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Moss

From A Tale in the Desert
Revision as of 15:05, 17 August 2009 by Nchanter (talk | contribs) (→‎Types)
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About Moss

Moss is found on Aqueduct Towers. Moss is used for various Research, but also used in Chemistry and Mutagenics.


Types

Moss can have any of the following attributes:

  • Calico
  • Crackly
  • Dry
  • Fuzzy
  • Green
  • Hairy
  • Mottled
  • Phosphorescent
  • Prickly
  • Reticulated
  • Slimy
  • Smelly
  • Spongy
  • Spotted
  • Striped

A moss can have no attributes, and it is then "common" moss, and is not harvestable.

Changing Moss Stats

Note: a great deal is still unknown about how the moss system works exactly. Please update this page as more becomes known.

All towers begin with the stat "Green", which can be changed when someone blesses an aqueduct. You can bless an aqueduct as much as you want, but attributes will only be affected once every 5 teppy minutes. When someone blesses a tower, they can add and/or remove one or more attributes.

The effect on moss attributes is avatar specific, not tower specific. When blessing aqueducts, it is helpful to track your changes to understand what your effect is. It is possible to add and remove the same attribute, but avatars tend to "trend" one way or the other on an individual attribute, if they affect it at all.