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Difference between revisions of "Vegetables"

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[[File:Cabbage.png|100px]][[File:Carrots.png|100px]][[File:Garlic.png|100px]][[File:Leeks.png|100px]][[File:Onions.png|100px]][[File:Cucumbers.png|100px]][[File:Peppers.png|100px]]
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=Basic=
 
=Basic=
Vegetables refer to the various edible plants which can be grown and harvested from seeds. All vegetables can be grilled in a [[Firepit]] or cooked in a [[Kitchen]]; most have other uses as well.
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*'''Vegetables''' refer to the various edible plants which can be grown and harvested from seeds.  
Egypt has access to the five standard vegetables -- [[Cabbage]], [[Carrots]], [[Garlic]], [[Leeks]], and [[Onions]] -- the seeds of which are available to paid accounts from Universities of Worship where the Agriculture tech is open.<br>
+
*Most vegetables can be grilled in a [[Firepit]] or cooked in a [[Kitchen]]; most have other uses as well.
 
+
*Egypt has access to five standard vegetables -- [[Cabbage]], [[Carrots]], [[Garlic]], [[Leeks]], and [[Onions]] -- the seeds of which are available to paid accounts from Universities of Worship where the Agriculture tech is open.<br>
 
*Beginning with T7, when you request vegetables from the UWor, you will be given a total of 6 seeds from 2 strains of the same vegetable. The mix could be 1/5, 2/4 or 3/3.<br>
 
*Beginning with T7, when you request vegetables from the UWor, you will be given a total of 6 seeds from 2 strains of the same vegetable. The mix could be 1/5, 2/4 or 3/3.<br>
 +
*[[Peppers]], [[Cucumbers]], [[Watermelon]] and [[Eggplant]] are additional vegetables received from events.
  
 
=How To Grow=
 
=How To Grow=
All vegetables are grown from Vegetable Seeds. Vegetables can only be planted in the proper terrain: grass for cabbages and carrots; sand for garlic, eggplants, leeks and onions; and dirt for peppers.
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All vegetables are grown from [[Vegetable Seeds]]. Vegetables can only be planted in the proper terrain:
All five standard vegetables and eggplants are grown in the same way. Planting a seed produces a tiny vegetable; this must be watered from a jug quickly or it will die back into a seed. A vegetable that has been watered will soon grow to the next larger size, at which time it should be watered again or it will shrink. When a vegetable reaches maximum size, it may be harvested. A vegetable must grow four times before it can be harvested, which means at least four waterings (more if they shrink on the way).
+
* grass for cabbages and carrots
<br>To sum up: Water upon planting (the required # of times), then repeat each time the vegetable changes size. With the exception of peppers, overwatering (watering more then the vegetable strain requires) will result in it shrinking/dying and eventually reverting to seed.
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* sand for garlic, eggplants, leeks and onions
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* dirt for peppers
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All five standard vegetables and eggplants are grown in the same way. Planting a seed produces a tiny vegetable; this must be watered from a jug quickly or it will die back into a seed. A vegetable that has been watered will soon grow to the next larger size, at which time it should be watered again or it will shrink. When a vegetable reaches maximum size, it may be harvested. Original vegetable seeds must grow four times before they can be harvested, which means at least four waterings (more if they shrink on the way). Crossbred seeds vary on waterings.  To sum up: Water upon planting (the required # of times), then repeat each time the vegetable changes size. With the exception of peppers, overwatering (watering more then the vegetable strain requires) will result in it shrinking/dying and eventually reverting to seed.
  
 
=Reproduction=
 
=Reproduction=
Line 15: Line 21:
  
 
=Vegetable Types=
 
=Vegetable Types=
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 +
For the latest crossbred vegetable seeds, see [[New_Crosses|new crosses]]
 +
 
== [[Cabbage]] ==
 
== [[Cabbage]] ==
 
{{:Cabbage}}
 
{{:Cabbage}}
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{{:Talk:Cabbage}}
 
{{:Talk:Cabbage}}
 
''Add your observations [http://www.atitd.org/wiki/tale7/index.php?title=Talk:Cabbage&action=edit&section=new here]''. Start your observation with '''*''' and end your observation with '''<NOWIKI>~~~~</NOWIKI>'''.
 
''Add your observations [http://www.atitd.org/wiki/tale7/index.php?title=Talk:Cabbage&action=edit&section=new here]''. Start your observation with '''*''' and end your observation with '''<NOWIKI>~~~~</NOWIKI>'''.
 
  
 
==[[Carrots]]==
 
==[[Carrots]]==
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=== Observations ===  
 
=== Observations ===  
 
{{:Talk:Carrots}}
 
{{:Talk:Carrots}}
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''Add your observations [http://www.atitd.org/wiki/tale7/index.php?title=Talk:Carrots&action=edit&section=new here]''. Start your observation with '''*''' and end your observation with '''<NOWIKI>~~~~</NOWIKI>'''.
  
''Add your observations [http://www.atitd.org/wiki/tale7/index.php?title=Talk:Carrots&action=edit&section=new here]''. Start your observation with '''*''' and end your observation with '''<NOWIKI>~~~~</NOWIKI>'''.
+
*Sissue #27, RP, 5:04 am yeilded 4 seeds near water, sheep pen about 50 coords away[[User:Hapu|Hapu]] 19:57, 27 December 2015 (EST)
  
 
== [[Garlic]] ==
 
== [[Garlic]] ==
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=== Observations ===  
 
=== Observations ===  
 
{{:Talk:Leeks}}
 
{{:Talk:Leeks}}
 
 
''Add your observations [http://www.atitd.org/wiki/tale7/index.php?title=Talk:Leeks&action=edit&section=new here]''. Start your observation with '''*''' and end your observation with '''<NOWIKI>~~~~</NOWIKI>'''.
 
''Add your observations [http://www.atitd.org/wiki/tale7/index.php?title=Talk:Leeks&action=edit&section=new here]''. Start your observation with '''*''' and end your observation with '''<NOWIKI>~~~~</NOWIKI>'''.
  
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''Add your observations [http://www.atitd.org/wiki/tale7/index.php?title=Talk:Onions&action=edit&section=new here]''. Start your observation with '''*''' and end your observation with '''<NOWIKI>~~~~</NOWIKI>'''.
 
''Add your observations [http://www.atitd.org/wiki/tale7/index.php?title=Talk:Onions&action=edit&section=new here]''. Start your observation with '''*''' and end your observation with '''<NOWIKI>~~~~</NOWIKI>'''.
 
  
 
==[[Peppers]]==
 
==[[Peppers]]==
 
{{:Peppers}}
 
{{:Peppers}}
 
=== Observations ===  
 
=== Observations ===  
 +
 +
Perfect watering and growing (no shrinking back) seems to produce seeds, both before and after 2 p.m.
 +
 
{{:Talk:Peppers}}
 
{{:Talk:Peppers}}
  
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= General Observations =
 
= General Observations =
 
* Seems like you can grow Veggies on any terrain (grass, sand, dirt, clay) but you get 0 yield on the wrong terrain
 
* Seems like you can grow Veggies on any terrain (grass, sand, dirt, clay) but you get 0 yield on the wrong terrain
* They grow waaay faster than last tale and for now it seems all types and strains have 4 stages (so have to grow 3 times before ready to harvest)
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* They grow waaay faster than last tale <del>and for now it seems all types and strains have 4 stages (so have to grow 3 times before ready to harvest)</del> With Crossbreeding the number of stages varies.
 
* They don't shrink anymore when they are ready for harvest but they will die after about 5 minutes in this stage leaving 1 seed
 
* They don't shrink anymore when they are ready for harvest but they will die after about 5 minutes in this stage leaving 1 seed
 
* Overwatering will make the veggie shrink 1 stage
 
* Overwatering will make the veggie shrink 1 stage
Line 95: Line 105:
  
 
[https://docs.google.com/spreadsheets/d/1WwD0tBYpBBwMBGufdBTwjUVw2zJ37POaqqvWbxWragE/edit?usp=sharing Afrah's Veggie Seed Log]
 
[https://docs.google.com/spreadsheets/d/1WwD0tBYpBBwMBGufdBTwjUVw2zJ37POaqqvWbxWragE/edit?usp=sharing Afrah's Veggie Seed Log]
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==ByProducts==
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Depending on your [[Arthropodology]] skill level, harvesting Vegetables can sometimes produce [[produces::Fruit Maggot]]s, [[produces::Rose Swallowtail]]s, [[produces::Spittlebug]]s, [[produces::Orchid Hopper]]s, [[produces::Dew Fly|Dew Flies]], [[produces::Snowberry Butterfly|Snowberry Butterflies]], [[produces::Ruby Hornborrer]]s, [[produces::Corn Maggot]]s, [[produces::Raspberry Moth]]s, [[produces::Nightwing]]s, [[produces::Woodmoth]]s, [[produces::Leafhopper]]s, [[produces::Leaf Snapper]]s, and [[produces::Clearwing]]s. 
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{{RequiredBy}}
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{{ProducedBy}}
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[[Category:Resources]]
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[[Category:Glossary]]

Latest revision as of 05:37, 12 August 2016

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Cabbage.pngCarrots.pngGarlic.pngLeeks.pngOnions.pngCucumbers.pngPeppers.png

Basic

  • Vegetables refer to the various edible plants which can be grown and harvested from seeds.
  • Most vegetables can be grilled in a Firepit or cooked in a Kitchen; most have other uses as well.
  • Egypt has access to five standard vegetables -- Cabbage, Carrots, Garlic, Leeks, and Onions -- the seeds of which are available to paid accounts from Universities of Worship where the Agriculture tech is open.
  • Beginning with T7, when you request vegetables from the UWor, you will be given a total of 6 seeds from 2 strains of the same vegetable. The mix could be 1/5, 2/4 or 3/3.
  • Peppers, Cucumbers, Watermelon and Eggplant are additional vegetables received from events.

How To Grow

All vegetables are grown from Vegetable Seeds. Vegetables can only be planted in the proper terrain:

  • grass for cabbages and carrots
  • sand for garlic, eggplants, leeks and onions
  • dirt for peppers

All five standard vegetables and eggplants are grown in the same way. Planting a seed produces a tiny vegetable; this must be watered from a jug quickly or it will die back into a seed. A vegetable that has been watered will soon grow to the next larger size, at which time it should be watered again or it will shrink. When a vegetable reaches maximum size, it may be harvested. Original vegetable seeds must grow four times before they can be harvested, which means at least four waterings (more if they shrink on the way). Crossbred seeds vary on waterings. To sum up: Water upon planting (the required # of times), then repeat each time the vegetable changes size. With the exception of peppers, overwatering (watering more then the vegetable strain requires) will result in it shrinking/dying and eventually reverting to seed.

Reproduction

Based on the data so far, most vegetables appear to seed in waves that pass through Egypt in the -X direction. More data is necessary before we can determine the size, shape, and rate of these waves, and how the waves of different vegetables compare to one another. The easiest way to reproduce seeds at this time is to simply check for seeding periodically, or listen to your local regional channel for reports of seeding.

Vegetable Types

For the latest crossbred vegetable seeds, see new crosses

Cabbage

Strain water per stage number of stages yield Seed Notes
Mut's Fruiton 1 3 1 1
Bastet's Yielding 2 3 2 1
Eigam#1 1 1 9 1
Sissue#11 1 1 10 1

Observations

  • Bastet's Yielding - 4 seeds at 1:03PM --unsigned
  • Bastet's Yielding - 4 seeds in River Plains 1054, 3121 Year 1, Akhet I-12, 1.45pm to 2.15pm (until it turned into 0 yield 1 seed) Silden 04:43, 17 September 2015 (EST)
    • Bastet's Yielding - 4 seeds in River Plains on moving to 966,3131 Year 1, Akhet I-12, 2.40pm to 3.12pm Silden 04:43, 17 September 2015 (EST)
    • Bastet's Yielding - 4 seeds in River Plains staying at 966,3131 Year 1, Akhet I-12, yield increased to 4 seeds at 3.13pm Silden 04:43, 17 September 2015 (EST)
  • Bastet's - 4 Seed starting 5:26am Year 1 Akhet I-20 until at least 5:52am @ 4358 6556 LoR Umbrashae 08:43, 17 September 2015 (EST)
  • Bastet's - 4 seed starting 5:45pm Akhet II-1 336, 6220 Old Egypt.
  • Bastet's Yielding - 4 seed / Mut's Fruiton - 3 seeds from 10:13am to 10:48am (stopped growing) Akhet III-1 @ 2685, 4806 Sinai --entux 15:38, 3 October 2015 (EST)

Add your observations here. Start your observation with * and end your observation with ~~~~.

Carrots

Strain water per stage tendings required yield Seed Notes
Osiris's Orange 1 3 1 1 Only grows on Grass
Green Leaf 2 3 2 1 Only grows on Grass
Qwu#17 1 1 9 1 Only grows on Grass
Sissue#27 1 1 10 4 Only grows on Grass

Observations

Osiris's Orange : 3 seeds 9pm on T7 live / 3 seeds 1:44PM Akhet I-8 live --unsigned

Green Leaf: 4 seeds at 1:10 pm, I got 4 at 8:50pm on T7 live / 4 seeds Akhet I-8 1:35PM live --unsigned

Osiris's Orange : no carrots on T7 live probably poluted area

  • Osiris Orange 1 carrot 3 seeds 12:15 PM Lake of Reeds
  • Green Leaf 2 carrots 4 seeds 12:15 PM Lake of Reeds

wickeddelite 20:38, 17 September 2015 (EST)

Location matters

Carrot seed yield seems to be dependent on location. I was getting either 1 or 4 seeds per harvest, depending on where I planted. The difference was only a few coords. I got 4 seeds when I was closer to water, but can't be sure that's the only reason.

Tried next to water and away from water, and it didn't make a difference. Near a sheep pen, however, appears to boost it to 4 seeds. I'll test against another pen in a different camp to verify. - Andara Bledin

  • Green Leaf - 2 Carrots, 4 seeds - 8:05pm until at least 10:15pm Akhet I-22 - 3438, 5027 Sinai - Next to water. -Myn 08:48, 18 September 2015 (EST)

wickeddelite's results were away from both water and sheep pens.

I Wonder whether carrot growing is not avatar-specific: since the beginning of the tale I can only grow Osiris Orange, whatever the time of day (Nissim).

  • Very strange observation with Carrot Sissue#27. Have never successfully duped seeds in the past, but today I was walking by Camel's Mane Mushrooms and decided to drop a seed. Yielded 4 seeds. So I dropped 10 more, all yielded 4 seeds. Picked the camel's mane in the areas, dropped some more seeds, all yielded 1. I duplicated this behavior on another plot of camel's mane, but could not duplicate it with bleeding hand. Is there something going on with the soil that creates both mushrooms and encourages this seed to yield seeds? Sage 20:17, 18 February 2016 (EST)

Add your observations here. Start your observation with * and end your observation with ~~~~.

  • Sissue #27, RP, 5:04 am yeilded 4 seeds near water, sheep pen about 50 coords awayHapu 19:57, 27 December 2015 (EST)

Garlic

Strain Water Required Tendings Required Yield Seed Notes
Apep's Crop 2 3 9 1 Only works on Sand
Heket's Reaping 1 3 1 1 Only works on Sand
Qwu#11 2 1 9 1 Only works on Sand
Sissue's Garlic Gold 1 1 10 4 Only works on Sand

Observations

  • There is some suggestion that growing from 3am to 6am yields an extra seed, however my experience is that Year 1 Akhet I-11, 5.00am (as well as other times between 3am and 6am) did NOT yield extra seeds on either Apep's Crop or Heket's Reaping when grown in River Plains 1462, 2952. Silden 20:37, 13 September 2015 (EST)
  • Apep's Crop, received 4 Garlic Seeds at River Plains 1054, 3122 Year 1, Akhet I-12, 7.30am to 8.00am Silden 09:07, 14 September 2015 (EST)
  • Heket's Reaping, recieved 3 Garlic Seeds at River Plains 1798 3858, Akhet I-13, started at 6:20AM and went to 6:37am, at which point 0 yield began. After 6:40, no more additional seed yield. Edit: Started yielding 3 seed again at 7:00, until I stopped at 7:30.
  • Neither variety gave a seed at the quoted 1am start time on the main page, 2033 2513 --Malard 03:11, 16 September 2015 (EST)
  • 2 garlic 4 seeds from about 2:48 to 3:10 PM by sulfurous water '--unsigned
  • 2 garlic 4 seeds after 6PM, just by water '--unsigned
  • 2 garlic but still only 1 seed after 6PM and 1AM, just by water and away from water - maybe location dependant ? Tested with AC and HR at 1777, 2851 - Darwishi
  • 2 garlic 4 seeds started at 7:21 PM for me in RP (1604, 2908 by water) no extra seeds from 6PM-ish to 7:20. '--unsigned
  • Observed Heket's Reaping but NOT Apep's Crop giving extra seeds today in the same place. Did not get the exact time, unfortunately. --Santomon 15:41, 19 September 2015 (EST)
  • Got 4 seeds Apep's crop at 865,7516 Akhet I-26 5:03AM after doing a lot of other farming nearby.
    • Had 2 beds planted simultaneously beside each other: first gave 2 garlic 4 seeds, second gave 0 garlic 1 seed. Further plantings in the same spot all gave 0/1
    • Moved about 20 coords north and started planting normally, getting 2/1 for a while until at 5:30AM beds gave 2/4 for about a minute and then dropped to 0/1
    • Moved 3 coords north and continued planting, immediately getting 2/4 for at least ten more minutes until I stopped planting --Santomon 17:09, 19 September 2015 (EST)
  • At 4:17-4:40 I was getting 2 garlic and 4 seeds for Apep's Crop and 1 garlic and 3 seeds for Hemet's Reaping. -- EDIT: This info is not from me, i just copied over to discussion, because that didn't work for me! --entux 13:08, 3 October 2015 (EST)--
    • Is this a.m. or p.m.? I didn't get any additional seeds at a.m. (Sinai: 2683, 4085) --entux 13:08, 3 October 2015 (EST)--

Add your observations here. Start your observation with * and end your observation with ~~~~.

Leeks

Strain water per stage tendings required yield Seed Notes
Horus' Grain 3 3 2 3 Only works on Sand
Hapi's Harvest 1 3 1 2 Only works on Sand
Dymo#83 3 1 10 4 Only works on Sand
Tedra#8 2 3 9 3 Only works on Sand
Sissue#23 3 1 10 3 Only works on Sand
dymo#258 3 1 10 3 Only works on Sand


Observations

  • Consistently 3 seeds at 1054, 3122 (Year 1, Akhet I-12 6:00 am to 7.30 am) Silden 06:48, 14 September 2015 (EST)
  • Pollution: It seems that after growing about 100 to 150 leeks through Horus' Grain, an area within about 35 coords stopped producing leeks. --unsigned--

Add your observations here. Start your observation with * and end your observation with ~~~~.

Onions

Strain water per stage stages required yield Seed Notes
Amun's Bounty 1 3 1 1 Only works on Sand
Tears of Sinai 2 3 2 1 Only works on Sand
Kyline#8,Qwu#2 2 1 9 1 Only works on Sand
Sissue#48 1 1 9 3 Only works on Sand

Observations

  • I was growing Sinai's Bounty fine for a little bit, then they stopped growing. No heavy metals present in Ecology test. Soil Acidity around 15k when they failed. --tehm
  • tested soil acidity after 35 then 105 successful plantings in an area - no impact on acidity at either time (took an hour break in between)
  • after 73-120 plantings, yield became 0 Onions + 1 Seed, still 1 acidity
  • tested soil acidity after failed growth - no impact on acidity
  • MV 1288,5200 at Peret II-21 3:04AM planting Tears of Sinai produced 4 seeds. The same location minutes before had been producing only 1 seed. --Zerrenor 07:17, 15 November 2015 (EST)


Ecology Tests

Write ~~~ in the tester field to have it automatically fill in your name

Tears of Sinai

Date/Time X Y Yield Heavy metal (died) Acid GW Phos Soot Nit Pot Sal Tester
Akhet I-26 11:11AM 888 7523 2 0/1000 0 69 ? ? ? ? ? Santomon
Akhet I-26 11:13AM 888 7524 0 0/1000 0 84 ? ? ? ? ? Santomon

Today Akhet I-30, the Tears of Sinai wouldn't grow anymore. I could grow Amuns Bounty instead, and I tested places where yield was 0 and other where yield was 1, and there were no différences in heavy metals, acidity or ground water (Nissim).

* Sun-Aj - Amun's Bounty somehow gave me a yield of 8 at SE 864, -7617 (11 am). ~~~~

Add your observations here. Start your observation with * and end your observation with ~~~~.

Peppers

Strain water per stage number of stages yield Seed Notes
Ra's Fire 1 3 8 1 On dirt
Ptah's Breed 2 3 9 4 On dirt
Qwu#72 2 1 9 4 On dirt

<NOINCLUDE>

Seed Reproduction

2 waterings each stage will produce 3 seeds instead of 1 (thanks Qwu!)

Research and Tuition

Past Tale Information

  • As with onions, overwatering will not kill a pepper plant. It may reduce your yield, though.
  • Pepper yields varied. They had the option to water numerous different ways in T6. It was believed that an optimal pepper yield requires a correct "combination" of waterings; moreover, the correct combination could change from day to day.
  • Pepper yield appeared to be evaluated based on the growth(size) above a particular point where the pepper is harvestable. As such, optimal yields will have the largest final growth size.

See also

The general vegetables page, as well as Cabbage, Carrots, Cucumbers, Eggplant, Garlic, Leeks, Onions and Watermelon.

Required By

Assimilation Bath, Corn Maggot, Dew Fly, Fruit Maggot, Leaf Snapper, Leafhopper, Nightwing, Orchid Hopper, Raspberry Moth, Rose Swallowtail, Ruby Hornborrer, Snowberry Butterfly, Spittlebug, Woodmoth

Produced By

Observations

Perfect watering and growing (no shrinking back) seems to produce seeds, both before and after 2 p.m.

Talk:Peppers

Add your observations here. Start your observation with * and end your observation with ~~~~.

Cucumbers

Strain water per stage number of stages yield Seed Notes
Wadjet's Garden 2 3 2 1
Ma'ats Plow 1 3 8 1

Observations

Seed Reproduction

I grew an extra cucumber seed but not sure how it happened. The actions performed before, that i recall: harvested grass, ate food (Sink, main meal), collected resin, foraged herb,

collected wool,slaughtered sheep, received Amun blessing, (accidentally) planted a pepper seed but did not tend to/water. I grew 3 cucumber

seeds after this. One of the seeds, I assume came from the HP blessing. That should account for both extra seeds (blessing and seed repro process).

Add your observations here. Start your observation with * and end your observation with ~~~~.

Watermelon

Qwu's Sickly Sweet Watermellon seeds: 1 water on grass = 10 watermellons + 5 seeds

Observations

Talk:Watermelon

Add your observations here. Start your observation with * and end your observation with ~~~~.

Eggplant

Strain water per stage number of stages yield Seed Notes
Isis 1 3 8 1 Only grows on sand?
Qetesh's Soil 2 3 9 1
Neena #19 1 1 8 1 Sand or dirt

Observations

Talk:Eggplant

Add your observations here. Start your observation with * and end your observation with ~~~~.

General Observations

  • Seems like you can grow Veggies on any terrain (grass, sand, dirt, clay) but you get 0 yield on the wrong terrain
  • They grow waaay faster than last tale and for now it seems all types and strains have 4 stages (so have to grow 3 times before ready to harvest) With Crossbreeding the number of stages varies.
  • They don't shrink anymore when they are ready for harvest but they will die after about 5 minutes in this stage leaving 1 seed
  • Overwatering will make the veggie shrink 1 stage
  • So far seed method appears to be the same for all varieties of the same veggie. - Garlic observed some seeds reproducing but not others

Ecology

Morendo has verified (using Ecology 3) that growing vegetables affects the ground water level. This can reduce your ground water level to the point that neither vegetables nor flax will grow. Ground water depletion affects a larger area (need data here) around where you were growing your vegetables. To avoid groundwater depletion, you should rotate your vegetable growing to sites that are far enough apart (need data here) that they don't contribute to further depletion in areas that need to recover. Given sufficient time (need data here), the groundwater appears to move back towards normal levels (100).

Research Seed Log

Because more data is clearly needed for determining the actual seeding time bands, I have put up a Google Spreadsheet for people to log seed times and locations. If you would like to help, feel free to add data to this spreadsheet. Remember: We don't only need times for extra seeds; we also need times for NO extra seeds, to get a complete picture of what's going on. Once I have enough data points, I'll post my findings here, so we can all get a clearer picture of what's going on.

Afrah's Veggie Seed Log

ByProducts

Depending on your Arthropodology skill level, harvesting Vegetables can sometimes produce Fruit Maggots, Rose Swallowtails, Spittlebugs, Orchid Hoppers, Dew Flies, Snowberry Butterflies, Ruby Hornborrers, Corn Maggots, Raspberry Moths, Nightwings, Woodmoths, Leafhoppers, Leaf Snappers, and Clearwings.

Required By

Assimilation Bath, Corn Maggot, Dew Fly, Fruit Maggot, Leaf Snapper, Leafhopper, Nightwing, Orchid Hopper, Raspberry Moth, Rose Swallowtail, Ruby Hornborrer, Snowberry Butterfly, Spittlebug, Woodmoth

Produced By