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Test of the Archaeologist

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Revision as of 18:47, 5 December 2015 by Shebi (talk | contribs) (Work in progress)
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  Test of the  
Archaeologist
Discipline
Requirements
Principles
  • Build a Trophy Case
  • Find an archaeological dig site
  • Successfully extract a relic
  • Install three relics in your trophy case
  • Check your score (at least 21 points)
Demonstration


Overview

Hunt for Archaeological Dig Sites on the roads of Egypt. Extract the relics from the Dig Site using an Archaeologist Shovel. Relics which have more matching attributes give you more points. The top three Archaeologists each week pass the Test.

Dig Sites

A dig site will appear as a large square of sand, with a smaller dig hole in the middle.

ArchDigSite.png


If you are carrying an Archaeologist Shovel, you may attend to dig up a Relic.

  • How many times you must dig will depend on the quality of your shovel and your current Perception and Dexterity stats.
  • The hole may collapse before you find a relic.

ArchSiteCollapse.png

Locations

  • Dig sites may appear anywhere.
  • They tend to be reported more in heavily trafficked areas, but this may be a detection bias.
  • They do tend to reoccur in the same locations, so please enter the information if you come across one.
Region Coords Date
region name xxxx,xxxx 2015-12-xx

Relics

There are 21 types of relics.

Aether Flag
Air of Reason
Amusement Papers
Attention Grabber
Celestial Magnifier
Dirt Pick
Font of Wisdom
Fortune Teller
Holy Book
Jewelry Collage
Land Anchor
Meditation Box
Metallic Chalice
Odd Bone
Portrait Collection
Ribbon of Harmony
Security Prop
Spreader of Delight
Strange Sundial
Sun Totem
Wrist Exerciser


Demonstration

The Test of the Archaeologist must be unlocked by one who has read the Ancestral Inscriptions on every past Monument, and have on them:


Historical Tale Information