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Difference between revisions of "Moss"

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In Main, the message will have two sentences after Blessing. The second sentence is the key on knowing if you have changed moss attributes (see NOTE):  
 
In Main, the message will have two sentences after Blessing. The second sentence is the key on knowing if you have changed moss attributes (see NOTE):  
 
* "You murmur a silent prayer to the gods, lean over the moss-covered cistern, and take a deep drink of the cool water."
 
* "You murmur a silent prayer to the gods, lean over the moss-covered cistern, and take a deep drink of the cool water."
* "Your endurance seems subtly enhanced." NOTE: If you Blessed at least 5 minutes from the last Blessing then this sentence will also say ",and the moss has somehow changed character a bit." Otherwise, this second sentence will only have the first part in quotes and you will know that you have NOT affected moss attributes.
+
* "Your endurance seems subtly enhanced." '''NOTE: If you Blessed at least 5 minutes from the last Blessing then this sentence will also say ",and the moss has somehow changed character a bit." Otherwise, this second sentence will only have the first part in quotes and you will know that you have NOT affected moss attributes.'''
  
 
Blessing will only affect moss attributes once every 5 teppy minutes. When someone blesses a tower, they can add and/or remove one or more attributes. It is possible to add an attribute and then subtract it.  We generally say you add that attribute, just personally note that you may remove it later and do not keep blessing after adding it if that attribute is needed for a mutagenic recipe or test.
 
Blessing will only affect moss attributes once every 5 teppy minutes. When someone blesses a tower, they can add and/or remove one or more attributes. It is possible to add an attribute and then subtract it.  We generally say you add that attribute, just personally note that you may remove it later and do not keep blessing after adding it if that attribute is needed for a mutagenic recipe or test.

Revision as of 16:12, 11 September 2016

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Moss.png
Bulk 1
Weight 1

Source

Moss is a complex item found on Aqueduct Towers.

Use

Moss is used for various Research, but also used in Chemistry and Mutagenics.

Research and Tuition

Moss Harvesting

Click on the tower and note the type of moss on the first line (example: "Some Green, Fuzzy moss grows here.")Select "Harvest the Moss." The line "Harvest the Moss". Harvesting moss does not change the moss attributes. Moss attributes can change while non-harvestable if someone clicks "Bless this Aquaduct, drinking from the Cool Waters".

Look in Main to see the quantity of moss you harvested. "Harvest the Moss" reappears (you harvest moss again) after 2.5 minutes. The quantity of moss will now be 1. Moss regrows at an exponentially slower rate until it reaches a maximum of 49 moss.

List of Moss Attributes

Moss can have any of the following attributes:

  • Calico
  • Crackly
  • Dry
  • Fuzzy
  • Green
  • Hairy
  • Mottled
  • Phosphorescent
  • Prickly
  • Reticulated
  • Slimy
  • Smelly
  • Spongy
  • Spotted
  • Striped

Moss with no attributes is "common" moss and is not harvestable.

Blessing to Change Moss Attributes

Towers begin with "Green" when first built or after an aquaduct line goes completely dry and then is refilled. If a tower loses all attributes it will say "Some common moss grows here." Common moss is not harvestable. Common moss can be changed to have attributes.

Click the tower, note the type of moss at the top of the window "Some <moss attribute/s> moss grows here.". To change moss attributes, click "Bless this Aquaduct, drinking from the Cool Waters". Reclick the tower to check the first line and see if you changed one or more moss attributes.

In Main, the message will have two sentences after Blessing. The second sentence is the key on knowing if you have changed moss attributes (see NOTE):

  • "You murmur a silent prayer to the gods, lean over the moss-covered cistern, and take a deep drink of the cool water."
  • "Your endurance seems subtly enhanced." NOTE: If you Blessed at least 5 minutes from the last Blessing then this sentence will also say ",and the moss has somehow changed character a bit." Otherwise, this second sentence will only have the first part in quotes and you will know that you have NOT affected moss attributes.

Blessing will only affect moss attributes once every 5 teppy minutes. When someone blesses a tower, they can add and/or remove one or more attributes. It is possible to add an attribute and then subtract it. We generally say you add that attribute, just personally note that you may remove it later and do not keep blessing after adding it if that attribute is needed for a mutagenic recipe or test.

Try Blessing several times at the same tower. But also try different towers. It is possible to affect a tower differently from another tower, especially if other players have previously Blessed it. We think you always affect all attributes in some way, to lesser or greater amounts each time you Bless.

A Blessing (five minutes apart) by the same avatar can:

  • Make no 'observable' attribute additions or subtractions. Subsequent Blessings can still make observable changes.
  • Add one or more attributes.
  • Subtract one or more attributes. (see note about common moss)

Keep Blessing for awhile and see if you continue to make attribute changes.

If you make a moss with more than two attributes, please stop Blessing and harvest. Three or more attribute mosses can be valuable for mutagenic recipes and tests.

Try Blessing at single or double attribute towers that have moss attributes that you do not know if you subtract. This can be a quick way to learn which attributes you subtract.

Please list in your Info like this - Moss: Add: Green, Slimy Subtract: Calico, Hairy, Smelly. And then list your moss attribute affects in the table below.

Avatar Moss Chart

This is a chart to show which avatars affect the various moss attributes. Please add your information below.

  • + means you have ADDED that attribute
  • - you have never added that attribute and have REMOVED it at least once
  • ++ you add this attribute very strongly
  • -- you subtract this attribute very strongly
  • +- if you have BOTH added and removed the attribute.
Avatar Calico Crackly Dry Fuzzy Green Hairy Mottled Phosph Prickly Reticulated Slimy Smelly Spongy Spotted Striped
Ariella + - + - - - + - + + + - + +
Cherryblossom - - - - - + + + - + - + -
Miyi + + - + - - - - ++ - -
LuluDivine + + +
merek + - - + +
alibaba + - - + -
Somebob b + +
Daetrin b + + -
tehm + - -
Larame - +
Lilyoptra - + b + - + - b + b +
nuclearsquirrel - - - + + b - -
Asheara + + + + +
MissBarbara
Balthazarr
MrB + +
Baltharina
Raia +
Balthazar
DonQuiHotep - + - b b - - - + - -
Lukeera + - +
Ion + +
Taemon - + -
Afrah b - + +
Tesa +
Snoerr + - -
Amunsul - - - + +
Peacefulness + + -
Sebilis - - + + +
Nissim - - + -
Khalil - + - - + -
Smurf + - - +
Khepri + + - -
Anastasya + + - - -
Amy + + + + + + + +
Sample Avatar 2
Avatar Calico Crackly Dry Fuzzy Green Hairy Mottled Phosph Prickly Reticulated Slimy Smelly Spongy Spotted Striped


  • Seiun - Not sure but seems that there is some power thing related to each stats. Always the same substraction whas done quick and then the other. Must try some common moss and see if it always come in the same order
  • Talos - Where is the Common column?
    • Common Moss is the base moss and can not be added or subtracted - Darkfyre
  • Darkfyre - Has anyone tested their add/remove on specific skill bonus towers? Just wondering if you only add/remove certain attributes from certain skill bonus towers. (Trying to think like Teppy)
  • Solaris - I suspect moss changes are a lot more complicated, seems to be dependent on what kind of moss is already there.
  • Aperio - I'm a latecomer to moss growing (though I've done some mutagen work in T3). Has anybody explored the possibility that avatars CONVERT attributes in addition to or instead of ADD/SUBTRACT? I'm drawing upon the thistle simulator but it seem reasonable that if there's still an unknown mechanism after all these Tales, this might be a hypothesis to try.
  • merek - Starting with some indeterminate state of common moss, I blessed it a total of 14 times and ended up at the end with Calico, Fuzzy, Hairy, Reticulated, Spongy, Striped. The final attribute (Hairy) wasn't added until the 13th blessing. I suggest that each blessing adds a fraction of an attribute and after the fractions add up to a certain number, the attribute becomes visible.

Moss Research

Currently, Orchid is collecting a lot of data to try to better understand how moss characteristics work.

She needs MORE data, and YOU can help!


Helping just takes about an hour of your time. Simply go to a tower that has either a Green moss only, or a common moss. (usually a tower towards the end of an aquaduct line). (The goal is to find a tower that has not been blessed much).

Open a chat tab with Orchid. Chat her the location of the tower, what stat it boosts, and the original state of the moss.
Then, bless the tower, and chat her the changes, if any.
Continue blessing every five minutes, and chat any changes to her.
A minimum of 10 blessings is asked for, but the more blessings the better. Sometimes characteristics only show up after many blessings.

An example of the chat would look like this:

Example of chat:
Avanya[15m] Starting moss is Green. Tower is at 2182, 2666, the mid-RP aquaduct. Tower boosts End.
Avanya[15m] blessed - no change.
Avanya[10m] blessed - no change.
Avanya[5m] blessed - added Crackly! moss is now Green, Crackly.
Avanya [0m] blessed - removed Green! moss is now Crackly.

The hope is that if enough data from different avatars is gathered, we may be able to simulate or figure out how the moss attributes change.

Thanks for your help!

Link to compiled data so far https://docs.google.com/spreadsheets/d/1lq5-5l87irZd7pnHj__ToqAX8iiqnN7pt9Q-8-k0lyw/edit?usp=sharing

Required By

Herbiculture, Mutagenics, Plantation Headquarters

Produced By

Aqueduct, Aqueduct Tower