http://www.atitd.org/wiki/t6w/api.php?action=feedcontributions&user=Andraw&feedformat=atomATITD6 - User contributions [en]2024-03-28T13:30:34ZUser contributionsMediaWiki 1.35.2http://www.atitd.org/wiki/t6w/index.php?title=Hand_Loom&diff=233838Hand Loom2013-04-05T04:53:54Z<p>Andraw: </p>
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<div>{{Languages}}<br />
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{{Template:BuildingInfo|size=4x7|image=Loom.png|where=[[where::Compound]]|description=For weaving Linen, Canvas, Sail, Baskets and Silk Cloth.}}<br />
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== Source ==<br />
This building becomes available once you have learned the [[requires::Clothwork]] skill.<br />
<br />
== Cost ==<br />
* 4 [[requires::Boards]]<br />
* 2 [[requires::Loom Frame]]<br />
<br />
== Use ==<br />
'''[[Stat Timers|Stat Timer]]:''' Endurance<br />
<br />
* Weave 60 [[Twine]] into 1 [[produces::Canvas]].<br />
* Weave 400 [[Thread]] into 1 [[produces::Linen]].<br />
* Weave 200 [[Dried Papyrus]] into 1 [[produces::Basket]].<br />
* Weave 400 [[Thread]] into 1 [[produces::Sail]].<br />
* Weave 50 [[Raw Silk]] into 1 [[produces::Silk Cloth]].<br />
* Convert 1 [[Linen]] into 1 [[Sail]] (touch up a sail).<br />
<br />
Unlike the [[Student's Loom]], the Hand Loom will not require restringing after use. <br />
<br />
Same storage capacity as the [[Student's Loom]]<br />
<br />
[[Category:Buildings]]</div>Andrawhttp://www.atitd.org/wiki/t6w/index.php?title=Loom_Frame&diff=233832Loom Frame2013-04-05T03:58:45Z<p>Andraw: </p>
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<div>{{Languages}}<br />
<br><br />
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{{Template:ItemInfo|weight=1|bulk=1|image=Loom_frame.jpg|description=Required for construction of a Hand Loom.}} <br />
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==Cost==<br />
<br />
*6 [[requires::Boards]]<br />
*80 [[requires::Nails]]<br />
*70 [[requires::Copper Wire]]<br />
<br />
Made on a [[requires::Carpentry Shop]] which has been upgraded with a [[requires::Carpentry_Shop#Upgrades|Vice Bench]] upgrade.<br />
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{{RequiredBy}}<br />
*2x Hand Loom<br />
*4x Automatic Loom<br />
{{ProducedBy}}<br />
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[[Category:Resources]]</div>Andrawhttp://www.atitd.org/wiki/t6w/index.php?title=Loom_Frame&diff=233830Loom Frame2013-04-05T03:08:37Z<p>Andraw: </p>
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<div>{{Languages}}<br />
<br><br />
<br />
{{Template:ItemInfo|weight=1|bulk=1|image=Loom_frame.jpg|description=Required for construction of a Hand Loom.}} <br />
<br />
==Cost==<br />
<br />
*6 [[requires::Boards]]<br />
*80 [[requires::Nails]]<br />
*70 [[requires::Copper Wire]]<br />
<br />
Made on a [[requires::Carpentry Shop]] which has been upgraded with a [[requires::Carpentry_Shop#Upgrades|Vice Bench]] upgrade.<br />
<br />
*2x Hand Loom<br />
*4x Automatic Loom<br />
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{{RequiredBy}}<br />
*2x Hand Loom<br />
*4x Automatic Loom<br />
{{ProducedBy}}<br />
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[[Category:Resources]]</div>Andrawhttp://www.atitd.org/wiki/t6w/index.php?title=Camel_Pheromone&diff=233595Camel Pheromone2013-04-02T05:50:52Z<p>Andraw: </p>
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<div>Camel Pheromone<br />
<br />
Created by 10 Male or Female Camels in a Dromedary Pen and collected from the Dromedary Pen menu.<br />
One Pheromone is produced per pen every four Egyptian days.<br />
<br />
As a Dromedary Pen will only house 10 camels, it is impossible to breed 10 of the same gender. So the process for<br />
filling the Dromedary Pen goes as follows:<br />
*Build the Dromedary Pen.<br />
*Open the doors and attract your first camel.<br />
*Keep open (or re-open) the Doors until you attract a camel of the opposite gender.<br />
*Once you have at least one of each gender, breed the camels until you have 9 of one gender and 1 of the other.<br />
*Slaughter the last of the lesser genders so that only 9 male or 9 female remain in the Dromedary Pen.<br />
*Open the doors again and attract the 10th of the remaining genders camel and close the doors.<br />
*At this point you should have 10 male or female camels housed in the Dromedary Pen, and they should start producing<br />
<br />
Pheromones.<br />
*Tip: Attracting the 10th camels may take several days, you may want to monitor the Dromedary Pen and only open the door when you can re-supply the straw soon after should you attract a camel.</div>Andrawhttp://www.atitd.org/wiki/t6w/index.php?title=Camel_Pheromone&diff=233594Camel Pheromone2013-04-02T05:49:19Z<p>Andraw: </p>
<hr />
<div>Camel Pheromone<br />
<br />
Created by 10 Male or Female Camels in a Dromedary Pen and collected from the Dromedary Pen menu.<br />
One Pheromone is produced per pen every four Egyptian days.<br />
<br />
As a Dromedary Pen will only house 10 camels, it is impossible to breed 10 of the same gender. So the process for<br />
filling the Dromedary Pen goes as follows:<br />
*Build the Dromedary Pen.<br />
*Open the doors and attract your first camel.<br />
*Keep open (or re-open) the Doors until you attract a camel of the opposite gender.<br />
*Once you have at least one of each gender, breed the camels until you have 9 of one gender and 1 of the other.<br />
*Slaughter the last of the lesser genders so that only 9 male or 9 female remain in the Dromedary Pen.<br />
*Open the doors again and attract the 10th of the remaining genders camel and close the doors.<br />
*At this point you should have 10 male or female camels housed in the Dromedary Pen, and they should start producing<br />
<br />
Pheromones.<br />
*Tip: Attracting the 10th camels may take several days, you may want to monitor the Dromedary Pen and only open the door when you can re-supply the straw soon after should you attract a camel.</div>Andrawhttp://www.atitd.org/wiki/t6w/index.php?title=Camel_Pheromone&diff=233593Camel Pheromone2013-04-02T05:48:49Z<p>Andraw: </p>
<hr />
<div>Camel Pheromone<br />
<br />
Created by 10 Male or Female Camels in a Dromedary Pen and collected from the Dromedary Pen menu.<br />
One Pheromone is produced per pen every four Egyptian days.<br />
<br />
As a Dromedary Pen will only house 10 camels, it is impossible to breed 10 of the same gender. So the process for<br />
filling the Dromedary Pen goes as follows:<br />
*Build the Dromedary Pen.<br />
*Open the doors and attract your first camel.<br />
*Keep open (or re-open) the Doors until you attract a camel of the opposite gender.<br />
*Once you have at least one of each gender, breed the camels until you have 9 of one gender and 1 of the other.<br />
*Slaughter the last of the lesser genders so that only 9 male or 9 female remain in the Dromedary Pen.<br />
*Open the doors again and attract the 10th of the remaining genders camel and close the doors.<br />
*At this point you should have 10 male or female camels housed in the Dromedary Pen, and they should start producing<br />
<br />
Pheromones.<br />
*Tip: Attracting the 10th camels may take several days, you may want to monitor the Dromedary Pen and only open the door when you can re-supply the straw soon after should you attract a camel.</div>Andrawhttp://www.atitd.org/wiki/t6w/index.php?title=Camel_Pheromone&diff=233592Camel Pheromone2013-04-02T05:48:25Z<p>Andraw: </p>
<hr />
<div>Camel Pheromone<br />
<br />
Created by 10 Male or Female Camels in a Dromedary Pen and collected from the Dromedary Pen menu.<br />
One Pheromone is produced per pen every four Egyptian days.<br />
<br />
As a Dromedary Pen will only house 10 camels, it is impossible to breed 10 of the same gender. So the process for<br />
filling the Dromedary Pen goes as follows: <br />
*Build the Dromedary Pen.<br />
*Open the doors and attract your first camel.<br />
*Keep open (or re-open) the Doors until you attract a camel of the opposite gender.<br />
*Once you have at least one of each gender, breed the camels until you have 9 of one gender and 1 of the other.<br />
*Slaughter the last of the lesser genders so that only 9 male or 9 female remain in the Dromedary Pen.<br />
*Open the doors again and attract the 10th of the remaining genders camel and close the doors.<br />
*At this point you should have 10 male or female camels housed in the Dromedary Pen, and they should start producing<br />
<br />
Pheromones.<br />
*Tip: Attracting the 10th camels may take several days, you may want to monitor the Dromedary Pen and only open the <br />
door when you can re-supply the straw soon after should you attract a camel.</div>Andrawhttp://www.atitd.org/wiki/t6w/index.php?title=Second&diff=233590Second2013-04-02T04:23:40Z<p>Andraw: Created page with "See Time."</p>
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<div>See [[Time]].</div>Andrawhttp://www.atitd.org/wiki/t6w/index.php?title=Water&diff=233278Water2013-03-30T07:17:22Z<p>Andraw: Created page with "Really..."</p>
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<div>Really...</div>Andrawhttp://www.atitd.org/wiki/t6w/index.php?title=Personal_Chit&diff=233273Personal Chit2013-03-30T06:56:50Z<p>Andraw: </p>
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<div>Made from 1 Wood with the Carving level 2 skill using a Knife:Glass or better.<br />
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Allows you to carve your name into a piece of wood.<br />
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Can be used as a token to give to other players<br />
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When dropped looks like a bag (not piece of wood)</div>Andrawhttp://www.atitd.org/wiki/t6w/index.php?title=Personal_Chit&diff=233272Personal Chit2013-03-30T06:56:03Z<p>Andraw: Created page with "Made from 1 Wood with the Carving level 2 skill using a Knife:Glass or better. Allows you to varve your name into a piece of wood. When dropped looks like a bag (not piece of w..."</p>
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<div>Made from 1 Wood with the Carving level 2 skill using a Knife:Glass or better.<br />
<br />
Allows you to varve your name into a piece of wood.<br />
<br />
When dropped looks like a bag (not piece of wood)</div>Andrawhttp://www.atitd.org/wiki/t6w/index.php?title=Crudely_Carved_Handle&diff=233271Crudely Carved Handle2013-03-30T06:50:47Z<p>Andraw: </p>
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<div>Made from 1 Wood with the Carving level 2 skill using a Knife:Glass or better.<br />
1 Wood = 1 Crudely Carved Handle with a Focus timer between whittles.<br />
<br />
A Crudely Carved Handle is one of the components for a Glass [[Scythe]].</div>Andrawhttp://www.atitd.org/wiki/t6w/index.php?title=User:Andraw&diff=233224User:Andraw2013-03-29T08:26:46Z<p>Andraw: </p>
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<div>Home base is at -- Sinai 3174, 4261<br />
<br />
Free services include<br />
*10x Improved Brick Racks<br />
*5x Wood Planes<br />
*Pottery Wheel<br />
*Charcoal Hearth<br />
*Ferry Boat (For Fun!)<br />
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<br />
Looking for male and female sheep to put in nearby pen<br />
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As well as a carpentry blade for the Carpentry Shop</div>Andrawhttp://www.atitd.org/wiki/t6w/index.php?title=User:Andraw&diff=233223User:Andraw2013-03-29T08:23:56Z<p>Andraw: </p>
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<div>Home base is at -- Sinai 3174, 4261<br />
<br />
Free services include<br />
*10x Improved Brick Racks<br />
*5x Wood Planes<br />
*Charcoal Hearth<br />
<br />
<br />
Looking for male and female sheep to put in nearby pen<br />
<br />
As well as a carpentry blade for the Carpentry Shop</div>Andrawhttp://www.atitd.org/wiki/t6w/index.php?title=User:Andraw&diff=233222User:Andraw2013-03-29T08:22:09Z<p>Andraw: </p>
<hr />
<div>Home base is at -- Sinai 3174, 4261<br />
<br />
Free services include<br />
*10x Improved Brick Racks<br />
*5x Wood Planes<br />
*Charcoal Hearth<br />
<br />
<br />
Looking for male and female sheep to put in nearby pen<br />
As well as a carpentry blade for the Carpentry Shop</div>Andrawhttp://www.atitd.org/wiki/t6w/index.php?title=User:Andraw&diff=233121User:Andraw2013-03-28T10:52:07Z<p>Andraw: Created page with "Home base is at -- Sinai 3174, 4261 Free services include *10x Improved Brick Racks *5x Wood Planes Looking for male and female sheep to put in nearby pen...thanks"</p>
<hr />
<div>Home base is at -- Sinai 3174, 4261<br />
<br />
Free services include<br />
*10x Improved Brick Racks<br />
*5x Wood Planes<br />
<br />
Looking for male and female sheep to put in nearby pen...thanks</div>Andrawhttp://www.atitd.org/wiki/t6w/index.php?title=Flint&diff=233120Flint2013-03-28T10:49:23Z<p>Andraw: </p>
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<div>{{Template:ItemInfo|weight=1|bulk=1|image=Flint.png|description=A piece of flint.}} <br />
'''Flint''' is a hard stone occasionally found while collecting [[clay]]. Roughly 10% of the time, gathering clay will additionally yield a piece of flint.<br />
<br />
Some of the simplest [[tools]] are assembled from flint. Igniting a fire in a [[Firepit]] also requires a piece of flint in inventory.<br />
<br />
<br />
== Research and Tuition ==<br />
* 10 required to learn [[Rock Saw Construction]] from the [[Skills#School of Architecture|School of Architecture]].<br />
<br />
==Used for==<br />
<br />
* 4 needed for [[Flint Chisel]] <br />
* 2 needed for [[Flint Hammer]]<br />
* 2 needed for [[Flint Knife]]<br />
* 2 needed to start a fire in a [[Firepit]]<br />
* variable number needed for [[Desert Obelisk]]<br />
* 10 needed to learn [[Rock Saw Construction]] at a [[Skills#School of Architecture |School of Architecture]]<br />
* 200 needed to research [[Stonecutting]]<br />
* 234 needed to research [[Obelisk Construction 1]]<br />
* 300 needed to learn [[Structure Repair]] from a School of Leadership<br />
<br />
==Drop Rate==<br />
Collected 300 clay for 28 flint, giving a drop rate of 0.0933 --[[User:Kephrun|Kephrun]] 17:49, 12 August 2010 (EST)<br />
<br />
Collected 700 clay for 78 flint, giving a drop rate of 0.1114 --[[User:Andraw|Andraw]] 5:08, 28 March 2013 (ATITD Time)<br />
<br />
{{Languages}}</div>Andrawhttp://www.atitd.org/wiki/t6w/index.php?title=Flint&diff=233119Flint2013-03-28T10:47:58Z<p>Andraw: </p>
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<div>{{Template:ItemInfo|weight=1|bulk=1|image=Flint.png|description=A piece of flint.}} <br />
'''Flint''' is a hard stone occasionally found while collecting [[clay]]. Roughly 10% of the time, gathering clay will additionally yield a piece of flint.<br />
<br />
Some of the simplest [[tools]] are assembled from flint. Igniting a fire in a [[Firepit]] also requires a piece of flint in inventory.<br />
<br />
<br />
== Research and Tuition ==<br />
* 10 required to learn [[Rock Saw Construction]] from the [[Skills#School of Architecture|School of Architecture]].<br />
<br />
==Used for==<br />
<br />
* 4 needed for [[Flint Chisel]] <br />
* 2 needed for [[Flint Hammer]]<br />
* 2 needed for [[Flint Knife]]<br />
* 2 needed to start a fire in a [[Firepit]]<br />
* variable number needed for [[Desert Obelisk]]<br />
* 10 needed to learn [[Rock Saw Construction]] at a [[Skills#School of Architecture |School of Architecture]]<br />
* 200 needed to research [[Stonecutting]]<br />
* 234 needed to research [[Obelisk Construction 1]]<br />
* 300 needed to learn [[Structure Repair]] from a School of Leadership<br />
<br />
==Drop Rate==<br />
Collected 300 clay for 28 flint, giving a drop rate of 0.0933 --[[User:Kephrun|Kephrun]] 17:49, 12 August 2010 (EST)<br />
<br />
Collected 700 clay for 78 flint, giving a drop rate of 0.1114<br />
<br />
{{Languages}}</div>Andrawhttp://www.atitd.org/wiki/t6w/index.php?title=Flint&diff=233118Flint2013-03-28T10:47:35Z<p>Andraw: /* Drop Rate */</p>
<hr />
<div>{{Template:ItemInfo|weight=1|bulk=1|image=Flint.png|description=A piece of flint.}} <br />
'''Flint''' is a hard stone occasionally found while collecting [[clay]]. Roughly 10% of the time, gathering clay will additionally yield a piece of flint.<br />
<br />
Some of the simplest [[tools]] are assembled from flint. Igniting a fire in a [[Firepit]] also requires a piece of flint in inventory.<br />
<br />
<br />
== Research and Tuition ==<br />
* 10 required to learn [[Rock Saw Construction]] from the [[Skills#School of Architecture|School of Architecture]].<br />
<br />
==Used for==<br />
<br />
* 4 needed for [[Flint Chisel]] <br />
* 2 needed for [[Flint Hammer]]<br />
* 2 needed for [[Flint Knife]]<br />
* 2 needed to start a fire in a [[Firepit]]<br />
* variable number needed for [[Desert Obelisk]]<br />
* 10 needed to learn [[Rock Saw Construction]] at a [[Skills#School of Architecture |School of Architecture]]<br />
* 200 needed to research [[Stonecutting]]<br />
* 234 needed to research [[Obelisk Construction 1]]<br />
* 300 needed to learn [[Structure Repair]] from a School of Leadership<br />
<br />
==Drop Rate==<br />
Collected 300 clay for 28 flint, giving a drop rate of 0.0933 --[[User:Kephrun|Kephrun]] 17:49, 12 August 2010 (EST)<br />
Collected 700 clay for 78 flint, giving a drop rate of 0.1114<br />
<br />
{{Languages}}</div>Andraw