [[Region/Valley of Kings|Valley of Kings Regional Atlas]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
What are the Hinterlands?  Good question!  These are the areas of Egypt that aren't regions with universities.  This region is not square shaped but instead fills in the gaps between other regions.  As such I am removing it from the above table as it has many different coordinate boundries.&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
{{CondMap|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Expedition Sites|contentonly=yes}}&lt;br /&gt;
{{:Maps/Public Ferries|contentonly=yes}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Travel ==&lt;br /&gt;
(See also [[Chariot Routes]] for travel time usage.)&lt;br /&gt;
&lt;br /&gt;
== Egypt Map Note ==&lt;br /&gt;
&lt;br /&gt;
Now there's a new map application available that enables users to add markers of many of the most common resources in the game on a map of Egypt. These can then be analyed in order to detect patterns in various ways, using built in features such as time animation, extended filtering and measuring tools. It's available at: http://egyptmapnote.org&lt;br /&gt;
&lt;br /&gt;
'''The current version is from T5A in order to update to T6 the following is needed:'''&lt;br /&gt;
&lt;br /&gt;
*a high resolution map of Egypt for T6,&lt;br /&gt;
*the name and borders for each region,&lt;br /&gt;
*the location of all chariot stops,&lt;br /&gt;
*expedition sites,&lt;br /&gt;
*schools and universeties.&lt;br /&gt;
&lt;br /&gt;
I'd appreciate any help I can get obtaining these things, thanks.&lt;br /&gt;
&lt;br /&gt;
-Khelben&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
=== Gathered Resources ===&lt;br /&gt;
* [[Sulphurous Water]]&lt;br /&gt;
* [[Red Sand]]&lt;br /&gt;
* [[White Sand]]&lt;br /&gt;
* [[Limestone]]&lt;br /&gt;
* [[Tar]]&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
{{:Maps/Sulphurous Water|contentonly=yes}}&lt;br /&gt;
{{:Maps/Red Sand|contentonly=yes}}&lt;br /&gt;
{{:Maps/White Sand|contentonly=yes}}&lt;br /&gt;
{{:Maps/Limestone|contentonly=yes}}&lt;br /&gt;
{{:Maps/Tar|contentonly=yes}}&lt;br /&gt;
}}{{:Maps/Resources/Legend}}&lt;br /&gt;
&lt;br /&gt;
===Public Mines and Smelters ===&lt;br /&gt;
(See also the table at [[Guides/Mining/Locations]].)&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
{{:Maps/Public Mines|contentonly=yes}}&lt;br /&gt;
{{:Maps/Public Smelters|contentonly=yes}}&lt;br /&gt;
}}{{:Maps/Public Mines/Legend}}&lt;br /&gt;
&lt;br /&gt;
===Gem Types===&lt;br /&gt;
Every mine in a specific region gives the same gem. (See also [[Gems]].)&lt;br /&gt;
* Quartz - Sterope&lt;br /&gt;
* Ruby - Maia&lt;br /&gt;
* Topaz - Alcyone&lt;br /&gt;
* Emerald - Celaeno&lt;br /&gt;
* Sapphire - Merope&lt;br /&gt;
* Diamond - Sinai&lt;br /&gt;
* Opal - Taygete&lt;br /&gt;
&lt;br /&gt;
== Other Locations ==&lt;br /&gt;
* [[Atlas/Amunet/Humble Priests Altar|Humble Priests' Altar locations]]&lt;br /&gt;
* [[Map of Scarab Gardens|Scarab Gardens]]&lt;br /&gt;
* [[Test_of_the_Coalition#Coalition_Locations]]&lt;br /&gt;
* [[Atlas/Phoenix|Phoenix Stadiums]]&lt;br /&gt;
&lt;br /&gt;
== High-Resolution Map ==&lt;br /&gt;
Here is a [http://www.atitd.org/wiki/tale5/images/egypt.png high resolution map of Egypt (T5A Shard)]. WARNING: This is a 29MB PNG; it's not recommended to look at this in a browser as you may go blind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Atlas|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Thaz</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Camels&amp;diff=122278</id>
		<title>Camels</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Camels&amp;diff=122278"/>
		<updated>2011-12-05T19:15:48Z</updated>

		<summary type="html">&lt;p&gt;Thaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Camels''' are a form of livestock kept in [[Dromedary Pen|Dromedary Pens]].  They are acquired through luring them from the wild by leaving [[straw]] in a pen.  Camels can be butchered to yield [[Camel_Meat|camel meat]], [[oil]] and [[leather]].  Alive, they consume straw and produce [[dung]].  In addition, female camels can be induced to produce [[Camel_Milk|camel milk]].&lt;br /&gt;
&lt;br /&gt;
{{6}}A Camel eats 120 [[straw]] per Egyptian day. All the camels in a pen eat 10 straw at the same time. Note that if there is not enough straw to feed all the camels, none of them will eat. In T4, it appeared that camels could survive for at least 10 real-time days without feeding. In T5 you will get a message that the camels look &amp;quot;emaciated&amp;quot; after 5-7 Egyptian days without feeding. After that, you will get a message that your camels are &amp;quot;starving&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It appears that camels now eat on a random schedule. Sometimes on or near the Egyptian hour, and sometimes on or near the half-hour. &lt;br /&gt;
 &lt;br /&gt;
Camels require a [[Dromedary Pen]] to capture and keep. Dromedary pens must be built outside on sand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Attracting Camels ===&lt;br /&gt;
Every day (Egypt Time) at midnight (also Egypt Time), a single camel is provided to the open pen with the most straw in each section of Egypt (narrowed down to chunks smaller than chariot regions, possibly 1k coord squares). If you do attract a camel, the amount of straw in the pen will become 0. The sex of the camel appears to be random.&lt;br /&gt;
&lt;br /&gt;
Opening the pen door to catch a second wild camel will not result in the first camel escaping and wandering away.&lt;br /&gt;
&lt;br /&gt;
=== Use ===&lt;br /&gt;
You can slaughter a camel to receive:&lt;br /&gt;
* {{6}}6 [[produces::leather]]&lt;br /&gt;
* {{6}}10 [[produces::oil]]&lt;br /&gt;
* {{6}}30 [[produces::camel meat]]&lt;br /&gt;
&lt;br /&gt;
{{6}}Camels will produce [[produces::dung]] at a rate of 1 dung for every 10 straw consumed.&lt;br /&gt;
&lt;br /&gt;
{{6}}Given a taste of [[mayuse::honey]] they may produce [[produces::Camel Milk]].&lt;br /&gt;
&lt;br /&gt;
{{6}}When 10 of the same gender (all 10 are male or female) are housed together, they produce one male or female [[produces::Camel Pheromone]] every four Egyptian days.&lt;br /&gt;
&lt;br /&gt;
Camels in a pen occasionally reproduce. I have found 11 camels in a pen, where one had been attracted in and one was born.&lt;br /&gt;
&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
[[Category: Animals]]&lt;br /&gt;
{{Languages}}&lt;/div&gt;</summary>
		<author><name>Thaz</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Camels&amp;diff=122275</id>
		<title>Camels</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Camels&amp;diff=122275"/>
		<updated>2011-12-05T19:14:41Z</updated>

		<summary type="html">&lt;p&gt;Thaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Camels''' are a form of livestock kept in [[Dromedary Pen|Dromedary Pens]].  They are acquired through luring them from the wild by leaving [[straw]] in a pen.  Camels can be butchered to yield [[Camel_Meat|camel meat]], [[oil]] and [[leather]].  Alive, they consume straw and produce [[dung]].  In addition, female camels can be induced to produce [[Camel_Milk|camel milk]].&lt;br /&gt;
&lt;br /&gt;
{{6}}A Camel eats 120 [[straw]] per Egyptian day. All the camels in a pen eat 10 straw at the same time. Note that if there is not enough straw to feed all the camels, none of them will eat. In T4, it appeared that camels could survive for at least 10 real-time days without feeding. In T5 you will get a message that the camels look &amp;quot;emaciated&amp;quot; after 5-7 Egyptian days without feeding. After that, you will get a message that your camels are &amp;quot;starving&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It appears that camels now eat on a random schedule. Sometimes on or near the Egyptian hour, and sometimes on or near the half-hour. &lt;br /&gt;
 &lt;br /&gt;
Camels require a [[Dromedary Pen]] to capture and keep. Dromedary pens must be built outside on sand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Attracting Camels ===&lt;br /&gt;
Every day (Egypt Time) at midnight (also Egypt Time), a single camel is provided to the open pen with the most straw in each section of Egypt (narrowed down to chunks smaller than chariot regions, possibly 1k coord squares). If you do attract a camel, the amount of straw in the pen will become 0. The sex of the camel appears to be random.&lt;br /&gt;
&lt;br /&gt;
Opening the pen door to catch a second wild camel will not result in the first camel escaping and wandering away.&lt;br /&gt;
&lt;br /&gt;
=== Use ===&lt;br /&gt;
You can slaughter a camel to receive:&lt;br /&gt;
* {{5ok}}6 [[produces::leather]]&lt;br /&gt;
* {{5ok}}10 [[produces::oil]]&lt;br /&gt;
* {{5ok}}30 [[produces::camel meat]]&lt;br /&gt;
&lt;br /&gt;
{{5ok}}Camels will produce [[produces::dung]] at a rate of 1 dung for every 10 straw consumed.&lt;br /&gt;
&lt;br /&gt;
{{5ok}}Given a taste of [[mayuse::honey]] they may produce [[produces::Camel Milk]].&lt;br /&gt;
&lt;br /&gt;
{{5ok}}When 10 of the same gender (all 10 are male or female) are housed together, they produce one male or female [[produces::Camel Pheromone]] every four Egyptian days.&lt;br /&gt;
&lt;br /&gt;
Camels in a pen occasionally reproduce. I have found 11 camels in a pen, where one had been attracted in and one was born.&lt;br /&gt;
&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
[[Category: Animals]]&lt;br /&gt;
{{Languages}}&lt;/div&gt;</summary>
		<author><name>Thaz</name></author>
	</entry>
</feed>