The Wiki for Tale 7 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Vegetables

From ATITD7
Revision as of 21:44, 14 September 2015 by Mudkest (talk | contribs)
Jump to navigationJump to search

Vegetables refer to the various edible plants which can be grown and harvested from seeds. All vegetables can be grilled in a Firepit or cooked in a Kitchen; most have other uses as well. Egypt has access to the five standard vegetables -- cabbage, carrots, garlic, leeks, and onions -- the seeds of which are available to paid accounts from Universities of Worship where the Agriculture tech is open.


How To Grow

All vegetables are grown from Vegetable Seeds. Vegetables can only be planted in the proper terrain: grass for cabbages and carrots; sand for garlic, eggplants, leeks and onions; and dirt for peppers. All five standard vegetables and eggplants are grown in the same way. Planting a seed produces a tiny vegetable; this must be watered from a jug quickly or it will die back into a seed. A vegetable that has been watered will soon grow to the next larger size, at which time it should be watered again or it will shrink. When a vegetable reaches maximum size, it may be harvested. A vegetable must grow four times before it can be harvested, which means at least four waterings (more if they shrink on the way). To sum up: Water upon planting, then again each time the vegetable changes size. With the exception of onions and peppers, overwatering (watering more then once between growths) will result in it dying and reverting to seed.

List of Vegetables

Cabbage

Yield Location Gardener Date/Time Comments
?? ?? ?? ?? ?? ??


Carrots

Garlic

Leeks

Onions

Peppers

Cucumbers

Watermelon

Eggplant