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Difference between revisions of "User:Basilius"

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===Property Claim Rights Feature Request===
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== Cabbage Leaves ==
As the people of Egypt have differing views regarding unused property, I request a feature be added that will allow each player the right to decide for themselves, how their property is handled when it becomes unused.
 
  
For the purposes of this feature request, the term "property" indicates any player constructed object.
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My notes, research, references, and other useful links
  
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- [[User:Basilius/MOTD|MOTD]] - [[User:Basilius/Vineyards|Vineyards]] - [[User:Basilius/VineList|Vine List]] - [[User:Basilius/Alchemy|Alchemy]] - [[User:Basilius/Test_Lists|Test Lists]] - [[User:Basilius/Training|Training Lists]] -
  
A property is considered "unused" when it meets either of the following criteria:
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== About Bas ==
  
1) Structural Integrity due to degradation reaches 0 and remains there for an appropriate time limit.
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Hey all, I played briefly in T3, just got back very late in T7, started just after thanksgiving 2016.
  
2) Neither the Owning Avatar, nor their Spouse, has logged in for an appropriate time limit.
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My main camp is in RP is at 1375 1700, you can find my playable and judgeable works there.
  
I ask, that in future tellings, a feature be added to the utility menu of all player built property to set "Claim Rights'.
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[[User:Basilius/NubianEgypt | A Nubian Egypt]] was my take on Egypt my first few days, and a guide to other newbies, on how to easily get their first 10 levels, and make sure they are ready to face Egypt.
  
Through setting the "Claim Rights" option on their property the owner can determine how the property rights should be handled when it becomes unused.
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=== Vine Genetics ===
 +
Mostly I spend my time working on Vine Genetics.  At my main camp you will find all the known strains of vines hanging in vineyards set to public clipping. Please help yourself.  I have been updating tend table data, and have a much fuller set of information on my private page, than the primary wiki vine pages. I am currently in the process of establishing a mass vineyard in SE, I'll post coordinates when it's all pretty.  If you have strain not on my list, even if it's just a junk crossbreed dpa'd from some long lost newb . . . please contact me.
  
I suggest the following list of options:
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* [[User:Basilius/VineList|Everything you need to know about Vines!]]
  
  ==Claim Rights==
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=== Alchemy ===
  - Public Claim
 
  - Guild Claim
 
  - Private Claim
 
  - Salvage Claim
 
  - Desert Claim
 
  
With this option list each Egyptian will be able to set their property to be handled the way they feel is right. On a "DPA" style check, if a property is determined to qualify as "unused", the property's ownership status would be immediately affected, based on the Claim Rights setting.
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I have been involved with the research for unlocking Alchemy, though currently we are on a bit of a stall and my focus has wandered. If interested, join [[Guilds/Stranger_Science | Stranger Science]] the guild I and a few others started to advance this story line.
  
1) "Public Claim"
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=== Trade ===
The unused property immediately becomes "public" in an as is condition.
 
  
2) "Guild Claim"
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Crystal Heiroglyphs!
The property converts as is, to appropriate guild ownership.
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*I have for trade: Hapy Isis Sobek and Wepwawet
 +
*I need: Anubis, Bastet, Bes, Buto, Dua, Hathor, Horus, Maat, Montu, Osiris, Set, Shu, Taweret 
 +
*Will also trade huge gems, decorative stone, other annoyances for Heiroglyphs.
  
3) "Private Claim"
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Gearboxes!
The property remains as is, in the owners name in perpetuity.
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I will happily design gearboxes for you!
  
4) "Salvage Claim" in which case the property would follow current DPA behavior, allowing the individual to claim ownership, or salvage.
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== Tests ==
  
5) "Desert Claim" in which case the building collapses entirely, turning to dust, no materials salvaged.
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My primary focus is in three disciplines: Architecture, Art & Music, and the Human Body.  Leadership tests have been fun and amusing, Harmony less so.  I have just recently start working on Thought and Worship tests.
  
I recommend having "Salvage Claim" be set as the default until the owner actively chooses another option, to maintain the current traditions within Egypt.
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*Architecture: 4
 +
*Art & Music: 1
 +
*The Human Body: 3
 +
*Harmony: 1
 +
*Leadership: 2
 +
*Thought: 1
 +
*Worship: Init.
  
===Bas' in Egypt===
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=== Tests in Progress ===
 +
These are the tests I'm currently actively pursuing or working on, or waiting out (life).
  
 +
*[[Test of Khefre's Children]] Have won L1, am entered in RP L2 waiting for more entrants.
  
[[User:Basilius/NubianEgypt | A Nubian Egypt]] was my take on Egypt my first few days, and a guide to other newbies, on how to easily get their first 10 levels, and make sure they are ready to face Egypt.
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*[[Test of the Raeli Mosaic]] I have a vision . . it's just not realizing itself.
  
[[User:Basilius/StrangerScience | My Telling]] of the Alchemy story unfolding in Egypt. [[Guilds/Stranger_Science | Stranger Science]] is the guild I and a few others started to advance this story line.
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*[[Test of Dancing Waters]] I have not yet completed my design. My intent is to mix the monumental towers, and my opticon, in with the water show.
  
[[Guilds/The_Point | The Point]] and [[Weird_Tales | Weird Tales]] are my home guilds in River Plains.  You can find my home compound 
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*[[Test of the Constellation]] It's lame, I have yet to see a Night Sky Table that isn't stupid easy. I played most of the Tables in OE, RP, SE before finding out you can rotate the piecesPlease come and vote so I can move on @ 1375 1680 in RP :)
nestled between them on a hill, overlooking the Nile from the west. No, I don't know the coordsJust trot on down, you'll see me.
 
  
I have really enjoyed hanging out in Egypt, it's a great deal of fun, and so much frustration. And yes 'bum, it's the people, but the resources would be nice too. lol :)
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*[[Test of the Bedouin]] . . . hundreds of sap . . .1 advance so far
  
Some of you have noticed I get grouchy about the wiki. :) I would rather there be no information, rather than misinformation. '''Veracity in all things''' people.  I've got cranky enough that I might just start addressing the issue. I'm trying to be respectful because I'm new here, a couple months, and I know most of you have been here years.
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*[[Test of Life]] . . . tower is up in OE slowly gaining points
 
But next tale? well . . . we'll see.
 
  
For now though, I'm trying to use my own little microcosm corner of the wiki to organize my own notes, cause for some reason every time I write a note down on a cabbage leaf, it disappears, or something goes wrong.
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*[[Test of Funerary Temple]] glory of 28562 . . . I might need to do a ton more work lol
  
Characteristically, I am focused on three primary schools.  Art and Music, Architecture, and The Human Body.  My title in game will always represent my position within these three disciplines.  Secondarily, as opportunity allows, I will be working my through Harmony and Leadership tests.  I'm kind of blocked on the other two schools.  I haven't been able to accomplish my Principles of Thought.  And as many of my guild mates know, '''I don't worship'''.
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*[[Test of the Ritual Tattoo]] I have all four mortars for my first tattoo ready, I've just been lazy and not turned them in.
  
Of course, that's really just cause my first loop through I didn't pick up the Initiation, I just missed it, and now I find it amusing.
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*[[Test of the Darkest Night]] Have completed 1 list.
  
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*[[Test of Octec's Ghost]] Just got started, see my trade section above.
  
----
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=== Upcoming Tests===
 +
These tests I'm still in the prepping stage for, collecting mats, etc.
  
===Completed Tests===
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#[[Test of the Prismatic Opticon]] I still need to cut my gems, planning on using it as a piece to mix with my waters.
 +
#[[Test of the Formal Garden]] I have just st arted on flowers.  I intend my fountains and opticon to be part of the garden, so I am building all that first and will build garden around it.
 +
#[[Test of the Pathmaker]]
  
 +
=== Completed Tests ===
 +
My Tests in order of completion!
  
 
#[[Test of Towers]] - Year 4 Peret II-8 5:27 AM, with a score of 106.51, planning on monuments
 
#[[Test of Towers]] - Year 4 Peret II-8 5:27 AM, with a score of 106.51, planning on monuments
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#[[Test of the Oyster Catcher]] - Year 4, Peret IV-21, 3:24 AM, 2 Large Beige Pearls?!
 
#[[Test of the Oyster Catcher]] - Year 4, Peret IV-21, 3:24 AM, 2 Large Beige Pearls?!
 
#[[Test of the People's Pyramid]] - Year 4, ShemuI-5, 4:39 AM, Thank you Lenala and LadyKaytay
 
#[[Test of the People's Pyramid]] - Year 4, ShemuI-5, 4:39 AM, Thank you Lenala and LadyKaytay
 
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#[[Test of the Plantation]] - Yar 4, Shemu III-17, 1:56 PM, Thanks to the Weird Tales team for cooperative passes!
 
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#[[Test of the Archaeologist]] - Year 4, Shemu IV-6, 8:22 PM, with a score of 658,  Thank you Lazybum for the good food, and Styx for making me a legendary Arch Shovel . . I named "Sam Spade"
----
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#[[Test of Flight]] - Year 4, Shemu IV-6, 8:29 pm, long lasting gliders that loop around my valley a couple times.
 
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#[[Test of the Bureaucrat]] - Year 4, Shemu IV-27, 6:06 PM, With a score of 1179 - Thanks to Asheara and Rhaom for organizing the bureaus that got me thruough :)
===Pursuing Tests===
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#[[Test of the Megalopolis]] - Year 5, Akhet I-9, 2:29 AM - Big thanks to Sheba and kuupid for the organization of the 4C Mega!
 
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#[[Test of the Tomb of the Immortal]] - Year 5, Akhet I-14, 6:15 PM, I'm proud of this one, I think it's a great puzzle
 
 
'''Architecture'''
 
*[[Test of Life]] - Tower built, Garlic Tower forgot coord in OE
 
*[[Test of Funerary Temple]] - [[User:Basilius/Test_Lists#Test_of_Funerary_Temple|Tile Lists]]
 
 
 
'''Art and Music'''
 
*[[Test of Khefre's Children]] - Cabbages! Cabbage growing tower at forgot coords
 
*[[Test of Pyrotechnics]] - [[User:Basilius/Training#Star_Formula|Star Formula]], Getting prepped to focus
 
 
 
'''The Human Body'''
 
*[[Test of Darkest Night]] - [[User:Basilius/Test_Lists#Test_of_Darkest_Night|Mushroom List]], Trying to hammer this one out
 
 
 
'''Leadership'''
 
*[[Test of the Covered Cartouche]] - [[User:Basilius/Test_Lists#Test_of_the_Covered_Cartouche|Cartouche Buildings]], I'm in it for the cool buildings, won my round 1!!
 
 
 
'''Thought'''
 
*[[Principles of Thought]] - I need help with thisI've got a pyramid built somewhere in the desert but I don't know where . . kinda slows me down.
 
 
 
----
 
 
 
===Cabbage Leaves===
 
My miscellaneous notes and research.
 
 
 
- [[User:Basilius/MOTD|MOTD]] - [[User:Basilius/Vineyards|Vineyards]] - [[User:Basilius/Alchemy|Alchemy]] - [[User:Basilius/Test_Lists|Test Lists]] - [[User:Basilius/Training|Training Lists]] -
 
 
 
 
 
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Latest revision as of 21:04, 15 March 2017

Cabbage Leaves

My notes, research, references, and other useful links

- MOTD - Vineyards - Vine List - Alchemy - Test Lists - Training Lists -

About Bas

Hey all, I played briefly in T3, just got back very late in T7, started just after thanksgiving 2016.

My main camp is in RP is at 1375 1700, you can find my playable and judgeable works there.

A Nubian Egypt was my take on Egypt my first few days, and a guide to other newbies, on how to easily get their first 10 levels, and make sure they are ready to face Egypt.

Vine Genetics

Mostly I spend my time working on Vine Genetics. At my main camp you will find all the known strains of vines hanging in vineyards set to public clipping. Please help yourself. I have been updating tend table data, and have a much fuller set of information on my private page, than the primary wiki vine pages. I am currently in the process of establishing a mass vineyard in SE, I'll post coordinates when it's all pretty. If you have strain not on my list, even if it's just a junk crossbreed dpa'd from some long lost newb . . . please contact me.

Alchemy

I have been involved with the research for unlocking Alchemy, though currently we are on a bit of a stall and my focus has wandered. If interested, join Stranger Science the guild I and a few others started to advance this story line.

Trade

Crystal Heiroglyphs!

  • I have for trade: Hapy Isis Sobek and Wepwawet
  • I need: Anubis, Bastet, Bes, Buto, Dua, Hathor, Horus, Maat, Montu, Osiris, Set, Shu, Taweret
  • Will also trade huge gems, decorative stone, other annoyances for Heiroglyphs.

Gearboxes! I will happily design gearboxes for you!

Tests

My primary focus is in three disciplines: Architecture, Art & Music, and the Human Body. Leadership tests have been fun and amusing, Harmony less so. I have just recently start working on Thought and Worship tests.

  • Architecture: 4
  • Art & Music: 1
  • The Human Body: 3
  • Harmony: 1
  • Leadership: 2
  • Thought: 1
  • Worship: Init.

Tests in Progress

These are the tests I'm currently actively pursuing or working on, or waiting out (life).

  • Test of Dancing Waters I have not yet completed my design. My intent is to mix the monumental towers, and my opticon, in with the water show.
  • Test of the Constellation It's lame, I have yet to see a Night Sky Table that isn't stupid easy. I played most of the Tables in OE, RP, SE before finding out you can rotate the pieces. Please come and vote so I can move on @ 1375 1680 in RP :)

Upcoming Tests

These tests I'm still in the prepping stage for, collecting mats, etc.

  1. Test of the Prismatic Opticon I still need to cut my gems, planning on using it as a piece to mix with my waters.
  2. Test of the Formal Garden I have just st arted on flowers. I intend my fountains and opticon to be part of the garden, so I am building all that first and will build garden around it.
  3. Test of the Pathmaker

Completed Tests

My Tests in order of completion!

  1. Test of Towers - Year 4 Peret II-8 5:27 AM, with a score of 106.51, planning on monuments
  2. Test of the Obelisk - Year 4, Peret III-12 12:12 PM, with a score of 81, Desert Obilesk in the Hinterlands, was just camp decorating didn't mean to pass
  3. Test of the Singing Cicada - Year 4, Peret IV-7, 10:48 PM, 14 passes 10 speed, Dowsing for metal, didn't find metal, did find cicadas.
  4. The Balance of Goods - Year 4, Peret IV-13, 4:22 AM, with a score of 77450, odds and ends, tools, some herbs, and apple. all cheap stuff.
  5. Test of the Oyster Catcher - Year 4, Peret IV-21, 3:24 AM, 2 Large Beige Pearls?!
  6. Test of the People's Pyramid - Year 4, ShemuI-5, 4:39 AM, Thank you Lenala and LadyKaytay
  7. Test of the Plantation - Yar 4, Shemu III-17, 1:56 PM, Thanks to the Weird Tales team for cooperative passes!
  8. Test of the Archaeologist - Year 4, Shemu IV-6, 8:22 PM, with a score of 658, Thank you Lazybum for the good food, and Styx for making me a legendary Arch Shovel . . I named "Sam Spade"
  9. Test of Flight - Year 4, Shemu IV-6, 8:29 pm, long lasting gliders that loop around my valley a couple times.
  10. Test of the Bureaucrat - Year 4, Shemu IV-27, 6:06 PM, With a score of 1179 - Thanks to Asheara and Rhaom for organizing the bureaus that got me thruough :)
  11. Test of the Megalopolis - Year 5, Akhet I-9, 2:29 AM - Big thanks to Sheba and kuupid for the organization of the 4C Mega!
  12. Test of the Tomb of the Immortal - Year 5, Akhet I-14, 6:15 PM, I'm proud of this one, I think it's a great puzzle