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Difference between revisions of "South Egypt Independent Research (SEIR)/Acoustics Lab"

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(Created page with "SEIR Main <br> ===Acoustics Lab=== *Notes taken by Tilana; feel free to edit. This is a rough idea of the treatments at SEIR lab. *T...")
 
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[[South_Egypt_Independent_Research_(SEIR)|SEIR Main]]
 
[[South_Egypt_Independent_Research_(SEIR)|SEIR Main]]
<br>
 
  
===Acoustics Lab===
 
  
*Notes taken by Tilana; feel free to edit. This is a rough idea of the treatments at SEIR lab.
+
==Acoustics Lab==
*The chime map remains the same, but starting spots and borders have changed.  
+
 
 +
*Notes taken by Tilana; feel free to edit with your own findings. This is a ROUGH idea of the treatments at SEIR lab.
 +
*Some treatments go in unusual directions when (I assume) up against a wall.
 +
*The basic chime map remains the same, but starting spots and borders have changed. <br>
 +
<br>
  
 
{| border="1" cellpadding="2" cellspacing="0"
 
{| border="1" cellpadding="2" cellspacing="0"
Line 20: Line 22:
 
|Tumble With White Sand            || E  
 
|Tumble With White Sand            || E  
 
|-
 
|-
|Shine With Silk Cloth            ||  
+
|Shine With Silk Cloth            || E
 
|-
 
|-
 
|Clean With Worm Spirits          || N
 
|Clean With Worm Spirits          || N
Line 38: Line 40:
 
|Dope With Cactus Sap              || S
 
|Dope With Cactus Sap              || S
 
|-
 
|-
 +
|}
 +
 +
 +
 +
 +
==Chime Map==
 +
*Work in progress.
 +
*Green boxes are starting points, chosen at random when you begin working the chime.
 +
*Arrows indicate ability to travel between points. You can go back and forth, not just in the direction of the arrows.
 +
*If you compare this map to the original, many locations marked as probable walls can actually be traveled and vice-versa for many locations marked as probable open paths. This leads me to believe that the walls have changed.<br>
 +
<br>
 +
 +
[[File:TAcoustics1.gif]]

Revision as of 07:19, 13 August 2016

SEIR Main


Acoustics Lab

  • Notes taken by Tilana; feel free to edit with your own findings. This is a ROUGH idea of the treatments at SEIR lab.
  • Some treatments go in unusual directions when (I assume) up against a wall.
  • The basic chime map remains the same, but starting spots and borders have changed.


Treatment Movement
Plunge into Hot Water N
Plunge into Cold Water S
Stress With Shearing Force N/NW
Bathe in Quicksilver S/W
Tumble With White Sand E
Shine With Silk Cloth E
Clean With Worm Spirits N
Fracture Against Leopards Paw N/E
Mill With Aluminum Powder E
Expose to Intense Light E
Shock Against Heavy Block N
Polish Using Rabbit Pelts W/NW
Coat in Beeswax S/SW
Dope With Cactus Sap S



Chime Map

  • Work in progress.
  • Green boxes are starting points, chosen at random when you begin working the chime.
  • Arrows indicate ability to travel between points. You can go back and forth, not just in the direction of the arrows.
  • If you compare this map to the original, many locations marked as probable walls can actually be traveled and vice-versa for many locations marked as probable open paths. This leads me to believe that the walls have changed.


TAcoustics1.gif