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User:InambaGuum

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Revision as of 00:06, 4 July 2012 by InambaGuum (talk | contribs)
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Trading

T5 Herb Rarities (unverified for T6, but probably still accurate)

Camplayout.jpg

New Camp Setup


  1. Food & Storage: 9 Kitchens, 1 Grain Oven, 4 Malting Trays

- Central Location, Near Warehouses (need ingredient access)

  1. Basic Production: 30 Improved Brickracks, 15 True Kilns

- Central Location, Need easy access to sand, water, and flax hammocks

  1. Wood Shop: 9 Carp Shops, 3 CC Ovens, Crematory

- Peripheral Location, Need Access to Bonfire. Preferably close to glass building and firepits.

  1. Automated Buildings & Flax: 6 Small Distaffs, Hand Loom, 2 Hackling Rakes, Autoloom, 2xFlax Gin,

8xPapyrus Tank, 6xFleet Furnace, 4xAnt Colony - Semi-Central Location. Will need to either be 1 very large building or split into 2.

  1. Glass Building: 6 Soda Benches, 6 Normal Benches, 6 Jewel Benches

-Peripheral Location, Need access to Sand. Preferably close to wood building. Near firepits.

  1. Forges: 12xStudent's Forge, 2xMaster's Forge, 4xStudent's CB, 2xMCB.

-Peripheral Location. Large building or split into 2.

  1. Kettles & Tubs: 25xKettle, 8xTub, 9xAcid Bath

-Semi-Central Location. Need access to water, preferably close to camel/sheep pens.

  1. Advanced Buildings: 4xChemistry Lab, 2xSilk Farm, Chemical Bath, Wood Treatment Tank, Clinker Vat

-Semi-Central or Peripheral Location. Need access to herb warehouse.

  1. Wine: 2xTasting Table, 20xWine Barrel
  2. Crafting: Anvil, Glory Hole, Gemcutting Table

-Location doesn't matter. Small Building.

  1. Stonecutting: 20xRock Saw, 6xMason's Bench

-Semi-Central Location.

Still to figure out where they go: Khefre's Locker & Beetle Terrariums