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Difference between revisions of "Genomes/Vegetables"

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Starting in Tale 7, common vegetables each have two varities, and therefore can be crossbred.
 
Starting in Tale 7, common vegetables each have two varities, and therefore can be crossbred.
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==Gene Codon Key==
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Colors possible using revelations solvents:
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*B - Brown (indicates the start and end of a genome)
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*A - Azure
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*C - Crimson
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*G - Green
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*I - Indigo
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*M - Maroon
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*N - Navy
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*V - Violet
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==Carrots==
 
==Carrots==

Revision as of 20:59, 12 December 2015

Starting in Tale 7, common vegetables each have two varities, and therefore can be crossbred.

Gene Codon Key

Colors possible using revelations solvents:

  • B - Brown (indicates the start and end of a genome)
  • A - Azure
  • C - Crimson
  • G - Green
  • I - Indigo
  • M - Maroon
  • N - Navy
  • V - Violet


Carrots

Name/Data Genome Length Researcher Grows on Water per stage Tends required Yield Seed
Osiris' Orange Grass only 1 3 1 1
Green Leaf Grass only 2 3 2 1

Cabbage

Name/Data Genome Length Researcher Grows on Water per stage Tends required Yield Seed
Mut's Fruition Grass only 1 3 1 1
Bastet's Yielding merek Grass only 2 3 2 1


Garlic

Name/Data Genome Length Researcher Grows on Water per stage Tends required Yield Seed
Apep's Crop Sand only 2 3 2 1
Heket's Reaping Sand only 1 3 1 1


Leeks

Name/Data Genome Length Researcher Grows on Water per stage Tends required Yield Seed
Hapi's Harvest Sand only 1 3 1 2
Horus' Grain Sand only 3 3 2 3


Onions

Name/Data Genome Length Researcher Grows on Water per stage Tends required Yield Seed
Amun's Bounty Sand only 1 3 1 1
Tears of Sinai Sand only 2 3 2 1