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Difference between revisions of "Carrots"

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How to obtain:
 
How to obtain:
 
* Plant [[Carrot Seeds]] in a grassy area.  Water it immediately, and water it again each time it changes size.  Harvest once the option appears.
 
* Plant [[Carrot Seeds]] in a grassy area.  Water it immediately, and water it again each time it changes size.  Harvest once the option appears.
* seems to be growing in carrot wave again, was getting yield of 12 carrots around 4:50 PM just south of the UBody in Stillwater, slowly dropping. At 1AM it was rising with 18 carrots around 1.30, dropped back to 4 at 2PM
 
 
  
 
==Uses==
 
==Uses==
 
* [[Cooking]]
 
* [[Cooking]]
 +
* Consuming grilled carrots provides +2 to perception
  
Consuming grill carrots provides +2 to perception
+
==Yield==
 +
* seems to be growing in carrot wave again, was getting yield of 12 carrots around 4:50 PM just south of the UBody in Stillwater, slowly dropping. At 1AM it was rising with 18 carrots around 1.30, dropped back to 4 at 2PM
  
 
==Methods of, and observations on, seed production==
 
==Methods of, and observations on, seed production==

Revision as of 23:47, 22 December 2008

Carrots.png
Bulk 1
Weight 1

Grown on grass from Carrot Seeds.

How to obtain:

  • Plant Carrot Seeds in a grassy area. Water it immediately, and water it again each time it changes size. Harvest once the option appears.

Uses

  • Cooking
  • Consuming grilled carrots provides +2 to perception

Yield

  • seems to be growing in carrot wave again, was getting yield of 12 carrots around 4:50 PM just south of the UBody in Stillwater, slowly dropping. At 1AM it was rising with 18 carrots around 1.30, dropped back to 4 at 2PM

Methods of, and observations on, seed production

No method confirmed for Tale 4

See also

The general vegetables page, as well as Cabbage, Cucumbers, Eggplant, Garlic, Leeks, Onions, Peppers.

Required By

Carrot Juice, Cooking, Essential Extract, Grilled Carrots, Grilled food, Grilled food/Bastet, Paint, Paint/Bastet, Test of Towers

Produced By