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Chemistry Laboratory

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Revision as of 11:49, 8 March 2016 by Tesa (talk | contribs) (→‎Level 1)
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SL Chemlab.png
Size 13x15
Where Compound




Source

This building becomes available after you have learned the Basic Chemistry tech.

Cost

Built in a Compound. Uses 13x15 cells.

(Lets you make Arsenic, Gunpowder and Ink

Upgrades

Tech required: Advanced Chemistry 2

Level 1

"Upgrade this bench to allow advanced reactions"

(Lets you make Papyrus Strips)
(Add Glassware to make Gear Oil, Potash Ointment, Lime Emulsion, Acid Extract, Gem Glue and Explosives

Level 2

This upgrade is only visible if you have an Essential Macerator in your inventory

"Upgrade this bench to allow essence creation"

Alcohol Lamp

The Alcohol Lamp must first be assembled using the Skills->Assembly menu. It requires:

Glassware

Install one each of the following:

Chemistry Labs require a level 1 upgrade to be able to install glassware.

Glassware of specific quality will allow for the lab to be calibrated. Calibrated labs give increased powdered gem yield, increased litmus strip solution, and require fewer essences per essential compound.

Calibration level 2 requires the glassware to have an average quality exactly divisible by 100 (rounded down), and an average quality above 7000. It reduces the cost of an essential compound from 70 debens to 40 debens.

For calibration level 3 the average quality of the glassware must be exactly 8000 or 9000, rounded down. (The sum of the glassware quality must be between 40000 and 40004, or 45000 and 45004). It reduces the cost of an essential compound from 70 debens to 35 debens

It is STRONGLY recommended that if you are going to calibrate a lab, you calibrate it to level 3. The amount of time and resources saved for a level 3 lab vs a level 2 or level 1 lab is well worth the potential extra outlay costs.

Additional Information

You will not get any upgrade stuff back when you salvage an upgraded Chem Lab at salvage level 7.

Use

Products

Product Qty Made Recipe Upgrades Reqd Timer
Arsenic 1 1 Set's Compound Extract, 100 Lead Ore, 1 Acid None None
Gunpowder 10 1 Charcoal, 1 Sulfur, 10 Saltpeter None Constitution: 12 sec
Ink 20 5 Salts of Iron, 5 Charcoal, 20 Oil None Constitution: 7 sec
Papyrus Strips 8 1 Papyrus Paper Level 1 None
Gear Oil 6 100 Oil, 50 Petroleum, 5 Compound Extract (Maat, Set, or Osiris) Level 1 + Glassware None
Potash Ointment 6 50 Water in Jugs, 25 Acid, 5 Compound Extract (Geb, Maat, or Set) Level 1 + Glassware None
Lime Emulsion 6 50 Water in Jugs, 10 Bauxite, 5 Compound Extract (Maat, Set, or Osiris) Level 1 + Glassware None
Acid Extract 6 25 Water in Jugs, 10 Glass Jars, 2 Glass Pipe, 5 Compound Extract (Osiris, Thoth, or Ra) Level 1 + Glassware None
Gem Glue 1 10 Water in Jugs, 25 Gypsum, 10 Mandibular Glue 5 Compound Extract (Set, Osiris or Thoth) Level 1 + Glassware None
Explosives 50 Gunpowder, 10 Aluminum Powder, 2 Compound Extract (Set, Osiris, or Thoth) Level 1 + Glassware Constitution
Essences varies Varies Level 2 + Alcohol Lamp 2 teppyminutes
Essential Compound 1 5 unique Essences Level 2 None
Compound Extract 3 1 Essential Compound with specific properties Level 2 None
Litmus Test 22 drops Powdered Gems and other stuff, see Litmus Test Level 2 Complicated

Powdered Gems

Used for Test of the Ritual Tattoo

You must have the gems in your inventory in order to see the option on the lab.

Powdered gem yield is multiplied by (1 + the precise calibration level of the lab). At calibration 3 (maximum known), yields are multiplied by 4.

Gem Size Quantity Made
Huge 7
Large 4
Medium 2
Small 1
Cuttable 1
Cut Gem (Any Cut) 1

The wooden pestle breaks after some number of powderings and has to be replaced.