The Wiki for Tale 7 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Principles of Thought

From ATITD7
Revision as of 06:21, 25 October 2015 by Silden (talk | contribs)
Jump to navigationJump to search
Delimiter Large.png
Tale 6 information
  • Information on this page has been lifted from Tale 6
  • Do not assume any information on this page is valid for Tale 7
  • If you can confirm that everything on the page is valid for Tale 7, please edit this page, and remove {{T7}} from the top of the page.
  • If you can confirm some of the information is valid for Tale 7, place the symbol T7ok small.gif next to that item with the {{7ok}} tag
  • If there's only a small portion that isn't verified, please add the symbol T7N.png next to the portion that is not verified.
  • Once this page is fully updated with Tale 7 information, please remove this stub
Delimiter Large.png


  Principles of  
Thought
Discipline
Requirements
  • Level 2
Principles
  • Create glass rod
  • Bore for limestone blocks
  • Dig up a limestone block
  • Create gold wire
  • Design a Set's Ladder Puzzle and Solve it
  • Have 7 Judges solve and rate your Set's Ladder Puzzle, at least Good
  • Claim your rights as Initiate of Thought
  • All of the above, OR solve three recently recognized Set's Ladders
Demonstration


Configure a Set's Ladder puzzle and have 7 people play it.


Once you pass the principle, you will gain a level and will also be able to sign up for the seven Tests of the Thought discipline (provided that you meet the level requirements).


Demonstrate Principles of Thought

To open the Principles of Thought you required:
10 Glass Rods
10 Gold Wire
2 Fine Glass Rods
1 Queen's Tomb cut Amethyst
1 Queen's Tomb cut Garnet
1 Queen's Tomb cut Lapis
1 Queen's Tomb cut Turquoise