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Difference between revisions of "Architecture"

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{{7}}Note:  This is copied formatting from T6 but it's not bringing our current tests list over for each discipline correctly for this Tale.  If someone who understands it, could fix it, that'd be awesome.
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{{SidebarDiscipline8|#f80|Architecture|1
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|3|[[Test of the Obelisk]]|1
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|4|[[Throne of Pharaoh]]|1
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|7|[[Test of Towers]]|1
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|7|[[Test of the People's Pyramid]]|1
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|10|[[Test of the Megalopolis]]|1
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|11|[[Test of Funerary Temple]]|1
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|13|[[Test of Life]]|1
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|23|[[Test of Octec's Ghost]]|1
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|18|[[Test of Seven Phoenix]]|-1
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Revision as of 21:17, 13 January 2016

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  Discipline of  
Architecture
Lvl Test
1 Principles of Architecture
3 Open and Available Test of the Obelisk
4 Open and Available Throne of Pharaoh
7 Open and Available Test of Towers
7 Open and Available Test of the People's Pyramid
10 Open and Available Test of the Megalopolis
11 Open and Available Test of Funerary Temple
13 Open and Available Test of Life
23 Open and Available Test of Octec's Ghost


Architecture is one of the seven disciplines. It is the construction of magnificent buildings. More than any other discipline, the Tests of Architecture demand vast resources and large construction projects.

Rewards

Passing Tests relating to Architecture provides the following benefits:

  • You can add an addition 14 cells to a compound for every test you have mastered.
  • Passing the Principles grants the skill "Home Construction." Home construction allows the user to build one 'home' structure that has a large storage. This level allows the building of a Tent.
  • Passing two tests allows you to build a Small House, for personal storage up to 60,000 capacity.
  • Passing four tests allows you to build a Medium House, for personal storage up to 130,000 capacity.