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Difference between revisions of "Sweeper"

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(Created page with "The '''sweeper''' is the function of the game code that causes resources left on the ground to disappear after a while. It keeps the landscape (and the server) from being cl...")
 
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[[Buildings]] and resources stored in them are not subject to the sweeper, so if you want to mark a particular spot on the ground, a good medium-term solution is to build a small, cheap building there (e.g. a [[Bonfire]] with 1 wood).
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[[Buildings]] and resources stored in buildings are not subject to the sweeper, so if you want to mark a particular spot on the ground, a good medium-term solution is to build a small, cheap building there (e.g. a [[Bonfire]] with 1 wood).
  
 
For a cheap building to store items outside of a compound, build a [[Storage Basket]].
 
For a cheap building to store items outside of a compound, build a [[Storage Basket]].

Revision as of 15:46, 22 September 2015

The sweeper is the function of the game code that causes resources left on the ground to disappear after a while. It keeps the landscape (and the server) from being cluttered with dropped junk.


Buildings and resources stored in buildings are not subject to the sweeper, so if you want to mark a particular spot on the ground, a good medium-term solution is to build a small, cheap building there (e.g. a Bonfire with 1 wood).

For a cheap building to store items outside of a compound, build a Storage Basket.