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Difference between revisions of "Guilds/zFree/Persephone Furnaces"

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(2 intermediate revisions by the same user not shown)
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(Pu3) 1457, 2979, 1457, 2979
 
(Pu3) 1457, 2979, 1457, 2979
 
(Pu4) 1461, 3045, 1461, 3045
 
(Pu4) 1461, 3045, 1461, 3045
(Pu5) 1302, 2805, 1302,2805
+
(Pu5) 1302, 2805, 1302, 2805
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(Pu6) 1320, 2945, 1320, 2945
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(Pu7) 1385, 3105, 1385, 3105
  
  
Line 17: Line 19:
  
  
(Wh) 1320,2945, Potential Site 1320,2945
 
(Wh) 1365,3105, Potential Site 1365,3105
 
 
(Wh) 1300,3107, Potential Site 1300,3107
 
(Wh) 1300,3107, Potential Site 1300,3107
  
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}}
 
}}
  
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'''Key:'''<BR>
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http://www.atitd.org/wiki/tale6/images/markers/markerPu0.png - Guilded Persephone Furnace<BR>
 +
http://www.atitd.org/wiki/tale6/images/markers/markerRdX.png - non-guild Water Furnace<BR>
 +
http://www.atitd.org/wiki/tale6/images/markers/markerWh.png - Possible future water furnace (has to be 65 or more coordinates away from other water furnace)
  
  
===What it took to build 3 Persephone Furnaces===
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== When to open ==
{{ResTechnology|Persephone Furnace|state=hide|
+
 
    {{ResResource|Aluminum Plate|3|3}}
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It's best to keep the furnaces running for 7-8 days, when the yield is at 3,000 or more metal.
    {{ResResource|Boards|7500|7500}}
+
 
    {{ResResource|Clay Bricks|7500|7500}}
+
Opening up at 2 days is the same as running gyro's, that is 10 ore = 1 metal, or 2,000 metal for a load of 20,000 ore.
    {{ResResource|Copper Pipe|60|60}}
+
 
    {{ResResource|Copper Sheeting|150|150}}
+
If you don't need to load with a new metal, and don't need the metal in there straight away, leave the furnaces running until it runs out of fuel, as they can squeak out a little more metal. Two weeks is about 3,500 metal, and the longest it can run, just over a month, is 3,780 metal. Not worth the wait if you need to cook other stuff, or if you need the metal in it, but no need to stop it for the sake of stopping it :)
    {{ResResource|Crucibles|45|45}}
 
    {{ResResource|Cut Stone|750|750}}
 
    {{ResResource|Fine Glass Pipe|60|60}}
 
    {{ResResource|Gypsum|1500|1500}}
 
    {{ResResource|Iron Bar|120|120}}
 
    {{ResResource|Iron Strap|120|120}}
 
    {{ResResource|Lime|600|600}}
 
    {{ResResource|Pulley|30|30}}
 
    {{ResResource|Steel Sheeting|450|450}}
 
    {{ResResource|Thermometer|30|30}} 
 
    {{ResResource|Tin Sheeting|30|30}}
 
    {{ResResource|Water In Jugs|6000|6000}}
 
    {{ResResource|Canvas|6|6}}
 
    {{ResResource|Rope|24|24}}
 
  }}
 

Latest revision as of 08:38, 29 September 2017

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Key:
markerPu0.png - Guilded Persephone Furnace
markerRdX.png - non-guild Water Furnace
markerWh.png - Possible future water furnace (has to be 65 or more coordinates away from other water furnace)


When to open

It's best to keep the furnaces running for 7-8 days, when the yield is at 3,000 or more metal.

Opening up at 2 days is the same as running gyro's, that is 10 ore = 1 metal, or 2,000 metal for a load of 20,000 ore.

If you don't need to load with a new metal, and don't need the metal in there straight away, leave the furnaces running until it runs out of fuel, as they can squeak out a little more metal. Two weeks is about 3,500 metal, and the longest it can run, just over a month, is 3,780 metal. Not worth the wait if you need to cook other stuff, or if you need the metal in it, but no need to stop it for the sake of stopping it :)