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Difference between revisions of "Botanical Identification"

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Level 2 allows you to make Milky, Clear and Glass [[produces::Revelation Solvent]]s at a [[Toxin Kitchen]], these solvents are used in genetic research of flax, and flowers. It is expected that using these solutions in [[Mutagenics]] research will result in stressed breeding.
 
Level 2 allows you to make Milky, Clear and Glass [[produces::Revelation Solvent]]s at a [[Toxin Kitchen]], these solvents are used in genetic research of flax, and flowers. It is expected that using these solutions in [[Mutagenics]] research will result in stressed breeding.
  
Level 3 allows for two new solvents, Crystal and Diamond
+
Level 3 allows for two new solvents, Crystal and Diamond, as well as to be able to make [[Eye of God Serum]]
  
 
Level 4 allows for two additional solvents, Minu's and Osiris'
 
Level 4 allows for two additional solvents, Minu's and Osiris'

Revision as of 10:43, 3 May 2016

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School.png

Source

Botanical Identification is a multi-level skill learned at a School of Body (learn one after the other to increase level). Levels required are 8,10,12,14 and 16.

Cost

Use

Allows you to mix recipes at a Toxin Kitchen.

Level 1 allows you to make Nut's Essence at a Toxin Kitchen, which is used in the Cross Breeding process.

Level 2 allows you to make Milky, Clear and Glass Revelation Solvents at a Toxin Kitchen, these solvents are used in genetic research of flax, and flowers. It is expected that using these solutions in Mutagenics research will result in stressed breeding.

Level 3 allows for two new solvents, Crystal and Diamond, as well as to be able to make Eye of God Serum

Level 4 allows for two additional solvents, Minu's and Osiris'

Required By

Nut's Essence