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Difference between revisions of "Tests"

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Revision as of 06:07, 22 February 2012

Tests are challenges to the citizens of Egypt. The objective of A Tale in the Desert is to build the ideal civilization by perfecting the Seven Disciplines of Man, with each discipline containing seven tests.

In order to attempt any of the tests in a discipline, you must first pass the initiation into that discipline. While the tests are often very difficult — many tests cannot, by design, be passed by more than a small percentage of players — the initiations are achievable by any dedicated player and are designed to give a flavor of the discipline.

  • Before starting a test, you must visit the appropriate university to apply. Parts of some tests can also be applied for at schools.
  • Tests have level restrictions.
  • Tests have principles, which are easier than (and designed to be a sample of) the full test, and grant a level on completion.
  • Completing a Test will give you a "rank" (i.e. a new title) and you may get a reward of some kind (ability to make a new building, extra waypoints, improved stats, etc). Passing a test automatically passes principles for that test, even if you do not meet the requirements for the Principles.
  • The test "Principles" are different from the "Principles" of each discipline. For example, you must complete the "Principles of Body" before you are allowed to sign up for any of the seven Tests of Body. Think of it as an "initiation". Each of the seven Body tests also has "Principles".

As part of the challenge of the Seven Disciplines of Man, we must write a test for each discipline for our grandchildren in years to come.

Tests by Discipline

  Discipline of  
Architecture
Lvl Test
1 Principles of Architecture
3 Test of the Obelisk
5 Test of Towers
10 Requires Demonstrating Test of the Megalopolis
11 Test of Funerary Temple
13 Test of Life
18 Requires Demonstrating Test of Seven Phoenix
? Not yet available Arch Test 7


  Discipline of  
Art and Music
Lvl Test
2 Principles of Art and Music
4 Test of Khefre's Children
7 Test of The Raeli Mosaic
9 Test of Pyrotechnics
11 Requires Demonstrating Test of The Formal Garden
13 Test of Flight
16 Requires Demonstrating Test of Dancing Waters
24 Requires Demonstrating Test of the Windsong


  Discipline of  
Body
Lvl Test
1 Principles of Body
3 Test of the Acrobat
8 Test of the Singing Cicada
10 Test of Safari
12 Test of Darkest Night
14 Test of the Ritual Tattoo
16 Test of Banquet
? Not yet available Test of Human Body 7


  Discipline of  
Harmony
Lvl Test
1 Principles of Harmony
6 Test of Marriage
8 Test of Chains
10 Not yet available Test of Reason
11 Test of the Critic
14 Test of the Freeman
17 Balance of Goods
? Not yet available Test of Harmony 7


  Discipline of  
Leadership
Lvl Test
2 Principles of Leadership
4 Test of the Demipharaoh
10 Requires Demonstrating Test of the Plantation
12 Requires Demonstrating Test of the Covered Cartouche
14 Test of the Coalition
16 Test of the Bureaucrat
18 Test of Mentorship
23 Test of the Hegemon


  Discipline of  
Thought
Lvl Test
2 Principles of Thought
6 Test of the Pathmaker
8 Test of the Venery
10 Requires Demonstrating Test of the Bijou
13 Test of the Constellation
15 Requires Demonstrating Test of Hexaglyphs
17 Pulse of the People
18 Requires Demonstrating Riddle of the Sphinx


  Discipline of  
Worship
Lvl Test
2 Principles of Worship
5 Test of the Vigil
6 Path of the Pilgrim
9 Requires Demonstrating Test of Festivals
12 Requires Demonstrating Test of Beacons
14 Test of Leavened Bread
17 Requires Demonstrating Test of the Humble Priests
? Not yet available Worship Test 7


Key

Test Available - Test Available
Requires Demonstrating - Requires Demonstrating
Not yet available - Not yet available

Test Pass History

The tests on the Test Pass History page are the ones in which there are points given towards passing. Most of these are awarded at Sunday passes.


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