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Insects

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Revision as of 01:30, 13 September 2015 by Porthos (talk | contribs)
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Insects are any of a variety of bugs, worms, slugs, and assorted creepy-crawlies used to make fishing lures. They are collected automatically in the course of various basic tasks once one has learned the Arthropodology skill. They may be stored in chests like any other resource.

Beetles, found wandering outside, are a separate thing and will have their own page.

It is thought but not confirmed to be 49 different species split into 6 different classes same as previous tales in T7. So far, 5 classes of 7 species each have been found, plus a 6th class Crop Dwelling containing 14 bugs. That totals 49 species again in T7.

  • Ground Dwelling - 7
  • Tree Dwelling - 7
  • Water Dwelling - 7
  • Herb Dwelling - 7
  • Livestock Dwelling - 7
  • Crop Dwelling - 14

Specific insects need to be collected for increasing degrees of the Fly Tying skill and are considered indicators of the insect rarity.




Lists of Insects by Class


Ground Dwelling Insects

Insect Class Rarity
Blister Beetle Ground 1
Clay Slug Ground 2
Corkscrew Asp Ground ?
Mud Asp Ground ?
Pickel Slug Ground ?
Queen Maggot Ground ?
White Mealybug Ground ?


Wood-Tree Dwelling Insects

Insect Class Rarity
Wooly Aphid Wood 1
Ringed Wasp Wood 2
Golden Asp Wood 3?
Red Cricket Wood 4?
Desert Millipede Wood ?
Ash Centipede Wood ?
Horned Hookworm Wood ?


Water Dwelling Insects

Insect Class Rarity
Footworm Water 1?
Glass Worm Water 2
Needleworm Water ?
Nippleworm Water ?
Bristleworm Water ?
Bloodworm Water ?
Oyster Mite Water ?

Herb Dwelling Insects

Insect Class Rarity
Grass Slug Herb 1
Salt Mite Herb 2
Slime Moth Herb ?
Honey Fly Herb ?
Feather Midge Herb ?
Sand Mite Herb ?
Camel Weevil Herb ?
  • The Rarity Data ? is under investigation and to be confirmed
  • Like in past tales the crop/tree/action done is not considered to affect the insect to be found. If there is statistical data to disprove the theory in T7 link on the wiki