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Difference between revisions of "Tools"

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* 9152 3-4
 
* 9152 3-4
 
* 9037 3-?
 
* 9037 3-?
* 8926 2-3
+
* 9000 2-3
 
* 8696 2-3
 
* 8696 2-3
 
* 6526 1-2
 
* 6526 1-2

Revision as of 00:15, 16 November 2015

A tool is a resource that allows you to perform certain actions (via Action Icons or your Skills menu) that you could not do, if you did not have it in your possession.

A tool is generally not used up in the process, though many can break.

Blacksmithing Tools

Allows the working of metals on an Anvil.

Dowsing Rod

Allows you to prospect for ore.

Fishing Poles

Allows you to fish when you are near water.

Hatchet

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Allows you to gather extra wood when you harvest wood from a tree. Hatchet needs to be 3k quality or higher to get the bonus of getting extra wood. Anything lower than 3k quality doesn't do anything.

  • When using a hatchet, you multiply how much wood you get from trees, but also multiply the time before they can be pulled again. This allows for efficient use of largest tree runs, but using a 1minute run with a perfect hatchet will still produce the same amount of wood in a given amount of time.
  • The higher the quality the more wood you will get.
  • T7N.png 3000 <= 5000 Pulls 1x wood with (QUALITY-2500)/5000 chance of pulling an extra set of wood.
  • T7N.png 5000 <= 7000 Pulls 1x wood with (QUALITY-3000)/4000 chance of pulling an extra set of wood.
  • T7N.png 7000 <= 9000 Pulls 2x wood with (QUALITY-7000)/2000 chance of pulling an extra set of wood.
  • T7N.png 9000 <= 9650 Pulls 3x wood with (QUALITY-9000)/650 chance of pulling an extra set of wood.
  • T7N.png 9650 <= 9999 Pulls 4x wood with (QUALITY-9650)/350 chance of pulling an extra set of wood.
  • Created on an Anvil from 20 Metal

Samples for finding the harvest from quality break points:

  • 9504 3-4
  • 9152 3-4
  • 9037 3-?
  • 9000 2-3
  • 8696 2-3
  • 6526 1-2

It's easy to help out - make sure you have no perception, or ignore all samples where you get bonus wood from perception. All hatchets have two yields - a low and a high, for example the 8696 hatchet mostly gives 3x base wood, but fairly often only 2x. Then take notes of how whether you get x1, x2, x3, x4 or x5 samples and note that here. The ratio is not that important, but is interesting too. It's probably linear between the break points, as in the earlier tale described above.

Incense Prong

Used to add Herbs, Resin and Rose Petals to Incense in a Scent Lab.

Knives

A variety of knives, along with the Carving skill, allow you to create a number of objects from wood.

Limestone Tools

To harvest Limestone, you must have both a hammer and a chisel. Mixing types (i.e. flint with lead) will increase the likelihood that the flint item will break.

Resin Wedges

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Allows you to nick trees to generate resin.

See Resin Wedge Quality Rates of Return

8K+ picture


8k wedge steps.jpg

Scythe & Basket

A scythe and a papyrus Basket, when used with the Rhythmic Strength skill, allow you to pick grass faster.

Shovels

Allows you to dig up dirt, as well as dig for cuttable stones and medium stones.

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