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Difference between revisions of "Alchemist's Bench"

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The building starts off with the following options:
 
The building starts off with the following options:
 
* Dump out the flask
 
* Dump out the flask
* Filter the precipitate
+
* Filter the precipitate  
* Inject [[Reducing Agent]] from the bottom
+
* Inject [[Reducing Agent]] from the bottom - Will eliminate one part of a [[Tincture]]
 
* Load the Alchemist's Bench with [[requires::Petroleum]] ''(120 max)''
 
* Load the Alchemist's Bench with [[requires::Petroleum]] ''(120 max)''
 
* Mix a batch of [[Reducing Agent]]
 
* Mix a batch of [[Reducing Agent]]
* Sprinkle [[requires::Reducing Agent]] on the surface
+
* Sprinkle [[requires::Reducing Agent]] on the surface - Will bring the total amount down.
  
 
Occasionally the bench will display
 
Occasionally the bench will display

Revision as of 19:34, 21 October 2017

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AlchemistsBench.png
Size 7x7
Where Compound




Overview

Source

This building becomes available after you have learned the Alchemy tech.

Cost

During the building of an Alchemist's Bench, the game will display:

Warning: Alchemists benches can be destroyed if misused. Consult an experienced alchemist to learn how to avoid this.

Use

The building starts off with the following options:

Occasionally the bench will display

  • Stir the solution

With Tinctures in your inventory:

  • Mix... (Lists each Tincture in your inventory)
  • Use Tincture... (Lists each Tincture in your inventory)

With Tinctures in your inventory and with the skill Scrying:

  • Scry Tincture... (Lists each Tincture in your inventory)


When you filter the precipitate, it starts a 5 minute timer, although the Alchemist's Bench makes no mention of it, you are told the bench is busy if you try to Scry or mix a batch of reducing agent.

  • You can eliminate the timer by dumping out the flask.

Links

Tale 1 information can be found at: http://www.atitd.org/wiki/tale1/Alchemy

Required By

Reducing Agent