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Difference between revisions of "User:Obol/Macros"

From ATITD6
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Line 1: Line 1:
 
 
== ClaySlateV2.mac ==
 
== ClaySlateV2.mac ==
 
1. Change the path in the CheckforLostFocus function to match where you saved the macro
 
1. Change the path in the CheckforLostFocus function to match where you saved the macro
Line 367: Line 366:
 
       End
 
       End
 
     End
 
     End
 +
  End
 +
End
 +
</pre>
 +
 +
 +
== Paint.mac ==
 +
<pre>
 +
//Paint Macro
 +
 +
//Simply change Batch to = the number of paints your want (Have enough supplies on hand)
 +
//  Written to handle 6 ingredients but you can add more easily
 +
//  Change the Loop on each ingredient to the # of that ingredient you want to add
 +
//  Copy and paste the Call statement of the ingredient you want and put it in the
 +
//  the ingredient slot you want.  Just leave the ingedient loop at zero if you dont
 +
//  want to use that ingredient.
 +
 +
//  Enjoy Anka
 +
 +
Constants
 +
  Batch = 1
 +
  MDelay = 100
 +
End
 +
 +
MousePos 78, 45 //Activates eGenesis window.. Don't run ACTool maximized.
 +
Delay $MDelay
 +
LeftClick
 +
Delay 100
 +
 +
Call SandyBrown
 +
//Call DarkOrange
 +
//Call Goldenrod
 +
//Call SkyBlue
 +
//Call DeepSkyBlue
 +
//Call SlateBlue
 +
//Call Tomato
 +
//Call Violet
 +
//Call LightSeaGreen
 +
//Call ForestGreen
 +
//Call SpringGreen
 +
//Call Yellow
 +
//Call Turquoise
 +
//Call BlueViolet
 +
//Call Crimson
 +
 +
SetActiveWindow AC Tool 5.4.0 - C:\Macros\Paint.mac
 +
 +
 +
// 8 Clay, 1 Carrot, 1 Lead, 1 Potash
 +
Procedure SandyBrown
 +
  Loop $Batch
 +
    Loop 8              //# of ingredient to add
 +
  Call Clay
 +
End
 +
    Call Carrots
 +
Call Lead
 +
    Call Potash
 +
  End
 +
Call Take
 +
End
 +
 +
 +
// 1 Clay, 9 Carrot, 1 Potash, 1 Saltpeter
 +
Procedure DarkOrange
 +
  Loop $Batch
 +
  Call Clay
 +
    Loop 9              //# of ingredient to add
 +
    Call Carrots
 +
    End
 +
Call Potash
 +
    Call Saltpeter
 +
  End
 +
Call Take
 +
End
 +
 +
 +
// 6 Copper, 2 Silver, 2 Clay
 +
Procedure LightSeaGreen
 +
  Loop $Batch
 +
    Loop 6              //# of ingredient to add
 +
      Call Copper
 +
    End
 +
    Loop 2              //# of ingredient to add
 +
      Call Silver
 +
    End
 +
    Loop 2              //# of ingredient to add
 +
      Call Clay
 +
    End
 +
  End
 +
Call MakeRibbon
 +
End
 +
 +
// 7 Clay, 1 Lead, 1 Carrot, 1 Silver
 +
Procedure Goldenrod
 +
  Loop $Batch
 +
    Loop 7              //# of ingredient to add
 +
      Call Clay
 +
    End
 +
    Call Lead
 +
    Call Carrots
 +
    Call Silver
 +
Call Take
 +
  End
 +
End
 +
 +
//1 Copper, 1 Silver, 1 Saltpeter, 1 Clay, 1 Sulfur, 7 Cabbage
 +
Procedure SkyBlue
 +
  Loop $Batch
 +
    Call Copper
 +
    Call Silver
 +
    Call Saltpeter
 +
    Call Clay
 +
    Call Sulfur
 +
    Loop 7              //# of ingredient to add
 +
      Call Cabbage
 +
    End
 +
    Call Take
 +
  End
 +
End
 +
 +
//5 RedSand, 4 Carrot, 1 DeadTongue
 +
Procedure Crimson
 +
  Loop $Batch
 +
    Loop 5              //# of ingredient to add
 +
      Call Red
 +
    End
 +
    Loop 4              //# of ingredient to add
 +
      Call Carrots
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Dead
 +
    End
 +
    Call Take
 +
  End
 +
End
 +
 +
//8 Cabbage, 1 Lead, 1 Saltpeter, 1 Clay,
 +
Procedure BlueViolet
 +
  Loop $Batch
 +
    Loop 8              //# of ingredient to add
 +
      Call Cabbage
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Lead
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Saltpeter
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Clay
 +
    End
 +
  End
 +
End
 +
 +
//1 Carrot, 1 Saltpeter, 6 Copper, 1 Clay, 1 Silver, 1 Cabbage
 +
Procedure Turquoise
 +
  Loop $Batch
 +
    Loop 1              //# of ingredient to add
 +
      Call Carrots
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Saltpeter
 +
    End
 +
    Loop 6              //# of ingredient to add
 +
      Call Copper
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Clay
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Silver
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Cabbage
 +
    End
 +
    Call Take
 +
  End
 +
End
 +
 +
//Green, Sprng
 +
//6 Copper, 1 Clay, 1 Silver, 1 Lime, 1 Carrot, 1 Cabbage
 +
Procedure SpringGreen
 +
  Loop $Batch
 +
    Loop 6              //# of ingredient to add
 +
      Call Copper
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Clay
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Silver
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Lime
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Carrots
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Cabbage
 +
    End
 +
    Call Take
 +
  End
 +
End
 +
 +
//Blue, Deep Sky
 +
//1 Silver, 1 Saltpeter, 8 Copper, 1 Clay
 +
Procedure DeepSkyBlue
 +
  Loop $Batch
 +
    Loop 1              //# of ingredient to add
 +
      Call Silver
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Saltpeter
 +
    End
 +
    Loop 8              //# of ingredient to add
 +
      Call Copper
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Clay
 +
    End
 +
    Call Take
 +
  End
 +
End
 +
 +
//Blue, Slate
 +
//6 Cabbage, 1 Saltpeter, 4 Clay
 +
Procedure SlateBlue
 +
  Loop $Batch
 +
    Loop 6              //# of ingredient to add
 +
      Call Cabbage
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Saltpeter
 +
    End
 +
    Loop 4              //# of ingredient to add
 +
      Call Clay
 +
    End
 +
    Call Take
 +
  End
 +
End
 +
 +
//Tomato
 +
//1 Clay, 8 Carrots, 1 Sulfur, 1 Potash, 1 Lime, 1 Cabbage
 +
Procedure Tomato
 +
  Loop $Batch
 +
    Loop 1              //# of ingredient to add
 +
      Call Clay
 +
    End
 +
    Loop 8              //# of ingredient to add
 +
      Call Carrots
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Sulfur
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Potash
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Lime
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Cabbage
 +
    End
 +
    Call Take
 +
  End
 +
End
 +
 +
//Violet
 +
//8 Cabbage, 1 Sulfur, 1 Potash, 1 Carrots, 1 Lead
 +
Procedure Violet
 +
  Loop $Batch
 +
    Loop 8              //# of ingredient to add
 +
      Call Cabbage
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Sulfur
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Potash
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Carrots
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Lead
 +
    End
 +
    Call Take
 +
  End
 +
End
 +
 +
 +
Procedure ForestGreen
 +
  Loop $Batch
 +
    Loop 4              //# of ingredient to add
 +
      Call Lead
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Saltpeter
 +
    End
 +
    Loop 6              //# of ingredient to add
 +
      Call Silver
 +
    End
 +
    Call Take
 +
  End
 +
End
 +
 +
//Yellow
 +
Procedure Yellow
 +
  Loop $Batch
 +
    Loop 1              //# of ingredient to add
 +
      Call Clay
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Silver
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Sulfur
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Iron
 +
    End
 +
    Loop 1              //# of ingredient to add
 +
      Call Saltpeter
 +
    End
 +
    Loop 7              //# of ingredient to add
 +
      Call Carrots
 +
    End
 +
    Call Take
 +
  End
 +
End
 +
 +
//Call Cabbage
 +
//Call Carrots
 +
//Call Clay
 +
//Call Dead
 +
//Call Toad
 +
//Call Earth
 +
//Call Red
 +
//Call Lead
 +
//Call Silver
 +
//Call Iron
 +
//Call Copper
 +
//Call Sulfur
 +
//Call Potash
 +
//Call Lime
 +
//Call Salt
 +
//Call Saltpeter
 +
 +
//Yellow Green
 +
//Loop $Batch
 +
//  Loop 1              //# of ingredient to add
 +
///    Call Clay
 +
//  End
 +
//  Loop 5              //# of ingredient to add
 +
//    Call Carrots
 +
//  End
 +
//  Loop 1              //# of ingredient to add
 +
//    Call Lead
 +
//  End
 +
//  Loop 1              //# of ingredient to add
 +
//    Call Copper
 +
//  End
 +
//  Loop 1              //# of ingredient to add
 +
//    Call Silver
 +
//  End
 +
//  Loop 1              //# of ingredient to add
 +
//    Call Red
 +
//  End
 +
//  Call Take
 +
//End
 +
 +
//Sprng Green
 +
//Loop $Batch
 +
//  Loop 6              //# of ingredient to add
 +
//    Call Copper
 +
//  End
 +
//  Loop 1              //# of ingredient to add
 +
//    Call Clay
 +
//  End
 +
//  Loop 1              //# of ingredient to add
 +
//    Call Silver
 +
//  End
 +
//  Loop 1              //# of ingredient to add
 +
//    Call Lime
 +
//  End
 +
//  Loop 1              //# of ingredient to add
 +
//    Call Carrots
 +
//  End
 +
//  Loop 1              //# of ingredient to add
 +
//    Call Cabbage
 +
//  End
 +
//  Call Take
 +
//End
 +
 +
 +
//Purple
 +
//9 Cabbage, 1 Sulfur, 1 Clay
 +
//Loop $Batch
 +
//  Loop 9              //# of ingredient to add
 +
//    Call Cabbage
 +
// End
 +
//  Loop 1              //# of ingredient to add
 +
//    Call Sulfur
 +
//  End
 +
//  Loop 1              //# of ingredient to add
 +
//    Call Clay
 +
//  End
 +
//  Call Take
 +
//End
 +
 +
 +
 +
 +
//White, Navajo
 +
//1 Copper, 1 Lead, 2 Clay, 6 Carrots, 1 Sulfur
 +
//Loop $Batch
 +
//  Loop 1              //# of ingredient to add
 +
//    Call Copper
 +
// End
 +
//  Loop 1              //# of ingredient to add
 +
//    Call Lead
 +
//  End
 +
//  Loop 2              //# of ingredient to add
 +
//    Call Clay
 +
//  End
 +
//  Loop 6              //# of ingredient to add
 +
//    Call Carrots
 +
//  End
 +
//  Loop 1              //# of ingredient to add
 +
//    Call Sulfur
 +
//  End
 +
//  Call Take
 +
//End
 +
 +
 +
 +
Procedure Take
 +
  Call CheckforLostFocus
 +
  MousePos 19, 104
 +
  Delay 200
 +
  Rightclick
 +
  Delay 10
 +
End
 +
 +
Procedure MakeRibbon
 +
  Call CheckforLostFocus
 +
MousePos 68, 94
 +
  Delay 200
 +
  Rightclick
 +
  Delay 10
 +
End
 +
 +
Procedure Cabbage
 +
  Call CheckforLostFocus
 +
  MousePos 17, 284
 +
  Delay 200
 +
  Rightclick
 +
  Delay 200
 +
End
 +
 +
Procedure Carrots
 +
  Call CheckforLostFocus
 +
  MousePos 17, 302
 +
  Delay 200
 +
  Rightclick
 +
  Delay 200
 +
End
 +
 +
Procedure Clay
 +
  Call CheckforLostFocus
 +
  MousePos 17, 319
 +
  Delay 200
 +
  Rightclick
 +
  Delay 200
 +
End
 +
 +
Procedure Dead
 +
  Call CheckforLostFocus
 +
  MousePos 17, 338
 +
  Delay 200
 +
  Rightclick
 +
  Delay 200
 +
End
 +
 +
Procedure Toad
 +
  Call CheckforLostFocus
 +
  MousePos 17, 356
 +
  Delay 200
 +
  Rightclick
 +
  Delay 200
 +
End
 +
 +
Procedure Earth
 +
  Call CheckforLostFocus
 +
  MousePos 17, 374
 +
  Delay 200
 +
  Rightclick
 +
  Delay 200
 +
End
 +
 +
Procedure Red
 +
  Call CheckforLostFocus
 +
  MousePos 16, 393
 +
  Delay 200
 +
  Rightclick
 +
  Delay 200
 +
End
 +
 +
Procedure Lead
 +
  Call CheckforLostFocus
 +
  MousePos 16, 412
 +
  Delay 200
 +
  Rightclick
 +
  Delay 200
 +
End
 +
 +
Procedure Silver
 +
  Call CheckforLostFocus
 +
  MousePos 17, 428
 +
  Delay 200
 +
  Rightclick
 +
  Delay 200
 +
End
 +
 +
Procedure Iron
 +
  Call CheckforLostFocus
 +
  MousePos 17, 447
 +
  Delay 200
 +
  Rightclick
 +
  Delay 200
 +
End
 +
 +
Procedure Copper
 +
  Call CheckforLostFocus
 +
  MousePos 17, 464
 +
  Delay 200
 +
  Rightclick
 +
  Delay 200
 +
End
 +
 +
Procedure Sulfur
 +
  Call CheckforLostFocus
 +
  MousePos 20, 482
 +
  Delay 200
 +
  Rightclick
 +
  Delay 200
 +
End
 +
 +
Procedure Potash
 +
  Call CheckforLostFocus
 +
  MousePos 17, 500
 +
  Delay 200
 +
  Rightclick
 +
  Delay 200
 +
End
 +
 +
Procedure Lime
 +
  Call CheckforLostFocus
 +
  MousePos 17, 517
 +
  Delay 200
 +
  Rightclick
 +
  Delay 200
 +
End
 +
 +
Procedure Saltpeter
 +
  Call CheckforLostFocus
 +
  MousePos 17, 535
 +
  Delay 200
 +
  Rightclick
 +
  Delay 200
 +
End
 +
 +
Procedure CheckforLostFocus
 +
  If {activewindow} contains AC Tool 5.4.0 - C:\Macros\Paint.mac
 +
    Stop
 
   End
 
   End
 
End
 
End
 
</pre>
 
</pre>

Revision as of 23:47, 30 April 2012

ClaySlateV2.mac

1. Change the path in the CheckforLostFocus function to match where you saved the macro


//General purpose grass, slate and clay collector.  Works best without water jugs
//or a fishing pole.  To begin, hover your mouse over the icon
//you wish to collect in ATITD (i.e. be over a patch of clay or a piece of
//slate and have this program active.  Press F2, and the macro will start.
Constants
  clay = 0
  Red = 0
  Green = 0
  Blue = 0
  XPos = 0
  YPos = 0
  CurrKey = 0
  OrigX = 0
  OrigY = 0
  
End
SetConst XPos = {MouseX}
SetConst YPos = {MouseY}
LoadRGB $XPos, $YPos
SetConst Red = {RGBRed}
SetConst Blue = {RGBBlue}
SetConst Green = {RGBGreen}
SetConst CurrKey = {GlobalKeys}
Rightclick


While $CheckforLostFocus = 0
  GetRed  $XPos, $YPos = $Red
    GetGreen  $XPos, $YPos = $Green
      GetBlue  $XPos, $YPos = $Blue
        Set OrigX = {mousex}
        Set OrigY = {Mousey}
        MousePos $XPos, $YPos
        //delay 10
        if $clay = 1
          delay 150
        end
        RightClick
        
        MousePos $OrigX, $OrigY
        if $clay = 0
          delay 150
        end
      End
    End
  End
  Delay 60 //190
End

Function CheckforLostFocus
  if {activewindow} contains AC Tool 5.4.0 - C:\ACTool\Macros\ClaySlateV2.mac
    Compute Result = 1
    Exit
  Else
    Compute Result = 0
    Exit
  End
End


Clicker.mac

1. Change the path in the CheckforLostFocus function to match where you saved the macro
2. Use object mapper to map the To Tired OK button

constants
  MouseX = 0
  MouseY = 0
  XOrig = 0
  YOrig = 0
  looping = 0
  wait4Timer = 2400 //6000 //10000 //23000 //15250
  add2Wait = 3000
  reduceWait = 500
end


SetConst MouseX = {MouseX}
SetConst MouseY = {MouseY}

MousePos 873, 593
Delay 150
RightClick
MousePos 873, 593
Delay 100

while $CheckforLostFocus = 0
  Call GoPick
End

MousePos 100, 100
Delay 100
Stop

Procedure GoPick
  SetConst XOrig = {mousex}
  SetConst YOrig = {mousey}
  MousePos $MouseX, $MouseY
  Delay 250
  Rightclick
  Delay 200
  
  // uh oh, dialog about being to tired
  IsObject ToTired at 935, 639
    // ok button
    MousePos 958, 647
    Compute $wait4Timer = $wait4Timer + $add2Wait //1000
    // make them wait double time this time
  	Delay $wait4Timer
  	// close dialog
    MousePos 958, 647
    If $CheckforLostFocus = 0
    	Rightclick
    End
    
    // reset mouse pointer
    Mousepos $XOrig, $YOrig
	Else
		// reduce wait time if no dialog
    Compute $wait4Timer = $wait4Timer - $reduceWait //75
  End
  
  Mousepos $XOrig, $YOrig
  Delay $wait4Timer
End

Function CheckforLostFocus
  if {activewindow} contains AC Tool 5.4.0 - C:\ACTool\Macros\aPicker.mac
    Compute Result = 1
    exit
  Else
    Compute Result = 0
    Exit
    //Stop
  End
End

Object ToTired   // Test at coords 935, 639
192=0,0|249=1,0|250=2,0|250=3,0|250=4,0|250=5,0|250=6,0|250=7,0|250=8,0|250=9,0|250=10,0|250=11,0|250=12,0|250=13,0|250=14,0|249=15,0|249=16,0|250=17,0|250=18,0|249=19,0|250=20,0|249=21,0|248=22,0|249=23,0|250=24,0|249=25,0|248=26,0|249=27,0|250=28,0|249=29,0|249=30,0|249=31,0|250=32,0|249=33,0|249=34,0|250=35,0|250=36,0|249=37,0|250=38,0|250=39,0|250=40,0|250=41,0|249=42,0|250=43,0|250=44,0|250=45,0|249=46,0|250=47,0|33=48,0|
191=0,1|249=1,1|242=2,1|241=3,1|242=4,1|242=5,1|242=6,1|241=7,1|241=8,1|242=9,1|242=10,1|241=11,1|242=12,1|241=13,1|242=14,1|238=15,1|240=16,1|242=17,1|242=18,1|240=19,1|241=20,1|239=21,1|238=22,1|239=23,1|240=24,1|239=25,1|238=26,1|239=27,1|239=28,1|240=29,1|241=30,1|241=31,1|242=32,1|241=33,1|242=34,1|242=35,1|242=36,1|241=37,1|242=38,1|241=39,1|241=40,1|241=41,1|240=42,1|242=43,1|242=44,1|242=45,1|242=46,1|87=47,1|33=48,1|
192=0,2|249=1,2|242=2,2|235=3,2|235=4,2|237=5,2|231=6,2|233=7,2|235=8,2|235=9,2|233=10,2|233=11,2|234=12,2|235=13,2|237=14,2|228=15,2|232=16,2|234=17,2|235=18,2|231=19,2|232=20,2|229=21,2|230=22,2|231=23,2|234=24,2|230=25,2|229=26,2|231=27,2|231=28,2|232=29,2|233=30,2|233=31,2|233=32,2|233=33,2|231=34,2|234=35,2|234=36,2|234=37,2|233=38,2|233=39,2|233=40,2|233=41,2|230=42,2|235=43,2|234=44,2|233=45,2|140=46,2|87=47,2|33=48,2|
194=0,3|249=1,3|241=2,3|233=3,3|225=4,3|227=5,3|222=6,3|222=7,3|223=8,3|227=9,3|222=10,3|222=11,3|222=12,3|225=13,3|227=14,3|217=15,3|223=16,3|221=17,3|227=18,3|223=19,3|222=20,3|217=21,3|216=22,3|219=23,3|222=24,3|220=25,3|217=26,3|221=27,3|222=28,3|224=29,3|226=30,3|222=31,3|222=32,3|225=33,3|224=34,3|228=35,3|227=36,3|226=37,3|225=38,3|225=39,3|226=40,3|226=41,3|222=42,3|228=43,3|228=44,3|199=45,3|140=46,3|87=47,3|33=48,3|
193=0,4|249=1,4|242=2,4|237=3,4|226=4,4|223=5,4|221=6,4|222=7,4|220=8,4|226=9,4|215=10,4|219=11,4|220=12,4|221=13,4|221=14,4|213=15,4|219=16,4|217=17,4|222=18,4|219=19,4|219=20,4|211=21,4|211=22,4|215=23,4|218=24,4|215=25,4|211=26,4|217=27,4|215=28,4|219=29,4|219=30,4|218=31,4|219=32,4|220=33,4|220=34,4|224=35,4|220=36,4|220=37,4|222=38,4|221=39,4|220=40,4|223=41,4|219=42,4|226=43,4|224=44,4|197=45,4|139=46,4|86=47,4|33=48,4|
188=0,5|249=1,5|242=2,5|237=3,5|224=4,5|222=5,5|222=6,5|221=7,5|217=8,5|221=9,5|217=10,5|220=11,5|223=12,5|221=13,5|222=14,5|215=15,5|217=16,5|217=17,5|223=18,5|218=19,5|217=20,5|214=21,5|212=22,5|217=23,5|217=24,5|215=25,5|212=26,5|218=27,5|215=28,5|219=29,5|222=30,5|222=31,5|220=32,5|220=33,5|222=34,5|224=35,5|221=36,5|221=37,5|220=38,5|222=39,5|222=40,5|226=41,5|220=42,5|224=43,5|223=44,5|199=45,5|140=46,5|87=47,5|33=48,5|
188=0,6|249=1,6|242=2,6|235=3,6|225=4,6|221=5,6|223=6,6|221=7,6|220=8,6|220=9,6|217=10,6|221=11,6|226=12,6|222=13,6|221=14,6|215=15,6|217=16,6|221=17,6|221=18,6|217=19,6|215=20,6|215=21,6|212=22,6|215=23,6|215=24,6|214=25,6|210=26,6|215=27,6|215=28,6|218=29,6|217=30,6|216=31,6|218=32,6|220=33,6|220=34,6|220=35,6|223=36,6|217=37,6|220=38,6|221=39,6|223=40,6|223=41,6|220=42,6|224=43,6|227=44,6|197=45,6|140=46,6|85=47,6|33=48,6|
191=0,7|249=1,7|242=2,7|235=3,7|224=4,7|222=5,7|223=6,7|222=7,7|221=8,7|224=9,7|218=10,7|222=11,7|227=12,7|222=13,7|217=14,7|213=15,7|216=16,7|219=17,7|222=18,7|216=19,7|211=20,7|215=21,7|213=22,7|214=23,7|216=24,7|215=25,7|214=26,7|218=27,7|220=28,7|223=29,7|222=30,7|221=31,7|221=32,7|220=33,7|221=34,7|221=35,7|226=36,7|217=37,7|222=38,7|221=39,7|223=40,7|222=41,7|223=42,7|223=43,7|224=44,7|199=45,7|142=46,7|86=47,7|33=48,7|
188=0,8|249=1,8|242=2,8|235=3,8|223=4,8|222=5,8|224=6,8|220=7,8|223=8,8|227=9,8|221=10,8|223=11,8|226=12,8|223=13,8|218=14,8|215=15,8|214=16,8|222=17,8|111=18,8|0=19,8|0=20,8|0=21,8|0=22,8|107=23,8|215=24,8|217=25,8|0=26,8|0=27,8|219=28,8|220=29,8|168=30,8|0=31,8|55=32,8|220=33,8|223=34,8|224=35,8|227=36,8|217=37,8|223=38,8|221=39,8|226=40,8|222=41,8|222=42,8|222=43,8|224=44,8|199=45,8|144=46,8|87=47,8|34=48,8|
188=0,9|249=1,9|242=2,9|235=3,9|224=4,9|221=5,9|227=6,9|219=7,9|220=8,9|224=9,9|223=10,9|223=11,9|221=12,9|221=13,9|220=14,9|217=15,9|212=16,9|110=17,9|0=18,9|109=19,9|213=20,9|215=21,9|107=22,9|0=23,9|107=24,9|218=25,9|0=26,9|0=27,9|217=28,9|163=29,9|0=30,9|55=31,9|223=32,9|221=33,9|227=34,9|227=35,9|228=36,9|220=37,9|224=38,9|220=39,9|224=40,9|220=41,9|223=42,9|223=43,9|226=44,9|199=45,9|142=46,9|86=47,9|34=48,9|
187=0,10|249=1,10|244=2,10|237=3,10|226=4,10|222=5,10|226=6,10|220=7,10|223=8,10|224=9,10|220=10,10|222=11,10|221=12,10|221=13,10|220=14,10|218=15,10|212=16,10|0=17,10|0=18,10|162=19,10|214=20,10|218=21,10|161=22,10|0=23,10|0=24,10|218=25,10|0=26,10|0=27,10|167=28,10|0=29,10|54=30,10|220=31,10|223=32,10|220=33,10|227=34,10|226=35,10|227=36,10|220=37,10|224=38,10|220=39,10|224=40,10|222=41,10|224=42,10|224=43,10|227=44,10|199=45,10|141=46,10|87=47,10|33=48,10|
191=0,11|249=1,11|244=2,11|237=3,11|227=4,11|221=5,11|224=6,11|222=7,11|223=8,11|227=9,11|217=10,11|220=11,11|220=12,11|222=13,11|220=14,11|213=15,11|214=16,11|0=17,11|0=18,11|216=19,11|215=20,11|218=21,11|218=22,11|0=23,11|0=24,11|217=25,11|0=26,11|0=27,11|0=28,11|55=29,11|220=30,11|222=31,11|224=32,11|220=33,11|223=34,11|227=35,11|227=36,11|223=37,11|224=38,11|224=39,11|228=40,11|226=41,11|227=42,11|226=43,11|228=44,11|200=45,11|140=46,11|88=47,11|34=48,11|
191=0,12|249=1,12|244=2,12|235=3,12|224=4,12|223=5,12|224=6,12|222=7,12|226=8,12|228=9,12|222=10,12|220=11,12|217=12,12|222=13,12|220=14,12|214=15,12|217=16,12|0=17,12|0=18,12|217=19,12|217=20,12|219=21,12|217=22,12|0=23,12|0=24,12|218=25,12|0=26,12|0=27,12|0=28,12|166=29,12|215=30,12|218=31,12|220=32,12|219=33,12|220=34,12|223=35,12|227=36,12|226=37,12|224=38,12|223=39,12|228=40,12|224=41,12|224=42,12|223=43,12|227=44,12|199=45,12|138=46,12|87=47,12|33=48,12|
191=0,13|249=1,13|243=2,13|235=3,13|226=4,13|224=5,13|222=6,13|222=7,13|222=8,13|228=9,13|223=10,13|219=11,13|219=12,13|217=13,13|219=14,13|215=15,13|218=16,13|0=17,13|0=18,13|217=19,13|215=20,13|215=21,13|215=22,13|0=23,13|0=24,13|217=25,13|0=26,13|0=27,13|54=28,13|0=29,13|163=30,13|215=31,13|219=32,13|220=33,13|220=34,13|222=35,13|223=36,13|223=37,13|222=38,13|223=39,13|223=40,13|227=41,13|223=42,13|223=43,13|228=44,13|200=45,13|140=46,13|87=47,13|33=48,13|
191=0,14|250=1,14|242=2,14|235=3,14|227=4,14|224=5,14|220=6,14|219=7,14|218=8,14|227=9,14|223=10,14|218=11,14|220=12,14|215=13,14|220=14,14|215=15,14|218=16,14|0=17,14|0=18,14|163=19,14|215=20,14|214=21,14|160=22,14|0=23,14|0=24,14|216=25,14|0=26,14|0=27,14|217=28,14|55=29,14|0=30,14|220=31,14|220=32,14|220=33,14|220=34,14|223=35,14|222=36,14|224=37,14|219=38,14|222=39,14|219=40,14|224=41,14|219=42,14|224=43,14|226=44,14|199=45,14|140=46,14|87=47,14|33=48,14|
190=0,15|249=1,15|242=2,15|235=3,15|223=4,15|221=5,15|220=6,15|220=7,15|218=8,15|226=9,15|223=10,15|215=11,15|221=12,15|217=13,15|220=14,15|218=15,15|221=16,15|109=17,15|0=18,15|108=19,15|212=20,15|212=21,15|106=22,15|0=23,15|107=24,15|215=25,15|0=26,15|0=27,15|217=28,15|166=29,15|0=30,15|54=31,15|221=32,15|218=33,15|219=34,15|223=35,15|226=36,15|226=37,15|219=38,15|222=39,15|220=40,15|224=41,15|220=42,15|226=43,15|224=44,15|200=45,15|142=46,15|85=47,15|33=48,15|
189=0,16|250=1,16|241=2,16|233=3,16|223=4,16|222=5,16|220=6,16|220=7,16|220=8,16|226=9,16|221=10,16|215=11,16|222=12,16|216=13,16|219=14,16|220=15,16|221=16,16|215=17,16|110=18,16|0=19,16|0=20,16|0=21,16|0=22,16|106=23,16|214=24,16|218=25,16|0=26,16|0=27,16|218=28,16|224=29,16|166=30,16|0=31,16|55=32,16|221=33,16|222=34,16|223=35,16|224=36,16|223=37,16|218=38,16|224=39,16|224=40,16|227=41,16|222=42,16|227=43,16|227=44,16|200=45,16|142=46,16|84=47,16|33=48,16|
187=0,17|250=1,17|242=2,17|237=3,17|226=4,17|223=5,17|223=6,17|223=7,17|221=8,17|228=9,17|224=10,17|216=11,17|224=12,17|220=13,17|221=14,17|220=15,17|221=16,17|218=17,17|221=18,17|218=19,17|207=20,17|215=21,17|207=22,17|212=23,17|212=24,17|218=25,17|218=26,17|218=27,17|219=28,17|221=29,17|220=30,17|217=31,17|223=32,17|218=33,17|219=34,17|222=35,17|224=36,17|224=37,17|220=38,17|223=39,17|224=40,17|226=41,17|223=42,17|227=43,17|227=44,17|197=45,17|142=46,17|84=47,17|33=48,17|
189=0,18|250=1,18|244=2,18|235=3,18|227=4,18|223=5,18|227=6,18|223=7,18|223=8,18|228=9,18|223=10,18|217=11,18|223=12,18|220=13,18|224=14,18|221=15,18|219=16,18|220=17,18|223=18,18|217=19,18|210=20,18|219=21,18|209=22,18|211=23,18|207=24,18|220=25,18|219=26,18|222=27,18|220=28,18|223=29,18|220=30,18|216=31,18|222=32,18|218=33,18|219=34,18|223=35,18|227=36,18|222=37,18|222=38,18|223=39,18|226=40,18|227=41,18|226=42,18|227=43,18|226=44,18|200=45,18|142=46,18|85=47,18|33=48,18|
188=0,19|250=1,19|244=2,19|233=3,19|225=4,19|219=5,19|224=6,19|221=7,19|226=8,19|226=9,19|217=10,19|216=11,19|222=12,19|219=13,19|223=14,19|221=15,19|216=16,19|219=17,19|218=18,19|211=19,19|206=20,19|217=21,19|210=22,19|211=23,19|209=24,19|215=25,19|217=26,19|219=27,19|221=28,19|221=29,19|221=30,19|216=31,19|222=32,19|216=33,19|219=34,19|221=35,19|226=36,19|221=37,19|221=38,19|222=39,19|222=40,19|226=41,19|224=42,19|223=43,19|226=44,19|200=45,19|142=46,19|84=47,19|33=48,19|
188=0,20|249=1,20|242=2,20|231=3,20|190=4,20|190=5,20|195=6,20|192=7,20|196=8,20|195=9,20|185=10,20|187=11,20|191=12,20|189=13,20|191=14,20|191=15,20|187=16,20|191=17,20|189=18,20|179=19,20|177=20,20|184=21,20|179=22,20|180=23,20|182=24,20|184=25,20|189=26,20|189=27,20|189=28,20|192=29,20|193=30,20|189=31,20|194=32,20|191=33,20|193=34,20|195=35,20|199=36,20|196=37,20|196=38,20|193=39,20|197=40,20|199=41,20|196=42,20|196=43,20|196=44,20|199=45,20|140=46,20|84=47,20|33=48,20|
187=0,21|249=1,21|240=2,21|135=3,21|135=4,21|137=5,21|140=6,21|138=7,21|140=8,21|139=9,21|133=10,21|135=11,21|136=12,21|137=13,21|137=14,21|137=15,21|135=16,21|136=17,21|135=18,21|130=19,21|128=20,21|130=21,21|129=22,21|129=23,21|130=24,21|130=25,21|134=26,21|135=27,21|136=28,21|137=29,21|137=30,21|135=31,21|138=32,21|136=33,21|135=34,21|137=35,21|140=36,21|137=37,21|138=38,21|137=39,21|141=40,21|140=41,21|140=42,21|140=43,21|140=44,21|144=45,21|138=46,21|84=47,21|33=48,21|
191=0,22|249=1,22|86=2,22|84=3,22|84=4,22|84=5,22|85=6,22|85=7,22|87=8,22|86=9,22|84=10,22|85=11,22|84=12,22|85=13,22|84=14,22|83=15,22|83=16,22|84=17,22|84=18,22|79=19,22|80=20,22|80=21,22|79=22,22|80=23,22|80=24,22|79=25,22|81=26,22|82=27,22|82=28,22|83=29,22|82=30,22|82=31,22|85=32,22|84=33,22|83=34,22|84=35,22|86=36,22|84=37,22|84=38,22|84=39,22|85=40,22|85=41,22|85=42,22|84=43,22|85=44,22|87=45,22|83=46,22|82=47,22|32=48,22|
End Object 


VEGGIES.mac

(* 
	This macro plants up to 12 vegtables in a NxN grid.
 	Note: IT WILL NOT WATER THE VEG FOR YOU JUST PLANT THEM.

 	Usage:
 	Pin Plant menu where you want and place mouse over the veg that
 		you want to plant then press the F2
 	Remember to adjust seeds and dist for your specific veg in inv
 		recomend values for dist:
 		onions = 4, cabbage = 6.
	Options->One-Click and Related->Plant all crops where you stand->0ff
*)
Constants
  //User define variables
  seeds = 6 // Number of veg to plant
  dist = 7   // distance between veg (clicks on small movment) defult 4
  
  // NON user defined variables
  // button positions
  vegX = 0
  vegY = 0
  ulx = 45
  uly = 85
  lx = 36
  ly = 100
  dlx = 45
  dly = 115
  ux = 60
  uy = 78
  urx = 76
  ury = 85
  rx = 81
  ry = 100
  drx = 76
  dry = 115
  dx = 60
  dy = 125
  plantX = 26
  plantY = 162
  locX = 0
  locY = 0

  varOriginalMouseX = 0
  varOriginalMouseY = 0

end
//selects the veg
delay 20
setconst vegX = {mousex}
setconst vegY = {mousey}
MousePos $vegX, $vegY
delay 20
call main
delay 20
MousePos 954, 539

procedure main
  loop $seeds
    mousepos $vegX, $vegY
    delay 20
    rightclick
    delay 50
    if {loopno} = 1
      setconst locX = $ulx
      setconst locY = $uly
    end
    if {loopno} = 2
      setconst locX = $lx
      setconst locY = $ly
    end
    if {loopno} = 3
      setconst locX = $dlx
      setconst locY = $dly
    end
    if {loopno} = 4
      setconst locX = $ux
      setconst locY = $uy
    end
    if {loopno} = 5
       setconst locX = 12
       setconst locY = 71
    end
    if {loopno} = 6
      setconst locX = $dx
      setconst locY = $dy
    end
    if {loopno} = 7
      setconst locX = $urx
      setconst locY = $ury
    end
    if {loopno} = 8
      setconst locX = $rx
      setconst locY = $ry
    end
    if {loopno} = 9
      setconst locX = $drx
      setconst locY = $dry
    end
    if {loopno} = 10
      call rightshift
      setconst locX = $urx
      setconst locY = $ury
    end
    if {loopno} = 11
      call rightshift
      setconst locX = $rx
      setconst locY = $ry
    end
    if {loopno} = 12
      call rightshift
      setconst locX = $drx
      setconst locY = $dry
    end
    call plant
    delay 200
  end

//	Call CheckPlant
	
	Bell asterisk

end

procedure rightshift
  loop $dist
    mousepos $rx, $ry
    delay 20
    rightclick
  end
  delay 20
end

procedure plant
  loop $dist
    MousePos $locX, $locY
    delay 20
    rightclick
  end
  delay 20
  mousepos $plantX, $plantY
  delay 20
  rightclick
  delay 50
end

Procedure CheckPlant
  setconst varOriginalMouseX = {mousex}
  setconst varOriginalMouseY = {mousey}
  Compute NewY = $varOriginalMouseY
  Loop 15
    if $CheckforLostFocus = 0
      RightClick
      Delay 400
      LoadRGB {MouseX}, {MouseY}
      if {RGBBlue} > 220
        Compute NewX = {mousex} + 145
        Compute NewY = {mousey} - 23
        MousePos $NewX, $NewY
        Delay 200
        Leftclick
        Compute NewX = {mousex} - 145
        MousePos $NewX, $NewY
        
        if $Onion > 8
          Dragto $ODragX, $ODragY
          Compute ODragY = $ODragY + 60
        End
        if $Onion = 5 or $Onion = 6 or $Onion = 7 or $Onion = 8
          Dragto $ODragX, $ODragY
          Compute ODragY = $ODragY + 60
        End
        If $Onion = 2 or $Onion = 3 or $Onion = 4
          Dragto $ODragX, $ODragY
          Compute ODragY = $ODragY + 60
        End
        if $Onion = 1
          Dragto $ODragX, $ODragY
          Compute ODragY = $ODragY + 60
        End
        Compute Onion = $Onion + 1
        If $Onion = 5
          SetConst ODragY = 90
          Compute ODragX = $ODragX + 168
        End
        If $Onion = 9
          SetConst ODragY = 90
          Compute ODragX = $ODragX + 168
        END
        Break
      Else
        Compute Oy = $Oy + 1
        MousePos $varOriginalMouseX, $Oy
        Delay 200
      End
    End
  End
End


Paint.mac

//Paint Macro

//Simply change Batch to = the number of paints your want (Have enough supplies on hand)
//  Written to handle 6 ingredients but you can add more easily
//  Change the Loop on each ingredient to the # of that ingredient you want to add
//  Copy and paste the Call statement of the ingredient you want and put it in the
//  the ingredient slot you want.  Just leave the ingedient loop at zero if you dont
//  want to use that ingredient.

//  Enjoy Anka

Constants
  Batch = 1
  MDelay = 100
End

MousePos 78, 45 //Activates eGenesis window.. Don't run ACTool maximized.
Delay $MDelay
LeftClick
Delay 100

Call SandyBrown
//Call DarkOrange
//Call Goldenrod
//Call SkyBlue
//Call DeepSkyBlue
//Call SlateBlue
//Call Tomato
//Call Violet
//Call LightSeaGreen
//Call ForestGreen
//Call SpringGreen
//Call Yellow
//Call Turquoise
//Call BlueViolet
//Call Crimson

SetActiveWindow AC Tool 5.4.0 - C:\Macros\Paint.mac


// 8 Clay, 1 Carrot, 1 Lead, 1 Potash
Procedure SandyBrown
  Loop $Batch
    Loop 8              //# of ingredient to add
  		Call Clay
		End
    Call Carrots
		Call Lead
    Call Potash
  End
	Call Take
End


// 1 Clay, 9 Carrot, 1 Potash, 1 Saltpeter 
Procedure DarkOrange
  Loop $Batch
  	Call Clay
    Loop 9              //# of ingredient to add
	    Call Carrots
    End
		Call Potash
    Call Saltpeter
  End
	Call Take
End


// 6 Copper, 2 Silver, 2 Clay
Procedure LightSeaGreen
  Loop $Batch
    Loop 6              //# of ingredient to add
      Call Copper
    End
    Loop 2              //# of ingredient to add
      Call Silver
    End
    Loop 2              //# of ingredient to add
      Call Clay
    End
  End
	Call MakeRibbon
End

// 7 Clay, 1 Lead, 1 Carrot, 1 Silver
Procedure Goldenrod
  Loop $Batch
    Loop 7              //# of ingredient to add
      Call Clay
    End
    Call Lead
    Call Carrots
    Call Silver
		Call Take
  End
End

//1 Copper, 1 Silver, 1 Saltpeter, 1 Clay, 1 Sulfur, 7 Cabbage
Procedure SkyBlue
  Loop $Batch
    Call Copper
    Call Silver
    Call Saltpeter
    Call Clay
    Call Sulfur
    Loop 7              //# of ingredient to add
      Call Cabbage
    End
    Call Take
  End
End

//5 RedSand, 4 Carrot, 1 DeadTongue
Procedure Crimson
  Loop $Batch
    Loop 5              //# of ingredient to add
      Call Red
    End
    Loop 4              //# of ingredient to add
      Call Carrots
    End
    Loop 1              //# of ingredient to add
      Call Dead
    End
    Call Take
  End
End

//8 Cabbage, 1 Lead, 1 Saltpeter, 1 Clay,
Procedure BlueViolet
  Loop $Batch
    Loop 8              //# of ingredient to add
      Call Cabbage
    End
    Loop 1              //# of ingredient to add
      Call Lead
    End
    Loop 1              //# of ingredient to add
      Call Saltpeter
    End
    Loop 1              //# of ingredient to add
      Call Clay
    End
  End
End

//1 Carrot, 1 Saltpeter, 6 Copper, 1 Clay, 1 Silver, 1 Cabbage
Procedure Turquoise
  Loop $Batch
    Loop 1              //# of ingredient to add
      Call Carrots
    End
    Loop 1              //# of ingredient to add
      Call Saltpeter
    End
    Loop 6              //# of ingredient to add
      Call Copper
    End
    Loop 1              //# of ingredient to add
      Call Clay
    End
    Loop 1              //# of ingredient to add
      Call Silver
    End
    Loop 1              //# of ingredient to add
      Call Cabbage
    End
    Call Take
  End
End

//Green, Sprng
//6 Copper, 1 Clay, 1 Silver, 1 Lime, 1 Carrot, 1 Cabbage
Procedure SpringGreen
  Loop $Batch
    Loop 6              //# of ingredient to add
      Call Copper
    End
    Loop 1              //# of ingredient to add
      Call Clay
    End
    Loop 1              //# of ingredient to add
      Call Silver
    End
    Loop 1              //# of ingredient to add
      Call Lime
    End
    Loop 1              //# of ingredient to add
      Call Carrots
    End
    Loop 1              //# of ingredient to add
      Call Cabbage
    End
    Call Take
  End
End

//Blue, Deep Sky
//1 Silver, 1 Saltpeter, 8 Copper, 1 Clay
Procedure DeepSkyBlue
  Loop $Batch
    Loop 1              //# of ingredient to add
      Call Silver
    End
    Loop 1              //# of ingredient to add
      Call Saltpeter
    End
    Loop 8              //# of ingredient to add
      Call Copper
    End
    Loop 1              //# of ingredient to add
      Call Clay
    End
    Call Take
  End
End

//Blue, Slate
//6 Cabbage, 1 Saltpeter, 4 Clay
Procedure SlateBlue
  Loop $Batch
    Loop 6              //# of ingredient to add
      Call Cabbage
    End
    Loop 1              //# of ingredient to add
      Call Saltpeter
    End
    Loop 4              //# of ingredient to add
      Call Clay
    End
    Call Take
  End
End

//Tomato
//1 Clay, 8 Carrots, 1 Sulfur, 1 Potash, 1 Lime, 1 Cabbage
Procedure Tomato
  Loop $Batch
    Loop 1              //# of ingredient to add
      Call Clay
    End
    Loop 8              //# of ingredient to add
      Call Carrots
    End
    Loop 1              //# of ingredient to add
      Call Sulfur
    End
    Loop 1              //# of ingredient to add
      Call Potash
    End
    Loop 1              //# of ingredient to add
      Call Lime
    End
    Loop 1              //# of ingredient to add
      Call Cabbage
    End
    Call Take
  End
End

//Violet
//8 Cabbage, 1 Sulfur, 1 Potash, 1 Carrots, 1 Lead
Procedure Violet
  Loop $Batch
    Loop 8              //# of ingredient to add
      Call Cabbage
    End
    Loop 1              //# of ingredient to add
      Call Sulfur
    End
    Loop 1              //# of ingredient to add
      Call Potash
    End
    Loop 1              //# of ingredient to add
      Call Carrots
    End
    Loop 1              //# of ingredient to add
      Call Lead
    End
    Call Take
  End
End


Procedure ForestGreen
  Loop $Batch
    Loop 4              //# of ingredient to add
      Call Lead
    End
    Loop 1              //# of ingredient to add
      Call Saltpeter
    End
    Loop 6              //# of ingredient to add
      Call Silver
    End
    Call Take
  End
End

//Yellow
Procedure Yellow
  Loop $Batch
    Loop 1              //# of ingredient to add
      Call Clay
    End
    Loop 1              //# of ingredient to add
      Call Silver
    End
    Loop 1              //# of ingredient to add
      Call Sulfur
    End
    Loop 1              //# of ingredient to add
      Call Iron
    End
    Loop 1              //# of ingredient to add
      Call Saltpeter
    End
    Loop 7              //# of ingredient to add
      Call Carrots
    End
    Call Take
  End
End

//Call Cabbage
//Call Carrots
//Call Clay
//Call Dead
//Call Toad
//Call Earth
//Call Red
//Call Lead
//Call Silver
//Call Iron
//Call Copper
//Call Sulfur
//Call Potash
//Call Lime
//Call Salt
//Call Saltpeter

//Yellow Green
//Loop $Batch
//  Loop 1              //# of ingredient to add
///    Call Clay
//  End
//  Loop 5              //# of ingredient to add
//    Call Carrots
//  End
//  Loop 1              //# of ingredient to add
//    Call Lead
//  End
//  Loop 1              //# of ingredient to add
//    Call Copper
//  End
//  Loop 1              //# of ingredient to add
//    Call Silver
//  End
//  Loop 1              //# of ingredient to add
//    Call Red
//  End
//  Call Take
//End

//Sprng Green
//Loop $Batch
//  Loop 6              //# of ingredient to add
//    Call Copper
//  End
//  Loop 1              //# of ingredient to add
//    Call Clay
//  End
//  Loop 1              //# of ingredient to add
//    Call Silver
//  End
//  Loop 1              //# of ingredient to add
//    Call Lime
//  End
//  Loop 1              //# of ingredient to add
//    Call Carrots
//  End
//  Loop 1              //# of ingredient to add
//    Call Cabbage
//  End
//  Call Take
//End


//Purple
//9 Cabbage, 1 Sulfur, 1 Clay
//Loop $Batch
//  Loop 9              //# of ingredient to add
//    Call Cabbage
// End
//  Loop 1              //# of ingredient to add
//    Call Sulfur
//  End
//  Loop 1              //# of ingredient to add
//    Call Clay
//  End
//  Call Take
//End




//White, Navajo
//1 Copper, 1 Lead, 2 Clay, 6 Carrots, 1 Sulfur
//Loop $Batch
//  Loop 1              //# of ingredient to add
//    Call Copper
// End
//  Loop 1              //# of ingredient to add
//    Call Lead
//  End
//  Loop 2              //# of ingredient to add
//    Call Clay
//  End
//  Loop 6              //# of ingredient to add
//    Call Carrots
//  End
//  Loop 1              //# of ingredient to add
//    Call Sulfur
//  End
//  Call Take
//End



Procedure Take
  Call CheckforLostFocus
  MousePos 19, 104
  Delay 200
  Rightclick
  Delay 10
End

Procedure MakeRibbon
  Call CheckforLostFocus
	MousePos 68, 94
  Delay 200
  Rightclick
  Delay 10
End

Procedure Cabbage
  Call CheckforLostFocus
  MousePos 17, 284
  Delay 200
  Rightclick
  Delay 200
End

Procedure Carrots
  Call CheckforLostFocus
  MousePos 17, 302
  Delay 200
  Rightclick
  Delay 200
End

Procedure Clay
  Call CheckforLostFocus
  MousePos 17, 319
  Delay 200
  Rightclick
  Delay 200
End

Procedure Dead
  Call CheckforLostFocus
  MousePos 17, 338
  Delay 200
  Rightclick
  Delay 200
End

Procedure Toad
  Call CheckforLostFocus
  MousePos 17, 356
  Delay 200
  Rightclick
  Delay 200
End

Procedure Earth
  Call CheckforLostFocus
  MousePos 17, 374
  Delay 200
  Rightclick
  Delay 200
End

Procedure Red
  Call CheckforLostFocus
  MousePos 16, 393
  Delay 200
  Rightclick
  Delay 200
End

Procedure Lead
  Call CheckforLostFocus
  MousePos 16, 412
  Delay 200
  Rightclick
  Delay 200
End

Procedure Silver
  Call CheckforLostFocus
  MousePos 17, 428
  Delay 200
  Rightclick
  Delay 200
End

Procedure Iron
  Call CheckforLostFocus
  MousePos 17, 447
  Delay 200
  Rightclick
  Delay 200
End

Procedure Copper
  Call CheckforLostFocus
  MousePos 17, 464
  Delay 200
  Rightclick
  Delay 200
End

Procedure Sulfur
  Call CheckforLostFocus
  MousePos 20, 482
  Delay 200
  Rightclick
  Delay 200
End

Procedure Potash
  Call CheckforLostFocus
  MousePos 17, 500
  Delay 200
  Rightclick
  Delay 200
End

Procedure Lime
  Call CheckforLostFocus
  MousePos 17, 517
  Delay 200
  Rightclick
  Delay 200
End

Procedure Saltpeter
  Call CheckforLostFocus
  MousePos 17, 535
  Delay 200
  Rightclick
  Delay 200
End

Procedure CheckforLostFocus
  If {activewindow} contains AC Tool 5.4.0 - C:\Macros\Paint.mac
    Stop
  End
End