The Wiki for Tale 7 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Cabbage

From ATITD7
Revision as of 14:20, 14 September 2015 by Silden (talk | contribs) (Created page with "<NOINCLUDE> {{languages}} {{Template:ItemInfo|weight=1|bulk=1|image=Cabbage.png|description=A basic foodstuff.}} '''Cabbage''' is one of the five basic [[vegetables|vegetable]...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
English Deutsch français magyar Türkçe


Cabbage.png
Bulk 1
Weight 1

Cabbage is one of the five basic vegetable types. Cabbages are grown on grassy terrain from Cabbage Seeds.

To grow cabbage, plant a cabbage seed in a grassy area. Water the plant immediately, and water it again each time it changes size. Harvest once the option appears.

After manually growing 2500 cabbage, you will gain the option to accumulate it automatically as an offline chore.


Research and Tuition

Uses

Yield

Type Strain water per stage yield Seed Reproduction Notes
Mut's Fruiton 1 1 1 1
Bastet's Yielding 2 2 1 1 4 seeds noted in the afternoon (1pm onwards)


See also

The general vegetable page, as well as Leeks, Carrots, Cucumbers, Eggplant, Garlic, Onions, Peppers.

Required By

Cabbage Juice, Cooking, Ecology, Entomology, Essential Extract, Test of Festivals, Guilds/Festivals, Grilled Cabbage, Hive Optimization, Modern Sheep Farming, Test of Towers

Produced By

Cabbage Seeds