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Difference between revisions of "Test of the Bedouin"

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Line 5: Line 5:
 
|level        = 2
 
|level        = 2
 
|requirements = ?? {{7}}
 
|requirements = ?? {{7}}
|principles = ?? {{7}}
+
|principles =  
|demo name  = ?? {{7}}
+
* Injure a royal cactus
|demo region = ?? {{7}}
+
* Collect cactus sap from a cactus
|demo date  = ?? {{7}}
+
* Anoint 14 different altars
 +
|demo name  = merek
 +
|demo region = River Plains
 +
|demo date  = 14-Sep-2015
 
}}
 
}}
  
 
{{T7|1}}
 
{{T7|1}}
 
Test Description and Info Copied from the Tale1(!) Wiki, and corrected with what I can confirm.
 
  
 
Visit a University of Body to begin the Test of the Bedouin. Once you have begun the test, you may anoint common altars with cactus sap.
 
Visit a University of Body to begin the Test of the Bedouin. Once you have begun the test, you may anoint common altars with cactus sap.
Line 21: Line 22:
 
A player passes the Test of the Bedouin when they have received seven points of Dexterity.{{7}}
 
A player passes the Test of the Bedouin when they have received seven points of Dexterity.{{7}}
 
   
 
   
Map of Common Altars
+
==Map==
  
 
These altars locations are confirmed for T7
 
These altars locations are confirmed for T7
  
==Map==
 
 
{{CondMap|
 
{{CondMap|
 
{{:Maps/Chariot Stops|contentonly=yes}}
 
{{:Maps/Chariot Stops|contentonly=yes}}
  
(camel) -318, 6749, Cat's Claw Ridge Chariot Stop (-318, 6749)
 
(camel) 4286, -774, Cradle of the Sun Chariot Stop (4286, -774)
 
(camel) 1924, 6681, Desert of Nomads Chariot Stop (1924, 6681)
 
(camel) -1018, 2164, Desert of Shades Chariot Stop (-1018, 2164)
 
(camel) 3805, -5625, Eastern Grounds Chariot Stop (3805, -5625)
 
(camel) 60, 4392, Four Corners Chariot Stop (60, 4392)
 
(camel) 4285, 7632, Lake of Reeds Chariot Stop (4285, 7632)
 
(camel) 916, 4881, Midland Valley Chariot Stop (916, 4881)
 
(camel) 1008, 6908, Old Egypt Chariot Stop (1008, 6908)
 
(camel) 1582, 2854, River Plains Chariot Stop (1582, 2854)
 
(camel) 1394, -1142, Seven Lakes Chariot Stop (1394, -1142)
 
(camel) 3271, 4754, Sinai Chariot Stop (3271, 4754)
 
(camel) 1052, -5593, South Egypt Chariot Stop (1052, -5593)
 
(camel) -2235, 7123, Valley of Kings Chariot Stop (-2235, 7123)
 
(camel) -2645, -6360, Memphis (Pharaoh's Garden) -2645 -6360
 
  
(CirPu) 297, 6188, Common Altar 297, 6188
 
 
(CirPu) -670, -480, Common Altar -670, -480
 
(CirPu) -670, -480, Common Altar -670, -480
(CirPu) 990, 6640, Common Altar 990, 6640
 
 
(CirPu) -767, 400, Common Altar -767, 400
 
(CirPu) -767, 400, Common Altar -767, 400
 +
(CirPu) -990, -665, Common Altar -990, -665
 
(CirPu) -1050, 773, Common Altar -1050, 773
 
(CirPu) -1050, 773, Common Altar -1050, 773
(CirPu) 525,3225, Common Altar 525,3225
+
 
 
(CirPu) 12, 2818, Common Altar 12, 2818
 
(CirPu) 12, 2818, Common Altar 12, 2818
(CirPu) 1383, 2938, Common Altar 1383, 2938
+
(CirPu) 297, 6188, Common Altar 297, 6188
(CirPu) 2340, 2840, Commmon Altar 2340, 2840
 
(CirPu) 2290, 3060, Common Altar 2290, 3060
 
(CirPu) 2264, 2052, Common Altar 2264, 2052
 
(CirPu) 1938, 1755, Common Altar 1938, 1755
 
(CirPu) 1412, 1788, Common Altar 1412, 1788
 
(CirPu) 1383, 2938, Common Altar 1383, 2938
 
(CirPu) -990, -665, Common Altar -990, -665
 
(CirPu) 1122, 3090, Common Altar 1122, 3090
 
 
(CirPu) 916, 3119, Common Altar 916, 3119
 
(CirPu) 916, 3119, Common Altar 916, 3119
 +
(CirPu) 990, 6640, Common Altar 990, 6640
 +
(CirPu) 525,3225, Common Altar 525,3225
 
(CirPu) 1117, -924, Common Altar 1117, -924
 
(CirPu) 1117, -924, Common Altar 1117, -924
 +
(CirPu) 1122, 3090, Common Altar 1122, 3090
 
(CirPu) 1147, -413, Common Altar 1147, -413
 
(CirPu) 1147, -413, Common Altar 1147, -413
 +
(CirPu) 1383, 2938, Common Altar 1383, 2938
 +
(CirPu) 1383, 2938, Common Altar 1383, 2938
 +
(CirPu) 1412, 1788, Common Altar 1412, 1788
 +
(CirPu) 1938, 1755, Common Altar 1938, 1755
 +
(CirPu) 1981, -373, Common Altar 1981, -373
 +
(CirPu) 2264, 2052, Common Altar 2264, 2052
 +
(CirPu) 2290, 3060, Common Altar 2290, 3060
 +
(CirPu) 2340, 2840, Commmon Altar 2340, 2840
 +
(CirPu) 2981, -257, Common Altar 2981, -257
 +
(CirPu) 3570, -373, Common Altar 4274, -373
 +
(CirPu) 4274, -355, Common Altar 4274, -355
 
(CirPu) 4335, -328, Common Altar 4335, -328
 
(CirPu) 4335, -328, Common Altar 4335, -328
(CirPu) 4274, -355, Common Altar 4274, -355
+
 
(CirPu) 3570, -373, Common Altar 4274, -373
 
(CirPu) 2981, -257, Common Altar 2981, -257
 
(CirPu) 1981, -373, Common Altar 1981, -373
 
 
(CirPu) 456, -955, Common Altar 456, -955
 
(CirPu) 456, -955, Common Altar 456, -955
 
(CirPu) 612, -985, Common Altar 612, -985
 
(CirPu) 612, -985, Common Altar 612, -985

Revision as of 12:02, 17 September 2015

  Test of the  
Bedouin
Discipline
Requirements

?? T7N.png

Principles
  • Injure a royal cactus
  • Collect cactus sap from a cactus
  • Anoint 14 different altars
Demonstration



Delimiter Large.png
Tale 1 information
  • Information on this page has been lifted from Tale 1
  • Do not assume any information on this page is valid for Tale 7
  • If you can confirm that everything on the page is valid for Tale 7, please edit this page, and remove {{T7}} from the top of the page.
  • If you can confirm some of the information is valid for Tale 7, place the symbol T7ok small.gif next to that item with the {{7ok}} tag
  • If there's only a small portion that isn't verified, please add the symbol T7N.png next to the portion that is not verified.
  • Once this page is fully updated with Tale 7 information, please remove this stub
Delimiter Large.png


Visit a University of Body to begin the Test of the Bedouin. Once you have begun the test, you may anoint common altars with cactus sap.

Every altar records the last three people to anoint it. Every minute, every altar gives one point to each of those three people. Every 24 hours (Game Day) there is a pass. T7ok small.gif, the top two point scorers for that time period receive one point of Dexterity and a message in your calendar saying "You have placed in the top 2 Bedouin. You have done this N times"T7ok small.gif (If one of the top scorers already has seven points of Dexterity, they receive the message but no additional Dexterity.)T7N.png

A player passes the Test of the Bedouin when they have received seven points of Dexterity.T7N.png

Map

These altars locations are confirmed for T7

This map uses the CondMap template, if this map imports data from other maps please edit those. Please see Maps for further details and links to all raw data pages