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	<id>http://www.atitd.org/wiki/t7w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Eleusia</id>
	<title>ATITD7 - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/tale7/Special:Contributions/Eleusia"/>
	<updated>2026-05-22T03:07:09Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Jay%27s_test_of_the_holy_shrine&amp;diff=130463</id>
		<title>Jay's test of the holy shrine</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Jay%27s_test_of_the_holy_shrine&amp;diff=130463"/>
		<updated>2017-03-06T22:09:38Z</updated>

		<summary type="html">&lt;p&gt;Eleusia: /* Materials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
To demonstrate readiness, someone of &amp;quot;same level&amp;quot; must be at each of the university of worships and &amp;quot;simultaniously&amp;quot; (within 2 minutes) try to open the test. We aren't sure if it is actual level, rank in worship disipline or both. see Demonstration List where we are trying to compile a list to find a set of 11 to open this test. &lt;br /&gt;
&lt;br /&gt;
Actual text of the failure message for demonstrating readiness for this test is: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Test of the Holy Shrine must be petitioned at all Universities of Worship simulaneously (within 2 minutes), by different priests of exactly the same level.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wording had changed to &amp;quot;of exactly the same rank&amp;quot; when we unlocked it. - Spicy &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How To===&lt;br /&gt;
First you must build a shrine or join a group &lt;br /&gt;
&lt;br /&gt;
==How to build a shrine==&lt;br /&gt;
Small Construction Site&amp;gt;Projects&amp;gt;Tests&amp;gt;Holy Shrine &lt;br /&gt;
&lt;br /&gt;
=Materials= &lt;br /&gt;
* 600 [[Concrete ]]&lt;br /&gt;
* 320 [[Cut Stone ]]&lt;br /&gt;
* 2 Dodger Blue [[Silk Ribbons ]]&lt;br /&gt;
* 6 Sky Blue [[Silk Ribbons]] &lt;br /&gt;
* 8 Golden Rod [[Silk Ribbons]] &lt;br /&gt;
* 12 Light Sea Green [[Silk Ribbons]] &lt;br /&gt;
* 2[[ Clay Lamp]] &lt;br /&gt;
* 4 [[Canvas ]]&lt;br /&gt;
* 120 [[Barley]] (raw) &lt;br /&gt;
* 1 [[requires::Heavy Lead Bowl]]&lt;br /&gt;
&lt;br /&gt;
=How to join a group=&lt;br /&gt;
Find an incomplete group (it takes 5 people to make a group)&lt;br /&gt;
&lt;br /&gt;
==Creating a Group of Priests==&lt;br /&gt;
&lt;br /&gt;
Once the shrine has been built, other players may click on it to ask to become one of the priests for the shrine (set the shrine 'Usable to Anyone' if the option is not available). When four additional players have been accepted, the shrine becomes active.&lt;br /&gt;
God list for forming Holy Shrine groups found here. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[It is assumed, but not confirmed, that priests that have the shrine's god as one of their randomly assigned 5 gods are eligible. Nothing on the shrine appears to indicate which god the shrine is for, though the builder should know which one was selected.] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=A Warning=&lt;br /&gt;
&lt;br /&gt;
System...09-06-2005-17:18 Pluribus Here... Since there seems to be confusion, I should state that Abandoning your Holy Shrine is JUST like Abandoning your pilgrimage group, it disbands the sect and DESTROYS YOUR SHRINE. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Summoning the shrine=&lt;br /&gt;
&lt;br /&gt;
The shrine is not fixed in location. Any of a shrine's priests may meditate to summon the shrine using the player menu: Tests... &amp;gt; Test of the Holy Shrine ... &amp;gt; Meditate to summon your Shrine. The shrine will appear. It will have a &amp;quot;power&amp;quot; corresponding to the number of that shrine's priests who are present when it is summoned. For example, if two priests are present, it will have &amp;quot;double power&amp;quot;, if three, &amp;quot;triple power&amp;quot;, etc., which affects scoring. The power of a shrine and it's accumulated score can be seen in the menu that appears when you click on it. &lt;br /&gt;
&lt;br /&gt;
A summoned shrine will disappear after a period of time. How long is not yet confirmed. &lt;br /&gt;
&lt;br /&gt;
(Once the shrine is summoned, any priests not doing blessings can leave without affecting the shrine's power.) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Blessing a shrine=&lt;br /&gt;
It takes two players to bless a shrine. These two players must each be a priest at some shrine (the shrine in question or a different one) to be able to bless. &lt;br /&gt;
Blessing is performed two players each doing an emote. When clicking on the shrine, there will be a menu item for &amp;quot;Bless this shrine ...&amp;quot;. (If not, it probably means the player has not signed up for the test.) A sub-menu gives five emotes as options to bless the shrine: &lt;br /&gt;
• Enter my Soul &lt;br /&gt;
• Show me Mercy &lt;br /&gt;
• Take my Blood &lt;br /&gt;
• Share my Joy &lt;br /&gt;
• Command me from Heaven &lt;br /&gt;
&lt;br /&gt;
One player chooses an emote, then the second player does the same. A message in Main will tell you if the combination was complementary (i.e. whether it was accepted). Players will have to experment to find the right combination to complete the blessing. &lt;br /&gt;
&lt;br /&gt;
When a pair of players has successfully completed a blessing, each of them will not be eligible to perform another blessing for a period of time. [undetermined at this point... one day?] &lt;br /&gt;
&lt;br /&gt;
A particular pair of players can only bless a particular shrine once. For further blessings at a shrine, different pairs have to be formed. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Scoring=&lt;br /&gt;
[Only one shrine in Egypt so far, so this is based on a bit of guesswork and previous design discussions]&lt;br /&gt;
When a blessing is completed the shrine where the blessing was performed receives 2 points, multiplied by the &amp;quot;power&amp;quot; of the shrine. In addition, the shrine(s) of the players performing the blessing receive(s) one point (not multiplied).&lt;br /&gt;
&lt;br /&gt;
A shrine with all it's 5 priests present during blessing receives 11 points when is blessed by 2 priests that belong to the shrine and 6 points if one of the priests doesn't belog to the shrine. So, with the 5 priests and 1 invited priest it can get 11+11+6=28 points.&lt;br /&gt;
The invited priest doesn't need to have the god of the shrine, but has to be associated to another shrine (even if that shrine hasn't been activated). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One more time...: &lt;br /&gt;
* The 'power' of a shrine equals the number of the priests 'of that shrine present. &lt;br /&gt;
* If both of the priests blessing a shrine are priests of that shrine, the base value of the blessing is 2. If one of the priests is a priest of some other shrine, the base value is 1. &lt;br /&gt;
• The value of a single blessing is (base value) * (power) +1. &lt;br /&gt;
&lt;br /&gt;
For example: A group of 6 &amp;quot;holy shrine&amp;quot; priests gather at a shrine. 3 are priests of that shrine, 3 are not. The power of the shrine is 3. &lt;br /&gt;
• Two of the shrine's priests bless the shrine. The shrine gains 2 * 3 +1 = 7 points. &lt;br /&gt;
• One of the shrine's priests, and one of the other priests bless the shrine. The shrine gains 1 * 3 + 1 = 4 points.&lt;/div&gt;</summary>
		<author><name>Eleusia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Valley_of_Kings_Queue&amp;diff=130366</id>
		<title>Valley of Kings Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Valley_of_Kings_Queue&amp;diff=130366"/>
		<updated>2017-03-05T22:40:58Z</updated>

		<summary type="html">&lt;p&gt;Eleusia: /* Valley of Kings Metal Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Box|Notice on Queues|Please note that building via the queue in any region is not mandatory or required.}}&lt;br /&gt;
&lt;br /&gt;
== Protocol ==&lt;br /&gt;
* Put your name on the list.&lt;br /&gt;
* When you have your materials gathered please note that you are ready in status column. '''Materials Ready'''&lt;br /&gt;
* Wait for the person before you in the list to build their obelisk.&lt;br /&gt;
* Open a chat with the person before you and after you in the list.&lt;br /&gt;
* Wait for the person before you to tell you they have passed.&lt;br /&gt;
* Build your obelisk and update wiki, with the in game time that you built.&lt;br /&gt;
* When you pass update wiki '''Passed''' and tell the person next in the list that you have passed.&lt;br /&gt;
&lt;br /&gt;
** '''Note: Person who places last material in the construction site owns the obelisk, and they cannot be transferred. This is the most common cause of 'mishaps'. Take care.'''&lt;br /&gt;
&lt;br /&gt;
** Timer script is [http://armeagle.atitd.org/timer.php on armeagle]; Desert Obelisks need to remain the champion for '''56 (pluri) hours''' (one game week) to pass. About '''62 Real Hours'''.&lt;br /&gt;
&lt;br /&gt;
** There are 3 seasons; '''Akhet''' (I, II, III &amp;amp; IV), '''Peret,''' (I, II, III &amp;amp; IV) and '''Shemu''' (I, II, III &amp;amp; IV); each with four 30 day months, if you build on Akhet IV-28 10:10 AM, you will pass seven in game days later, on Peret I-5 10:10 AM&lt;br /&gt;
&lt;br /&gt;
*** Link to test description: [[Test of the Obelisk]]&lt;br /&gt;
&lt;br /&gt;
*** Link to building costs: [[Desert Obelisk]]&lt;br /&gt;
&lt;br /&gt;
== Valley of Kings Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 14||Ashenhawk||Built Akhet-II 19 7:30 am (passed) &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 15||Groseth|| Built Akhet-II 26 7:32 am (passed) &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 16||Hexadeimos|| Built Akhet-III 3 1:47 pm (passed)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 17||Kija|| Built Akhet-III 10 3:33 pm (passed)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 18||Amnhotep|| Built (passed Akhet-III 24 4.02pm)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 19||Asarel|| Built Akhet IV-3 (Passed Akhet IV-10)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 20||RoyCallahan||Built Year 1, Akhet IV-26, 2:30AM (passed)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 21|| Aubery|| Built Year 1, Peret I-6 Passed&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 22||SamAdams|| Built and passed&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 23|| Shemei|| Built and passed&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 24||Dagny|| Built and passed&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 25||Raein|| Built, Peret II-21, 9:00 pm, passed&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 26||Rikko|| Built, Peret II-30, 6am, passed&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 27||Possible OneBanana - Was a note in region chat|| Unknown&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 28||Rexta4|| Gathering Materials (not logged more than 1 hour in 6 days, most likely leaving queue per guildmate)&lt;br /&gt;
|-&lt;br /&gt;
| 28||Hapu|| Built, Year 2, Akhet II-20, 2:45am, passed Year 2, Akhet II-27, 2:44am- Rexta4 had not logged in for 38 days so I jumped the queue&lt;br /&gt;
|-&lt;br /&gt;
| 29||BalourHotho|| Built, Year 2, Akhet III-6, 5:43 am&lt;br /&gt;
|-&lt;br /&gt;
| 30||Peter|| Built, Year 2, Akhet IV-10, 6:49PM &lt;br /&gt;
|-&lt;br /&gt;
| 31||Vazhi|| Built, Year 2, Peret IV-22, 1:52AM passed&lt;br /&gt;
|-&lt;br /&gt;
| 32||AnDramadon|| Built, Year 2, Shemu I-8, 6:00PM (Passed)&lt;br /&gt;
|-&lt;br /&gt;
| 35||Kavad|| Built, Year 4, Peret III-5, 6:26AM Passed&lt;br /&gt;
|-&lt;br /&gt;
| 36||Ki-Proko|| Built, Year 4, Shemu I-11, 9:21PM&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Valley of Kings Metal Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 7||Hogan||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 8||Ninfa||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10||Eleusia||Passed&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eleusia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Valley_of_Kings_Queue&amp;diff=130014</id>
		<title>Valley of Kings Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Valley_of_Kings_Queue&amp;diff=130014"/>
		<updated>2017-02-28T08:10:52Z</updated>

		<summary type="html">&lt;p&gt;Eleusia: /* Valley of Kings Metal Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Box|Notice on Queues|Please note that building via the queue in any region is not mandatory or required.}}&lt;br /&gt;
&lt;br /&gt;
== Protocol ==&lt;br /&gt;
* Put your name on the list.&lt;br /&gt;
* When you have your materials gathered please note that you are ready in status column. '''Materials Ready'''&lt;br /&gt;
* Wait for the person before you in the list to build their obelisk.&lt;br /&gt;
* Open a chat with the person before you and after you in the list.&lt;br /&gt;
* Wait for the person before you to tell you they have passed.&lt;br /&gt;
* Build your obelisk and update wiki, with the in game time that you built.&lt;br /&gt;
* When you pass update wiki '''Passed''' and tell the person next in the list that you have passed.&lt;br /&gt;
&lt;br /&gt;
** '''Note: Person who places last material in the construction site owns the obelisk, and they cannot be transferred. This is the most common cause of 'mishaps'. Take care.'''&lt;br /&gt;
&lt;br /&gt;
** Timer script is [http://armeagle.atitd.org/timer.php on armeagle]; Desert Obelisks need to remain the champion for '''56 (pluri) hours''' (one game week) to pass. About '''62 Real Hours'''.&lt;br /&gt;
&lt;br /&gt;
** There are 3 seasons; '''Akhet''' (I, II, III &amp;amp; IV), '''Peret,''' (I, II, III &amp;amp; IV) and '''Shemu''' (I, II, III &amp;amp; IV); each with four 30 day months, if you build on Akhet IV-28 10:10 AM, you will pass seven in game days later, on Peret I-5 10:10 AM&lt;br /&gt;
&lt;br /&gt;
*** Link to test description: [[Test of the Obelisk]]&lt;br /&gt;
&lt;br /&gt;
*** Link to building costs: [[Desert Obelisk]]&lt;br /&gt;
&lt;br /&gt;
== Valley of Kings Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 14||Ashenhawk||Built Akhet-II 19 7:30 am (passed) &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 15||Groseth|| Built Akhet-II 26 7:32 am (passed) &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 16||Hexadeimos|| Built Akhet-III 3 1:47 pm (passed)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 17||Kija|| Built Akhet-III 10 3:33 pm (passed)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 18||Amnhotep|| Built (passed Akhet-III 24 4.02pm)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 19||Asarel|| Built Akhet IV-3 (Passed Akhet IV-10)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 20||RoyCallahan||Built Year 1, Akhet IV-26, 2:30AM (passed)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 21|| Aubery|| Built Year 1, Peret I-6 Passed&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 22||SamAdams|| Built and passed&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 23|| Shemei|| Built and passed&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 24||Dagny|| Built and passed&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 25||Raein|| Built, Peret II-21, 9:00 pm, passed&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 26||Rikko|| Built, Peret II-30, 6am, passed&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 27||Possible OneBanana - Was a note in region chat|| Unknown&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 28||Rexta4|| Gathering Materials (not logged more than 1 hour in 6 days, most likely leaving queue per guildmate)&lt;br /&gt;
|-&lt;br /&gt;
| 28||Hapu|| Built, Year 2, Akhet II-20, 2:45am, passed Year 2, Akhet II-27, 2:44am- Rexta4 had not logged in for 38 days so I jumped the queue&lt;br /&gt;
|-&lt;br /&gt;
| 29||BalourHotho|| Built, Year 2, Akhet III-6, 5:43 am&lt;br /&gt;
|-&lt;br /&gt;
| 30||Peter|| Built, Year 2, Akhet IV-10, 6:49PM &lt;br /&gt;
|-&lt;br /&gt;
| 31||Vazhi|| Built, Year 2, Peret IV-22, 1:52AM passed&lt;br /&gt;
|-&lt;br /&gt;
| 32||AnDramadon|| Built, Year 2, Shemu I-8, 6:00PM (Passed)&lt;br /&gt;
|-&lt;br /&gt;
| 35||Kavad|| Built, Year 4, Peret III-5, 6:26AM Passed&lt;br /&gt;
|-&lt;br /&gt;
| 36||Ki-Proko|| Built, Year 4, Shemu I-11, 9:21PM&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Valley of Kings Metal Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 7||Hogan||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 8||Ninfa||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 10||Eleusia||Built Feb 28, 2017 Will be safe to build next one March 6.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eleusia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Valley_of_Kings_Queue&amp;diff=130013</id>
		<title>Valley of Kings Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Valley_of_Kings_Queue&amp;diff=130013"/>
		<updated>2017-02-28T07:53:48Z</updated>

		<summary type="html">&lt;p&gt;Eleusia: /* Valley of Kings Metal Obelisk Queue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Box|Notice on Queues|Please note that building via the queue in any region is not mandatory or required.}}&lt;br /&gt;
&lt;br /&gt;
== Protocol ==&lt;br /&gt;
* Put your name on the list.&lt;br /&gt;
* When you have your materials gathered please note that you are ready in status column. '''Materials Ready'''&lt;br /&gt;
* Wait for the person before you in the list to build their obelisk.&lt;br /&gt;
* Open a chat with the person before you and after you in the list.&lt;br /&gt;
* Wait for the person before you to tell you they have passed.&lt;br /&gt;
* Build your obelisk and update wiki, with the in game time that you built.&lt;br /&gt;
* When you pass update wiki '''Passed''' and tell the person next in the list that you have passed.&lt;br /&gt;
&lt;br /&gt;
** '''Note: Person who places last material in the construction site owns the obelisk, and they cannot be transferred. This is the most common cause of 'mishaps'. Take care.'''&lt;br /&gt;
&lt;br /&gt;
** Timer script is [http://armeagle.atitd.org/timer.php on armeagle]; Desert Obelisks need to remain the champion for '''56 (pluri) hours''' (one game week) to pass. About '''62 Real Hours'''.&lt;br /&gt;
&lt;br /&gt;
** There are 3 seasons; '''Akhet''' (I, II, III &amp;amp; IV), '''Peret,''' (I, II, III &amp;amp; IV) and '''Shemu''' (I, II, III &amp;amp; IV); each with four 30 day months, if you build on Akhet IV-28 10:10 AM, you will pass seven in game days later, on Peret I-5 10:10 AM&lt;br /&gt;
&lt;br /&gt;
*** Link to test description: [[Test of the Obelisk]]&lt;br /&gt;
&lt;br /&gt;
*** Link to building costs: [[Desert Obelisk]]&lt;br /&gt;
&lt;br /&gt;
== Valley of Kings Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 14||Ashenhawk||Built Akhet-II 19 7:30 am (passed) &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 15||Groseth|| Built Akhet-II 26 7:32 am (passed) &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 16||Hexadeimos|| Built Akhet-III 3 1:47 pm (passed)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 17||Kija|| Built Akhet-III 10 3:33 pm (passed)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 18||Amnhotep|| Built (passed Akhet-III 24 4.02pm)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 19||Asarel|| Built Akhet IV-3 (Passed Akhet IV-10)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 20||RoyCallahan||Built Year 1, Akhet IV-26, 2:30AM (passed)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 21|| Aubery|| Built Year 1, Peret I-6 Passed&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 22||SamAdams|| Built and passed&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 23|| Shemei|| Built and passed&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 24||Dagny|| Built and passed&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 25||Raein|| Built, Peret II-21, 9:00 pm, passed&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 26||Rikko|| Built, Peret II-30, 6am, passed&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 27||Possible OneBanana - Was a note in region chat|| Unknown&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 28||Rexta4|| Gathering Materials (not logged more than 1 hour in 6 days, most likely leaving queue per guildmate)&lt;br /&gt;
|-&lt;br /&gt;
| 28||Hapu|| Built, Year 2, Akhet II-20, 2:45am, passed Year 2, Akhet II-27, 2:44am- Rexta4 had not logged in for 38 days so I jumped the queue&lt;br /&gt;
|-&lt;br /&gt;
| 29||BalourHotho|| Built, Year 2, Akhet III-6, 5:43 am&lt;br /&gt;
|-&lt;br /&gt;
| 30||Peter|| Built, Year 2, Akhet IV-10, 6:49PM &lt;br /&gt;
|-&lt;br /&gt;
| 31||Vazhi|| Built, Year 2, Peret IV-22, 1:52AM passed&lt;br /&gt;
|-&lt;br /&gt;
| 32||AnDramadon|| Built, Year 2, Shemu I-8, 6:00PM (Passed)&lt;br /&gt;
|-&lt;br /&gt;
| 35||Kavad|| Built, Year 4, Peret III-5, 6:26AM Passed&lt;br /&gt;
|-&lt;br /&gt;
| 36||Ki-Proko|| Built, Year 4, Shemu I-11, 9:21PM&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Valley of Kings Metal Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 7||Hogan||Passed&lt;br /&gt;
|-&lt;br /&gt;
| 8||Ninfa||Building 02/13/16 10:20 PM (GMT -0300)&lt;br /&gt;
|-&lt;br /&gt;
| 9||Eleusia||Waiting for Ninfa to pass&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eleusia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Laptop_Graphics_Bug&amp;diff=129497</id>
		<title>Laptop Graphics Bug</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Laptop_Graphics_Bug&amp;diff=129497"/>
		<updated>2017-02-18T23:02:17Z</updated>

		<summary type="html">&lt;p&gt;Eleusia: /* Social Media Post */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Issue=&lt;br /&gt;
Some users are reporting a glitch where the ground does not render properly, like in this picture:&lt;br /&gt;
[[image:ATITD-Laptop Graphics Glitch 1.jpg|256px|Glitch]]&lt;br /&gt;
[[image:ATITD-Laptop Graphics Glitch 2.jpg|256px|Glitch]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Social Media Post=&lt;br /&gt;
&lt;br /&gt;
'''ORIGINAL POST'''&lt;br /&gt;
[Sun-Aj] Do we have anyone else playing the game from Windows 10? I tried to log in a few times, but the ground graphics are all messed up - there is absolutely no texture to anything (only blobs of color), and at some angles everything just goes blue. Compared to when everything worked fine, the only change for my computer was updating windows from 8 to 10. Tried both T6 and the beta, same problem in both. Re-installing the game showed me the texture for a few seconds, but it went away after some files updated themselves.&lt;br /&gt;
&lt;br /&gt;
*edit* Forgot to mention that everything else is fine, the problem affects only the ground. It makes very hard to see roads for example though.&lt;br /&gt;
Like   Comment&lt;br /&gt;
&lt;br /&gt;
Seen by 153&lt;br /&gt;
2 people like this.&lt;br /&gt;
&lt;br /&gt;
REPLIES&lt;br /&gt;
User W I am on windows 10, haven't had any issues yet&lt;br /&gt;
August 31 at 11:50am · Unlike · 2&lt;br /&gt;
User D I'm running Win10 and it's running flawlessly.&lt;br /&gt;
August 31 at 11:52am · Like · 1&lt;br /&gt;
User A I have windows 10 and no problem&lt;br /&gt;
August 31 at 11:59am · Like · 1&lt;br /&gt;
User S I am on Win 10 as well with no problems, did have to update my graphics card though&lt;br /&gt;
August 31 at 12:03pm · Like · 1&lt;br /&gt;
[Sun-Aj] I updated mine with supposedly Windows 10-compatible drivers from my computer's manufacturer's website (Lenovo), and there was no change. Probably some other driver got messed up. I'll update this thread here if/when I figure it out.&lt;br /&gt;
September 2 at 12:58pm · Edited · Unlike · 3&lt;br /&gt;
User C W10 also, no issues&lt;br /&gt;
August 31 at 12:48pm · Like&lt;br /&gt;
User E i play on 10 no problem&lt;br /&gt;
August 31 at 1:27pm · Like&lt;br /&gt;
User X I play W10 no problems&lt;br /&gt;
August 31 at 2:30pm · Like&lt;br /&gt;
User B I am about to upgrade.....&lt;br /&gt;
August 31 at 8:00pm · Like&lt;br /&gt;
User L I have not upgraded yet, not sure when I will...still have 8.1 (ugh).&lt;br /&gt;
August 31 at 10:10pm · Like · 1&lt;br /&gt;
Pluribus I have three machines (and a virtual machine) that run windows 10. It does should like a video driver issue though. Can you tell me what video hardware your machine is using? That sounds ugly...&lt;br /&gt;
September 1 at 5:05pm · Like&lt;br /&gt;
User B just upgraded today. cannot stay logged on log enough and then it crashes...&lt;br /&gt;
September 1 at 7:30pm · Like&lt;br /&gt;
User L Have you upgraded all your drivers?&lt;br /&gt;
September 1 at 7:46pm · Like · 1&lt;br /&gt;
User B Nope. How sad to have to do all that. Thinking of just upgrading my whole machine. It's been four years now....&lt;br /&gt;
September 1 at 8:30pm · Like&lt;br /&gt;
User L Just make sure you have the newest video driver, should be pretty easy to find.&lt;br /&gt;
September 1 at 9:25pm · Like&lt;br /&gt;
[Sun-Aj] To be fair what I see is quite pleasant on the eyes (except for the occasional blue landscape)... it just looks like something is missing.&lt;br /&gt;
&lt;br /&gt;
To give more details about my computer... it has the Optimus setup of two videocards - Core i5-4440 (3.1 GHz) - in my case Nvidia GeForce GTX 760a and an integrated Intel(R) HD Graphics 4600. The computer is running 64-bit Windows 10 Home and has 8 Gb of RAM + Core i5-4440 3.1 GHz CPU.&lt;br /&gt;
&lt;br /&gt;
I tried using both cards for ATTID before and after upgrading my drivers to what my computer's manufacturer had posted on their support site as &amp;quot;drivers for Windows 10&amp;quot;; I'm still getting the same result with both cards and in both Fullscreen and Windowe modes.&amp;lt;photo removed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
September 2 at 12:58pm · Edited · Like&lt;br /&gt;
[Sun-Aj] Same spot as above (RP CS in T6), different angle.&lt;br /&gt;
&amp;lt;photo removed&amp;gt;&lt;br /&gt;
September 2 at 12:58pm · Edited · Like&lt;br /&gt;
'''Pluribus Are both of these screen shots under Windows 10? Never mind I see that NEITHER is texturing properly... Can you restart the client get fully logged in, then quit. Email me (ramccor@pluribusgames.com) a copy of the egenesis.bug file that is located in the eGenesis directory BEFORE you restart the client. That is most definitely a driver issue, but how to fix it... Do you have a driver setting program that you can FORCE it to use the Nvidia card? Your system is reporting that is using only the Intel graphics driver... (Which is ancient by Intels standards, but you are stuck with the laptop vendors driver because of the EVIL hybrid driver machines)'''&lt;br /&gt;
September 1 at 10:23pm · Like · 1&lt;br /&gt;
'''Pluribus The best directions that I can find is to open NVidia Control Panel and force eclient.exe run on the NVidia graphics card. If you do not find an eclient profile there, you will have create a new one. Note for those who havent encountered these before: Some laptops pair an intel video chipset AND an Nvidia/ATI chipset in the same box and use the lower power Intel chip for 2D graphics and the other card for 3D... problems with that are 2 fold... 1) they arent perfect in their detection and frequently can mess up which card to use and 2) They are custom drivers that prevent you from updating to the chip makers current driver. You MUST use the laptop vendors driver. They actually have no incentive to update the driver once the laptop is sold and so generally will do the least work possible to keep it running.'''&lt;br /&gt;
September 1 at 10:38pm · Like · 1&lt;br /&gt;
'''''[Sun-Aj] Thank you for all the help! After a lot of troubleshooting I decided to try Nvidia's own recommended driver. Io and behold, everything looks great now. As for Lenovo, I don't even...'''''&lt;br /&gt;
&amp;lt;photo removed&amp;gt;&lt;br /&gt;
September 2 at 1:37pm · Edited · Like · 3&lt;br /&gt;
User W&lt;br /&gt;
September 9 at 9:47am · Like&lt;br /&gt;
User I just a hint, there is still flying gras like i see..... wink emoticon&lt;br /&gt;
September 9 at 9:51am · Like&lt;br /&gt;
User W My wife and I are having the same problem on our brand new Windows 10 HP Spectre x360 ultrabooks - they do not have a dedicated video card, and instead just have an Intel HD 5500 video driver - which is up to date.&lt;br /&gt;
&lt;br /&gt;
Any ideas for us? I can post more technical information if anyone has any ideas.&lt;br /&gt;
September 9 at 10:09am · Edited · Like&lt;br /&gt;
User W I just updated all the drivers listed on HP's support website. I'm still looking straight through the world at some angles, and seeing blobs of green from other angles. (I can see little white dots down there at night time! I wonder if they are stars. Or gold veins.)&lt;br /&gt;
September 9 at 10:31am · Like · 1&lt;br /&gt;
User L Post as much information as you can. Its unlikely Pluribus will find time today, right before the start of T7, but you never know. It's worth posting. Plus there are quite a few system wizards here too.&lt;br /&gt;
September 9 at 10:46am · Like · 1&lt;br /&gt;
&lt;br /&gt;
The problem with it is. the game doesn't utilize the graphic card/s 100% and usually idles between 0 and 30%. On a laptop it is configured to run at maximum power savings. hints the blury textures, as it auto set texture to really low. You will have to configure your computer to run in high preformance mode and disable switching for the game. also try running the game in a diffrent mode. create a shortcut to your eclient.exe and put -d3d at the end. It is not that pretty and the light features do not work but it might help with loading everything up. Its the mode i used on my oldass laptop w/o a graphics card and played it flawlessly.&lt;br /&gt;
&lt;br /&gt;
I was able to fix this by going into the NVIDIA Control Panel, 3D settings and setting up an application profile for eclient.exe set to always use NVIDIA. See [http://www.howtogeek.com/175281/how-to-force-graphics-options-in-pc-games-with-nvidia-amd-or-intel-graphics/].&lt;br /&gt;
* Thank you, this resolved my problem with my new nVidia graphics card on a PC too. [[User:Silden|Silden]] 03:24, 1 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
07/02/2016 - I had a problem where the egenisis.log filled my full Drive, but only on my laptop.  I reset it, and started getting errors again.  When I looked, they were the same as above.  My grounds was all black and blocky.  I did the fix, restarted the game, NO MORE errors, and it runs smooth now.  There was no issue at all with my 2 desktops.---Viracocha&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
02/18/17 - Windows 10 Laptop core i5 - I had the same problem above where the roads were rendering as big blue squares. The laptop has the two graphics processors: Intel and NVIDIA GTX950M. Driver 378.49. Force program to use NVIDIA GPU and there are all kinds of choices in the control panel. It would be helpful if you could tell us what the different graphics card settings should be set to - for example I turned Antialiasing FXAA to OFF and Anisotropic Filtering to OFF and now I can read the text again...which is good, but the game still does not have the beautiful graphics I have come to love. I can screenshot and send you the settings choices for the Control Panel...Also, whenever I click on the hollow box to expand the ATITD screen to fill my laptop screen? The program freezes and I have to do a hard restart of the computer.&lt;/div&gt;</summary>
		<author><name>Eleusia</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Laptop_Graphics_Bug&amp;diff=129496</id>
		<title>Laptop Graphics Bug</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Laptop_Graphics_Bug&amp;diff=129496"/>
		<updated>2017-02-18T23:01:36Z</updated>

		<summary type="html">&lt;p&gt;Eleusia: /* Social Media Post */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Issue=&lt;br /&gt;
Some users are reporting a glitch where the ground does not render properly, like in this picture:&lt;br /&gt;
[[image:ATITD-Laptop Graphics Glitch 1.jpg|256px|Glitch]]&lt;br /&gt;
[[image:ATITD-Laptop Graphics Glitch 2.jpg|256px|Glitch]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Social Media Post=&lt;br /&gt;
&lt;br /&gt;
'''ORIGINAL POST'''&lt;br /&gt;
[Sun-Aj] Do we have anyone else playing the game from Windows 10? I tried to log in a few times, but the ground graphics are all messed up - there is absolutely no texture to anything (only blobs of color), and at some angles everything just goes blue. Compared to when everything worked fine, the only change for my computer was updating windows from 8 to 10. Tried both T6 and the beta, same problem in both. Re-installing the game showed me the texture for a few seconds, but it went away after some files updated themselves.&lt;br /&gt;
&lt;br /&gt;
*edit* Forgot to mention that everything else is fine, the problem affects only the ground. It makes very hard to see roads for example though.&lt;br /&gt;
Like   Comment&lt;br /&gt;
&lt;br /&gt;
Seen by 153&lt;br /&gt;
2 people like this.&lt;br /&gt;
&lt;br /&gt;
REPLIES&lt;br /&gt;
User W I am on windows 10, haven't had any issues yet&lt;br /&gt;
August 31 at 11:50am · Unlike · 2&lt;br /&gt;
User D I'm running Win10 and it's running flawlessly.&lt;br /&gt;
August 31 at 11:52am · Like · 1&lt;br /&gt;
User A I have windows 10 and no problem&lt;br /&gt;
August 31 at 11:59am · Like · 1&lt;br /&gt;
User S I am on Win 10 as well with no problems, did have to update my graphics card though&lt;br /&gt;
August 31 at 12:03pm · Like · 1&lt;br /&gt;
[Sun-Aj] I updated mine with supposedly Windows 10-compatible drivers from my computer's manufacturer's website (Lenovo), and there was no change. Probably some other driver got messed up. I'll update this thread here if/when I figure it out.&lt;br /&gt;
September 2 at 12:58pm · Edited · Unlike · 3&lt;br /&gt;
User C W10 also, no issues&lt;br /&gt;
August 31 at 12:48pm · Like&lt;br /&gt;
User E i play on 10 no problem&lt;br /&gt;
August 31 at 1:27pm · Like&lt;br /&gt;
User X I play W10 no problems&lt;br /&gt;
August 31 at 2:30pm · Like&lt;br /&gt;
User B I am about to upgrade.....&lt;br /&gt;
August 31 at 8:00pm · Like&lt;br /&gt;
User L I have not upgraded yet, not sure when I will...still have 8.1 (ugh).&lt;br /&gt;
August 31 at 10:10pm · Like · 1&lt;br /&gt;
Pluribus I have three machines (and a virtual machine) that run windows 10. It does should like a video driver issue though. Can you tell me what video hardware your machine is using? That sounds ugly...&lt;br /&gt;
September 1 at 5:05pm · Like&lt;br /&gt;
User B just upgraded today. cannot stay logged on log enough and then it crashes...&lt;br /&gt;
September 1 at 7:30pm · Like&lt;br /&gt;
User L Have you upgraded all your drivers?&lt;br /&gt;
September 1 at 7:46pm · Like · 1&lt;br /&gt;
User B Nope. How sad to have to do all that. Thinking of just upgrading my whole machine. It's been four years now....&lt;br /&gt;
September 1 at 8:30pm · Like&lt;br /&gt;
User L Just make sure you have the newest video driver, should be pretty easy to find.&lt;br /&gt;
September 1 at 9:25pm · Like&lt;br /&gt;
[Sun-Aj] To be fair what I see is quite pleasant on the eyes (except for the occasional blue landscape)... it just looks like something is missing.&lt;br /&gt;
&lt;br /&gt;
To give more details about my computer... it has the Optimus setup of two videocards - Core i5-4440 (3.1 GHz) - in my case Nvidia GeForce GTX 760a and an integrated Intel(R) HD Graphics 4600. The computer is running 64-bit Windows 10 Home and has 8 Gb of RAM + Core i5-4440 3.1 GHz CPU.&lt;br /&gt;
&lt;br /&gt;
I tried using both cards for ATTID before and after upgrading my drivers to what my computer's manufacturer had posted on their support site as &amp;quot;drivers for Windows 10&amp;quot;; I'm still getting the same result with both cards and in both Fullscreen and Windowe modes.&amp;lt;photo removed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
September 2 at 12:58pm · Edited · Like&lt;br /&gt;
[Sun-Aj] Same spot as above (RP CS in T6), different angle.&lt;br /&gt;
&amp;lt;photo removed&amp;gt;&lt;br /&gt;
September 2 at 12:58pm · Edited · Like&lt;br /&gt;
'''Pluribus Are both of these screen shots under Windows 10? Never mind I see that NEITHER is texturing properly... Can you restart the client get fully logged in, then quit. Email me (ramccor@pluribusgames.com) a copy of the egenesis.bug file that is located in the eGenesis directory BEFORE you restart the client. That is most definitely a driver issue, but how to fix it... Do you have a driver setting program that you can FORCE it to use the Nvidia card? Your system is reporting that is using only the Intel graphics driver... (Which is ancient by Intels standards, but you are stuck with the laptop vendors driver because of the EVIL hybrid driver machines)'''&lt;br /&gt;
September 1 at 10:23pm · Like · 1&lt;br /&gt;
'''Pluribus The best directions that I can find is to open NVidia Control Panel and force eclient.exe run on the NVidia graphics card. If you do not find an eclient profile there, you will have create a new one. Note for those who havent encountered these before: Some laptops pair an intel video chipset AND an Nvidia/ATI chipset in the same box and use the lower power Intel chip for 2D graphics and the other card for 3D... problems with that are 2 fold... 1) they arent perfect in their detection and frequently can mess up which card to use and 2) They are custom drivers that prevent you from updating to the chip makers current driver. You MUST use the laptop vendors driver. They actually have no incentive to update the driver once the laptop is sold and so generally will do the least work possible to keep it running.'''&lt;br /&gt;
September 1 at 10:38pm · Like · 1&lt;br /&gt;
'''''[Sun-Aj] Thank you for all the help! After a lot of troubleshooting I decided to try Nvidia's own recommended driver. Io and behold, everything looks great now. As for Lenovo, I don't even...'''''&lt;br /&gt;
&amp;lt;photo removed&amp;gt;&lt;br /&gt;
September 2 at 1:37pm · Edited · Like · 3&lt;br /&gt;
User W&lt;br /&gt;
September 9 at 9:47am · Like&lt;br /&gt;
User I just a hint, there is still flying gras like i see..... wink emoticon&lt;br /&gt;
September 9 at 9:51am · Like&lt;br /&gt;
User W My wife and I are having the same problem on our brand new Windows 10 HP Spectre x360 ultrabooks - they do not have a dedicated video card, and instead just have an Intel HD 5500 video driver - which is up to date.&lt;br /&gt;
&lt;br /&gt;
Any ideas for us? I can post more technical information if anyone has any ideas.&lt;br /&gt;
September 9 at 10:09am · Edited · Like&lt;br /&gt;
User W I just updated all the drivers listed on HP's support website. I'm still looking straight through the world at some angles, and seeing blobs of green from other angles. (I can see little white dots down there at night time! I wonder if they are stars. Or gold veins.)&lt;br /&gt;
September 9 at 10:31am · Like · 1&lt;br /&gt;
User L Post as much information as you can. Its unlikely Pluribus will find time today, right before the start of T7, but you never know. It's worth posting. Plus there are quite a few system wizards here too.&lt;br /&gt;
September 9 at 10:46am · Like · 1&lt;br /&gt;
&lt;br /&gt;
The problem with it is. the game doesn't utilize the graphic card/s 100% and usually idles between 0 and 30%. On a laptop it is configured to run at maximum power savings. hints the blury textures, as it auto set texture to really low. You will have to configure your computer to run in high preformance mode and disable switching for the game. also try running the game in a diffrent mode. create a shortcut to your eclient.exe and put -d3d at the end. It is not that pretty and the light features do not work but it might help with loading everything up. Its the mode i used on my oldass laptop w/o a graphics card and played it flawlessly.&lt;br /&gt;
&lt;br /&gt;
I was able to fix this by going into the NVIDIA Control Panel, 3D settings and setting up an application profile for eclient.exe set to always use NVIDIA. See [http://www.howtogeek.com/175281/how-to-force-graphics-options-in-pc-games-with-nvidia-amd-or-intel-graphics/].&lt;br /&gt;
* Thank you, this resolved my problem with my new nVidia graphics card on a PC too. [[User:Silden|Silden]] 03:24, 1 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
07/02/2016 - I had a problem where the egenisis.log filled my full Drive, but only on my laptop.  I reset it, and started getting errors again.  When I looked, they were the same as above.  My grounds was all black and blocky.  I did the fix, restarted the game, NO MORE errors, and it runs smooth now.  There was no issue at all with my 2 desktops.---Viracocha&lt;br /&gt;
02/18/17 - Windows 10 Laptop core i5 - I had the same problem above where the roads were rendering as big blue squares. The laptop has the two graphics processors: Intel and NVIDIA GTX950M. Driver 378.49. Force program to use NVIDIA GPU and there are all kinds of choices in the control panel. It would be helpful if you could tell us what the different graphics card settings should be set to - for example I turned Antialiasing FXAA to OFF and Anisotropic Filtering to OFF and now I can read the text again...which is good, but the game still does not have the beautiful graphics I have come to love. I can screenshot and send you the settings choices for the Control Panel...Also, whenever I click on the hollow box to expand the ATITD screen to fill my laptop screen? The program freezes and I have to do a hard restart of the computer.&lt;/div&gt;</summary>
		<author><name>Eleusia</name></author>
	</entry>
</feed>