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	<id>http://www.atitd.org/wiki/t7w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tehm</id>
	<title>ATITD7 - User contributions [en]</title>
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	<updated>2026-04-04T16:14:17Z</updated>
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	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Test_of_Pyrotechnics&amp;diff=41140</id>
		<title>Test of Pyrotechnics</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Test_of_Pyrotechnics&amp;diff=41140"/>
		<updated>2015-12-03T04:04:53Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sidebar Test&lt;br /&gt;
|prefix     = Test of&lt;br /&gt;
|name       = Pyrotechnics&lt;br /&gt;
|discipline = Art and Music&lt;br /&gt;
|level      = 9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Test of Pyrotechnics''' is one of the [[tests]] in the discipline of Art &amp;amp; Music.  You will design colorful fireworks, which are displayed at a public Pyrotechnics Stadium and judged by your fellow Egyptians.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Principles ==&lt;br /&gt;
* Learn any Star Recipe from the University of Art &amp;amp; Music&lt;br /&gt;
* Make [[Gunpowder]]&lt;br /&gt;
* Grind [[Aluminum]] into [[Aluminum Powder|Powder]]&lt;br /&gt;
* Learn the [[Neutralization]] Tech from a University of Thought&lt;br /&gt;
* Build an [[Acid Bath]]&lt;br /&gt;
* Start a batch of [[Metal Salts|Salts]]&lt;br /&gt;
* Complete 21 Salts&lt;br /&gt;
* Build a [[Star Rack]]&lt;br /&gt;
* Make a Batch of Stars&lt;br /&gt;
* Build a [[Fireworks Mortar|Mortar]]&lt;br /&gt;
* Arm and Test-Fire a Mortar - Note: you must add a stage, then select a star from your inventory&lt;br /&gt;
* Register as an Exhibitor for a Legitimate Fireworks Show&lt;br /&gt;
* Exhibit your shell at a show&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
* Pyrotechnics Guides: http://www.atitd.org/wiki/tale6/Pyrotechnics_Guides&lt;br /&gt;
* [[Star Recipes]]&lt;br /&gt;
*see [[Star Recipes]] for list of available Stars + their locations &amp;amp; costs.&lt;br /&gt;
* Some of great displays from past tales demonstrated for us in T7: https://www.youtube.com/watch?v=6Daj7NuU5AY&amp;amp;feature=youtu.be (thank you for capturing it Safa)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Please Note: By submitting the Star Labs at the SAME university, more recipes will be unlocked faster''' than by submitting them at different universities. &lt;br /&gt;
&amp;lt;br&amp;gt;'''Old Egypt''' has the closest UArt to the Chariot Stop, so it would make sense for that one to be used. It makes no difference, in the scheme of things, to have all the stars at a single university, so please think about this before you submit a Star Lab.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Star Labs are offered at all universities, regardless of whether mortar construction is open in that region.&lt;br /&gt;
&lt;br /&gt;
== Pyrotechnics Stadiums ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;[[Maps/Pyrotechnics_Stadium_Headquarters|Atlas of Pyrotechnics Stadium Headquarters]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alternative Map: http://atitd.sharpnetwork.net/atitd/map/viewmap.asp?id=4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Region !! Notes !! confirmed for T7?&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 554, 7084 || Old Egypt || West of sHarm || &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 2816, 5067 || Sinai ||Near uThought || &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| -846, 2045 || Desert of Shades || Near uBody || &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 1369, 2522 || River Plains || West side of the Nile, east of uHarm || &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 1030, -5661 || South Egypt|| Just south of chariot || &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| -2168, 6980  || Valley of the Kings || Just south and a little east of chariot || &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 850, 5065 || Midland Valley || Take road NORTH from CS, it is on the west side of the road. || &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 4174, -5606 || Eastern Grounds || Near uHarm || &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 2156, -1959 || Sterope || A bit East of the cs left side of the road to U Arch in the grass || &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 1093, 6285 || Taygete || NE of the cs between the grey mountains || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pyrotechnic Shows ==&lt;br /&gt;
NOTE: Don't go into a show expecting to be able to get a level off a shell that spurts out a single Squat Canary star, you may be voted as a fraud. On the other side of the contest, judges should rate shells that show no effort as frauds.&lt;br /&gt;
&lt;br /&gt;
* To start a contest, visit a School or University of Art and sign up as an exhibitor. Select all shows that you would possibly be able to attend.  If enough people sign up for the same date and time (at least 7 people), then a Show will be announced in the Calendar.  Once a show is announced, any new folks to sign up can do so right before the show begins, by clicking on the stadium. Open enrollment usually starts right at the original scheduled time to start. &lt;br /&gt;
&lt;br /&gt;
* Contestants must be at the stadium on time!  You only have 5 minutes to click on the stadium and enter the contest before it starts. Even if you have not previously requested to be in a contest at the School or University, you can sign up at this time as a Walk On. &lt;br /&gt;
&lt;br /&gt;
* The system will call all judges that have signed up at this stadium, and are online at the time of the show. If you haven’t previously signed up at this stadium to be a judge, you may do so by clicking on the stadium and click on Judge, prior to the show starting. &lt;br /&gt;
&lt;br /&gt;
* All judges will be given a temporary waypoint directly to the stadium, so you don't have to try to run there. Call for judges is on a 10 minute timer. If these judges don't arrive in time, the contest will start without them.&lt;br /&gt;
&lt;br /&gt;
* There must be a minimum of 7 judges online, otherwise the contest will be cancelled.&lt;br /&gt;
&lt;br /&gt;
* The competition itself will typically last 20 to 60 minutes, depending mostly on the number of participants. &lt;br /&gt;
&lt;br /&gt;
* Once the contest has started, the first exhibitor to ARM their mortar will be given the chance to fire it. The message will show up in your Main chat tab to ARM. If you aren't the first to ARM your mortar, you can click ARM again at the next opportunity (you do not need to disarm your mortar. Selecting &amp;quot;ARM&amp;quot; when its already loaded works fine). &lt;br /&gt;
&lt;br /&gt;
* When you do manage to arm your mortar when requested, you will get a popup in main clearing you for launch. Fire your mortar (which will require that you type in the word 'LAUNCH'). Judges get 20 seconds of time to get into a proper camera view and then the shell is fired. After it is complete, the judges can judge it (within a time limit). Directly after judging, the score for that particular mortar is shown. Please note that the name of the exhibitor who launched the mortar is anonymous and the judges will only know the name of your mortar. (Unless of course you use your own name in the name of your mortar)&lt;br /&gt;
&lt;br /&gt;
* There is 90 seconds given for someone to ARM their mortar.  If no one ARMs their mortar within this time, then the contest ends.&lt;br /&gt;
&lt;br /&gt;
* After all the contestants have fired their mortars all scores are shown in order from the highest to the lowest along with their rating. There are 3 possible ratings: 1/4, 1/3, and 1/2. You will earn the highest rating you are eligible for that you haven't already been awarded. For example, if you have already earned the top 1/4 rating and place in the top 1/4 a second time, you'll earn the top 1/3 rating instead. You need to earn all three ratings to pass the test.&lt;br /&gt;
&lt;br /&gt;
~ by Korrin&lt;br /&gt;
&lt;br /&gt;
* From the last two contests, it appears that ratings are allocated as follows:&lt;br /&gt;
5 contestants: 1/3 and 1/2 (ie: top contestant gets 1/3, second gets 1/2)&amp;lt;br&amp;gt;&lt;br /&gt;
6 contestants: 1/4 and 1/3 (ie: top contestant gets 1/4, second gets 1/3)&lt;br /&gt;
&lt;br /&gt;
I don't know how this is calculated, if anybody has more knowledge please add it here :)&lt;br /&gt;
&lt;br /&gt;
~ Raki&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
** on 11 Jan '14: 6 contestants only gave 2 winners - also 12 judges of which 5 were rejected, although some of the rejected were present (and on time)&lt;br /&gt;
** on 18 Jan '14: 10 contestants gave us 4 winners &lt;br /&gt;
** on 25 Jan ((14: 12 contestants gave us 6 winners&lt;br /&gt;
** if you signed up as contestant you can't change to be a Judge on the same round, you have to choose&lt;br /&gt;
** 7 need to sign up for the same time to trigger a show&lt;br /&gt;
&lt;br /&gt;
~ Jaylenaeybarre&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TestsNav|Art and Music}}&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Flax_Seeds&amp;diff=41135</id>
		<title>Flax Seeds</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Flax_Seeds&amp;diff=41135"/>
		<updated>2015-12-03T04:00:51Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following are school-provided strains of [[Flax]] Seeds.  Please see the [[Talk:Flax Seeds|discussion]] page for details of hypothetical, research, and other suppositions about flax seeds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The basic flax seeds the game provides are:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
! Name !! Water !! Weed !! Flax !! Seed !! Pollution Signs !! Notes &lt;br /&gt;
|-&lt;br /&gt;
| Old Dog || 2 || 1 || 3 || 2 || 0, 1 or 2 flax ||&lt;br /&gt;
|-&lt;br /&gt;
| Sinai Sage || 1 || 1 || 2 || 1 || 0 flax ||&lt;br /&gt;
|-&lt;br /&gt;
| Jacob's Field || 0 || 6 || 3 || 1 || 0 flax || &lt;br /&gt;
|-&lt;br /&gt;
| Symphony Ridge Gold || 0 || 3 || 2 || 1 || 0 flax ||&lt;br /&gt;
|-&lt;br /&gt;
| Sunset Pond  ||1 || 1 ||2 || 1 || 0 flax ||&lt;br /&gt;
|-&lt;br /&gt;
| Constitution Peak || 1 || 3 || 2 || 2 || 0 flax ||&lt;br /&gt;
|-&lt;br /&gt;
| Old Egypt || 0 || 2 || 1 || 1 || none ||&lt;br /&gt;
|-&lt;br /&gt;
| Nile Green || 1 || 1 || 2 || 1 || none ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Additionally, through [[Crossbreeding]], new strains are created.  See [[New Crosses]] for information about new hybrids!&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Flax_Seeds&amp;diff=41134</id>
		<title>Flax Seeds</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Flax_Seeds&amp;diff=41134"/>
		<updated>2015-12-03T04:00:04Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following are school-provided strains of [[Flax]] Seeds.  Please see the [[Talk:Flax Seeds|discussion]] page for details of hypothetical, research, and other suppositions about flax seeds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
! Name !! Water !! Weed !! Flax !! Seed !! Pollution Signs !! Notes &lt;br /&gt;
|-&lt;br /&gt;
| Old Dog || 2 || 1 || 3 || 2 || 0, 1 or 2 flax ||&lt;br /&gt;
|-&lt;br /&gt;
| Sinai Sage || 1 || 1 || 2 || 1 || 0 flax ||&lt;br /&gt;
|-&lt;br /&gt;
| Jacob's Field || 0 || 6 || 3 || 1 || 0 flax || &lt;br /&gt;
|-&lt;br /&gt;
| Symphony Ridge Gold || 0 || 3 || 2 || 1 || 0 flax ||&lt;br /&gt;
|-&lt;br /&gt;
| Sunset Pond  ||1 || 1 ||2 || 1 || 0 flax ||&lt;br /&gt;
|-&lt;br /&gt;
| Constitution Peak || 1 || 3 || 2 || 2 || 0 flax ||&lt;br /&gt;
|-&lt;br /&gt;
| Old Egypt || 0 || 2 || 1 || 1 || none ||&lt;br /&gt;
|-&lt;br /&gt;
| Nile Green || 1 || 1 || 2 || 1 || none ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Flax_Seeds&amp;diff=41133</id>
		<title>Flax Seeds</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Flax_Seeds&amp;diff=41133"/>
		<updated>2015-12-03T03:57:59Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following are school-provided strains of [[Flax]] Seeds.  Please see the [[Talk:Flax Seeds|discussion]] page for details of hypothetical, research, and other suppositions about flax seeds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
! Name !! Water !! Weed !! Flax !! Seed !! Pollution Signs !! Notes &lt;br /&gt;
|-&lt;br /&gt;
| Old Dog || 2 || 1 || 3 || 2 || 0, 1 or 2 flax ||&lt;br /&gt;
|-&lt;br /&gt;
| Sinai Sage || 1 || 1 || 2 || 1 || 0 flax ||&lt;br /&gt;
|-&lt;br /&gt;
| Jacob's Field || 0 || 6 || 3 || 1 || 0 flax || &lt;br /&gt;
|-&lt;br /&gt;
| Symphony Ridge Gold || 0 || 3 || 2 || 1 || 0 flax ||&lt;br /&gt;
|-&lt;br /&gt;
| Sunset Pond  ||1 || 1 ||2 || 1 || 0 flax ||&lt;br /&gt;
|-&lt;br /&gt;
| Constitution Peak || 1 || 3 || 2 || 2 || 0 flax ||&lt;br /&gt;
|-&lt;br /&gt;
| Old Egypt || 0 || 2 || 1 || 1 || none ||&lt;br /&gt;
|-&lt;br /&gt;
| Nile Green || 1 || 1 || 2 || 1 || none ||&lt;br /&gt;
|-&lt;br /&gt;
| dymo #28 || 4 || 0 || 5 || 2 || TBD ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=The_Goods/Inventory_Requests&amp;diff=40470</id>
		<title>The Goods/Inventory Requests</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=The_Goods/Inventory_Requests&amp;diff=40470"/>
		<updated>2015-12-01T07:59:12Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Goods==&lt;br /&gt;
&lt;br /&gt;
===Inventory Requests===&lt;br /&gt;
&lt;br /&gt;
Is there an item that you think The Goods should carry that is not currently listed? Remember, The Goods stocks normal items that have a known use in game.&lt;br /&gt;
&lt;br /&gt;
====Complex items like these are NOT stocked.====&lt;br /&gt;
*Items with quality, like crafted hatchets or wine glasses&lt;br /&gt;
*Aromatic honey and citrus fruit&lt;br /&gt;
*Wine and beer&lt;br /&gt;
*Veggie seeds, vine cuttings, flower bulbs&lt;br /&gt;
*Fishing lures&lt;br /&gt;
*Whole fish, but fish meat can be considered&lt;br /&gt;
*Knives, e.g. flint knife&lt;br /&gt;
*Animals, e.g. sheep, beetles&lt;br /&gt;
*Cut gems, e.g. Cut Citrine:Eyelet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Item name !! Use  !! Requester !! Status (The Goods comments)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| gold foil || Tomb of the Immortal puzzle || merek || added&lt;br /&gt;
|-&lt;br /&gt;
| magnesium bar || casting box item || merek || rejected (no known use)&lt;br /&gt;
|-&lt;br /&gt;
| flax seeds: old dog || flax  || tehm || withdrawn (crossbreeding open)&lt;br /&gt;
|-&lt;br /&gt;
| barrel tap || for wine barrels || merek || &lt;br /&gt;
|-&lt;br /&gt;
| crudely carved wooden handle || handle for iron knife and glass scythe || merek || &lt;br /&gt;
|-&lt;br /&gt;
| large crude handle || needed to make a heavy mallet || merek || &lt;br /&gt;
|-&lt;br /&gt;
| rawhide strips || for knives || merek || &lt;br /&gt;
|-&lt;br /&gt;
| abdju meat, carp meat, catfish meat, perch meat, tilapia meat || cooking ingred || tehm || pending&lt;br /&gt;
|-&lt;br /&gt;
| fish roe || cooking ingred, tuition || tehm || &lt;br /&gt;
|-&lt;br /&gt;
| Pickel Slug || fly tying skill, lures || Porthos  || &lt;br /&gt;
|-&lt;br /&gt;
| Corkscrew Asp || fly tying skill, lures || Porthos  || &lt;br /&gt;
|-&lt;br /&gt;
| Queen Maggot || fly tying skill, lures ||  Porthos  || &lt;br /&gt;
|-&lt;br /&gt;
| Desert Millipede || fly tying skill, lures ||  Porthos  ||&lt;br /&gt;
|-&lt;br /&gt;
| Ash Centipede || fly tying skill, lures ||  Porthos  ||&lt;br /&gt;
|-&lt;br /&gt;
| Bristleworm || fly tying skill, lures ||  Porthos  ||&lt;br /&gt;
|-&lt;br /&gt;
| Sand Mite || fly tying skill, lures ||  Porthos  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stone Fly || fly tying skill, lures ||  Porthos  ||&lt;br /&gt;
|-&lt;br /&gt;
| Hairy Slug || fly tying skill, lures ||  Porthos  ||&lt;br /&gt;
|-&lt;br /&gt;
| Raspberry Moth || fly tying skill, lures ||  Porthos  ||&lt;br /&gt;
|-&lt;br /&gt;
| Nightwing || fly tying skill, lures ||  Porthos  ||&lt;br /&gt;
|-&lt;br /&gt;
| Leafhopper || fly tying skill, lures ||  Porthos  ||&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Snapper || fly tying skill, lures ||  Porthos  ||&lt;br /&gt;
|-&lt;br /&gt;
| Clearwing || fly tying skill, lures ||  Porthos  ||&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=The_Goods&amp;diff=39100</id>
		<title>The Goods</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=The_Goods&amp;diff=39100"/>
		<updated>2015-11-27T21:52:43Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Open107.jpg|center|400px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
''The Goods opened in Tale 7 on 2016/11/10 at Noon US Eastern time.''&lt;br /&gt;
&lt;br /&gt;
The trading hall is located at '''1595, 2950 in River Plains''', just north of the chariot.&amp;lt;br&amp;gt;&lt;br /&gt;
You will need to enter any Trades at http://thegoods.atitd.org/&amp;lt;br&amp;gt;&lt;br /&gt;
* Make sure you are logged into the ATITD Wiki with your Tale 7 Open ID&lt;br /&gt;
* Your Login on The Goods page will be:  atitd.org/openid'''/tale7/YOUR NAME'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Many Egyptians find it helpful to join the Trading Guild (The Goods), though it is '''not''' required.&lt;br /&gt;
* Guild chat is a useful way to request a Teller's assistance or ask any questions.  Again - joining is not required.&lt;br /&gt;
* The cost of membership is currently 300 bricks and 200 boards.  Please contact a teller, do NOT stash in Guild Hall !&lt;br /&gt;
* No Trade credit is given for this donation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some rules to keep in mind:&lt;br /&gt;
* Tellers are Egyptians like you who volunteer some of their time to process trades.  Please make sure a Teller can assist you before traveling to make a trade!&lt;br /&gt;
* Trading priority is based on arrival time at the guild house, with a trade in the system.&lt;br /&gt;
* Sometimes another Egyptian will trade the same good you were hoping to trade.  If his/her trade is processed first, we will ask you to update your trade with the latest valuations.&lt;br /&gt;
* Please make sure you can carry what you want to trade!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory Suggestions==&lt;br /&gt;
Got an idea for an item that you think The Goods should stock?&lt;br /&gt;
[[The_Goods/Inventory_Requests|Inventory Requests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Goods}}&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Safari&amp;diff=37692</id>
		<title>Safari</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Safari&amp;diff=37692"/>
		<updated>2015-11-21T19:34:19Z</updated>

		<summary type="html">&lt;p&gt;Tehm: Redirected page to Test of the Safari&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Test of the Safari]]&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Guilds/Nothingbutt%27s_Hand/Projects&amp;diff=35878</id>
		<title>Guilds/Nothingbutt's Hand/Projects</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Guilds/Nothingbutt%27s_Hand/Projects&amp;diff=35878"/>
		<updated>2015-11-17T09:02:26Z</updated>

		<summary type="html">&lt;p&gt;Tehm: /* Project Chest #9 - Greenhouse x 2 (Medium) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Return to '''[[Guilds/Nothingbutt's_Hand|Nothingbutt's Hand]] Guild Page'''&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Project Chest #1 - Gyration Cell=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Gyration Cell|&lt;br /&gt;
      {{ResResource| Clay |500 | 500}}&lt;br /&gt;
      {{ResResource| Concrete |250 | 250}}&lt;br /&gt;
      {{ResResource| Copper Sheeting |14 | 50}}&lt;br /&gt;
      {{ResResource| Crucibles |12 | 12}}&lt;br /&gt;
      {{ResResource| Glass Pipe |20 | 20}}&lt;br /&gt;
      {{ResResource| Leather |100 | 100}}&lt;br /&gt;
      {{ResResource| Moon Steel|50 | 50}}&lt;br /&gt;
      {{ResResource| Pulley |10 | 10}}&lt;br /&gt;
      {{ResResource| Tin Sheeting |25| 25}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #2 - ??=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| ??|&lt;br /&gt;
      {{ResResource| ?? | 0 | 250}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #3 - Ore Mines=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Ore Mines|&lt;br /&gt;
      {{ResResource| Boards |100 | 100}}&lt;br /&gt;
      {{ResResource| Bricks |300 | 300}}&lt;br /&gt;
      {{ResResource| Leather |100 | 100}}&lt;br /&gt;
      {{ResResource| Pulley |10 | 10}}&lt;br /&gt;
      {{ResResource| Rope |75 | 75}}&lt;br /&gt;
      {{ResResource| Water in Jugs |100 | 100}}&lt;br /&gt;
      {{ResResource| Small Construction Site|1 | 1}}&lt;br /&gt;
&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #4 - Thistle Garden=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Thistle Garden|&lt;br /&gt;
      {{ResResource| Dung |0 | 150}}&lt;br /&gt;
      {{ResResource| Dirt |0 | 250}}&lt;br /&gt;
      {{ResResource| Copper Straps |0 | 15}}&lt;br /&gt;
      {{ResResource| Nails |0 | 70}}&lt;br /&gt;
      {{ResResource| Rotproof Termite-Resistant boards  |0 | 250}}&lt;br /&gt;
      {{ResResource| Rotproof Nontoxic boards |0 | 250}}&lt;br /&gt;
      {{ResResource| Small Construction Site|0 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #5 - Charcoal Ovens=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Charcoal Ovens x 10|&lt;br /&gt;
      {{ResResource| Bricks |0 | 12000}}&lt;br /&gt;
      {{ResResource| Clay Bricks |0 | 6000}}&lt;br /&gt;
      {{ResResource| Copper Sheeting |0 | 80}}&lt;br /&gt;
      {{ResResource| Copper Wire |0 | 80}}&lt;br /&gt;
      {{ResResource| Leather |400 | 400}}&lt;br /&gt;
      {{ResResource| Iron Bars |0 | 40}}&lt;br /&gt;
&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #6 - Chemical Bath=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Chemical Bath|&lt;br /&gt;
      {{ResResource| Acid |0 | 100}}&lt;br /&gt;
      {{ResResource| Bolts |36 | 40}}&lt;br /&gt;
      {{ResResource| Canvas |0 | 100}}&lt;br /&gt;
      {{ResResource| Copper Pipe |0 | 50}}&lt;br /&gt;
      {{ResResource| Distillation Coil, 7500+ Quality |0 | 2}}&lt;br /&gt;
      {{ResResource| Fine Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Hard Rotproof Fireproof Treated Boards |0 | 300}}&lt;br /&gt;
      {{ResResource| Iron Bars |18 | 20}}&lt;br /&gt;
      {{ResResource| Nails |200 | 200}}&lt;br /&gt;
      {{ResResource| Steel Sheeting |12 | 20}}&lt;br /&gt;
      {{ResResource| Tar |10 | 10}}&lt;br /&gt;
      {{ResResource| Thermometer |2 | 2}}&lt;br /&gt;
      {{ResResource| Washer |52 | 80}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #7 - ??=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| ?? |&lt;br /&gt;
      {{ResResource| ?? |0 | 100}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #8 - Silk Worm Farm=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Silk Worm Farm x 2|&lt;br /&gt;
      {{ResResource| Copper Sheeting |0 | 20}}&lt;br /&gt;
      {{ResResource| Iron |0 | 100}}&lt;br /&gt;
      {{ResResource| Nontoxic Boards |0 | 400}}&lt;br /&gt;
      {{ResResource| Pale Turquoise Paint |0| 40}}&lt;br /&gt;
      {{ResResource| Papyrus Paper |50 | 50}}&lt;br /&gt;
      {{ResResource| Sheet Glass |19 | 100}}&lt;br /&gt;
      {{ResResource| Thermometer|2 | 2}}&lt;br /&gt;
      {{ResResource| Turquoise Paint |0 | 40}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #9 - Greenhouse  (Medium)=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Greenhouse|&lt;br /&gt;
      {{ResResource| Canvas |0 | 18}}&lt;br /&gt;
      {{ResResource| Dirt |1075 | 1500}}&lt;br /&gt;
      {{ResResource| Sheet Glass |0 | 96}}&lt;br /&gt;
      {{ResResource| Thermometer |3 | 3}}&lt;br /&gt;
      {{ResResource| Water in Jugs  |0 | 180}}&lt;br /&gt;
      {{ResResource| Small Construction Site|1 | 1}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #10 &amp;amp; #11 - Persephone Furnace=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
 &lt;br /&gt;
  {{ResFuture| Persephone Furnace|&lt;br /&gt;
      {{ResResource| Aluminum Plate |1 | 1}}&lt;br /&gt;
      {{ResResource| Boards |2500 | 2500}}&lt;br /&gt;
      {{ResResource| Clay Bricks |296 | 2500}}&lt;br /&gt;
      {{ResResource| Copper Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Copper Sheeting |0 | 50}}&lt;br /&gt;
      {{ResResource| Crucibles |15 | 15}}&lt;br /&gt;
      {{ResResource| Cut Stone |0 | 250}}&lt;br /&gt;
      {{ResResource| Fine Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Gypsum |500 | 500}}&lt;br /&gt;
      {{ResResource| Iron Bars |40 | 40}}&lt;br /&gt;
      {{ResResource| Iron Strap |0 | 40}}&lt;br /&gt;
      {{ResResource| Lime |0 | 200}}&lt;br /&gt;
      {{ResResource| Pulley |10 | 10}}&lt;br /&gt;
      {{ResResource| Steel Sheeting |0 | 150}}&lt;br /&gt;
      {{ResResource| Thermometer |9 | 10}}&lt;br /&gt;
      {{ResResource| Tin Sheeting |0| 10}}&lt;br /&gt;
      {{ResResource| Water in Jugs |120 | 2000}}&lt;br /&gt;
      {{ResResource| Medium Construction Site|1 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #12, #13, #14 - Deep Well=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Deep Well|&lt;br /&gt;
      {{ResResource| Rope | 200 | 200}}&lt;br /&gt;
      {{ResResource| Boards |400 | 400}}&lt;br /&gt;
      {{ResResource| Nails|300 | 300}}&lt;br /&gt;
      {{ResResource| Oil|500 | 500}}&lt;br /&gt;
      {{ResResource| Leather|2000 | 2000}}&lt;br /&gt;
      {{ResResource| Screw Gears Complete|13 | 20}}&lt;br /&gt;
      {{ResResource| Medium Construction Site|1 | 1}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==Component - Screw Gears x20==&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Screw Gear Materials x 20|&lt;br /&gt;
      {{ResResource| Copper |3600 | 4000}}&lt;br /&gt;
      {{ResResource| Iron | 5200 | 8000}}&lt;br /&gt;
      {{ResResource| Beeswax| 7800 | 12000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #15 - Acid Bath=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Acid Bath x 15|&lt;br /&gt;
      {{ResResource| Oyster Shell Marble |3 | 15}}&lt;br /&gt;
      {{ResResource| Canvas |12 | 60}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Forge Upgrades=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Forge Upgrades - Project Chest 8|&lt;br /&gt;
      {{ResResource| Copper|600 | 720}}&lt;br /&gt;
      {{ResResource| Iron|360 | 720}}&lt;br /&gt;
      {{ResResource| Pinch Rollers|12 | 24}}&lt;br /&gt;
      {{ResResource| Extrusion Plates|15 | 18}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Chest in Kettas CP - Chemistry Laboratory Upgrade 1=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Chemistry Laboratory Upgrade 1|&lt;br /&gt;
      {{ResResource| Brass Plate|1 | 1}}&lt;br /&gt;
      {{ResResource| Glass Jars|20 | 20}}&lt;br /&gt;
      {{ResResource| Thermometer|1 | 1}}&lt;br /&gt;
      {{ResResource| Bolts|4 | 4}}&lt;br /&gt;
      {{ResResource| Washers|8 | 8}}&lt;br /&gt;
      {{ResResource| Magnesium Wire|0 | 4}}&lt;br /&gt;
      {{ResResource| Steel Wire|0 | 20}}&lt;br /&gt;
      {{ResResource| Stainless Steel Pot|0 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest ?? - Hades Furnace=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
 &lt;br /&gt;
  {{ResFuture| Hades Furnace|&lt;br /&gt;
      {{ResResource| Aluminum Plate |1 | 2}}&lt;br /&gt;
      {{ResResource| Boards |0 | 5000}}&lt;br /&gt;
      {{ResResource| Clay Bricks |0 | 5000}}&lt;br /&gt;
      {{ResResource| Copper Seeting |0 | 100}}&lt;br /&gt;
      {{ResResource| Crucibles |0 | 30}}&lt;br /&gt;
      {{ResResource| Cut Stone |0 | 500}}&lt;br /&gt;
      {{ResResource| Fine Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Iron Bars |0 | 75}}&lt;br /&gt;
      {{ResResource| Iron Strap |0 | 75}}&lt;br /&gt;
      {{ResResource| Pulley |0 | 25}}&lt;br /&gt;
      {{ResResource| Steel Sheeting |0 | 300}}&lt;br /&gt;
      {{ResResource| Thermometer |0 | 3}}&lt;br /&gt;
      {{ResResource| Tin Sheeting |0| 15}}&lt;br /&gt;
      {{ResResource| Medium Construction Site|0 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Chest in Kettas CP - Toxin Kitchen=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Toxin Kitchen|&lt;br /&gt;
      {{ResResource| Bricks |2500 | 2500}}&lt;br /&gt;
      {{ResResource| Firebricks |1000 | 1000}}&lt;br /&gt;
      {{ResResource| Glass Jars |30 | 30}}&lt;br /&gt;
      {{ResResource| Thermometer |1 | 1}}&lt;br /&gt;
      {{ResResource| Gold Wire |50 | 50}}&lt;br /&gt;
      {{ResResource| Medium Sapphire |1 | 1}}&lt;br /&gt;
   }}&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Thistle&amp;diff=35205</id>
		<title>Thistle</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Thistle&amp;diff=35205"/>
		<updated>2015-11-15T21:22:53Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{T7}}&lt;br /&gt;
&lt;br /&gt;
== Thistles ==&lt;br /&gt;
&lt;br /&gt;
Thistles are made in a [[Thistle Garden]] and used to make [[Raw Silk]] in a [[Silkworm Farm]], as well as for feed in a [[Modern Sheep Farm]]&lt;br /&gt;
&lt;br /&gt;
[[Thistle Guide]]&lt;br /&gt;
&lt;br /&gt;
[[Thistle requests]]&lt;br /&gt;
&lt;br /&gt;
=== Previous tales ===&lt;br /&gt;
[http://www.atitd.org/wiki/tale4/Dresdor%27s_Thistle_Guide Tale 4 Guide]&lt;br /&gt;
&lt;br /&gt;
[http://www.atitd.org/wiki/tale3/Guides/Thistles Tale 3 Guide]&lt;br /&gt;
* Change from Tale 3: Thistle requirement &amp;quot;-&amp;quot; is less than or equal to 20, not 22.&lt;br /&gt;
&lt;br /&gt;
[http://www.atitd.org/wiki/tale4/Thistle_Recipes Tale 4 Thistle Recipes]&lt;br /&gt;
&lt;br /&gt;
[http://www.atitd.org/wiki/tale4/images/9/97/ThistleSim.zip Thistle Simulator]&lt;br /&gt;
* Known issues: (I'd upload a new one if I had Excel to test it on ;) -- Jimbly&lt;br /&gt;
** Checks against 22 instead of 20 for &amp;quot;-&amp;quot; requirement&lt;br /&gt;
** One of the last ticks (39, I think) references the wrong tick's sun value&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Thistle&amp;diff=35204</id>
		<title>Thistle</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Thistle&amp;diff=35204"/>
		<updated>2015-11-15T21:22:45Z</updated>

		<summary type="html">&lt;p&gt;Tehm: Created page with &amp;quot;{T7}}  == Thistles ==  Thistles are made in a Thistle Garden and used to make Raw Silk in a Silkworm Farm, as well as for feed in a Modern Sheep Farm  [[Thistle G...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{T7}}&lt;br /&gt;
&lt;br /&gt;
== Thistles ==&lt;br /&gt;
&lt;br /&gt;
Thistles are made in a [[Thistle Garden]] and used to make [[Raw Silk]] in a [[Silkworm Farm]], as well as for feed in a [[Modern Sheep Farm]]&lt;br /&gt;
&lt;br /&gt;
[[Thistle Guide]]&lt;br /&gt;
&lt;br /&gt;
[[Thistle requests]]&lt;br /&gt;
&lt;br /&gt;
=== Previous tales ===&lt;br /&gt;
[http://www.atitd.org/wiki/tale4/Dresdor%27s_Thistle_Guide Tale 4 Guide]&lt;br /&gt;
&lt;br /&gt;
[http://www.atitd.org/wiki/tale3/Guides/Thistles Tale 3 Guide]&lt;br /&gt;
* Change from Tale 3: Thistle requirement &amp;quot;-&amp;quot; is less than or equal to 20, not 22.&lt;br /&gt;
&lt;br /&gt;
[http://www.atitd.org/wiki/tale4/Thistle_Recipes Tale 4 Thistle Recipes]&lt;br /&gt;
&lt;br /&gt;
[http://www.atitd.org/wiki/tale4/images/9/97/ThistleSim.zip Thistle Simulator]&lt;br /&gt;
* Known issues: (I'd upload a new one if I had Excel to test it on ;) -- Jimbly&lt;br /&gt;
** Checks against 22 instead of 20 for &amp;quot;-&amp;quot; requirement&lt;br /&gt;
** One of the last ticks (39, I think) references the wrong tick's sun value&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Silkworm_Farm&amp;diff=35200</id>
		<title>Silkworm Farm</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Silkworm_Farm&amp;diff=35200"/>
		<updated>2015-11-15T21:18:56Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{T7}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:BuildingInfo|image=Silkfarm.jpg|size=11x11|where=[[where::Compound]]|description=For raw silk production.}}&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
This building becomes available when you learn the [[Silkworm Farming]] skill. It should be noted that unlike many other buildings, the [[Silkworm Farming]] skill is required to use it.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
* 200 [[requires::Treated Boards|Nontoxic Boards]]&lt;br /&gt;
* 25 [[requires::Papyrus Paper]]&lt;br /&gt;
* 50 [[requires::Iron]]&lt;br /&gt;
* 50 [[requires::Sheet Glass]]&lt;br /&gt;
* 10 [[requires::Copper Sheeting]]&lt;br /&gt;
* 1 [[requires::Thermometer]]&lt;br /&gt;
* 20 turquoise [[requires::Paint]]&lt;br /&gt;
* 20 pale turquoise [[requires::Paint]]&lt;br /&gt;
&lt;br /&gt;
Built in a [[Compound]]. Uses 11x11 cells.&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
Silkworms generate [[produces::Raw Silk]] when fed the proper [[requires::Thistle]]s, grown in a [[Thistle Garden]]. If they are not fed, they will still survive. &lt;br /&gt;
&lt;br /&gt;
The Silkworms go in a 4-day cycle, starting from when you build the farm:&lt;br /&gt;
* 12 hours waiting for the next generation to be laid.&lt;br /&gt;
* 3 days eggs waiting to hatch.  During this period the farm will display the current requirements.&lt;br /&gt;
* 12 hours either growing and eating (if fed), or simply surviving.&lt;br /&gt;
&lt;br /&gt;
The type of thistle required will change after a cycle where the silkworms have been fed at least one thistle. If they are not fed, no silk will be produced and the thistle requirements will not change.&lt;br /&gt;
&lt;br /&gt;
== Output ==&lt;br /&gt;
The amount of Raw Silk returned after the silkworms are fed is based on the amount of Thistle they were given (in addition to a small random factor), but it is not a simple linear relationship.&lt;br /&gt;
&lt;br /&gt;
* For small amounts of Thistle, the Raw Silk returned will follow an approximately 1:1 ratio.&lt;br /&gt;
* As more Thistle is added, the ratio will at first increase, peaking around 500-600 Thistle at about 1.5:1.&lt;br /&gt;
* After the peak, the ratio will begin to decrease, returning to 1:1 at around 1000 Thistle.&lt;br /&gt;
* After 1000 Thistle, the ratio continues to decline sharply, reducing the value of adding additional Thistle.&lt;br /&gt;
* 1000 Thistle produces 1200-1300 Raw Silk.&lt;br /&gt;
* Confirmed test that 4.6k thistles only gave back 1.4k of silk, a ratio of approx 1:0.3&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Raw_Silk&amp;diff=35199</id>
		<title>Raw Silk</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Raw_Silk&amp;diff=35199"/>
		<updated>2015-11-15T21:18:30Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{T7}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:ItemInfo|weight=1|bulk=1|image=PinkBox.png|description=Raw silk.}}&lt;br /&gt;
&lt;br /&gt;
Produce in batch by [[Silkworm Farm|Silkworm Farms]], while consuming [[requires::Thistle]]s.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
500 needed to learn [[Arthropodology]] level 5. &amp;lt;br&amp;gt;&lt;br /&gt;
50 needed to produce 1 [[Silk Cloth]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Raw_Silk&amp;diff=35198</id>
		<title>Raw Silk</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Raw_Silk&amp;diff=35198"/>
		<updated>2015-11-15T21:18:18Z</updated>

		<summary type="html">&lt;p&gt;Tehm: Created page with &amp;quot;{{Languages}} {{T7}} &amp;lt;br&amp;gt;  {{6ok}} {{Template:ItemInfo|weight=1|bulk=1|image=PinkBox.png|description=Raw silk.}}  Produce in batch by Silkworm Farms, while cons...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{T7}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{6ok}}&lt;br /&gt;
{{Template:ItemInfo|weight=1|bulk=1|image=PinkBox.png|description=Raw silk.}}&lt;br /&gt;
&lt;br /&gt;
Produce in batch by [[Silkworm Farm|Silkworm Farms]], while consuming [[requires::Thistle]]s.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
500 needed to learn [[Arthropodology]] level 5. &amp;lt;br&amp;gt;&lt;br /&gt;
50 needed to produce 1 [[Silk Cloth]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Silk&amp;diff=35197</id>
		<title>Silk</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Silk&amp;diff=35197"/>
		<updated>2015-11-15T21:17:53Z</updated>

		<summary type="html">&lt;p&gt;Tehm: Created page with &amp;quot;{{languages}} {{T7}} &amp;lt;br&amp;gt;  {{Template:ItemInfo|weight=1|bulk=1|image=PinkBox.png|description=Silk cloth.}}  A Silk cloth is made from 50 requires::Raw Silk in a [[Student's L...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{languages}}&lt;br /&gt;
{{T7}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:ItemInfo|weight=1|bulk=1|image=PinkBox.png|description=Silk cloth.}}&lt;br /&gt;
&lt;br /&gt;
A Silk cloth is made from 50 [[requires::Raw Silk]] in a [[Student's Loom|Student's]] or [[Hand Loom]].&lt;br /&gt;
&lt;br /&gt;
{{RequiredBy}}&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Ant_Colony&amp;diff=35194</id>
		<title>Ant Colony</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Ant_Colony&amp;diff=35194"/>
		<updated>2015-11-15T21:10:46Z</updated>

		<summary type="html">&lt;p&gt;Tehm: Created page with &amp;quot;{{Languages}} {{T7}} &amp;lt;br&amp;gt;  {{Template:BuildingInfo|image=Antcolony.jpg|size=3x5|where=where::Compound|description=Used to raise ants.}} ==Overview== An ant colony is used to ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{T7}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:BuildingInfo|image=Antcolony.jpg|size=3x5|where=[[where::Compound]]|description=Used to raise ants.}}&lt;br /&gt;
==Overview==&lt;br /&gt;
An ant colony is used to raise ants. After seeding the colony with a [[Queen Ant]], the colony will grow and produce [[produces::Mandibular Glue]] and eventually another [[produces::Queen Ant]].&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
This building becomes available after the [[Myrmecology]] technology is learned at a [[University of Worship]].&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
&lt;br /&gt;
*4 [[requires::Sheet Glass]]&lt;br /&gt;
*4 [[requires::Iron Bars]]&lt;br /&gt;
*1 [[requires::Thermometer]]&lt;br /&gt;
*75 [[Requires::Treated Boards|Nontoxic, Termite Resistant Boards]]&lt;br /&gt;
*100 [[requires::Red Sand]]&lt;br /&gt;
*100 [[requires::White Sand]]&lt;br /&gt;
*100 [[requires::Sand]]&lt;br /&gt;
*100 [[requires::Dirt]]&lt;br /&gt;
*100 [[requires::Clay]]&lt;br /&gt;
&lt;br /&gt;
Built in a [[Compound]]. Uses 5x3 cells.&lt;br /&gt;
== Use ==&lt;br /&gt;
===Queen Ants===&lt;br /&gt;
After being built, the colony must first be seeded with a [[Queen Ant]]. If the colony currently has a live queen, you will be able to see the ants moving.&lt;br /&gt;
&lt;br /&gt;
Queen ants can be obtained either by examining plants or as a byproduct of another ant colony. The option to examine a plant will not appear on wood bearing trees, cacti, or thorn-giving plants. Using the hotkey 'E' will also work.&lt;br /&gt;
&lt;br /&gt;
=== Care and Feeding ===&lt;br /&gt;
&lt;br /&gt;
Ants eat up to 21 [[Leaves | fresh leaves]]. Older leaves, even the previous week, are not suitable. As the week changes, if there are sufficient leaves provided, the colony's health will increase and the leaves will vanish.&lt;br /&gt;
&lt;br /&gt;
There is a [[Leaves#Leaf History|Leaf History]] available that shows the types of plants needed for fresh leaves each week.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Calendar for the leaf and thistle voids change and the current week number: [http://sharpnetwork.net/atitd/calendar.asp http://sharpnetwork.net/atitd/calendar.asp]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A colony's health changes at the end of each week depending on how many fresh leaves are present.&lt;br /&gt;
&lt;br /&gt;
* If a colony has 21 leaves, its health increases by 3 to a maximum of 21.&lt;br /&gt;
* If the colony has less than 21 leaves, its health will drop by half rounded down.  For example, a colony at 15 health will drop to 7 health.  A colony at 2 health will drop to 1 health.&lt;br /&gt;
* If a colony has no leaves and its health is zero, the queen dies and the colony must be reseeded.&lt;br /&gt;
* If the colony reaches 21 health. then a second queen is produced and the colony health is reduced to 1.&lt;br /&gt;
* Mandibular glue is produced based on the new health of the colony.  Colonies with high health produce more glue than colonies with low health.&lt;br /&gt;
&lt;br /&gt;
If you want to max out glue production, only feed your colony if the health is less than 18.  This will keep the health as high as possible without producing a new queen and resetting the colony to 1 health.&lt;br /&gt;
&lt;br /&gt;
=== Production ===&lt;br /&gt;
&lt;br /&gt;
With placing 21 leaves in the colony weekly, and removing any glue accumulated:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Week !! Health of colony&amp;lt;br&amp;gt;(out of 21) !! Glue produced&amp;lt;br&amp;gt;(that week only) !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1 || 0 || 0 || Newly seeded colony&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2 || 3 || 0 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 3 || 6 || 0 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 4 || 9 || 2 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 5 || 12 || 4 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 6 || 15 || 7 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 7 || 18 || 14 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 8 || 1 || 0 || Second queen produced&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 9 || 4 || 0 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 10 || 7 || 0 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 11 || 10 || 3 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 12 || 13 || 5 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 13 || 16 || 9 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 14 || 19 || 16 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 15 || 1 || 0 || Second queen produced&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Queen_Ant&amp;diff=35190</id>
		<title>Queen Ant</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Queen_Ant&amp;diff=35190"/>
		<updated>2015-11-15T21:00:41Z</updated>

		<summary type="html">&lt;p&gt;Tehm: Created page with &amp;quot;{{Languages}} {{T7}} &amp;lt;br&amp;gt;  {{Template:ItemInfo|weight=q|bulk=1|image=QueenAnt.png|description=Queen Ant, for making baby ants.}}   == Obtaining == *Queen Ants are obtained by exa...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{T7}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:ItemInfo|weight=q|bulk=1|image=QueenAnt.png|description=Queen Ant, for making baby ants.}} &lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
*Queen Ants are obtained by examining [[plants]].  &lt;br /&gt;
*This option is not available on wood bearing [[trees]], [[cactus|cacti]], or thorn-giving [[plants]]. &lt;br /&gt;
*The hotkey &amp;quot;E&amp;quot; will also accomplish this task.&lt;br /&gt;
&lt;br /&gt;
== Carrying an Ant ==&lt;br /&gt;
&lt;br /&gt;
* Queen ants used to die if kept in inventory for more than 5 minutes.  But they now live in inventory for at least 24 hours regardless of whether you have any [[requires::Fresh Leaves]] in your inventory.&lt;br /&gt;
&lt;br /&gt;
* Queen ants can also be stored in a [[warehouse]] or [[chest]] for at least 24 hours.&lt;br /&gt;
&lt;br /&gt;
* If a Queen Ant dies it will become a [[Dead Ant]].&lt;br /&gt;
&lt;br /&gt;
== Raising Ants ==&lt;br /&gt;
[[Myrmecology]] allows the building of an [[Ant Colony]] for our Queen ants.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]] [[Category:Animals]]&lt;br /&gt;
*Ants gain 3 health every time teppy week ticks over with the max health being 21.&lt;br /&gt;
*Prior to 9 of 21 health ants show no behaviour other than requiring 21 of the [[Fresh Leaves|freshest leaf]] per [[time|teppy week]]&lt;br /&gt;
*AT 9 health  my ants produced 2 [[produces::Mandibular Glue]].  At the time of this edit we have no idea what this means or what it is used for. - Diania 27/3/2009&lt;br /&gt;
*It appears that [[Mandibular Glue]] does not have to be removed, but can be stored as would [[Cobra Skin]] or [[Crushed Eggs Shell]]s are, that is, within the tank. 18/4/2009 Diania&lt;br /&gt;
*Ants reproduce babies every 21 days and the health of the tank goes down to 0&lt;br /&gt;
*Ants can survive at least 14 hours without [[Fresh Leaves]] in their tank&lt;br /&gt;
*2 queen ants can survive in the same tank for at least 2 days 5/5/2009 Diania&lt;br /&gt;
** Secondary queens stay in colony until removed or a new queen is born, they don't accumulate. (Aug 8, 2012 Obol)&lt;br /&gt;
{{ProducedBy}}&lt;br /&gt;
{{RequiredBy}}&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Ant_colony&amp;diff=35189</id>
		<title>Ant colony</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Ant_colony&amp;diff=35189"/>
		<updated>2015-11-15T21:00:28Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{T7}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:BuildingInfo|image=Antcolony.jpg|size=3x5|where=[[where::Compound]]|description=Used to raise ants.}}&lt;br /&gt;
==Overview==&lt;br /&gt;
An ant colony is used to raise ants. After seeding the colony with a [[Queen Ant]], the colony will grow and produce [[produces::Mandibular Glue]] and eventually another [[produces::Queen Ant]].&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
This building becomes available after the [[Myrmecology]] technology is learned at a [[University of Worship]].&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
&lt;br /&gt;
*4 [[requires::Sheet Glass]]&lt;br /&gt;
*4 [[requires::Iron Bars]]&lt;br /&gt;
*1 [[requires::Thermometer]]&lt;br /&gt;
*75 [[Requires::Treated Boards|Nontoxic, Termite Resistant Boards]]&lt;br /&gt;
*100 [[requires::Red Sand]]&lt;br /&gt;
*100 [[requires::White Sand]]&lt;br /&gt;
*100 [[requires::Sand]]&lt;br /&gt;
*100 [[requires::Dirt]]&lt;br /&gt;
*100 [[requires::Clay]]&lt;br /&gt;
&lt;br /&gt;
Built in a [[Compound]]. Uses 5x3 cells.&lt;br /&gt;
== Use ==&lt;br /&gt;
===Queen Ants===&lt;br /&gt;
After being built, the colony must first be seeded with a [[Queen Ant]]. If the colony currently has a live queen, you will be able to see the ants moving.&lt;br /&gt;
&lt;br /&gt;
Queen ants can be obtained either by examining plants or as a byproduct of another ant colony. The option to examine a plant will not appear on wood bearing trees, cacti, or thorn-giving plants. Using the hotkey 'E' will also work.&lt;br /&gt;
&lt;br /&gt;
=== Care and Feeding ===&lt;br /&gt;
&lt;br /&gt;
Ants eat up to 21 [[Leaves | fresh leaves]]. Older leaves, even the previous week, are not suitable. As the week changes, if there are sufficient leaves provided, the colony's health will increase and the leaves will vanish.&lt;br /&gt;
&lt;br /&gt;
There is a [[Leaves#Leaf History|Leaf History]] available that shows the types of plants needed for fresh leaves each week.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Calendar for the leaf and thistle voids change and the current week number: [http://sharpnetwork.net/atitd/calendar.asp http://sharpnetwork.net/atitd/calendar.asp]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A colony's health changes at the end of each week depending on how many fresh leaves are present.&lt;br /&gt;
&lt;br /&gt;
* If a colony has 21 leaves, its health increases by 3 to a maximum of 21.&lt;br /&gt;
* If the colony has less than 21 leaves, its health will drop by half rounded down.  For example, a colony at 15 health will drop to 7 health.  A colony at 2 health will drop to 1 health.&lt;br /&gt;
* If a colony has no leaves and its health is zero, the queen dies and the colony must be reseeded.&lt;br /&gt;
* If the colony reaches 21 health. then a second queen is produced and the colony health is reduced to 1.&lt;br /&gt;
* Mandibular glue is produced based on the new health of the colony.  Colonies with high health produce more glue than colonies with low health.&lt;br /&gt;
&lt;br /&gt;
If you want to max out glue production, only feed your colony if the health is less than 18.  This will keep the health as high as possible without producing a new queen and resetting the colony to 1 health.&lt;br /&gt;
&lt;br /&gt;
=== Production ===&lt;br /&gt;
&lt;br /&gt;
With placing 21 leaves in the colony weekly, and removing any glue accumulated:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Week !! Health of colony&amp;lt;br&amp;gt;(out of 21) !! Glue produced&amp;lt;br&amp;gt;(that week only) !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1 || 0 || 0 || Newly seeded colony&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2 || 3 || 0 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 3 || 6 || 0 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 4 || 9 || 2 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 5 || 12 || 4 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 6 || 15 || 7 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 7 || 18 || 14 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 8 || 1 || 0 || Second queen produced&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 9 || 4 || 0 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 10 || 7 || 0 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 11 || 10 || 3 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 12 || 13 || 5 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 13 || 16 || 9 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 14 || 19 || 16 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 15 || 1 || 0 || Second queen produced&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Ant_colony&amp;diff=35180</id>
		<title>Ant colony</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Ant_colony&amp;diff=35180"/>
		<updated>2015-11-15T20:51:19Z</updated>

		<summary type="html">&lt;p&gt;Tehm: Created page with &amp;quot;{{Languages}} {{7ok}} &amp;lt;br&amp;gt;  {{Template:BuildingInfo|image=Antcolony.jpg|size=3x5|where=where::Compound|description=Used to raise ants.}} ==Overview== An ant colony is used to...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{7ok}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:BuildingInfo|image=Antcolony.jpg|size=3x5|where=[[where::Compound]]|description=Used to raise ants.}}&lt;br /&gt;
==Overview==&lt;br /&gt;
An ant colony is used to raise ants. After seeding the colony with a [[Queen Ant]], the colony will grow and produce [[produces::Mandibular Glue]] and eventually another [[produces::Queen Ant]].&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
This building becomes available after the [[Myrmecology]] technology is learned at a [[University of Worship]].&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
&lt;br /&gt;
*4 [[requires::Sheet Glass]]&lt;br /&gt;
*4 [[requires::Iron Bars]]&lt;br /&gt;
*1 [[requires::Thermometer]]&lt;br /&gt;
*75 [[Requires::Treated Boards|Nontoxic, Termite Resistant Boards]]&lt;br /&gt;
*100 [[requires::Red Sand]]&lt;br /&gt;
*100 [[requires::White Sand]]&lt;br /&gt;
*100 [[requires::Sand]]&lt;br /&gt;
*100 [[requires::Dirt]]&lt;br /&gt;
*100 [[requires::Clay]]&lt;br /&gt;
&lt;br /&gt;
Built in a [[Compound]]. Uses 5x3 cells.&lt;br /&gt;
== Use ==&lt;br /&gt;
===Queen Ants===&lt;br /&gt;
After being built, the colony must first be seeded with a [[Queen Ant]]. If the colony currently has a live queen, you will be able to see the ants moving.&lt;br /&gt;
&lt;br /&gt;
Queen ants can be obtained either by examining plants or as a byproduct of another ant colony. The option to examine a plant will not appear on wood bearing trees, cacti, or thorn-giving plants. Using the hotkey 'E' will also work.&lt;br /&gt;
&lt;br /&gt;
=== Care and Feeding ===&lt;br /&gt;
&lt;br /&gt;
Ants eat up to 21 [[Leaves | fresh leaves]]. Older leaves, even the previous week, are not suitable. As the week changes, if there are sufficient leaves provided, the colony's health will increase and the leaves will vanish.&lt;br /&gt;
&lt;br /&gt;
There is a [[Leaves#Leaf History|Leaf History]] available that shows the types of plants needed for fresh leaves each week.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Calendar for the leaf and thistle voids change and the current week number: [http://sharpnetwork.net/atitd/calendar.asp http://sharpnetwork.net/atitd/calendar.asp]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A colony's health changes at the end of each week depending on how many fresh leaves are present.&lt;br /&gt;
&lt;br /&gt;
* If a colony has 21 leaves, its health increases by 3 to a maximum of 21.&lt;br /&gt;
* If the colony has less than 21 leaves, its health will drop by half rounded down.  For example, a colony at 15 health will drop to 7 health.  A colony at 2 health will drop to 1 health.&lt;br /&gt;
* If a colony has no leaves and its health is zero, the queen dies and the colony must be reseeded.&lt;br /&gt;
* If the colony reaches 21 health. then a second queen is produced and the colony health is reduced to 1.&lt;br /&gt;
* Mandibular glue is produced based on the new health of the colony.  Colonies with high health produce more glue than colonies with low health.&lt;br /&gt;
&lt;br /&gt;
If you want to max out glue production, only feed your colony if the health is less than 18.  This will keep the health as high as possible without producing a new queen and resetting the colony to 1 health.&lt;br /&gt;
&lt;br /&gt;
=== Production ===&lt;br /&gt;
&lt;br /&gt;
With placing 21 leaves in the colony weekly, and removing any glue accumulated:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Week !! Health of colony&amp;lt;br&amp;gt;(out of 21) !! Glue produced&amp;lt;br&amp;gt;(that week only) !! Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1 || 0 || 0 || Newly seeded colony&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2 || 3 || 0 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 3 || 6 || 0 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 4 || 9 || 2 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 5 || 12 || 4 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 6 || 15 || 7 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 7 || 18 || 14 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 8 || 1 || 0 || Second queen produced&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 9 || 4 || 0 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 10 || 7 || 0 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 11 || 10 || 3 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 12 || 13 || 5 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 13 || 16 || 9 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 14 || 19 || 16 ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 15 || 1 || 0 || Second queen produced&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Guilds/Nothingbutt%27s_Hand/Projects&amp;diff=34951</id>
		<title>Guilds/Nothingbutt's Hand/Projects</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Guilds/Nothingbutt%27s_Hand/Projects&amp;diff=34951"/>
		<updated>2015-11-15T08:11:45Z</updated>

		<summary type="html">&lt;p&gt;Tehm: /* Project Chest #1 - Gyration Cell */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Return to '''[[Guilds/Nothingbutt's_Hand|Nothingbutt's Hand]] Guild Page'''&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Project Chest #1 - Gyration Cell=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Gyration Cell|&lt;br /&gt;
      {{ResResource| Clay |500 | 500}}&lt;br /&gt;
      {{ResResource| Concrete |250 | 250}}&lt;br /&gt;
      {{ResResource| Copper Sheeting |14 | 50}}&lt;br /&gt;
      {{ResResource| Crucibles |12 | 12}}&lt;br /&gt;
      {{ResResource| Glass Pipe |20 | 20}}&lt;br /&gt;
      {{ResResource| Leather |100 | 100}}&lt;br /&gt;
      {{ResResource| Moon Steel|50 | 50}}&lt;br /&gt;
      {{ResResource| Pulley |10 | 10}}&lt;br /&gt;
      {{ResResource| Tin Sheeting |25| 25}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #2 - ??=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| ??|&lt;br /&gt;
      {{ResResource| ?? | 0 | 250}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #3 - Ore Mines=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Ore Mines|&lt;br /&gt;
      {{ResResource| Boards |100 | 100}}&lt;br /&gt;
      {{ResResource| Bricks |300 | 300}}&lt;br /&gt;
      {{ResResource| Leather |100 | 100}}&lt;br /&gt;
      {{ResResource| Pulley |10 | 10}}&lt;br /&gt;
      {{ResResource| Rope |75 | 75}}&lt;br /&gt;
      {{ResResource| Water in Jugs |100 | 100}}&lt;br /&gt;
      {{ResResource| Small Construction Site|1 | 1}}&lt;br /&gt;
&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #4 - Thistle Garden=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Thistle Garden|&lt;br /&gt;
      {{ResResource| Dung |0 | 150}}&lt;br /&gt;
      {{ResResource| Dirt |0 | 250}}&lt;br /&gt;
      {{ResResource| Copper Straps |0 | 15}}&lt;br /&gt;
      {{ResResource| Nails |0 | 70}}&lt;br /&gt;
      {{ResResource| Rotproof Termite-Resistant boards  |0 | 250}}&lt;br /&gt;
      {{ResResource| Rotproof Nontoxic boards |0 | 250}}&lt;br /&gt;
      {{ResResource| Small Construction Site|0 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #5 - Charcoal Ovens=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Charcoal Ovens x 10|&lt;br /&gt;
      {{ResResource| Bricks |0 | 12000}}&lt;br /&gt;
      {{ResResource| Clay Bricks |0 | 6000}}&lt;br /&gt;
      {{ResResource| Copper Sheeting |0 | 80}}&lt;br /&gt;
      {{ResResource| Copper Wire |0 | 80}}&lt;br /&gt;
      {{ResResource| Leather |400 | 400}}&lt;br /&gt;
      {{ResResource| Iron Bars |0 | 40}}&lt;br /&gt;
&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #6 - Chemical Bath=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Chemical Bath|&lt;br /&gt;
      {{ResResource| Acid |0 | 100}}&lt;br /&gt;
      {{ResResource| Bolts |36 | 40}}&lt;br /&gt;
      {{ResResource| Canvas |0 | 100}}&lt;br /&gt;
      {{ResResource| Copper Pipe |0 | 50}}&lt;br /&gt;
      {{ResResource| Distillation Coil, 7500+ Quality |0 | 2}}&lt;br /&gt;
      {{ResResource| Fine Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Hard Rotproof Fireproof Treated Boards |0 | 300}}&lt;br /&gt;
      {{ResResource| Iron Bars |18 | 20}}&lt;br /&gt;
      {{ResResource| Nails |200 | 200}}&lt;br /&gt;
      {{ResResource| Steel Sheeting |12 | 20}}&lt;br /&gt;
      {{ResResource| Tar |10 | 10}}&lt;br /&gt;
      {{ResResource| Thermometer |2 | 2}}&lt;br /&gt;
      {{ResResource| Washer |52 | 80}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #7 - ??=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| ?? |&lt;br /&gt;
      {{ResResource| ?? |0 | 100}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #8 - Silk Worm Farm=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Silk Worm Farm x 2|&lt;br /&gt;
      {{ResResource| Copper Sheeting |0 | 20}}&lt;br /&gt;
      {{ResResource| Iron |0 | 100}}&lt;br /&gt;
      {{ResResource| Nontoxic Boards |0 | 400}}&lt;br /&gt;
      {{ResResource| Pale Turquoise Paint |0| 40}}&lt;br /&gt;
      {{ResResource| Papyrus Paper |50 | 50}}&lt;br /&gt;
      {{ResResource| Sheet Glass |19 | 100}}&lt;br /&gt;
      {{ResResource| Thermometer|2 | 2}}&lt;br /&gt;
      {{ResResource| Turquoise Paint |0 | 40}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #9 - Greenhouse x 2 (Medium)=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Greenhouse|&lt;br /&gt;
      {{ResResource| Canvas |0 | 36}}&lt;br /&gt;
      {{ResResource| Dirt |1867 | 3000}}&lt;br /&gt;
      {{ResResource| Sheet Glass |0 | 192}}&lt;br /&gt;
      {{ResResource| Thermometer |6 | 6}}&lt;br /&gt;
      {{ResResource| Water in Jugs  |0 | 360}}&lt;br /&gt;
      {{ResResource| Small Construction Site|2 | 2}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #10 &amp;amp; #11 - Persephone Furnace=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
 &lt;br /&gt;
  {{ResFuture| Persephone Furnace|&lt;br /&gt;
      {{ResResource| Aluminum Plate |1 | 1}}&lt;br /&gt;
      {{ResResource| Boards |2500 | 2500}}&lt;br /&gt;
      {{ResResource| Clay Bricks |296 | 2500}}&lt;br /&gt;
      {{ResResource| Copper Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Copper Sheeting |0 | 50}}&lt;br /&gt;
      {{ResResource| Crucibles |15 | 15}}&lt;br /&gt;
      {{ResResource| Cut Stone |0 | 250}}&lt;br /&gt;
      {{ResResource| Fine Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Gypsum |500 | 500}}&lt;br /&gt;
      {{ResResource| Iron Bars |40 | 40}}&lt;br /&gt;
      {{ResResource| Iron Strap |0 | 40}}&lt;br /&gt;
      {{ResResource| Lime |0 | 200}}&lt;br /&gt;
      {{ResResource| Pulley |10 | 10}}&lt;br /&gt;
      {{ResResource| Steel Sheeting |0 | 150}}&lt;br /&gt;
      {{ResResource| Thermometer |9 | 10}}&lt;br /&gt;
      {{ResResource| Tin Sheeting |0| 10}}&lt;br /&gt;
      {{ResResource| Water in Jugs |120 | 2000}}&lt;br /&gt;
      {{ResResource| Medium Construction Site|1 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #12, #13, #14 - Deep Well=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Deep Well|&lt;br /&gt;
      {{ResResource| Rope | 200 | 200}}&lt;br /&gt;
      {{ResResource| Boards |400 | 400}}&lt;br /&gt;
      {{ResResource| Nails|300 | 300}}&lt;br /&gt;
      {{ResResource| Oil|500 | 500}}&lt;br /&gt;
      {{ResResource| Leather|2000 | 2000}}&lt;br /&gt;
      {{ResResource| Screw Gears Complete|13 | 20}}&lt;br /&gt;
      {{ResResource| Medium Construction Site|1 | 1}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==Component - Screw Gears x20==&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Screw Gear Materials x 20|&lt;br /&gt;
      {{ResResource| Copper |3600 | 4000}}&lt;br /&gt;
      {{ResResource| Iron | 5200 | 8000}}&lt;br /&gt;
      {{ResResource| Beeswax| 7800 | 12000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #15 - Acid Bath=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Acid Bath x 15|&lt;br /&gt;
      {{ResResource| Oyster Shell Marble |3 | 15}}&lt;br /&gt;
      {{ResResource| Canvas |12 | 60}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Forge Upgrades=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Forge Upgrades - Project Chest 8|&lt;br /&gt;
      {{ResResource| Copper|600 | 720}}&lt;br /&gt;
      {{ResResource| Iron|360 | 720}}&lt;br /&gt;
      {{ResResource| Pinch Rollers|12 | 24}}&lt;br /&gt;
      {{ResResource| Extrusion Plates|15 | 18}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Chest in Kettas CP - Chemistry Laboratory Upgrade 1=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Chemistry Laboratory Upgrade 1|&lt;br /&gt;
      {{ResResource| Brass Plate|1 | 1}}&lt;br /&gt;
      {{ResResource| Glass Jars|20 | 20}}&lt;br /&gt;
      {{ResResource| Thermometer|1 | 1}}&lt;br /&gt;
      {{ResResource| Bolts|4 | 4}}&lt;br /&gt;
      {{ResResource| Washers|8 | 8}}&lt;br /&gt;
      {{ResResource| Magnesium Wire|0 | 4}}&lt;br /&gt;
      {{ResResource| Steel Wire|0 | 20}}&lt;br /&gt;
      {{ResResource| Stainless Steel Pot|0 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest ?? - Hades Furnace=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
 &lt;br /&gt;
  {{ResFuture| Hades Furnace|&lt;br /&gt;
      {{ResResource| Aluminum Plate |1 | 2}}&lt;br /&gt;
      {{ResResource| Boards |0 | 5000}}&lt;br /&gt;
      {{ResResource| Clay Bricks |0 | 5000}}&lt;br /&gt;
      {{ResResource| Copper Seeting |0 | 100}}&lt;br /&gt;
      {{ResResource| Crucibles |0 | 30}}&lt;br /&gt;
      {{ResResource| Cut Stone |0 | 500}}&lt;br /&gt;
      {{ResResource| Fine Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Iron Bars |0 | 75}}&lt;br /&gt;
      {{ResResource| Iron Strap |0 | 75}}&lt;br /&gt;
      {{ResResource| Pulley |0 | 25}}&lt;br /&gt;
      {{ResResource| Steel Sheeting |0 | 300}}&lt;br /&gt;
      {{ResResource| Thermometer |0 | 3}}&lt;br /&gt;
      {{ResResource| Tin Sheeting |0| 15}}&lt;br /&gt;
      {{ResResource| Medium Construction Site|0 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Chest in Kettas CP - Toxin Kitchen=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Toxin Kitchen|&lt;br /&gt;
      {{ResResource| Bricks |2500 | 2500}}&lt;br /&gt;
      {{ResResource| Firebricks |1000 | 1000}}&lt;br /&gt;
      {{ResResource| Glass Jars |30 | 30}}&lt;br /&gt;
      {{ResResource| Thermometer |1 | 1}}&lt;br /&gt;
      {{ResResource| Gold Wire |50 | 50}}&lt;br /&gt;
      {{ResResource| Medium Sapphire |1 | 1}}&lt;br /&gt;
   }}&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Guilds/Nothingbutt%27s_Hand&amp;diff=34668</id>
		<title>Guilds/Nothingbutt's Hand</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Guilds/Nothingbutt%27s_Hand&amp;diff=34668"/>
		<updated>2015-11-14T10:44:59Z</updated>

		<summary type="html">&lt;p&gt;Tehm: /* Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guilds]]{{DEFAULTSORT:Nothingbutt's Hand}}&lt;br /&gt;
Located in Northern River Plains, east of the Donut on the west side of the Nile, equidistant between S Thought and S Worship.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
= Current Projects =&lt;br /&gt;
'''[[Guilds/Nothingbutt's_Hand/Projects|PROJECT PAGE]]'''&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
For the closest 'whatever' to us or other noteworthy locations&lt;br /&gt;
{{CondMap|lat=1300|lon=3530|zoom=4|width=512|height=512|&lt;br /&gt;
{{:Maps/Chariot Stops|contentonly=yes}}&lt;br /&gt;
{{:Maps/Expedition Sites|contentonly=yes}}&lt;br /&gt;
{{:Maps/Public Ferries|contentonly=yes}}&lt;br /&gt;
{{:Maps/Sulphurous Water|contentonly=yes}}&lt;br /&gt;
{{:Maps/Red Sand|contentonly=yes}}&lt;br /&gt;
{{:Maps/White Sand|contentonly=yes}}&lt;br /&gt;
{{:Maps/Limestone|contentonly=yes}}&lt;br /&gt;
{{:Maps/Tar|contentonly=yes}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- River Plains --&amp;gt;&lt;br /&gt;
(GHOr) 1393, 3398, Guild Hall, River Plains 1393, 3398&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Apiaries --&amp;gt;&lt;br /&gt;
(bee)1271, 3294, 5 Apiaries (1271, 3294)&lt;br /&gt;
(bee)1268, 3267, 6 Apiaries (1268, 3267)&lt;br /&gt;
(bee)1291, 3269, 5 Apiaries (1291, 3269)&lt;br /&gt;
(bee)1291, 3250, 5 Apiaries (1291, 3250)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ore Mines&lt;br /&gt;
(MtCu) 1417, 3323, (1417, 3323) Copper Mine [R]&lt;br /&gt;
(MtFe) 1138, 3496, (1138, 3496) Iron Mine [R] w/ 2 Comp. Furnaces&lt;br /&gt;
(MtFe) 478, 3993, (478, 3993) Iron Mine [R]&lt;br /&gt;
(MtSn) 485, 4006, (485, 4006) Tin Mine [R]&lt;br /&gt;
(MtPt) &lt;br /&gt;
(MtAl) 1560, 3408, (1560, 3408), Aluminum Mine [R]&lt;br /&gt;
(MtSb) &lt;br /&gt;
(MtTi) &lt;br /&gt;
(MtAg) &lt;br /&gt;
(MtW) &lt;br /&gt;
(MtMg) &lt;br /&gt;
(MtPb) &lt;br /&gt;
(MtZn) 1444, 3346, (1444, 3346), Zinc Mine [R] w/ 4 Comp Furnaces&lt;br /&gt;
(MtLi)&lt;br /&gt;
(MtAu) &lt;br /&gt;
(MtAu) &lt;br /&gt;
(MtSr) &lt;br /&gt;
&lt;br /&gt;
Gem Mines&lt;br /&gt;
(diamond) 1810, 3500, (1810, 3500) Diamond Mine [D]&lt;br /&gt;
(diamond) &lt;br /&gt;
(diamond) &lt;br /&gt;
(diamond) &lt;br /&gt;
(diamond) &lt;br /&gt;
(diamond) &lt;br /&gt;
(diamond) &lt;br /&gt;
&lt;br /&gt;
Smelters&lt;br /&gt;
(OrS) &lt;br /&gt;
&lt;br /&gt;
Public Hand Loom&lt;br /&gt;
(PinWhL) &lt;br /&gt;
&lt;br /&gt;
Automated Thingies&lt;br /&gt;
(PinWhpollution) &lt;br /&gt;
&lt;br /&gt;
Pyro&lt;br /&gt;
(fire)&lt;br /&gt;
&lt;br /&gt;
Firepits&lt;br /&gt;
(Rdpollution) 1409, 3364, Firepit x4 (1409, 3364)&lt;br /&gt;
&lt;br /&gt;
Expedition Sites&lt;br /&gt;
(X) 1338, 1647, River Plains Expedition Site (1338, 1647)&lt;br /&gt;
(X) 786, 2802, River Plains Expedition Site (786, 2802)&lt;br /&gt;
(X) 1653, 3508, River Plains Expedition Site (1653, 3508)&lt;br /&gt;
(X) 2148, 3302, Hinterlands Expedition Site (2148, 3302)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Plantations&lt;br /&gt;
(GH)&lt;br /&gt;
&lt;br /&gt;
Resin Spots&lt;br /&gt;
(Whtriangle) 1206, 4303, Good Tree Variety/Qty (1206, 4303 RP)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Southern Egypt --&amp;gt;&amp;gt;&lt;br /&gt;
(GHOr) 2630,-7546, Small Outpost, SE (2630, -7546) - 4 Distaffs, Crappy Loom &amp;amp; Comb&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Memphis --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
= Roster =&lt;br /&gt;
&lt;br /&gt;
(By all means, add yourselves!)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
| Player || Level ||class=unsortable| Seeds Picked&amp;lt;br&amp;gt; Up From ||  Arthropodology || Cooking|| Ecology || Fishing || Fly Tying || Mechanics || Rhythmic&amp;lt;br&amp;gt; Strength || Salvage&amp;lt;br&amp;gt; Techniques || Structure&amp;lt;br&amp;gt; Repair || Masonry?||class=unsortable|Raeli Resin&amp;lt;br&amp;gt; Types Learned || Raeli&amp;lt;Br&amp;gt; Operation &lt;br /&gt;
|-&lt;br /&gt;
| [[User:tehm|Tehm]]&lt;br /&gt;
| 25&lt;br /&gt;
| RP, 7L, EG&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| -&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| Y&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[User:merek2|merek]]&lt;br /&gt;
| 32&lt;br /&gt;
| RP, 7L, OE, SE, EG, VoK&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| -&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| -&lt;br /&gt;
| N&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Ay|Ay]]&lt;br /&gt;
| 13&lt;br /&gt;
| -&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| -&lt;br /&gt;
| 7&lt;br /&gt;
| 4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Ketta|Ketta]]&lt;br /&gt;
| 16&lt;br /&gt;
| OE, DS, 7L, EG, CCR, Sinai, MV&lt;br /&gt;
| 4&lt;br /&gt;
| -&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| Y&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Dreasimy|Dreasimy]]&lt;br /&gt;
| 8&lt;br /&gt;
| MV, OE, RP, SI&lt;br /&gt;
| 1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Hekatef|Hekatef]]&lt;br /&gt;
| 11&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Nehet&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Apep&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mines==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
| Region || Ore Type || Gem Type || Coords ||class=unsortable|Facilities&amp;lt;br&amp;gt;Available || Notes &lt;br /&gt;
|-&lt;br /&gt;
| RP&lt;br /&gt;
| Aluminum&lt;br /&gt;
| Ruby&lt;br /&gt;
| 1560, 3408&lt;br /&gt;
|&lt;br /&gt;
| Guild Use Only&lt;br /&gt;
|-&lt;br /&gt;
| RP&lt;br /&gt;
| Copper&lt;br /&gt;
| Ruby&lt;br /&gt;
| 1417, 3321&lt;br /&gt;
|&lt;br /&gt;
| Guild Use Only&lt;br /&gt;
|-&lt;br /&gt;
| RP&lt;br /&gt;
| Iron&lt;br /&gt;
| Ruby&lt;br /&gt;
| 1138, 3496&lt;br /&gt;
| 2 Compression Furnaces&lt;br /&gt;
| Guild Use Only&lt;br /&gt;
|-&lt;br /&gt;
| RP/HL (near UArt)&lt;br /&gt;
| Sand&lt;br /&gt;
| Diamond&lt;br /&gt;
| 1810, 3500&lt;br /&gt;
|&lt;br /&gt;
| Guild Use Only&lt;br /&gt;
|-&lt;br /&gt;
| RP (west of RP UWorship)&lt;br /&gt;
| Titanium&lt;br /&gt;
| Ruby&lt;br /&gt;
| 427, 3795&lt;br /&gt;
|&lt;br /&gt;
| Public&lt;br /&gt;
|-&lt;br /&gt;
| RP (near 4C)&lt;br /&gt;
| Tin + Iron&lt;br /&gt;
| Ruby&lt;br /&gt;
| 485, 4006 + 478, 3993&lt;br /&gt;
|&lt;br /&gt;
| Guild Use Only&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sand Mines==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
| Region || Gem Type || Coords || Notes &lt;br /&gt;
|-&lt;br /&gt;
| Old Egypt&lt;br /&gt;
| Emerald&lt;br /&gt;
| 993, 6888&lt;br /&gt;
| Near the CS&lt;br /&gt;
|-&lt;br /&gt;
| River Plains&lt;br /&gt;
| Diamond&lt;br /&gt;
| 1810, 3500&lt;br /&gt;
| Public (guild owned)&lt;br /&gt;
|-&lt;br /&gt;
| South Egypt&lt;br /&gt;
| Opal&lt;br /&gt;
| 635, -5716&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Four Corners&lt;br /&gt;
| Quartz&lt;br /&gt;
| 90, 4384&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| River Plains&lt;br /&gt;
| Ruby&lt;br /&gt;
| 1620, 2879&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Midland Valley&lt;br /&gt;
| Sapphire&lt;br /&gt;
| &lt;br /&gt;
| (North of CS, opposite Scarab Garden)&lt;br /&gt;
|-&lt;br /&gt;
| CCR&lt;br /&gt;
| Topaz&lt;br /&gt;
| -290, 6729&lt;br /&gt;
| Near the CS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]] {{DEFAULTSORT:Nothingbutt's Hand}}&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Research/South_Egypt&amp;diff=34667</id>
		<title>Research/South Egypt</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Research/South_Egypt&amp;diff=34667"/>
		<updated>2015-11-14T10:38:22Z</updated>

		<summary type="html">&lt;p&gt;Tehm: /*  */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ResNavHeader}}&lt;br /&gt;
{{UniHeader}}&lt;br /&gt;
&lt;br /&gt;
=Research Info=&lt;br /&gt;
&lt;br /&gt;
* '''Research Guild:'''&lt;br /&gt;
** [[South_Egypt_Independent_Research_%28SEIR%29 | South Egypt Independent Research, aka SEIR]]&lt;br /&gt;
* '''Research Updating Guide'''&lt;br /&gt;
** [[Research/Guide | Research updating guide]] : How to add new [[Technologies]], update resources, put [[Technologies]] on a timer, etc.&lt;br /&gt;
&lt;br /&gt;
===Public Resources===&lt;br /&gt;
* '''Iron Mine''': Just southeast of UArt along the road that eventually leads to UArch, coordinates 1336, -6022.&lt;br /&gt;
* '''Sheep Pen''': Just north of the CS on the west side of the road, coordinates 1051, -5565. Useful for killing sheep without them running away.&lt;br /&gt;
* '''12 Pottery Wheels, 4 True Kilns &amp;amp; 2 Rock Saw''': Adjacent to a clay run, coordinates 884, -5562, half way between the Ruined Chariot Stop and UWorship. If there are jugs on the wheels, consider it a gift. :-)&lt;br /&gt;
* '''4 Regular &amp;amp; 10 Soda Glass Public Glazier's Benches &amp;amp; 4 Firepits''': Adjacent to White Sand / Limestone / Red Sand location, near the Ruined Pyramid, coordinates 1250, -6145, just south of UArt.&lt;br /&gt;
&lt;br /&gt;
===Current Research Goals===&lt;br /&gt;
&lt;br /&gt;
==Universities==&lt;br /&gt;
&lt;br /&gt;
===  ===&lt;br /&gt;
{{ResUniversity|Architecture|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Improved Brick Rack Construction|&lt;br /&gt;
      {{ResResource|Boards|0|4000}}&lt;br /&gt;
      {{ResResource|Nails|0|8000}}&lt;br /&gt;
    }}&lt;br /&gt;
     {{ResTechnology|Masonry|&lt;br /&gt;
      {{ResResource|Bauxite|0|700}}&lt;br /&gt;
      {{ResResource|Gypsum|0|700}}&lt;br /&gt;
      {{ResResource|Cut Stone|0|2400}}&lt;br /&gt;
      {{ResResource|Gravel|0|4800}}&lt;br /&gt;
      {{ResResource|Clay|1000|1000}}&lt;br /&gt;
     }}     &lt;br /&gt;
    {{ResTechnology|Obelisk Construction 2|&lt;br /&gt;
      {{ResResource|Iron|200|200}}&lt;br /&gt;
      {{ResResource|Platinum|62|62}}&lt;br /&gt;
      {{ResResource|Mirror|0|16}}&lt;br /&gt;
      {{ResResource|Pewter|39|39}}&lt;br /&gt;
      {{ResResource|Strontium|110|110}}&lt;br /&gt;
      {{ResResource|Leeks|1900|1900}}&lt;br /&gt;
      {{ResResource|Candle|100|100}}&lt;br /&gt;
    }}   &lt;br /&gt;
 {{!}}-&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
      {{ResFuture|Stonemasonry 2|&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|200}}&lt;br /&gt;
      {{ResResource|White Alabaster|0|100}}&lt;br /&gt;
      {{ResResource|Blue Pearl Marble|0|50}}&lt;br /&gt;
      {{ResResource|Powdered Diamond|0|1000}}&lt;br /&gt;
      {{ResResource|Powdered Ruby|0|1000}}&lt;br /&gt;
      {{ResResource|Powdered Emerald|0|1000}}&lt;br /&gt;
      {{ResResource|Powdered Topaz|0|1000}}&lt;br /&gt;
      {{ResResource|Powdered Sapphire|0|1000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{none}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
   {{ResColumn|Completed Research}}&lt;br /&gt;
   {{ResComplete|Mining}}&lt;br /&gt;
   {{ResComplete|Obelisk Construction 1}}&lt;br /&gt;
   {{ResComplete|Pyramid Construction - Architecture}}&lt;br /&gt;
   {{ResComplete|Stonecutting|}}&lt;br /&gt;
   {{ResComplete|Stonemasonry 1}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===  ===&lt;br /&gt;
{{ResUniversity|Art and Music|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|0|700}}&lt;br /&gt;
      {{ResResource|Copper Wire|70|70}}&lt;br /&gt;
      {{ResResource|Limestone|700|700}}&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|70}}&lt;br /&gt;
      {{ResResource|Small Sapphire|0|700}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|70}}&lt;br /&gt;
      {{ResResource|Large Quartz|0|70}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResTechnology|Lapidary|&lt;br /&gt;
      {{ResResource|Small Quartz|0|1000}}&lt;br /&gt;
      {{ResResource|Small Topaz|100|1000}}&lt;br /&gt;
      {{ResResource|Small Emerald|0|1000}}&lt;br /&gt;
      {{ResResource|Small Diamond|0|1000}}&lt;br /&gt;
      {{ResResource|Small Opal|0|1000}}&lt;br /&gt;
      {{ResResource|Small Ruby|100|1000}}&lt;br /&gt;
      {{ResResource|Small Sapphire|0|1000}}&lt;br /&gt;
      {{ResResource|Camel Bones|0|500}}&lt;br /&gt;
      {{ResResource|Sheep Bones|0|500}}&lt;br /&gt;
      {{ResResource|Chicken Bones|0|500}}&lt;br /&gt;
      {{ResResource|Rabbit Bones|0|500}}&lt;br /&gt;
      {{ResResource|Cuttable Amethyst|0|250}}&lt;br /&gt;
      {{ResResource|Cuttable Lapis|0|250}}&lt;br /&gt;
      {{ResResource|Cuttable Turquoise|0|250}}&lt;br /&gt;
      {{ResResource|Cuttable Garnet|0|250}}&lt;br /&gt;
      {{ResResource|Cuttable Jade|0|250}}&lt;br /&gt;
      {{ResResource|Cuttable Sunstone|0|250}}&lt;br /&gt;
      {{ResResource|Cuttable Citrine|0|250}}&lt;br /&gt;
      {{ResResource|White Pearl|15|100}}&lt;br /&gt;
      {{ResResource|Coral Pearl|16|100}}&lt;br /&gt;
      {{ResResource|Smoke Pearl|3|100}}&lt;br /&gt;
      {{ResResource|Aqua Pearl|0|100}}&lt;br /&gt;
      {{ResResource|Pink Pearl|6|100}}&lt;br /&gt;
      {{ResResource|Beige Pearl|0|100}}&lt;br /&gt;
      {{ResResource|Black Pearl|5|100}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    {{ResTechnology|Airship Construction|&lt;br /&gt;
      {{ResResource|Silk|0|800}}&lt;br /&gt;
      {{ResResource|Canvas|0|1600}}&lt;br /&gt;
      {{ResResource|Linen|0|1600}}&lt;br /&gt;
      {{ResResource|Water Metal Strap|0|100}}&lt;br /&gt;
      {{ResResource|Aluminum Strap|0|400}}&lt;br /&gt;
      {{ResResource|Rope|0|2000}}&lt;br /&gt;
      {{ResResource|Pliable, Fireproof Blonde Boards|0|4000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{None}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
   {{ResComplete|Blacksmithing}}&lt;br /&gt;
   {{ResComplete|Glassblowing}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
=== ===&lt;br /&gt;
{{ResUniversity|Body|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Advanced Charcoal Production|&lt;br /&gt;
      {{ResResource|Wood|6000|8000}}&lt;br /&gt;
      {{ResResource|Leather|1000|4000}}&lt;br /&gt;
      {{ResResource|Copper Sheeting|0|800}}&lt;br /&gt;
      {{ResResource|Firebricks|5000|12000}}&lt;br /&gt;
      {{ResResource|Charcoal|1000|12000}}&lt;br /&gt;
    }}&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|0|700}}&lt;br /&gt;
      {{ResResource|Copper Wire|0|70}}&lt;br /&gt;
      {{ResResource|Limestone|700|700}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|70}}&lt;br /&gt;
      {{ResResource|Small Emerald|0|700}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|70}}&lt;br /&gt;
      {{ResResource|Large Ruby|0|70}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResTechnology|Chemistry Recipe: Speed of the Serpent|&lt;br /&gt;
      {{ResResource|Cobra Venom|0|704}}&lt;br /&gt;
      {{ResResource|Cobra Blood|0|704}}&lt;br /&gt;
      {{ResResource|Garlic|0|7744}}&lt;br /&gt;
      {{ResResource|Cabbage Juice|0|7744}}&lt;br /&gt;
    }}&lt;br /&gt;
  {{!}}-&lt;br /&gt;
{{ResColumn|Research on Timer}}&lt;br /&gt;
   {{None}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
   {{ResComplete|Basic Charcoal Production|}}&lt;br /&gt;
   {{ResComplete|Controlled Burn|}}&lt;br /&gt;
   {{ResComplete|Dowsing|}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===  ===&lt;br /&gt;
{{ResUniversity|Harmony|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Advanced Metallurgy|&lt;br /&gt;
      {{ResResource|Iron|0|4000}}&lt;br /&gt;
      {{ResResource|Copper|150|4000}}&lt;br /&gt;
      {{ResResource|Aluminum|150|1000}}&lt;br /&gt;
      {{ResResource|Tin|150|1000}}&lt;br /&gt;
      {{ResResource|Zinc|0|1000}}&lt;br /&gt;
      {{ResResource|Lead|0|1000}}&lt;br /&gt;
      {{ResResource|Silver|150|600}}&lt;br /&gt;
      {{ResResource|Platinum|0|200}}&lt;br /&gt;
      {{ResResource|Tungsten|0|200}}&lt;br /&gt;
      {{ResResource|Lithium|0|200}}&lt;br /&gt;
      {{ResResource|Antimony|150|200}}&lt;br /&gt;
      {{ResResource|Strontium|0|200}}&lt;br /&gt;
      {{ResResource|Titanium|0|200}}&lt;br /&gt;
      {{ResResource|Magnesium|0|200}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResTechnology|Chariot Repair|&lt;br /&gt;
      {{ResResource|Bricks|12000|12000}}&lt;br /&gt;
      {{ResResource|Boards|950|6000}}&lt;br /&gt;
      {{ResResource|Linen|0|400}}&lt;br /&gt;
      {{ResResource|Cut Stone|0|800}}&lt;br /&gt;
    }}&lt;br /&gt;
   {{ResTechnology|Metallurgy 2|&lt;br /&gt;
      {{ResResource|Tin Ore|5000|5000}}&lt;br /&gt;
      {{ResResource|Aluminum Ore|5000|5000}}&lt;br /&gt;
      {{ResResource|Steel|0|200}}&lt;br /&gt;
      {{ResResource|Brass|0|100}}&lt;br /&gt;
      {{ResResource|Bronze|0|50}}&lt;br /&gt;
      {{ResResource|Pewter|0|50}}&lt;br /&gt;
      {{ResResource|Crucibles|0|200}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResTechnology|Offering Vault Construction|&lt;br /&gt;
      {{ResResource|Lead Sheeting|0|100}}&lt;br /&gt;
      {{ResResource|Oyster Shell Marble|0|20}}&lt;br /&gt;
      {{ResResource|Lead Pipe|0|60}}&lt;br /&gt;
      {{ResResource|Large Gears|0|20}}&lt;br /&gt;
      {{ResResource|Bolt|0|500}}&lt;br /&gt;
      {{ResResource|Huge Diamond|1|5}}&lt;br /&gt;
      {{ResResource|Huge Emerald|0|5}}&lt;br /&gt;
      {{ResResource|Huge Ruby|0|5}}&lt;br /&gt;
      {{ResResource|Huge Topaz|0|5}}&lt;br /&gt;
      {{ResResource|Huge Sapphire|0|5}}&lt;br /&gt;
      {{ResResource|Huge Quartz|0|5}}&lt;br /&gt;
    }}&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|0|700}}&lt;br /&gt;
      {{ResResource|Copper Wire|0|70}}&lt;br /&gt;
      {{ResResource|Limestone|700|700}}&lt;br /&gt;
      {{ResResource|Yellow Alabaster|0|70}}&lt;br /&gt;
      {{ResResource|Small Topaz|0|700}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|70}}&lt;br /&gt;
      {{ResResource|Large Topaz|0|70}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
    {{none}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
    {{ResComplete|Metallurgy 1}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===  ===&lt;br /&gt;
{{ResUniversity|Leadership|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
  {{ResTechnology|Guild Construction|&lt;br /&gt;
    {{ResResource|Bricks|4000|4000}}&lt;br /&gt;
    {{ResResource|Boards|0|2000}}&lt;br /&gt;
    {{ResResource|Canvas|0|140}}&lt;br /&gt;
    {{ResResource|Rope|0|800}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    {{ResTechnology|Papyrus Paper Fabrication|&lt;br /&gt;
      {{ResResource|Papyrus|0|4000}}&lt;br /&gt;
      {{ResResource|Iron Metal Gears|0|50}}&lt;br /&gt;
      {{ResResource|Cut Stone|0|800}}&lt;br /&gt;
      {{ResResource|Pinch Rollers|0|12}}&lt;br /&gt;
      {{ResResource|Linen|0|800}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|0|700}}&lt;br /&gt;
      {{ResResource|Copper Wire|0|70}}&lt;br /&gt;
      {{ResResource|Limestone|700|700}}&lt;br /&gt;
      {{ResResource|Mud Granite|0|70}}&lt;br /&gt;
      {{ResResource|Small Ruby|0|700}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|70}}&lt;br /&gt;
      {{ResResource|Large Sapphire|0|70}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResTechnology|Stellae Construction|&lt;br /&gt;
      {{ResResource|Cut Stone|0|2000}}&lt;br /&gt;
      {{ResResource|Dried Papyrus|0|5000}}&lt;br /&gt;
      {{ResResource|Clay|0|10000}}&lt;br /&gt;
    }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Research on Timer}}&lt;br /&gt;
   {{none}}&lt;br /&gt;
&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
   {{ResComplete|Sign Construction|}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===  ===&lt;br /&gt;
{{ResUniversity|Thought|&lt;br /&gt;
  {{ResColumn|Current Research|rowspan=4}}&lt;br /&gt;
    {{ResTechnology|Basic Chemistry|&lt;br /&gt;
    {{ResResource|Glass Jars|100|100}}&lt;br /&gt;
    {{ResResource|Glass Rods|50|50}}&lt;br /&gt;
    {{ResResource|Glass Pipe|150|150}}&lt;br /&gt;
    {{ResResource|Boards|1500|7000}}&lt;br /&gt;
    {{ResResource|Nails|200|2000}}&lt;br /&gt;
    {{ResResource|Rope|500|500}}&lt;br /&gt;
    {{ResResource|Wooden Peg|200|200}}&lt;br /&gt;
    {{ResResource|Copper Sheeting|10|200}}&lt;br /&gt;
    {{ResResource|Wooden Pestle|200|200}}&lt;br /&gt;
    {{ResResource|Clay Mortars|200|200}}&lt;br /&gt;
    {{ResResource|Cut Stone|0|500}}&lt;br /&gt;
    {{ResResource|Leather|200|200}}&lt;br /&gt;
    {{ResResource|Firebricks|5000|5000}}&lt;br /&gt;
    {{ResResource|Small Quartz|100|100}}&lt;br /&gt;
    {{ResResource|Small Diamond|100|100}}&lt;br /&gt;
    {{ResResource|Saltpeter|500|500}}&lt;br /&gt;
    {{ResResource|Sulfur|500|500}}&lt;br /&gt;
    {{ResResource|Red Sand|300|300}}&lt;br /&gt;
    {{ResResource|Charcoal|1000|1000}}&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Future Research}}&lt;br /&gt;
    {{ResTechnology|Contest Organization|&lt;br /&gt;
      {{ResResource|Papyrus Paper|0|250}}&lt;br /&gt;
      {{ResResource|Boards|0|500}}&lt;br /&gt;
    }}&lt;br /&gt;
    {{ResTechnology|Pyramid Construction|&lt;br /&gt;
      {{ResResource|Linen|0|700}}&lt;br /&gt;
      {{ResResource|Copper Wire|0|70}}&lt;br /&gt;
      {{ResResource|Limestone|677|700}}&lt;br /&gt;
      {{ResResource|White Travertine|0|70}}&lt;br /&gt;
      {{ResResource|Small Quartz|0|700}}&lt;br /&gt;
      {{ResResource|Glass Rods|0|70}}&lt;br /&gt;
      {{ResResource|Large Emerald|0|70}}&lt;br /&gt;
    }}&lt;br /&gt;
   {{ResTechnology|Toxin Extraction|&lt;br /&gt;
      {{ResResource|Dueling Serpents Mushrooms|0|40}}&lt;br /&gt;
      {{ResResource|Scorpions Brood Mushrooms|0|600}}&lt;br /&gt;
      {{ResResource|Brain Mushrooms|0|150}}&lt;br /&gt;
      {{ResResource|Razor's Edge Mushrooms|0|200}}&lt;br /&gt;
      {{ResResource|Ra's Awakening Mushrooms|0|80}}&lt;br /&gt;
      {{ResResource|Heaven's Torrent Mushrooms|0|40}}&lt;br /&gt;
      {{ResResource|Beer Kettle Kit|0|300}}&lt;br /&gt;
      {{ResResource|Thermometer|0|25}}&lt;br /&gt;
      {{ResResource|Oil|0|30000}}&lt;br /&gt;
    }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
   {{None}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Completed Research}}&lt;br /&gt;
   {{None}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
===  ===&lt;br /&gt;
{{ResUniversity|Worship|&lt;br /&gt;
{{ResColumn|Current Research|rowspan=3}}&lt;br /&gt;
  {{ResTechnology|Advanced Animal Husbandry|&lt;br /&gt;
    {{ResResource|Onions|5268|10000}}&lt;br /&gt;
    {{ResResource|Garlic|3553|5000}}&lt;br /&gt;
    {{ResResource|Onion seeds of any type|100|100}}&lt;br /&gt;
    {{ResResource|Leek seeds of any type|100|100}}&lt;br /&gt;
    {{ResResource|Carrot seeds of any type|100|100}}&lt;br /&gt;
    {{ResResource|Cabbage seeds of any type|100|100}}&lt;br /&gt;
    {{ResResource|Garlic seeds of any type|100|100}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
   {{ResTechnology|Beekeeping|&lt;br /&gt;
     {{ResResource|Boards|2000|2000}}&lt;br /&gt;
     {{ResResource|Linen|40|400}}&lt;br /&gt;
   }}&lt;br /&gt;
   {{ResTechnology|Gardening|&lt;br /&gt;
     {{ResResource|Sheet Glass|0|300}}&lt;br /&gt;
     {{ResResource|Saltpeter|1000|1000}}&lt;br /&gt;
     {{ResResource|Dirt|7452|10000}}&lt;br /&gt;
     {{ResResource|Water in Jugs|3000|3000}}&lt;br /&gt;
   }}&lt;br /&gt;
{{ResColumn|Future Research}}&lt;br /&gt;
  {{ResFuture|Pyramid Construction - Worship|&lt;br /&gt;
    {{ResResource|Linen|0|700}}&lt;br /&gt;
    {{ResResource|Copper Wire|0|70}}&lt;br /&gt;
    {{ResResource|Limestone|0|700}}&lt;br /&gt;
    {{ResResource|Canary Granite|0|70}}&lt;br /&gt;
    {{ResResource|Cuttable Stone|0|700}}&lt;br /&gt;
    {{ResResource|Glass Rods|0|70}}&lt;br /&gt;
    {{ResResource|Large Diamond|10|70}}&lt;br /&gt;
  }}&lt;br /&gt;
  {{ResFuture|Advanced Horticulture|&lt;br /&gt;
    {{ResResource|Camels Mane Mushrooms|548|1600}}&lt;br /&gt;
    {{ResResource|Scorpions Brood Mushrooms|41|1200}}&lt;br /&gt;
    {{ResResource|Cobra Skin|0|2000}}&lt;br /&gt;
    {{ResResource|Khefre's Essence|0|50}}&lt;br /&gt;
  }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
  {{ResColumn|Research on Timer}}&lt;br /&gt;
   {{ResTechnology|Barley Cultivation|&lt;br /&gt;
     {{ResTimer|http://armeagle.atitd.org/timer.php/45910168/teppy/ATITD7A/img.png}}&lt;br /&gt;
   }}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ResColumn|Completed Research}}&lt;br /&gt;
  {{ResComplete|Agriculture}}&lt;br /&gt;
  {{ResComplete|Animal Husbandry|}}&lt;br /&gt;
  {{ResComplete|Horticulture|}}&lt;br /&gt;
  {{ResComplete|Viticulture|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Research]]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:South Egypt}}&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=The_Goods/Inventory_Requests&amp;diff=34291</id>
		<title>The Goods/Inventory Requests</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=The_Goods/Inventory_Requests&amp;diff=34291"/>
		<updated>2015-11-13T08:02:47Z</updated>

		<summary type="html">&lt;p&gt;Tehm: /* Complex items like these are NOT stocked. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Goods==&lt;br /&gt;
&lt;br /&gt;
===Inventory Requests===&lt;br /&gt;
&lt;br /&gt;
Is there an item that you think The Goods should carry that is not currently listed? Remember, The Goods stocks normal items that have a known use in game.&lt;br /&gt;
&lt;br /&gt;
====Complex items like these are NOT stocked.====&lt;br /&gt;
*Items with quality, like crafted hatchets or wine glasses&lt;br /&gt;
*Aromatic honey and citrus fruit&lt;br /&gt;
*Wine and beer&lt;br /&gt;
*Veggie seeds, vine cuttings, flower bulbs&lt;br /&gt;
*Fishing lures&lt;br /&gt;
*Whole fish, but fish meat can be considered&lt;br /&gt;
*Knives, e.g. flint knife&lt;br /&gt;
*Animals, e.g. sheep, beetles&lt;br /&gt;
*Cut gems, e.g. Cut Citrine:Eyelet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Item name !! Use  !! Requester !! Status (The Goods comments)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| gold foil || Tomb of the Immortal puzzle || merek || added&lt;br /&gt;
|-&lt;br /&gt;
| magnesium bar || casting box item || merek || rejected (no known use)&lt;br /&gt;
|-&lt;br /&gt;
| flax seeds: old dog || flax  || tehm || &lt;br /&gt;
|-&lt;br /&gt;
| barrel tap || for wine barrels || merek || &lt;br /&gt;
|-&lt;br /&gt;
| crudely carved wooden handle || handle for iron knife and glass scythe || merek || &lt;br /&gt;
|-&lt;br /&gt;
| large crude handle || needed to make a heavy mallet || merek || &lt;br /&gt;
|-&lt;br /&gt;
| rawhide strips || for knives || merek || &lt;br /&gt;
|-&lt;br /&gt;
| abdju meat, carp meat, catfish meat, perch meat, tilapia meat || cooking ingred || tehm || pending&lt;br /&gt;
|-&lt;br /&gt;
| fish roe || cooking ingred, tuition || tehm || &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Windproof_Incense_Burner&amp;diff=34230</id>
		<title>Windproof Incense Burner</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Windproof_Incense_Burner&amp;diff=34230"/>
		<updated>2015-11-13T04:53:49Z</updated>

		<summary type="html">&lt;p&gt;Tehm: Redirected page to Incense Burner&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Incense Burner]]&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Maps/Tar&amp;diff=33902</id>
		<title>Maps/Tar</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Maps/Tar&amp;diff=33902"/>
		<updated>2015-11-12T06:38:20Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CondMap|&lt;br /&gt;
&lt;br /&gt;
(GrT) -1288, 3809, Tar in Desert of Shades (-1288, 3809)  {{7ok}}&lt;br /&gt;
(GrT) -1983, -4726, Tar in Hinterlands (-1983, -4726)  {{7ok}}&lt;br /&gt;
(GrT) -240, 3495, Tar in Desert of Shades (-240, 3495)  {{7ok}}&lt;br /&gt;
(GrT) 3513, 6101, Tar near Sinai/LoR (3513, 6100) {{7ok}}&lt;br /&gt;
(GrT) -500, 8078, Tar in north CCR (-500, 8078) {{7ok}}}&lt;br /&gt;
(GrT) 4577,-2676, Tar between Hinterlands between CotS and Eastern, Loc 4577,-2676 {{7ok}}&lt;br /&gt;
(GrT) -2538, 6888, Tar in VoK (-2538, 6888){{7ok}}&lt;br /&gt;
(GrT) -1288, 3809, Tar in DoS (-1288, 3809){{7ok}}&lt;br /&gt;
&lt;br /&gt;
(PuT) -1840, -1150, Tar in Hinterlands (-1840, -1150)  {{7ok}}&lt;br /&gt;
(PuT) 645, -4315, Tar at (645, -4315) {{7ok}}&lt;br /&gt;
&lt;br /&gt;
(RdT) -578, -1622, Tar at (-578, -1622) {{7ok}}&lt;br /&gt;
(RdT) 2643, -7192, Tar in South Egypt (2643, -7192) {{7}}&lt;br /&gt;
(RdT) 3201, -7650, Tar in South Egypt (3201, -7650) {{7}}&lt;br /&gt;
(RdT) 3732, 1196, Tar in Hinterlands (3732, 1196) {{7}}&lt;br /&gt;
|contentonly={{{contentonly|no}}}|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Atlas|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Reinforced_Kiln&amp;diff=33597</id>
		<title>Reinforced Kiln</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Reinforced_Kiln&amp;diff=33597"/>
		<updated>2015-11-11T20:13:28Z</updated>

		<summary type="html">&lt;p&gt;Tehm: Created page with &amp;quot;{{Languages}} {{t7}} &amp;lt;br&amp;gt;  {{Template:BuildingInfo|image=Reinforcedkiln.png{{!}}330px|size=7x9|where=where::Compound|description=To make Firebricks and items from Clay.}}  ==...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{t7}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:BuildingInfo|image=Reinforcedkiln.png{{!}}330px|size=7x9|where=[[where::Compound]]|description=To make Firebricks and items from Clay.}} &lt;br /&gt;
==Source==&lt;br /&gt;
This building comes available after you have learned the [[requires::Kiln Construction|Kiln Construction 2]] skill. It is the most advanced and efficient of the [[kiln]]s.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
* 1000 [[requires::Firebricks]]&lt;br /&gt;
* 4 [[requires::Marble#Serpentine Marble|Serpentine Marble]]&lt;br /&gt;
* 50 [[requires::Cut Stone]]&lt;br /&gt;
* 10 [[requires::Treated Metal Sheeting|Sun Steel Sheeting: Insulative Stainless]]&lt;br /&gt;
&lt;br /&gt;
Built in a [[Compound]]. Uses 7x9 cells.&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
Used to:&lt;br /&gt;
* Turn up to 30 [[Wet Clay Bricks]] into [[produces::Clay Bricks]].&lt;br /&gt;
* Turn up to 30 [[Wet Firebricks]] into [[produces::Firebricks]].&lt;br /&gt;
* Turn up to 30 [[Wet Clay Mortar]] into 30 [[produces::Clay Mortars]].&lt;br /&gt;
* Turn up to 30 [[Wet Clay Jugs]] into 30 [[produces::Jugs]].&lt;br /&gt;
'''Note''': You can mix resources in the kiln (e.g. 6 wet jugs and 6 wet firebricks) up to the maximum capacity of 30 items.&lt;br /&gt;
&lt;br /&gt;
Each of these uses requires 6 [[fuel::Wood]], and takes 2 teppyminutes.&lt;br /&gt;
&lt;br /&gt;
The Reinforced Kiln has a larger capacity than its younger (and much cheaper) cousin the [[True Kiln]], but takes the same amount of wood to fire.&lt;br /&gt;
&lt;br /&gt;
Reinforced Kilns seem to indicate that they &amp;quot;will survive 1000 firings&amp;quot;, but it's unknown yet whether that number ever actually decrements. (No Reinforced Kilns are confirmed to have crumbled in T4.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
&lt;br /&gt;
{{Languages}}&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Guilds/The_Goods&amp;diff=32978</id>
		<title>Guilds/The Goods</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Guilds/The_Goods&amp;diff=32978"/>
		<updated>2015-11-10T16:48:25Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[The Goods]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:The Goods}}&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Guilds/The_Goods&amp;diff=32976</id>
		<title>Guilds/The Goods</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Guilds/The_Goods&amp;diff=32976"/>
		<updated>2015-11-10T16:47:41Z</updated>

		<summary type="html">&lt;p&gt;Tehm: Redirected page to The Goods&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[The Goods]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=The_Goods&amp;diff=32858</id>
		<title>The Goods</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=The_Goods&amp;diff=32858"/>
		<updated>2015-11-10T07:39:22Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Open107.jpg|center|400px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
''The Goods opened in Tale 7 on 2016/11/10 at Noon US Eastern time.''&lt;br /&gt;
&lt;br /&gt;
The trading hall is located at '''1595, 2950 in River Plains''', just north of the chariot.&amp;lt;br&amp;gt;&lt;br /&gt;
You will need to enter any Trades at http://thegoods.atitd.org/&amp;lt;br&amp;gt;&lt;br /&gt;
* Make sure you are logged into the ATITD Wiki with your Tale 7 Open ID&lt;br /&gt;
* Your Login on The Goods page will be:  atitd.org/openid/tale7/YOUR NAME&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Many Egyptians find it helpful to join the Trading Guild (The Goods), though it is '''not''' required.&lt;br /&gt;
* Guild chat is a useful way to request a Teller's assistance or ask any questions.  Again - joining is not required.&lt;br /&gt;
* The cost of membership is currently 300 bricks and 200 boards.  No Trade credit is given for this donation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some rules to keep in mind:&lt;br /&gt;
* Tellers are Egyptians like you who volunteer some of their time to process trades.  Please make sure a Teller can assist you before traveling to make a trade!&lt;br /&gt;
* Trading priority is based on arrival time at the guild house, with a trade in the system.&lt;br /&gt;
* Sometimes another Egyptian will trade the same good you were hoping to trade.  If his/her trade is processed first, we will ask you to update your trade with the latest valuations.&lt;br /&gt;
* Please make sure you can carry what you want to trade!&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:Goods}}&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=The_Goods&amp;diff=32856</id>
		<title>The Goods</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=The_Goods&amp;diff=32856"/>
		<updated>2015-11-10T07:38:31Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Open107.jpg|center|400px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
''The Goods opened in Tale 7 on 2016/11/10 at Noon US Eastern time.''&lt;br /&gt;
&lt;br /&gt;
The trading hall is located at '''1595, 2950 in River Plains''', just north of the chariot.&amp;lt;br&amp;gt;&lt;br /&gt;
You will need to enter any Trades at http://thegoods.atitd.org/&amp;lt;br&amp;gt;&lt;br /&gt;
* Make sure you are logged into the ATITD Wiki with your Tale 7 Open ID&lt;br /&gt;
* Your Login on The Goods page will be:  atitd.org/openid/tale7/YOUR NAME&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Many Egyptians find it helpful to join the Trading Guild (The Goods), though it is '''not''' required.&lt;br /&gt;
* Guild chat is a useful way to request a Teller's assistance or ask any questions.  Again - joining is not required.&lt;br /&gt;
* The cost of membership is currently 300 bricks and 200 boards.  No Trade credit is given for this donation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some rules to keep in mind:&lt;br /&gt;
* Tellers are Egyptians like you who volunteer some of their time to process trades.  Please make sure a Teller can assist you before traveling to make a trade!&lt;br /&gt;
* Trading priority is based on arrival time at the guild house, with a trade in the system.&lt;br /&gt;
* Sometimes another Egyptian will trade the same good you were hoping to trade.  If his/her trade is processed first, we will ask you to update your trade with the latest valuations.&lt;br /&gt;
* Please make sure you can carry what you want to trade!&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=File:Open107.jpg&amp;diff=32855</id>
		<title>File:Open107.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=File:Open107.jpg&amp;diff=32855"/>
		<updated>2015-11-10T07:34:15Z</updated>

		<summary type="html">&lt;p&gt;Tehm: Open for Business sign&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Open for Business sign&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Guilds/Nothingbutt%27s_Hand/Projects&amp;diff=32445</id>
		<title>Guilds/Nothingbutt's Hand/Projects</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Guilds/Nothingbutt%27s_Hand/Projects&amp;diff=32445"/>
		<updated>2015-11-09T06:16:05Z</updated>

		<summary type="html">&lt;p&gt;Tehm: /* Project Chest #1 - Gyration Cell */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Return to '''[[Guilds/Nothingbutt's_Hand|Nothingbutt's Hand]] Guild Page'''&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Project Chest #1 - Gyration Cell=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Gyration Cell|&lt;br /&gt;
      {{ResResource| Clay |500 | 500}}&lt;br /&gt;
      {{ResResource| Concrete |250 | 250}}&lt;br /&gt;
      {{ResResource| Copper Sheeting |14 | 50}}&lt;br /&gt;
      {{ResResource| Crucibles |12 | 12}}&lt;br /&gt;
      {{ResResource| Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Leather |100 | 100}}&lt;br /&gt;
      {{ResResource| Moon Steel|50 | 50}}&lt;br /&gt;
      {{ResResource| Pulley |10 | 10}}&lt;br /&gt;
      {{ResResource| Tin Sheeting |25| 25}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #2 - Modern Sheep Farm=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Modern Sheep Farm|&lt;br /&gt;
      {{ResResource| Hard White Boards |0 | 250}}&lt;br /&gt;
      {{ResResource| Nontoxic White Boards |0 | 250}}&lt;br /&gt;
      {{ResResource| Bricks |0 | 2000}}&lt;br /&gt;
      {{ResResource| Cut Stone |0 | 125}}&lt;br /&gt;
      {{ResResource| Concrete |0 | 300}}&lt;br /&gt;
      {{ResResource| Linen |0 | 25}}&lt;br /&gt;
      {{ResResource| White Paint |0 | 50}}&lt;br /&gt;
      {{ResResource| Thermometer |0 | 1}}&lt;br /&gt;
     {{ResResource| Small Construction Site|0 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #3 - Ore Mines=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Ore Mines|&lt;br /&gt;
      {{ResResource| Boards |100 | 100}}&lt;br /&gt;
      {{ResResource| Bricks |300 | 300}}&lt;br /&gt;
      {{ResResource| Leather |100 | 100}}&lt;br /&gt;
      {{ResResource| Pulley |10 | 10}}&lt;br /&gt;
      {{ResResource| Rope |75 | 75}}&lt;br /&gt;
      {{ResResource| Water in Jugs |100 | 100}}&lt;br /&gt;
      {{ResResource| Small Construction Site|1 | 1}}&lt;br /&gt;
&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #4 - Thistle Garden=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Thistle Garden|&lt;br /&gt;
      {{ResResource| Dung |0 | 150}}&lt;br /&gt;
      {{ResResource| Dirt |0 | 250}}&lt;br /&gt;
      {{ResResource| Copper Straps |0 | 15}}&lt;br /&gt;
      {{ResResource| Nails |0 | 70}}&lt;br /&gt;
      {{ResResource| Rotproof Termite-Resistant boards  |0 | 250}}&lt;br /&gt;
      {{ResResource| Rotproof Nontoxic boards |0 | 250}}&lt;br /&gt;
      {{ResResource| Small Construction Site|0 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #5 - Charcoal Ovens=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Charcoal Ovens x 10|&lt;br /&gt;
      {{ResResource| Bricks |0 | 12000}}&lt;br /&gt;
      {{ResResource| Clay Bricks |0 | 6000}}&lt;br /&gt;
      {{ResResource| Copper Sheeting |0 | 80}}&lt;br /&gt;
      {{ResResource| Copper Wire |0 | 80}}&lt;br /&gt;
      {{ResResource| Leather |400 | 400}}&lt;br /&gt;
      {{ResResource| Iron Bars |0 | 40}}&lt;br /&gt;
&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #6 - Chemical Bath=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Chemical Bath|&lt;br /&gt;
      {{ResResource| Acid |0 | 100}}&lt;br /&gt;
      {{ResResource| Bolts |0 | 40}}&lt;br /&gt;
      {{ResResource| Canvas |0 | 100}}&lt;br /&gt;
      {{ResResource| Copper Pipe |0 | 50}}&lt;br /&gt;
      {{ResResource| Distillation Coil, 7500+ Quality |0 | 2}}&lt;br /&gt;
      {{ResResource| Fine Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Hard Rotproof Fireproof Treated Boards |0 | 300}}&lt;br /&gt;
      {{ResResource| Iron Bars |0 | 20}}&lt;br /&gt;
      {{ResResource| Nails |0 | 200}}&lt;br /&gt;
      {{ResResource| Steel Sheeting |0 | 20}}&lt;br /&gt;
      {{ResResource| Tar |0 | 10}}&lt;br /&gt;
      {{ResResource| Thermometer |0 | 2}}&lt;br /&gt;
      {{ResResource| Washer |0 | 80}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #7 - =&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| NA |&lt;br /&gt;
      {{ResResource| NA |0 | 1}}&lt;br /&gt;
&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #8 - Silk Worm Farm=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Silk Worm Farm x 2|&lt;br /&gt;
      {{ResResource| Copper Sheeting |0 | 20}}&lt;br /&gt;
      {{ResResource| Iron |0 | 100}}&lt;br /&gt;
      {{ResResource| Nontoxic Boards |0 | 400}}&lt;br /&gt;
      {{ResResource| Pale Turquoise Paint |0| 40}}&lt;br /&gt;
      {{ResResource| Papyrus Paper |50 | 50}}&lt;br /&gt;
      {{ResResource| Sheet Glass |19 | 100}}&lt;br /&gt;
      {{ResResource| Thermometer|2 | 2}}&lt;br /&gt;
      {{ResResource| Turquoise Paint |0 | 40}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #9 - Greenhouse x 2 (Medium)=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Greenhouse|&lt;br /&gt;
      {{ResResource| Canvas |0 | 36}}&lt;br /&gt;
      {{ResResource| Dirt |1867 | 3000}}&lt;br /&gt;
      {{ResResource| Sheet Glass |0 | 192}}&lt;br /&gt;
      {{ResResource| Thermometer |6 | 6}}&lt;br /&gt;
      {{ResResource| Water in Jugs  |0 | 360}}&lt;br /&gt;
      {{ResResource| Small Construction Site|2 | 2}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #10 &amp;amp; #11 - Persephone Furnace=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
 &lt;br /&gt;
  {{ResFuture| Persephone Furnace|&lt;br /&gt;
      {{ResResource| Aluminum Plate |1 | 1}}&lt;br /&gt;
      {{ResResource| Boards |2500 | 2500}}&lt;br /&gt;
      {{ResResource| Clay Bricks |296 | 2500}}&lt;br /&gt;
      {{ResResource| Copper Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Copper Sheeting |0 | 50}}&lt;br /&gt;
      {{ResResource| Crucibles |15 | 15}}&lt;br /&gt;
      {{ResResource| Cut Stone |0 | 250}}&lt;br /&gt;
      {{ResResource| Fine Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Gypsum |500 | 500}}&lt;br /&gt;
      {{ResResource| Iron Bars |40 | 40}}&lt;br /&gt;
      {{ResResource| Iron Strap |0 | 40}}&lt;br /&gt;
      {{ResResource| Lime |0 | 200}}&lt;br /&gt;
      {{ResResource| Pulley |10 | 10}}&lt;br /&gt;
      {{ResResource| Steel Sheeting |0 | 150}}&lt;br /&gt;
      {{ResResource| Thermometer |9 | 10}}&lt;br /&gt;
      {{ResResource| Tin Sheeting |0| 10}}&lt;br /&gt;
      {{ResResource| Water in Jugs |120 | 2000}}&lt;br /&gt;
      {{ResResource| Medium Construction Site|1 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #12, #13, #14 - Deep Well=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Deep Well|&lt;br /&gt;
      {{ResResource| Rope | 200 | 200}}&lt;br /&gt;
      {{ResResource| Boards |400 | 400}}&lt;br /&gt;
      {{ResResource| Nails|300 | 300}}&lt;br /&gt;
      {{ResResource| Oil|500 | 500}}&lt;br /&gt;
      {{ResResource| Leather|2000 | 2000}}&lt;br /&gt;
      {{ResResource| Screw Gears Complete|13 | 20}}&lt;br /&gt;
      {{ResResource| Medium Construction Site|1 | 1}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==Component - Screw Gears x20==&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Screw Gear Materials x 20|&lt;br /&gt;
      {{ResResource| Copper |2600 | 4000}}&lt;br /&gt;
      {{ResResource| Iron | 5200 | 8000}}&lt;br /&gt;
      {{ResResource| Beeswax| 7800 | 12000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #15 - Acid Bath=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Acid Bath x 15|&lt;br /&gt;
      {{ResResource| Oyster Shell Marble |3 | 15}}&lt;br /&gt;
      {{ResResource| Canvas |12 | 60}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Forge Upgrades=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Forge Upgrades - Project Chest 8|&lt;br /&gt;
      {{ResResource| Copper|600 | 720}}&lt;br /&gt;
      {{ResResource| Iron|360 | 720}}&lt;br /&gt;
      {{ResResource| Pinch Rollers|12 | 24}}&lt;br /&gt;
      {{ResResource| Extrusion Plates|15 | 18}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Chemistry Laboratory Upgrade 1=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Chemistry Laboratory Upgrade 1 - Project Chest ?|&lt;br /&gt;
      {{ResResource| Brass Plate|1 | 1}}&lt;br /&gt;
      {{ResResource| Glass Jars|20 | 20}}&lt;br /&gt;
      {{ResResource| Thermometer|1 | 1}}&lt;br /&gt;
      {{ResResource| Bolts|4 | 4}}&lt;br /&gt;
      {{ResResource| Washers|8 | 8}}&lt;br /&gt;
      {{ResResource| Magnesium Wire|0 | 4}}&lt;br /&gt;
      {{ResResource| Steel Wire|0 | 20}}&lt;br /&gt;
      {{ResResource| Stainless Steel Pot|0 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest ?? - Hades Furnace=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
 &lt;br /&gt;
  {{ResFuture| Hades Furnace|&lt;br /&gt;
      {{ResResource| Aluminum Plate |1 | 2}}&lt;br /&gt;
      {{ResResource| Boards |0 | 5000}}&lt;br /&gt;
      {{ResResource| Clay Bricks |0 | 5000}}&lt;br /&gt;
      {{ResResource| Copper Seeting |0 | 100}}&lt;br /&gt;
      {{ResResource| Crucibles |0 | 30}}&lt;br /&gt;
      {{ResResource| Cut Stone |0 | 500}}&lt;br /&gt;
      {{ResResource| Fine Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Iron Bars |0 | 75}}&lt;br /&gt;
      {{ResResource| Iron Strap |0 | 75}}&lt;br /&gt;
      {{ResResource| Pulley |0 | 25}}&lt;br /&gt;
      {{ResResource| Steel Sheeting |0 | 300}}&lt;br /&gt;
      {{ResResource| Thermometer |0 | 3}}&lt;br /&gt;
      {{ResResource| Tin Sheeting |0| 15}}&lt;br /&gt;
      {{ResResource| Medium Construction Site|0 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Chest in Kettas CP - Toxin Kitchen=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Toxin Kitchen|&lt;br /&gt;
      {{ResResource| Bricks |2500 | 2500}}&lt;br /&gt;
      {{ResResource| Firebricks |1000 | 1000}}&lt;br /&gt;
      {{ResResource| Glass Jars |30 | 30}}&lt;br /&gt;
      {{ResResource| Thermometer |1 | 1}}&lt;br /&gt;
      {{ResResource| Gold Wire |50 | 50}}&lt;br /&gt;
      {{ResResource| Medium Sapphire |1 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Chest in Kettas CP - Barrel Grinder=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Barrel Grinder|&lt;br /&gt;
      {{ResResource| Bearings |120 | 120}}&lt;br /&gt;
      {{ResResource| Boards |3200 | 3200}}&lt;br /&gt;
      {{ResResource| Cable |20 | 20}}&lt;br /&gt;
      {{ResResource| Leather |600 | 600}}&lt;br /&gt;
      {{ResResource| Oil |4000 | 4000}}&lt;br /&gt;
      {{ResResource| Small Quartz |1000 | 1000}}&lt;br /&gt;
   }}&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Guilds/Nothingbutt%27s_Hand/Projects&amp;diff=32361</id>
		<title>Guilds/Nothingbutt's Hand/Projects</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Guilds/Nothingbutt%27s_Hand/Projects&amp;diff=32361"/>
		<updated>2015-11-09T02:47:15Z</updated>

		<summary type="html">&lt;p&gt;Tehm: /* Project Chest #2 - Obelisk Kit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Return to '''[[Guilds/Nothingbutt's_Hand|Nothingbutt's Hand]] Guild Page'''&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Project Chest #1 - Gyration Cell=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Gyration Cell|&lt;br /&gt;
      {{ResResource| Clay |500 | 500}}&lt;br /&gt;
      {{ResResource| Concrete |50 | 250}}&lt;br /&gt;
      {{ResResource| Copper Sheeting |14 | 50}}&lt;br /&gt;
      {{ResResource| Crucibles |12 | 12}}&lt;br /&gt;
      {{ResResource| Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Leather |100 | 100}}&lt;br /&gt;
      {{ResResource| Moon Steel|50 | 50}}&lt;br /&gt;
      {{ResResource| Pulley |10 | 10}}&lt;br /&gt;
      {{ResResource| Tin Sheeting |25| 25}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #2 - Modern Sheep Farm=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Modern Sheep Farm|&lt;br /&gt;
      {{ResResource| Hard White Boards |0 | 250}}&lt;br /&gt;
      {{ResResource| Nontoxic White Boards |0 | 250}}&lt;br /&gt;
      {{ResResource| Bricks |0 | 2000}}&lt;br /&gt;
      {{ResResource| Cut Stone |0 | 125}}&lt;br /&gt;
      {{ResResource| Concrete |0 | 300}}&lt;br /&gt;
      {{ResResource| Linen |0 | 25}}&lt;br /&gt;
      {{ResResource| White Paint |0 | 50}}&lt;br /&gt;
      {{ResResource| Thermometer |0 | 1}}&lt;br /&gt;
     {{ResResource| Small Construction Site|0 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #3 - Ore Mines=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Ore Mines|&lt;br /&gt;
      {{ResResource| Boards |100 | 100}}&lt;br /&gt;
      {{ResResource| Bricks |300 | 300}}&lt;br /&gt;
      {{ResResource| Leather |100 | 100}}&lt;br /&gt;
      {{ResResource| Pulley |10 | 10}}&lt;br /&gt;
      {{ResResource| Rope |75 | 75}}&lt;br /&gt;
      {{ResResource| Water in Jugs |100 | 100}}&lt;br /&gt;
      {{ResResource| Small Construction Site|1 | 1}}&lt;br /&gt;
&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #4 - Thistle Garden=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Thistle Garden|&lt;br /&gt;
      {{ResResource| Dung |0 | 150}}&lt;br /&gt;
      {{ResResource| Dirt |0 | 250}}&lt;br /&gt;
      {{ResResource| Copper Straps |0 | 15}}&lt;br /&gt;
      {{ResResource| Nails |0 | 70}}&lt;br /&gt;
      {{ResResource| Rotproof Termite-Resistant boards  |0 | 250}}&lt;br /&gt;
      {{ResResource| Rotproof Nontoxic boards |0 | 250}}&lt;br /&gt;
      {{ResResource| Small Construction Site|0 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #5 - Charcoal Ovens=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Charcoal Ovens x 10|&lt;br /&gt;
      {{ResResource| Bricks |0 | 12000}}&lt;br /&gt;
      {{ResResource| Clay Bricks |0 | 6000}}&lt;br /&gt;
      {{ResResource| Copper Sheeting |0 | 80}}&lt;br /&gt;
      {{ResResource| Copper Wire |0 | 80}}&lt;br /&gt;
      {{ResResource| Leather |400 | 400}}&lt;br /&gt;
      {{ResResource| Iron Bars |0 | 40}}&lt;br /&gt;
&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #6 - Chemical Bath=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Chemical Bath|&lt;br /&gt;
      {{ResResource| Acid |0 | 100}}&lt;br /&gt;
      {{ResResource| Bolts |0 | 40}}&lt;br /&gt;
      {{ResResource| Canvas |0 | 100}}&lt;br /&gt;
      {{ResResource| Copper Pipe |0 | 50}}&lt;br /&gt;
      {{ResResource| Distillation Coil, 7500+ Quality |0 | 2}}&lt;br /&gt;
      {{ResResource| Fine Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Hard Rotproof Fireproof Treated Boards |0 | 300}}&lt;br /&gt;
      {{ResResource| Iron Bars |0 | 20}}&lt;br /&gt;
      {{ResResource| Nails |0 | 200}}&lt;br /&gt;
      {{ResResource| Steel Sheeting |0 | 20}}&lt;br /&gt;
      {{ResResource| Tar |0 | 10}}&lt;br /&gt;
      {{ResResource| Thermometer |0 | 2}}&lt;br /&gt;
      {{ResResource| Washer |0 | 80}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #7 - =&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| NA |&lt;br /&gt;
      {{ResResource| NA |0 | 1}}&lt;br /&gt;
&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #8 - Silk Worm Farm=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Silk Worm Farm x 2|&lt;br /&gt;
      {{ResResource| Copper Sheeting |0 | 20}}&lt;br /&gt;
      {{ResResource| Iron |0 | 100}}&lt;br /&gt;
      {{ResResource| Nontoxic Boards |0 | 400}}&lt;br /&gt;
      {{ResResource| Pale Turquoise Paint |0| 40}}&lt;br /&gt;
      {{ResResource| Papyrus Paper |50 | 50}}&lt;br /&gt;
      {{ResResource| Sheet Glass |19 | 100}}&lt;br /&gt;
      {{ResResource| Thermometer|2 | 2}}&lt;br /&gt;
      {{ResResource| Turquoise Paint |0 | 40}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #9 - Greenhouse x 2 (Medium)=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Greenhouse|&lt;br /&gt;
      {{ResResource| Canvas |0 | 36}}&lt;br /&gt;
      {{ResResource| Dirt |1867 | 3000}}&lt;br /&gt;
      {{ResResource| Sheet Glass |0 | 192}}&lt;br /&gt;
      {{ResResource| Thermometer |6 | 6}}&lt;br /&gt;
      {{ResResource| Water in Jugs  |0 | 360}}&lt;br /&gt;
      {{ResResource| Small Construction Site|2 | 2}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #10 &amp;amp; #11 - Persephone Furnace=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
 &lt;br /&gt;
  {{ResFuture| Persephone Furnace|&lt;br /&gt;
      {{ResResource| Aluminum Plate |1 | 1}}&lt;br /&gt;
      {{ResResource| Boards |2500 | 2500}}&lt;br /&gt;
      {{ResResource| Clay Bricks |296 | 2500}}&lt;br /&gt;
      {{ResResource| Copper Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Copper Sheeting |0 | 50}}&lt;br /&gt;
      {{ResResource| Crucibles |15 | 15}}&lt;br /&gt;
      {{ResResource| Cut Stone |0 | 250}}&lt;br /&gt;
      {{ResResource| Fine Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Gypsum |500 | 500}}&lt;br /&gt;
      {{ResResource| Iron Bars |40 | 40}}&lt;br /&gt;
      {{ResResource| Iron Strap |0 | 40}}&lt;br /&gt;
      {{ResResource| Lime |0 | 200}}&lt;br /&gt;
      {{ResResource| Pulley |10 | 10}}&lt;br /&gt;
      {{ResResource| Steel Sheeting |0 | 150}}&lt;br /&gt;
      {{ResResource| Thermometer |9 | 10}}&lt;br /&gt;
      {{ResResource| Tin Sheeting |0| 10}}&lt;br /&gt;
      {{ResResource| Water in Jugs |120 | 2000}}&lt;br /&gt;
      {{ResResource| Medium Construction Site|1 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #12, #13, #14 - Deep Well=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Deep Well|&lt;br /&gt;
      {{ResResource| Rope | 200 | 200}}&lt;br /&gt;
      {{ResResource| Boards |400 | 400}}&lt;br /&gt;
      {{ResResource| Nails|300 | 300}}&lt;br /&gt;
      {{ResResource| Oil|500 | 500}}&lt;br /&gt;
      {{ResResource| Leather|2000 | 2000}}&lt;br /&gt;
      {{ResResource| Screw Gears Complete|13 | 20}}&lt;br /&gt;
      {{ResResource| Medium Construction Site|1 | 1}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==Component - Screw Gears x20==&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Screw Gear Materials x 20|&lt;br /&gt;
      {{ResResource| Copper |2600 | 4000}}&lt;br /&gt;
      {{ResResource| Iron | 5200 | 8000}}&lt;br /&gt;
      {{ResResource| Beeswax| 7800 | 12000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #15 - Acid Bath=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Acid Bath x 15|&lt;br /&gt;
      {{ResResource| Oyster Shell Marble |3 | 15}}&lt;br /&gt;
      {{ResResource| Canvas |12 | 60}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Forge Upgrades=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Forge Upgrades - Project Chest 8|&lt;br /&gt;
      {{ResResource| Copper|600 | 720}}&lt;br /&gt;
      {{ResResource| Iron|360 | 720}}&lt;br /&gt;
      {{ResResource| Pinch Rollers|12 | 24}}&lt;br /&gt;
      {{ResResource| Extrusion Plates|15 | 18}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Chemistry Laboratory Upgrade 1=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Chemistry Laboratory Upgrade 1 - Project Chest ?|&lt;br /&gt;
      {{ResResource| Brass Plate|1 | 1}}&lt;br /&gt;
      {{ResResource| Glass Jars|20 | 20}}&lt;br /&gt;
      {{ResResource| Thermometer|1 | 1}}&lt;br /&gt;
      {{ResResource| Bolts|4 | 4}}&lt;br /&gt;
      {{ResResource| Washers|8 | 8}}&lt;br /&gt;
      {{ResResource| Magnesium Wire|0 | 4}}&lt;br /&gt;
      {{ResResource| Steel Wire|0 | 20}}&lt;br /&gt;
      {{ResResource| Stainless Steel Pot|0 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest ?? - Hades Furnace=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
 &lt;br /&gt;
  {{ResFuture| Hades Furnace|&lt;br /&gt;
      {{ResResource| Aluminum Plate |1 | 2}}&lt;br /&gt;
      {{ResResource| Boards |0 | 5000}}&lt;br /&gt;
      {{ResResource| Clay Bricks |0 | 5000}}&lt;br /&gt;
      {{ResResource| Copper Seeting |0 | 100}}&lt;br /&gt;
      {{ResResource| Crucibles |0 | 30}}&lt;br /&gt;
      {{ResResource| Cut Stone |0 | 500}}&lt;br /&gt;
      {{ResResource| Fine Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Iron Bars |0 | 75}}&lt;br /&gt;
      {{ResResource| Iron Strap |0 | 75}}&lt;br /&gt;
      {{ResResource| Pulley |0 | 25}}&lt;br /&gt;
      {{ResResource| Steel Sheeting |0 | 300}}&lt;br /&gt;
      {{ResResource| Thermometer |0 | 3}}&lt;br /&gt;
      {{ResResource| Tin Sheeting |0| 15}}&lt;br /&gt;
      {{ResResource| Medium Construction Site|0 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Chest in Kettas CP - Toxin Kitchen=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Toxin Kitchen|&lt;br /&gt;
      {{ResResource| Bricks |2500 | 2500}}&lt;br /&gt;
      {{ResResource| Firebricks |1000 | 1000}}&lt;br /&gt;
      {{ResResource| Glass Jars |30 | 30}}&lt;br /&gt;
      {{ResResource| Thermometer |1 | 1}}&lt;br /&gt;
      {{ResResource| Gold Wire |50 | 50}}&lt;br /&gt;
      {{ResResource| Medium Sapphire |1 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Chest in Kettas CP - Barrel Grinder=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Barrel Grinder|&lt;br /&gt;
      {{ResResource| Bearings |120 | 120}}&lt;br /&gt;
      {{ResResource| Boards |3200 | 3200}}&lt;br /&gt;
      {{ResResource| Cable |20 | 20}}&lt;br /&gt;
      {{ResResource| Leather |600 | 600}}&lt;br /&gt;
      {{ResResource| Oil |4000 | 4000}}&lt;br /&gt;
      {{ResResource| Small Quartz |1000 | 1000}}&lt;br /&gt;
   }}&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Guilds/Nothingbutt%27s_Hand/Projects&amp;diff=32320</id>
		<title>Guilds/Nothingbutt's Hand/Projects</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Guilds/Nothingbutt%27s_Hand/Projects&amp;diff=32320"/>
		<updated>2015-11-09T02:10:45Z</updated>

		<summary type="html">&lt;p&gt;Tehm: /* Project Chest #2 - Obelisk Kit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Return to '''[[Guilds/Nothingbutt's_Hand|Nothingbutt's Hand]] Guild Page'''&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Project Chest #1 - Gyration Cell=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Gyration Cell|&lt;br /&gt;
      {{ResResource| Clay |500 | 500}}&lt;br /&gt;
      {{ResResource| Concrete |50 | 250}}&lt;br /&gt;
      {{ResResource| Copper Sheeting |14 | 50}}&lt;br /&gt;
      {{ResResource| Crucibles |12 | 12}}&lt;br /&gt;
      {{ResResource| Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Leather |100 | 100}}&lt;br /&gt;
      {{ResResource| Moon Steel|50 | 50}}&lt;br /&gt;
      {{ResResource| Pulley |10 | 10}}&lt;br /&gt;
      {{ResResource| Tin Sheeting |25| 25}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #2 - Obelisk Kit=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Obelisk Kit|&lt;br /&gt;
      {{ResResource| Hard White Boards |0 | 250}}&lt;br /&gt;
      {{ResResource| Nontoxica White Boards |0 | 250}}&lt;br /&gt;
      {{ResResource| Bricks |0 | 2000}}&lt;br /&gt;
      {{ResResource| Cut Stone |0 | 125}}&lt;br /&gt;
      {{ResResource| Concrete |0 | 300}}&lt;br /&gt;
      {{ResResource| Linen |0 | 25}}&lt;br /&gt;
      {{ResResource| White Paint |0 | 50}}&lt;br /&gt;
      {{ResResource| Thermometer |0 | 1}}&lt;br /&gt;
     {{ResResource| Small Construction Site|0 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #3 - Ore Mines=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Ore Mines|&lt;br /&gt;
      {{ResResource| Boards |100 | 100}}&lt;br /&gt;
      {{ResResource| Bricks |300 | 300}}&lt;br /&gt;
      {{ResResource| Leather |100 | 100}}&lt;br /&gt;
      {{ResResource| Pulley |10 | 10}}&lt;br /&gt;
      {{ResResource| Rope |75 | 75}}&lt;br /&gt;
      {{ResResource| Water in Jugs |100 | 100}}&lt;br /&gt;
      {{ResResource| Small Construction Site|1 | 1}}&lt;br /&gt;
&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #4 - Thistle Garden=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Thistle Garden|&lt;br /&gt;
      {{ResResource| Dung |0 | 150}}&lt;br /&gt;
      {{ResResource| Dirt |0 | 250}}&lt;br /&gt;
      {{ResResource| Copper Straps |0 | 15}}&lt;br /&gt;
      {{ResResource| Nails |0 | 70}}&lt;br /&gt;
      {{ResResource| Rotproof Termite-Resistant boards  |0 | 250}}&lt;br /&gt;
      {{ResResource| Rotproof Nontoxic boards |0 | 250}}&lt;br /&gt;
      {{ResResource| Small Construction Site|0 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #5 - Charcoal Ovens=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Charcoal Ovens x 10|&lt;br /&gt;
      {{ResResource| Bricks |0 | 12000}}&lt;br /&gt;
      {{ResResource| Clay Bricks |0 | 6000}}&lt;br /&gt;
      {{ResResource| Copper Sheeting |0 | 80}}&lt;br /&gt;
      {{ResResource| Copper Wire |0 | 80}}&lt;br /&gt;
      {{ResResource| Leather |400 | 400}}&lt;br /&gt;
      {{ResResource| Iron Bars |0 | 40}}&lt;br /&gt;
&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #6 - Chemical Bath=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Chemical Bath|&lt;br /&gt;
      {{ResResource| Acid |0 | 100}}&lt;br /&gt;
      {{ResResource| Bolts |0 | 40}}&lt;br /&gt;
      {{ResResource| Canvas |0 | 100}}&lt;br /&gt;
      {{ResResource| Copper Pipe |0 | 50}}&lt;br /&gt;
      {{ResResource| Distillation Coil, 7500+ Quality |0 | 2}}&lt;br /&gt;
      {{ResResource| Fine Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Hard Rotproof Fireproof Treated Boards |0 | 300}}&lt;br /&gt;
      {{ResResource| Iron Bars |0 | 20}}&lt;br /&gt;
      {{ResResource| Nails |0 | 200}}&lt;br /&gt;
      {{ResResource| Steel Sheeting |0 | 20}}&lt;br /&gt;
      {{ResResource| Tar |0 | 10}}&lt;br /&gt;
      {{ResResource| Thermometer |0 | 2}}&lt;br /&gt;
      {{ResResource| Washer |0 | 80}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #7 - =&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| NA |&lt;br /&gt;
      {{ResResource| NA |0 | 1}}&lt;br /&gt;
&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #8 - Silk Worm Farm=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Silk Worm Farm x 2|&lt;br /&gt;
      {{ResResource| Copper Sheeting |0 | 20}}&lt;br /&gt;
      {{ResResource| Iron |0 | 100}}&lt;br /&gt;
      {{ResResource| Nontoxic Boards |0 | 400}}&lt;br /&gt;
      {{ResResource| Pale Turquoise Paint |0| 40}}&lt;br /&gt;
      {{ResResource| Papyrus Paper |50 | 50}}&lt;br /&gt;
      {{ResResource| Sheet Glass |19 | 100}}&lt;br /&gt;
      {{ResResource| Thermometer|2 | 2}}&lt;br /&gt;
      {{ResResource| Turquoise Paint |0 | 40}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #9 - Greenhouse x 2 (Medium)=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Greenhouse|&lt;br /&gt;
      {{ResResource| Canvas |0 | 36}}&lt;br /&gt;
      {{ResResource| Dirt |1867 | 3000}}&lt;br /&gt;
      {{ResResource| Sheet Glass |0 | 192}}&lt;br /&gt;
      {{ResResource| Thermometer |6 | 6}}&lt;br /&gt;
      {{ResResource| Water in Jugs  |0 | 360}}&lt;br /&gt;
      {{ResResource| Small Construction Site|2 | 2}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #10 &amp;amp; #11 - Persephone Furnace=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
 &lt;br /&gt;
  {{ResFuture| Persephone Furnace|&lt;br /&gt;
      {{ResResource| Aluminum Plate |1 | 1}}&lt;br /&gt;
      {{ResResource| Boards |2500 | 2500}}&lt;br /&gt;
      {{ResResource| Clay Bricks |296 | 2500}}&lt;br /&gt;
      {{ResResource| Copper Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Copper Sheeting |0 | 50}}&lt;br /&gt;
      {{ResResource| Crucibles |15 | 15}}&lt;br /&gt;
      {{ResResource| Cut Stone |0 | 250}}&lt;br /&gt;
      {{ResResource| Fine Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Gypsum |500 | 500}}&lt;br /&gt;
      {{ResResource| Iron Bars |40 | 40}}&lt;br /&gt;
      {{ResResource| Iron Strap |0 | 40}}&lt;br /&gt;
      {{ResResource| Lime |0 | 200}}&lt;br /&gt;
      {{ResResource| Pulley |10 | 10}}&lt;br /&gt;
      {{ResResource| Steel Sheeting |0 | 150}}&lt;br /&gt;
      {{ResResource| Thermometer |9 | 10}}&lt;br /&gt;
      {{ResResource| Tin Sheeting |0| 10}}&lt;br /&gt;
      {{ResResource| Water in Jugs |120 | 2000}}&lt;br /&gt;
      {{ResResource| Medium Construction Site|1 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #12, #13, #14 - Deep Well=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Deep Well|&lt;br /&gt;
      {{ResResource| Rope | 200 | 200}}&lt;br /&gt;
      {{ResResource| Boards |400 | 400}}&lt;br /&gt;
      {{ResResource| Nails|300 | 300}}&lt;br /&gt;
      {{ResResource| Oil|500 | 500}}&lt;br /&gt;
      {{ResResource| Leather|2000 | 2000}}&lt;br /&gt;
      {{ResResource| Screw Gears Complete|13 | 20}}&lt;br /&gt;
      {{ResResource| Medium Construction Site|1 | 1}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
==Component - Screw Gears x20==&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Screw Gear Materials x 20|&lt;br /&gt;
      {{ResResource| Copper |2600 | 4000}}&lt;br /&gt;
      {{ResResource| Iron | 5200 | 8000}}&lt;br /&gt;
      {{ResResource| Beeswax| 7800 | 12000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest #15 - Acid Bath=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Acid Bath x 15|&lt;br /&gt;
      {{ResResource| Oyster Shell Marble |3 | 15}}&lt;br /&gt;
      {{ResResource| Canvas |12 | 60}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Forge Upgrades=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Forge Upgrades - Project Chest 8|&lt;br /&gt;
      {{ResResource| Copper|600 | 720}}&lt;br /&gt;
      {{ResResource| Iron|360 | 720}}&lt;br /&gt;
      {{ResResource| Pinch Rollers|12 | 24}}&lt;br /&gt;
      {{ResResource| Extrusion Plates|15 | 18}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Chemistry Laboratory Upgrade 1=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Chemistry Laboratory Upgrade 1 - Project Chest ?|&lt;br /&gt;
      {{ResResource| Brass Plate|1 | 1}}&lt;br /&gt;
      {{ResResource| Glass Jars|20 | 20}}&lt;br /&gt;
      {{ResResource| Thermometer|1 | 1}}&lt;br /&gt;
      {{ResResource| Bolts|4 | 4}}&lt;br /&gt;
      {{ResResource| Washers|8 | 8}}&lt;br /&gt;
      {{ResResource| Magnesium Wire|0 | 4}}&lt;br /&gt;
      {{ResResource| Steel Wire|0 | 20}}&lt;br /&gt;
      {{ResResource| Stainless Steel Pot|0 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project Chest ?? - Hades Furnace=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
 &lt;br /&gt;
  {{ResFuture| Hades Furnace|&lt;br /&gt;
      {{ResResource| Aluminum Plate |1 | 2}}&lt;br /&gt;
      {{ResResource| Boards |0 | 5000}}&lt;br /&gt;
      {{ResResource| Clay Bricks |0 | 5000}}&lt;br /&gt;
      {{ResResource| Copper Seeting |0 | 100}}&lt;br /&gt;
      {{ResResource| Crucibles |0 | 30}}&lt;br /&gt;
      {{ResResource| Cut Stone |0 | 500}}&lt;br /&gt;
      {{ResResource| Fine Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Iron Bars |0 | 75}}&lt;br /&gt;
      {{ResResource| Iron Strap |0 | 75}}&lt;br /&gt;
      {{ResResource| Pulley |0 | 25}}&lt;br /&gt;
      {{ResResource| Steel Sheeting |0 | 300}}&lt;br /&gt;
      {{ResResource| Thermometer |0 | 3}}&lt;br /&gt;
      {{ResResource| Tin Sheeting |0| 15}}&lt;br /&gt;
      {{ResResource| Medium Construction Site|0 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Chest in Kettas CP - Toxin Kitchen=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Toxin Kitchen|&lt;br /&gt;
      {{ResResource| Bricks |2500 | 2500}}&lt;br /&gt;
      {{ResResource| Firebricks |1000 | 1000}}&lt;br /&gt;
      {{ResResource| Glass Jars |30 | 30}}&lt;br /&gt;
      {{ResResource| Thermometer |1 | 1}}&lt;br /&gt;
      {{ResResource| Gold Wire |50 | 50}}&lt;br /&gt;
      {{ResResource| Medium Sapphire |1 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Chest in Kettas CP - Barrel Grinder=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Barrel Grinder|&lt;br /&gt;
      {{ResResource| Bearings |120 | 120}}&lt;br /&gt;
      {{ResResource| Boards |3200 | 3200}}&lt;br /&gt;
      {{ResResource| Cable |20 | 20}}&lt;br /&gt;
      {{ResResource| Leather |600 | 600}}&lt;br /&gt;
      {{ResResource| Oil |4000 | 4000}}&lt;br /&gt;
      {{ResResource| Small Quartz |1000 | 1000}}&lt;br /&gt;
   }}&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Test_of_Flight&amp;diff=32150</id>
		<title>Test of Flight</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Test_of_Flight&amp;diff=32150"/>
		<updated>2015-11-08T19:02:31Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Must be petitioned by someone who has set their Home Location above 777 feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Then:&lt;br /&gt;
To open the Test of Flight you require:&lt;br /&gt;
*1 Steel Sheeting (Missing)&lt;br /&gt;
*1 Glossy White Boards (Missing)&lt;br /&gt;
*1 Raeli Tile of any color (Missing)&lt;br /&gt;
*1 Concrete (Missing)&lt;br /&gt;
*1 Iron Medium Gear (Missing)&lt;br /&gt;
*1 Steel Wire (Missing)&lt;br /&gt;
*1 Silk Cloth (Missing)&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Test_of_Flight&amp;diff=32149</id>
		<title>Test of Flight</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Test_of_Flight&amp;diff=32149"/>
		<updated>2015-11-08T19:02:19Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Must be petitioned by someone who has set their Home Location above 777 feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Then:&lt;br /&gt;
To open the Test of Flight you require:&lt;br /&gt;
1 Steel Sheeting (Missing)&lt;br /&gt;
1 Glossy White Boards (Missing)&lt;br /&gt;
1 Raeli Tile of any color (Missing)&lt;br /&gt;
1 Concrete (Missing)&lt;br /&gt;
1 Iron Medium Gear (Missing)&lt;br /&gt;
1 Steel Wire (Missing)&lt;br /&gt;
1 Silk Cloth (Missing)&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Guilds/Nothingbutt%27s_Hand/Projects&amp;diff=31016</id>
		<title>Guilds/Nothingbutt's Hand/Projects</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Guilds/Nothingbutt%27s_Hand/Projects&amp;diff=31016"/>
		<updated>2015-11-06T08:25:33Z</updated>

		<summary type="html">&lt;p&gt;Tehm: /* Project #0 - Gyration Cell */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Return to '''[[Guilds/Nothingbutt's_Hand|Nothingbutt's Hand]] Guild Page'''&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Project #0 - Gyration Cell=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Gyration Cell - Project Chest 1|&lt;br /&gt;
      {{ResResource| Clay |0 | 500}}&lt;br /&gt;
      {{ResResource| Concrete |0 | 250}}&lt;br /&gt;
      {{ResResource| Copper Sheeting |0 | 50}}&lt;br /&gt;
      {{ResResource| Crucibles |0 | 12}}&lt;br /&gt;
      {{ResResource| Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Leather |0 | 100}}&lt;br /&gt;
      {{ResResource| Moon Steel|50 | 50}}&lt;br /&gt;
      {{ResResource| Pulley |0 | 10}}&lt;br /&gt;
      {{ResResource| Tin Sheeting |25| 25}}&lt;br /&gt;
   }}&lt;br /&gt;
 &lt;br /&gt;
  {{ResFuture| Persephone Furnace - Project Chest 10 &amp;amp; 11|&lt;br /&gt;
      {{ResResource| Aluminum Plate |1 | 1}}&lt;br /&gt;
      {{ResResource| Boards |0 | 2500}}&lt;br /&gt;
      {{ResResource| Clay Bricks |0 | 2500}}&lt;br /&gt;
      {{ResResource| Copper Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Copper Sheeting |0 | 50}}&lt;br /&gt;
      {{ResResource| Crucibles |8 | 15}}&lt;br /&gt;
      {{ResResource| Cut Stone |0 | 250}}&lt;br /&gt;
      {{ResResource| Fine Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Gypsum |500 | 500}}&lt;br /&gt;
      {{ResResource| Iron Bars |40 | 40}}&lt;br /&gt;
      {{ResResource| Iron Strap |0 | 40}}&lt;br /&gt;
      {{ResResource| Lime |0 | 200}}&lt;br /&gt;
      {{ResResource| Pulley |10 | 10}}&lt;br /&gt;
      {{ResResource| Steel Sheeting |0 | 150}}&lt;br /&gt;
      {{ResResource| Thermometer |0 | 10}}&lt;br /&gt;
      {{ResResource| Tin Sheeting |0| 10}}&lt;br /&gt;
      {{ResResource| Water in Jugs |0 | 2000}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project #2 - Deep Well=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Deep Well Project Chest 12|&lt;br /&gt;
      {{ResResource| Rope | 200 | 200}}&lt;br /&gt;
      {{ResResource| Boards |400 | 400}}&lt;br /&gt;
      {{ResResource| Nails|300 | 300}}&lt;br /&gt;
      {{ResResource| Oil|500 | 500}}&lt;br /&gt;
      {{ResResource| Leather|2000 | 2000}}&lt;br /&gt;
      {{ResResource| Screw Gears Complete|2 | 20}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Component - Screw Gears x20==&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Screw Gear Materials x 20|&lt;br /&gt;
      {{ResResource| Iron | 2400 | 8000}}&lt;br /&gt;
      {{ResResource| Copper |1200 | 4000}}&lt;br /&gt;
      {{ResResource| Beeswax| 1200 | 6000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
=Project #3 - Barrel Grinder=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Barrel Grinder - Project Chest 4 &amp;amp; 5|&lt;br /&gt;
      {{ResResource| Bearings |120 | 120}}&lt;br /&gt;
      {{ResResource| Boards |3200 | 3200}}&lt;br /&gt;
      {{ResResource| Cable |20 | 20}}&lt;br /&gt;
      {{ResResource| Leather |600 | 600}}&lt;br /&gt;
      {{ResResource| Oil |4000 | 4000}}&lt;br /&gt;
      {{ResResource| Small Quartz |1000 | 1000}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project #4 - Vault Kiln=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Vault Kiln - Project Chest 13|&lt;br /&gt;
      {{ResResource| Fire Bricks |0 | 15000}}&lt;br /&gt;
      {{ResResource| Sheetglass |0 | 50}}&lt;br /&gt;
      {{ResResource| Thermometer |3 | 3}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project #5 - Acid Bath=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Acid Bath x 15 - Project Chest 14|&lt;br /&gt;
      {{ResResource| Oyster Shell Marble |15 | 15}}&lt;br /&gt;
      {{ResResource| Canvas |8 | 60}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project #6 - Toxin Kitchen=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Toxin Kitchen - Project Chest 7|&lt;br /&gt;
      {{ResResource| Bricks |2500 | 2500}}&lt;br /&gt;
      {{ResResource| Firebricks |1000 | 1000}}&lt;br /&gt;
      {{ResResource| Glass Jars |30 | 30}}&lt;br /&gt;
      {{ResResource| Thermometer |1 | 1}}&lt;br /&gt;
      {{ResResource| Gold Wire |50 | 50}}&lt;br /&gt;
      {{ResResource| Medium Sapphire |1 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Project #12 - Forge Upgrades=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Forge Upgrades - Project Chest 8|&lt;br /&gt;
      {{ResResource| Copper|0 | 720}}&lt;br /&gt;
      {{ResResource| Iron|0 | 720}}&lt;br /&gt;
      {{ResResource| Pinch Rollers|0 | 24}}&lt;br /&gt;
      {{ResResource| Extrusion Plates|0 | 18}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Project #13 - Chemistry Laboratory Upgrade 1=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Chemistry Laboratory Upgrade 1 - Project Chest ?|&lt;br /&gt;
      {{ResResource| Brass Plate|0 | 1}}&lt;br /&gt;
      {{ResResource| Glass Jars|20 | 20}}&lt;br /&gt;
      {{ResResource| Thermometer|1 | 1}}&lt;br /&gt;
      {{ResResource| Bolts|0 | 4}}&lt;br /&gt;
      {{ResResource| Washers|0 | 8}}&lt;br /&gt;
      {{ResResource| Magnesium Wire|0 | 4}}&lt;br /&gt;
      {{ResResource| Steel Wire|0 | 20}}&lt;br /&gt;
      {{ResResource| Stainless Steel Pot|0 | 1}}&lt;br /&gt;
   }}&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Sharing_Rights_Act&amp;diff=31009</id>
		<title>User:Tehm/Sharing Rights Act</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Sharing_Rights_Act&amp;diff=31009"/>
		<updated>2015-11-06T07:38:14Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Draft&lt;br /&gt;
&lt;br /&gt;
Many Guilds and Individuals go through great effort to build machines and facilities that they later share publicly with Egypt.  This law gives them the right to require compensation for use of their constructions in order to recoup their costs and assist in building future structures.  They may do this by reserving an &amp;quot;Owner's Share&amp;quot; on various structures.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only the following structures shall be deemed eligible for an Owner's Share, and are collectively referred to as &amp;quot;Share Structures&amp;quot; (or SS for short):&lt;br /&gt;
*Apiary&lt;br /&gt;
*Automatic Loom&lt;br /&gt;
*Brick Machine&lt;br /&gt;
*Brick Oven&lt;br /&gt;
*Deep Well&lt;br /&gt;
*Distaff&lt;br /&gt;
*Flax Gin&lt;br /&gt;
*Furnace (including Gyration Cell, but excluding Fleet Furnace)&lt;br /&gt;
*Limestone Auger&lt;br /&gt;
*Mine&lt;br /&gt;
*Quarry&lt;br /&gt;
*Sawmill&lt;br /&gt;
*Steam Shovel&lt;br /&gt;
*Steam Silt Collector&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is *not* required that owners share Share Structures and therefore the default &amp;quot;Share Status&amp;quot; for all structures will be Off.  To initiate the Share, the owner must change the Share Status setting on the SS to On and may discontinue the split at any time by changing the setting back to Off.  If set to On, the owner may establish (or change) an Owner's Share rate of 1%-100% of any and all resources produced by the SS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While the Share Structure's Share Setting is On, resources shall not be assigned to any bin until a Take action is initiated on the Share Structure (suggest updating the action to &amp;quot;Settle Shares and Take&amp;quot;).  Then the Share rate shall be applied to any unallocated resources, with Owner's Share % of resources going to the Owner's Bin and the rest of the resources going to the Public Bin.  If the SS' Share Setting is Off, all resources shall go to the Owner's Bin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At all times the contents in the Owner's Bin shall be retrievable based on the structure's basic Permission for Use setting (Elder to Initiate or Anyone for guild-owned; and Private or Public for Individually owned) and the contents of the Public Bin shall always be retrievable by the Public.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any time resources are produced in a SS, they will be unallocated and non-retrievable until a Take action (recommend rewording in game to &amp;quot;Settle Shares and Take&amp;quot;) is selected.  At that point:&lt;br /&gt;
*Owner's Share % of the total unallocated resources (rounded down) shall be placed into the Owner's Bin&lt;br /&gt;
*(1 - Owner's Share %) (also rounded down) of the unallocated resources shall be placed in the Public Bin&lt;br /&gt;
*Any remaining unallocated resources shall then have a chance to go to the Owner's Bin based on the share of the remainder, otherwise they shall go to the Public Bin.&lt;br /&gt;
*After the bins are updated, the Take action can continue (with the Public or Owner's Bin depending on the user's permitted access).&lt;br /&gt;
Example: A Mine has Share Setting On and Owner's Share at 8%.  It is operated and produces 5 Ore and the user decides to &amp;quot;Settle Shares and Take.&amp;quot;  The Public Bin would get 92% * 5 Ore = 4 Ore guaranteed (rounded down from 4.6) and the Owner's Bin would get 8% * 5 Ore = 0 Ore guaranteed (rounded down from 0.4).  Then the remaining 1 Ore would have a 0.4 / 1 chance to go to the Owner's Bin.  Thus in the long run the true allocations to the Public and the Owner will be very similar to the actual Owner's Share rate, even when applied repeatedly to small resource splits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All Share Structures shall display the Share Status and Owner's Share rate (if any) to those interacting with them.  If there is a message communicating the production of resources, it will be revised to display the quantities produced to the Owner Bin and those produced to the Public Bin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Final Note: Because this law is complicated enough, I have decided to '''exclude Raeli Ovens''' since they dig up a tile AND bake a tile.  Determination of when to tax and whether the Public choosing to bake would impact the Owner's bin shall be left for an amendment law.&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Sharing_Rights_Act&amp;diff=31007</id>
		<title>User:Tehm/Sharing Rights Act</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Sharing_Rights_Act&amp;diff=31007"/>
		<updated>2015-11-06T07:35:14Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Draft&lt;br /&gt;
&lt;br /&gt;
Many Guilds and Individuals go through great effort to build machines and facilities that they later share publicly with Egypt.  This law gives them the right to require compensation for use of their constructions in order to recoup their costs and assist in building future structures.  They may do this by reserving an &amp;quot;Owner's Share&amp;quot; on various structures.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only the following structures shall be deemed eligible for an Owner's Share, and are collectively referred to as &amp;quot;Share Structures&amp;quot; (or SS for short):&lt;br /&gt;
*Apiary&lt;br /&gt;
*Automatic Loom&lt;br /&gt;
*Brick Machine&lt;br /&gt;
*Brick Oven&lt;br /&gt;
*Deep Well&lt;br /&gt;
*Distaff&lt;br /&gt;
*Flax Gin&lt;br /&gt;
*Furnace (including Gyration Cell, but excluding Fleet Furnace)&lt;br /&gt;
*Limestone Auger&lt;br /&gt;
*Mine&lt;br /&gt;
*Quarry&lt;br /&gt;
*Sawmill&lt;br /&gt;
*Steam Shovel&lt;br /&gt;
*Steam Silt Collector&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is *not* required that owners share Share Structures and therefore the default &amp;quot;Share Status&amp;quot; for all structures will be Off.  To initiate the Share, the owner must change the Share Status setting on the SS to On and may discontinue the split at any time by changing the setting back to Off.  If set to On, the owner may establish (or change) an Owner's Share rate of 1%-100% of any and all resources produced by the SS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While the Share Structure's Share Setting is On, resources shall not be assigned to any bin until a Take action is initiated on the Share Structure (suggest updating the action to &amp;quot;Settle Shares and Take&amp;quot;).  Then the Share rate shall be applied to any unallocated resources, with Owner's Share % of resources going to the Owner's Bin and the rest of the resources going to the Public Bin.  If the SS' Share Setting is Off, all resources shall go to the Owner's Bin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At all times the contents in the Owner's Bin shall be retrievable based on the structure's basic Permission for Use setting (Elder to Initiate or Anyone for guild-owned; and Private or Public for Individually owned) and the contents of the Public Bin shall always be retrievable by the Public.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any time resources are produced in a SS, they will be unallocated and non-retrievable until a Take action (recommend rewording in game to &amp;quot;Settle Shares and Take&amp;quot;) is selected.  At that point:&lt;br /&gt;
*Owner's Share of the total unallocated resources (rounded down) shall be placed into the Owner's Bin&lt;br /&gt;
*(1 - Owner's Share) (also rounded down) of the unallocated resources shall be placed in the Public Bin&lt;br /&gt;
*Any remaining unallocated resources shall then have a chance to go to the Owner's Bin based on the share of the remainder, otherwise they shall go to the Public Bin.&lt;br /&gt;
*After the bins are updated, the Take action can continue (with the Public or Owner's Bin depending on the user's permitted access).&lt;br /&gt;
Example: A Mine has Share Setting On and Owner's Share at 8%.  It is operated and produces 5 Ore and the user decides to &amp;quot;Settle Shares and Take.&amp;quot;  The Public Bin would get 92% * 5 Ore = 4 Ore guaranteed (rounded down from 4.6) and the Owner's Bin would get 8% * 5 Ore = 0 Ore guaranteed (rounded down from 0.4).  Then the remaining 1 Ore would have a 0.4 / 1 chance to go to the Owner's Bin.  Thus in the long run the true allocations to the Public and the Owner will be very similar to the actual Owner's Share rate, even when applied repeatedly to small resource splits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All Share Structures shall display the Share Status and Owner's Share rate (if any) to those interacting with them.  If there is a message communicating the production of resources, it will be revised to display the quantities produced to the Owner Bin and those produced to the Public Bin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Final Note: Because this law is complicated enough, I have decided to '''exclude Raeli Ovens''' since they dig up a tile AND bake a tile.  Determination of when to tax and whether the Public choosing to bake would impact the Owner's bin shall be left for an amendment law.&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Sharing_Rights_Act&amp;diff=30994</id>
		<title>User:Tehm/Sharing Rights Act</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Sharing_Rights_Act&amp;diff=30994"/>
		<updated>2015-11-06T06:24:57Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Draft&lt;br /&gt;
&lt;br /&gt;
Many Guilds and Individuals go through great effort to build machines and facilities that they later share publicly with Egypt.  This law gives them the right to require compensation for use of their constructions in order to recoup their costs and assist in building future structures.  They may do this by reserving an &amp;quot;Owner's Share&amp;quot; on various structures.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only the following structures shall be deemed eligible for an Owner's Share, and are collectively referred to as &amp;quot;Share Structures&amp;quot; (or SS for short):&lt;br /&gt;
*Apiary&lt;br /&gt;
*Automatic Loom&lt;br /&gt;
*Brick Machine&lt;br /&gt;
*Brick Oven&lt;br /&gt;
*Deep Well&lt;br /&gt;
*Distaff&lt;br /&gt;
*Flax Gin&lt;br /&gt;
*Furnace (including Gyration Cell, but excluding Fleet Furnace)&lt;br /&gt;
*Limestone Auger&lt;br /&gt;
*Mine&lt;br /&gt;
*Quarry&lt;br /&gt;
*Steam Kiln&lt;br /&gt;
*Steam Shovel&lt;br /&gt;
*Steam Silt Collector&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is *not* required that owners share Share Structures and therefore the default &amp;quot;Share Status&amp;quot; for all structures will be Off.  To initiate the Share, the owner must change the Share Status setting on the SS to On and may discontinue the split at any time by changing the setting back to Off.  If set to On, the owner may establish (or change) an Owner's Share rate of 1%-100% of any and all resources produced by the SS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While the Share Structure's Share Setting is On, resources shall not be assigned to any bin until a Take action is initiated on the Share Structure (suggest updating the action to &amp;quot;Settle Shares and Take&amp;quot;).  Then the Share rate shall be applied to any unallocated resources, with Owner's Share % of resources going to the Owner's Bin and the rest of the resources going to the Public Bin.  If the SS' Share Setting is Off, all resources shall go to the Owner's Bin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At all times the contents in the Owner's Bin shall be retrievable based on the structure's basic Permission for Use setting (Elder to Initiate or Anyone for guild-owned; and Private or Public for Individually owned) and the contents of the Public Bin shall always be retrievable by the Public.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any time resources are produced in a SS, they will be unallocated and non-retrievable until a Take action (recommend rewording in game to &amp;quot;Settle Shares and Take&amp;quot;) is selected.  At that point:&lt;br /&gt;
*Owner's Share of the total unallocated resources (rounded down) shall be placed into the Owner's Bin&lt;br /&gt;
*(1 - Owner's Share) (also rounded down) of the unallocated resources shall be placed in the Public Bin&lt;br /&gt;
*Any remaining unallocated resources shall then have a chance to go to the Owner's Bin based on the share of the remainder, otherwise they shall go to the Public Bin.&lt;br /&gt;
*After the bins are updated, the Take action can continue (with the Public or Owner's Bin depending on the user's permitted access).&lt;br /&gt;
Example: A Mine has Share Setting On and Owner's Share at 8%.  It is operated and produces 5 Ore and the user decides to &amp;quot;Settle Shares and Take.&amp;quot;  The Public Bin would get 92% * 5 Ore = 4 Ore guaranteed (rounded down from 4.6) and the Owner's Bin would get 8% * 5 Ore = 0 Ore guaranteed (rounded down from 0.4).  Then the remaining 1 Ore would have a 0.4 / 1 chance to go to the Owner's Bin.  Thus in the long run the true allocations to the Public and the Owner will be very similar to the actual Owner's Share rate, even when applied repeatedly to small resource splits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All Share Structures shall display the Share Status and Owner's Share rate (if any) to those interacting with them.  If there is a message communicating the production of resources, it will be revised to display the quantities produced to the Owner Bin and those produced to the Public Bin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Final Note: Because this law is complicated enough, I have decided to '''exclude Raeli Ovens''' since they dig up a tile AND bake a tile.  Determination of when to tax and whether the Public choosing to bake would impact the Owner's bin shall be left for an amendment law.&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Sharing_Rights_Act&amp;diff=30993</id>
		<title>User:Tehm/Sharing Rights Act</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Sharing_Rights_Act&amp;diff=30993"/>
		<updated>2015-11-06T06:21:59Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Draft&lt;br /&gt;
&lt;br /&gt;
Many Guilds and Individuals go through great effort to build machines and facilities that they later share publicly with Egypt.  This law gives them the right to require compensation for use of their constructions in order to recoup their costs and assist in building future structures.  They may do this by reserving an &amp;quot;Owner's Share&amp;quot; on various structures.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only the following structures shall be deemed eligible for an Owner's Share, and are collectively referred to as &amp;quot;Share Structures&amp;quot; (or SS for short):&lt;br /&gt;
*Apiary&lt;br /&gt;
*Automatic Loom&lt;br /&gt;
*Brick Machine&lt;br /&gt;
*Brick Oven&lt;br /&gt;
*Deep Well&lt;br /&gt;
*Distaff&lt;br /&gt;
*Flax Gin&lt;br /&gt;
*Furnace (including Gyration Cell, but excluding Fleet Furnace)&lt;br /&gt;
*Limestone Auger&lt;br /&gt;
*Mine&lt;br /&gt;
*Quarry&lt;br /&gt;
*Steam Kiln&lt;br /&gt;
*Steam Shovel&lt;br /&gt;
*Steam Silt Collector&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is *not* required that owners share Share Structures and therefore the default &amp;quot;Share Status&amp;quot; for all structures will be Off.  To initiate the Share, the owner must change the Share Status setting on the SS to On and may discontinue the split at any time by changing the setting back to Off.  If set to On, the owner may establish (or change) a Share Rate of 1%-100% of any and all resources produced by the SS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While the Share Structure's Share Setting is On, resources shall not be assigned to any bin until a Take action is initiated on the Share Structure (suggest updating the action to &amp;quot;Settle Shares and Take&amp;quot;).  Then the Share rate shall be applied to any unallocated resources, with Share Rate % of resources going to the Owner's Bin and the rest of the resources going to the Public Bin.  If the SS' Share Setting is Off, all resources shall go to the Owner's Bin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At all times the contents in the Owner's Bin shall be retrievable based on the structure's basic Permission for Use setting (Elder to Initiate or Anyone for guild-owned; and Private or Public for Individually owned) and the contents of the Public Bin shall always be retrievable by the Public.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any time resources are produced in a SS, they will be unallocated and non-retrievable until a Take action (recommend rewording in game to &amp;quot;Settle Shares and Take&amp;quot;) is selected.  At that point:&lt;br /&gt;
*Share Rate % of the total unallocated resources (rounded down) shall be placed into the Owner's Bin&lt;br /&gt;
*(1 - Share Rate) (also rounded down) of the unallocated resources shall be placed in the Public Bin&lt;br /&gt;
*Any remaining unallocated resources shall then have a chance to go to the Owner's Bin based on the share of the remainder, otherwise they shall go to the Public Bin.&lt;br /&gt;
*After the bins are updated, the Take action can continue (with the Public or Owner's Bin depending on the user's permitted access).&lt;br /&gt;
Example: A Mine has Share Setting On and Share Rate at 8%.  It is operated and produces 5 Ore and the user decides to &amp;quot;Settle Shares and Take.&amp;quot;  The Public Bin would get 92% * 5 Ore = 4 Ore guaranteed (rounded down from 4.6) and the Owner's Bin would get 8% * 5 Ore = 0 Ore guaranteed (rounded down from 0.4).  Then the remaining 1 Ore would have a 0.4 / 1 chance to go to the Owner's Bin.  Thus in the long run the true allocations to the Public and the Owner will be very similar to the actual Share Rate, even when applied repeatedly to small resource splits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All Share Structures shall display the Share Status and Share Rate (if any) to those interacting with them.  If there is a message communicating the production of resources, it will be revised to display the quantities produced to the Owner Bin and those produced to the Public Bin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Final Note: Because this law is complicated enough, I have decided to '''exclude Raeli Ovens''' since they dig up a tile AND bake a tile.  Determination of when to tax and whether the Public choosing to bake would impact the Owner's bin shall be left for an amendment law.&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Taxable_Structure_Act&amp;diff=30990</id>
		<title>User:Tehm/Taxable Structure Act</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Taxable_Structure_Act&amp;diff=30990"/>
		<updated>2015-11-06T06:06:31Z</updated>

		<summary type="html">&lt;p&gt;Tehm: moved User:Tehm/Taxable Structure Act to User:Tehm/Sharing Rights Act&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[User:Tehm/Sharing Rights Act]]&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Sharing_Rights_Act&amp;diff=30989</id>
		<title>User:Tehm/Sharing Rights Act</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Sharing_Rights_Act&amp;diff=30989"/>
		<updated>2015-11-06T06:06:31Z</updated>

		<summary type="html">&lt;p&gt;Tehm: moved User:Tehm/Taxable Structure Act to User:Tehm/Sharing Rights Act&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Draft&lt;br /&gt;
&lt;br /&gt;
Many Guilds and Individuals go through great effort to build machines and facilities and allow other Egyptians to use them.  This law shall allow them to tax users to help recoup their costs and provide additional future structures.  This tax shall be called the &amp;quot;Owner's Tax.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only the following structures shall be deemed eligible for an Owner's Tax, and are collectively referred to as &amp;quot;Taxable Structures&amp;quot; (or TS for short):&lt;br /&gt;
*Apiary&lt;br /&gt;
*Automatic Loom&lt;br /&gt;
*Brick Machine&lt;br /&gt;
*Brick Oven&lt;br /&gt;
*Deep Well&lt;br /&gt;
*Distaff&lt;br /&gt;
*Flax Gin&lt;br /&gt;
*Furnace (including Gyration Cell, but excluding Fleet Furnace)&lt;br /&gt;
*Limestone Auger&lt;br /&gt;
*Mine&lt;br /&gt;
*Quarry&lt;br /&gt;
*Steam Kiln&lt;br /&gt;
*Steam Shovel&lt;br /&gt;
*Steam Silt Collector&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is *not* required that owners share Taxable Structures and therefore the default &amp;quot;Tax Status&amp;quot; for all structures will be &amp;quot;Off.&amp;quot;  To initiate the Tax, the owner must change the Tax Status setting on the TS to &amp;quot;On&amp;quot; and may discontinue the tax at any time by changing the setting back to &amp;quot;Off.&amp;quot;  If set to &amp;quot;On,&amp;quot; the owner may establish (or change) a Tax Rate of 1%-100% of any and all resources produced by the TS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For Actively Worked Taxable Structures:&lt;br /&gt;
While the Taxable Structure's Tax Setting is &amp;quot;On,&amp;quot; Taxed resources shall be set aside in the &amp;quot;Owner's Bin.&amp;quot;  Meanwhile the rest of the contents of the TS will be placed in the &amp;quot;Public Bin&amp;quot; retrievable by the Public, thereby allowing the user to retrieve their share of what they produce.  While the TS' Tax Setting is &amp;quot;Off,&amp;quot; resources shall all go to the Owner's Bin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For Passively Accumulating Taxable Structures:&lt;br /&gt;
While the Taxable Structure's Tax Setting is &amp;quot;On,&amp;quot; resources shall not be assigned to any bin until the TS a Take action is initiated (suggest updating the action to &amp;quot;Settle Shares and Take&amp;quot;).  Then the Tax rate shall be applied to any unallocated resources, with Taxed resources going to the Owner's Bin and the rest of the resources going to the Public Bin.  If the TS' Tax Setting is &amp;quot;Off,&amp;quot; resources shall all go to the Owner's Bin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At all times the contents in the Owner's Bin shall be retrievable based on the structure's basic Permission for Use setting (Elder to Initiate or Anyone for guild-owned; and Private or Public for Individually owned) and the contents of the Public Bin shall always be retrievable by the Public.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any time resources are produced in a TS, they will be unallocated and non-retrievable until a Take action (recommend rewording in game to &amp;quot;Settle Shares and Take&amp;quot;) is selected.  At that point:&lt;br /&gt;
*Tax Rate % of the total unallocated resources (rounded down) shall be placed into the Owner's Bin&lt;br /&gt;
*(1 - Tax Rate) (also rounded down) of the unallocated resources shall be placed in the Public Bin&lt;br /&gt;
*Any remaining unallocated resources shall then have a chance to go to the Owner's Bin based on the share of the remainder, otherwise they shall go to the Public Bin.&lt;br /&gt;
*After the bins are updated, the Take action proceeds with the Public or Owner's Bin depending on the user's permitted access.&lt;br /&gt;
Example 1: A Mine has Tax Setting On and Tax Rate at 8%.  It is operated and produces 5 Ore and the user decides to &amp;quot;Settle Shares and Take.&amp;quot;  The Public Bin would get 92% * 5 Ore = 4 Ore guaranteed (rounded down from 4.6) and the Owner's Bin would get 8% * 5 Ore = 0 Ore guaranteed (rounded down from 0.4).  Then the remaining 1 Ore would have a 0.4 / 1 chance to go to the Owner's Bin.  Thus in the long run the true allocations to the Public and the Owner will be very similar to the actual Tax Rate, even when applied repeatedly to small resource splits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All Taxable Structures shall display the Tax Status and Tax Rate (if any) to those interacting with them.  If there is a message communicating the production of resources, it will be revised to display the quantities produced to the Owner Bin and those produced to the Public Bin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Final Note: Because this law is complicated enough, I have decided to '''exclude Raeli Ovens''' since they dig up a tile AND bake a tile.  Determination of when to tax and whether the Public choosing to bake would impact the Owner's bin shall be left for an amendment law.&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Sharing_Rights_Act&amp;diff=30987</id>
		<title>User:Tehm/Sharing Rights Act</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Sharing_Rights_Act&amp;diff=30987"/>
		<updated>2015-11-06T06:02:39Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Draft&lt;br /&gt;
&lt;br /&gt;
Many Guilds and Individuals go through great effort to build machines and facilities and allow other Egyptians to use them.  This law shall allow them to tax users to help recoup their costs and provide additional future structures.  This tax shall be called the &amp;quot;Owner's Tax.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only the following structures shall be deemed eligible for an Owner's Tax, and are collectively referred to as &amp;quot;Taxable Structures&amp;quot; (or TS for short):&lt;br /&gt;
*Apiary&lt;br /&gt;
*Automatic Loom&lt;br /&gt;
*Brick Machine&lt;br /&gt;
*Brick Oven&lt;br /&gt;
*Deep Well&lt;br /&gt;
*Distaff&lt;br /&gt;
*Flax Gin&lt;br /&gt;
*Furnace (including Gyration Cell, but excluding Fleet Furnace)&lt;br /&gt;
*Limestone Auger&lt;br /&gt;
*Mine&lt;br /&gt;
*Quarry&lt;br /&gt;
*Steam Kiln&lt;br /&gt;
*Steam Shovel&lt;br /&gt;
*Steam Silt Collector&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is *not* required that owners share Taxable Structures and therefore the default &amp;quot;Tax Status&amp;quot; for all structures will be &amp;quot;Off.&amp;quot;  To initiate the Tax, the owner must change the Tax Status setting on the TS to &amp;quot;On&amp;quot; and may discontinue the tax at any time by changing the setting back to &amp;quot;Off.&amp;quot;  If set to &amp;quot;On,&amp;quot; the owner may establish (or change) a Tax Rate of 1%-100% of any and all resources produced by the TS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For Actively Worked Taxable Structures:&lt;br /&gt;
While the Taxable Structure's Tax Setting is &amp;quot;On,&amp;quot; Taxed resources shall be set aside in the &amp;quot;Owner's Bin.&amp;quot;  Meanwhile the rest of the contents of the TS will be placed in the &amp;quot;Public Bin&amp;quot; retrievable by the Public, thereby allowing the user to retrieve their share of what they produce.  While the TS' Tax Setting is &amp;quot;Off,&amp;quot; resources shall all go to the Owner's Bin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For Passively Accumulating Taxable Structures:&lt;br /&gt;
While the Taxable Structure's Tax Setting is &amp;quot;On,&amp;quot; resources shall not be assigned to any bin until the TS a Take action is initiated (suggest updating the action to &amp;quot;Settle Shares and Take&amp;quot;).  Then the Tax rate shall be applied to any unallocated resources, with Taxed resources going to the Owner's Bin and the rest of the resources going to the Public Bin.  If the TS' Tax Setting is &amp;quot;Off,&amp;quot; resources shall all go to the Owner's Bin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At all times the contents in the Owner's Bin shall be retrievable based on the structure's basic Permission for Use setting (Elder to Initiate or Anyone for guild-owned; and Private or Public for Individually owned) and the contents of the Public Bin shall always be retrievable by the Public.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any time resources are produced in a TS, they will be unallocated and non-retrievable until a Take action (recommend rewording in game to &amp;quot;Settle Shares and Take&amp;quot;) is selected.  At that point:&lt;br /&gt;
*Tax Rate % of the total unallocated resources (rounded down) shall be placed into the Owner's Bin&lt;br /&gt;
*(1 - Tax Rate) (also rounded down) of the unallocated resources shall be placed in the Public Bin&lt;br /&gt;
*Any remaining unallocated resources shall then have a chance to go to the Owner's Bin based on the share of the remainder, otherwise they shall go to the Public Bin.&lt;br /&gt;
*After the bins are updated, the Take action proceeds with the Public or Owner's Bin depending on the user's permitted access.&lt;br /&gt;
Example 1: A Mine has Tax Setting On and Tax Rate at 8%.  It is operated and produces 5 Ore and the user decides to &amp;quot;Settle Shares and Take.&amp;quot;  The Public Bin would get 92% * 5 Ore = 4 Ore guaranteed (rounded down from 4.6) and the Owner's Bin would get 8% * 5 Ore = 0 Ore guaranteed (rounded down from 0.4).  Then the remaining 1 Ore would have a 0.4 / 1 chance to go to the Owner's Bin.  Thus in the long run the true allocations to the Public and the Owner will be very similar to the actual Tax Rate, even when applied repeatedly to small resource splits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All Taxable Structures shall display the Tax Status and Tax Rate (if any) to those interacting with them.  If there is a message communicating the production of resources, it will be revised to display the quantities produced to the Owner Bin and those produced to the Public Bin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Final Note: Because this law is complicated enough, I have decided to '''exclude Raeli Ovens''' since they dig up a tile AND bake a tile.  Determination of when to tax and whether the Public choosing to bake would impact the Owner's bin shall be left for an amendment law.&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Sharing_Rights_Act&amp;diff=30985</id>
		<title>User:Tehm/Sharing Rights Act</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Sharing_Rights_Act&amp;diff=30985"/>
		<updated>2015-11-06T05:48:34Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Draft&lt;br /&gt;
&lt;br /&gt;
Many Guilds and Individuals go through great effort to build machines and facilities and allow other Egyptians to use them.  This law shall allow them to tax users to help recoup their costs and provide additional future structures.  This tax shall be called the &amp;quot;Owner's Tax.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only the following structures shall be deemed eligible for an Owner's Tax, and are collectively referred to as &amp;quot;Taxable Structures&amp;quot; (or TS for short):&lt;br /&gt;
*Apiary&lt;br /&gt;
*Automatic Loom&lt;br /&gt;
*Brick Machine&lt;br /&gt;
*Brick Oven&lt;br /&gt;
*Deep Well&lt;br /&gt;
*Distaff&lt;br /&gt;
*Flax Gin&lt;br /&gt;
*Furnace (including Gyration Cell, but excluding Fleet Furnace)&lt;br /&gt;
*Limestone Auger&lt;br /&gt;
*Mine&lt;br /&gt;
*Quarry&lt;br /&gt;
*Steam Kiln&lt;br /&gt;
*Steam Shovel&lt;br /&gt;
*Steam Silt Collector&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is *not* required that owners share Taxable Structures and therefore the default &amp;quot;Tax Status&amp;quot; for all structures will be &amp;quot;Off.&amp;quot;  To initiate the Tax, the owner must change the Tax Status setting on the TS to &amp;quot;On&amp;quot; and may discontinue the tax at any time by changing the setting back to &amp;quot;Off.&amp;quot;  If set to &amp;quot;On,&amp;quot; the owner may establish (or change) a Tax Rate of 1%-100% of any and all resources produced by the TS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For Actively Worked Taxable Structures:&lt;br /&gt;
While the Taxable Structure's Tax Setting is &amp;quot;On,&amp;quot; Taxed resources shall be set aside in the &amp;quot;Owner's Bin.&amp;quot;  Meanwhile the rest of the contents of the TS will be placed in the &amp;quot;Public Bin&amp;quot; retrievable by the Public, thereby allowing the user to retrieve their share of what they produce.  While the TS' Tax Setting is &amp;quot;Off,&amp;quot; resources shall all go to the Owner's Bin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For Passively Accumulating Taxable Structures:&lt;br /&gt;
While the Taxable Structure's Tax Setting is &amp;quot;On,&amp;quot; resources shall not be assigned to any bin until the TS a Take action is initiated (suggest updating the action to &amp;quot;Allocate Shares and Take&amp;quot;).  Then the Tax rate shall be applied to any unallocated resources, with Taxed resources going to the Owner's Bin and the rest of the resources going to the Public Bin.  If the TS' Tax Setting is &amp;quot;Off,&amp;quot; resources shall all go to the Owner's Bin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At all times the contents in the Owner's Bin shall be retrievable based on the structure's basic Permission for Use setting (Elder to Initiate or Anyone for guild-owned; and Private or Public for Individually owned) and the contents of the Public Bin shall always be retrievable by the Public.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any time resources are produced in a TS whose Tax Setting is &amp;quot;On&amp;quot; (or in cases of items that produce passively, when the structure is interacted with), the Tax shall be applied as follows: &lt;br /&gt;
*Tax Rate % of the production value (rounded down) shall be placed into the Owner's Bin&lt;br /&gt;
*(1 - Tax Rate) (also rounded down) shall be placed in the Public Bin&lt;br /&gt;
*Any remaining resources shall then have a chance to go to the Owner's Bin based on the share of the remainder, otherwise they shall go to the Public Bin.&lt;br /&gt;
Example 1: A Mine has Tax Setting On and Tax Rate at 8%.  It is operated and produces 5 Ore.  The Public Bin would get 92% * 5 Ore = 4 Ore guaranteed (rounded down from 4.6) and the Owner's Bin would get 8% * 5 Ore = 0 Ore guaranteed (rounded down from 0.4).  Then the remaining Ore unit would have a 0.4 / 1 chance to go to the Owner's Bin.  Thus in the long run the true allocations to the Public and the Owner will be very similar to the actual Tax Rate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example 2: A Blast Furnace has Tax Setting On and Tax Rate at 10%.  The user puts in 1000 ore and 10 charcoal.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All Taxable Structures shall display the Tax Status and Tax Rate (if any) to those interacting with them.  If there is a message communicating the production of resources, it will be revised to display the quantities produced to the Owner Bin and those produced to the Public Bin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Final Note: Because this law is complicated enough, I have decided to '''exclude Raeli Ovens''' since they dig up a tile AND bake a tile.  Determination of when to tax and whether the Public choosing to bake would impact the Owner's bin shall be left for an amendment law.&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Sharing_Rights_Act&amp;diff=30976</id>
		<title>User:Tehm/Sharing Rights Act</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Sharing_Rights_Act&amp;diff=30976"/>
		<updated>2015-11-06T05:02:51Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Draft&lt;br /&gt;
&lt;br /&gt;
Many Guilds and Individuals go through great effort to build machines and facilities and allow other Egyptians to use them.  This law shall allow them to tax users to help recoup their costs and provide additional future structures.  This tax shall be called the &amp;quot;Owner's Tax.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only the following structures shall be deemed eligible for an Owner's Tax, and are collectively referred to as &amp;quot;Taxable Structures&amp;quot; (or TS for short):&lt;br /&gt;
*Apiary&lt;br /&gt;
*Automatic Loom&lt;br /&gt;
*Brick Machine&lt;br /&gt;
*Brick Oven&lt;br /&gt;
*Deep Well&lt;br /&gt;
*Distaff&lt;br /&gt;
*Flax Gin&lt;br /&gt;
*Furnace (including Gyration Cell, but excluding Fleet Furnace)&lt;br /&gt;
*Limestone Auger&lt;br /&gt;
*Mine&lt;br /&gt;
*Quarry&lt;br /&gt;
*Steam Kiln&lt;br /&gt;
*Steam Shovel&lt;br /&gt;
*Steam Silt Collector&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is *not* required that owners share Taxable Structures and therefore the default &amp;quot;Tax Status&amp;quot; for all structures will be &amp;quot;Off.&amp;quot;  To initiate the Tax, the owner must change the Tax Status setting on the TS to &amp;quot;On&amp;quot; and may discontinue the tax at any time by changing the setting back to &amp;quot;Off.&amp;quot;  If set to &amp;quot;On,&amp;quot; the owner may establish (or change) a Tax Rate of 1%-100% of any and all resources produced by the TS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While the Taxable Structure's Tax Setting is &amp;quot;On,&amp;quot; Taxed resources shall set aside in the &amp;quot;Owner's Bin.&amp;quot;  Meanwhile the rest of the contents of the TS will be placed in the &amp;quot;Public Bin&amp;quot; retrievable by the Public, thereby allowing the user to retrieve their share of what they produce.  While the TS' Tax Setting is &amp;quot;Off,&amp;quot; resources shall all go to the Owner's Bin.  At all times the contents in the Owner's Bin shall be retrievable based on the structure's basic Permission for Use setting (Elder to Initiate or Anyone for guild-owned; and Private or Public for Individually owned) and the Public Bin shall always be retrievable by the Public.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any time resources are produced in a TS whose Tax Setting is &amp;quot;On&amp;quot;, the Tax shall be applied as follows: &lt;br /&gt;
*Tax Rate % of the production value (rounded down) shall be placed into the Owner's Bin&lt;br /&gt;
*(1 - Tax Rate) (also rounded down) shall be placed in the Public Bin&lt;br /&gt;
*Any remaining resources shall then have a chance to go to the Owner's Bin based on the share of the remainder, otherwise they shall go to the Public Bin.&lt;br /&gt;
For Example: If a Mine whose Tax Setting is &amp;quot;On&amp;quot; is Taxed at 8% and produces 5 Ore then the Public Bin would get 92% * 5 Ore = 4 Ore guaranteed (rounded down from 4.6) and the Owner's Bin would get 8% * 5 Ore = 0 Ore guaranteed (rounded down from 0.4).  Then the remaining Ore unit would have a 0.4 / 1 chance to go to the Owner's Bin.  Thus in the long run the true allocations to the Public and the Owner will be very similar to the actual Tax Rate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All Taxable Structures shall display the Tax Status and Tax Rate (if any) to those interacting with them.  If there is a message communicating the production of resources, it will be revised to display the quantities produced to the Owner Bin and those produced to the Public Bin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Final Note: Because this law is complicated enough, I have decided to '''exclude Raeli Ovens''' since they dig up a tile AND bake a tile.  Determination of when to tax and whether the Public choosing to bake would impact the Owner's bin shall be left for an amendment law.&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Financier%27sAct&amp;diff=30974</id>
		<title>User:Tehm/Financier'sAct</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Financier%27sAct&amp;diff=30974"/>
		<updated>2015-11-06T04:42:42Z</updated>

		<summary type="html">&lt;p&gt;Tehm: moved User:Tehm/Financier'sAct to User:Tehm/Taxable Structure Act&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[User:Tehm/Taxable Structure Act]]&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Sharing_Rights_Act&amp;diff=30973</id>
		<title>User:Tehm/Sharing Rights Act</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Sharing_Rights_Act&amp;diff=30973"/>
		<updated>2015-11-06T04:42:42Z</updated>

		<summary type="html">&lt;p&gt;Tehm: moved User:Tehm/Financier'sAct to User:Tehm/Taxable Structure Act&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Draft&lt;br /&gt;
&lt;br /&gt;
Many Guilds and Individuals go through great effort to build machines and facilities and allow other Egyptians to use them.  This law shall allow them to tax users to help recoup their costs and provide additional future structures.  This tax shall be called the &amp;quot;Owner's Tax.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only the following structures shall be deemed eligible for an Owner's Tax, and are collectively referred to as &amp;quot;Taxable Structures&amp;quot; (or TS for short):&lt;br /&gt;
*Apiary&lt;br /&gt;
*Automatic Loom&lt;br /&gt;
*Brick Machine&lt;br /&gt;
*Brick Oven&lt;br /&gt;
*Deep Well&lt;br /&gt;
*Distaff&lt;br /&gt;
*Flax Gin&lt;br /&gt;
*Furnace (including Gyration Cell, but excluding Fleet Furnace)&lt;br /&gt;
*Limestone Auger&lt;br /&gt;
*Mine&lt;br /&gt;
*Quarry&lt;br /&gt;
*Steam Kiln&lt;br /&gt;
*Steam Shovel&lt;br /&gt;
*Steam Silt Collector&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is *not* required that owners share Taxable Structures and therefore the default &amp;quot;Tax Status&amp;quot; for all structures will be &amp;quot;Off.&amp;quot;  To initiate the Tax, the owner must change the Tax Status setting on the TS to &amp;quot;On&amp;quot; and may discontinue the tax at any time by changing the setting back to &amp;quot;Off.&amp;quot;  If set to &amp;quot;On,&amp;quot; the owner may establish (or change) a Tax Rate of 1%-25% of any and all resources produced by the TS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While the Taxable Structure's Tax Setting is &amp;quot;On,&amp;quot; Taxed resources shall set aside in the &amp;quot;Owner's Bin.&amp;quot;  Meanwhile the rest of the contents of the TS will be placed in the &amp;quot;Public Bin&amp;quot; retrievable by the Public, thereby allowing the user to retrieve their share of what they produce.  While the TS' Tax Setting is &amp;quot;Off,&amp;quot; resources shall all go to the Owner's Bin.  At all times the contents in the Owner's Bin shall be retrievable based on the structure's basic Permission for Use setting (Elder to Initiate or Anyone for guild-owned; and Private or Public for Individually owned) and the Public Bin shall always be retrievable by the Public.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any time resources are produced in a TS whose Tax Setting is &amp;quot;On&amp;quot;, the Tax shall be applied as follows: &lt;br /&gt;
*Tax Rate % of the production value (rounded down) shall be placed into the Owner's Bin&lt;br /&gt;
*(1 - Tax Rate) (also rounded down) shall be placed in the Public Bin&lt;br /&gt;
*Any remaining resources shall then have a chance to go to the Owner's Bin based on the share of the remainder, otherwise they shall go to the Public Bin.&lt;br /&gt;
For Example: If a Mine whose Tax Setting is &amp;quot;On&amp;quot; is Taxed at 8% and produces 5 Ore then the Public Bin would get 92% * 5 Ore = 4 Ore guaranteed (rounded down from 4.6) and the Owner's Bin would get 8% * 5 Ore = 0 Ore guaranteed (rounded down from 0.4).  Then the remaining Ore unit would have a 0.4 / 1 chance to go to the Owner's Bin.  Thus in the long run the true allocations to the Public and the Owner will be very similar to the actual Tax Rate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All Taxable Structures shall display the Tax Status and Tax Rate (if any) to those interacting with them.  If there is a message communicating the production of resources, it will be revised to display the quantities produced to the Owner Bin and those produced to the Public Bin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Final Note: Because this law is complicated enough, I have decided to '''exclude Raeli Ovens''' since they dig up a tile AND bake a tile.  Determination of when to tax and whether the Public choosing to bake would impact the Owner's bin shall be left for an amendment law.&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Sharing_Rights_Act&amp;diff=30972</id>
		<title>User:Tehm/Sharing Rights Act</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=User:Tehm/Sharing_Rights_Act&amp;diff=30972"/>
		<updated>2015-11-06T04:42:01Z</updated>

		<summary type="html">&lt;p&gt;Tehm: Created page with &amp;quot;Draft  Many Guilds and Individuals go through great effort to build machines and facilities and allow other Egyptians to use them.  This law shall allow them to tax users to help...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Draft&lt;br /&gt;
&lt;br /&gt;
Many Guilds and Individuals go through great effort to build machines and facilities and allow other Egyptians to use them.  This law shall allow them to tax users to help recoup their costs and provide additional future structures.  This tax shall be called the &amp;quot;Owner's Tax.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only the following structures shall be deemed eligible for an Owner's Tax, and are collectively referred to as &amp;quot;Taxable Structures&amp;quot; (or TS for short):&lt;br /&gt;
*Apiary&lt;br /&gt;
*Automatic Loom&lt;br /&gt;
*Brick Machine&lt;br /&gt;
*Brick Oven&lt;br /&gt;
*Deep Well&lt;br /&gt;
*Distaff&lt;br /&gt;
*Flax Gin&lt;br /&gt;
*Furnace (including Gyration Cell, but excluding Fleet Furnace)&lt;br /&gt;
*Limestone Auger&lt;br /&gt;
*Mine&lt;br /&gt;
*Quarry&lt;br /&gt;
*Steam Kiln&lt;br /&gt;
*Steam Shovel&lt;br /&gt;
*Steam Silt Collector&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is *not* required that owners share Taxable Structures and therefore the default &amp;quot;Tax Status&amp;quot; for all structures will be &amp;quot;Off.&amp;quot;  To initiate the Tax, the owner must change the Tax Status setting on the TS to &amp;quot;On&amp;quot; and may discontinue the tax at any time by changing the setting back to &amp;quot;Off.&amp;quot;  If set to &amp;quot;On,&amp;quot; the owner may establish (or change) a Tax Rate of 1%-25% of any and all resources produced by the TS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While the Taxable Structure's Tax Setting is &amp;quot;On,&amp;quot; Taxed resources shall set aside in the &amp;quot;Owner's Bin.&amp;quot;  Meanwhile the rest of the contents of the TS will be placed in the &amp;quot;Public Bin&amp;quot; retrievable by the Public, thereby allowing the user to retrieve their share of what they produce.  While the TS' Tax Setting is &amp;quot;Off,&amp;quot; resources shall all go to the Owner's Bin.  At all times the contents in the Owner's Bin shall be retrievable based on the structure's basic Permission for Use setting (Elder to Initiate or Anyone for guild-owned; and Private or Public for Individually owned) and the Public Bin shall always be retrievable by the Public.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any time resources are produced in a TS whose Tax Setting is &amp;quot;On&amp;quot;, the Tax shall be applied as follows: &lt;br /&gt;
*Tax Rate % of the production value (rounded down) shall be placed into the Owner's Bin&lt;br /&gt;
*(1 - Tax Rate) (also rounded down) shall be placed in the Public Bin&lt;br /&gt;
*Any remaining resources shall then have a chance to go to the Owner's Bin based on the share of the remainder, otherwise they shall go to the Public Bin.&lt;br /&gt;
For Example: If a Mine whose Tax Setting is &amp;quot;On&amp;quot; is Taxed at 8% and produces 5 Ore then the Public Bin would get 92% * 5 Ore = 4 Ore guaranteed (rounded down from 4.6) and the Owner's Bin would get 8% * 5 Ore = 0 Ore guaranteed (rounded down from 0.4).  Then the remaining Ore unit would have a 0.4 / 1 chance to go to the Owner's Bin.  Thus in the long run the true allocations to the Public and the Owner will be very similar to the actual Tax Rate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All Taxable Structures shall display the Tax Status and Tax Rate (if any) to those interacting with them.  If there is a message communicating the production of resources, it will be revised to display the quantities produced to the Owner Bin and those produced to the Public Bin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Final Note: Because this law is complicated enough, I have decided to '''exclude Raeli Ovens''' since they dig up a tile AND bake a tile.  Determination of when to tax and whether the Public choosing to bake would impact the Owner's bin shall be left for an amendment law.&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Guilds/Nothingbutt%27s_Hand/Projects&amp;diff=30951</id>
		<title>Guilds/Nothingbutt's Hand/Projects</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Guilds/Nothingbutt%27s_Hand/Projects&amp;diff=30951"/>
		<updated>2015-11-06T03:19:52Z</updated>

		<summary type="html">&lt;p&gt;Tehm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Return to '''[[Guilds/Nothingbutt's_Hand|Nothingbutt's Hand]] Guild Page'''&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Project #0 - Gyration Cell=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Gyration Cell - Project Chest TBD|&lt;br /&gt;
      {{ResResource| Clay |0 | 500}}&lt;br /&gt;
      {{ResResource| Concrete |0 | 250}}&lt;br /&gt;
      {{ResResource| Copper Sheeting |0 | 50}}&lt;br /&gt;
      {{ResResource| Crucibles |0 | 12}}&lt;br /&gt;
      {{ResResource| Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Leather |0 | 100}}&lt;br /&gt;
      {{ResResource| Moon Steel|50 | 50}}&lt;br /&gt;
      {{ResResource| Pulley |0 | 10}}&lt;br /&gt;
      {{ResResource| Tin Sheeting |25| 25}}&lt;br /&gt;
   }}&lt;br /&gt;
 &lt;br /&gt;
  {{ResFuture| Persephone Furnace - Project Chest 10 &amp;amp; 11|&lt;br /&gt;
      {{ResResource| Aluminum Plate |1 | 1}}&lt;br /&gt;
      {{ResResource| Boards |0 | 2500}}&lt;br /&gt;
      {{ResResource| Clay Bricks |0 | 2500}}&lt;br /&gt;
      {{ResResource| Copper Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Copper Sheeting |0 | 50}}&lt;br /&gt;
      {{ResResource| Crucibles |8 | 15}}&lt;br /&gt;
      {{ResResource| Cut Stone |0 | 250}}&lt;br /&gt;
      {{ResResource| Fine Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Gypsum |500 | 500}}&lt;br /&gt;
      {{ResResource| Iron Bars |40 | 40}}&lt;br /&gt;
      {{ResResource| Iron Strap |0 | 40}}&lt;br /&gt;
      {{ResResource| Lime |0 | 200}}&lt;br /&gt;
      {{ResResource| Pulley |10 | 10}}&lt;br /&gt;
      {{ResResource| Steel Sheeting |0 | 150}}&lt;br /&gt;
      {{ResResource| Thermometer |0 | 10}}&lt;br /&gt;
      {{ResResource| Tin Sheeting |0| 10}}&lt;br /&gt;
      {{ResResource| Water in Jugs |0 | 2000}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project #2 - Deep Well=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Deep Well Project Chest 12|&lt;br /&gt;
      {{ResResource| Rope | 200 | 200}}&lt;br /&gt;
      {{ResResource| Boards |400 | 400}}&lt;br /&gt;
      {{ResResource| Nails|300 | 300}}&lt;br /&gt;
      {{ResResource| Oil|500 | 500}}&lt;br /&gt;
      {{ResResource| Leather|2000 | 2000}}&lt;br /&gt;
      {{ResResource| Screw Gears Complete|2 | 20}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Component - Screw Gears x20==&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Screw Gear Materials x 20|&lt;br /&gt;
      {{ResResource| Iron | 2400 | 8000}}&lt;br /&gt;
      {{ResResource| Copper |1200 | 4000}}&lt;br /&gt;
      {{ResResource| Beeswax| 1200 | 6000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
=Project #3 - Barrel Grinder=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Barrel Grinder - Project Chest 4 &amp;amp; 5|&lt;br /&gt;
      {{ResResource| Bearings |120 | 120}}&lt;br /&gt;
      {{ResResource| Boards |3200 | 3200}}&lt;br /&gt;
      {{ResResource| Cable |20 | 20}}&lt;br /&gt;
      {{ResResource| Leather |600 | 600}}&lt;br /&gt;
      {{ResResource| Oil |4000 | 4000}}&lt;br /&gt;
      {{ResResource| Small Quartz |1000 | 1000}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project #4 - Vault Kiln=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Vault Kiln - Project Chest 13|&lt;br /&gt;
      {{ResResource| Fire Bricks |0 | 15000}}&lt;br /&gt;
      {{ResResource| Sheetglass |0 | 50}}&lt;br /&gt;
      {{ResResource| Thermometer |3 | 3}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project #5 - Acid Bath=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Acid Bath x 15 - Project Chest 14|&lt;br /&gt;
      {{ResResource| Oyster Shell Marble |15 | 15}}&lt;br /&gt;
      {{ResResource| Canvas |8 | 60}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project #6 - Toxin Kitchen=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Toxin Kitchen - Project Chest 7|&lt;br /&gt;
      {{ResResource| Bricks |2500 | 2500}}&lt;br /&gt;
      {{ResResource| Firebricks |1000 | 1000}}&lt;br /&gt;
      {{ResResource| Glass Jars |30 | 30}}&lt;br /&gt;
      {{ResResource| Thermometer |1 | 1}}&lt;br /&gt;
      {{ResResource| Gold Wire |50 | 50}}&lt;br /&gt;
      {{ResResource| Medium Sapphire |1 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Project #12 - Forge Upgrades=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Forge Upgrades - Project Chest 8|&lt;br /&gt;
      {{ResResource| Copper|0 | 720}}&lt;br /&gt;
      {{ResResource| Iron|0 | 720}}&lt;br /&gt;
      {{ResResource| Pinch Rollers|0 | 24}}&lt;br /&gt;
      {{ResResource| Extrusion Plates|0 | 18}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Project #13 - Chemistry Laboratory Upgrade 1=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Chemistry Laboratory Upgrade 1 - Project Chest ?|&lt;br /&gt;
      {{ResResource| Brass Plate|0 | 1}}&lt;br /&gt;
      {{ResResource| Glass Jars|20 | 20}}&lt;br /&gt;
      {{ResResource| Thermometer|1 | 1}}&lt;br /&gt;
      {{ResResource| Bolts|0 | 4}}&lt;br /&gt;
      {{ResResource| Washers|0 | 8}}&lt;br /&gt;
      {{ResResource| Magnesium Wire|0 | 4}}&lt;br /&gt;
      {{ResResource| Steel Wire|0 | 20}}&lt;br /&gt;
      {{ResResource| Stainless Steel Pot|0 | 1}}&lt;br /&gt;
   }}&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Guilds/Nothingbutt%27s_Hand/Projects&amp;diff=30950</id>
		<title>Guilds/Nothingbutt's Hand/Projects</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Guilds/Nothingbutt%27s_Hand/Projects&amp;diff=30950"/>
		<updated>2015-11-06T03:17:35Z</updated>

		<summary type="html">&lt;p&gt;Tehm: /* Project #1 - Persephone Furnace */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Return to '''[[Guilds/Nothingbutt's_Hand|Nothingbutt's Hand]] Guild Page'''&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Project #1 - Persephone Furnace=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Persephone Furnace - Project Chest 10 &amp;amp; 11|&lt;br /&gt;
      {{ResResource| Aluminum Plate |1 | 1}}&lt;br /&gt;
      {{ResResource| Boards |0 | 2500}}&lt;br /&gt;
      {{ResResource| Clay Bricks |0 | 2500}}&lt;br /&gt;
      {{ResResource| Copper Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Copper Sheeting |0 | 50}}&lt;br /&gt;
      {{ResResource| Crucibles |8 | 15}}&lt;br /&gt;
      {{ResResource| Cut Stone |0 | 250}}&lt;br /&gt;
      {{ResResource| Fine Glass Pipe |0 | 20}}&lt;br /&gt;
      {{ResResource| Gypsum |500 | 500}}&lt;br /&gt;
      {{ResResource| Iron Bars |40 | 40}}&lt;br /&gt;
      {{ResResource| Iron Strap |0 | 40}}&lt;br /&gt;
      {{ResResource| Lime |0 | 200}}&lt;br /&gt;
      {{ResResource| Pulley |10 | 10}}&lt;br /&gt;
      {{ResResource| Steel Sheeting |0 | 150}}&lt;br /&gt;
      {{ResResource| Thermometer |0 | 10}}&lt;br /&gt;
      {{ResResource| Tin Sheeting |0| 10}}&lt;br /&gt;
      {{ResResource| Water in Jugs |0 | 2000}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project #2 - Deep Well=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Deep Well Project Chest 12|&lt;br /&gt;
      {{ResResource| Rope | 200 | 200}}&lt;br /&gt;
      {{ResResource| Boards |400 | 400}}&lt;br /&gt;
      {{ResResource| Nails|300 | 300}}&lt;br /&gt;
      {{ResResource| Oil|500 | 500}}&lt;br /&gt;
      {{ResResource| Leather|2000 | 2000}}&lt;br /&gt;
      {{ResResource| Screw Gears Complete|2 | 20}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Component - Screw Gears x20==&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Screw Gear Materials x 20|&lt;br /&gt;
      {{ResResource| Iron | 2400 | 8000}}&lt;br /&gt;
      {{ResResource| Copper |1200 | 4000}}&lt;br /&gt;
      {{ResResource| Beeswax| 1200 | 6000}}&lt;br /&gt;
  }}&lt;br /&gt;
&lt;br /&gt;
=Project #3 - Barrel Grinder=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Barrel Grinder - Project Chest 4 &amp;amp; 5|&lt;br /&gt;
      {{ResResource| Bearings |120 | 120}}&lt;br /&gt;
      {{ResResource| Boards |3200 | 3200}}&lt;br /&gt;
      {{ResResource| Cable |20 | 20}}&lt;br /&gt;
      {{ResResource| Leather |600 | 600}}&lt;br /&gt;
      {{ResResource| Oil |4000 | 4000}}&lt;br /&gt;
      {{ResResource| Small Quartz |1000 | 1000}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project #4 - Vault Kiln=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Vault Kiln - Project Chest 13|&lt;br /&gt;
      {{ResResource| Fire Bricks |0 | 15000}}&lt;br /&gt;
      {{ResResource| Sheetglass |0 | 50}}&lt;br /&gt;
      {{ResResource| Thermometer |3 | 3}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project #5 - Acid Bath=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Acid Bath x 15 - Project Chest 14|&lt;br /&gt;
      {{ResResource| Oyster Shell Marble |15 | 15}}&lt;br /&gt;
      {{ResResource| Canvas |8 | 60}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
=Project #6 - Toxin Kitchen=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Toxin Kitchen - Project Chest 7|&lt;br /&gt;
      {{ResResource| Bricks |2500 | 2500}}&lt;br /&gt;
      {{ResResource| Firebricks |1000 | 1000}}&lt;br /&gt;
      {{ResResource| Glass Jars |30 | 30}}&lt;br /&gt;
      {{ResResource| Thermometer |1 | 1}}&lt;br /&gt;
      {{ResResource| Gold Wire |50 | 50}}&lt;br /&gt;
      {{ResResource| Medium Sapphire |1 | 1}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Project #12 - Forge Upgrades=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Forge Upgrades - Project Chest 8|&lt;br /&gt;
      {{ResResource| Copper|0 | 720}}&lt;br /&gt;
      {{ResResource| Iron|0 | 720}}&lt;br /&gt;
      {{ResResource| Pinch Rollers|0 | 24}}&lt;br /&gt;
      {{ResResource| Extrusion Plates|0 | 18}}&lt;br /&gt;
   }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Project #13 - Chemistry Laboratory Upgrade 1=&lt;br /&gt;
{| style=&amp;quot;background-color:#EFDFBD&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|   &lt;br /&gt;
  {{ResFuture| Chemistry Laboratory Upgrade 1 - Project Chest ?|&lt;br /&gt;
      {{ResResource| Brass Plate|0 | 1}}&lt;br /&gt;
      {{ResResource| Glass Jars|20 | 20}}&lt;br /&gt;
      {{ResResource| Thermometer|1 | 1}}&lt;br /&gt;
      {{ResResource| Bolts|0 | 4}}&lt;br /&gt;
      {{ResResource| Washers|0 | 8}}&lt;br /&gt;
      {{ResResource| Magnesium Wire|0 | 4}}&lt;br /&gt;
      {{ResResource| Steel Wire|0 | 20}}&lt;br /&gt;
      {{ResResource| Stainless Steel Pot|0 | 1}}&lt;br /&gt;
   }}&lt;/div&gt;</summary>
		<author><name>Tehm</name></author>
	</entry>
</feed>