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Difference between revisions of "Navigation"

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{{Languages}}
 
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===Level 1===  
 
===Level 1===  
{{7ok}}
 
 
Unlocked at level 7
 
Unlocked at level 7
 
*50 [[requires::Water in Jugs]] (jugs are consumed as well)
 
*50 [[requires::Water in Jugs]] (jugs are consumed as well)
  
 
===Level 2===  
 
===Level 2===  
{{7ok}}
 
 
Unlocked at level 10
 
Unlocked at level 10
 
*20 [[requires::Glass Rods]]
 
*20 [[requires::Glass Rods]]
  
 
===Level 3===  
 
===Level 3===  
{{7ok}}
 
 
Unlocked at level 14
 
Unlocked at level 14
 
*25 [[requires::Copper]]
 
*25 [[requires::Copper]]

Revision as of 15:52, 18 December 2015

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Allows the placement of 1 waypoint per level of navigation skill to which you can travel instantaneously using travel time.
Taught at the School of Harmony.

The cost of navigation is not linear. For example, travelling from 2004, 3633 to 1438, 2933 - a distance of 924 coords is 1 hour 45 minutes, but one coordinate away at 2004, 3634 the navigation cost jumps 14% to 2 hours 8 seconds. Using the same two coordinates going to a slightly southern coordinate at 1431, 2865 saw the costs jump from 1 hour 51 minutes 46 seconds to 2 hours 7 minutes 52 seconds.

Warning! Using a Waypoint will make you unable to use Chariot Travel for 10 minutes, so be aware that it's NOT a good way to jump to a Chariot Stop.

Level 1

Unlocked at level 7

Level 2

Unlocked at level 10

Level 3

Unlocked at level 14

Level 4

Unlocked at level 19

Level 5

Unlocked at level 25

Level 6

Unlocked at level 32

Level 7

Unlocked at level 40