The Wiki for Tale 7 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

User:Tesa

From ATITD7
Revision as of 04:09, 25 October 2015 by Tesa (talk | contribs) (→‎Vineyards)
Jump to navigationJump to search
frameless

Working on a DPA law atm. Below is just a bunch of notes so that I can keep them together.

Other Stuff

+Endurance = Grilled Onions +2, Grilled Fish +1 +Speed = Grilled Cabbage +2 +Focus = Grilled Garlic +2 +Perception = Grilled Carrots +2

Vineyards

Possible Vineyard States:

  • SA - The vines are SAGGING a Bit.
  • W - Leaves are WILTING.
  • M - A MUSTY smell can be detected.
  • F - Stems look especially FAT.
  • R - Leaves RUSTLE in the breeze.
  • SV - The grapes are starting to ShriVel.
  • SM - Leaves ShiMmer with moisture.

Tending Methods:

  • AS - AERATE the SOIL.
  • MG - MIST the GRAPES.
  • PO - PINCH OFF the weakest stems.
  • SL - SHADE the LEAVES.
  • SV - SPREAD out the VINES.
  • TV - TIE the VINES to the trellis.
  • TL - TRIM the lower LEAVES.

Ammusement

State Tried (A)cidity (C)olor (G)rapes (Q)uality (Sk)in (Su)gar (V)igor
Sagging TV +1 +3 +4 +2 +1 +3 -8
Wilting
Musty
Fat
Rustle
Shrivel
Shimmer