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===Passing the Test===
 
===Passing the Test===
 
To pass the test, players advance 7 times.
 
To pass the test, players advance 7 times.
 
===Prohibited Actions===
 
*Players are prohibited from using gem glue or gem tables to alter the size of the gems in order to pass the test. The gems must be mined from any type of mine: sand mines, water mines, or ore mines.
 

Revision as of 21:52, 24 January 2018

Test of the Tiara

Proposed test for the Discipline of the Human Body

Overview

This test would use existing art and materials already in A Tale in the Desert.
The object of this test is to find items which are found naturally in mines.

Demonstration

  • 1 Huge Ruby
  • 1 Huge Diamond
  • 1 Huge Opal
  • 1 Huge Topaz
  • 1 Huge Emerald
  • 1 Huge Sapphire
  • 1 Huge Quartz

The Test

The player would need to make 7 different Tiara's. Each Tiara would contain 1 Huge gem. 2 Large gems, 4 Medium gems and 8 small gems for a total of 17 gems. Similar to the Oyster Catcher, players must show the Tiara to the scientist at the University of the Human Body. The scientist would inform the players by popup which size and gem type is in the correct slot. All gems removed from the Tiara are destroyed. Players may start with the Huge gem of choice. Successful completion of each Tiara would raise perception by 1. (Perception being what is needed to detect ore.) Tiaras completed with Huge gem type cannot be repeated. The order in which the large, medium and small gems appear on the Tiara is completely random. The Huge Gem will always be place in slot 9.

Rewards

The boost would last 2 minutes with a 15 minute cool down. The bonus would be 1/2 of the permanent perception stat rounded down.
Example: If the perception stat was 7. The bonus would be 3 (7 divided by 2 is 3.5 and 3.5 rounded down would be 3).

  • Stat boost calculations would ignore temporary modification caused by food, herbs, etc.

Passing the Test

To pass the test, players advance 7 times.