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Difference between revisions of "User:McArine/Incense"

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So that was initially what I used to calculate locations, the difference in quality, between to deben of resin.
 
So that was initially what I used to calculate locations, the difference in quality, between to deben of resin.
  
Then one day, I drew something like this:
+
Then one day, I drew something like this:<br>
[[Media:http://www.atitd.org/wiki/tale5/images/b/b8/IncenseA1.png]]
+
[[Image:http://www.atitd.org/wiki/tale5/images/b/b8/IncenseA1.png]]

Revision as of 17:24, 3 February 2011

My approach to determining incense coordinates

For a long time I tried to find optimum coordinates, by doing exhaustive searches, that would fit the best.
But seeing that none of my results were any good, I considered other approaches.

In T4 the formula for calculating incense qualities was found, and we can see that it hasn't changed in T5.
The current location in simple form:

     7*Sx + n*Rx
Xn = ------------
       7 + n       

     7*Yx + n*Yx
Yn = ------------
       7 + n 

This is the current location between Startpoint and Resinpoint, where n is the amount of resin added.
This gives us a string of locations that are dependent upon the Start and Resin points.
At each of these points we have a quality measure, and an attribute, that indicates to us, how far we are from the closest attribute.

As we don't know the location of the Attribute point, we don't know how far away it is, we just know how much closer to, or further away from the point we get, each time we add a deben of resin.
So that was initially what I used to calculate locations, the difference in quality, between to deben of resin.

Then one day, I drew something like this:
File:Http://www.atitd.org/wiki/tale5/images/b/b8/IncenseA1.png