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Difference between revisions of "Tests/Bastet"

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|| {{BSidebarDiscipline|#f80|Architecture|1
 
|| {{BSidebarDiscipline|#f80|Architecture|1
 
|3|{{B|Test of the Obelisk}}|1
 
|3|{{B|Test of the Obelisk}}|1
|7|{{B|Test of the Funerary Temple}}|0
+
|7|{{B|Test of the Funerary Temple}}|1
|10|{{B|Library of Alexandria}}|0
+
|10|{{B|Library of Alexandria}}|1
 
|11|{{B|Test of Towers}}|1
 
|11|{{B|Test of Towers}}|1
|17|{{B|Test of Life}}|0
+
|17|{{B|Test of Life}}|1
 
|23|{{B|Test of Octec's Ghost}}|1
 
|23|{{B|Test of Octec's Ghost}}|1
 
|25|{{B|Test of Seven Phoenix}}|0
 
|25|{{B|Test of Seven Phoenix}}|0
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|| {{BSidebarDiscipline|#0cf|Art and Music|2
 
|| {{BSidebarDiscipline|#0cf|Art and Music|2
 
|6|{{B|Test of Khefre's Children}}|1
 
|6|{{B|Test of Khefre's Children}}|1
|9|{{B|Test of the Raeli Mosaic}}|0
+
|9|{{B|Test of the Raeli Mosaic}}|1
 
|11|{{B|Test of Pyrotechnics}}|1
 
|11|{{B|Test of Pyrotechnics}}|1
|15|{{B|Test of The Formal Garden}}|0
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|15|{{B|Test of The Formal Garden}}|1
|16|{{B|Test of Flight}}|0
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|16|{{B|Test of Flight}}|1
 
|18|{{B|Test of Dancing Waters}}|0
 
|18|{{B|Test of Dancing Waters}}|0
|24|{{B|Test of the Orchestra}}|0
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|24|{{B|Test of the Orchestra}}|1
 
}}
 
}}
 
|-
 
|-
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|17|{{B|Test of the Ritual Tattoo}}|1
 
|17|{{B|Test of the Ritual Tattoo}}|1
 
|19|{{B|Test of the Oyster Catcher}}|1
 
|19|{{B|Test of the Oyster Catcher}}|1
|21|{{B|Test of the Banquet}}|0
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|21|{{B|Test of the Banquet}}|1
 
}}
 
}}
 
|| {{BSidebarDiscipline|#c0f|Harmony|1
 
|| {{BSidebarDiscipline|#c0f|Harmony|1
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|7|{{B|Test of Marriage}}|1
 
|7|{{B|Test of Marriage}}|1
 
|7|{{B|Test of Chains}}|1
 
|7|{{B|Test of Chains}}|1
|10|{{B|Test of Reason}}|0
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|10|{{B|Test of Reason}}|1
|13|{{B|Test of the Critic}}|0
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|13|{{B|Test of the Critic}}|1
 
|14|{{B|Test of the Freeman}}|1
 
|14|{{B|Test of the Freeman}}|1
|22|{{B|Balance of Goods}}|0
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|22|{{B|Balance of Goods}}|1
 
}}
 
}}
 
|-
 
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|3|{{B|Test of the Kingmaker}}|1
 
|3|{{B|Test of the Kingmaker}}|1
 
|8|{{B|Test of Mentorship}}|1
 
|8|{{B|Test of Mentorship}}|1
|13|{{B|Retired Pirates}}|0
+
|13|{{B|Test of Retired Pirates}}|1
|15|{{B|Test of the Plantation}}|0
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|15|{{B|Test of the Plantation}}|1
 
|18|{{B|Test of the Covered Cartouche}}|0
 
|18|{{B|Test of the Covered Cartouche}}|0
 
|21|{{B|Test of the Coalition}}|1
 
|21|{{B|Test of the Coalition}}|1
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}}
 
}}
 
|| {{BSidebarDiscipline|#f44|Thought|3
 
|| {{BSidebarDiscipline|#f44|Thought|3
|6|{{B|Test of the Pathmaker}}|0
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|6|{{B|Test of the Pathmaker}}|1
|12|{{B|Test of the Venery}}|0
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|12|{{B|Test of the Venery}}|1
|16|{{B|Test of the Bijou}}|0
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|16|{{B|Test of the Bijou}}|1
|20|{{B|Test of the Hexaglyphs}}|0
+
|20|{{B|Test of the Hexaglyphs}}|1
 
|20|{{B|Test of the Constellation}}|1
 
|20|{{B|Test of the Constellation}}|1
|22|{{B|Pulse of the People}}|0
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|22|{{B|Pulse of the People}}|1
 
|25|{{B|Riddle of the Sphinx}}|0
 
|25|{{B|Riddle of the Sphinx}}|0
 
}}
 
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|9|{{B|Path of the Pilgrim}}|1
 
|9|{{B|Path of the Pilgrim}}|1
 
|14|{{B|Test of Festivals}}|0
 
|14|{{B|Test of Festivals}}|0
|17|{{B|Test of Beacons}}|0
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|17|{{B|Test of Beacons}}|1
|19|{{B|Test of Leavened Bread}}|0
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|19|{{B|Test of Leavened Bread}}|1
 
|20|{{B|Remembrance Ceremonies}}|0
 
|20|{{B|Remembrance Ceremonies}}|0
 
|24|{{B|Test of the Humble Priests}}|0
 
|24|{{B|Test of the Humble Priests}}|0
 
}}
 
}}
||
+
||  
 +
'''Key'''
 +
:[[Image:Green tick.png| | |Test Available]] - Test Available
 +
:[[Image:Yellow warning.png| | |Requires Demonstrating]] - Requires Demonstrating
 +
:[[Image:Red cross.png| | |Not yet available]] - Not yet available
 
|}
 
|}
  

Latest revision as of 14:10, 5 January 2011

Main Shard Bastet T5 Beta

Link to Main Shard Tests

Tests are challenges to the citizens of Egypt. The objective of A Tale in the Desert is to build the ideal civilization by perfecting the Seven Disciplines of Man, with each discipline containing seven tests.

In order to attempt any of the tests in a discipline, you must first pass the initiation into that discipline. While the tests are often very difficult — many tests cannot, by design, be passed by more than a small percentage of players — the initiations are achievable by any dedicated player and are designed to give a flavor of the discipline.

  • Before starting a test or initiation, you must visit the appropriate university to apply. Initiation tests can also be applied for at schools.
  • Tests have level restrictions.
  • Tests have principles, which are easier than (and designed to be a sample of) the full test, and grant a level on completion.
  • Completing a Test will give you a level, you may get a new title, and you may get a reward of some kind (ability to make a new building, extra waypoints, improved stats, etc).

--- Tests only give levels, if you get a new title, like going from initiate to student. So first test completed will give a level, but more tests may not (/Catote)

As part of the challenge of the Seven Disciplines of Man, we must write a test for each discipline for our grandchildren in years to come.

Tests by Discipline

  Discipline of  
Architecture
Lvl Test
1 Principles of Architecture
3 Test Available Test of the Obelisk
7 Test Available Test of the Funerary Temple
10 Test Available Library of Alexandria
11 Test Available Test of Towers
17 Test Available Test of Life
23 Test Available Test of Octec's Ghost
25 Requires Demonstrating Test of Seven Phoenix
Architecture Rewards
  Discipline of  
Art and Music
Lvl Test
2 Principles of Art and Music
6 Test Available Test of Khefre's Children
9 Test Available Test of the Raeli Mosaic
11 Test Available Test of Pyrotechnics
15 Test Available Test of The Formal Garden
16 Test Available Test of Flight
18 Requires Demonstrating Test of Dancing Waters
24 Test Available Test of the Orchestra
Art and Music Rewards
  Discipline of  
Body
Lvl Test
1 Principles of Body
4 Test Available Test of the Acrobat
8 Test Available Test of the Singing Cicada
12 Test Available Test of the Safari
15 Test Available Test of the Darkest Night
17 Test Available Test of the Ritual Tattoo
19 Test Available Test of the Oyster Catcher
21 Test Available Test of the Banquet
Body Rewards
  Discipline of  
Harmony
Lvl Test
1 Principles of Harmony
5 Test Available Test of the Prophet
7 Test Available Test of Marriage
7 Test Available Test of Chains
10 Test Available Test of Reason
13 Test Available Test of the Critic
14 Test Available Test of the Freeman
22 Test Available Balance of Goods
Harmony Rewards
  Discipline of  
Leadership
Lvl Test
3 Principles of Leadership
3 Test Available Test of the Kingmaker
8 Test Available Test of Mentorship
13 Test Available Test of Retired Pirates
15 Test Available Test of the Plantation
18 Requires Demonstrating Test of the Covered Cartouche
21 Test Available Test of the Coalition
23 Test Available Test of the Bureaucrat
Leadership Rewards
  Discipline of  
Thought
Lvl Test
3 Principles of Thought
6 Test Available Test of the Pathmaker
12 Test Available Test of the Venery
16 Test Available Test of the Bijou
20 Test Available Test of the Hexaglyphs
20 Test Available Test of the Constellation
22 Test Available Pulse of the People
25 Requires Demonstrating Riddle of the Sphinx
Thought Rewards
  Discipline of  
Worship
Lvl Test
2 Principles of Worship
5 Test Available Test of the Vigil
9 Test Available Path of the Pilgrim
14 Requires Demonstrating Test of Festivals
17 Test Available Test of Beacons
19 Test Available Test of Leavened Bread
20 Requires Demonstrating Remembrance Ceremonies
24 Requires Demonstrating Test of the Humble Priests
Worship Rewards

Key

Test Available - Test Available
Requires Demonstrating - Requires Demonstrating
Not yet available - Not yet available

Worship Guilds

Test Pass History