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Difference between revisions of "Guilds/7L Aqueduct"

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== Calculations ==
+
== Building next Tower, Mats calculations ==
 
 
====Towers====
 
 
 
Each tower requires:
 
  
 +
First you need mats to Tower Base:
 
* 1 Cistern
 
* 1 Cistern
 
* 5 Copper Pipe
 
* 5 Copper Pipe
Line 102: Line 99:
 
* 100 Concrete
 
* 100 Concrete
  
After building above Base you will raise it - ALWAYS CHOOSE MAX
+
After building above Base you will raise it - ALWAYS CHOOSE MAX.
 +
Link below show how much of each resource you need for your Tower:
  
====Towers increased to max height:====
+
[https://docs.google.com/spreadsheets/d/1zJdJRPOXZNU1_fzgHyPJmMFtBLwm1EIfSGmzbh0qDj0/edit?usp=sharing Materials per tower]
  
The following list assumes the first 10 towers have construction and upgrades fully supplied by the builder (Open a chat with Augir to inform him you would like to be in that group).  This also assumes the other 30 towers are fully supplied by the guild and the towers will be raised from 0 to ("previous tower height" - 5).
+
Example:
[https://docs.google.com/spreadsheets/d/1zJdJRPOXZNU1_fzgHyPJmMFtBLwm1EIfSGmzbh0qDj0/edit?usp=sharing Materials per tower]
+
Next Tower, number 19, location from the List of Towers below is 820, -692.
 +
click on above link and you will see that Tower 19 needs approx. :
 +
17250 Bricks, 610 Concrete, 458 Cut Stone, 11 Pipe Segments.
  
  
 +
If you need help with Cement for Concrete or Bricks chat Augir.
 +
Pipe Segments: we still have them in the wh but please work on the clay to replace what you use.
 +
You have to make Gravel for the Concrete and join Digs to gather enough Cuttables/Cut Stones,
  
 
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Revision as of 23:10, 8 February 2016


Map of Aqueduct Towers

This map uses the CondMap template, if this map imports data from other maps please edit those. Please see Maps for further details and links to all raw data pages

Tower Legend:

Str markerDotRd.png Dex markerDotPk.png End markerDotGr.png Spd markerDotOr.png Cabbage markerPinWhB.png Carrot markerPinWhR.png Cucumber markerPinWhU.png Eggplant markerPinWhE.png Garlic markerPinWhG.png
Con markerDotLb.png Foc markerDotBl.png Per markerDotPu.png Future markerDotWh.png Leeks markerPinWhL.png Onions markerPinWhO.png Peppers markerPinWhP.png Watermelon markerPinWhW.png Multiple markerPinWhstar.png Pump markerPinWhcircle.png

Construction Supplies

Please load donations to warehouses near Guild Hall

Pump Capacity increased from 200,000 to 500,000:

block
Tar
1800
/
1800
(0)
100%
Leather
2700
/
2700
(0)
100%
Canvas
790
/
2250
(1460)
35%
Cable
0
/
90
(90)
0%
block

Building Towers, spare mats:

block
Cistern
21
/
30
(9)
70%
Copper Pipe
90
/
150
(60)
60%
Tar
0
/
600
(600)
0%
Black Raeli Tiles
2393
/
10000
(7607)
23%
White Raeli Tiles
1463
/
10000
(8537)
14%
Yellowish Raeli Tiles
2482
/
10000
(7518)
24%
Reddish Raeli Tiles
1255
/
10000
(8745)
12%
Greenish Raeli Tiles
0
/
10000
(10000)
0%
Blueish Raeli Tiles
1411
/
10000
(8589)
14%
Concrete
0
/
3000
(3000)
0%
block

Building next Tower, Mats calculations

First you need mats to Tower Base:

  • 1 Cistern
  • 5 Copper Pipe
  • 20 Tar
  • 200 Black Raeli Tiles
  • 100 White Raeli Tiles
  • 50 Yellowish Raeli Tiles
  • 50 Reddish Raeli Tiles
  • 50 Greenish Raeli Tiles
  • 50 Blueish Raeli Tiles
  • 100 Concrete

After building above Base you will raise it - ALWAYS CHOOSE MAX. Link below show how much of each resource you need for your Tower:

Materials per tower

Example: Next Tower, number 19, location from the List of Towers below is 820, -692. click on above link and you will see that Tower 19 needs approx. : 17250 Bricks, 610 Concrete, 458 Cut Stone, 11 Pipe Segments.


If you need help with Cement for Concrete or Bricks chat Augir. Pipe Segments: we still have them in the wh but please work on the clay to replace what you use. You have to make Gravel for the Concrete and join Digs to gather enough Cuttables/Cut Stones,


List of Aqueduct Towers


Tunnen has tested towers 1-14 for bonuses with Cabbage, Carrots, Cucumbers as well as Onions, Leeks and Garlic where sand was available.

Tower No. Coords Builder Skill Bonus Vegetable Bonus 1 Pass Herbseed Bonus
Pump 750, -950 Augir
1 760, -969 Tunnen END
2 780, -969 Bessieloo CON
3 789, -951 Snoerr PER
4 809, -951 Afrah PER
5 820, -934 Chart CON
6 829, -918 Marlie PER
7 819, -900 DustiTwister SPD
8 829, -883 Chitling END
9 840, -866 Nolaa SPD
10 829, -848 Laf SPD
11 820, -831 Hemptwister SPD Leeks
12 810, -814 Sabina PER
13 819, -796 Amunsul FOC
14 810, -778 Lilyoptra PER
15 820, -761 KebiRoz DEX
16 829, -744 Lyssa STR
17 820, -727 Brucette PER
18 829, -710 ReddRuby CON
19 820, -692
20 809, -675
21 800, -658
22 789, -640
23 780, -623
24 789, -606 (tower is close to Germaine cp, need to chat first)
25 780, -588
26 789, -571
27 779, -554
28 769, -536
29 750, -536
30 729, -536 Kronax
31 709, -536
32 689, -536
33 669, -536
34 660, -554
35 669, -571
36 660, -588
37 650, -605
38 640, -623
39 630, -640
40 639, -658
41 629, -674
42 619, -692
43 629, -709
44 620, -727
45 629, -744
46 620, -762
47 629, -779
48 620, -796
49 629, -813 (camel pen needs to be removed)
50 640, -831
51 630, -848

Pump Food Kitchens

Location of kitchens and pump food stuffs warehouse is TBD

Recipes

  • Cooking 4 PUMP:
    • TBD


  • Cooking 5 PUMP:
    • TBD



  • Cooking 6 PUMP:
    • TBD


  • Cooking 4 CARRY FOOD:
    • TBD


  • Cooking 5 CARRY FOOD:
    • TBD
  • Sinker Food
    • TBD