The Wiki for Tale 4 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Mushrooms

From A Tale in the Desert
Revision as of 09:30, 12 April 2009 by Azure (talk | contribs) (→‎Overview)
Jump to navigationJump to search

Overview

In the late evening and the wee hours of the Egyptian morning, mushroom spawns will pop up in many locations, during which time they are free for the taking. These spawns will vanish a few in-game hours after appearing.

There are over two dozen varieties of mushroom. All are useful in Cooking, and some have other uses beyond eating. Found growing in the wild between 2:00 am and 6:00 am game time.

All mushrooms are mildly poisonous, but cooking removes the toxins. The Test of the Darkest Night allows Egyptians to train their bodies to safely eat raw mushrooms, building their Constitution in the process.

Update

New mushrooms were announced by Wahim in the story line: "Furthermore, mushrooms unknown in one age can appear in another - witness the recent discovery of Nile Fire, Falcon Bait, and other mushrooms that grow during the daytime - no mention of these is made in our history books!"

Links

A player run resource called the Shroomdar can be found at http://shroomdar.dorzure.com/

Mushroom Varieties