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User:Daniels\AlloyGuide

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Revision as of 22:32, 24 February 2009 by Daniels (talk | contribs)
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This guide is meant to be a supplement to the other guides on Alloy. The reason I wrote this guide was to share my methods with players who are new to making alloys. While the other guides are great for explaining theories, and showing them in practice, this guide will attempt to give you a method with which you can begin learning how to do alloy well. Now, for the themes that I will be teaching in this guide:

1. Don't be greedy. Know when to give up on an outer circle.

2. Overlapping circles can be clicked, but it isn't a good idea. Click on a non-overlapping section of a crystal. However, if the any other crystal overlaps too much, then the batch will crystalize (see Alloys Yes and No, point 2 and 7).

3. For best practices, click on a circle that overlaps the most dense group of circles. This circle should also be the closest point to the most dense group of circles.

4. Two of the most important theory of alloys tend to get overlooked:

  • The further away a dense mass of crystals have to travel, the more spread apart they will become.
  • A very tightly non-crystalized group of crystals will move together over one single outer crystal (this is how 100%'s are born).

5. Accept the fact that not all alloy layouts are possible to work with. Even the best alloy makes get a lot of failures or yields that are not worth taking.

Now, let's put these themes and theories to practice.

We begin with an okish layout of circles:

Daniels guide 1.jpg

We've identified the most dense group of circles, and placed a red circle around this most dense area. This should be the focal point for any given layout of circles. Using this focal point, we find the closest circle to this area