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Difference between revisions of "Pollution"

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(Copied from T6 page with edits based on T7 ecology page)
 
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= Overview =
 
= Overview =
  
Certain actions and building operations produce changes in the local environment which, although invisible to the eye, may affect the growth of [[flax]] and other crops.  The [[Ecology]] skill is used to test for pollution in a location.
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Certain actions and building operations produce changes in the local environment which, although invisible to the eye, may affect the growth of [[flax]] and other crops as well as wood collection.  The [[Ecology]] skill is used to test for pollution in a location.
  
Pollution is not well understood; see below for discussion on what does and does not appear to cause it.  However, based on what may be tested using the Ecology skill, we can assume that there are five environmental categories where pollution can occur:
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Pollution is not well understood; see below for discussion on what does and does not appear to cause it.  However, based on what may be tested using the Ecology skill, we can assume that there are eight environmental categories where pollution can occur:
 
* Heavy metal pollution
 
* Heavy metal pollution
 
* Soil acidity
 
* Soil acidity

Revision as of 20:31, 5 October 2015

Overview

Certain actions and building operations produce changes in the local environment which, although invisible to the eye, may affect the growth of flax and other crops as well as wood collection. The Ecology skill is used to test for pollution in a location.

Pollution is not well understood; see below for discussion on what does and does not appear to cause it. However, based on what may be tested using the Ecology skill, we can assume that there are eight environmental categories where pollution can occur:

  • Heavy metal pollution
  • Soil acidity
  • Groundwater level
  • Phosphorus level
  • Soot level
  • Nitrogen level
  • Potassium level
  • Salinity