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Difference between revisions of "User:Shayra"

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For flax_stable already in Automato, drop the Ariella.png into C://Games/Automato/games/Atitd/images and when you start that lua, change Old to Ariella. No other changes needed.<br>
 
For flax_stable already in Automato, drop the Ariella.png into C://Games/Automato/games/Atitd/images and when you start that lua, change Old to Ariella. No other changes needed.<br>
 
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+
On my Windows 7: C://Games/Automato/games/Atitd/images<br>
Shayra's dymoflaxer:<br>
 
Drop both images in your Automato Atitd images folder then copy/paste the script onto a notepad (be sure suffix is .lua) and drop into Atitd scripts.<br>
 
On mine: C://Games/Automato/games/Atitd/<br>
 
You must rename this to anything you want to or any update will revert it back to flax_stable. I renamed mine Shayra's dymoflaxer and whatever name you give it is what it will be in your Automato list.<br>
 
 
<br>
 
<br>
 
<br>
 
<br>
 
http://www.speedyshare.com/pGJBe/AutomatoImages.rar<br>
 
http://www.speedyshare.com/pGJBe/AutomatoImages.rar<br>
 
<br>
 
<br>
<nowiki>
 
-- flax_stable.lua v1.2 -- by Jimbly, tweaked by Cegaiel and
 
--  KasumiGhia, revised by Tallow.
 
--
 
-- Plant flax and harvest either flax or seeds.
 
--
 
-- Works Reliably: 2x2, 3x3, 4x4, 5x5
 
-- May Work (depends on your computer): 6x6, 7x7
 
--
 
 
dofile("common.inc");
 
 
-- flax_stable.lua v1.2 -- by Jimbly, tweaked by Cegaiel and
 
--  KasumiGhia, revised by Tallow.
 
--
 
-- Plant flax and harvest either flax or seeds.
 
--
 
-- Works Reliably: 2x2, 3x3, 4x4, 5x5
 
-- May Work (depends on your computer): 6x6, 7x7
 
--
 
 
dofile("common.inc");
 
 
askText = singleLine([[
 
  flax_stable v1.1 (by Jimbly, tweaked by Cegaiel and KasumiGhia,
 
  revised by Tallow. Updated for T7 by Skyfeather) --
 
  Plant flax and harvest either flax or seeds. --
 
  Make sure the plant flax window is pinned and on the RIGHT side of
 
  the screen. Your Automato window should also be on the RIGHT side
 
  of the screen. You may need to
 
  F12 at low resolutions or hide your chat window (if it starts
 
  planting and fails to move downward, it probably clicked on your
 
  chat window). Will plant grid NE of current location.  'Plant all
 
  crops where you stand' must be ON.  'Right click pins/unpins a menu'
 
  must be ON. Enable Hotkeys on flax must be OFF.
 
]]);
 
 
-- Global parameters set by prompt box.
 
num_loops = 5;
 
grid_w = 5;
 
grid_h = 5;
 
is_plant = true;
 
seeds_per_pass = 5;
 
seeds_per_iter = 0;
 
 
seedType = "dymo";
 
harvest = "Harvest this";
 
weedAndWater = "Weed and Water";
 
weedThis = "Water this";
 
harvestSeeds = "Harvest seeds";
 
thisIs = "This is";
 
utility = "Utility";
 
txtRipOut = "Rip out";
 
useable = "Useable";
 
 
imgUseable = "UseableBy.png";
 
imgThisIs = "ThisIs.png";
 
imgUtility = "Utility.png";
 
imgSeeds = "HarvestSeeds.png";
 
 
-- Tweakable delay values
 
refresh_time = 60; -- Time to wait for windows to update
 
walk_time = 300;
 
 
-- Don't touch. These are set according to Jimbly's black magic.
 
walk_px_y = 340;
 
walk_px_x = 380;
 
 
xyCenter = {};
 
xyFlaxMenu = {};
 
 
-- The flax bed window
 
window_w = 168;
 
window_h = 150;
 
 
FLAX = 0;
 
ONIONS = 1;
 
plantType = FLAX;
 
CLICK_MIN_WEED = 15*1000;
 
CLICK_MIN_SEED = 27*1000;
 
numSeedsHarvested = 0;
 
 
-------------------------------------------------------------------------------
 
-- initGlobals()
 
--
 
-- Set up black magic values used for trying to walk a standard grid.
 
-------------------------------------------------------------------------------
 
 
function initGlobals()
 
  -- Macro written with 1720 pixel wide window
 
 
  srReadScreen();
 
  xyWindowSize = srGetWindowSize();
 
 
  local pixel_scale = xyWindowSize[0] / 1720;
 
  lsPrintln("pixel_scale " .. pixel_scale);
 
 
  walk_px_y = math.floor(walk_px_y * pixel_scale);
 
  walk_px_x = math.floor(walk_px_x * pixel_scale);
 
 
  local walk_x_drift = 14;
 
  local walk_y_drift = 18;
 
  if (lsScreenX < 1280) then
 
    -- Have to click way off center in order to not move at high resolutions
 
    walk_x_drift = math.floor(walk_x_drift * pixel_scale);
 
    walk_y_drift = math.floor(walk_y_drift * pixel_scale);
 
  else
 
    -- Very little drift at these resolutions, clicking dead center barely moves
 
    walk_x_drift = 1;
 
    walk_y_drift = 1;
 
  end
 
 
  xyCenter[0] = xyWindowSize[0] / 2 - walk_x_drift;
 
  xyCenter[1] = xyWindowSize[1] / 2 + walk_y_drift;
 
  if plantType == FLAX then
 
    xyFlaxMenu[0] = xyCenter[0] - 43*pixel_scale;
 
    xyFlaxMenu[1] = xyCenter[1] + 0;
 
  else
 
    xyFlaxMenu[0] = xyCenter[0] - 20;
 
    xyFlaxMenu[1] = xyCenter[1] - 10;
 
  end
 
end
 
 
-------------------------------------------------------------------------------
 
-- checkWindowSize()
 
--
 
-- Set width and height of flax window based on whether they are guilded.
 
-------------------------------------------------------------------------------
 
 
window_check_done_once = false;
 
function checkWindowSize(x, y)
 
  if not window_check_done_once then
 
    srReadScreen();
 
    window_check_done_once = true;
 
    local pos = srFindImageInRange(imgUseable, x-5, y-50, 150, 100)
 
  end
 
end
 
 
-------------------------------------------------------------------------------
 
-- promptFlaxNumbers()
 
--
 
-- Gather user-settable parameters before beginning
 
-------------------------------------------------------------------------------
 
 
function promptFlaxNumbers()
 
  scale = 1.0;
 
 
  local z = 0;
 
  local is_done = nil;
 
  local value = nil;
 
  -- Edit box and text display
 
  while not is_done do
 
    -- Make sure we don't lock up with no easy way to escape!
 
    checkBreak();
 
 
    lsPrint(10, 10, z, scale, scale, 0xFFFFFFff, "Choose passes and grid size");
 
 
    -- lsEditBox needs a key to uniquely name this edit box
 
    --  let's just use the prompt!
 
    -- lsEditBox returns two different things (a state and a value)
 
    local y = 40;
 
 
    lsPrint(5, y, z, scale, scale, 0xFFFFFFff, "Flax Name:");
 
    is_done, seedType = lsEditBox("flaxname", 120, y, z, 100, 30, scale, scale,
 
                                  0x000000ff, seedType);
 
    y = y + 32
 
 
    lsPrint(5, y, z, scale, scale, 0xFFFFFFff, "Passes:");
 
    is_done, num_loops = lsEditBox("passes", 120, y, z, 50, 30, scale, scale,
 
                                  0x000000ff, num_loops);
 
    if not tonumber(num_loops) then
 
      is_done = nil;
 
      lsPrint(10, y+18, z+10, 0.7, 0.7, 0xFF2020ff, "MUST BE A NUMBER");
 
      num_loops = 1;
 
    end
 
    y = y + 32;
 
 
    lsPrint(5, y, z, scale, scale, 0xFFFFFFff, "Grid size:");
 
    is_done, grid_w = lsEditBox("grid", 120, y, z, 50, 30, scale, scale,
 
                                0x000000ff, grid_w);
 
    if not tonumber(grid_w) then
 
      is_done = nil;
 
      lsPrint(10, y+18, z+10, 0.7, 0.7, 0xFF2020ff, "MUST BE A NUMBER");
 
      grid_w = 1;
 
      grid_h = 1;
 
    end
 
    grid_w = tonumber(grid_w);
 
    grid_h = grid_w;
 
    y = y + 32;
 
 
    if not is_plant then
 
      lsPrint(5, y, z, scale, scale, 0xFFFFFFff, "Seeds per:");
 
      is_done, seeds_per_pass = lsEditBox("seedsper", 120, y, z, 50, 30,
 
                                          scale, scale, 0x000000ff, 4);
 
      seeds_per_pass = tonumber(seeds_per_pass);
 
      if seeds_per_pass then
 
        seeds_per_iter = seeds_per_pass * grid_w * grid_h;
 
      end
 
      if not seeds_per_pass then
 
        is_done = nil;
 
        lsPrint(10, y+18, z+10, 0.7, 0.7, 0xFF2020ff, "MUST BE A NUMBER");
 
        seeds_per_pass = 1;
 
      end
 
      y = y + 32;
 
    end
 
 
    is_plant = lsCheckBox(10, y, z+10, 0xFFFFFFff, "Grow Flax", is_plant);
 
    y = y + 32;
 
 
    if lsButtonText(170, y-32, z, 100, 0xFFFFFFff, "OK") then
 
      is_done = 1;
 
    end
 
 
    if is_plant then
 
      lsPrintWrapped(10, y, z+10, lsScreenX - 20, 0.7, 0.7, 0xD0D0D0ff,
 
                    "This will plant and harvest a " .. grid_w .. "x" ..
 
                    grid_w .. " grid of " .. seedType .. " Flax " .. num_loops ..
 
                    " times, requiring " .. (grid_w * grid_w * num_loops) ..
 
                    " seeds, doing " .. (grid_w*grid_w*num_loops) ..
 
                    " flax harvests.");
 
    else
 
      local seedTotal = grid_w * grid_h * num_loops * seeds_per_pass
 
      lsPrintWrapped(10, y, z+10, lsScreenX - 20, 0.7, 0.7, 0xD0D0D0ff,
 
                    "This will plant a " .. grid_w .. "x" .. grid_w ..
 
                    " grid of " .. seedType .. " Flax and harvest it " .. seeds_per_pass ..
 
                    " times, requiring " .. (grid_w * grid_w) ..
 
                    " seeds, and repeat this " .. num_loops ..
 
                    " times, yielding " .. seedTotal .. " seed harvests.");
 
    end
 
 
    if is_done and (not num_loops or not grid_w) then
 
      error 'Canceled';
 
    end
 
 
    if lsButtonText(lsScreenX - 110, lsScreenY - 30, z, 100, 0xFFFFFFff,
 
                    "End script") then
 
      error "Clicked End Script button";
 
    end
 
 
    lsDoFrame();
 
    lsSleep(tick_delay);
 
  end
 
end
 
 
-------------------------------------------------------------------------------
 
-- getPlantWindowPos()
 
-------------------------------------------------------------------------------
 
 
lastPlantPos = null;
 
 
function getPlantWindowPos()
 
  srReadScreen();
 
  local plantPos = findText(seedType);
 
  if plantPos then
 
    plantPos[0] = plantPos[0] + 20;
 
    plantPos[1] = plantPos[1] + 10;
 
  else
 
    plantPos = lastPlantPos;
 
    if plantPos then
 
      safeClick(plantPos[0], plantPos[1]);
 
      lsSleep(refresh_time);
 
    end
 
  end
 
  if not plantPos then
 
    error 'Could not find plant window';
 
  end
 
  lastPlantPos = plantPos;
 
  return plantPos;
 
end
 
 
-------------------------------------------------------------------------------
 
-- getToggle()
 
--
 
-- Returns 0 or 2 alternately. Used to slightly shift position of windows
 
-- while collecting them.
 
-------------------------------------------------------------------------------
 
 
toggleBit = 0;
 
 
function getToggle()
 
  if toggleBit == 0 then
 
    toggleBit = 2;
 
  else
 
    toggleBit = 0;
 
  end
 
  return toggleBit;
 
end
 
 
-------------------------------------------------------------------------------
 
-- doit()
 
-------------------------------------------------------------------------------
 
 
function doit()
 
  promptFlaxNumbers();
 
  askForWindow(askText);
 
  initGlobals();
 
  srReadScreen();
 
  local startPos = findCoords();
 
  lsPrintln("Start pos:" .. startPos[0] .. ", " .. startPos[1]);
 
  if not startPos then
 
    error("ATITD clock not found.\Verify entire clock and borders are visible. Try moving clock slightly.");
 
  end
 
 
  setCameraView(CARTOGRAPHER2CAM);
 
  drawWater();
 
 
  for loop_count=1, num_loops do
 
    error_status = "";
 
    numSeedsHarvested = 0;
 
    clicks = {};
 
    local finalPos = plantAndPin(loop_count);
 
    dragWindows(loop_count);
 
    harvestAll(loop_count);
 
    walkHome(loop_count, startPos);
 
    drawWater();
 
  end
 
  lsPlaySound("Complete.wav");
 
end
 
 
-------------------------------------------------------------------------------
 
-- plantAndPin()
 
--
 
-- Walk around in a spiral, planting flax seeds and grabbing windows.
 
-------------------------------------------------------------------------------
 
 
function plantAndPin(loop_count)
 
  local xyPlantFlax = getPlantWindowPos();
 
 
  -- for spiral
 
  local dxi=1;
 
  local dt_max=grid_w;
 
  local dt=grid_w;
 
  local dx={1, 0, -1, 0};
 
  local dy={0, -1, 0, 1};
 
  local num_at_this_length = 3;
 
  local x_pos = 0;
 
  local y_pos = 0;
 
  local success = true;
 
 
  for y=1, grid_h do
 
    for x=1, grid_w do
 
      statusScreen("(" .. loop_count .. "/" .. num_loops .. ") Planting " ..
 
                  x .. ", " .. y);
 
      success = plantHere(xyPlantFlax, y);
 
      if not success then
 
        break;
 
      end
 
 
      -- Move to next position
 
      if not ((x == grid_w) and (y == grid_h)) then
 
        lsPrintln('walking dx=' .. dx[dxi] .. ' dy=' .. dy[dxi]);
 
lsSleep(40);
 
        x_pos = x_pos + dx[dxi];
 
        y_pos = y_pos + dy[dxi];
 
local spot = getWaitSpot(xyFlaxMenu[0], xyFlaxMenu[1]);
 
        safeClick(xyCenter[0] + walk_px_x*dx[dxi],
 
                  xyCenter[1] + walk_px_y*dy[dxi], 0);
 
 
        spot = getWaitSpot(xyFlaxMenu[0], xyFlaxMenu[1]);
 
if not waitForChange(spot, 1500) then
 
  error_status = "Did not move on click.";
 
  break;
 
end
 
        lsSleep(walk_time);
 
        waitForStasis(spot, 1500);
 
        dt = dt - 1;
 
        if dt == 1 then
 
          dxi = dxi + 1;
 
          num_at_this_length = num_at_this_length - 1;
 
          if num_at_this_length == 0 then
 
            dt_max = dt_max - 1;
 
            num_at_this_length = 2;
 
          end
 
          if dxi == 5 then
 
            dxi = 1;
 
          end
 
          dt = dt_max;
 
        end
 
      else
 
        lsPrintln('skipping walking, on last leg');
 
      end
 
    end
 
    checkBreak();
 
    if not success then
 
      break;
 
    end
 
  end
 
  local finalPos = {};
 
  finalPos[0] = x_pos;
 
  finalPos[1] = y_pos;
 
  return finalPos;
 
end
 
 
-------------------------------------------------------------------------------
 
-- plantHere(xyPlantFlax)
 
--
 
-- Plant a single flax bed, get the window, pin it, then stash it.
 
-------------------------------------------------------------------------------
 
 
function plantHere(xyPlantFlax, y_pos)
 
  -- Plant
 
  lsPrintln('planting ' .. xyPlantFlax[0] .. ',' .. xyPlantFlax[1]);
 
  local bed = clickPlant(xyPlantFlax);
 
  if not bed then
 
    return false;
 
  end
 
 
  -- Bring up menu
 
  lsPrintln('menu ' .. bed[0] .. ',' .. bed[1]);
 
  if not openAndPin(bed[0], bed[1], 3500) then
 
    error_status = "No window came up after planting.";
 
    return false;
 
  end
 
 
--  if plantType == ONIONS then
 
--    lsPrintln("Onions");
 
--    lsSleep(200);
 
--    srReadScreen();
 
--    local waters = findAllImages("WaterThese.png");
 
--    for i = 1,#waters do
 
--      lsPrintln("Water");
 
--      safeClick(waters[i][0]+5, waters[i][1]+5);
 
--    end
 
--    sleepWithStatus(1000, "First Water");
 
--  end
 
 
  -- Check for window size
 
  checkWindowSize(bed[0], bed[1]);
 
 
  -- Move window into corner
 
  stashWindow(bed[0] + 5, bed[1], BOTTOM_RIGHT);
 
 
  return true;
 
end
 
 
function clickPlant(xyPlantFlax)
 
  local result = xyFlaxMenu;
 
  local spot = getWaitSpot(xyFlaxMenu[0], xyFlaxMenu[1]);
 
  safeClick(xyPlantFlax[0], xyPlantFlax[1], 0);
 
 
  local plantSuccess = waitForChange(spot, 1500);
 
  if not plantSuccess then
 
    error_status = "No flax bed was placed when planting.";
 
    result = nil;
 
  end
 
  return result;
 
end
 
 
-------------------------------------------------------------------------------
 
-- dragWindows(loop_count)
 
--
 
-- Move flax windows into a grid on the screen.
 
-------------------------------------------------------------------------------
 
 
function dragWindows(loop_count)
 
  statusScreen("(" .. loop_count .. "/" .. num_loops .. ")  " ..
 
              "Dragging Windows into Grid");
 
  arrangeStashed(nil, true, nil, window_h);
 
end
 
 
-------------------------------------------------------------------------------
 
-- harvestAll(loop_count)
 
--
 
-- Harvest all the flax or seeds and clean up the windows afterwards.
 
-------------------------------------------------------------------------------
 
 
function harvestAll(loop_count)
 
  local did_harvest = false;
 
  local harvestLeft = 0;
 
  local seedIndex = 1;
 
  local seedWave = 1;
 
  local lastTops = {};
 
  while not did_harvest do
 
    -- Monitor for Weed This/etc
 
    lsSleep(refresh_time);
 
    srReadScreen();
 
    local tops = findAllText(thisIs);
 
    for i=1,#tops do
 
      safeClick(tops[i][0], tops[i][1]);
 
    end
 
 
    if is_plant then
 
      harvestLeft = #tops;
 
    else
 
      harvestLeft = seeds_per_iter - numSeedsHarvested;
 
    end
 
 
    statusScreen("(" .. loop_count .. "/" .. num_loops ..
 
                ") Harvests Left: " .. harvestLeft);
 
 
    lsSleep(refresh_time);
 
    srReadScreen();
 
    if is_plant then
 
      lsPrintln("Checking Weeds");
 
      lsPrintln("numTops: " .. #tops);
 
      local weeds = findAllText(weedThis);
 
      for i=#weeds, 1, -1 do
 
        lastClick = lastClickTime(weeds[i][0], weeds[i][1]);
 
        if lastClick == nil or lsGetTimer() - lastClick >= CLICK_MIN_WEED then
 
          clickText(weeds[i]);
 
          trackClick(weeds[i][0], weeds[i][1]);
 
        end
 
      end
 
 
      local waters = findAllText(weedAndWater);
 
      for i=#waters, 1, -1 do
 
        lastClick = lastClickTime(waters[i][0], waters[i][1]);
 
        if lastClick == nil or lsGetTimer() - lastClick >= CLICK_MIN_WEED then
 
          clickText(waters[i]);
 
          trackClick(waters[i][0], waters[i][1]);
 
        end
 
      end
 
 
      local harvests = findAllText(harvest);
 
      for i=#harvests, 1, -1 do
 
        lastClick = lastClickTime(harvests[i][0], harvests[i][1]);
 
        if lastClick == nil or lsGetTimer() - lastClick >= CLICK_MIN_WEED then
 
          clickText(harvests[i]);
 
          trackClick(harvests[i][0], harvests[i][1]);
 
        end
 
      end
 
     
 
      -- check for beds needing ripping out
 
      local hsr = findText(harvestSeeds, nil, REGION);
 
      if hsr then
 
        clickText(findText(utility, hsr));
 
        ripLoc = waitForText(txtRipOut, 1000);
 
        if ripLoc then
 
          clickText(ripLoc);
 
        end
 
      end
 
    else
 
      seedsList = findAllText(harvestSeeds);
 
      for i=#seedsList, 1, -1 do
 
        lastClick = lastClickTime(seedsList[i][0], seedsList[i][1]);
 
        if lastClick == nil or lsGetTimer() - lastClick >= CLICK_MIN_SEED then
 
          clickText(seedsList[i]);
 
          trackClick(seedsList[i][0], seedsList[i][1]);
 
          numSeedsHarvested = numSeedsHarvested + 1;
 
        end
 
      end
 
    end
 
   
 
    if numSeedsHarvested >= seeds_per_iter and not is_plant  then
 
      did_harvest = true;
 
    end
 
 
    if #tops <= 0 then
 
      lsPrintln("finished harvest");
 
      did_harvest = true;
 
    end
 
    checkBreak();
 
  end
 
  lsPrintln("ripping out all seeds");
 
  ripOutAllSeeds();
 
  -- Wait for last flax bed to disappear
 
  sleepWithStatus(1500, "(" .. loop_count .. "/" .. num_loops ..
 
  ") ... Waiting for flax beds to disappear");
 
end
 
 
-------------------------------------------------------------------------------
 
-- walkHome(loop_count, finalPos)
 
--
 
-- Walk back to the origin (southwest corner) to start planting again.
 
-------------------------------------------------------------------------------
 
 
function walkHome(loop_count, finalPos)
 
  -- Close all empty windows
 
  closeEmptyAndErrorWindows();
 
  -- remove any screens with the too far away text
 
  statusScreen("(" .. loop_count .. "/" .. num_loops .. ") Walking...");
 
 
  walkTo(finalPos);
 
 
  -- Walk back
 
--  for x=1, finalPos[0] do
 
--    local spot = getWaitSpot(xyCenter[0] - walk_px_x, xyCenter[1]);
 
--    safeClick(xyCenter[0] - walk_px_x, xyCenter[1], 0);
 
--    lsSleep(walk_time);
 
--    waitForStasis(spot, 1000);
 
--  end
 
--  for x=1, -(finalPos[1]) do
 
--    local spot = getWaitSpot(xyCenter[0], xyCenter[1] + walk_px_y);
 
--    safeClick(xyCenter[0], xyCenter[1] + walk_px_y, 0);
 
--    lsSleep(walk_time);
 
--    waitForStasis(spot, 1000);
 
--  end
 
end
 
 
-------------------------------------------------------------------------------
 
-- ripOutAllSeeds
 
--
 
-- Use the Utility menu to rip out a flax bed that has gone to seed.
 
-- pos should be the screen position of the 'This Is' text on the window.
 
-------------------------------------------------------------------------------
 
 
function ripOutAllSeeds()
 
  statusScreen("Ripping Out");
 
  srReadScreen();
 
  flaxRegions = findAllText("This is ", nil, REGION)
 
  for i = 1, #flaxRegions do
 
    local utloc = waitForText(utility, nil, nil, flaxRegions[i]);
 
    lsPrintln("Clicking Utility.. button at: " .. utloc[0] .. ", " .. utloc[1]);
 
    clickText(utloc);
 
    lsPrintln("Clicking rip out");
 
    clickText(waitForText(txtRipOut));
 
    lsSleep(refresh_time);
 
    lsPrintln("Unpinning region");
 
    unpinWindow(flaxRegions[i]);
 
    lsSleep(refresh_time);
 
    checkBreak();
 
  end
 
end
 
 
clicks = {};
 
function trackClick(x, y)
 
  local curTime = lsGetTimer();
 
  lsPrintln("Tracking click " .. x .. ", " .. y .. " at time " .. curTime);
 
  if clicks[x] == nil then
 
    clicks[x] = {};
 
  end
 
  clicks[x][y] = curTime;
 
end
 
 
function lastClickTime(x, y)
 
  if clicks[x] ~= nil then
 
    if clicks[x][y] ~= nil then
 
      lsPrintln("Click " .. x .. ", " .. y .. " found at time " .. clicks[x][y]);
 
    end
 
    return clicks[x][y];
 
  end
 
  lsPrintln("Click " .. x .. ", " .. y .. " not found. ");
 
  return nil;
 
end
 
 
</nowiki>
 
 
<br>
 
<br>
 
<br>
 
<br>
Line 665: Line 25:
 
===A===
 
===A===
 
|-
 
|-
|style="font-weight: bold; background-color: #E9F4FD"|AliceBlue ||
+
|style="font-weight: bold; background-color: #E9F4FD"|AliceBlue || 1 Clay, 9 Earthlight, 1 Potash, 1 Cabbage, 1 DeadTongue
 
|-
 
|-
|style="font-weight: bold; background-color: #FAEBD7"|AntiqueWhite  ||  
+
|style="font-weight: bold; background-color: #9966CC"| Amethyst || 7 Cabbage, 2 Carrot, 1 Copper
 
|-
 
|-
|style="font-weight: bold; background-color: #9966CC"| Amethyst ||  
+
|style="font-weight: bold; background-color: #FAEBD7"|AntiqueWhite  || 2 Clay, 3 EarthLight, 4 Copper, 1 Potash, 1 Cabbage
 
|-
 
|-
|style="font-weight: bold; background-color: #00FFFF"|Aqua  ||  
+
|style="font-weight: bold; background-color: #00FFFF"|Aqua  || 1 Cabbage, 1 Clay, 1 Carrot, 11 Copper, 1 Potash
 
|-
 
|-
|style="font-weight: bold; background-color: #81FDFC"|Aquamarine || 3 Copper, 7 EarthLight
+
|style="font-weight: bold; background-color: #81FDFC"|Aquamarine || 2 Cabbage, 1 Lead, 1 Clay, 6 Copper, 1 Potash
 +
|| || 1 Carrot, 1 Clay, 8 Copper, 1 Potash
 
|-
 
|-
|style="font-weight: bold; background-color: #F0FFFF"| Azure ||  
+
|style="font-weight: bold; background-color: #F0FFFF"| Azure || 1 Clay, 9 EarthLight, 5 Copper, 1 Iron, 1 Potash
 
|-
 
|-
 
|colspan="2"|
 
|colspan="2"|
Line 682: Line 43:
 
|-
 
|-
 
|style="font-weight: bold; background-color: #FF91AF"| Baker Miller Pink || 3 Clay, 2 Carrot, 1 Iron, 1 Sulfur, 1 Saltpeter, 4 RedSand
 
|style="font-weight: bold; background-color: #FF91AF"| Baker Miller Pink || 3 Clay, 2 Carrot, 1 Iron, 1 Sulfur, 1 Saltpeter, 4 RedSand
 +
|| || 5 Carrot, 1 Clay, 1 Potash, 4 Cabbage
 
|-
 
|-
|style="font-weight: bold; background-color: #E3CF57"| Banana ||
+
|style="font-weight: bold; background-color: #E3CF57"| Banana || 7 Carrot, 1 Copper, 1 Lead, 1 Clay, 1 Potash
 
|-
 
|-
|style="font-weight: bold; color: white; background-color: #7C0A02"| Barn Red || 1 Clay, 2 Iron, 6 RedSand, 2 SilverPowder
+
|style="font-weight: bold; color: white; background-color: #7C0A02"| Barn Red || 1 Clay, 2 Iron, 6 RedSand, 2 Silver
 +
|| || 1 Potash, 1 Clay, 8 Carrot, 1 Lead
 
|-
 
|-
|style="font-weight: bold; background-color: #8E388E"| Beet || 10 CabbageJuice
+
|style="font-weight: bold; background-color: #8E388E"| Beet || 10 Cabbage
 
|-
 
|-
|style="font-weight: bold; background-color: #F5F5DC"| Beige ||  
+
|style="font-weight: bold; background-color: #F5F5DC"| Beige || 1 Clay, 3 EarthLight, 3 Copper, 1 Potash
 
|-
 
|-
|style="font-weight: bold; background-color: #FEEBC3"| Bisque ||  
+
|style="font-weight: bold; background-color: #FEEBC3"| Bisque || 3 Clay, 1 Iron, 3 EarthLight, 3 Copper, 1 Potash
 
|-
 
|-
|style="font-weight: bold; color: white; background-color: #010101"| Black ||
+
|style="font-weight: bold; color: white; background-color: #010101"| Black || 4 Cabbage, 1 Silver, 1 Potash, 1 Clay, 4 Iron
 
|-
 
|-
 
|style="font-weight: bold; background-color: #FFEBCD"| Blanched Almond ||
 
|style="font-weight: bold; background-color: #FFEBCD"| Blanched Almond ||
 
|-
 
|-
|style="font-weight: bold; background-color: #FF6700"| Blaze Orange ||
+
|style="font-weight: bold; background-color: #FF6700"| Blaze Orange || 14 Carrot, 1 Toadskin, 1 Potash, 1 DeadTongue
 
|-
 
|-
|style="font-weight: bold; color: white; background-color: #0000FF"| Blue ||  
+
|style="font-weight: bold; color: white; background-color: #0000FF"| Blue || 1 Clay, 2 Lead, 1 ToadSkin, 1 Carrot, 9 Cabbage
 
|-
 
|-
|style="font-weight: bold; background-color: #8A2BE2"| Blue Violet ||  
+
|style="font-weight: bold; background-color: #8A2BE2"| Blue Violet || 1 Carrot, 9 Cabbage, 1 Clay, 1 Lead, 1 Potash
 
|-
 
|-
 
|style="font-weight: bold; background-color: #873260"| Boysenberry || 4 Cabbage, 6 Clay
 
|style="font-weight: bold; background-color: #873260"| Boysenberry || 4 Cabbage, 6 Clay
 +
|| || 8 Cabbage, 1 Clay, 1 Iron
 
|-
 
|-
 
|style="font-weight: bold; background-color: #FF007F"| Bright Pink ||
 
|style="font-weight: bold; background-color: #FF007F"| Bright Pink ||
Line 710: Line 74:
 
|-
 
|-
 
|style="font-weight: bold; color: white; background-color: #800020"| Burgundy Red || 8 RedSand, 2 Silver
 
|style="font-weight: bold; color: white; background-color: #800020"| Burgundy Red || 8 RedSand, 2 Silver
| | || 4  Iron 5 RedSand 1 Silver
+
| | || 1 Potash, 1 Copper, 8 RedSand
 
|-
 
|-
 
|style="font-weight: bold; background-color: #DEB887"|Burlywood ||
 
|style="font-weight: bold; background-color: #DEB887"|Burlywood ||
Line 717: Line 81:
 
|-
 
|-
 
|style="font-weight: bold; background-color: #8A3324"|Burnt Umber || 3 Clay, 7 RedSand
 
|style="font-weight: bold; background-color: #8A3324"|Burnt Umber || 3 Clay, 7 RedSand
| | || 8 RedSand, 2 ToadSkin
+
| | || 10 Iron
 
|-
 
|-
 
|colspan="2"|
 
|colspan="2"|
Line 725: Line 89:
  
 
|style="font-weight: bold; background-color: #5F9EA0; color: #E4E4E4"|Cadet Blue || 4 Cabbage, 6 Copper
 
|style="font-weight: bold; background-color: #5F9EA0; color: #E4E4E4"|Cadet Blue || 4 Cabbage, 6 Copper
 +
| | || 8 Copper, 2 Carrot
 
|-
 
|-
 
|style="font-weight: bold; background-color: #FF6103"|Cadmium Orange ||
 
|style="font-weight: bold; background-color: #FF6103"|Cadmium Orange ||
Line 747: Line 112:
 
|style="font-weight: bold; background-color: #FFF8DC"| Cornsilk||  
 
|style="font-weight: bold; background-color: #FFF8DC"| Cornsilk||  
 
|-
 
|-
|style="font-weight: bold; background-color: #DC143C"|Crimson ||  
+
|style="font-weight: bold; background-color: #DC143C"|Crimson || 1 Potash, 1 Cabbage, 5 Carrot, 1 Copper, 3 RedSand
 
|-
 
|-
  
Line 758: Line 123:
 
|style="font-weight: bold; background-color: #008B8B"|Dark Cyan ||  
 
|style="font-weight: bold; background-color: #008B8B"|Dark Cyan ||  
 
|-
 
|-
|style="font-weight: bold; background-color: #B8860B"|Dark Golden Rod ||  
+
|style="font-weight: bold; background-color: #B8860B"|Dark Golden Rod || 4 Carrot, 1 Lead, 5 Clay
 
|-
 
|-
 
|style="font-weight: bold; background-color: #A9A9A9; color: #E4E4E4" |Dark Gray ||   
 
|style="font-weight: bold; background-color: #A9A9A9; color: #E4E4E4" |Dark Gray ||   
 
|-
 
|-
|style="font-weight: bold; background-color: #006400; color: #E4E4E4" |Dark Green ||
+
|style="font-weight: bold; background-color: #006400; color: #E4E4E4" |Dark Green || 4 Cabbage, 1 Lead, 1 Potash, 4 Clay, 1 Iron Y
 +
| || 1 Cabbage, 4 Copper, 1 RedSand, 1 Potash, 1 Clay, 3 Carrot
 
|-
 
|-
|style="font-weight: bold; background-color: #1A2421; color: #E4E4E4"|Dark Jungle Green || 1 Cabbage, 2 Clay, 7 SilverPowder
+
|style="font-weight: bold; background-color: #1A2421; color: #E4E4E4"|Dark Jungle Green || 1 Cabbage, 2 Clay, 7 Silver
 
|-
 
|-
 
|style="font-weight: bold; background-color: #BDB76B"|Dark Khaki || 8 Clay, 1 Sulfur, 2 Copper
 
|style="font-weight: bold; background-color: #BDB76B"|Dark Khaki || 8 Clay, 1 Sulfur, 2 Copper
Line 771: Line 137:
 
|style="font-weight: bold; background-color: #8B008B; color: #E4E4E4"|Dark Magenta ||  
 
|style="font-weight: bold; background-color: #8B008B; color: #E4E4E4"|Dark Magenta ||  
 
|-
 
|-
|style="font-weight: bold; background-color: #556B2F; color: #E4E4E4"|Dark Olive Green ||  2 CabbageJuice, 7 Clay, 1 SilverPowder
+
|style="font-weight: bold; background-color: #556B2F; color: #E4E4E4"|Dark Olive Green ||  2 CabbageJuice, 7 Clay, 1 Silver
 +
| | || 4 Carrot, 5 Copper, 1 EarthLight
 
|-
 
|-
|style="font-weight: bold; background-color: #FF8C00"|Dark Orange ||  
+
|style="font-weight: bold; background-color: #FF8C00"|Dark Orange || 7 Carrot, 1 Copper, 1 DeadTongue, 1 Cabbage
 
|-
 
|-
|style="font-weight: bold; background-color: #9932CC"|Dark Orchid ||  
+
|style="font-weight: bold; background-color: #9932CC"|Dark Orchid || 1 Iron, 4 RedSand, 1 Potash, 4 Cabbage, 1 Clay
 
|-
 
|-
|style="font-weight: bold; background-color: #93161C; color: #E4E4E4" |Dark Red ||
+
|style="font-weight: bold; background-color: #93161C; color: #E4E4E4" |Dark Red || 1 Cabbage, 1 Lead, 8 RedSand
 
|-
 
|-
 
|style="font-weight: bold; background-color: #E9967A"|Dark Salmon ||
 
|style="font-weight: bold; background-color: #E9967A"|Dark Salmon ||
 
|-
 
|-
|style="font-weight: bold; background-color: #560319; color: #E4E4E4"|Dark Scarlet || 7 RedSand, 3 SilverPowder
+
|style="font-weight: bold; background-color: #560319; color: #E4E4E4"|Dark Scarlet || 1 Clay, 1 Carrot, 8 RedSand
 
|-
 
|-
|style="font-weight: bold; background-color: #8FBC8F"|Dark Sea Green ||
+
|style="font-weight: bold; background-color: #8FBC8F"|Dark Sea Green || 4 Clay, 5 Copper, 1 Potash
 
|-
 
|-
|style="font-weight: bold; background-color: #3C1414; color: #E4E4E4"| Dark Sienna || 3 Clay, 3 RedSand, 4 SilverPowder
+
|style="font-weight: bold; background-color: #3C1414; color: #E4E4E4"| Dark Sienna || 3 Clay, 3 RedSand, 4 Silver
 
|-
 
|-
|style="font-weight: bold; background-color: #834491; color: #E4E4E4"|Dark Slate Blue || 8 CabbageJuice, 2 SilverPowder
+
|style="font-weight: bold; background-color: #834491; color: #E4E4E4"|Dark Slate Blue || 8 CabbageJuice, 2 Silver
 
|-
 
|-
|style="font-weight: bold; background-color: #696969; color: #E4E4E4"|Dark Slate Gray || 2 CabbageJuice, 4 Clay, 4 SilverPowder
+
|style="font-weight: bold; background-color: #696969; color: #E4E4E4"|Dark Slate Gray || 2 CabbageJuice, 4 Clay, 4 Silver
 +
| | || 10 ToadSkin
 
|-
 
|-
 
|style="font-weight: bold; background-color: #00CED1"| Dark Turquoise||  
 
|style="font-weight: bold; background-color: #00CED1"| Dark Turquoise||  
Line 837: Line 205:
 
|style="font-weight: bold; background-color: #FFD700"|Gold ||
 
|style="font-weight: bold; background-color: #FFD700"|Gold ||
 
|-
 
|-
|style="font-weight: bold; background-color: #DAA520"|Golden Rod ||  
+
|style="font-weight: bold; background-color: #DAA520"|Golden Rod || 1 Copper, 7 Clay, 1 Potash, 2 Cabbage
 
|-
 
|-
 
|style="font-weight: bold; background-color: #808080"|Gray || 4 Carrot, 4 Copper, 2 RedSand
 
|style="font-weight: bold; background-color: #808080"|Gray || 4 Carrot, 4 Copper, 2 RedSand
Line 860: Line 228:
 
===I===
 
===I===
 
|-
 
|-
|style="font-weight: bold; background-color: #002395"|Imperial Blue ||
+
|style="font-weight: bold; background-color: #002395"|Imperial Blue || 8 Cabbage, 1 Potash, 1 Clay, 1 Carrot Y
 
|-
 
|-
 
|style="font-weight: bold; background-color: #CD5C5C"|Indian Red ||  2 Cabbage, 8 Carrot
 
|style="font-weight: bold; background-color: #CD5C5C"|Indian Red ||  2 Cabbage, 8 Carrot
 +
| || 4 Cabbage, 6 Carrot
 
|-
 
|-
|style="font-weight: bold; background-color: #49176a; color: #E4E4E4"|Indigo ||  
+
|style="font-weight: bold; background-color: #49176a; color: #E4E4E4"|Indigo || 6 Cabbage, 1 Sulfur, 1 Clay, 1 Saltpeter, 1 Carrot
 
|-
 
|-
 
|style="font-weight: bold; background-color: #FFFFF0"|Ivory ||  
 
|style="font-weight: bold; background-color: #FFFFF0"|Ivory ||  
Line 891: Line 260:
 
|style="font-weight: bold; background-color: #1A1110; color: #E4E4E4"|Licorice ||1 RedSand, 9 SilverPowder
 
|style="font-weight: bold; background-color: #1A1110; color: #E4E4E4"|Licorice ||1 RedSand, 9 SilverPowder
 
|-
 
|-
|style="font-weight: bold; background-color: #ADD8E6"|Light Blue ||
+
|style="font-weight: bold; background-color: #ADD8E6"|Light Blue || 1 Carrot, 1 Clay, 6 Copper, 1 Potash, 2 Cabbage
 
|-
 
|-
 
|style="font-weight: bold; background-color: #F08080"|Light Coral ||  
 
|style="font-weight: bold; background-color: #F08080"|Light Coral ||  
Line 908: Line 277:
 
|-
 
|-
 
|style="font-weight: bold; background-color: #20B2AA"|Light Sea Green || 8 Copper, 2 SilverPowder
 
|style="font-weight: bold; background-color: #20B2AA"|Light Sea Green || 8 Copper, 2 SilverPowder
 +
| | || 1 Clay, 1 RedSand, 1 Lime, 1 Carrot, 7 Copper
 
|-
 
|-
 
|style="font-weight: bold; background-color: #87CEFA"|Light Sky Blue ||  
 
|style="font-weight: bold; background-color: #87CEFA"|Light Sky Blue ||  
Line 942: Line 312:
 
|style="font-weight: bold; background-color: #3CB371"|Medium Sea Green ||9 Copper, 1 RedSand, 2 SilverPowder, 1 ToadSkin, 1 Sulfur, 2 Clay
 
|style="font-weight: bold; background-color: #3CB371"|Medium Sea Green ||9 Copper, 1 RedSand, 2 SilverPowder, 1 ToadSkin, 1 Sulfur, 2 Clay
 
|-
 
|-
|style="font-weight: bold; background-color: #7B68EE"|Medium Slate Blue ||
+
|style="font-weight: bold; background-color: #7B68EE"|Medium Slate Blue || 1 Carrot, 1 Copper, 1 RedSand, 7 Cabbage
 
|-
 
|-
 
|style="font-weight: bold; background-color: #00FA9A"|Medium Spring Green ||
 
|style="font-weight: bold; background-color: #00FA9A"|Medium Spring Green ||
Line 978: Line 348:
 
|-
 
|-
 
|style="font-weight: bold; background-color: #6B8E23"|Olive Drab || 9 Clay, 1 EarthLight
 
|style="font-weight: bold; background-color: #6B8E23"|Olive Drab || 9 Clay, 1 EarthLight
 +
| | || 1 Carrot, 1 Cabbage, 1 Lead, 7 Clay
 
|-
 
|-
|style="font-weight: bold; background-color: #FFA500"|Orange||
+
|style="font-weight: bold; background-color: #FFA500"|Orange|| 6 Clay, 1 Potash, 1 Silver, 1 DeadTongue, 1 Cabbage, 10 Carrot
 
|-
 
|-
 
|style="font-weight: bold; background-color: #FF4500"|Orange Red ||  
 
|style="font-weight: bold; background-color: #FF4500"|Orange Red ||  
Line 1,020: Line 391:
 
|style="font-weight: bold; background-color: #003153; color: #E4E4E4"|Prussian Blue ||
 
|style="font-weight: bold; background-color: #003153; color: #E4E4E4"|Prussian Blue ||
 
|-
 
|-
|style="font-weight: bold; background-color: #800080; color: #E4E4E4"|Purple  ||
+
|style="font-weight: bold; background-color: #800080; color: #E4E4E4"|Purple  || 6 Cabbage, 1 Sulfur, 1 Clay, 1 Saltpeter, 4 Carrot
|-
+
| | || 1 RedSand, 1 Earthlight, 1 Lime, 7 RedSand
 
|-
 
|-
 
|colspan="2"|
 
|colspan="2"|
Line 1,031: Line 402:
 
|style="font-weight: bold; background-color: #FF0000; color: #E4E4E4"|Red ||
 
|style="font-weight: bold; background-color: #FF0000; color: #E4E4E4"|Red ||
 
|-
 
|-
|style="font-weight: bold; background-color: #860111; color: #E4E4E4"|Red Devil ||
+
|style="font-weight: bold; background-color: #860111; color: #E4E4E4"|Red Devil || 1 Clay, 1 Silver, 8 RedSand
 
|-
 
|-
 
|style="font-weight: bold; background-color: #004040; color: #E4E4E4"|Rich Black ||
 
|style="font-weight: bold; background-color: #004040; color: #E4E4E4"|Rich Black ||
 
|-
 
|-
|style="font-weight: bold; background-color: #BC8F8F"|Rosy Brown   ||
+
|style="font-weight: bold; background-color: #BC8F8F"|Rosy Brown || 7 Carrot, 1 Copper, 2 Cabbage
 
|-
 
|-
|style="font-weight: bold; background-color: #4169E1"|Royal Blue   ||  
+
|style="font-weight: bold; background-color: #4169E1"|Royal Blue ||  
 
|-
 
|-
 
|style="font-weight: bold; background-color: #9B111E; color: #E4E4E4"|Ruby Red  || 10 Red Sand
 
|style="font-weight: bold; background-color: #9B111E; color: #E4E4E4"|Ruby Red  || 10 Red Sand
Line 1,051: Line 422:
 
|style="font-weight: bold; background-color: #F4A460"|Sandy Brown || 4 Carrot, 4 Clay, 1 Sulfur, 1 Carrot
 
|style="font-weight: bold; background-color: #F4A460"|Sandy Brown || 4 Carrot, 4 Clay, 1 Sulfur, 1 Carrot
 
|-
 
|-
|style="font-weight: bold; background-color: #92000A; color: #E4E4E4"|Sangria ||
+
|style="font-weight: bold; background-color: #92000A; color: #E4E4E4"|Sangria || 5 Carrot, 3 Clay, 1 Iron, 1 ToadSkin, 1 Saltpeter
 
|-
 
|-
 
|style="font-weight: bold; background-color: #308014; color: #E4E4E4"|Sap Green ||
 
|style="font-weight: bold; background-color: #308014; color: #E4E4E4"|Sap Green ||
Line 1,065: Line 436:
 
|style="font-weight: bold; background-color: #CFD6AD"|Silver ||
 
|style="font-weight: bold; background-color: #CFD6AD"|Silver ||
 
|-
 
|-
|style="font-weight: bold; background-color: #87CEEB"|Sky Blue ||
+
|style="font-weight: bold; background-color: #87CEEB"|Sky Blue || 2 Clay, 1 Potash, 7 Copper
 
|-
 
|-
 
|style="font-weight: bold; background-color: #6A5ACD"|Slate Blue ||
 
|style="font-weight: bold; background-color: #6A5ACD"|Slate Blue ||
Line 1,076: Line 447:
 
|style="font-weight: bold; background-color: #FFFAFA"|Snow ||
 
|style="font-weight: bold; background-color: #FFFAFA"|Snow ||
 
|-
 
|-
|style="font-weight: bold; background-color: #00FF7F"|Spring Green ||
+
|style="font-weight: bold; background-color: #00FF7F"|Spring Green ||1 Lead, 1 Clay, 1 Carrot, 11 Copper, 1 Iron
 
|-
 
|-
 
|style="font-weight: bold; background-color: #4682B4"|Steel Blue ||4 CabbageJuice, 5 Copper, 1 Lead
 
|style="font-weight: bold; background-color: #4682B4"|Steel Blue ||4 CabbageJuice, 5 Copper, 1 Lead
 
| | || 1 Potash, 6 Cabbage, 2 Copper, 1 Lime
 
| | || 1 Potash, 6 Cabbage, 2 Copper, 1 Lime
 
|-
 
|-
|style="font-weight: bold; background-color: #CC3366; color: #E4E4E4"|Steel Pink ||
+
|style="font-weight: bold; background-color: #CC3366; color: #E4E4E4"|Steel Pink || 1 Silver, 1 Carrot, 1 Saltpeter, 7 RedSand
 
|-
 
|-
 
|colspan="2"|
 
|colspan="2"|
Line 1,093: Line 464:
 
|style="font-weight: bold; background-color: #D8BFD8"|Thistle||
 
|style="font-weight: bold; background-color: #D8BFD8"|Thistle||
 
|-
 
|-
|style="font-weight: bold; background-color: #FF6347"|Tomato||
+
|style="font-weight: bold; background-color: #FF6347"|Tomato|| 8 Carrot, 2 Clay, 1 Saltpeter
 
|-
 
|-
 
|style="font-weight: bold; background-color: #40E0D0"|Turquoise||
 
|style="font-weight: bold; background-color: #40E0D0"|Turquoise||
Line 1,124: Line 495:
 
|style="font-weight: bold; background-color: #FFFF00"|Yellow  ||
 
|style="font-weight: bold; background-color: #FFFF00"|Yellow  ||
 
|-
 
|-
|style="font-weight: bold; background-color: #9ACD32"|Yellow Green  ||
+
|style="font-weight: bold; background-color: #9ACD32"|Yellow Green  || 1 Iron, 1 Lead, 1 Clay, 7 Carrot
 
|-
 
|-
 
|colspan="2"|
 
|colspan="2"|
Line 1,302: Line 673:
 
Mountain Mint*1<br>
 
Mountain Mint*1<br>
 
Myristica*1<br>
 
Myristica*1<br>
Myrrh<br>
+
Myrrh*1<br>
Naranga<br>
+
Naranga*1<br>
 
Nubian Liquorice<br>
 
Nubian Liquorice<br>
 
Octec's Grace<br>
 
Octec's Grace<br>

Latest revision as of 01:40, 24 January 2016

HI :D

My main home is Seven Lakes. My main focus is Amigos Public Works by University of Body.
Look me up and acro with me!

Ariella flax:
http://www.speedyshare.com/pGJBe/AutomatoImages.rar
For flax_stable already in Automato, drop the Ariella.png into C://Games/Automato/games/Atitd/images and when you start that lua, change Old to Ariella. No other changes needed.

On my Windows 7: C://Games/Automato/games/Atitd/images


http://www.speedyshare.com/pGJBe/AutomatoImages.rar



My Paint Recipes

A B C D F G H I K L M N O P R S T V W Y

A

AliceBlue 1 Clay, 9 Earthlight, 1 Potash, 1 Cabbage, 1 DeadTongue
Amethyst 7 Cabbage, 2 Carrot, 1 Copper
AntiqueWhite 2 Clay, 3 EarthLight, 4 Copper, 1 Potash, 1 Cabbage
Aqua 1 Cabbage, 1 Clay, 1 Carrot, 11 Copper, 1 Potash
Aquamarine 2 Cabbage, 1 Lead, 1 Clay, 6 Copper, 1 Potash 1 Carrot, 1 Clay, 8 Copper, 1 Potash
Azure 1 Clay, 9 EarthLight, 5 Copper, 1 Iron, 1 Potash

B

Baker Miller Pink 3 Clay, 2 Carrot, 1 Iron, 1 Sulfur, 1 Saltpeter, 4 RedSand 5 Carrot, 1 Clay, 1 Potash, 4 Cabbage
Banana 7 Carrot, 1 Copper, 1 Lead, 1 Clay, 1 Potash
Barn Red 1 Clay, 2 Iron, 6 RedSand, 2 Silver 1 Potash, 1 Clay, 8 Carrot, 1 Lead
Beet 10 Cabbage
Beige 1 Clay, 3 EarthLight, 3 Copper, 1 Potash
Bisque 3 Clay, 1 Iron, 3 EarthLight, 3 Copper, 1 Potash
Black 4 Cabbage, 1 Silver, 1 Potash, 1 Clay, 4 Iron
Blanched Almond
Blaze Orange 14 Carrot, 1 Toadskin, 1 Potash, 1 DeadTongue
Blue 1 Clay, 2 Lead, 1 ToadSkin, 1 Carrot, 9 Cabbage
Blue Violet 1 Carrot, 9 Cabbage, 1 Clay, 1 Lead, 1 Potash
Boysenberry 4 Cabbage, 6 Clay 8 Cabbage, 1 Clay, 1 Iron
Bright Pink
Brown 2 Carrot, 8 RedSand
Burgundy Red 8 RedSand, 2 Silver 1 Potash, 1 Copper, 8 RedSand
Burlywood
Burnt Sienna
Burnt Umber 3 Clay, 7 RedSand 10 Iron

C

Cadet Blue 4 Cabbage, 6 Copper 8 Copper, 2 Carrot
Cadmium Orange
Cadmium Yellow
Carrot 10 Carrot
Chartreuse
Chocolate
Cobalt Blue 1 Cabbage, 1 ToadSkin, 1 Carrot, 1 DeadTongue, 1 Lime, 5 Clay 3 Cabbage, 4 Copper, 1 Lead, 2 Silver
Cobalt Green 1 Potash, 6 Cabbage, 2 Copper, 1 Lime, 1 RedSand, 1 Clay
Coral
Cornflower Blue
Cornsilk
Crimson 1 Potash, 1 Cabbage, 5 Carrot, 1 Copper, 3 RedSand

D

Dark Blue
Dark Cyan
Dark Golden Rod 4 Carrot, 1 Lead, 5 Clay
Dark Gray
Dark Green 4 Cabbage, 1 Lead, 1 Potash, 4 Clay, 1 Iron Y 1 Cabbage, 4 Copper, 1 RedSand, 1 Potash, 1 Clay, 3 Carrot
Dark Jungle Green 1 Cabbage, 2 Clay, 7 Silver
Dark Khaki 8 Clay, 1 Sulfur, 2 Copper 10 Carrot, 6 Copper
Dark Magenta
Dark Olive Green 2 CabbageJuice, 7 Clay, 1 Silver 4 Carrot, 5 Copper, 1 EarthLight
Dark Orange 7 Carrot, 1 Copper, 1 DeadTongue, 1 Cabbage
Dark Orchid 1 Iron, 4 RedSand, 1 Potash, 4 Cabbage, 1 Clay
Dark Red 1 Cabbage, 1 Lead, 8 RedSand
Dark Salmon
Dark Scarlet 1 Clay, 1 Carrot, 8 RedSand
Dark Sea Green 4 Clay, 5 Copper, 1 Potash
Dark Sienna 3 Clay, 3 RedSand, 4 Silver
Dark Slate Blue 8 CabbageJuice, 2 Silver
Dark Slate Gray 2 CabbageJuice, 4 Clay, 4 Silver 10 ToadSkin
Dark Turquoise
Dark Violet
Deep Pink
Deep Sky Blue
Dim Gray 4 Clay, 3 Copper, 4 ToadSkin
Dodger Blue 1 Cabbage, 1 ToadSkin, 1 Clay, 1 DeadTongue, 1 Carrot, 5 Copper
Duke Blue

E

Eggshell White
Emerald Green

F

Feldspar
Fire Brick 3 Carrot, 7 RedSand
Floral White
Forest Green
Fuchsia

G

Gainsboro
Ghost White
Gold
Golden Rod 1 Copper, 7 Clay, 1 Potash, 2 Cabbage
Gray 4 Carrot, 4 Copper, 2 RedSand
Green
Green Yellow

H

Honeydew
Hot Pink

I

Imperial Blue 8 Cabbage, 1 Potash, 1 Clay, 1 Carrot Y
Indian Red 2 Cabbage, 8 Carrot 4 Cabbage, 6 Carrot
Indigo 6 Cabbage, 1 Sulfur, 1 Clay, 1 Saltpeter, 1 Carrot
Ivory

K

Khaki

L

Lavender
Lavender Blush
Lawn Green
Lemon Chiffon
Licorice 1 RedSand, 9 SilverPowder
Light Blue 1 Carrot, 1 Clay, 6 Copper, 1 Potash, 2 Cabbage
Light Coral
Light Cyan
Light Goldenrod Yellow
Light Green
Light Grey
Light Pink
Light Salmon
Light Sea Green 8 Copper, 2 SilverPowder 1 Clay, 1 RedSand, 1 Lime, 1 Carrot, 7 Copper
Light Sky Blue
Light Slate Blue
Light Slate Gray 5 CabbageJuice, 5 Copper
Light Steel Blue
Light Yellow
Lime
Lime Green
Linen

M

Maroon
Medium Aquamarine 1 Carrot, 9 Copper
Medium Blue
Medium Orchid
Medium Purple
Medium Sea Green 9 Copper, 1 RedSand, 2 SilverPowder, 1 ToadSkin, 1 Sulfur, 2 Clay
Medium Slate Blue 1 Carrot, 1 Copper, 1 RedSand, 7 Cabbage
Medium Spring Green
Medium Turquoise 10 Copper
Medium Violet Red
Melon
Midnight Blue
Mint Cream
Misty Rose
Moccasin

N

NavajoWhite
Navy

O

Old Lace
Olive
Olive Drab 9 Clay, 1 EarthLight 1 Carrot, 1 Cabbage, 1 Lead, 7 Clay
Orange 6 Clay, 1 Potash, 1 Silver, 1 DeadTongue, 1 Cabbage, 10 Carrot
Orange Red
Orchid
Oxford Blue

P

Pale Golden Rod
Pale Green
Pale Turquoise
Pale Violet Red
Papaya Whip
Peach Puff
Peacock 1 CabbageJuice, 9 Copper
Persian Indigo 5 CabbageJuice, 5 SilverPowder
Persian Pink
Peru 9 Carrot, 1 Copper
Pink
Plum
Powder Blue
Prussian Blue
Purple 6 Cabbage, 1 Sulfur, 1 Clay, 1 Saltpeter, 4 Carrot 1 RedSand, 1 Earthlight, 1 Lime, 7 RedSand

R

Raw Sienna
Red
Red Devil 1 Clay, 1 Silver, 8 RedSand
Rich Black
Rosy Brown 7 Carrot, 1 Copper, 2 Cabbage
Royal Blue
Ruby Red 10 Red Sand

S

Saddle Brown 10 Clay
Salmon
Sandy Brown 4 Carrot, 4 Clay, 1 Sulfur, 1 Carrot
Sangria 5 Carrot, 3 Clay, 1 Iron, 1 ToadSkin, 1 Saltpeter
Sap Green
Sea Green 6 Copper, 1 RedSand, 3 SilverPowder
Seal Brown 3 Clay, 7 SilverPowder
Seashell
Sienna 1 CabbageJuice, 9 Clay
Silver
Sky Blue 2 Clay, 1 Potash, 7 Copper
Slate Blue
Slate Gray 8 CabbageJuice, 2 Copper 1 Potash, 6 Cabbage, 3 Copper
Smokey Black
Snow
Spring Green 1 Lead, 1 Clay, 1 Carrot, 11 Copper, 1 Iron
Steel Blue 4 CabbageJuice, 5 Copper, 1 Lead 1 Potash, 6 Cabbage, 2 Copper, 1 Lime
Steel Pink 1 Silver, 1 Carrot, 1 Saltpeter, 7 RedSand

T

Tan
Teal 6 Copper, 4 Silver
Thistle
Tomato 8 Carrot, 2 Clay, 1 Saltpeter
Turquoise
Tyrian Purple 1 Copper, 6 RedSand, 3 SilverPowder

V

Violet
Violet Red

W

Wheat
White
White Smoke

Y

Yellow
Yellow Green 1 Iron, 1 Lead, 1 Clay, 7 Carrot

Z

Zaffre



HERBS


Allbright*1
Aloe
Altar's Blessing*1
Anansi*1
Apiphenalm*1
Apothecary's Scythe
Artemisia
Asafoetida
Asane
Ashoka
Azure Tristeria
Banto*H
Bay Tree
Bee Balm
Beetle Leaf*1
Beggar's Button
Bhillawa*1
Bilimbi
Bitter Florian
Black Pepper Plant*1
Blessed Mariae
Bleubillae
Blood Balm
Blood Blossom
Blooded Harebell
Blood Root*1
Bloodwort
Blue Damia
Blue Tarafern*1
Blueberry Tea Tree*1
Bluebottle Clover*1
Blushing Blossom
Brassy Caltrops
Brown Muskerro*1
Buckler-leaf*1
Bull's Blood
Burnt Tarragon
Butterfly Damia
Butterroot
Calabash
Camelmint
Caraway
Cardamom*1
Cassia
Chaffa
Chatinabrae*1
Chives*1
Chukkah
Cicada Bean*1
Cinnamon
Cinquefoil
Cirallis
Clingroot*1
Common Basil*1
Common Rosemary*1
Common Sage*1
Corsacia
Covage*1
Crampbark*1
Cranesbill*1
Creeping Black Nightshade
Creeping Thyme
Crimson Clover
Crimson Lettuce*1
Crimson Nightshade*1
Crimson Pipeweed*1
Crimson Windleaf
Crumpled Leaf Basil
Curly Sage
Cyan Cressida
Daggerleaf*1
Dalchini
Dameshood
Dank Mullien
Dark Ochoa*1
Dark Radish
Dark Russet
Deadly Catsclaw
Deadwood Tree
Death's Piping
Dewplant
Digweed Burnt
Discorea*1
Drapeau D'or
Dusty Blue Sage*1
Dwarf Hogweed*1
Dwarf Wild Lettuce*1
Earth Apple*1
Elegia
Enchanter's Plant
Finlow*1
Fire Allspice*1
Fire Lily*1
Fivesleaf*1
Flaming Skirret
Flander's Blossom*1
Fleabane
Fool's Agar*1
Fumitory
Garcinia*1
Garlic Chives
Ginger Root*1
Ginger Tarragon
Ginseng Root
Glechoma*1
Gnemnon
Gokhru*1
Golden Dubloons
Golden Gladalia
Golden Sellia
Golden Sun
Golden Sweetgrass
Golden Thyme*1
Gynura*1
Harebell*1
Harrow*1
Hazlewort*1
Headache Tree
Heartsease
Hogweed
Homesteader's Palm
Honey Mint
Houseleek*1
Hyssop
Ice Blossom
Ice Mint
Ilex
Indigo Damia
Ipomoea*1
Jagged Dewcup*1
Jaivanti
Jaiyanti
Joy of the Mountain
Jugwort Spicy
Katako Root
Khokali Toasty
King's Coin
Lamae
Larkspur
Lavender Navarre
Lavender Scented
Lemon Basil
Lemondrop*1
Lemon Grass
Lilia
Liquorice
Lungclot
Lythrum*1
Mahonia
Malice Weed
Mandrake Root
Maragosa
Mariae*1
Meadowsweet*H2
Medicago
Mindanao*1
Miniature Bamboo
Miniature Lamae
Mirabellis Fern
Moon Aloe*1
Morpha*1
Motherwort*1
Mountain Mint*1
Myristica*1
Myrrh*1
Naranga*1
Nubian Liquorice
Octec's Grace
Opal Harebell
Orange Niali
Orange Sweetgrass
Orris
Pale Dhamasa*H1
Pale Ochoa
Pale Russet
Pale Skirret
Panoe
Paradise Lily
Patchouli
Peppermint
Pippali*1
Pitcher Plant*1
Primula*1
Prisniparni
Pulmonaria Opal
Purple Tintiri
Quamash
Red Pepper Plant*1
Revivia
Rhubarb Harsh
Royal Rosemary
Rubia
Rubydora
Sacred Palm
Sagar Ghota
Sandalwood
Sandy Dustweed
Satsachi
Scaley
Schisandra
Shrub Sage*1
Shrubby Basil
Shyama*1
Shyamalata
Sickly Root
Silvertongue Damia*1
Skirret Spicy
Sky Gladalia
Soapwort
Sorrel
Spinach
Spinnea Harsh
Squill Mellow
Steel Bladegrass
Stickler Hedge
Strawberry Tea
Strychnos
Sugar Cane
Sweet Groundmaple
Sweetflower
Sweetgrass
Sweetsop
Tagetese*1
Tamarask
Tangerine Dream
Thunder Plant
Thyme*1
Tiny Clover*1
Trilobe Mellow
Tristeria
True Tarragon*1
Tsangto Bitter
Tsatso Antiseptic
Turtle's Shell
Umber Basil
Upright Ochoa
Vanilla Tea Tree
Verdant Squill
Verdant Two-Lobe
Wasabi
Weeping Patala
White Pepper Plant
Whitebelly
Wild Garlic
Wild Lettuce
Wild Onion
Wild Yam
Wood Sage
Xanat
Xanosi*1
Yava*1
Yellow Gentian
Yellow Tristeria
Yigory*1
Zanthoxylum*1